Crappy Video About Unrealistic Things In DOORS
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- Опубликовано: 31 дек 2024
- This is my worst video lmao
Music Credits:
LSPLASH - Jeff’s Jingle: • DOORS ORIGINAL SOUNDTR...
DM Dokoru - 1NF3$+@+10N: • Terraria Calamity Mod ...
Needlr - Wynn’s Shining Fortress: • Wynn's Shining Fortress
Texilated & Corpe - The Sky’s The Limit: • The Sky's the Limit
LSPLASH - Elevator Jam: • DOORS ORIGINAL SOUNDTR...
LSPLASH - Here I Come: • DOORS ORIGINAL SOUNDTR...
LSPLASH - Guiding Light: • DOORS ORIGINAL SOUNDTR...
LSPLASH - Unhinged: • DOORS ORIGINAL SOUNDTR...
LSPLASH - Ready Or Not: • DOORS FLOOR 2 Roblox O...
LSPLASH - Ready To Rumble: • DOORS FLOOR 2 Roblox O...
LSPLASH - Dawn of Doors: • DOORS ORIGINAL SOUNDTR...
Tags: #doors #doorshotel #hotel #roblox #robloxhotel #robloxdoors # self promoti-
3:52: If you think Rush is blind, you should see the Node Monsters from Pressure...
(Hides while making direct eye contact from other side of the room)
@@therampantideashub Anglers & Panda when I hide behind a shelf:
"Oh no, a monster is chasing me!"
"hmm i like how it has one eye i must look at it a bit longer"
@@CorruptedProductionsLol “I gotta get cinematic angles of it breaking through the floor!”
4:18 nah the hotel is just him.
@@GigiTheAnimationGambler Unfortunately…
Btw, when Redibles said that the lighter would have a special use in Floor 2, I genuinely thought that we’d be able to commit arson
@ I WOULD LOVE THAT
@@GigiTheAnimationGambler Same 😈
0:38 maybe guiding gave us these
0:54 i think guiding light said we are not behind the luggage cart
I guess rush is a ghost 1:10
I think Screech got Teleported by spiral light 1:21 (spiral light doesn't help screech though 1:21
You are not looking at all of his eyes 1:31
Idk 1:39
Maybe we were just looking somewhere though we didn't see him before the cutscene! 1:45
All of his eyes saw you so his eyes killed you or he maybe infected the room but how would he infect a whole room? I don't know 2:12
Its probably silent a lot for him 2:47
Yeah i have no ideas to this or probably guiding light is just blocking him in a weird way 3:38
4:36 Well we can't see guiding light anywhere but i'll still say that guiding light controlled him somehow
5:50 there is Infinity flashlights there
There's no animations for this 6:07
Well uhh he screams so loud your brain gets damaged(i don't know what to say actually) 6:32
He is blind so he came here by accident 6:46
Well spiral light teleported him here 7:01 / 7:03
Guiding light helped us that we didn't get damaged 7:59
We are strong but we can't destroy planks or other things so we only can push minecarts 8:19
Guiding light mentioned again HE IS BLOCKING THE FREAKING MINECART FROM GETTING PUSHED OUT! 8:45
What?! 9:07
I hope i don't need to mention guiding light again He helped us so we get less damage 9:30
Well uhh i don't know? 9:49
NOT AGAIN guiding light helps us dude! 10:18
I don't know 10:31
Maybe uhh nevermind i don't know 10:36
Don't know 10:59
Ok goodbye 11:09
Its not flammable some how 4:34 (oops i didn't see that i put this here)
1:45 It has cool appearing animation
0:30 given by guiding light
0:50 power of luggage cart! (Unexplained/bug)
1:10 parts of rush can pass or shift around certain objects… he’s a demon/soul
1:20 screech can also pass through certain objects, as well as completely disappear
and appear, seek summoning?
1:30 eyes can’t tell, it’s just like that one girl you always sneak a glance at and she never notices 😏(let’s say it’s eyes only hurting the player with DIRECT contact)
1:40 THE POWER OF BONKING UR HEAD SO MUCH IT JUST BECOMES IMMUNE TO TOUCHING ANY OBJECTS (bug)
1:50 this can ACTUALLY be explained, as seek seems to go back to position as soon as the actual chase starts, we can tally this up as a “we glance and start running” which is why he goes back, cinematic angles? Not sure that’s just the power of a game!
2:10 seek can see you with all its eyes, and can probably kill you by breaking stuff in your surroundings (floor collapse, chandelier, etc)
2:40 figure most likely ignores smaller sounds like rain or ticking, prioritizing more obvious sounds, there are a few clocks around and near the library
3:30 FIGURE CAN MOONWALK (glitch in the matrix)
3:50 rush IS sorta blind, or it prioritizes the things directly in front of it
4:30 non-flammable insulation, besides, it’s literally BUILT as a secret hallway
5:10 those are lights…
6:00 that’s a freezer… oddly built but definitely possible. Also just hollowed out
6:30 it… it bites your face? It makes a biting sound, you just only see red because.. it bites your face…
6:50 figure needs time to learn each room, which is why he takes so long to walk around them all. And he wasn’t TRAPPED there.
7:00 figures just fast :)
7:45 ima say it hit a numb on the way down
8:00 were just that good (it’s possible to survive a crash like that and not get seriously hurt, you just need to be in the right position)
8:20 light metal, light rocks and smooth wheel rolling :D
8:50 bump in the tracks that stops the cart (I think there’s supposed to be a cart stopper there)
9:00 the planks must be touching each other, and the ones below push the ones above
9:20 again, lighter minecart, but you wouldn’t die from that irl, but definitely hurt, like ALOT
9:40 uhm… if you want to say this is off, we ARE in a place where each room is randomized… but chop this down to the surface was dug away and is now closer to the mines
10:10 if an object is in motion it wants to stay in motion, so dropping into a minecart smoothly while it’s traveling fast in a more diagonal tilt would actually stop you from going completely flattened, also guiding light :)
10:20 theyre clearly only PART of a blocker, the rest of the planks got knocked off (also guiding light) also randomized layout, there were probably only a few curved rooms, but then they got taken out and multiplied, explaining why each room looks so similar
11:00 POWER OF ACCIDENTALLY HURTING YOUR LIMBS SO THEYRE IMMUNE TO OBJECTS (unexplained/ bug)
The luggage cart hiding spot isn’t a glitch it has a invisible wall that rush/ambush can’t see u with that invisible wall
@@Granty234 I know, but it isn’t intended to be that way, though I doubt the devs will mess with it for a while
1:10 rush's script its not maded to follow paths, its made to follow doors
1:20 it would be a literal pain in the neck to make different animations for screech, its just a animation on a greenscreen
2:07 you would break the entire game's script by doing that, so it kills you to prevent things like void or glitch teleporting you infront of seek or worse.
6:01 That's the only Nonsence that doors have. A locker fridge.
9:50 maybe that's a pre built base
Small correction, Rush does indeed follow a path. Here, he just didn't for some reason
1:40 im not the only one who found out
9:43 THATS WHAT I WAS LITTERALLY CONFUSED ABOUT DOORS FLOOR 2 SINCE WE FELL SO DEEP BUT SOMEHOW THERES RAIN ABOVE AND EVEN WHEN WE REACH THE SURFACE TO FLOOR 3 AFTER DAM SEEK
7:15
0:52 here the reason enemy like rush or ambush try to find your head there a script that when enemy found player head kill them but is inside a model doesnt kill so you can hide in places but not in a closet.
@@Real_Yandeloskijaja What actually happens is that rushing entities fire a bunch of rays while rushing through the room. The rays will kill the player if they touch it, but the rays stop when they hit an object. The cart has an invisible barrier that stops the rays from passing through and hitting me.
The black rays is the effect model but you can be right but the model of rush only detect is a head is not in a closet is a model so by trying to glitch on other model can also work
@@Real_Yandeloskijaja ???
If the script was looking for player heads the play would die in the closet due to the crack, and the rays arent the particles coming out of rush, they’re invisible things shooting out everywhere scanning for a player.
2:11 thats because seek has eyes everywhere so he always knows lol
@@davidswatson It ran right past me and didn’t run back, so how did it kill me lol
It a script that if seek model go behind player it kill them so they can't do any glitches
You can actually completely bypass seeks kill in certain spots, but you did anyway if you’re in a seek room after the door closes
@@Fazer976 uhh… lets just say seek turned invisible then went to you and killed you!!!
ah, amazing
8:19 You playing the First time?
6:46 figure:bro i just want to meet rift :c
Bro is just roasting the devs lol
@@AndreiIonita-t6l That wasn’t the intent of this video lol
Don’t worry my man
They’re already cookin 😎
The entities themselves are basically unrealistic 💀
@@DoorsMap Congrats on guessing the closest to the actual depth of the mineshaft despite being a whole mile and a half off lmao
8:37 thats pretty unrealistic bro
maybe you pressed the button too hard
pre-run shop is like packing more stuff just in case.
@@CaptianJack-b8z But the Pre Run Shop only shows up while you’re in the elevator
Guuuuuidiiiing liiiiiiiighhht
@@Fazer976 The items are given by Guiding Light
@@zlushie How do you know this? There’s no visual indicator to let us know Guiding Light gives us the items. Plus, if Guiding Light had a bunch of items on hand, wouldn’t they give them to us for free? It’s a spirit; items and knobs are useless to it.
@@Fazer976 who said its useless for GL
6:43 WHAT THE HELL FIGURE IN THE RIFT
Rush could be hard of seeing, maybe he just thought you were luggage or part of the bookshelf XD
@@SomeNinety Ah yes, maybe it thought an Urbanshade EXP-R with glowing wings (which is what my avatar looks like) was a piece of luggage
Or it's blind like the angler from pressure, lol
*angler* I’m blind and hungry!
*rush* I’m blind and totally capable of killing everything in this hotel but I’m in too much of a rush to care!
I just realised how do you chug an entire bottle of starlight in one go???
Chug a barrel in 4 goes too????
💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀
It’s mystical also you can only drink for one effect at a time, that way you don’t stack effects from the same source
My thing is, HOW TF DO YOU PUT A BARREL OF STARLIGHT AND ALL TJE DIFFRENTS VERIONS OF THEM AND HOW DO U PUT A BULK LIGHT IN UR POCKET??????????
@@sadikivirgil6593 How tf can we carry all that but we can’t carry an extra bandage
Easy fix! We are saving the bandages for others who need it:)
Also we strap the barrel to our back and put all our stuff in the barrel :D
@@VagueFaces_000 Maybe I can power my Bulklight by dipping it in the Starlight
@@Fazer976 fr!
What hiding in closet from figure and just going out, figure won’t kill you
@@sharkiseatingyou6292 That still works to this day??
@@Fazer976yep it was patched, but only with a little glue.
Oh that’s just figure being completely obsessed with cabinets, I think he can hear critters hiding in them (just a Timothy the bug)
Why rush didn’t see you: there was some invisible walls so rush can’t kill a stuff that was a invisible wall
but the most stupidest thing that seek doesn’t teleport when door is closed!
in all of the things of doors these are the most unrealistic things to you? not the giant black head or the slop with an eyeball
@@natashasalam7981 I couldn’t get past the Nest bc of lag :c
Rip
Can I mention some extra things that don’t make sense?
I've read the comments and umm... I guess people don't know what a joke is 💀
@@ShroudedInBlue They can’t even wait two seconds to read the disclaimer at the beginning lmao
0:01 "Don't take this video seriously, there's bound to be some things that don't make sense in any video game."
If yall are referring to me then thanks!
I know it’s a joke and a kept a few as jokes, but there are realistic explainable things in doors
I bet I could name a lot of realistic things too!
I just enjoy ruining fun :)
Everything about the game is unrealistic
Still cool game tho
I bet you I could find a lot of realistic things in doors ;)
whiny ahh comment section
@@CSS-CST_Z It’s at least better than my vid on why DOORS needs a low detail mode
hi
@@who_knows-anymore Howdy
You are unrealistic..the devs work hard to make there game as good as it can be!
@@Gabe-cs6fi I legit said in the first 2 seconds of the video that this was a joke and there’s obviously bound to be some unrealistic things in every video game
Ima delete this comment in 24 hours
@@Gabe-cs6fi You can keep it up if you want lmao, I don’t mind
Here before the comme t gets deleted
What doesn’t make sense is why we break the bell, it was a nice bell as is :(
Karen.
Pls read the Warnings at the start of the video
@@GOJO_4098 I’m not saying the devs should change this stuff. I’m just pointing out some funny things that I find unrealistic.