It completely baffles me that Meta insist on marketing their headsets as either work flow machines, or workout devices for single women who live in lofty apartments with blinding amounts of sunshine coming from every conceivable angle in the room. How about marketing it as a gaming device? Is that really such a difficult thing to do?
Maybe they take for a fact that they already have the people who use VR for gaming in their pocket and they need to attract these other segments, but god knows what is really going on inside Meta's doors
Its a VR headset... what do you think when you hear VR headset? Games. The rest is a bonus. The Quest has become the best selling PCVR headset as of earlier this month. It's pretty clear you don't really know what you're saying.
i do feel like some CEO of valve should watch this, they'd be the 2nd biggest corporation able to do something with this, making index, and games for vr, pushing it further, updating their hardware..they could easilly overthrow meta imo
better yet, this is a window for pico to rise into greater prominence, while a headset is dedicated to business most of their headsets are mostly focused on gaming and even backup pcvr too whilst being generally cheaper considering what you get
at this point i would not be surprised if zucc does a sword art online and starts threatening to blow up the lithium ion battery inside the headset unless you open meta horizon worlds
@@mokurai8233 They won't though because they want people to play on standalone not pcvr, which is why all the latest meta vr games dont look as good as pcvr games from 2016. The only reason Zuck has invested this much into vr, is because he wants to get the tech small enough to fit into a pair of glasses, then have everyone wear those AR glasses all the time and record what everyone is doing 24/7 and sell the data.
@@concept226 I am pretty sure they are not idiots at meta and can grasp the fact that at least for now a standalone mobile chip cannot produce convincing graphics. I'd rather they become a software publisher on all platforms. They are not apple and never will be (also apple does not have the majority of the global market in other avenues, so copying them is pointless). But they do have the opportunity to establish themselves as a major hardware and software VR player if they respect an open market. We'll see how it will turn out in the end, though. Fingers crossed.
Meta has been working on cloud PCVR. Unsure if they will launch it but I would suspect they would integrate its cost into the meta + subscription model. This would give Q2, Q3, Q3s, and QPro users access to the rift library. You would see a revitalization of the rift library then.
Its so sad because i genuinely love my Quest 3... after getting Quest Game Optimizer, a BoboVR battery headstrap, a new facial interface and proper grips for the controllers. If we could actually get some good large-scale GAMES for it, I'd probably use it more than any of my consoles. We need more proper competition in this space, because Meta is the only one making affordable and accessible standalone headsets right now.
Agreed, question. What grips and facial interface do you use? I'm rocking a Kiwi head strap, and I'm happy with that, but whenever I see all the options for grips and facial interfaces, I'm a bit overwhelmed.
Q3 owner here too, and this is my first ever VR headset. I looked into all avenues to get into VR mid-2023 and opted to wait for the release of the Q3. I was a bit reluctant with it being Meta but decided it was the best overall option for me looking at a bunch of different factors. Competition is always good in any market. Imagine if there was just 1 available game console or 1 company that produced GPUs? (Actually, that's not too far from the truth right now with NVidia taking the lead, especially at the high end.) There will always be the chance that things will begin to stagnate or the sole player will effectively just do what the hell it wants. We have the Pico headset but it's not readily available worldwide. Then there's the issue with the owner, not that I particularly trust Meta that much more. The killer is obviously the lack of software exclusivity. I hope that there is another player on the horizon with standalone VR. However, I'd struggle to see how any other company could compete with the Meta behemoth that is burning through billions each year and consistently makes financial losses. They're just swallowing up studios and throwing cash at them and playing the long game, I guess. Who else could realistically do that?
@edturner9670 I personally believe that on the gpu front, nvidia is only really taking the lead with the 4090. I see everyone and his dog going with amd for everything else below that now tbf. I have a 4090 myself but I don't blame people that go with amd at that lower price point, you can't go wrong in comparison to the rest of nvidias equivalents, really.
@@Camishere2040 The overall price of a decent PC gaming rig that would be suitable for VR for a good few years was one of the things that put me off going down the PCVR route. Especially when I was looking at the price of decent GPU. When I was learned the price of a 4090 in mid 2023, my jaw hit the floor. I had the funds but the thought of spending a few grand and possibly then finding out that VR wasn't for me or worse still, I was maybe prone to VR sickness, put me right off. Plus, I do like the simplicity of the standalone Q3. Having said that, I did spend quite a bit more money on Q3 accessories. A replacement strap with extra battery was right on the top of my list which I'm sure is the same for most folks.
Playing Half Life Alyx in the Quest 3 on ultra settings is a bitter sweet experience. The game and graphics is WOW, but this is the high point of PCVR single player shooter thats over four years old with nothing close to it. Of course there is the HL2 vr, Uevr library, sims and other mods but no true high end PCVR games on the horizon....
HL: Alyx is probably the first game in the past decade that made me go "this is next gen". VR has absolutely incredible potential and you see none of it realized. But honestly not surprising when the average AAA slop is making more money then ever, thanks to predatory business practices that too many people fall for...
There is a game in development called Clone Drone in the Danger Zone VR, and though it isn't the most graphically impressive game ever, I think that the way it's doing VR combat is unmatched by anything.
As a new Quest 3 owner (and former Rift S owner) I have to say that although the choices in regard to software are questionable, they do make awesome hardware for the price. And as long as Steam Link exists, there is an alternative for PCVR at least. I am open to buy Quest store apps if they offer tangible and *long lasting* value though.
I think right there it is the long lasting bit that is the problem with the software. With the loss of Echo and others I'm reluctant to buy any games on the meta platform.
@@SwetySnek I tested both Virtual Desktop and Steam Link thoroughly, and Steam Link somehow has better latency and tracking for me, especially in Beat Saber where it counts. I have the bitrate and encoding resolution maxed out, though.
Hey, Meta. Here’s a good idea: make a line/series of headsets for work, and another for fun and gaming as a separate line! Leave the two separated and things will be much better for everyone.
I basically quit VR after that. There was nothing for me to do then. Meta is pain to develop for, as they still ( after years ) have not created linux compatibility for their products.
That's the sad thing about all of this. Meta just being allergic to the truth about VR. It was started, and continues to be about having fun. But no, let's make it about working and living in VR. Crazy.
A Standalone set of $1500 or even more expensive, which probably cannot move well most poorly optimized PCVR games, as I find it difficult to make a specific version for that headset.
I LOve my corded Index I can play as long as I want . I never want to be playing and always having to worry about running out of battery power. 👾😵💫😁 jeffg
Man I remember when Vr was popular those were some of the best months of my life and even though I don’t play much anymore I still love your vids man keep it up
@@pyropunch4398 it was peak, but even more is getting vr now. 2020-2022 paved the way for it. I see so many that get a quest rather than a pc, playstation and so on. So it is gaining the popularity as one of the consoles.
I remember. Almost 8 years ago. I saw a DanTDM video, a game called “Job Simulator”. This opened my eyes to VR. My cousin had a quest 1 and it felt life changing. Eventually, I got a quest 2 and could finally play it all on my own. I 100%ed the game and got vacation simulator. It was amazing. But now. I can’t find that spark anymore. Yeah all of the monke games are fun but I can never have that much fun anymore
I mean… no one else was investing in vr as much as Meta. If it wasn’t for the quest 2 i wouldn’t have even tried vr. I’m not a corporate shill but even I can see META was the only one keeping it niche. Unless you like VR being stagnant??
Yeah I agree. I have a love/ hate relationship with Meta. But I'm not gonna sit here and pretend like they haven't kept VR a float. PCVR was dead when they took over, nobody was investing in pcs to play VR. Meta saw that and developed a standalone device at an affordable price to drive interest, and it worked largely. I would love to see a player come into the fray and give meta some competition, but it seems unlikely at this point. Valve is rumored to be making a standalone headset, but we've heard that for years now, and even if they are you know that things gonna be expensive and will likely only be bought by enthusiasts, leaving meta still in control of the market.
@@GameJunky513 Maybe... Still, if Valve sells VR games, Meta does not have a monopoly and so, if people don't like making business with them, they can seek Steam at anytime, so i remain hopeful.
@SirDavid290 Maybe. I think at this point any dev that doesn't target the quest store is crazy. I mean it's a purely numbers thing, but I remain hopeful as well.
The Problem as to why meta is so dominant is because they are the ONLY STANDALONE vr headset that is AFFORDABLE. Every other headset requires something like a pc or playstation or some crappy vr from shoving a phone in a box.
100% and also at Meta connect event the event was waaay more focused on gaming and mixed reality experiences than the productivity side of things. This video is not aging well
Without Meta there would basically be no VR anymore as everybody (Sony, Valve, Microsoft) gave up on it after it didnt turned profitable quickly Thanks to meta we get batman arkham shadow, metro exodus, Alien RI and Behemoth this year
Also the plethora of free games on sidequest. AoQ is my jam. The removal of a need for a FB account, the integration of the app lab into their direct store. They're a company, they want to make money. As long as enough people make their voices heard about things they don't like about it they will change for the better to avoid losing money. And if not they will fail.
Has Valve given up on it... Or do they just tell us nothing about what they are working on and only release things once every 10 years. (Like the Steam VR software is constantly being retooled and optimized... But keeping a platform open and functioning with no marketing push behind it is only gonna help so much.)
@@steffendetrick Ok, you wanna tell me why you think he threw that in to "fit the narrative?" Are you seriously defending Meta in spite of the other piles of bs they pulled? The guy probably saw that game getting shut down among the other shutdowns around the same time and assumed that's why it happened lmao.
@@ecl1pse-idky731 yeah I am. Literally everything this guy does is negative and he does it on purpose because you guys eat it up. Meta is the only one dumping billions of dollars into VR right now and selling their headsets at a loss,. He threw that in the mix because he wants to exaggerate everything so he will say anything and say it without context. Almost Everything he does is exaggerated he intentionally starts talking like a schizophrenic to add some weird exaggerated effect that apparently appeals to you guys. It takes very little research to know that it was shut down because of licensing so if you’re excuse for him is he just made an assumption and he doesn’t really know what he’s talking about, that’s a pretty shitty excuse .His channel is basically a hit piece and he can defend himself you can stop riding his nuts.
@@ecl1pse-idky731 I am not defending anything, I can't care less about a company I don't invest in, Facts are not there to be liked or disliked, they just are, we can embrace them or not, because they just are.
Every VR game in the current day is cheap copy and paste. You get a few amazing original ones like No Man’s Sky and Skyrim VR but nothing comes close. Me a simple person can have the best ideas that are easily doable. But now game wise we are stuck in a cheap loop while the games are selling at full prices up to £80/$100 that goes for PC games not just Meta headset standalone games too! Companies need to step up now
I think that they are more so going towards trying to implement VR in every day life for not only one demographic, but multiple and in different facets of life. I think a lot of us know that the future that we have imagined is filled with holograms and less screens and more interfaces. I think by promoting headsets to be more useful than just for gaming well create an interest to those who think that VR is mainly for gaming in general, thus propelling it into the mainstream. I think that if we want to continue to see a future in VR and more investment in the community, these moves have to be made. I don’t see it being something that’s going to ruin VR because they’re not the only company. VR/XR/MR is only a decade old. There’s still so much development, so many bright minds who haven’t been discovered and conglomerated into a company and so much more to do then just game and I think that all ideas for the VR headsets can coexist and could all have a focused for a certain amount of time. For the focus to be on gaming for so long, I think that other facets can be explored.
Not to mention that the game market has been oversaturated with cash-grabs and there hasn't really been a GREAT VR game since Boneworks and ALYX (possibly due to too many people developing Quest games). And people ask me why I don't like the Quest...
I'm just gonna say it, you were not nearly critical enough of Meta. Like someone else said, "you don't hate big companies enough" and this applies very strongly to Facebook, especially as a VR enthusiast. I am HAPPY their VR endeavour failed so badly, because the only thing worse than Meta failing in VR, is Meta succeeding in VR. Imagine the horror of what VR would look like if they actually hit it off.
one thing that i believe is absolutely unforgivable for facebook's vr projects (fuck your "meta" you're still the same) was the consequence of cheapening the quest. the new market made more opportunities to earn money and naturally attracted most major VR companies to make games compatible/exclusive to it, regardless if the devs working on those games wanted to or not. but the reason the quest was so cheap was because of it's magnificently less-than-ideal hardware. no sugarcoating actually, it was just simply utter dogshit because now there was basically a way to get free money by simply demaking/downgrading (or even remaking from scratch) the game for quest and THEN putting it on pcvr, as a side-project, we inadvertantly saw SO MANY absolutely AWESOME titles get skullfucked and turn into an ugly, bland, flat mess. no more PBR, no more shinyness, no more TRANSPARENT TEXTURES (quest tech is so shit it can barely handle them), less decals, less details, less particles, lower res textures, less polygons, less shadows less everything. compare and contrast the visual style of boneworks and pre-corpofication onward with their modern questified counterparts. vr graphics were going so far and so fast until the elites decided to do their thing. like take bonelab for example: the only way that they BARELY makes up for the atrocious graphical downgrading is by adding volumetric lighting for pcvr, which is still not worth it as the interesting, unique visual style of the first game had to be cut down and butchered because it was too graphically expensive for the quest. dont even get me started on how the cheapness introduced hordes of braindead spoiled richkid children into our niche communities that are now nearly unusable because most messages are incomprehensible ROT as always, the elites use their midas' touch to turn anything they touch into smoldering ash. everything i loved about VR is gone. there is no more community, it doesnt look good anymore, the people arent fun to play with anymore, my favorite vr content creators became grifters probably under zuck's paycheck, and buying anything that isnt the index is directly monetarily supporting and funding a batshit insane dystopian future this sucks, please bring me back to 2019 😭😭
The communities are gone, but there is still light at the end of the tunnel. They're a few good apples (games basically) that really do bring the best out of the technology. It may take a long time to bring back the community it used to have and frankly might be impossible. But we need more good multiplayer experiences for that to happen instead of just VR Chat.
I understand your point but it doesn't really affect, to get the most out of the glasses is to use them with a PC through Steam VR, the whole system that META created does not even need to exist.
such extremly weird point of view. Meta brought VR to the masses. For people that uses it over steam its puer gold. No other VR headsets for this price is so good.
bro i love your videos, even if they are sometimes negative, we need the honesty and the brutal hilarity that you bring... don't stop! this video was PURE GOLD and so necessary
There's one small tiny misunderstanding in this video: While, technically, META does have full control (in a immediate certain way) to what's released or removed from their VR app store, it's NOT the only way to get games on any of the Quest/Standalone META headsets. The Meta App Store (or whatever it names it) is only the SIMPLEST way of releasing the game and getting money out of it. Did you know you can install a game on the Quest headset in the same way as you can install a game on an Android phone from a PC? Yes, you can install game on the META Quest headsets with a PC and nope it's not against any user agreement bullcrap users has to agree to while using the device. In fact, restricting the user from installing software on the device via a wire connection is actually illegal in certain countries nowadays as long as the headset software is not tempered with in ways that damages the product or its brand directly and publicly. And META cannot completely restrict its device's USB-C port because it's using it itself for quite a few things and it would kill its device to make the headset not PC-compatible anymore for PCVR players. What you can't do with game being installed on the META Quest headset via its USB-C port is accessing most of the META account's data via its incorporated systems that comes bundled with the META's API used in game engines. If you want an account system to work with your game without using the META App store, you got to make the game use something like someone's Facebook account or just generate your own accounts system for a game. The reason why nobody release a game outside of the META App Store is the same reason why so few people release their game for purchase on their own website nowadays: It's just so much easier to just add the Steam API or Epic API or the Ubisoft API or whatever to allow the user to access previously-mentioned-system account and also to secure and manage payments from the player and access statistics data on sales, visitors, reviews, etc. Also, for the soon-to-be-players, installing an app from a "unknown source" has its own risks. It's like if you install a new app on your phone from a website with a USB cable and PC: there's nothing telling you what is actually in the app. So you got to build a trust with the players in a MUCH SLOWER way until, if luck is involved, the thing hits for real and people start to follow others in joining the club. But, it doesn't remove the option from existing.
Great detailed reply. Meta monopolizing VR seems like a very not informed take by the video creator. Meta is helping the space by proving a great price for people to get into vr and they are not gatekeeping it like you mentioned there are other options.
There must be money in it somewhere to actively take the time to remove these games. Also, Meta taking submitted ideas from outside devs, its like if EA submitted a game to Sony or Microsoft for certification, and they reject it but release themselves under a new skin. Also reminds me of Babylon 5 being stolen and regurgitate as Deep Space 9 story.
I hate to say it but at this stage, meta is the only thing keeping vr alive. No one else really wants to get involved right now because there's just no financial incentive. It's better to wait for the userbase to increase first before diving in. Sadly there's just no reason to even put a headset on these days. For me personally. Behemoth, batman, metro or alien aren't likely to bring me back if i'm being honest. Hopefully it entices flat screen fans of those games
yeah, its also kinda niche. the ports of nonvr games to vr are pretty good, but you start to see flaws with design that make playing hard without mods.
Can't speak on Behemoth or Metro since we haven't seen the most of either (especially their Quest 3 ports), but Camoflauj has been putting in TRUE hard work and dedication into making Batman virtually flawless. They just released another Q&A video and they're releasing more info about the game at Connect. THIS is one that looks like a true must play
The fact that there is so many games i cant play on my more than 1000 dollar vr setup just because more than 50% of the vr games are exclusive to psvr or quest is so bad for the vr community. An already tiny community further divided by console exclusive titles just makes vr gaming so hard to even accomplish.
I currently use a index daily driver, more than 9000 hours in vrchat. I want to get a bigscreen beyond after recently purchasing the udcap vr gloves. Which would balloon my vr setup to close to 2000 dollars. Problem being... What am I to play with it?
Same, I hate meta and if they were still forcing a Facebook account to use it I wouldn't have gotten one. I got lucky and found a q2 used in good condition for a very affordable price, I had a few reasons to get it, I'm happy with it so far, and every game I have so far are free games. But I will never like meta. I will not live in the pod and eat the bugs, I will not be happy with owning nothing, but I will enjoy life while it lasts. 🤷♀️
I just bought the meta quest 3 for work and I feel horrible after watching this video! I hope the situation improves for developers though as I hopefully stay optimistic!
Meta is the only one keeping VR alive, pouring billions of dollars into R&D and wider adoptation, despite of losses. Quest 3 was the best piece of pure mind-changing technology piece purchased by me in 20 years. If not Meta me and my family would not experience it.
I agree, but I do think them buying and shutting down studios is horrible, and anti competitive so I can see his point. From a mass adoption pov I can see how meta has brought incredible innovations.
@@Hollower_ It happens all over corporate gaming industry constantly, like killing Tango Games after award-winning HiFI Rush or Embarcer killing a lot of legendary IPs. From a consumer point of view I can see that new quality VR games and experiences are coming every day, that I don't have time even to tey them all, like never before.
@@Eng.Garin. They did democratize the hardware VR market. Hopefully they will do so for software as well in the long run. I like the idea of concerts on horizon worlds even though it looks a little low tier graphically, but it's a cool experience.
@Eng.Garin excellent point I mean the quest 3 is obviously being subsidized no other company can come close to quest 3 price and it is hard to get those wanting to get introduced to VR to spend 1k and up for a headset. VR is going to become so mainstream that gaming will be supported meta will continue to pivot
No one has an incentive to try their hand at developing anything for VR. It's pretty much just Meta just doing it's thing with the tech, and only keeping it alive because it can. At this point, Hyper Dash is literally the only thing making my Q3 worth keeping. Perhaps there are other, probably better games in the Quest Store, but I just can't bring myself to spend anything in there. Even less to upgrade my PC just to run VR games. And that may only change if many, many more people become interested in VR, but paradoxically, that will only happen when there's something good in the first place. Dang.
oh.... and the best part here.... is .... i bet that Q2 still works after chunking it. unless it rained on it its battery exploded from exposure to the moisture / heat the lens fried the screens by focusing sun rays of liquified plasma death on the or some children living in the shrubery down there popped up and yoinked it actually just holding it out there like that on the patio under the sun can quickly destroy the screens you could have just given it to other viewers that would have charished it and really have made someones day (even if just for parts)
honestly im so glad a movie like ready player one came out before this entire meta vr takeover and such, a movie that actually shows the possible future if we all believed in this metaverse bullshit and how horrible things wouldve gone if gaming on a specific type of console was monopolized
Lol are you stupid or something? Oculus was burning money and on their way to bankruptcy... the VR industry as we know it ONLY exists because of Meta willing to burn $60 billion (so far) to make it available to everyone. Their shareholders hate them for it, but Mark still does it because he is so honed in on making this happen
I spent ACTUAL money on the jurassic world game and now knowing they deleted it, i want financial compensation because i had no prior notice of my game being deleted
The people who like their exclusive communities are mad that mouth breathing 6 year olds are ruining their experience. I can understand that. But a lot of people out there want VR and don't have 1k to throw at it.
I just played Jurassic World Aftermath, that definitely hasn’t been culled. It’s still a banger too! Marvel Powers United I’m gutted I missed out on but it seems due to a contract expiring with Marvel than just shutting it down for no reason. I know there are ways to get this working now ;)
I really hope Pico get more popular so this lizard man won’t control every vr player. Sure bytedance is chinese but their ceo is not removing games, he’s doing quite the opposite
These bastards suspended my account for absolutely no reason for a whole month during which time I had no access to all the games I had purchased. Pathetic.
You should get the official wireless adapter it gets rid of the annoying cables and also you can use your headset anywhere in your house as long as you have your pc turned on
This is one of the most honest videos on the state of the VR industry. Thank you for digging up years of dirt, I'm glad you pointed out YURfit, that's when they showed their true colours.
@@CASA-dy4vsthat is the exact reason i dont wanna play vr. most good games are dependent on mods to be good. I dont wanna spend 3 hours setting up the game just to play the game for an hour
@@HawaiianCowboyGaming nothing he says is dramatic, I've been watching the VR space for years as this is one of the most accurate and honest videos on Meta/Oculus' history, it's as painful as he makes it out to be.
they want to push into the enterprise area because a lot of businesses will greatly overpay for tools that they use to make money because it wont take them long to recoup that cost.
I dont think they ruined VR i mean they single handedly are carrying the VR space right now with the price of their hardware and solid first party output like the upcoming Batman Arkham Shadow. Thats a big ip that should expand the casual VR audience. Other comapnies and developers have to step up in the space and really make an effort to get this VR thing going in a way that it explodes. Maybe a big release like Minecraft VR would work or Fortnite VR. They need mass market appeal and more support from the games industy in order to really get this thing out of the niche market.
Here's an analogy: There are 4 pizza stores in my area, I own 1, I buy out the other 3 and threaten to ruin their business if they don't accept the offer, I now run 4 pizza shops, I set my prices low enough that I am losing money selling at that price so that other pizza shops cannot make a profit and close down. Am I single handedly keeping the pizza business alive in my area? Theres already a VR mod for Minecraft btw.
Its mind boggling how much of a step back the standalone Meta Quest is, compared to what was planned as the next gen of VR headsets. Oculus had research on eye-tracking, vari-focus lenses, improved tracking systems, etc and the leaks for the next Oculus Rift were teasing an absolute monster of an HMD. And then they dropped all of that for a VR HMD with mobile phone graphics.... Worse then that: they pretty much started killing off PCVR over time; they even killed their own PC store (look at the story behind Lone Echo 2, they REFUSED to advertize that game, because it didnt release on the Quest). Facebook getting their hands on Oculus was the worst thing to happen to VR. Their exclusivity BS was bad enough (and I kept telling people that this was solely to push Facebook VR and not VR as a whole as so many fanboys believed), but what is currently happening is just sad.
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SKIBIDI TOILET RIZZ SIGMA CHAD MOGGING IN OHIO KAI CENAT RIZZ GYAT LIVVY DUNNE BABY GRONK
No
haha Monkey
yes
Yes, but the honesty the videos are good
Games are a form of media, and forms of media are considered art. Outright removing those games is like me taking a lighter to the mona lisa
True bro
ahem its called mosa lina please!
I’m too lazy to watch what games got removed?
@@Meatjar20769GET OUT
@@Meatjar20769no it’s not
It completely baffles me that Meta insist on marketing their headsets as either work flow machines, or workout devices for single women who live in lofty apartments with blinding amounts of sunshine coming from every conceivable angle in the room. How about marketing it as a gaming device? Is that really such a difficult thing to do?
Exactly. If i want to work out, I'll go on a run or lift weights. 😂
Or, they sold a lot of units during COVID lockdown.
Maybe they take for a fact that they already have the people who use VR for gaming in their pocket and they need to attract these other segments, but god knows what is really going on inside Meta's doors
@@AutismusCarlangus absolutely yes
Its a VR headset... what do you think when you hear VR headset? Games. The rest is a bonus. The Quest has become the best selling PCVR headset as of earlier this month. It's pretty clear you don't really know what you're saying.
i mean i knew this was going to happen years ago when facebook first got involved in the scene.
I also remember many people warned about it. They were right.
I remember Meta reassuring everyone only to obliterate their promises a few years later.
Im still pissed at lucky handjob for selling out.
y'know shit is real when the youtuber ACTUALLY throws the headset
Fr
I'll bet it wasn't a fully working unit otherwise why am I watching all these adverts to the END!
if oculus did that… i don’t exactly care because i can still play rec room with my freind
go see 17:21 , the head set is fine
Actually, not really. Especially looking at the amount of subscribers and views, he would able to buy one/several just to throw it against the wall.
i do feel like some CEO of valve should watch this, they'd be the 2nd biggest corporation able to do something with this, making index, and games for vr, pushing it further, updating their hardware..they could easilly overthrow meta imo
2 MINUTES
Valve is and will be for enthusiasts, it will cost AT LEAST 2x than Q3.
@@viktorianas Better than nothing...
better yet, this is a window for pico to rise into greater prominence, while a headset is dedicated to business most of their headsets are mostly focused on gaming and even backup pcvr too whilst being generally cheaper considering what you get
Valve is now making new headset
I miss the excitement around what people were making independently, not what companies are making and passing off as the same
at this point i would not be surprised if zucc does a sword art online and starts threatening to blow up the lithium ion battery inside the headset unless you open meta horizon worlds
Thats a bit anti-semetic to say given recent events between two countries and Zuck's heritage. ✡
@@NousLabs No one...🌺Gives a shit🌺 it was a just bro...
@@NousLabs I've seen better bait for a sardine
i would take that
Also meta has literally abandoned pcvr. There haven’t been any oculus exclusive pcvr titles for a while
Steam link exists though. And honestly, it may be best for meta to publish on there instead for PCVR titles.
@@mokurai8233 They won't though because they want people to play on standalone not pcvr, which is why all the latest meta vr games dont look as good as pcvr games from 2016. The only reason Zuck has invested this much into vr, is because he wants to get the tech small enough to fit into a pair of glasses, then have everyone wear those AR glasses all the time and record what everyone is doing 24/7 and sell the data.
@@concept226 I am pretty sure they are not idiots at meta and can grasp the fact that at least for now a standalone mobile chip cannot produce convincing graphics. I'd rather they become a software publisher on all platforms. They are not apple and never will be (also apple does not have the majority of the global market in other avenues, so copying them is pointless). But they do have the opportunity to establish themselves as a major hardware and software VR player if they respect an open market. We'll see how it will turn out in the end, though. Fingers crossed.
Meta has been working on cloud PCVR. Unsure if they will launch it but I would suspect they would integrate its cost into the meta + subscription model. This would give Q2, Q3, Q3s, and QPro users access to the rift library. You would see a revitalization of the rift library then.
@@concept226stand-alone is a way more accessible format for people which is part of why the quest works, it’s accessible and cool
"they're keeping it alive while also slowly killing it" so they're torturing a hostage
yes
so true
meta makes jumping off a 3 story kinda good rn
Maybe actually don’t do that, that’s kinda bad
Maybe kinda unhealthy for your health, you wouldn't want to do something unhealthy for your health, would you?
Double it and give it to the next person.
Yeah don't do that
Its so sad because i genuinely love my Quest 3... after getting Quest Game Optimizer, a BoboVR battery headstrap, a new facial interface and proper grips for the controllers. If we could actually get some good large-scale GAMES for it, I'd probably use it more than any of my consoles.
We need more proper competition in this space, because Meta is the only one making affordable and accessible standalone headsets right now.
Agreed, question. What grips and facial interface do you use? I'm rocking a Kiwi head strap, and I'm happy with that, but whenever I see all the options for grips and facial interfaces, I'm a bit overwhelmed.
I mean there is a good game on vr coming out called grim vr
Q3 owner here too, and this is my first ever VR headset. I looked into all avenues to get into VR mid-2023 and opted to wait for the release of the Q3. I was a bit reluctant with it being Meta but decided it was the best overall option for me looking at a bunch of different factors.
Competition is always good in any market. Imagine if there was just 1 available game console or 1 company that produced GPUs? (Actually, that's not too far from the truth right now with NVidia taking the lead, especially at the high end.) There will always be the chance that things will begin to stagnate or the sole player will effectively just do what the hell it wants. We have the Pico headset but it's not readily available worldwide. Then there's the issue with the owner, not that I particularly trust Meta that much more. The killer is obviously the lack of software exclusivity.
I hope that there is another player on the horizon with standalone VR. However, I'd struggle to see how any other company could compete with the Meta behemoth that is burning through billions each year and consistently makes financial losses. They're just swallowing up studios and throwing cash at them and playing the long game, I guess. Who else could realistically do that?
@edturner9670 I personally believe that on the gpu front, nvidia is only really taking the lead with the 4090. I see everyone and his dog going with amd for everything else below that now tbf. I have a 4090 myself but I don't blame people that go with amd at that lower price point, you can't go wrong in comparison to the rest of nvidias equivalents, really.
@@Camishere2040 The overall price of a decent PC gaming rig that would be suitable for VR for a good few years was one of the things that put me off going down the PCVR route. Especially when I was looking at the price of decent GPU. When I was learned the price of a 4090 in mid 2023, my jaw hit the floor.
I had the funds but the thought of spending a few grand and possibly then finding out that VR wasn't for me or worse still, I was maybe prone to VR sickness, put me right off. Plus, I do like the simplicity of the standalone Q3. Having said that, I did spend quite a bit more money on Q3 accessories. A replacement strap with extra battery was right on the top of my list which I'm sure is the same for most folks.
Playing Half Life Alyx in the Quest 3 on ultra settings is a bitter sweet experience. The game and graphics is WOW, but this is the high point of PCVR single player shooter thats over four years old with nothing close to it.
Of course there is the HL2 vr, Uevr library, sims and other mods but no true high end PCVR games on the horizon....
HL: Alyx is probably the first game in the past decade that made me go "this is next gen". VR has absolutely incredible potential and you see none of it realized. But honestly not surprising when the average AAA slop is making more money then ever, thanks to predatory business practices that too many people fall for...
There is a game in development called Clone Drone in the Danger Zone VR, and though it isn't the most graphically impressive game ever, I think that the way it's doing VR combat is unmatched by anything.
Don't sleep on ITR and ITR2, as well as Tabor
There’s just not a big enough purchase base to make games like alyx, but cheaper headsets over time will help
They have a metro vr game coming out
Meta is ALWAYS ruining it.
I KNEW I was right about hating on the rebrand so much.
As a new Quest 3 owner (and former Rift S owner) I have to say that although the choices in regard to software are questionable, they do make awesome hardware for the price.
And as long as Steam Link exists, there is an alternative for PCVR at least. I am open to buy Quest store apps if they offer tangible and *long lasting* value though.
I think right there it is the long lasting bit that is the problem with the software. With the loss of Echo and others I'm reluctant to buy any games on the meta platform.
Remote Desktop bro.. don't lead people wrong like that with steam link 😂
@@SwetySnekSteam link works great at least for me, and it’s free! Wish it worked over the wire though.
@gmdking yeah it's not bad lol. I think I've had better connection with RD and like that it doesn't require the pc and q3 to be on the same network
@@SwetySnek I tested both Virtual Desktop and Steam Link thoroughly, and Steam Link somehow has better latency and tracking for me, especially in Beat Saber where it counts. I have the bitrate and encoding resolution maxed out, though.
if a CEO leaves 2 years after a company buy out, it was part of the buy out contract as they force them
Hey, Meta. Here’s a good idea: make a line/series of headsets for work, and another for fun and gaming as a separate line! Leave the two separated and things will be much better for everyone.
Aren't there already two of those lines? Like the Quest Pro vs Quest 1/2/3?
@@mokurai8233 both are still mostly gaming, with work focusing software
tell me you don't know the quest pro without telling me you don't.
aint no one working with constant headaches and red marks
quest pro
I miss Echo VR. I have found other games I like but nothing has scratched that itch the way echo vr did
no kidding, I miss that game so much.
I basically quit VR after that. There was nothing for me to do then.
Meta is pain to develop for, as they still ( after years ) have not created linux compatibility for their products.
echo vr got revived recently, go look for it.
The community has brought it back
If you try to introduce someone to VR and their first experience is negative, it’s very unlikely they will give it another chance anytime soon.
That's the sad thing about all of this. Meta just being allergic to the truth about VR. It was started, and continues to be about having fun.
But no, let's make it about working and living in VR. Crazy.
Yeah like I remember before I got vr watching people like twomad play blade and sorcery with a ton of mods enabled, it was so new at the time.
Once Valve makes a standalone vr headset the majority of gamers using oculus head sets will mostly switch
Dream on
A Standalone set of $1500 or even more expensive, which probably cannot move well most poorly optimized PCVR games, as I find it difficult to make a specific version for that headset.
Only if it's affordable
I LOve my corded Index I can play as long as I want . I never want to be playing and always having to worry about running out of battery power. 👾😵💫😁 jeffg
We don't need standalone headsets. Where are you going to play? In the middle of the street or on the toil...... Ohhhhh. You sickos!
meta needs to teach people how they mess up so bad
They don’t really need to, everyone already knows why.
Man I remember when Vr was popular those were some of the best months of my life and even though I don’t play much anymore I still love your vids man keep it up
Contractors is still really solid as a game but i do tend to use my index more for il2 and beamng at this rate so yea its def fallen off
Vr has never been as popular as today. As og rift user i know that.
@@SaMiK81 are you sure dude? 2020 2022 was objectively Vrs peak you can see it in the player count and that was the best era of VR games releasing
@@pyropunch4398 well on the other hand now is the best era of VR modding
but it's true that the number of VR users on Steam is stalling since one year
@@pyropunch4398 it was peak, but even more is getting vr now. 2020-2022 paved the way for it. I see so many that get a quest rather than a pc, playstation and so on. So it is gaining the popularity as one of the consoles.
I remember. Almost 8 years ago. I saw a DanTDM video, a game called “Job Simulator”. This opened my eyes to VR. My cousin had a quest 1 and it felt life changing. Eventually, I got a quest 2 and could finally play it all on my own. I 100%ed the game and got vacation simulator. It was amazing. But now. I can’t find that spark anymore. Yeah all of the monke games are fun but I can never have that much fun anymore
I mean… no one else was investing in vr as much as Meta. If it wasn’t for the quest 2 i wouldn’t have even tried vr. I’m not a corporate shill but even I can see META was the only one keeping it niche. Unless you like VR being stagnant??
Knowing what Valve is working on, it's unlikely to be the case.
Yeah I agree. I have a love/ hate relationship with Meta. But I'm not gonna sit here and pretend like they haven't kept VR a float. PCVR was dead when they took over, nobody was investing in pcs to play VR. Meta saw that and developed a standalone device at an affordable price to drive interest, and it worked largely. I would love to see a player come into the fray and give meta some competition, but it seems unlikely at this point. Valve is rumored to be making a standalone headset, but we've heard that for years now, and even if they are you know that things gonna be expensive and will likely only be bought by enthusiasts, leaving meta still in control of the market.
@@GameJunky513 Maybe...
Still, if Valve sells VR games, Meta does not have a monopoly and so, if people don't like making business with them, they can seek Steam at anytime, so i remain hopeful.
@SirDavid290 Maybe. I think at this point any dev that doesn't target the quest store is crazy. I mean it's a purely numbers thing, but I remain hopeful as well.
That's like saying PC and console gaming was "dead" until mobile games revived it.
The Problem as to why meta is so dominant is because they are the ONLY STANDALONE vr headset that is AFFORDABLE. Every other headset requires something like a pc or playstation or some crappy vr from shoving a phone in a box.
100% and also at Meta connect event the event was waaay more focused on gaming and mixed reality experiences than the productivity side of things. This video is not aging well
Without Meta there would basically be no VR anymore as everybody (Sony, Valve, Microsoft) gave up on it after it didnt turned profitable quickly
Thanks to meta we get batman arkham shadow, metro exodus, Alien RI and Behemoth this year
Also the plethora of free games on sidequest. AoQ is my jam. The removal of a need for a FB account, the integration of the app lab into their direct store.
They're a company, they want to make money. As long as enough people make their voices heard about things they don't like about it they will change for the better to avoid losing money. And if not they will fail.
Has Valve given up on it... Or do they just tell us nothing about what they are working on and only release things once every 10 years.
(Like the Steam VR software is constantly being retooled and optimized... But keeping a platform open and functioning with no marketing push behind it is only gonna help so much.)
@@Left4Cake well they arnt making any new vr games as far as we know. Rumored new games are all flat. Counter Strike 2 and Deadlock are flat
Meta is IOI and Zuck is Nolan Serento
Ready player one movie reference?
@@collinkaufman2316it’s a book to read it it’s good as hell. Movie was different in the plot but still represented the book well
17:10 had me cackling in class 😂😂😂😂
Im hoping batman, and behemoth are enough to bring back some of the player base for general vr
Valve is just chilling in the back eating popcorn while watching this all happen 😂
Doing nothing like Valve always does.
Ahh classic valve
thats why im never switching from my half dead rift.
I fucking hate meta, but they’re probably why vr is where it is today
Atleast we have pcvr, that's for sure
Marvel game was shutdown because of licences.
He’s not worried about that it doesn’t fit the narrative of the video
@@steffendetrick Ok, you wanna tell me why you think he threw that in to "fit the narrative?" Are you seriously defending Meta in spite of the other piles of bs they pulled? The guy probably saw that game getting shut down among the other shutdowns around the same time and assumed that's why it happened lmao.
@@ecl1pse-idky731 yeah I am. Literally everything this guy does is negative and he does it on purpose because you guys eat it up. Meta is the only one dumping billions of dollars into VR right now and selling their headsets at a loss,. He threw that in the mix because he wants to exaggerate everything so he will say anything and say it without context. Almost Everything he does is exaggerated he intentionally starts talking like a schizophrenic to add some weird exaggerated effect that apparently appeals to you guys. It takes very little research to know that it was shut down because of licensing so if you’re excuse for him is he just made an assumption and he doesn’t really know what he’s talking about, that’s a pretty shitty excuse .His channel is basically a hit piece and he can defend himself you can stop riding his nuts.
@@ecl1pse-idky731 I am not defending anything, I can't care less about a company I don't invest in, Facts are not there to be liked or disliked, they just are, we can embrace them or not, because they just are.
@@ScorgeRudess I uh, wasn't talking to you lol. I meant to reply to the other dude.
damn i remember when you used to make boneworks and beat saber vids, youre channels blow up since then
Every VR game in the current day is cheap copy and paste. You get a few amazing original ones like No Man’s Sky and Skyrim VR but nothing comes close. Me a simple person can have the best ideas that are easily doable. But now game wise we are stuck in a cheap loop while the games are selling at full prices up to £80/$100 that goes for PC games not just Meta headset standalone games too!
Companies need to step up now
I think that they are more so going towards trying to implement VR in every day life for not only one demographic, but multiple and in different facets of life. I think a lot of us know that the future that we have imagined is filled with holograms and less screens and more interfaces. I think by promoting headsets to be more useful than just for gaming well create an interest to those who think that VR is mainly for gaming in general, thus propelling it into the mainstream. I think that if we want to continue to see a future in VR and more investment in the community, these moves have to be made. I don’t see it being something that’s going to ruin VR because they’re not the only company. VR/XR/MR is only a decade old. There’s still so much development, so many bright minds who haven’t been discovered and conglomerated into a company and so much more to do then just game and I think that all ideas for the VR headsets can coexist and could all have a focused for a certain amount of time. For the focus to be on gaming for so long, I think that other facets can be explored.
Not to mention that the game market has been oversaturated with cash-grabs and there hasn't really been a GREAT VR game since Boneworks and ALYX (possibly due to too many people developing Quest games).
And people ask me why I don't like the Quest...
Take a look at VTOL VR.
I'm just gonna say it, you were not nearly critical enough of Meta. Like someone else said, "you don't hate big companies enough" and this applies very strongly to Facebook, especially as a VR enthusiast. I am HAPPY their VR endeavour failed so badly, because the only thing worse than Meta failing in VR, is Meta succeeding in VR. Imagine the horror of what VR would look like if they actually hit it off.
one thing that i believe is absolutely unforgivable for facebook's vr projects (fuck your "meta" you're still the same) was the consequence of cheapening the quest. the new market made more opportunities to earn money and naturally attracted most major VR companies to make games compatible/exclusive to it, regardless if the devs working on those games wanted to or not. but the reason the quest was so cheap was because of it's magnificently less-than-ideal hardware. no sugarcoating actually, it was just simply utter dogshit
because now there was basically a way to get free money by simply demaking/downgrading (or even remaking from scratch) the game for quest and THEN putting it on pcvr, as a side-project, we inadvertantly saw SO MANY absolutely AWESOME titles get skullfucked and turn into an ugly, bland, flat mess. no more PBR, no more shinyness, no more TRANSPARENT TEXTURES (quest tech is so shit it can barely handle them), less decals, less details, less particles, lower res textures, less polygons, less shadows less everything.
compare and contrast the visual style of boneworks and pre-corpofication onward with their modern questified counterparts. vr graphics were going so far and so fast until the elites decided to do their thing. like take bonelab for example: the only way that they BARELY makes up for the atrocious graphical downgrading is by adding volumetric lighting for pcvr, which is still not worth it as the interesting, unique visual style of the first game had to be cut down and butchered because it was too graphically expensive for the quest.
dont even get me started on how the cheapness introduced hordes of braindead spoiled richkid children into our niche communities that are now nearly unusable because most messages are incomprehensible ROT
as always, the elites use their midas' touch to turn anything they touch into smoldering ash. everything i loved about VR is gone. there is no more community, it doesnt look good anymore, the people arent fun to play with anymore, my favorite vr content creators became grifters probably under zuck's paycheck, and buying anything that isnt the index is directly monetarily supporting and funding a batshit insane dystopian future
this sucks, please bring me back to 2019 😭😭
The communities are gone, but there is still light at the end of the tunnel. They're a few good apples (games basically) that really do bring the best out of the technology. It may take a long time to bring back the community it used to have and frankly might be impossible. But we need more good multiplayer experiences for that to happen instead of just VR Chat.
Most developers weren't making money on PCVR. Quest is currently the only platform developers can make money on.
@@sonicsnake44 MOST PCVR people just stares at a mirror in Vrchat
@@cordonquaiPro 🤣🤣🤣
just remember, more people getting into vr means more advancements, one step closer to fulldive!
I understand your point but it doesn't really affect, to get the most out of the glasses is to use them with a PC through Steam VR, the whole system that META created does not even need to exist.
such extremly weird point of view. Meta brought VR to the masses. For people that uses it over steam its puer gold. No other VR headsets for this price is so good.
bro i love your videos, even if they are sometimes negative, we need the honesty and the brutal hilarity that you bring... don't stop! this video was PURE GOLD and so necessary
Except this video is pure bullshit. Not honest at all.
@@MrBluesMessiah meta fanboy alert
@@ZeeTheEpic No Zee, just don't like misinformation. Why do you like lies?
There's one small tiny misunderstanding in this video:
While, technically, META does have full control (in a immediate certain way) to what's released or removed from their VR app store, it's NOT the only way to get games on any of the Quest/Standalone META headsets. The Meta App Store (or whatever it names it) is only the SIMPLEST way of releasing the game and getting money out of it.
Did you know you can install a game on the Quest headset in the same way as you can install a game on an Android phone from a PC?
Yes, you can install game on the META Quest headsets with a PC and nope it's not against any user agreement bullcrap users has to agree to while using the device.
In fact, restricting the user from installing software on the device via a wire connection is actually illegal in certain countries nowadays as long as the headset software is not tempered with in ways that damages the product or its brand directly and publicly. And META cannot completely restrict its device's USB-C port because it's using it itself for quite a few things and it would kill its device to make the headset not PC-compatible anymore for PCVR players.
What you can't do with game being installed on the META Quest headset via its USB-C port is accessing most of the META account's data via its incorporated systems that comes bundled with the META's API used in game engines. If you want an account system to work with your game without using the META App store, you got to make the game use something like someone's Facebook account or just generate your own accounts system for a game.
The reason why nobody release a game outside of the META App Store is the same reason why so few people release their game for purchase on their own website nowadays: It's just so much easier to just add the Steam API or Epic API or the Ubisoft API or whatever to allow the user to access previously-mentioned-system account and also to secure and manage payments from the player and access statistics data on sales, visitors, reviews, etc.
Also, for the soon-to-be-players, installing an app from a "unknown source" has its own risks. It's like if you install a new app on your phone from a website with a USB cable and PC: there's nothing telling you what is actually in the app. So you got to build a trust with the players in a MUCH SLOWER way until, if luck is involved, the thing hits for real and people start to follow others in joining the club.
But, it doesn't remove the option from existing.
Great detailed reply. Meta monopolizing VR seems like a very not informed take by the video creator. Meta is helping the space by proving a great price for people to get into vr and they are not gatekeeping it like you mentioned there are other options.
There must be money in it somewhere to actively take the time to remove these games. Also, Meta taking submitted ideas from outside devs, its like if EA submitted a game to Sony or Microsoft for certification, and they reject it but release themselves under a new skin. Also reminds me of Babylon 5 being stolen and regurgitate as Deep Space 9 story.
If the Deckard happens, it may revive VR.
Bro after making 150 videos titled “vr is dead”
And its still and always true
This may be true, but I want to be Batman
2:53 for a good 30 seconds you sound like tommyinnit
Bro facts😂
I hate to say it but at this stage, meta is the only thing keeping vr alive. No one else really wants to get involved right now because there's just no financial incentive. It's better to wait for the userbase to increase first before diving in. Sadly there's just no reason to even put a headset on these days. For me personally. Behemoth, batman, metro or alien aren't likely to bring me back if i'm being honest. Hopefully it entices flat screen fans of those games
yeah, its also kinda niche. the ports of nonvr games to vr are pretty good, but you start to see flaws with design that make playing hard without mods.
Can't speak on Behemoth or Metro since we haven't seen the most of either (especially their Quest 3 ports), but Camoflauj has been putting in TRUE hard work and dedication into making Batman virtually flawless. They just released another Q&A video and they're releasing more info about the game at Connect. THIS is one that looks like a true must play
its gonna die again like it did in the early 2000s 90s 80s except this time it sorta took off
I mean we have pico and they make decent headsets
Technology should get good enough in the next generation (2026) that people will actually start to get interested
If that headset you threw survived I'll take it
I can’t even look at my quest without thinking about how Echo VR is gone, it’s the main game that got me to pick up the damn thing in the first place
Then play it. It's not gone. You can be playing it RIGHT NOW.
@@MrBluesMessiah it is in fact gone
@@MrBluesMessiah someone is living under a rock
it was gone, it isnt anymore.
its been revived.
@@lucio-ohs8828 ruclips.net/video/BXBCVc_mPXk/видео.htmlsi=kwD5AdKsi5eM0FWt
The fact that there is so many games i cant play on my more than 1000 dollar vr setup just because more than 50% of the vr games are exclusive to psvr or quest is so bad for the vr community. An already tiny community further divided by console exclusive titles just makes vr gaming so hard to even accomplish.
I currently use a index daily driver, more than 9000 hours in vrchat. I want to get a bigscreen beyond after recently purchasing the udcap vr gloves. Which would balloon my vr setup to close to 2000 dollars. Problem being... What am I to play with it?
Just because I buy the headset doesn’t mean I support the company, I just like the headset
Same, I hate meta and if they were still forcing a Facebook account to use it I wouldn't have gotten one. I got lucky and found a q2 used in good condition for a very affordable price, I had a few reasons to get it, I'm happy with it so far, and every game I have so far are free games. But I will never like meta. I will not live in the pod and eat the bugs, I will not be happy with owning nothing, but I will enjoy life while it lasts. 🤷♀️
Thats like saying "just because I bought a hamburger doesn't mean I'm not Vegan, I just like the taste of the meat"😛😵💫👾 jeffg
It’s quite affordable, I would own a Valve Index instead if It wasn’t so expensive.
@@GJaaGular That might be the stupidest and most inaccurate comparison I've heard in a while
Didn't Microsoft shut down AltspaceVR? Meta had nothing to do with it.
GetHip, you have become an artist, voicing your true voice. Good on ya.
This is why I exclusively play VR chat… I don’t have to worry about all this shit going on behind the scenes with Meta
Challenge : go 1 month without making a “vr is dead” video
impossible
I just bought the meta quest 3 for work and I feel horrible after watching this video! I hope the situation improves for developers though as I hopefully stay optimistic!
Meta is the only one keeping VR alive, pouring billions of dollars into R&D and wider adoptation, despite of losses. Quest 3 was the best piece of pure mind-changing technology piece purchased by me in 20 years. If not Meta me and my family would not experience it.
I agree, but I do think them buying and shutting down studios is horrible, and anti competitive so I can see his point.
From a mass adoption pov I can see how meta has brought incredible innovations.
@@Hollower_ It happens all over corporate gaming industry constantly, like killing Tango Games after award-winning HiFI Rush or Embarcer killing a lot of legendary IPs.
From a consumer point of view I can see that new quality VR games and experiences are coming every day, that I don't have time even to tey them all, like never before.
@@Eng.Garin. They did democratize the hardware VR market. Hopefully they will do so for software as well in the long run. I like the idea of concerts on horizon worlds even though it looks a little low tier graphically, but it's a cool experience.
@Eng.Garin excellent point I mean the quest 3 is obviously being subsidized no other company can come close to quest 3 price and it is hard to get those wanting to get introduced to VR to spend 1k and up for a headset. VR is going to become so mainstream that gaming will be supported meta will continue to pivot
I would fund competition just so the quest 4 could have a chance at being better
I love how King Gizz just plays in the background sometimes
zuckerburger just needs to step down and get the old oculus CEO back
Pulmer is doing military stuff now so he's not coming back.
@@sonicsnake44 just wishful thinking
No one has an incentive to try their hand at developing anything for VR. It's pretty much just Meta just doing it's thing with the tech, and only keeping it alive because it can.
At this point, Hyper Dash is literally the only thing making my Q3 worth keeping.
Perhaps there are other, probably better games in the Quest Store, but I just can't bring myself to spend anything in there. Even less to upgrade my PC just to run VR games.
And that may only change if many, many more people become interested in VR, but paradoxically, that will only happen when there's something good in the first place.
Dang.
Time to bring back, POSITIVITY.
By bringing back Oculus
This guy just yapping about it. I bought it, and loved it!
oh.... and the best part here.... is .... i bet that Q2
still works after chunking it.
unless it rained on it
its battery exploded from exposure to the moisture / heat
the lens fried the screens by focusing sun rays of liquified plasma death on the
or some children living in the shrubery down there popped up and yoinked it
actually just holding it out there like that on the patio under the sun can quickly destroy the screens
you could have just given it to other viewers that would have charished it and really have made someones day (even if just for parts)
"Generosity? Noo, content to try and get monetized? Yesss"
I don't know how they can make a device focused on productivity and have it suck soo much at it
I'm still hopeful. We can still shift the direction from work to fun again! Might take a miracle, but it's not impossible!
honestly im so glad a movie like ready player one came out before this entire meta vr takeover and such, a movie that actually shows the possible future if we all believed in this metaverse bullshit and how horrible things wouldve gone if gaming on a specific type of console was monopolized
9:01 sentence gave me a brain aneurysm
if mark never changed oculus to meta I think they would be in a way better place
Lol are you stupid or something? Oculus was burning money and on their way to bankruptcy... the VR industry as we know it ONLY exists because of Meta willing to burn $60 billion (so far) to make it available to everyone. Their shareholders hate them for it, but Mark still does it because he is so honed in on making this happen
I spent ACTUAL money on the jurassic world game and now knowing they deleted it, i want financial compensation because i had no prior notice of my game being deleted
Why didn't you throw your quest 3 aye? 🤨
Because vr isn't dead lmao
Because he’s just trying to farm engagement and not actually willing to destroy his main headset
Vegas Pro enjoyer. I feel ya... I literally ctrl + s every 30 seconds or immediately after doing anything in my timeline for fear of it crashing
where'd the whole idea of vr being accessible to anyone go
The people who like their exclusive communities are mad that mouth breathing 6 year olds are ruining their experience. I can understand that. But a lot of people out there want VR and don't have 1k to throw at it.
I just played Jurassic World Aftermath, that definitely hasn’t been culled. It’s still a banger too!
Marvel Powers United I’m gutted I missed out on but it seems due to a contract expiring with Marvel than just shutting it down for no reason.
I know there are ways to get this working now ;)
I was a bit confused when he said Jurassic World
WHY DID A GAME LIKE THAT BE SHUT DOWN THAT LOOKS AMAZING
I'm waiting for valve to come in with a standalone headset, high fov, pancake lenses, eye tracking. They have to be cooking!!!!!
I didn’t even skip that sponsor read because I gotta support my boi
doesn't really do anything for him unless you buy it
@@Garrold it helps his RUclips analytics. If his watch time is lower than his video time it counts as less views. 🤷♀️
I appreciate your honesty on how you feel about meta, it must be frustrating being passionate about something, but watching it die.
You are, without any doubt TH3 B3ST VR INDUSTRY WATCHDOG ALIVE to this day.
I was gonna say something about the title and how its the same EVERY video... but... you have a point for this video.
I really hope Pico get more popular so this lizard man won’t control every vr player. Sure bytedance is chinese but their ceo is not removing games, he’s doing quite the opposite
For now..
I'm also praying for Pico to grow, they're the only ones who can compete at Meta's scale.
We need an open store for standalone HMDs and not walled gardens.
These bastards suspended my account for absolutely no reason for a whole month during which time I had no access to all the games I had purchased. Pathetic.
my valve index is collecting dust lol
gimme
You should get the official wireless adapter it gets rid of the annoying cables and also you can use your headset anywhere in your house as long as you have your pc turned on
@@StarLightFilmProductions i didnt even know that was a thing haha
This is one of the most honest videos on the state of the VR industry. Thank you for digging up years of dirt, I'm glad you pointed out YURfit, that's when they showed their true colours.
good ol vr i love how with new updates my games now crash every time i open the menu how nice
that's why you pirate every single game from the big companies.
i use my quest like once every four months because theres literally nothing to do
I have lots to do on it but LCD spoils the experience for me, so I don't bother.
You should try Contractors Showdown lol
@@Bombisio fr my quest has been collecting dust for a while, but after buying that game I've been playing 4 hours everyday since
I usually don’t get bored in blade and sorcery especially with mods.
@@CASA-dy4vsthat is the exact reason i dont wanna play vr. most good games are dependent on mods to be good. I dont wanna spend 3 hours setting up the game just to play the game for an hour
Video essays about "perfect visions and projects" and the VR world in general is by far the type of video I enjoy the most on RUclips rn.
Me seeing the title after just getting my quest 3 ._.
Awesome vid tho
Hey, I got it too just now and the guy is doing the Lord's work. With constructive criticism, it can only get better.
Yeah I don’t mind the constructive criticism, but he feels a bit dramatic with the statements.
Your meta quest 3 (oculus if your an og) is gonna be a relatively fun experience (coming from a quest 2-3 user)
@@HawaiianCowboyGaming nothing he says is dramatic, I've been watching the VR space for years as this is one of the most accurate and honest videos on Meta/Oculus' history, it's as painful as he makes it out to be.
they want to push into the enterprise area because a lot of businesses will greatly overpay for tools that they use to make money because it wont take them long to recoup that cost.
Finally a new video
community: can we have more games?
meta: heres a work app youre never gonna use!!
I enjoyed online vr more when kids couldn't afford vr
Meanwhile Meta literally the reason for a massive VR boom
I dont think they ruined VR i mean they single handedly are carrying the VR space right now with the price of their hardware and solid first party output like the upcoming Batman Arkham Shadow. Thats a big ip that should expand the casual VR audience. Other comapnies and developers have to step up in the space and really make an effort to get this VR thing going in a way that it explodes. Maybe a big release like Minecraft VR would work or Fortnite VR. They need mass market appeal and more support from the games industy in order to really get this thing out of the niche market.
Here's an analogy: There are 4 pizza stores in my area, I own 1, I buy out the other 3 and threaten to ruin their business if they don't accept the offer, I now run 4 pizza shops, I set my prices low enough that I am losing money selling at that price so that other pizza shops cannot make a profit and close down. Am I single handedly keeping the pizza business alive in my area?
Theres already a VR mod for Minecraft btw.
Its mind boggling how much of a step back the standalone Meta Quest is, compared to what was planned as the next gen of VR headsets. Oculus had research on eye-tracking, vari-focus lenses, improved tracking systems, etc and the leaks for the next Oculus Rift were teasing an absolute monster of an HMD. And then they dropped all of that for a VR HMD with mobile phone graphics.... Worse then that: they pretty much started killing off PCVR over time; they even killed their own PC store (look at the story behind Lone Echo 2, they REFUSED to advertize that game, because it didnt release on the Quest).
Facebook getting their hands on Oculus was the worst thing to happen to VR. Their exclusivity BS was bad enough (and I kept telling people that this was solely to push Facebook VR and not VR as a whole as so many fanboys believed), but what is currently happening is just sad.
intros killing me