There is a predefined function for left shift in other processes so you can't use left shift using input system,you can use any other key. To use left shift you need to use the unity's modern input system. And for running put another animation of running with root motion turned on in the animation graph, add a transition with a bool or float condition. Turn that condition true when player presses a particular key and false when it is not presses. That's it. Ask me if you didn't understand and thanks for your support❤️
i have a video for that. ruclips.net/video/yt-TbhTQISM/видео.html Take the movement part from this video and use its movement input value as the parameter of input value of the animation. hope this helps, Thanks for all your support.💖
In animator tab , there is a option call allow root motion .make sure that it's checked.if still it's not working then your animation doesn't have root motion ,if this is the case then your character will stay in same place and do the animations but won't move. Thanks for all the support ❤️
i just want to say that you made my day, and im looking forward to comming home and doing all of this !
Really happy to read comments like this❤️,
Made my day too🙂
It took me 2 days to figure this out thanks bro
Glad that i was of help,thanks for all the support❤️
Nice keep it up
Thanks, really appreciate your support ❤️
alright cool, now I want to make my character run if walking forwards and pressing leftshift. how can I make it happen?
There is a predefined function for left shift in other processes so you can't use left shift using input system,you can use any other key.
To use left shift you need to use the unity's modern input system.
And for running put another animation of running with root motion turned on in the animation graph, add a transition with a bool or float condition.
Turn that condition true when player presses a particular key and false when it is not presses.
That's it.
Ask me if you didn't understand and thanks for your support❤️
@@gDevSimplified What is the code to tell that it is not pressed
@@FlazennPlayz if(!Input.GetKey(KeyCode.-------))
{
Your code
}
Fill in the ---- with whatever key you want to check
Bro can you add sword melee system
Sure❤️
@@gDevSimplified appreciate man
how about moving the character with camera following the character
Yes you can do that by using a smooth follow camera script and make it follow the player
nice dude
Thanks bro,
Really appreciate your help ❤️
How to convert it to mobile joystick?
i have a video for that.
ruclips.net/video/yt-TbhTQISM/видео.html
Take the movement part from this video and use its movement input value as the parameter of input value of the animation.
hope this helps, Thanks for all your support.💖
Bro add sword combat system i really appreciate your work
But explain in Hindi
IT is not letting me move
In animator tab , there is a option call allow root motion .make sure that it's checked.if still it's not working then your animation doesn't have root motion ,if this is the case then your character will stay in same place and do the animations but won't move.
Thanks for all the support ❤️
@@gDevSimplified i fixed it thanks
@@BruhDREED glad it helped