After successfully creating a really small game with a team of noob friends (it was everyone's first time doing everything, just some tutorials watched beforehand), I can tell that Shia's advice actually works here: Just do it! Get a stupid small project, give yourself a ridiculously small deadline (let's say a week) and plan it so that you can do it in that time. It might look ugly, it might feel incomplete, but it is done and it is yours. Trust me, it's achievable and super rewarding. As I said, it's weird and rather incomplete, but hey, we did it (in 2 tiresome days): matheus-mohr.itch.io/ger
i LOVE IT!!! I was searching this for months! But nobody really did this:/ Thanks for the great tutorials not just in this video, in all of them! You helped me a LOT!
Dito. I was looking at rigging and Avatars for my Antilatency unit. There were no good tutorials and Brackey comes through with the goods as always. You're the man!
If you're having issues with the top of the head pointing towards the object, check "Aim Axis" under Multi-Aim Constraint. This Aim Axis is the local "forward" of the constrained object. So click on the constrained object, look at its local axis's, and then choose the Aim Axis as the one that is forward.
Great tutorial and funny too! Loved the "I'm here!" hand raising for skeletal roll call. You would have been great as a fellow demo artist back in the day at Alias|Wavefront. :)
Whenever I try to learn Unity Animation my brain goes *duh* Edit : 2 months later, I can smoothly make any animation, do quick transitions, set bool, everything! I cant believe I did it!
Well this isn't much of a tutorial, more like a "here are the possibilities" kind of video. I would recommend looking for a video more centered around teaching for learning purposes, or leisurely take work your way through the documentation.
Great, thanks to this I will can bin all those codes I had writen to manage these kind of things. This new system looks more flexible than what i had. Thank you for the video, it was nice, enjoyable and direct to the core.
Thank you! I’m working with my FPS project and was trying to make a way for the camera view to have the arms follow with a full character model. This saves a ton of time, thank you sooo much!
I just got started with Unity and C#. Its not easy. Game Development is way harder than Web Development. So far I am enjoying it, but I need to commit all the basics to memory. This is in the far distance but its fun watching these videos. Looks like learning Blender and Linear Algebra to be a necessity. Can't wait. Thanks for the video.
Yes! Thank you so so so much for this! I have been having so much trouble with animations to a point that I quit projects and start a new one. I have so many unfinished animations because I just dislike the result. Now I can do it correct. Ya tha best!
Omg I was looking for just this for my upcoming game and boom brackeys comes in and saves the day yet again! How tf is this even possible at this point, I cnt tell?!??
Wonderful video as always. I'd love a tutorial on character animation and blend trees! It's very tricky setting up a character with walk, run, jump etc.
I started working on unity by seeing your videos Iam just a student You inspire me After all I I couldn't find any solution to design a 2D portrait game that is same in all the mobiles with different solution
I miss Brackeys, he explains things so well and doesn't make me feel dumb
yes
(╯︵╰,)
But if you are dumb... then you should feel dumb. Let that be your motivation to improve.
me to
miss here in 2022
“Let’s rig up our rig”, sounds fun
Your graduation game is owesome!
@@mgdshorts175 he makes good stuff
hi
Epic bro
You can't
I was literally researching this RIGHT NOW for my VR devlog series. Brackeys did it again. Always there where you need him
love the devlog series!
Amazing series
He has enough viewers that some will get it when they need it.But yeah he’s always there for us
this comment hasn't aged well
He looks so happy and I can't help myself starting to smile just like him
me : omg , this is useful, I'm gonna use it for my Game.
me 10 years later: still watching Tutorials and not releasing 1 single game.
Don’t worry u will release a good game
how come everybody thinks the same???
After successfully creating a really small game with a team of noob friends (it was everyone's first time doing everything, just some tutorials watched beforehand), I can tell that Shia's advice actually works here: Just do it! Get a stupid small project, give yourself a ridiculously small deadline (let's say a week) and plan it so that you can do it in that time. It might look ugly, it might feel incomplete, but it is done and it is yours. Trust me, it's achievable and super rewarding.
As I said, it's weird and rather incomplete, but hey, we did it (in 2 tiresome days): matheus-mohr.itch.io/ger
@Murky Cricket whats it called, my game is 1/100 stars for me I barely worked on it
@Murky Cricket lol, mine is dar dar cube and im not proud of it. its in the play store
Even in 2021 this tutorial is crystal clear about what can be done with Animation rigging. Miss you Brackeys. :)
yeah
Even in 2025
Brackeys: oh....and also this video is sponsored by..
Audience: *U N I T Y* 👁️👄👁️
AUDIENCE SPEAKS IN UNITY. PUN INTENDED
Ngl It's starting to grow on me like a tumor
i thought after he said "first we're talking about.. what motion rigging is" that he wasnt gonna say it. but then he said it.
squarespace
unreal*
I'm really grateful for you reading my mind Brackeys!! I just learned this yesterday, and implemented it today, now you are teaching it!!
i LOVE IT!!! I was searching this for months! But nobody really did this:/ Thanks for the great tutorials not just in this video, in all of them! You helped me a LOT!
i just searched for this topic 2 h ago and couldn't find a good tutorial. and now u made one :O
I was just looking for this EXACTLY
This always happened to me...
We all are 😂
This video popped up when I needed it the most. Hope you are enjoying your retirement!
Dito. I was looking at rigging and Avatars for my Antilatency unit. There were no good tutorials and Brackey comes through with the goods as always. You're the man!
I didn’t even search for this, but this is all I needed
Holy crap I've been looking for a tutorial on this for soooo long. Thank you so much!
Brackeys thank you for providing this video 10 minutes before I start a project
If you're having issues with the top of the head pointing towards the object, check "Aim Axis" under Multi-Aim Constraint. This Aim Axis is the local "forward" of the constrained object. So click on the constrained object, look at its local axis's, and then choose the Aim Axis as the one that is forward.
thanks!
Great tutorial and funny too! Loved the "I'm here!" hand raising for skeletal roll call. You would have been great as a fellow demo artist back in the day at Alias|Wavefront. :)
I have been waiting for this for soo long from him just because I find it easyer to learn from a brackeys tutorial from others
Finally! I’ve been waiting for such a tutorial forever.
Thank you so much for this amazing tutorial. I really appreciate your effort and time that you put into this work. Stay blessed all the time.
When ur doin a game jam and time is precious but there is a new brackeys video u know I'm going to watch it
Thanks. Three years later this is still a great intro.
Andreas: What should we do for the next video?
Asbjorn: Let me use telepathy to learn what the subscribers are Searching for.
So last night I literally started from scratch looking at Blender and rigging Tuts... then Brackeys does this. The guy has telepathy I swear.
Thanks for using this knight asset! It's always my go-to for animation testing.
its no longer available what are you using now?
Okay this isn't funny anymore I googled an animation rig three hours ago
Dude, I was actually wondering of rigging and I saw this video appeared 11 min after it uploaded, God have guided me, no Jesus have found me.
me too xd
Jesus is a prophet.. not a god.
@@Yazan_Majdalawi they know bro they know
Hey i was just wondering on how hard it would be to work on my projects rigging and this vid appeared
Whenever I try to learn Unity Animation my brain goes *duh*
Edit : 2 months later, I can smoothly make any animation, do quick transitions, set bool, everything! I cant believe I did it!
I don't even have a brain. You're lucky.
@@NoOutletOfficial lol
Same
Feel you bro, same here.
Well this isn't much of a tutorial, more like a "here are the possibilities" kind of video. I would recommend looking for a video more centered around teaching for learning purposes, or leisurely take work your way through the documentation.
Great Job on this video Brackeys! You always make the right videos when the right people need them!
Watched a couple of animation rigging videos. Finally, Brackeys still one of the best and explained everything so well. Thx!
Great, thanks to this I will can bin all those codes I had writen to manage these kind of things. This new system looks more flexible than what i had.
Thank you for the video, it was nice, enjoyable and direct to the core.
This guy has a perk named best at explaining and needling that inside brain.
Holy moly, that is a very nice final music!
Thank you! I’m working with my FPS project and was trying to make a way for the camera view to have the arms follow with a full character model. This saves a ton of time, thank you sooo much!
It's awesome when you upload a video about a topic I'm searching out
Finally ! U made a video about animation rigging.awesome
That is what i was exactly looking for! Thank you for this explanation.
"John,are you there?"...LOL......
OMG thats so amazing. Unity thank you so much!
Interesting and fun, great video! In 1.5 speed it's even better
Just the intro probably saved me hours in the long run :D
Excellent video as usual, Brackeys. You are missed!
Still one of the best videos for Animation Rigging.
That's Exactly what I'm looking for!!! thank you so much BRACKEYS ♥️♥️♥️
Really good stuff! thanks for making this
Thank you so much Brackeys! This is just what I needed!!
I really needed this tutorial!!
This is just what I was looking for and at the right time. I'm trying to get my characters hand to rotate on the x axis with the cameras rotation
Man, you're a gem.
this is very cool i can see many use cases for this
God... you are life saver man
Thank you it was very fun to follow and thats great tutorial
Top notch tutorial. Amazing.
Amazing, simple, short and informative like always
I just got started with Unity and C#. Its not easy. Game Development is way harder than Web Development. So far I am enjoying it, but I need to commit all the basics to memory. This is in the far distance but its fun watching these videos. Looks like learning Blender and Linear Algebra to be a necessity. Can't wait. Thanks for the video.
The way you produce ur vids is si attractive
very pretty useful and perfect explained info! thank you!
Excellent explanation! Thanks for posting.
Wow very cool, thanks for showing this off!
Why now I removed a feature just for this from my game because I'cant figure out animation rigging and after a week brackeys make a video about it
I'm sure at this point Brackeys somehow knows the most googled game development topics as of recent and just makes videos off of that.
Google Trends.
Shhh don't reveal the secrets 😁
Oh my god thank you I've been stuck on this problem for like 2 weeks now I know what to do
this is going to save me so much time and money. Kudos!
This is an awesome feature
Thank you for mentioning this video!
I would see more videos from you about the new early access features in unity, you really the best who can explain everything:)
This is beautiful.
Brilliant! Just what I needed for my new game. Also inspired me to bite the bullet and take a wild leap into version 2020.
I dreamt about this day ♥️
Thanks Unity ♥️
Damn, that was good. I cant wait to play around with it!
Thank you sm, worked like a charm!
Thank you so much Brackeys
I was thinking about creating a game prototype that would be heavily built around animations and this is exactly what i wanted
Awesome!
The best video so far, thank you !!!
Yes! Thank you so so so much for this! I have been having so much trouble with animations to a point that I quit projects and start a new one. I have so many unfinished animations because I just dislike the result. Now I can do it correct. Ya tha best!
Guess who's back. Thank You
I love you man.
gotta say what i would do without you my man but
i already learned 3D modelling n animations xD
still love your work
You guys rock these are so helpful!
Omg I was looking for just this for my upcoming game and boom brackeys comes in and saves the day yet again! How tf is this even possible at this point, I cnt tell?!??
My friend You are a Awesome guy.
Very very cool!
So cool! ty for teaching me about this!
perfect as always! Thank you
Wonderful video as always. I'd love a tutorial on character animation and blend trees! It's very tricky setting up a character with walk, run, jump etc.
This video is so cool! I love it! :D
Great Video!
I can wait to test this system
Awesome. R.I.P. Brackey's channel
Nice and clear explanation
again thanks your tutorials are really useful
This comment might be copied. But I swear that this guy always makes a video on that topic which I need the most.
Thank you so much ! Love your videos
Thank you so much. this will help me a lot
Excellent, as always.
Great tutorial! Continue the good work :)
I started working on unity by seeing your videos
Iam just a student
You inspire me
After all I I couldn't find any solution to design a 2D portrait game that is same in all the mobiles with different solution
This was a great video. Also, I suddenly want to make a "cat following a laser pointer" animation using this.
Brackey should collab with dani, they would make insane games!!