Grand Duke Dusktalon
HTML-код
- Опубликовано: 8 сен 2024
- Race: Owlin
Class: Wizard
Arcane tradition: School of Transmutation
Strength: 12 (+1)
Intelligence: 14 (+2)
Wisdom: 12 (+1)
Dexterity: 12 (+1)
Constitution: 15 (+2)
Charisma: 12 (+1)
Alignment: lawful evil
Background: Noble
Features: Position of Privelege, Arcane Recovery, Darkvision, Flight
Languages: Common, Gnomish
Size: Small
Speed: 30
Level: 1
Hit Dice: 1d6
Hit Points: 8
Spells known
Cantrips: Frostbite, Gust, Prestidigitation
Level 1: Silent Image, Absorb Elements, Catapult, Ray of Sickness, Illusionary Script, Comprehend Languages
Spells prepared
Additional Prepared: 3
Spell Slots
Level 1: 2
Spell Save DC: 12
Spell Attack Modifier: 4
Proficiencies
Weapons: Daggers, Darts, Slings, Quarterstaffs, Light crossbows
Tools: Playing card set
Saving Throws: Intelligence, Wisdom
Skills: History, Persuasion, Stealth, Arcana, Medicine
Equipment
Weapons: Quarterstaff
Gear: fine clothes, signet ring, scroll of pedigree, spellbook, arcane focus, explorer's pack
Gold: 25
Transmutation wizard makes perfect sense for the Duke of owls very creative choice Arpy
An Owl Wizard I like that. And it sounds like it's a good idea not to cross this guy.
I wonder how well a Leonin could do as an “Oath of Conquest” Paladin
Look for it soon!