Ultimate General: American Revolution | Flanking Boston! | Steam Release! | Early Access | Part 3
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- Опубликовано: 9 июн 2024
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American Revolution is a sandbox strategy game featuring the epic historical period during the rebellion of the American colonies against the British Empire. Take on the role of the British or American Colonists, and fight for territorial control over North America. A gripping real-time campaign awaits you on a detailed 3d map where you can build your army and navy, construct military infrastructure, and fully command your armies on a regimental level. If you want even more action you can fully zoom-in and fight massive battles on a battalion level.
Fight in real-time on the global map with regiments and naval squadrons. Move your General to gain the tactical control of the situation in a minimal way. The presence of the General makes it possible to control the troops or ships directly on map, actively use maneuvers, cut supply routes, utilize different types of terrain and flank with cavalry. The battles can be fought with more detail and full tactical control by zooming-in further on the map.
If you choose to fight battles with full tactical control, the regiments become divided into smaller battalions allowing you the command of hundreds of units in real-time, creating a dazzling and realistic combat experience of the historical period. Troops are positioned in a landscape according to the placement they had on the map at the given time. Some will engage the enemy immediately, others can be re-positioned in deployment zones, while those which were further away may join later as reinforcements.
Realistic reconnaissance is simulated, making messages the basis of military intelligence and battle maneuvering. Messages can be delayed or be intercepted by the enemy, resulting in your orders not reaching your troops in time or rendering communication with your distant territories impossible.
Army management
You have full control over your army's composition. Available recruits are determined based on your success in battle and the loyalty of the population. Use these recruits to create divisions, brigades, and regiments. Keep your soldiers alive and they will learn to fight better, turning them from green rookies into crack veterans. Take too many casualties and you might not have enough recruits to reinforce your units and win the next battle. Lose too many battles and the population's loyalty and army morale will drop and the war will be lost.
Supply is essential
Three base supply items are needed for each unit: weapons, ammunition and food. Weapons and ammunition are provided by weapon factories. Weapons are received when a new unit is created and later these weapons can be replaced by better ones, according to availability. Ammunition consists of gunpowder, bullets and balls which are spent in battle and must be replenished for maintaining your army in a minimum fighting condition. It is also necessary to constantly supply your army with food, otherwise non-combat losses will grow and the morale of the soldiers will drop. The army can forage a territory for food but, in this case, the welfare of the region and the loyalty of population will deteriorate.
Food & other Resources
Food is produced in agricultural facilities. The more food a region produces, the larger the army it can feed. To increase food production, it is necessary to raise the agricultural level of the region. Surplus food will be stored in warehouses or sent to other regions. Mineral resources are needed to produce weapons, ammunition, and ships. Each region has different resources that can be mined. To increase production, it is necessary to develop the level of mineral resource extraction in a region.
Ammunition & weapon production
To produce weapons and ammunition, you must develop the military industry. The game has a simplified system, in which you need to build factories and shipyards. The factories are used for the production of small arms, guns, ammunition, and supply wagons. With the shipyards you build warships and supply ships.
#wargame #strategy #ultimategeneralcivilwar Игры
You have to do Army Innovation THEN Continental Army to get more troops OR open more recruiting offices for troops and schools for more officers. Improve the schools you have to colleges to go to 18 low ranking officers/ week.
Take Ft Stevens it will force them out of Boston.
Place groups of 600 minimum troops in each of the woods outside of Boston to lure them out, but be sure they are in mutual support. Make Middleborough the bait.
The more Generals you have the more troops you can have.
build merchant stalls to improve your money flow in as many cities as possible.
So gave the game a try, had 3000 colonials in Middlebrough. Tried to bait the Brits out of Boston, all 5300 or so stormed out. the Dragoons caught me and forced a fight, that was the end on the Revolution.
God Save the King!
@@thehistoricalgamer LOL
You sound about as confused as I do playing this game. No idea still what I'm doing. So many options to build things/buildings but no real indication of do you need to or when. I took Boston by placing various troops near Boston and forced them to come out and fought 2 battles for Boston (essentially splitting up their troops instead of taking on 6000 troops all at once). I can see I'll probably end up starting a full new American campaign at some point as I'm just fumbling around right now figuring out what to do.
Units do gain experience like UGCW, the more recruits needed to replenish, the slower the unit ranks up.
Furs are used for specialty companies of fusiliers. Guards, etc.
the british sure do love boston
I like this kind of slow build in games. thanks for the video.
Units stats get a little jacked when you merge the units. The idea is you merge to prevent the beat up units from shattering.
General slots don’t open up until you see the +1 general limit.
Hey so from what I can tell you went from 7 allowed units to 21 as soon as you pressed play after assigning military infrastructure to Portsmouth.
Quartermaster I believe increases army limit as well as C.i.C. Tech
Sons of liberty increases research speed for C.i.C.
Officer research populates on Mondays in the tech tree
Rush the sons of liberty and get the departments opened up. This will help your long game.
THANKS FOR THE VIDEO
I am catching up on these...appreciate the content. Been a long time since I have played Ultimate General and this is a good reintroduction plus getting to understand the new elements.
I wonder if and when the British campaign comes out I wonder if the game lets you hire some of the Native American tribes and also the Hessians and I also wonder if it will let you choose how much reinforcements are coming to you.
The hessians are there so I assume so. Also the Americans can hire some natives if they have good enough relations so I assume the British will be able to as well.
Brother.. love the content, but I swear it’s like I’m watching Dora screaming at the screen thinking it’ll change what you do haha. Glad ur uploading these keep it up
Salem is holding to many forces
Nice. Clearly AI waited that map expansion and that player has to react to Ticonderoga.
Cavalry to chase down the fleeing troops?
Produce the cannon.
so the thing up top 7/5 that went to 8/21? is that not your Army Cap that increased? while the one on the far right is Navy Cap Limit? you got 8 "Brigades/Regiments on the map & can Recruit up 21 now it seams"
Take Ft Stephens! Isolate the Brits
Who is the British general in Boston?
Gage I think.
So you can win the game in 3-4 hrs?
No the map expands after Boston falls or ot should
The map does expand after a certain date or after Boston falls.
Good news
Don't screw up I don't want to be British again I really prefer coffee to tea.😕
tsk.
First :)