Ultimate General: American Revolution | Destroying the King's Army! | Early Access | Part 6

Поделиться
HTML-код
  • Опубликовано: 12 июн 2024
  • Get Ultimate General: American Revolution Here - store.steampowered.com/app/19...
    Join my Streams on Twitch: / thehistoricalgamer
    Join my Discord: / discord
    Follow me on Twitter: / historicalgamer
    Amazon Affiliate Link: www.amazon.com/shop/thehistor...
    American Revolution Affiliate Link: bookshop.org/lists/american-r...
    American Revolution is a sandbox strategy game featuring the epic historical period during the rebellion of the American colonies against the British Empire. Take on the role of the British or American Colonists, and fight for territorial control over North America. A gripping real-time campaign awaits you on a detailed 3d map where you can build your army and navy, construct military infrastructure, and fully command your armies on a regimental level. If you want even more action you can fully zoom-in and fight massive battles on a battalion level.
    Fight in real-time on the global map with regiments and naval squadrons. Move your General to gain the tactical control of the situation in a minimal way. The presence of the General makes it possible to control the troops or ships directly on map, actively use maneuvers, cut supply routes, utilize different types of terrain and flank with cavalry. The battles can be fought with more detail and full tactical control by zooming-in further on the map.
    If you choose to fight battles with full tactical control, the regiments become divided into smaller battalions allowing you the command of hundreds of units in real-time, creating a dazzling and realistic combat experience of the historical period. Troops are positioned in a landscape according to the placement they had on the map at the given time. Some will engage the enemy immediately, others can be re-positioned in deployment zones, while those which were further away may join later as reinforcements.
    Realistic reconnaissance is simulated, making messages the basis of military intelligence and battle maneuvering. Messages can be delayed or be intercepted by the enemy, resulting in your orders not reaching your troops in time or rendering communication with your distant territories impossible.
    Army management
    You have full control over your army's composition. Available recruits are determined based on your success in battle and the loyalty of the population. Use these recruits to create divisions, brigades, and regiments. Keep your soldiers alive and they will learn to fight better, turning them from green rookies into crack veterans. Take too many casualties and you might not have enough recruits to reinforce your units and win the next battle. Lose too many battles and the population's loyalty and army morale will drop and the war will be lost.
    Supply is essential
    Three base supply items are needed for each unit: weapons, ammunition and food. Weapons and ammunition are provided by weapon factories. Weapons are received when a new unit is created and later these weapons can be replaced by better ones, according to availability. Ammunition consists of gunpowder, bullets and balls which are spent in battle and must be replenished for maintaining your army in a minimum fighting condition. It is also necessary to constantly supply your army with food, otherwise non-combat losses will grow and the morale of the soldiers will drop. The army can forage a territory for food but, in this case, the welfare of the region and the loyalty of population will deteriorate.
    Food & other Resources
    Food is produced in agricultural facilities. The more food a region produces, the larger the army it can feed. To increase food production, it is necessary to raise the agricultural level of the region. Surplus food will be stored in warehouses or sent to other regions. Mineral resources are needed to produce weapons, ammunition, and ships. Each region has different resources that can be mined. To increase production, it is necessary to develop the level of mineral resource extraction in a region.
    Ammunition & weapon production
    To produce weapons and ammunition, you must develop the military industry. The game has a simplified system, in which you need to build factories and shipyards. The factories are used for the production of small arms, guns, ammunition, and supply wagons. With the shipyards you build warships and supply ships.
    #wargame #strategy #ultimategeneralcivilwar
  • ИгрыИгры

Комментарии • 38

  • @danielfaflik4545
    @danielfaflik4545 26 дней назад +8

    One thing I realized is how immersive this game is. The naval and land combat is pretty solid and straight forward with some tweaks still needed. The city and army management is the most difficult aspect of the game and something that will take time to master for us mentally challenged gamers.

  • @chasechristophermurraydola9314
    @chasechristophermurraydola9314 24 дня назад +1

    I really like how with this game it shows the merchant ships and it tells you your objectives/missions.

  • @davidstansbury9309
    @davidstansbury9309 25 дней назад +1

    The slog through those forts along West of the map was a bloodbath for me. I barely took Ticonderoga in time. I lost thousands of men taking them.

  • @wolfecanada6726
    @wolfecanada6726 25 дней назад +4

    Do you need to take Saratoga? The mission is Ticonderoga. I'd bypass Saratoga, invest the level 3 fort at Ticonderoga and defend against the counterattack.

    • @thehistoricalgamer
      @thehistoricalgamer  25 дней назад +1

      I could bypass it, but if I do that I wont have a supply line to Ticonderoga, which means reinforcements wont trickle in after the battle, and I'll just have the provisions and ammo that my wagons can carry, no more will come up. Saratoga on the other hand gives me a direct road line with the supply network further south.

    • @wolfecanada6726
      @wolfecanada6726 25 дней назад

      @@thehistoricalgamer fair point about supply.

  • @greghalse130
    @greghalse130 25 дней назад +2

    Hopefully you will continue doing this series. The game is really good and needs support.

  • @Avines101
    @Avines101 12 дней назад

    With the troops tired you can still melee just not charge, advance the regiments right on top of the enemy when exhausted (slightly past to create a march)

  • @snoo333
    @snoo333 16 дней назад

    fun video to watch. thank you

  • @Tacticalthermonucleargnome
    @Tacticalthermonucleargnome 26 дней назад

    Really enjoying this series, keep it up

  • @paulsnodgrass2849
    @paulsnodgrass2849 25 дней назад +2

    As a personal comment I enjoy watching your play, and have done so since your Civil War Episodes. You make mistake , admit them, and learn from them. You also bring factual history into your play and differentiate between fact and opinion.
    😀😀👏👏👏👍👍

  • @mdstmouse7
    @mdstmouse7 26 дней назад +1

    it is out on steam

  • @deadelite4643
    @deadelite4643 25 дней назад

    to answer your question about why some enemy units dont retreat im not sure if this is intended or a bug and i havnt done much testing as i just got the game. my theory on why some enemy units dont retreat is the AI sacrifices them in a rear guard action while the rest of the army gets away.

  • @davidstansbury9309
    @davidstansbury9309 26 дней назад

    You should combine them all into brigades before marching. Up to 4 regiments per brigade, they march as 1 unit.

    • @thehistoricalgamer
      @thehistoricalgamer  25 дней назад

      I do combine them sometimes, but its a somewhat tedious process, because every time you put them into a city the brigade disbands. The OOB management needs work imho.

    • @davidstansbury9309
      @davidstansbury9309 25 дней назад

      ​@@thehistoricalgameryeah, that blows we can't move the brigade as one out of the City. You have to reform them dozens of times as the game goes along. I bet they fix that eventually.

    • @davidstansbury9309
      @davidstansbury9309 25 дней назад

      ​@@thehistoricalgamerI've also noticed the brigades go haywire on the huge battles. A quarter of the army goes unattached in individual units on the battle map. No regiment or brigade.

    • @Avines101
      @Avines101 12 дней назад

      You can hot key the units on the tactical field not sure about the strategic map.

  • @klikaem-ne_stesnyaemsya
    @klikaem-ne_stesnyaemsya 25 дней назад

    Неделю назад узнал о шедевральной первой части. Весь месяц уйдет на расстрел янки но мы только рады.

  • @GeroldAtkins
    @GeroldAtkins 26 дней назад +1

    Would like to play

  • @paulsnodgrass2849
    @paulsnodgrass2849 26 дней назад

    Stop putting your troops in front of your cannons. It's not like the civil war game, there is friendly fire .
    Put your infantry behind the guns and counter charge. You should also turn off you cannons if the enemy is running away you lost about 120 of your best troops to your own guns.
    Taking Ft Montgomery increases your supply up the Hudson to Ticonderoga and will set up the fort which will help when New York opens up.
    Try to improve your infrastructure as much as possible, esp. provisions and storage Winter is coming!

    • @thehistoricalgamer
      @thehistoricalgamer  25 дней назад

      Putting troops behind guns will result in the gun crews getting shot to pieces. Ideally I prefer to put the guns on the flank but I should have at least turned the guns off when my troops got in close with the enemy to prevent FF.

    • @ViracochaFI
      @ViracochaFI 25 дней назад

      @@thehistoricalgamer But not before guns do horrible damage to the enemy if you have lots of guns.

    • @thehistoricalgamer
      @thehistoricalgamer  25 дней назад +1

      Gun crews are worth more to me than infantry, especially when most of my men are militia, especially when it comes to attacking forts, I need those guns.

    • @Avines101
      @Avines101 12 дней назад

      Agreed

  • @Boki10
    @Boki10 26 дней назад

    You need to build up the towns you control they can make you money

    • @thehistoricalgamer
      @thehistoricalgamer  25 дней назад +1

      Yea, I've started doing that in future episodes which haven't aired here yet, but you're 100% correct.

    • @Boki10
      @Boki10 25 дней назад

      @@thehistoricalgamer Do they make enough so you don't have to constantly sell stuff like in the previous campaign?

  • @marinewillis1202
    @marinewillis1202 26 дней назад +1

    Why is it that your troops are always exhausted? You even seem to start battles with them being gassed out

    • @taylorp2542
      @taylorp2542 26 дней назад

      Yeah this is something I’ve noticed, troops become exhausted so quickly

    • @thehistoricalgamer
      @thehistoricalgamer  26 дней назад +2

      Its based on their condition on the strategic map. If you march your men a long way on the strat map and don't pause them to give them a rest before sending them into the fight they'll enter exhausted. I agree troops are fatigued too early on the strat map. Like a regular march shouldn't make them exhausted unless its in bad weather or something idk.

    • @davidstansbury9309
      @davidstansbury9309 26 дней назад +1

      ​@thehistoricalgamer I March mine through woods and stuff too often. But in general, I think we modern folks are underestimating the effects of marching on the combat readiness of an 18th century army.

    • @thehistoricalgamer
      @thehistoricalgamer  25 дней назад

      I would agree with you if we're talking a forced march, or long distance march. I wish the game gave me more tools to manage my units fatigue via commands like, follow roads, or forced march, etc.

  • @GoodbyeBabylon
    @GoodbyeBabylon 25 дней назад

    Watching this gameplay makes me yearn for a CW 2 that uses an updated engine.

    • @thehistoricalgamer
      @thehistoricalgamer  25 дней назад

      If I had to guess, they'd do a Napoleonic game before they come back to Civil War, but I don't know anything, that's just a guess.

  • @dougroberts3840
    @dougroberts3840 25 дней назад

    I'm confused as to why he's not getting or using Minutemen. And here's why.
    Militia
    A militia is a group of citizens who are trained and equipped to fight in defense of their community or country. In the American colonies, the militia was a part-time military force that was made up of ordinary citizens who were required by law to serve in times of war or emergency. The militia was often organized at the local level, with each town or county having its own militia unit.
    Minutemen
    Minutemen, on the other hand, were a specific type of militia unit that was organized in the New England colonies in the 18th century. Minutemen were volunteers who were trained to be ready to fight at a moment’s notice, hence the name “minutemen.” They were typically younger, more mobile, and better equipped than regular militia members. Minutemen were organized into companies, with each company consisting of about 60-100 men.

    • @thehistoricalgamer
      @thehistoricalgamer  25 дней назад +2

      Because of how the game works. In the game, Minutemen and Militia are both not "regular" units, they're lower caliber units, i.e. non professionals. The Minutemen are better at ranged fighting but WAY worse at melee, the Militia are better at Melee. Basically Militia are more similar to worse line troops, while Minutemen are basically skirmishers. My fighting style doesn't leverage skirmishers, I typically fight standup fights, which Militia are better for. As far as equipment, in the game that just depends what weapon you equip your men with, its not based on unit type (mostly).

    • @dougroberts3840
      @dougroberts3840 25 дней назад

      @@thehistoricalgamer Ok, I understand what your saying, however, and please don't take this the wrong way (I'm not trying to be a jerk) in the beginning of this series your doing, I could've sworn you said you did not want to do melee, you wanted to stay at range, hence giving your units the better rifle, the Brown Bess 69, and if that's the case, would it not be better to use the Minutemen ? Again, forgive me, I'm not trying to be rude or anything, I may of just misunderstood what you said in the beginning of the series. great series by the way, I'm loving it