Hey guys, thanks for watching, and sorry there is one correction I have to make, 7:35 when you die in the bunker where it says "Trespassing" you will NOT be sent to jail, but you will fail the mission. It is when you wound or kill a guard and then die, you will be sent to jail.
Thanks so much, your work done in this is massive, I learned a ton from this video and I really enjoy your videos in general. Waiting for the actual videos of you clearing these difficult bunkers. Keep up the great channel bye for now.
One thing i think a lot of people don't know ( although I'm not 100% sure about this )... I'm pretty sure all mercenary quests that give reputation give the same amount of reputation... Meaning lv 1 defend site quests give the same amount of reputation as the three wave missions from level 3
I personally enjoy doing bunker missions, using a Corsair with 2 STVs and 1 tumbrill to do them from 1,8km distance ensures that i'll be able to retrieve my body faster If dead using another light ship, can leave the STV in the bunker and get back in the tumbrill with the body.
@@schlagzahne6741 i like to take my time, everyone got their own gameplay, those turrets after a time respawn, i like to carry loads of looted inventory on the ship, then keeping It between a safe zone Works for me
Star Citizen be like: "You died in a den of criminals trying to complete a mission we assigned you. However, The Nine Tails say they are the victim because you were trespassing. We're going to take their word for it. Here's your prison sentence."
I've died in a couple of the "clear area" or " drug bust" ones and no issue spawned back at the main hospital, not with a crime stat. The trespassing sign there is meaningless in regards to CS, only for turret hostility purposes
@Schlagzahna is correct, I did another test in a criminal bunker, when you die, you will not be sent to jail, but you will fail the mission. I am gonna make a correction to this video.
There was one part of the video where you said that a certain mission doesn't give rep, but I can't find it again. Did I hear wrongly? Been following many of your recent videos. Good stuff :)
In that case simple workaround is to have someone else share you the same mission again and again and you have to succeed in them until you see those missions again.
Is everyone else having trouble with the hostiles spawning in bunkers? Only 10/10 hostiles spawn. The 60, 75 and 90k missions have just been free loot.
Informational video but some of your descriptions are inaccurate and create misconceptions. Your description of "criminal missions" for example. Those missions are not missions for criminals but rather attacks against criminals given to you by legal authorities. Otherwise you would be taking a crime stat for attacking those pirates and drug dealers. I point this out because there are actual Criminal missions (under personal) that have you doing illegal activities (murder) that will give you crimestats. Also the remove illegal occupant missions from wreck sites are even faster rep grinds than any other mission you listed. They give you security rep, they don't have turrets, you can generally chain them together, and you can do them from your ship without landing. I generally do these during the grind to get to the "threat" missions as the time spent dealing with turrets (and even worse destroying drugs) is just not worth it.
Thank for pointing those thing out, but there is no misconceptions if you watch the video entirely. The words "Criminal mercenary missions", for lack of a better word, (because English is not my first language) were not entirely accurate, but I did say that those are criminal bunker missions, and in this video I do point out all those missions types that's under personal and general, and that those criminal missions will give you crime state under personal, and if you watch the whole part, the mercenary missions under general has two types, and I also pointed out the difference between friendly bunker and criminal bunkers mission which is the main difference because how those turrets reacts. And for the way you grind your security reputation doing those 15k remove illegal occupant missions, I do have a video coming out in a bit, those are not reliable for me, that is why I didn't put that in the video, I've tried many time, sometimes you have more than 30 to 40 enemies, and sometimes you cannot find the last one, but of course, all the bunker missions have bugs. But hey, you have your ways of farming rep, and that's great!
Hey guys, thanks for watching, and sorry there is one correction I have to make, 7:35 when you die in the bunker where it says "Trespassing" you will NOT be sent to jail, but you will fail the mission. It is when you wound or kill a guard and then die, you will be sent to jail.
Thank you, I was confused on how the rep worked and this cleared it up for me.
Glad it helped!
Thanks so much, your work done in this is massive, I learned a ton from this video and I really enjoy your videos in general. Waiting for the actual videos of you clearing these difficult bunkers. Keep up the great channel bye for now.
You're very welcome!
"Thank you for grinding your rep for weeks, now we wipe the database." 🤣
🤓
Thank you. Outstanding work as always. This is some priceless insight for running bunkers .
My pleasure. Thank you!
Great guides as always!
Impressive guide biggest respect for the work thank you!
Thank you! Glad it helps
One thing i think a lot of people don't know ( although I'm not 100% sure about this )... I'm pretty sure all mercenary quests that give reputation give the same amount of reputation... Meaning lv 1 defend site quests give the same amount of reputation as the three wave missions from level 3
That's so helpful❤️ thank you very much for this video👍🏼
Glad it was helpful!
I know you get special missions on Hurston for Constantine. I wonder what the tier 3-4-5 special missions are.
Wonderful guide!!
Glad it was helpful!
Thx for the effort and video.
Glad you enjoyed it!
Thanks for this.
good work, thank you for the info
Glad it was helpful!
I personally enjoy doing bunker missions, using a Corsair with 2 STVs and 1 tumbrill to do them from 1,8km distance ensures that i'll be able to retrieve my body faster If dead using another light ship, can leave the STV in the bunker and get back in the tumbrill with the body.
Tumbril nova?how you fit that in corsair with 2 stv
@@El1qt tumbrill cyclone
Very smart way doing that! 👍
If you got a corsair just nuke the turrets if the bunker is hostile. Saves a ton of time and annoyance with the vehicles
@@schlagzahne6741 i like to take my time, everyone got their own gameplay, those turrets after a time respawn, i like to carry loads of looted inventory on the ship, then keeping It between a safe zone Works for me
Thanks !
Welcome!
thanks for the hard work
My pleasure!
Nice video, it's appreciated considering how long it took to make.
Thanks!
Star Citizen be like: "You died in a den of criminals trying to complete a mission we assigned you. However, The Nine Tails say they are the victim because you were trespassing. We're going to take their word for it. Here's your prison sentence."
I've died in a couple of the "clear area" or " drug bust" ones and no issue spawned back at the main hospital, not with a crime stat. The trespassing sign there is meaningless in regards to CS, only for turret hostility purposes
@Schlagzahna is correct, I did another test in a criminal bunker, when you die, you will not be sent to jail, but you will fail the mission. I am gonna make a correction to this video.
There was one part of the video where you said that a certain mission doesn't give rep, but I can't find it again. Did I hear wrongly? Been following many of your recent videos. Good stuff :)
It is the "Unauthorized Surveillance Detected" mission that does not increase your rep.
@@cpt_foxyloxy ah thanks :)
Those great video
😊
do you have video about 7 tips ?
Yes, I got a few done, but because of the 3.19 launch, all those videos got delayed, and I will start releasing them and making the rest of them
I failed bunker mission and it never showed up as a quest again
In that case simple workaround is to have someone else share you the same mission again and again and you have to succeed in them until you see those missions again.
Is everyone else having trouble with the hostiles spawning in bunkers? Only 10/10 hostiles spawn. The 60, 75 and 90k missions have just been free loot.
yep...happens all day
So i failed the very first mission lol, what's the work around?
Have someone else share the mission with you and succeed in it. You may have to do this a few times.
Hi hope the wife is doing okay 👍 great video
Thanks 👍
SUBSCRIBE TO THIS MAN!
DONT YELL AT ME, BUT I DID SUBSCRIBE BECAUSE YOU YELLED AT ME! :((
Informational video but some of your descriptions are inaccurate and create misconceptions. Your description of "criminal missions" for example. Those missions are not missions for criminals but rather attacks against criminals given to you by legal authorities. Otherwise you would be taking a crime stat for attacking those pirates and drug dealers. I point this out because there are actual Criminal missions (under personal) that have you doing illegal activities (murder) that will give you crimestats. Also the remove illegal occupant missions from wreck sites are even faster rep grinds than any other mission you listed. They give you security rep, they don't have turrets, you can generally chain them together, and you can do them from your ship without landing. I generally do these during the grind to get to the "threat" missions as the time spent dealing with turrets (and even worse destroying drugs) is just not worth it.
Thank for pointing those thing out, but there is no misconceptions if you watch the video entirely. The words "Criminal mercenary missions", for lack of a better word, (because English is not my first language) were not entirely accurate, but I did say that those are criminal bunker missions, and in this video I do point out all those missions types that's under personal and general, and that those criminal missions will give you crime state under personal, and if you watch the whole part, the mercenary missions under general has two types, and I also pointed out the difference between friendly bunker and criminal bunkers mission which is the main difference because how those turrets reacts. And for the way you grind your security reputation doing those 15k remove illegal occupant missions, I do have a video coming out in a bit, those are not reliable for me, that is why I didn't put that in the video, I've tried many time, sometimes you have more than 30 to 40 enemies, and sometimes you cannot find the last one, but of course, all the bunker missions have bugs. But hey, you have your ways of farming rep, and that's great!
🪐
👍
Why are you flying that useless ship? I mean who wants to sit in the back and push two buttons? Lmao