thank you for this amazing tutorial, I tried it with a basic box, editable poly with an extra polygon in the center of the room. when i apply the standard material in Lumion 11 it keeps coming as we get the tga from Photoshop 2d not fit with all the room
Thank you for the great video, Nuno. I have a question about the workflow when creating the box for Lumion. I tried to create a box in sketchup with 3x3x3 dimensions and a midplane divider, but I run into a problem when I try to put material. It just places parts of the PNG randomly. After this I used the sketchup box that comes with the package- worked fine, was able to put another Small texture without a problem. BUT I can not change the size of the box to be used with Double sized materials without running into the same problem- parts of the texture randomly scattered on the box model. Any help will be highly appreciated!
seems like theres some trouble mapping the texture accordingly. Dunno which 3D Software you are using, but you should be able to apply some sort of "Box mapping" to your Room with the exact dimensions of the texture (the room dimensions which you can see in the catalogue). This should solve the problem I think
Any chance you solved a work around? I'm running LUmion 10.5 and have the same issue... unfortunately they provide a Lumion 11 file in their starter kit
Hello. It's a very cool video. I've downloaded it and am trying to connect it from Archicad to Lumion, but I'm having a problem. When placing a texture in Lumion, the size of the image does not have a scale, and cannot be adjusted in any way. Could you help me :(
Hello sir, i will buy a whole bundle but i cannt see the Software that edit the room before you import in lumion. Please i need your answer. Thank you sir i will used your coupon.
Nuno, estou tentando criar meu próprio Parallax, mas as texturas são colocadas de maneira aleatória quando aplico elas ao Lumion, sabes me dizer o que pode estar acontecendo?
I know that corona and lumion can’t be compared but can you please do a video about how can we have an output as realistic as 3d max by using lumion PLEASE
These are NOT parallax interiors, these are just simplified interiors... Parallax interiors are completely flat planes where through a special shader they look like they have dimension...
Yes this is what I was thinking too, I ended up buying the package all excited, then see all this extra work I have to do. I can't get the scale to come in properly in sketchup or lumion without scaling or individually making a new texture and aligning which takes up a lot of time which I thought was 1 plane parallax as mentioned
Missing so much time at the moment, I m looking for someone to create all the boxes textured as lumion objects, or at least to create the 140 png textures and alpha.
@@NunoSilva3d com relação aos concorrentes. foi um comentário generalista, não especificamente sobre este vídeo, mas sobre o software. estou migrando dele para o twinmotion e me parece uma escolha sensata pelo que estive experienciando. Especialmente para archvizz
🔷 Get Parallax Interiors for Lumion: nunosilva.pt/shadersbox Use Coupon NUNOSILVA15 to get 15% discount on your purchase.
Is it work with SketchUp?
Does it work for Lumion 8.5?
Great as always
But with this 3ds max to lumion i undersood nothing, can you make sketchUp to lumion version. thanks sir
Please can you show the sketch up work flow?
It's almost the same as this
Agree i hope he make a video using sketchup cuz its a different method im struggling in assign each material id
When he said “simple scene” ………. I love your videos I’ve learned a lot from them please do more!!!!!!
Hehe it was! :) Thank you.
@@NunoSilva3dthe boxes we have to make or it is provided with the shaders?
@@NunoSilva3di recently bought your latest course
Thanks for the tutorial! I noticed that Shadersbox also provides the Lumion ready .png files to download. Saves the extra Photoshop workflow.
You're welcome! :)
Great video, I've been waiting for this since you posted that short
Glad you enjoyed!
thank you for this amazing tutorial, I tried it with a basic box, editable poly with an extra polygon in the center of the room. when i apply the standard material in Lumion 11 it keeps coming as we get the tga from Photoshop 2d not fit with all the room
Hi Nuno, thanks for this great video. Could you by any chance share a tutorial of how to coordinate the Box Wrapping between Archicad and Lumion?
Já faço isso a quase um ano com o 3d Max. Mas o tutorial é muito bom pra quem aínda não conhece. Também crio os meus próprios paralaxx. 👍
Nunca tinha visto sobre e curti bastante. Onde vc aprendeu a fazer os seus proprios mapas? valeu
I am super loving this tutorial! Thank you Sir! 😍
Happy to hear that!
Perfect for my actual project. Thanks! Is it heavy lumion file at the end ? Because I have to show an entire block bigger than Time Square...
I recommend using the Low-Res textures, which have 1024x1024 resolution and should be more than enough!
Thank you for the great video, Nuno. I have a question about the workflow when creating the box for Lumion.
I tried to create a box in sketchup with 3x3x3 dimensions and a midplane divider, but I run into a problem when I try to put material. It just places parts of the PNG randomly.
After this I used the sketchup box that comes with the package- worked fine, was able to put another Small texture without a problem. BUT I can not change the size of the box to be used with Double sized materials without running into the same problem- parts of the texture randomly scattered on the box model.
Any help will be highly appreciated!
I have the same problem, texture not fit into the same plane while importing box from sketchup. @Nuno have any solution?
seems like theres some trouble mapping the texture accordingly. Dunno which 3D Software you are using, but you should be able to apply some sort of "Box mapping" to your Room with the exact dimensions of the texture (the room dimensions which you can see in the catalogue). This should solve the problem I think
Any chance you solved a work around? I'm running LUmion 10.5 and have the same issue... unfortunately they provide a Lumion 11 file in their starter kit
@@78pts.of.articulation sadly no.. But I gave up on trying for now. Maybe soon somebody will upload workable boxes :/
do I create a closed box and a seperate plane? Not very clear what geometry I must create before I apply the material
Love your videos nuno
Helped me a lot
😘😘
Glad you like them!
Thank you for this Great Method.
Can i use this method with SketchUp?
You mean SketchUp + Lumion or only Sketchup?
@@NunoSilva3d I mean SketchUp + Lumion
Great video Nuno!! I was pushing Shaders Box staff for this, hahahaha!!
Haha glad I could help! :)
Hello. It's a very cool video. I've downloaded it and am trying to connect it from Archicad to Lumion, but I'm having a problem. When placing a texture in Lumion, the size of the image does not have a scale, and cannot be adjusted in any way. Could you help me :(
¡Esta genial! Se ve muy útil. Muchas gracias por compartir.
Hello sir, i will buy a whole bundle but i cannt see the Software that edit the room before you import in lumion. Please i need your answer. Thank you sir i will used your coupon.
Thank you Nuno!
Very nice.sir do you have any effect file for interior so we'll use on our project directly.thanks
Nuno, estou tentando criar meu próprio Parallax, mas as texturas são colocadas de maneira aleatória quando aplico elas ao Lumion, sabes me dizer o que pode estar acontecendo?
Estás a tentar criar o teu proprio atraves das texturas ja disponibilizadas no Shadersbox?
Thanks Nuno! Does this technique also work in D5 Render?
any changes for lumion 2024? ParallaxInteriors onboard, is there any faster way to use it?
Wow amazing 😍
Thanks 🤗
does this means we can create our own paralax interiors from scratch using photoshop ?
Always the top
Thank you!
Hello Nuno.. when I try the parallax.. my walls respond as invisible material.. kindly advise...
what kind of geometry do we need for what kind of shaderbox!? no idea how this works... flat plane, box or whatever.... it never fits in Lumion.
Please which software are you using
thanks for the taturial!
Happy to help!
Thank nice tutorial
I know that corona and lumion can’t be compared but can you please do a video about how can we have an output as realistic as 3d max by using lumion PLEASE
please show how to open the EXR file in photoshop
Great animation ❤
This is not parallax material, just standard material, it's kind of manipulation. But its work.
I USE EVERYTHING AS YOU SAID BUT I HAVE A PROBLEM LIKE UVW MAP
These are NOT parallax interiors, these are just simplified interiors... Parallax interiors are completely flat planes where through a special shader they look like they have dimension...
Yes this is what I was thinking too, I ended up buying the package all excited, then see all this extra work I have to do.
I can't get the scale to come in properly in sketchup or lumion without scaling or individually making a new texture and aligning which takes up a lot of time which I thought was 1 plane parallax as mentioned
Amazing sir
Missing so much time at the moment, I m looking for someone to create all the boxes textured as lumion objects, or at least to create the 140 png textures and alpha.
I would have loved to but I use sketchup
I can do it
@@Tony.K-O How to talk about it in private?
Hi can you pls make outfit shop interior lights tips tutorial
I played for it and I cant use half of this shit, only 3x3 work
how can we de-group materials when it gets auto create?
thank you
Is there any way, we can get these parallex for free?
I feel like WParallax is easier to use in Lumion than Shadersbox.
is this possible with lumion 10? thanks
Yes, I showed how to in the video too. :)
@@NunoSilva3d thanks
Any free website suggest
Will it works in lumion 8
Thank you so much for the video.Can the FBX work in archicad?
I don't use Archicad, sorry. But just try to import it, and if not, I'm sure there will be converters available.
is this applicable to sketchup too or nah?
yes, you can
It's free?
No.
unwrap problem.
Lumion parece um pouco defasado hoje em dia, não?
Como assim?
@@NunoSilva3d com relação aos concorrentes. foi um comentário generalista, não especificamente sobre este vídeo, mas sobre o software. estou migrando dele para o twinmotion e me parece uma escolha sensata pelo que estive experienciando. Especialmente para archvizz
NO NEED TO WASTE MONEY IN SHADERBOX.UPCOMING LUMION HAVE WITH SHADER BOX AND RTX
𝐩𝐫𝐨𝐦𝐨𝐬𝐦 😕