How to Fake Interiors in Lumion - Step-by-Step Tutorial
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- Опубликовано: 16 ноя 2022
- In this video, I’ll show you step-by-step how you can fake interiors by adding Parallax in Lumion.
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This is done using Lumion Render rendering software for architectural visualization. It’s a great 3D render software that saves a ton of time for architects because it helps you achieve the level of detail and realism not available in any other similar software.
Lumion Render is fully compatible with most 3D modeling software, including Revit, SketchUp, ArchiCAD, 3ds Max, Rhino, AutoCAD, Vectorworks, and many others.
#parallaxinteriors #lumion #rendertutorial
🔷 Get Parallax Interiors for Lumion: nunosilva.pt/shadersbox Use Coupon NUNOSILVA15 to get 15% discount on your purchase.
Is it work with SketchUp?
Great video, I've been waiting for this since you posted that short
Glad you enjoyed!
I am super loving this tutorial! Thank you Sir! 😍
Happy to hear that!
Great as always
But with this 3ds max to lumion i undersood nothing, can you make sketchUp to lumion version. thanks sir
¡Esta genial! Se ve muy útil. Muchas gracias por compartir.
Thank you Nuno!
Please can you show the sketch up work flow?
It's almost the same as this
Agree i hope he make a video using sketchup cuz its a different method im struggling in assign each material id
When he said “simple scene” ………. I love your videos I’ve learned a lot from them please do more!!!!!!
Hehe it was! :) Thank you.
@@NunoSilva3dthe boxes we have to make or it is provided with the shaders?
@@NunoSilva3di recently bought your latest course
Great video Nuno!! I was pushing Shaders Box staff for this, hahahaha!!
Haha glad I could help! :)
Great animation ❤
Love your videos nuno
Helped me a lot
😘😘
Glad you like them!
Thank nice tutorial
Amazing sir
thank you for this amazing tutorial, I tried it with a basic box, editable poly with an extra polygon in the center of the room. when i apply the standard material in Lumion 11 it keeps coming as we get the tga from Photoshop 2d not fit with all the room
Wow amazing 😍
Thanks 🤗
Very nice.sir do you have any effect file for interior so we'll use on our project directly.thanks
Thanks for the tutorial! I noticed that Shadersbox also provides the Lumion ready .png files to download. Saves the extra Photoshop workflow.
You're welcome! :)
Thanks Nuno! Does this technique also work in D5 Render?
thanks for the taturial!
Happy to help!
thank you
Já faço isso a quase um ano com o 3d Max. Mas o tutorial é muito bom pra quem aínda não conhece. Também crio os meus próprios paralaxx. 👍
Nunca tinha visto sobre e curti bastante. Onde vc aprendeu a fazer os seus proprios mapas? valeu
do I create a closed box and a seperate plane? Not very clear what geometry I must create before I apply the material
Perfect for my actual project. Thanks! Is it heavy lumion file at the end ? Because I have to show an entire block bigger than Time Square...
I recommend using the Low-Res textures, which have 1024x1024 resolution and should be more than enough!
Hello. It's a very cool video. I've downloaded it and am trying to connect it from Archicad to Lumion, but I'm having a problem. When placing a texture in Lumion, the size of the image does not have a scale, and cannot be adjusted in any way. Could you help me :(
Please which software are you using
how can we de-group materials when it gets auto create?
any changes for lumion 2024? ParallaxInteriors onboard, is there any faster way to use it?
Thank you for the great video, Nuno. I have a question about the workflow when creating the box for Lumion.
I tried to create a box in sketchup with 3x3x3 dimensions and a midplane divider, but I run into a problem when I try to put material. It just places parts of the PNG randomly.
After this I used the sketchup box that comes with the package- worked fine, was able to put another Small texture without a problem. BUT I can not change the size of the box to be used with Double sized materials without running into the same problem- parts of the texture randomly scattered on the box model.
Any help will be highly appreciated!
I have the same problem, texture not fit into the same plane while importing box from sketchup. @Nuno have any solution?
seems like theres some trouble mapping the texture accordingly. Dunno which 3D Software you are using, but you should be able to apply some sort of "Box mapping" to your Room with the exact dimensions of the texture (the room dimensions which you can see in the catalogue). This should solve the problem I think
Any chance you solved a work around? I'm running LUmion 10.5 and have the same issue... unfortunately they provide a Lumion 11 file in their starter kit
@@78pts.of.articulation sadly no.. But I gave up on trying for now. Maybe soon somebody will upload workable boxes :/
Hello sir, i will buy a whole bundle but i cannt see the Software that edit the room before you import in lumion. Please i need your answer. Thank you sir i will used your coupon.
Hi can you pls make outfit shop interior lights tips tutorial
Hello Nuno.. when I try the parallax.. my walls respond as invisible material.. kindly advise...
Will it works in lumion 8
Thank you for this Great Method.
Can i use this method with SketchUp?
You mean SketchUp + Lumion or only Sketchup?
@@NunoSilva3d I mean SketchUp + Lumion
Any free website suggest
what kind of geometry do we need for what kind of shaderbox!? no idea how this works... flat plane, box or whatever.... it never fits in Lumion.
Nuno, estou tentando criar meu próprio Parallax, mas as texturas são colocadas de maneira aleatória quando aplico elas ao Lumion, sabes me dizer o que pode estar acontecendo?
Estás a tentar criar o teu proprio atraves das texturas ja disponibilizadas no Shadersbox?
Always the top
Thank you!
Thank you so much for the video.Can the FBX work in archicad?
I don't use Archicad, sorry. But just try to import it, and if not, I'm sure there will be converters available.
Is there any way, we can get these parallex for free?
I know that corona and lumion can’t be compared but can you please do a video about how can we have an output as realistic as 3d max by using lumion PLEASE
is this applicable to sketchup too or nah?
yes, you can
is this possible with lumion 10? thanks
Yes, I showed how to in the video too. :)
@@NunoSilva3d thanks
I played for it and I cant use half of this shit, only 3x3 work
This is not parallax material, just standard material, it's kind of manipulation. But its work.
Missing so much time at the moment, I m looking for someone to create all the boxes textured as lumion objects, or at least to create the 140 png textures and alpha.
I would have loved to but I use sketchup
I can do it
@@Tony.K-O How to talk about it in private?
I feel like WParallax is easier to use in Lumion than Shadersbox.
unwrap problem.
These are NOT parallax interiors, these are just simplified interiors... Parallax interiors are completely flat planes where through a special shader they look like they have dimension...
Yes this is what I was thinking too, I ended up buying the package all excited, then see all this extra work I have to do.
I can't get the scale to come in properly in sketchup or lumion without scaling or individually making a new texture and aligning which takes up a lot of time which I thought was 1 plane parallax as mentioned
It's free?
No.
Lumion parece um pouco defasado hoje em dia, não?
Como assim?
@@NunoSilva3d com relação aos concorrentes. foi um comentário generalista, não especificamente sobre este vídeo, mas sobre o software. estou migrando dele para o twinmotion e me parece uma escolha sensata pelo que estive experienciando. Especialmente para archvizz
NO NEED TO WASTE MONEY IN SHADERBOX.UPCOMING LUMION HAVE WITH SHADER BOX AND RTX
𝐩𝐫𝐨𝐦𝐨𝐬𝐦 😕