Time Ghost | Unity 6

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  • Опубликовано: 9 ноя 2024

Комментарии • 1,2 тыс.

  • @kazumakazuma5814
    @kazumakazuma5814 Месяц назад +1903

    This tech demo has a better story than most Ubisoft games that came out this year

    • @BravoPhantom
      @BravoPhantom Месяц назад +24

      🤣 Why are yall against Ubisoft, just enjoy the games that devs make, if you don't like something doesn't mean it is bad; maybe its not your taste and preference💀
      But I agree to your point regardless 🤣🤣🤣

    • @kazumakazuma5814
      @kazumakazuma5814 Месяц назад +47

      @@BravoPhantom If you don't tell them why, they will bullshit themselves by coming up with excuses like how the market is saturated or how the game was just too ahead of its time.

    • @BravoPhantom
      @BravoPhantom Месяц назад +17

      @@kazumakazuma5814 First Ever QuadRUPLE A Game doesn't have swimming 🤣🤣🤣

    • @kazumakazuma5814
      @kazumakazuma5814 Месяц назад +8

      ​@@BravoPhantom or ship raiding combat

    • @kraenk12
      @kraenk12 Месяц назад +3

      Star Wars Outlaws actually has a very cool story.

  • @apofex
    @apofex Месяц назад +2206

    While watching this, I forgot about the fact that it is Unity.

    • @JesusPlsSaveMe
      @JesusPlsSaveMe Месяц назад +39

      Revelation 3:20
      Behold, I stand at the door, and knock: if any man hear my voice, and open the door, I will come in to him, and will sup with him, and he with me.
      HEY THERE 🤗 JESUS IS CALLING YOU TODAY. Turn away from your sins, confess, forsake them and live the victorious life. God bless.
      Revelation 22:12-14
      And, behold, I come quickly; and my reward is with me, to give every man according as his work shall be.
      I am Alpha and Omega, the beginning and the end, the first and the last.
      Blessed are they that do his commandments, that they may have right to the tree of life, and may enter in through the gates into the city.

    • @Obedthian-UK
      @Obedthian-UK Месяц назад

      Hey dude maybe go to a video related about what you just said 😊​@@JesusPlsSaveMe

    • @jeangoncalvesmello5739
      @jeangoncalvesmello5739 Месяц назад +8

      Are you a developer?

    • @SrChalice
      @SrChalice Месяц назад +2

      Thanks for this. I copied it to my notes. For these are the end times I can feel that judgement is upon us.

    • @ashereinhorn
      @ashereinhorn Месяц назад +33

      While making this, Unity forgot about the fact that they are Unity

  • @funso
    @funso Месяц назад +2108

    2:02 The hair rub is just flexing

    • @S_Tadz
      @S_Tadz Месяц назад +78

      This caught my eye big time. Even by the end where it renders this big a$$ background, you can still see the realism of the hair.

    • @BrianLife
      @BrianLife Месяц назад +18

      lol.
      I thought that too. and rightly so! lol!

    • @KRGraphicsCG
      @KRGraphicsCG Месяц назад +14

      This is saying "I'm back". I had to rewind it a few times and it made me smile

    • @cptmzh13
      @cptmzh13 Месяц назад +2

      is this just animation or physical computation like rigidbody?

    • @Foxtrop13
      @Foxtrop13 Месяц назад +25

      @@cptmzh13 strand based hair, it has realtime collision, the hand act like a rigidbody collider and the hair as particles, it just works

  • @CodeMonkeyUnity
    @CodeMonkeyUnity Месяц назад +1215

    That looks seriously insane! I think this might be my new favorite Cinematic after Adam.
    Such awesome graphical fidelity, that hair tech is insan!

    • @INeatFreak
      @INeatFreak Месяц назад +10

      your comments are insane!

    • @mathematics1731
      @mathematics1731 Месяц назад +3

      SIr Thanks i am following your toturials to learn unity thanks alot big brother may live long

    • @MrSwan-tm5wj
      @MrSwan-tm5wj Месяц назад +16

      Hoping you can make a quick tutorial on how to do this. I know this one is a bit tricky, so I don't mind waiting a couple of hours. Love your tutorials!

    • @HummadNazir
      @HummadNazir Месяц назад +2

      Could not agree more

    • @brunosanta
      @brunosanta Месяц назад +3

      I completely agree, it's a great inspiration

  • @legushenka
    @legushenka Месяц назад +365

    This tech demo is more interesting than most modern games

    • @alphablender
      @alphablender Месяц назад +3

      well said

    • @Kumquat57
      @Kumquat57 Месяц назад +11

      Because its not a video game

    • @iowesty
      @iowesty Месяц назад

      so my ass is more intresting than a video game cause its my ass and not a video game

    • @sachin3775
      @sachin3775 Месяц назад +8

      That’s because it’s a concept driven almost purely by the artists’ vision, not an actual video game where multitudes of people are involved in the process of making it.

    • @DapperDoggoYes
      @DapperDoggoYes Месяц назад +1

      Agreed

  • @fretfingers
    @fretfingers Месяц назад +384

    "The mouths don't quite look right.. just toss a mask on 'em!"

    • @breeze5440
      @breeze5440 Месяц назад +8

      Nooo bc that's what i was thinking hahaha

    • @jasondaigle9852
      @jasondaigle9852 Месяц назад

      @@breeze5440 Eyes look like poo too.

    • @ghaznavipc
      @ghaznavipc 24 дня назад +5

      They showed Mouth on tech demo of previous versions (ex. that lady talking while playing chess)
      Maybe it was to reduce complexity of rig. Maybe for the heavy environment. Specially in the running scene which environment was ultra heavy they go as far as putting mask on whole head which remove hair rendering complexity and eye rigs. Which means whole head is just 1 rig and not 30 rig

  • @bt70a9
    @bt70a9 Месяц назад +279

    Hair physics look good, lighting looks good, distance LOD looks great. But something is a bit off with the animations or something, I can't quite put my finger on it.

    • @tashfiq92
      @tashfiq92 Месяц назад +39

      I felt the same, the animation doesn't felt natural.

    • @racrzgaming1735
      @racrzgaming1735 Месяц назад +34

      ig its the flow of natural physics of real world. but i noticed it might be ai made movements all in real time not motion capture.

    • @ronaldolamont
      @ronaldolamont Месяц назад +5

      My thoughts exactly, the animation, although great, could have been better! Don't think LOD's were used much, I don't think? And if there were alot of use for LOD'S, then why not make this in Unreal Engine where LOD's are not really necessary with Nanite.

    • @tadmikowsky7520
      @tadmikowsky7520 Месяц назад +5

      Watched again, and this guy is right. The animation is definitely off here.. I assume (since this is Unity) that there is some hidden licensing fee I have to pay per frame in order to fix it?

    • @ShykeProdz
      @ShykeProdz Месяц назад +1

      There is no motion capture for that demo, and this is what looks weird. Graphics are spendid, but movements aren't much natural.

  • @shepherdthoenen8564
    @shepherdthoenen8564 Месяц назад +249

    As always it's the music score that elevates this from a simple technical demonstration of the engines capabilities into a thoughtful crescendo of animation, texturing and 3d modeling. The light and volumetrics lend to a feeling of space or depth.

    • @kFreezer
      @kFreezer Месяц назад +19

      Sound is doing 50% of the job when you're watching any kind of media

    • @nicoschroeder5379
      @nicoschroeder5379 Месяц назад +1

      ​@damsen978 yoooo i coudlnt figure out whats buggin me about the music while its great. But you explained it perfectly. This is the same wannabe epic instrumental that they aaaall use 😂

  • @mrmuhammedalfadhli
    @mrmuhammedalfadhli Месяц назад +86

    I honestly will watch this if it was a movie

  • @Kolyasisan
    @Kolyasisan Месяц назад +333

    Okay, this one is pretty good. The demo team delivers once again.

    • @arioamin
      @arioamin Месяц назад +14

      And yet fails to deliver an actual playable demo. Face it, Unity's team have no idea how to make an actual game so they only make cinematic demos with an on-rails camera

    • @Kolyasisan
      @Kolyasisan Месяц назад

      @@arioamin no one denied that lol

    • @arioamin
      @arioamin Месяц назад

      ​@@Kolyasisan Not saying anyone did but just me being frustrated that Unity needs to start upping their demo game so to speak, they need to revive 'Gigaya' and not give up halfway this time!

    • @Kolyasisan
      @Kolyasisan Месяц назад

      @@arioamin wholeheartedly agree.

    • @Sorcerer0
      @Sorcerer0 Месяц назад

      true

  • @kratos_1335
    @kratos_1335 Месяц назад +390

    Never forget, every Unity demo we've seen has a ton of custom tools.
    For example, in "The Book of the Dead" they had all these custom tools, even some obscure AO tech for trees that didn’t work when I downloaded it. I remember complaining about it on their forums. Unlike Unreal, Unity’s never really “what you see is what you get”. Don’t get me wrong, I liked the short film, but Unity has always been like that, kind of "faking" the real capabilities of the engine. From an investor’s point of view, though, I guess it's good marketing.

    • @mhnoni
      @mhnoni Месяц назад +13

      Do they offer the source code for these demo like UE so devs can learn from them?

    • @TheMapaSoft
      @TheMapaSoft Месяц назад +55

      I totally agree. Unity is using a highly specialized team to create their demo. They create a lot of custom tools that is not avaialbles to us mortals. The demo may look great, I am not impressed at all. They did not have any facial features, sure you see eyes of the actors but still. I am still betting on Unreal

    • @hendersonandre1
      @hendersonandre1 Месяц назад +22

      @@mhnoni They do give you the files most of the time but they usually are broken and do not work when the everyday user gets their hands on them. When the everyday user gets their hands on UE stuff you usually see it again but unity stuff you never see it used by its users. Maybe if they made some of these custom tools a part of the engine cinematic like Unreal does then it help.

    • @mhnoni
      @mhnoni Месяц назад

      @@hendersonandre1 Thats unfortunate.

    • @kazuhiro68
      @kazuhiro68 Месяц назад +4

      Unity is pushing URP. Despite this, HDRP demos are misunderstood.
      I would like to see URP and HDRP integrated.
      It will even out the requirements of each DCC tool and game engine since Epic will integrate it into Fab and Unity will be able to use it.

  • @thehandleiwantedwasntavailable
    @thehandleiwantedwasntavailable Месяц назад +50

    I first used Unity in 2009. What progress!

    • @Dentarg13
      @Dentarg13 Месяц назад +1

      What?)
      Anything similar in real games?

    • @sparksteryt1639
      @sparksteryt1639 Месяц назад

      Do you mean "What a progress!" ?

  • @JxnasJ
    @JxnasJ Месяц назад +23

    I watched this somehow thinking it was UE5 or UE6 but oh my- UNITY? This is amazing!

  • @walidsidisaid2521
    @walidsidisaid2521 Месяц назад +43

    Really impressive, the visual fidelity is insane, the Mountain Trek was so real I forgot I was watching something rendered in an engine !
    Bravo !

    • @markschoennagel5076
      @markschoennagel5076 Месяц назад +3

      Zooming in from those distance shots into a blade of grass is insane. Currently at Unite showing exactly this this off.

    • @alanlindsay8310
      @alanlindsay8310 Месяц назад +1

      The term "photo realism" has been used for years, but for anyone not aware this is rendered, this is the most realistic render I've seen to date. Stunning. I can't find a single frame for improvement.

    • @markschoennagel5076
      @markschoennagel5076 Месяц назад +3

      @@alanlindsay8310 the most important part is it’s rendered in real time so I can literally fly the camera anywhere I want and the shot holds up vs frame by frame linear rendered.

  • @ludologian
    @ludologian Месяц назад +37

    We really missed your outstanding works , Unity Demo Team please be around you're the best

  • @tobario
    @tobario Месяц назад +257

    Thank you Unity for reigniting the flame. Really impressive!

    • @kalidesu
      @kalidesu Месяц назад +6

      Unity has hit 2006 animation standards.

    • @tobario
      @tobario Месяц назад +3

      @@kalidesu cool

    • @MajdBd-pk9zg
      @MajdBd-pk9zg Месяц назад +2

      ​@@kalidesu🤣

    • @ezekiasound
      @ezekiasound Месяц назад +4

      @@kalidesu yeah, which took hours if not days to render a single frame. this is in real-time.

  • @obalfaqih
    @obalfaqih Месяц назад +30

    The fur, the hair, and the grass.
    The lighting, the different moods, the cloth simulation, the camera movement… basically everything about this short is well done 🔥
    The last place at the end reminded me of The Blacksmith setting.
    I am really glad that Unity is still focusing on the cinematic stuff, I have been playing in that area a lot for personal projects, clients, and even some tutorials on my channel.
    And made a tool on the asset store to help with placing characters in the timeline with a click, and recently a full Unity Filmmaking 101 course.
    If you’re still reading, all the best with your journey 🙏🏼

    • @fus3n
      @fus3n Месяц назад +2

      Everything and performence wise it looks really good but graphically i dont think it looks impressive, it looks like a game from 2016 except those *might* use prerendered cutscenes this is Realtime

  • @somebody_nowhere
    @somebody_nowhere Месяц назад +92

    stunning visuals

  • @sakurarabbit6708
    @sakurarabbit6708 Месяц назад +92

    🤩This looks really cool.

  • @sohrabroozbahani4700
    @sohrabroozbahani4700 Месяц назад +12

    Good to have a prospect of what can be actually accomplished in Unity...

  • @eze-cs
    @eze-cs Месяц назад +19

    Stunning. Incredible work here team, excited as Unity keeps on growing!

  • @TedThomasTT
    @TedThomasTT Месяц назад +27

    They should have opened the keynote with this, looks insane.

  • @danupnorth6607
    @danupnorth6607 Месяц назад +267

    Runtime fee cancelled, 6 in Oct, 6.1 feature announcement....feeling optimistic! Unity thanks for turning it around because we love your software!

    • @chrism8860
      @chrism8860 Месяц назад +16

      They will do greedy again

    • @ok_listen
      @ok_listen Месяц назад +17

      Imagine trusting them again

    • @chrism8860
      @chrism8860 Месяц назад +6

      @@ok_listen They never reversed some of the decisions they made either

    • @michaorzechowski4948
      @michaorzechowski4948 Месяц назад +4

      Final answers will come on 17. of October, lets see then if they are trustworthy again or never again

    • @MajdBd-pk9zg
      @MajdBd-pk9zg Месяц назад +1

      can't be trusted

  • @OussamaBen-khali
    @OussamaBen-khali Месяц назад +29

    Now we gotta wait for 10 years so ep 2 will be released

    • @RighteousUncle
      @RighteousUncle Месяц назад +3

      and another 10 when a game made in unity looks close to this.

  • @Castrimaris
    @Castrimaris Месяц назад +51

    Environment geometry and lighting has come a loong way. I also really like hair and grass physics and quality, volumetric fog could be a bit better.
    Very excited for the future of Unity :D

  • @createsomething7066
    @createsomething7066 16 дней назад +1

    That was peak cinema. Absorbed all the way, graphics and sound was amazing ❤

  • @JBtheWARVillain
    @JBtheWARVillain Месяц назад +8

    What a beautiful short! Was intrigued from the opening scene, and as a Unity user very inspired to create.

  • @Jorpl_
    @Jorpl_ Месяц назад +9

    Love the vistas and landscapes - incredible work!

  • @thelegitimatenoob1
    @thelegitimatenoob1 Месяц назад +3

    2:26 Man, the aerial shot there looks so good.

  • @LFPAnimations
    @LFPAnimations Месяц назад +12

    Feeling optimistic about Unity's future again. No runtime fee, cinematic quality short in real time, and a change of leadership.

    • @bertilorickardspelar
      @bertilorickardspelar Месяц назад

      Well, real time might be a bit of a stretch. These kinds of demos used to be downloadable so you could try to run them yourself. Since Unity don't allow that I am always skeptical of their claims of real time. If I can not see it, I do not trust it. Still very impressive and I do hope Unity keeps evolving.

    • @trigamingevolved
      @trigamingevolved Месяц назад +2

      @@bertilorickardspelar Unity said they will release the demo alongside Unity 6 on October 17th. So we will know how well it runs real time then.

  • @z4v3k
    @z4v3k Месяц назад +106

    I expected the current generation of games to look like this on the PS5 and not the copy and pasted PS4 graphics that we have right now.

    • @BryceCzirr-jz7ju
      @BryceCzirr-jz7ju Месяц назад +20

      Lol. The PS5 is weak. This MAY be possible on an RTX 5090, maybe.

    • @asifkaka5052
      @asifkaka5052 Месяц назад +19

      Your expectation for the PS5 are too high bro.

    • @eksot
      @eksot Месяц назад +13

      @@BryceCzirr-jz7ju This demo is running on a RTX 4090.

    • @amitj4917
      @amitj4917 Месяц назад +2

      @@eksot But what would you need to play a game at this fidelity? That's where Unity falls short. Still a fantastic engine, especially for indie devs.

    • @arshiatn2895
      @arshiatn2895 Месяц назад +3

      It was running on a 4090 so maybe PS6 Pro?

  • @seneshKO
    @seneshKO Месяц назад +2

    Wow, landscape is so detailed and his hair too. Insane technology Showcase😮‍💨

  • @Camobiwon
    @Camobiwon Месяц назад +5

    Very impressive, any features which can push us towards higher quality, higher performance realtime rendering is always a huge win.
    Edited because I realized it is realtime, more impressive at that

    • @shafiq_ramli
      @shafiq_ramli Месяц назад

      Yeah it's real time. See description.

    • @Kanookoochn
      @Kanookoochn Месяц назад

      Ey read before comment

    • @rmlambert95
      @rmlambert95 Месяц назад

      Its a 4090. Honestly 4090 can run cinematics if optimised, but games are made low to mid range

  • @NebulaeStudios-cy1sd
    @NebulaeStudios-cy1sd Месяц назад +1

    Really impressive display from the Unity team and devs behind this showcase. A great way to redeem and bring people back to the platform. Excellent visuals and really looking forward to where this is going!

  • @infinitinfinitinfinit9820
    @infinitinfinitinfinit9820 Месяц назад +3

    I am so Glad i stuck with unity

  • @TheUncutAngel
    @TheUncutAngel Месяц назад +1

    very excited to download the project and see how it runs! Performance is king. I tried the old hair system but couldn't figure out how to shade it properly, so hopefully they've taken the time to provide more documentation.

  • @okaybutwhythough7456
    @okaybutwhythough7456 Месяц назад +2

    Honestly if you take the polygon count down a notch, these visuals aren't really too out of reach to implement in a game in the near future. All the artistry in the demo is just absolutely amazing, getting the most out of the tech.

  • @TheDamnedScientist
    @TheDamnedScientist Месяц назад +9

    As long as it doesn't require a desktop RTX 4090, it's sooo awesome!

    • @w01dnick
      @w01dnick Месяц назад +7

      No, just 5090 ;)

    • @TheDamnedScientist
      @TheDamnedScientist Месяц назад +2

      ​@@w01dnickhehe 😂

    • @nikitawew6087
      @nikitawew6087 Месяц назад +1

      i want to remind you, it is not real time rendered. that could render for hours

    • @w01dnick
      @w01dnick Месяц назад +2

      @@nikitawew6087 description states: "real-time cinematic demo"

    • @aritrabose8h852
      @aritrabose8h852 Месяц назад +3

      ​@nikitawew6087 this IS realtime. Check description

  • @UTubeSL
    @UTubeSL Месяц назад +1

    Almost brought me to tears. Emotive to sense what WW1 soldiers went through... And we've come so far since I was a lad! Amazing demo.

  • @przemekkalinowski3932
    @przemekkalinowski3932 Месяц назад +25

    Astonishing! Keep it going Unity!

  • @kaspedkk
    @kaspedkk Месяц назад +3

    This looks so good that i kept forgetting it wasnt real footage xD

  • @nickhamptonmusic
    @nickhamptonmusic Месяц назад

    Beautiful, as always. I was watching this while using my headphones and I got lost in music as it was building and adding more instruments. Great composition!

  • @hajjex_9086
    @hajjex_9086 Месяц назад +35

    Dear unity's team.....you have came a long way this year. This is the type of redemption I like to see. And I'm sure many others appreciate. Good job. You are slowly making my choice for unity that much worth while. Respect ++

  • @PawanPrasad-g3y
    @PawanPrasad-g3y Месяц назад

    . It feels almost realistic the effort and work of the whole team is appreciated
    🔥🔥🔥

  • @thexrman
    @thexrman Месяц назад +3

    beautiful and stunning - just please bring this into VR!

  • @samisalama3033
    @samisalama3033 Месяц назад

    It is mind blowing to know that we can make something so realistic that the first second are indistinguishable from reality.

  • @DecimateCG
    @DecimateCG Месяц назад +9

    damn, The in Editor Realtime preview on Unity was so cool to look at

  • @ZAYMANGAMESTUDIO
    @ZAYMANGAMESTUDIO Месяц назад

    I clearly have no words to this, masterpiece. Congratulations 🎊🎉

    • @ZAYMANGAMESTUDIO
      @ZAYMANGAMESTUDIO Месяц назад

      Of course, there are still a flaw here and there, but, WOW. It looks absolutely BEAUTIFUL. No denial. Keep up everyone.

  • @justpeachy7873
    @justpeachy7873 Месяц назад

    This demo is so god damn good. There was one spot that was a little funky( at 3:28, the trees in the background can be seen switching LOD levels, causing abrupt visual changes to some of the trees) , and im sure there are more if someone were to be really picky about it but as something to just visually take in, this is an amazing demo.

  • @incole7041
    @incole7041 Месяц назад +14

    It's always a pleasure to look at a great cinematic. However, it says a little regarding what is achievable in actual gameplay. I would rather see some unity internal team making polished game prototype trying to push graphics quality within this borders.

  • @SVENY
    @SVENY Месяц назад

    Exciting times! Unity is finally now back at the top with Unreal Engine in terms of visual fidelity. Bravo!

  • @79aimless
    @79aimless Месяц назад +9

    Unity have come a long way, really impressive.

  • @mutsuzfilozf
    @mutsuzfilozf Месяц назад +1

    ÇOK FELAKET HOŞ DURUYOR 🔥🔥🔥 Sabırsızlıkla bekliyorum

  • @Praveenkumar-jb3wd
    @Praveenkumar-jb3wd Месяц назад +22

    Landscapes are too good❤

    • @S....
      @S.... Месяц назад

      Making landscapes look good is easy for more than a decade...

  • @FrancyLlD3
    @FrancyLlD3 14 дней назад

    Great Unity and the team that works hard Great We look forward to it Next part

  • @hhhyund
    @hhhyund Месяц назад +4

    Stunning,,, 💕You guys keep pushing the boundaries of what's possible. The level of detail, the lighting, the atmosphere... it's like stepping into another world. 🌎✨Keep going, Unity! We're all here, eagerly awaiting the next visual feast. 🤩

  • @IIITHRIII
    @IIITHRIII Месяц назад +1

    Unity is back. Let’s go!

  • @16bit_nerd
    @16bit_nerd Месяц назад +11

    time to order some unity stocks...

  • @Zsauce_7
    @Zsauce_7 23 дня назад

    Lighting, compositing and physics of grass and hair.That's really impressive

  • @PrabhatMahto
    @PrabhatMahto Месяц назад +5

    what a generation to live

  • @jarkkokainulainen9739
    @jarkkokainulainen9739 Месяц назад

    This is really really nice work. Kudos to the demo team.

  • @tufanaydin6340
    @tufanaydin6340 Месяц назад +3

    This is really amazing tech demo

  • @MrSwan-tm5wj
    @MrSwan-tm5wj Месяц назад +1

    Wow really nice demo! No more run-time fee and now this :) These are the kind of things unity needs to do, and keep doing. Well done guys! Can't wait to see what you make next!

  • @MichaelDias-s6x
    @MichaelDias-s6x Месяц назад +3

    Minha nossa mãe, ho my god jesus que maravilha em sensacional de bom, parabéns pela incrível demostração ❤❤❤❤❤

    • @ArtStudio232
      @ArtStudio232 Месяц назад +2

      Ok, queremos um jogo disso se possível kk

  • @RobertoGarcia-vj2dw
    @RobertoGarcia-vj2dw Месяц назад

    A beautiful setting, reminiscent of the lands of northern Spain where I live. Thanks for sharing it.

  • @MohammadFaizanKhanJ
    @MohammadFaizanKhanJ Месяц назад +3

    Hair, Cloth, Camera movement, Character, Ambience, Vegetation, Cinematic! All top class!

  • @AlexTuduran
    @AlexTuduran Месяц назад +2

    That hair was insane, but let's not forget this is a tech demo. Turning this into a game? That's a whole different story.

  • @ClassifiedS5Gaming
    @ClassifiedS5Gaming Месяц назад +17

    Looks incredible. Unity is making one good decision after another. First the "The Runtime Fee is canceled" and now this incredible show of UNITY 3D's capability in graphics is truly mesmerizing! Keep up the good work.

    • @supposedithink9639
      @supposedithink9639 Месяц назад +5

      Specially the hair after 2:02 just outright jaw dropping. Mind you this is Unity 3D

    • @ClassifiedS5Gaming
      @ClassifiedS5Gaming Месяц назад +2

      @@supposedithink9639 exactly! Also don't forget all the details in distance, lighting, and details in general of characters and environments

  • @SviatoslavPetrov
    @SviatoslavPetrov Месяц назад

    Cool! The software is not matter, when the professional in work!

  • @keef78
    @keef78 Месяц назад +43

    Ok but no one's hair moves like that and we see these demos every year but never is there a game that looks anywhere near its quality.

    • @Cold-2005
      @Cold-2005 Месяц назад +4

      Exactly. I'll be surprised if any games ACTUALLY use it to this level. It's just too much work and polishing to this detail level, for an entire game

    • @Cold-2005
      @Cold-2005 Месяц назад +5

      @@Sletchman So essentially getting to these graphics levels in your triple A titles is then behind by about 5 to 10 years as the median graphics capabilities of the consumers becomes more high-end. Within 10 years at the most, I presume most people will have video cards as powerful as the 4090 is today, and many will have much better. So we can expect to see visuals as nice as this fairly typically by the mid 2030s. However there's always games that push the graphics sooner, sometimes targeting those top tier 1% of gamers. Like the Crimson Desert one that's coming out. The in-game trailers for it start to approach graphics like this. It's simply going to be a stunning game and I expect to get the full visuals as the trailer depict, you will need either 2 or 3 4090s in SLI mode or the top tier 5000 series when they are out. I'm excited for the realism in games coming in the next 10 years. I will admit I'm lucky to be one of the few to afford the latest top end video cards every couple of years and I know not many can do that.

    • @redstudios5030
      @redstudios5030 Месяц назад +3

      It's not necessarily about being able to make a game with this level of fidelity, it's more like now Unity can be more of a competitor in the filmmaking world where Unreal has dominance.

    • @hyyyyyyyu
      @hyyyyyyyu Месяц назад

      Rooted the game, they do with bag

    • @ruk_uk
      @ruk_uk Месяц назад +1

      it’s how the game dev uses the engine not unity’s fault

  • @esauvargas3647
    @esauvargas3647 24 дня назад

    This visuals are some of the most delicious things I've seen

  • @vasileiospgr
    @vasileiospgr Месяц назад +4

    *This is exactly the trip you need to take every time you want to go to the Acropolis in Athens, Greece* 😂

  • @gamehorrorindonesia
    @gamehorrorindonesia Месяц назад +1

    WE CREATE GOTY WITH THIS ONE !!!🗣🗣🔥🔥🔥

  • @TechHubLK-Official
    @TechHubLK-Official Месяц назад +4

    This is really amazing

  • @SuperchargedW12
    @SuperchargedW12 Месяц назад +4

    Amazing in so many ways. The sleek camera motion at 3:31 shows that this was clearly directed and executed by an excellent creative team.

  • @Logan_Wolf_Online
    @Logan_Wolf_Online Месяц назад +1

    Looks fantastic. Hopefully you folks keep improving and stop letting corporate mismanagement determine what you do! Been with Unity for years and hope to stick with the Engine and help it grow.
    That being said; People whining about the demo "using assets noone will ever be able to replicate" miss the point of independent game development. You don't have to replicate what you are seeing in the demo, it is just showing what could be capable with the right team.
    If you are an independent developer, don't let people who have never touched the engine tell you how to work, but also try to not bloat your projects with AAA-style visuals and mechanics. Start small; make a few small games you intend to either have for free, or put up for a few bucks (if you sold a five dollar game to 100 people, you are still making out $500, and just look at how many people buy some really, REALLY bad games). Do your own thing and keep learning / progressing forward!

  • @MatrixMaster777
    @MatrixMaster777 Месяц назад +5

    This looks incredible indeed^^

  • @fabrizzolla
    @fabrizzolla Месяц назад +2

    You guys should help BSG bringing this photorealistic quality to life on their FPS shooter... it's the only FPS shooter developed on Unity that worths (and deserves) this kind of sponsor, that could help Unity clear its name after the "runtime installation fee" fiasco

  • @ClearAutumnFestival
    @ClearAutumnFestival Месяц назад +6

    Get ready for the bait and switch from Unity.

  • @aldo6532
    @aldo6532 Месяц назад

    Just incredible. I hust hope one day we can get these realistic animations in an actual game OUTSIDE of the cutscenes… for faces too

  • @gurujoe75
    @gurujoe75 Месяц назад +14

    "Time Ghost, developed with an unmodified Unity 6 engine, was showcased at Unite Barcelona 2024 running on a PC equipped with an Intel Core i9-14900K CPU and Nvidia GeForce RTX 4090 GPU."
    The problem is not the performance of the HW, in five years we'll be laughing at that rig. The problem is to make a game of that quality with respect to budget and man-hours. Skyrim in this graphics, physics, interaction would probably need the work of more than 1000 people for 6+ years for at least 500 mega USD, innit.

    • @MaceoKeefe
      @MaceoKeefe Месяц назад

      im not sure exactly what pint your making, but if i understand you correctly, i believe this was too showcase the general power of unity 6, not necessarily what it can be for game dev. i dont mean to take a stab i might just be fully misunderstanding what your saying

    • @gurujoe75
      @gurujoe75 Месяц назад +1

      @@MaceoKeefe So Unity has turned into primarily about creating non-interactive movie videos ? Sarcasm. I repeat. Software and HW today is clearly outpacing the ability of dev teams to absorb their capabilities, and they don't have the money to do it at all.

  • @A.S.H.T.A.G
    @A.S.H.T.A.G 27 дней назад +2

    This was so beautiful the hair the landscapes everything, just beautiful

  • @darkmattergamesofficial
    @darkmattergamesofficial Месяц назад +4

    Insane! The battle scene was awesome, reminiscent of recent WW1 movies. The dirt falling on the character after being shelled was really cool. Plus the hair. But I am really blown away by the sweeping environments. Unity is back and better than ever!

  • @rockerbauer
    @rockerbauer Месяц назад

    Tech demo are always better than what we can really expect, if you doubt, just look at older techs.

  • @GadgetGamesAU
    @GadgetGamesAU Месяц назад +14

    2:50 looks like it could be a frame from a movie! Amazing.

    • @Antypodish
      @Antypodish Месяц назад

      Interestingly, you can see culling in the background in just few seconds later. White objects showing.

  • @sixxmahmud9837
    @sixxmahmud9837 Месяц назад +42

    Me, who never left unity❤❤, just sipping a drink as i enjoy this

    • @Shodan-0101
      @Shodan-0101 Месяц назад +2

      Same here brother, thanks for keeping the faith in Unity!!

    • @tettogreen
      @tettogreen Месяц назад +3

      Honestly, there's no way to leave Unity. You just know multiple engines in the end 🙂

    • @sixxmahmud9837
      @sixxmahmud9837 Месяц назад

      @@Shodan-0101 same to you man

    • @normals3d
      @normals3d Месяц назад

      I'm keeping faith in unity since 2018 when I first started to code back when I was 11 years old

    • @018FLP
      @018FLP Месяц назад

      Yep, me either!

  • @daniel36z
    @daniel36z 26 дней назад

    Me encanta como Unity está logrando convertirse en un motor tan poderoso y sigue siendo adaptable a la vez gráficos simples 👌👌🔥

  • @col000r
    @col000r Месяц назад +14

    Ah, another demo of features we all wish would actually exist... 😉
    The demo team is excellent though, kudos!

    • @markschoennagel5076
      @markschoennagel5076 Месяц назад +5

      This is unmodified Unity 6, the hair and some other custom tools, as well as several of the scenes will be available for download in October.

    • @juancarlosgzrz
      @juancarlosgzrz Месяц назад +1

      @@markschoennagel5076 lol

    • @mschoennagel
      @mschoennagel Месяц назад

      @@juancarlosgzrzconsidering I’ve been showing people at Unite the project all day in the Editor I’m curious what you think is lol?

  • @NeoAF10
    @NeoAF10 Месяц назад

    If you want to be competitive you need to innovate! It is the only way!

  • @TeacupPotato
    @TeacupPotato Месяц назад +14

    I didn't realize that such beautiful graphics could be achieved in Unity! I hope you can share this with many indie game developers. There are likely many who are satisfied with graphics reminiscent of the PlayStation 1, so this could be an opportunity to broaden their possibilities.

    • @bertilorickardspelar
      @bertilorickardspelar Месяц назад +2

      The biggest problem for indies is time and creating assets of this quality level takes a huge amount of time. And also, this will not run on commodity hardware. You need a super computer. I am willing to bet that that is not even a real time render.

    • @hanzofuma
      @hanzofuma Месяц назад +1

      The issue is not the beautiful graphics itself but how to make the most beautiful graphics with the lowest resources.
      Also how good your engine can handle high poly objects.

    • @balloonb0y677
      @balloonb0y677 Месяц назад

      @@bertilorickardspelarwell considering you have software to automatically do the tessellation for you, and a lot better than you. Led range PCs and even consoles should be able to achieve graphical fidelity not to far off from this demo despite the lack of raw power.

    • @bertilorickardspelar
      @bertilorickardspelar Месяц назад

      @@balloonb0y677 Tesselation is not the problem, production is. To create high quality realistic assets is highly time consuming even with the best tools. That may not be relevant for much longer if progress keeps going in the various AI fields but for now it still is.

    • @balloonb0y677
      @balloonb0y677 Месяц назад

      @@bertilorickardspelar yeah but tessellation was always a huge time consumer. Now it’s gone. And with AI making assets now just makes it all the less time consuming. Although there will always be a need for actual human interaction to make specific decisions on how something is made

  • @Shodan-0101
    @Shodan-0101 Месяц назад

    Wow!!! 🔥Really loved this one!! The Tiger really piqued my interest, so beautiful! Well done Unity, you guys are pixel magicians!

  • @thietduy
    @thietduy Месяц назад +9

    😍still a BIG FAN BOY since UNITY 4. Stunning graphic with productive, clean workflows are the best dream I wish for UNITY 6 and so on. Let's make UNITY be better guys, please :)

  • @Mutrax4706
    @Mutrax4706 Месяц назад

    The story of a soldier who knows that continued running is a death sentence, seeing how his mates fall, so he decided to hide till the storm is over. Then, once it's safe, he travels to their destination; old ruins, where he meets another soldier who thankfully is alive. Now, they once again face whatever their journey brings, together.
    Another great example of "show, don't tell"

  • @daveyyyyyyy
    @daveyyyyyyy Месяц назад +25

    Fun Fact: you can do this in UE5 for free at home

    • @damara2268
      @damara2268 Месяц назад +1

      Since 2020

    • @R4v3nB14ck
      @R4v3nB14ck Месяц назад +3

      seriously? I would love to see you make it, after all, you made a really awesome fps game test in just a week

    • @daveyyyyyyy
      @daveyyyyyyy Месяц назад +2

      @@R4v3nB14ck thank you I really appreciate that :)

    • @truesosense7722
      @truesosense7722 Месяц назад

      You can do that in unity as well since at least 2019

    • @VirixStudio
      @VirixStudio Месяц назад

      @@truesosense7722no

  • @ju4n44.
    @ju4n44. Месяц назад +1

    Just.. wow! There is so much to say to qualify it but.. I want to leave it as it is, it speaks by itself! Very impressive!

  • @jeanmakesgames
    @jeanmakesgames Месяц назад +4

    I'm glad Unity is finally back to focus more on gamedev, cancelling the runtime fee and working on the technology to make game like that, I've watched the keynote and that's a good serie of step in the right direction!

    • @tatoforever
      @tatoforever Месяц назад +3

      This demo was prob made by a large team of skilled artist in at least 6 months. Plus the fact that most of that pipeline was build outside Unity. Unity is just doing the rendering.

    • @keithv2974
      @keithv2974 Месяц назад +1

      @@tatoforever Except for the physics, the lighting, possibly animation. Essentially the same way a video game is made. Assets made in another program and rendered through the game engine.

  • @BobFreemann
    @BobFreemann Месяц назад

    can't wait for the all the retro style games to come from this new version

  • @dexio85
    @dexio85 Месяц назад +5

    This is great! I got so tired that all the investors now ask for UE, now I finally can pitch a game on Unity without being question that it won't look good! Great job!

  • @jimmyfrost2091
    @jimmyfrost2091 Месяц назад

    Really like the uniform design.

  • @SicoSiber
    @SicoSiber Месяц назад +4

    As an absolute diehard unreal guy, I can say I am pleasantly surprised! As long as results are good, use the game engine you want to! Props to Unity for this and their full rollback of all that crap they said they were gonna do!