Naw man it's after Fury Road when Scabrous Scrotus' dads dead and Scrotus takes over. The character Max is a new guy with no relation to anyone in movies
Just like the character Max, the car itself is a character cuz of its importance in both film & game. So like Max, the character can be new and so can the vehicle. (Especially since Australia produced more than 1 Interceptor model). Think of how James Bond is always 007 but a different guy spanning 60+ years. Immortan Joe is mentioned in past tense, suggesting his death. Otherwise he woulda went looking for Max when his son got a chainsaw to the dome. Think of this as a possible post Fury Road future. ALSO its great that they took stuff from comics and scripts. All the info pulled you into the world and made it complete plus included easter eggs for hardcore fans. 99% of movie based games suck. This 1 was fun. In the end it's about if ur having fun playing.
@@thalostverse8517 Completely agree. I loved it. I finally allowed me to roll play in the Mad Max universe as I always wanted to since I was a kid.... I would legit just drive around for hours attacking convoys and doing random stuff role playing as Max... It was awesome. I just wish they would release a 4K patch for the game... It's already so beautiful ay 1080p but it could be even better.
@@zachrumney841 You should get yourself a pc, just rebought it today after playing it when it released in 2015 on a xbox and playing it now in 1440p on a pc is epic
Idk about you, but Fallout mechanics doesn't exactly scream Mad Max. It would've been an interesting take, but it wasn't exactly match made in heaven, and it doesn't seem like they got that far in development. Look also at the games he greenlit before. They're focused on the racing aspect. Now ask yourself, did Miller really want an Isometric RPG Mad Max, or was he just a fan of Fallout? I'm leaning more towards the latter. EA was far better equipped to handle what Miller wanted for a Mad Max game.
@Outsider I didn't even tell half of the story about WB and Miller's disputes. WB is responsible for fucking up the Mad Max franchise for decades on many fronts. They drove Miller away from video games by selling the license to Mindscape right off the bat and that's why Miller decided to protect it from entities like WB. That's why we never got much official Mad Max merch, because that was WB's end of the deal - to take care of it properly and they couldn't do it. And when they did, it was either horrible toys, wonky collectibles and merch without Miller's stamp of approval. I'm not being a fanboy for stating the facts - Miller protects the Mad Max franchise at all costs. I bet you didn't even know that WB wanted to release Fury Road without the Citadel scenes. And at one point Miller wanted to release high quality Fury Road toys with NECA. But because WB wanted to make more cash, they signed a deal with FunkoPop out of spite and now we got those big headed monstrosities as official Fury Road merch. THAT'S WHY the situation between WB and Miller matters. Because it also translated into the 2015 game. They could've fucked it up even worse and I don't blame Avalanche in there at all - they're the dev studio that did their job with what they had, but with a lot of dumbshit ideas coming from the top. If WB had their way full on you'd have a Mad Max game where Max speaks with a southern accent driving through Texas or some dumb shit like that. No wonder Miller protects his franchise if the other half of the license holders are handling the IP like that.
@@MadMaxBible he did sell the license to them though. EA likely had it in contract that they could do whatever the hell they wanted with it. that being said, i would likely throw my money at any game bearing the mad max trademark. from driving-fps to card-strategy. almost wish it was more like warhammer 40k where everybody who wants to make something gets a license.
It's still a brilliant game. The setting, locations, in-game history (with the drug-dealing weirdo upgrade guy, the dog, the hunchback among others) and the entire world is original, brush and only Mad Max. Among one of my few favourite games.
It is a shame that this game never had any expanded story added to it like a DLC as it is a solid and amazing game. I did not realise that this game used ideas for future Mad Max films but that does explain a lot of the lore in the game. For a start I always assumed it was a prequal to Fury Road rather than what you have perceived it as.
It was conceived as a prequel, the ending with him hallucinating and the final bandanna you unlock make it look like Max driving straight into the start of the film. It also sets up his entire state of mind that gives context to the subtle differences in his behavior from the prior films. Unfortunately because Miller decided the game wasn't official canon, the game gets bumped to "some time later" in the timeline because the official prequel is the comic books that were released and they would prevent the game from taking place prior to the movie. Basically as a fan you can decide if you prefer the game or the comics to be the prequel, but Miller went with the comics as the official answer.
I finished the game now trying to 100% it on ps4 but the prequel comic and video game literally have the exact same characters and scenes so if that’s the case how is it non canon
Maybe in the sequel they will make your own car display actual physical damage like you can inflict on ai cars. The lack of damage on maxs vehicles was a HUGE letdown.
@@GreatBirdOfHope I guess that was just so when Chumbucket repairs the Magnum Opus, the metal doesn’t magically reform itself Christine style while Chum’s just tightening that single bolt.
The fact that the villain's name is 'Scrotus' is enough to make me love the Mad Max video game. That it was a great game in general just made it even better. Sure, Miller wasn't behind the wheel, but the feel and flavor of his world is entirely there.
"Unfortunately, a new challenger entered the arena" I swear right as you said this I thought, "EA fucked it up" And then a second later I was rewarded with the knowledge of being right.
Even though the game is a pretty good mad max simulator. Loot, drive, blow up shit, eat, survive, repeat. What the fuck else were you expecting, fallout with mad max? Lol
Definitely. Just played through again in 2021. Game could be released again today and graphics wise it would still be fine, don’t know why this game wasn’t more popular, doesn’t matter what corporate or avalanche had to do with the drama, it was an awesome game that made you feel like a badass with the epic explosions and fight mechanics.
With the release of the 2015 Mad Max game I thought it was mind blowing. Playing it a lot, and the little details, the characters, the size of the map area to explore, the fact that there were so many locations, and unground spots that you didn’t even think would be there, the cars, the convoys, the entire plot, the sandstorms, the new car you can make your own until you get the Interceptor back. Just so much put into that game even without George Miller’s brilliant mind behind the wheel of it somewhere, I don’t think anyone was really disappointed by it like the original “Mad Max” game if you dare consider it that. I never knew one existed until seeing this video and honestly the clips featured didn’t make the first game look too fun. But anyway, the game just mind blowing, so much to do it takes you forever to complete it!
If anything, the game is a prequel to Fury Road. After Hopy and Glory dies, Max is having hallucinations, just like at the beginning of the movie with the escape scene. That dead girl in the movie? I bet that's Glory
You're right. If anything that game serves as a bastarized prequel to Fury Road but the official story is in the comic books. What they did with the game is so bent out of shape it only barely resembles that plot.
I don't hate the game. I hate how WB treats the Mad Max franchise. After all, we FINALLY got a good Mad Max game, after what.. 25 years? The game is not bad and that's a win. If you think I have no reason to trash WB's decisions, maybe one day I'll make a video about WB's treatment of their share of the franchise. The lack of merch we got, decisions made out of spite and all their ideas that extend way beyond that - if they had come into effect - would tarnish this franchise. There's a reason Miller sued them. Avalanche did what they had to do with what they were given. I blame them the least.
They have a similar feel because Avalanche developed both games. There's even a Just Cause easter egg in Mad Max: ruclips.net/video/WTqD2IBj3aM/видео.html
Great video, I learned a lot. One fact I was surprised you missed though: the 1990 NES Mad Max game is largely a reskin / port of the 1988 game called "Motor Massacre" in the EU and "Road Raider" in North America, which was available for the Amiga, C64, Spectrum, Atari ST, etc. This explains why the NES game had so little to do with the license: the game was already designed and only adjusted a little, similar to The Last Starfighter / Uridium situation.
Ahh, see I did not know that! I was hoping that maybe Mindscape had put at least some effort into creating this game but it's even less than I thought! It's exactly what was expected from Mindscape for sure. Thanks for the info, much appreciated!
The 2016 mad max game has aged like a fine wine. Still an amazing game 8 years later with a unique ‘mad max’ feel and atmosphere to it as well as the visuals.
This game actually convinced me to watch the mad max films. It's a damn good experience whether you are a veteran of the series of a complete newcomer. Just don't play it TOO much, It can get a little repetitive sometimes.
Interestingly, this video actually made me more interested in the last game. I like the idea that it was cobbled together from real Fury Road pre-production concepts. That makes it far more authentic than I thought it was. I would've preferred a Miller-directed direct tie-in, but a homage pastiche is better than nothing.
Me too. I've never gotten very far into it, because it seemed pretty generic and disconnected from "official" canon (plus I have severe open world game burnout). Just seemed like Avalanche's take on the franchise without the vision of the original creator. Now that I know about the connections though it makes me want to go back to it and look closer. Especially the potential spoilers for movie sequels, since it may be many years (if ever) before the legal issues are settled and they can finally be filmed. Maybe I just didn't give it a fair shake.
So the game has spoilers for planned sequels? Huh. Gas Town is central to the game, and mentioned in Fury Road. I wonder if that will also be a central location in future movies.
Unfortunately its been some time since I played the game, but this definitely makes me want to revist and try to figure out what these possible future spoilers are.... Not having a great feeling that future mad max movies will actually happen.
@@MadMaxBible Chumbucket. It’s chumbucket isn’t it? He’s the ‘new’ character, for a future project, a hunchback black finger mechanic who we later find out once served gas town and in the end betrays Max. It’s gotta be.
I’m so glad other games didn’t happened because I love Mad Max 2015 so much, It is one of the best open world games I’ve ever played, And most importantly Mad Max game hook me up to the movies and i love every single one of them, still waiting for the sequel for Mad Max game and Furiosa movie❤️😊
That was brilliant! You really put in your research into this video. Despite its flaws I'm a big fan of the game and this explains why it has so many characters, cars, backstories etc from Fury Road yet it makes no sense as a prequel because of so many errors. As for the parts from future MM films I'm guessing it will be to do with Scabrous Scrotus. Keep up the great work!
I believe that one of the spoilers for future films is that max builds a new car (perhaps even the Magnus opus out of the game) because max lost his car during the events of fury road. I think another spoiler could be the war rig in the tunnel maybe it could be furiosas rig on its way to gas town (we saw gas town in leaked footage from the filming set). In the game we also saw people try to cross the great nothing using a dune ship, maybe that could be an end to the Mad Max series.
I love the game we got in the end, sure it didn't have George Miller's name on it, but I can tell it was made with a lot of love for the movies, some of the best car combat we've seen in years, I hope we get another one some day with George of course giving his blessing as well as consulting on the project. Once again the game we got is a hidden gem made with love.
It’s no big deal really and I don’t want to argue but Miller created many inconsistencies with Fury Road. Some of which you even pointed out yourself. Yet that doesn’t really bother you so much there. I think your ideas about how the movies are all connected are cool. It’s just that Fury Road feels much more estranged from canon that the game does. I also completely disagree that the game is generic. It’s got great car customization/progression, weighty car/foot combat, a cool iteration of max, and very interesting open world. Using the beautiful skyboxes, sandstorms, and points of interest they were able to make a desert actually feel interesting. I love your channel though!
Thanks, glad you liked them! I started with the Road Warrior some odd 27 years ago when I was just a kid. Since then all of those movies imprinted themselves onto my brain and they're just getting better the more I find out about them. Hence, this channel.
Really liking these videos EXCEPT for the bit where you didn't talk about spoilers in the game. I think so long as you provide a spoiler alert, people are capable of deciding if they want to see the spoilers.
Good review. I really love the Mad Max 2015 game and I think it fits very well in between Thunderdome and Fury Road. I did notice the picture of the mom and daughter in Max's car and I have a pretty good theory as to why the picture is there. Since Max's original Interceptor was destroyed in Road Warrior, I would assume the picture of his wife and son was destroyed as well. He then found the picture of the mom and daughter to remind himself of the family he once had. Also note in the end credits in the 2015 game how the Interceptor has no spoiler nor the fuel tanks as I also believe Max was only able to install 1 tank which was what we see in the opening of Fury Road.
As an enormous fan of the iconic Miller films I found this profile on the potential games most fascinating & detailed, I have over 270 hours in the Avalanche game I pre-ordered years earlier in early 2013. I still own the SNES & Genesis versions of "Outlander" which I was obsessed with at launch at the time. Quite enjoyable & appreciated commentary my friend!
I just watched Furiosa last week, before that I played the Mad Max game 4 years ago, it just now that I watched your video. Now it all makes sense why the characters in Furiosa and in the video game looks different. From that moment there I knew the game wasnt canon but still gave me goosebumps hearing some familiar names from the game in the movie.
OMG dude thank you for mentioning "Outlander"! I was trying to think of this game the other day without luck. I used to rent it all the time from Blockbuster as a child.
I worked at Melbourne House during the Mad Max pitch. Chris Jones did the FMV and concept art. Only a few people worked on it. Most of us were working on MIB 2 and Grand Prix Challenge for the PS2. I gota say, The higher ups at Melbourne House at that time were a bit behind to say the least. GPC for the PS2 was fine, but that was an F1 game. MIB 2 was a disaster. So it was kinda good that we didn't get it. Management there didn't really understand modern games at the time. I remember the day we brought GTA 3 in to show them and they thought it was crap. They were laughing at how bad they thought it was. That was the day I realized we didn't really have a chance. We had great artist and programmers, but we were always hamstrung. Most of the staff went on to work on great games and start up some really successful companies. I think the Mad Max game that was made was much better then what we would have done. It worked out in the end.
Having watched this video recently and then playing the game, which I have now finished, I can firmly say this with complete confidence; Mad Max 2015 is the most faithful adaptation of the Mad Max concept, out of all Mad Max media. I mean that 100%. Mad Max 1 was narratively poor, had terrible pacing and action. Mad Max 2: The Road Warrior is the best-remembered only because it takes the image of Max, solidifies him as an iconic figure with a simple arc and puts him where he belongs, but by the end of the story he’s just left impotent. He doesn’t even do much, many of the scenes are drawn-out badly, very little actually happens. It achieves depicting a great character in a lacklustre story. He’s great, but it’s not a great film to watch. Mad Max 3: Beyond Thunderdome is not remembered fondly because it’s tonally confused, Miller being unable to reconcile is love of kids’ movies with his greatest character. It’s not a serious film and is quite ridiculous at times. It’s actually quite a fun experience if you take it at face value for what it is though. It’s a good watch, but it’s not a good Mad Max experience. Fury Road is just Mad Maxine and a testament to Miller’s inability to make compromises when trying to make the film the way HE wanted. On top of that is the issue that he doesn’t even know what he wants really, and he struggles to bring together so many interesting concepts which end up being poorly-realised or incomplete. It’s mainly admired for its practically effects and action movie logistical marvels. But it is not Max’s finest hour. The Game? In Mad Max 2015, you finally get feel what it’s like to be Max. He’s just trying to get by and hold on to some modicum of identity in a world of destruction, he refuses to be destroyed, but keeps himself locked in one place in his mind to resist the changes which could help him move on. You understand what he fears, what he has lost, and will lose again. He just tries to get back to that place and the others around him seeing his potential all start to lord him as a legend and wasteland hero and you feel it weigh on him. He won’t allow himself any of it, all of it he feels he cannot deserve. The characters are all unique and fit into the world perfectly (unlike Tina Turner). The lore is in-depth and captivating. The Buzzards are INCREDIBLE and very well-implemented, used sparingly and to great effect, while they remain nothing but a footnote in Fury Road. And they are able to do something truly incredible; at the start of the game, the Interceptor seems this ideal, this glorious perfect machine of beauty and power, and by the end after everything that transpires, seems like a tired, worthless piece of junk. And it’s all he has left. Incredible, to feel this pain; only now do we truly know what it is to be Max! It even manages to surpass Fury Road’s only non-action based motif in which it surpassed the earlier films, and that is Max’s MADNESS. There are some absolutely insane moments in the game, the dog-headed wedding dream, the interceptor smashing and soaring black and terrible above Max as he dances with Hope, perfectly outlining the symbolic juxtaposition of his darkness, what he believes to be his true self, against the impossibility of his happiness. The way the studio treated Miller was not right. But the developers were able to take his mangled, muddled ideas and concepts and make them into something coherent, exciting, and most importantly, consistent. Miller doesn’t know what he has. He doesn’t really understand his own creation, and if he does, he lacks the ability, perhaps vision, and likely skill, to fully realise it.
I'd assume in a room of mad max fans you'd get some heat for that, but if I'm honest, I pretty much feel the same way. I've always loved Mas max. Maybe the idea more than the movies. The game was an unexpected surprise for me. I got it free from playstation, didn't think of it much, let it sit for months, then decided to give it a try. It completely pulled me in. Since I assumed it would be a cheap cash grab game, I was able to overlook any shortcomings, and just appreciate everything they did right. They did a lot right. I loved the game, and played it all the way through within days (something I rarely do). I'll usually lose interest before finishing a game. It's ended up as the game I recogmend as a diamond in the rough.
What people dont understand, especially those that arent familiar with the history of video games, is that games that are strictly based off movies typically do HORRIBLY. WB was probably the best choice to make the game. Look at their success with the Batman games, Batman wasn't going around literally killing people in the movies, but it did well in the games. Without WB we probably would have ended up with another Rambo: The Game. Where they tried so hard to port a movie to a video game and it completely flopped.
Yeah I was like 'ehh 2 of those ain't like the other'. Scrolled through the comments to see if anyone said anything and surprised that this is like the only comment mentioning it (The only one I came across anyway)
Oh, this video really explains a lot. I had been wondering for example, why Scrotus’s emblem was The same as Imortan Joe’s. And why the game calls mechanics Black Hands, but in Fury Road they’re Black Thumbs.
I like imagining the Max of the game is a different wanderer who came across a dead or dying original Max. Recognizing the wasteland legend "Mad Max", he took the now dead old Max's gear and weapons, rebuilt the Interceptor, and continued on living as the legend of Mad Max. Considering how weird and surreal the game is at times, perhaps the new Max is more unhinged from reality. He confuses his own memories with those of original Max, which gives us a reason for the discrepancies like his child being a girl instead of a boy. And the weird spirit of Griffa following him around, questioning and taunting him about his past is justified. As are the differences in personality between the original Max and the game Max. Maybe the game Max, who is a younger man continuing the legend of the now dead, original Mad Max, becomes the Fury Road Max after the end of the game. It's a great game as well. Just really solid and satisfying.
19:30 this is gonna sound really really stupid but I have this theory that Max lost his mind so hard in the wastes that he actually doesn’t remember much about his old family. Like he just found that picture of a woman and girl and thought “yah I had one of those and that’s probably what they looked like” and kept it
I still really like the videogame and at least we get a version of Max in game form. I do wonder what the other game might have been like, but I'm fine with what we got. The game is pretty underrated imo.
Your channel is a real gem, I can't imagine the effort and research involved! It's an amazing resource and I'm sure we all appreciate it immensely. On a slightly related note, I always assumed the rear spoiler was missing for another reason. Since Max had to rebuild the car from the ground-up, there'd be no point in adding the nubs left over from when he removed the deck lid on the original. Plus I imagine Bondo is pretty hard to come by out in the Wastes lol. The whole time I played the game I couldn't help thinking what an empty adventure it was. It's a shame WB/ASG didn't really care, because it's not all that bad, it just feels like a too many cooks affair. I've heard that future content/DLC wasn't developed because the studio wanted to focus on Just Cause 3, but I have no idea how valid that is.
He even sounds like him! I thought it would be him to! would have been neat to have unlockable cars from the old movies, the yellow interceptors, the Gyro captains helicopter ect
So basically what you meant by Future Mad max movie spoiler is the appearance of Dr Dementus who appears in Furiosa and lot of Things match the Game Fury road and Furiosa.
Hands down one of my favorite games of all time. I love the movies and I have many many hours into this game, I really hope there would be another one. Great video man!
I can't tell you how much I want to see a MAD MAX open world set 40 years in the future from fury road. like there would be settlements scattered across the map similar to Fallout 4, but more interactive and customizable. And I think Bethesda should have some involvement with that as well, collaborating with the same creators of GTA and Read Dead Redemption. A true magnum opus of games suited to its creators expressing their very hearts while staying true to the story. There still isn't a game out there that has an engineers level of intuitive design. Granted the game we have now isn't bad, but it doesn't make any chronological sense to the story. Which is a real bummer
Your channel even though it dosen't display much videos is a pure gem for a french mad max fan :) Thank you for your fascinating work. I learned plenty. Be good!
Much as I loved that 2015 game and will happily play it again some time, I do really REALLY wanna someday see a proper, George Miller approved video game 'cause I have have no doubt that it'd be fantastic, at least from a story perspective.
I'm an Aussie that grew up on Mad Max. I saw it in the U.S once and noticed the horrible voice dub. I'll never forget when Jessie says "Oy" to get Max's attention but the voice over said "Hey", too funny. I always thought that I remembered there being a mushroom cloud scene at the end of Mad Max but I am quite sure I just got confused by the intro to Mad Max 2, I was just a kid, however to this day I feel like there was a mushroom cloud scene in there somewhere. These videos are great mate, thanks for your treatment of such a special and iconic franchise
good work saint !! I really loved Chumbucket in the game !. It´s a perfect story teller in a madmax-universe-way. i hope to see him in another movie. need to go to the organic-mechanic now. see ya
A couple days ago I bought the game and I’ve put 1 day and 15 hours into it. Absolutely fantastic! That’s also how I found this channel! Definitely subscribed now!
Sounds to me like you really hate the game that came out in 2015. In fact it's a really good game, tells a decent Max story, and I thought it was meant as a kind of prequel to Fury Road. And in that role, it fits perfectly. Isn't the main villain in the game supposed to be one of the sons of the villain in Fury Road? And obviously the reason for the mother and daughter photo on the dashboard was to give him more reason to fall for Hope and Glory, the mother and daughter in the game, and to want revenge for their deaths. I also never thought that the photo on the dash of the woman and her daughter were meant to be his family from before they died. I thought they were the family he got close to after the fall of civilisation. The one's he has hallucinations about in Fury Road. You know, the woman and little girl he keeps seeing? I mean if that's his family on the dash, then they are his family in Fury Road, right? Seems to me you just want to piss on the game because it didn't have Miller input. Maybe it could have been better with Miller directing and telling the story. But either way it's a great game, and a really good Max game. Most of the things you pick on are really minor, and you're reaching for some of the links where you're implying they just lifted tossed out idea's and storyboard pictures. Other things you pick on are positive things, like using the story from the comic, that's a good thing.
I don't hate the game. Watch the video till the very end and I state clearly it's not a bad game. What I hate is how WB handles the franchise and that is the entire premise of this video. WB literally preys on people like you justifying their reckless approach. They really do not care about Mad Max and will warp this franchise one step at a time. I'm not sure if you know this but those Funko Mad Max figures were never approved by Miller. Miller wanted NECA to do proper toys but WB chose Funko out of spite. I'm not sure if you know this one either but WB wanted to release Fury Road without The Citadel sequences. To you those things might seem minor but Mad Max in the hands of WB is a horrible HORRIBLE idea and Miller fought, fights tooth and nail to keep this franchise on track. So please, do not make any excuses for this game. Because it's always the small things that change, until you realize Mad Max turned into a parody of itself thanks to that 'input'. Stick with Miller, it's his creation.
I appreciate your answer, and yes I did watch the whole video. Your stating right at the end that it's not a bad game doesn't take back all those harsh and (in my mind at least) mostly baseless criticisms. It's just my opinion. I really enjoyed the game. But I admit it had some problems, like repetition and some story problems in general Avalanche are a great studio who have made some truly stunning games, both visually and mechanically astounding games, like the just cause series. Sure, WB are greedy. But you really can't blame them for wanting to take control away from Miller when he was being so unreasonably slow with giving them a return on the ever-increasing budget they were handing him. What other game can you race around a huge post-apocalyptic desert in the whole Max getup, driving an almost perfect looking interceptor? None The game was and is a great companion piece to the movie. I just thought you didn't make that very clear in your critique. You seemed to get stuck on the fact that Miller didn't have his name in the credits and had no input whatsoever. I never noticed, to be honest. I thought the story in the game was better actually than last thunderdome. And I liked Thunderdome. But just getting to have real fun racing around fighting bandits in the interceptor (or bandit buggy style car, or the "magnum opus" you build yourself), shooting them with the iconic shotgun, was such a blast, having been a fan of the franchise since the first movie came to betamax video.
@@wickedhenderson4497 You're wrong. I clocked in over 200 hours in this game and finished it many times over, even used cheats to roam the Big Nothing to see what's out there. If I hated the game I wouldn't even bother :) I don't hate the game, I just really don't like what WB did with it. Okay, I'll break it down like this: You know how you adopt an abused dog with issues from a shelter? It's still an awesome dog, with its flaws but I don't hate the dog. I hate the person that did this to them. I guess that's the best way I can explain this:)
It's not a bad game it is fun in it's own way but it did have problems there were fuck all story missions literally if I played just the story missions the game could be done in just a couple of hours and the boss fights were so fucking easy I literally had to take off pretty much all of max's armour so there could be some difficulty to the boss fights and all top dogs were just same guy but with a different color
Isn't any journey a long journey in the wasteland? After all driving aimlessly for hours just hoping to find any resemblance to civilization and possible supplies is always a long journey.
Great doc, man! Quality info. Really wish Brian May's score was used in FURY ROAD. The way you worked his orchestration in your film works well. Cheers
Thanks I'm glad you noticed! I Tried to use soundtracks from all of the movies but Brian May's score from MM2 still comes out on top of all of them. Junkie XL's score for Fury Road is either too hyped up or too dark and the OST for the 2015 game isn't anything to write home about so that's why.
I beat the game did all the camps and just did everything I can only drive around and do death runs now it's boring so I Really Hope they make Mad Max 2
@Outsider I fear it would have the same problems as Shadow of War. Just too much of the same, not understanding what people like about the original and focusing on more of the padding that makes the game needlessly longer.
Yhea, that's why I don't do most of the camps, the more scrotus presence, the better. Rush the main story, get the interceptor, shotgun and jacket, and just be in the desert
Mad Max is the perfect basis to use for a video game, the idea of being Max, speeding across the wasteland in the Interceptor and multiple other vehicles, and to be able to become involved in car chases. It's a brilliant idea.
Discovered this channel today, as youtube suggested me this video. After watching like 5 minutes, I right away hit the like and subscribe button. All I can say is: Well done. I was always a huge fan of the Mad Max movies and I really enjoyed the 2015 Mad Max videogame. Mad Max influenced me in so many ways, probably because of the movies I bought myself a Kawasaki as soon as I could afford one. If somebody would ask me if I could tell them any negative thing about Mad Max, I would say: "No.". Simply because they seem to be just perfect for me, the cars, the bikes, the soundtrack, the scenery, the atmosphere. Everything is on point. Please go on making these videos, they are brilliant.
This video was mind blowing for me, never would have I ever have expected Mad max would have had such a strange legacy with video games. Plus that stuff about the 2015 game having story elements for future movies is wild.
hella interesting man really great. i had a good feeling about the game but never played it now i will with a new appreciation for sure and i am super grateful for the knowledge of the early sega game outlander being an actual madmax game striped of its property. this was all really great to hear and helps me understand much more about how mad max is such an interesting but rocky developed franchise that i always knew had a bit of a hard time but was from ideas that were generally agreed with over time. hopefully there can be more in the future of some kind of material in the true spirit of the mad max universe
I've been waiting for this video eagerly and this is way beyond what I expected! A superb job. Thank you so much for sharing these stories. It's really fascinating and totally changed my view on the 2015 game. I didn't understand how much control and influence WB has had over the whole franchise up to this point and it just leaves a bitter taste. At least I am glad to know that I have, albeit not knowingly, caught a glimpse of future Mad Max saga, now that our chances of seeing another Mad Max story directed by Miller seem to be rapidly decreasing. So, what would the future of this franchise and this Bible series look like? Would that be in the next video? My expectations just got higher! Again, thank you very much.
Hi! I'm glad that you liked this video! The next video is already in the works and it'll be about unused ideas and concepts that carried over between different Mad Max movies. As for the future of the Mad Max franchise - I wouldn't worry too much about it. Miller's relationship with WB is a bit complicated but Miller will never fully give up the rights to WB because they're not capable of handling this IP.
I'm worried more about his age and health though. Who could ever be able to succeed him as the mastermind? Anyway, I am looking forward to the next video. Can't wait!
The double rear car design is a recurring theme and looks awesome. Interesting to see its not just me with a fascination for it, as it keeps showing up in the concept art.
I put about 90 hours into Mad Max the game.... thought it was really good except for the ending sigh. All of a sudden I was thrown back into the game after the credits like nothing had happened.
I liked the game...it was definitely a unique game but in the end, I was left wanting more...like it could have had more epic moments and cars craziness,etc...
Speaking of not resembling Australia, all the traffic is coded to travel on the wrong side of the road. We drive on the left, not the right. Cars drive on the wrong side of the road, road signs are on the also wrong side, GPS works only if you drive on the the right, there are a couple of wrecked 'gas stations' positioned on the wrong sides of the road-- something which we don't actually have, too. We have petrol stations and service stations. No one says 'gas' unless they're referring to LPG, and even then, you get it from the petrol/service station. Also, there's a tonne of wrecked subway cars all over the map. We don't have subways in Australia. Closest we have is in Sydney, and it's still a regular passenger train. And one of the faction HQs is a nuclear power station, which is weird because Australia doesn't have any nuclear power stations.
Thanks for your comment! This really confirms what I was already told in that this game was supposed to be 'American Mad Max'. From Max's accent to the setting of the game and that just won't fly with any Mad Max fan because Mad Max is pretty much synonymous with Australia. If it weren't for the fans and people's outrage over the original direction of this game we would've had a 2nd Mad Max game that was botched.
As an Australian, the setting works perfectly fine as Australia... It could have been quite easily set in any number of coastal areas after the oceans have receded... And, let's face it, Fury Road looks just as much like Australia as the game does...
I always just assumed that Fury Road took place in a dry sea bed around Australia and Thunderdome took place on the other side of the Plains of Silence.
I bought the game when it came out, played a couple of hours then put it away (for about 3 years). I only recently went back to it and i must say I'm really enjoying it. Can't put it down now.
I like to put the game just before Furiosa: the Interceptor was rebuilt by Max during Thunderdome and the tie in comics, to a good standard as well, and suffered heavy damage during the fight with Scrotus at the end of the game, hence explaining why is so battered at the beginning of the film. The voices max heard, could be those of Chum Bucket, Glory, Hope and pretty much everyone he interacted during the game/comic.
I haven't read the comics, but I loved the game and am now thinking that it could be considered as an alternate retelling of the comic maybe? Like a slightly different universe Mad Max, where most things are that same, but some small things are different, like how he has a daughter rather than a son. We know that Miller doesn't consider it cannon and it doesn't have his stamp of approval, but do we know if he's played it or watched a let's play of it? I'd love to know what he thinks of the game as a whole and if he even liked it and the gameplay and maybe at least some of the ideas in it. Do we know if Miller is currently making the Mad Max game of his dreams at his Dr. D studio? would love to see some info about that.
This is such a cool video. I’m guessing that Dementus is one of the ideas for future movies (like Furiosa) that was put in the game. Can you disclose other future ideas that were in the game as well?
The movie comes out in a week so I can! If you look at the walls in Dementus' cave you'll see a mural depicting a wasteland war between Dementus and Immortan over Gastown. That's from the film. Also Scrotus shows up in The Wasteland (as far as I know). The 'Demented Chariot' is a lot like Furiosa's Valiant, but I think they simply put a motorbike on the back of the car because this game doesn't have bike mechanics at all. I think the Demented Chariot was supposed to represent the motorbike chariot from the film. If you go through character bio cards you'll see that pretty much everything they say about Dementus checks out with the movie. There are some things I'm not quite sure about like Glory being Dementus' child. Can't confirm that.
@@MadMaxBible that is so awesome. I can't wait to watch Furiosa. I hope you can upload new videos as well, I really love the amount of knowledge you have for this franchise!
If the game was meant to be a sequel to fury road what would even be the point of finding the intercepter's spoiler in the game when the car is destroyed in the movie?
Nowhere does it say that the game was going to be a sequel. It was going to be released simultaneously with the movie. To find out what the plot of the game was going to be and where it was in relation to the movie I'd have to interview Cory Barlog. I tried but to no avail. Maybe one day...
Mad Max Bible you said in the video that the whole reason the interceptor's spoiler is missing in fury road is because it was suppose to be found in the game so it can't be a prequel because if Max found it in the game before fury road he would have put it back on and it wouldn't be missing in the movie and it can't be a sequel because the interceptor is destroyed in the movie and I don't see what the point would be to find the interceptors spoiler in the game when there's no interceptor to go with it.
To answer this question we would have to know what the game was going to be, and there's almost no information on it whatsoever, so there's no way of knowing how that would work. We can only speculate. All I know is that Cameron Manewell - the builder who made the Interceptors, Razor Colas and a few other vehicles for the movie was approached by the creators to remove one part of the Interceptor to make it a collectible item in the video game. He chose the rear spoiler because it was a small item and without it the car still had its recognizable shape. If you look closely there are even marks on the car where the spoiler was supposed to go. They were left there by Cameron on purpose. As to how exactly that tied in with the game and the movie - your guess is as good as anyone's, until Cory Barlog spills the beans on this.
I enjoyed the game, but it got a bit repetitive and I eventually never picked it back up again to play, never finishing it. My dream Mad Max game has always been an open world online game where you play as a random survivor and wonder the wasteland just trying to survive. Given how toxic most online game communities are, it would be a perfect fit for the cut-throat world of Mad Max.
Bro leaked furious story 7year ago 😂
"It turns out miller was also a big fan of fallout" just another reason to love george miller
And then proceeds to tell the guy behind Fallout to get fucked and sells to EA.
Fallout was inspired by Mad Max and A Boy and His Dog by harlan ellison. I think we need a crossover
@PandaMonium92827 a boy and his dog was a good film bit weird with the underground people just like max and dog
What? Mad mad 2015 game has spoilers for future mad max movies? Furiosa or mad max wasteland? 😮 mind blowing
@@PandaMonium92827you know right Fallout 3 n new Vegas has leather armour which is exact ones Max wears
Well, personally I actually like Mad Max video game. I really don't mind the alternate or non canon story.
Croz Raven exactly it’s hard to imagine it being made in nes or ps2 which I might’ve been ok with
Naw man it's after Fury Road when Scabrous Scrotus' dads dead and Scrotus takes over. The character Max is a new guy with no relation to anyone in movies
Just like the character Max, the car itself is a character cuz of its importance in both film & game. So like Max, the character can be new and so can the vehicle. (Especially since Australia produced more than 1 Interceptor model). Think of how James Bond is always 007 but a different guy spanning 60+ years. Immortan Joe is mentioned in past tense, suggesting his death. Otherwise he woulda went looking for Max when his son got a chainsaw to the dome.
Think of this as a possible post Fury Road future. ALSO its great that they took stuff from comics and scripts. All the info pulled you into the world and made it complete plus included easter eggs for hardcore fans. 99% of movie based games suck. This 1 was fun. In the end it's about if ur having fun playing.
@@thalostverse8517 Completely agree. I loved it. I finally allowed me to roll play in the Mad Max universe as I always wanted to since I was a kid.... I would legit just drive around for hours attacking convoys and doing random stuff role playing as Max... It was awesome. I just wish they would release a 4K patch for the game... It's already so beautiful ay 1080p but it could be even better.
@@zachrumney841 You should get yourself a pc, just rebought it today after playing it when it released in 2015 on a xbox and playing it now in 1440p on a pc is epic
Miller: Finally going to make the game i want to make!
EA: Here's 20 mill
Miller: Ok, have it.
yeah, ditching interplay for EA got him bad karma, it must have :)
Idk about you, but Fallout mechanics doesn't exactly scream Mad Max. It would've been an interesting take, but it wasn't exactly match made in heaven, and it doesn't seem like they got that far in development. Look also at the games he greenlit before. They're focused on the racing aspect. Now ask yourself, did Miller really want an Isometric RPG Mad Max, or was he just a fan of Fallout? I'm leaning more towards the latter. EA was far better equipped to handle what Miller wanted for a Mad Max game.
Yeah he sold out no reason for him to be mad....unless he’s max
@Outsider I didn't even tell half of the story about WB and Miller's disputes. WB is responsible for fucking up the Mad Max franchise for decades on many fronts. They drove Miller away from video games by selling the license to Mindscape right off the bat and that's why Miller decided to protect it from entities like WB. That's why we never got much official Mad Max merch, because that was WB's end of the deal - to take care of it properly and they couldn't do it. And when they did, it was either horrible toys, wonky collectibles and merch without Miller's stamp of approval. I'm not being a fanboy for stating the facts - Miller protects the Mad Max franchise at all costs. I bet you didn't even know that WB wanted to release Fury Road without the Citadel scenes.
And at one point Miller wanted to release high quality Fury Road toys with NECA. But because WB wanted to make more cash, they signed a deal with FunkoPop out of spite and now we got those big headed monstrosities as official Fury Road merch. THAT'S WHY the situation between WB and Miller matters. Because it also translated into the 2015 game. They could've fucked it up even worse and I don't blame Avalanche in there at all - they're the dev studio that did their job with what they had, but with a lot of dumbshit ideas coming from the top. If WB had their way full on you'd have a Mad Max game where Max speaks with a southern accent driving through Texas or some dumb shit like that. No wonder Miller protects his franchise if the other half of the license holders are handling the IP like that.
@@MadMaxBible he did sell the license to them though. EA likely had it in contract that they could do whatever the hell they wanted with it.
that being said, i would likely throw my money at any game bearing the mad max trademark. from driving-fps to card-strategy. almost wish it was more like warhammer 40k where everybody who wants to make something gets a license.
It's still a brilliant game. The setting, locations, in-game history (with the drug-dealing weirdo upgrade guy, the dog, the hunchback among others) and the entire world is original, brush and only Mad Max. Among one of my few favourite games.
Same. If only the rumors about second game were true. Game like this with bigger rpg elements would have been dream come true.
@@CliffuckingBoothAgreed. 👍
or DLC at least :C @@CliffuckingBooth
It is a shame that this game never had any expanded story added to it like a DLC as it is a solid and amazing game. I did not realise that this game used ideas for future Mad Max films but that does explain a lot of the lore in the game. For a start I always assumed it was a prequal to Fury Road rather than what you have perceived it as.
It was conceived as a prequel, the ending with him hallucinating and the final bandanna you unlock make it look like Max driving straight into the start of the film. It also sets up his entire state of mind that gives context to the subtle differences in his behavior from the prior films.
Unfortunately because Miller decided the game wasn't official canon, the game gets bumped to "some time later" in the timeline because the official prequel is the comic books that were released and they would prevent the game from taking place prior to the movie.
Basically as a fan you can decide if you prefer the game or the comics to be the prequel, but Miller went with the comics as the official answer.
@@Vincent_Beers Damn... when did he state the game wasn’t official canon? Does he consider EVERYTHING about it non-canonical?
@@shadow-squid4872 who knows, i know if i even knew how to, i would mod an entire fucking dlc, because god damn this game is good
I finished the game now trying to 100% it on ps4 but the prequel comic and video game literally have the exact same characters and scenes so if that’s the case how is it non canon
@@jedmsallek9936 The prequel comic isn’t anywhere near the same as the game, it’s still fairly different.
I personally think the mad max game was awesome and would hope for a more fleshed out sequel.
Maybe in the sequel they will make your own car display actual physical damage like you can inflict on ai cars. The lack of damage on maxs vehicles was a HUGE letdown.
@@GreatBirdOfHope I guess that was just so when Chumbucket repairs the Magnum Opus, the metal doesn’t magically reform itself Christine style while Chum’s just tightening that single bolt.
@@shadow-squid4872 I wouldn't have cared as long as I had car damage.
@@shadow-squid4872 I just got the joke lol
@I eat hotwheels cars can be done right, like a excape from new York meets dirty harry in a mad max 1.5 setting sounds amazing to me.
To be fair, I would imagine if George was left to his own devices the game just would've been postponed and cancelled again
The fact that the villain's name is 'Scrotus' is enough to make me love the Mad Max video game. That it was a great game in general just made it even better. Sure, Miller wasn't behind the wheel, but the feel and flavor of his world is entirely there.
Specifically scabrous scrotus. What's funnier than scrotum? A scabby one
@@booty_hunter4207 I read "scabrous" as if it was referring to a scabbard, his scrotum is in that sheath/scabbard he wears as armor over his junk.
@@Vincent_Beers 🤯🤯🤯🤯🤯🤯🤯🤯🤯
"Unfortunately, a new challenger entered the arena"
I swear right as you said this I thought, "EA fucked it up"
And then a second later I was rewarded with the knowledge of being right.
Even though the game is a pretty good mad max simulator.
Loot, drive, blow up shit, eat, survive, repeat. What the fuck else were you expecting, fallout with mad max? Lol
it's still a very underrated game though
DabGamingTv you must be the life of parties.
DabGamingTv ah one of these guy’s, shits on somebody’s opinion and anyone calling them out gets name called.
That’s pretty pathetic, pal.
No one said it's a bad game.
Definitely. Just played through again in 2021. Game could be released again today and graphics wise it would still be fine, don’t know why this game wasn’t more popular, doesn’t matter what corporate or avalanche had to do with the drama, it was an awesome game that made you feel like a badass with the epic explosions and fight mechanics.
I think because it got overshadowed by the new metal gears solid game that came out the same week
With the release of the 2015 Mad Max game I thought it was mind blowing. Playing it a lot, and the little details, the characters, the size of the map area to explore, the fact that there were so many locations, and unground spots that you didn’t even think would be there, the cars, the convoys, the entire plot, the sandstorms, the new car you can make your own until you get the Interceptor back. Just so much put into that game even without George Miller’s brilliant mind behind the wheel of it somewhere, I don’t think anyone was really disappointed by it like the original “Mad Max” game if you dare consider it that. I never knew one existed until seeing this video and honestly the clips featured didn’t make the first game look too fun. But anyway, the game just mind blowing, so much to do it takes you forever to complete it!
If anything, the game is a prequel to Fury Road. After Hopy and Glory dies, Max is having hallucinations, just like at the beginning of the movie with the escape scene. That dead girl in the movie? I bet that's Glory
You're right. If anything that game serves as a bastarized prequel to Fury Road but the official story is in the comic books. What they did with the game is so bent out of shape it only barely resembles that plot.
I don't hate the game. I hate how WB treats the Mad Max franchise. After all, we FINALLY got a good Mad Max game, after what.. 25 years? The game is not bad and that's a win. If you think I have no reason to trash WB's decisions, maybe one day I'll make a video about WB's treatment of their share of the franchise. The lack of merch we got, decisions made out of spite and all their ideas that extend way beyond that - if they had come into effect - would tarnish this franchise. There's a reason Miller sued them. Avalanche did what they had to do with what they were given. I blame them the least.
They have a similar feel because Avalanche developed both games. There's even a Just Cause easter egg in Mad Max: ruclips.net/video/WTqD2IBj3aM/видео.html
Agreed and I though of thunder dome take place after this two film I mean 15 years is along time and this also explains Max's camell car.
FischiPiSti and it says scrotus is rictus erectus’s brother in scrotus’s bio
Great video, I learned a lot. One fact I was surprised you missed though: the 1990 NES Mad Max game is largely a reskin / port of the 1988 game called "Motor Massacre" in the EU and "Road Raider" in North America, which was available for the Amiga, C64, Spectrum, Atari ST, etc. This explains why the NES game had so little to do with the license: the game was already designed and only adjusted a little, similar to The Last Starfighter / Uridium situation.
Ahh, see I did not know that! I was hoping that maybe Mindscape had put at least some effort into creating this game but it's even less than I thought! It's exactly what was expected from Mindscape for sure. Thanks for the info, much appreciated!
explains why the nes games of mindscape looked like C64 titels around that time
The 2016 mad max game has aged like a fine wine.
Still an amazing game 8 years later with a unique ‘mad max’ feel and atmosphere to it as well as the visuals.
This game actually convinced me to watch the mad max films. It's a damn good experience whether you are a veteran of the series of a complete newcomer. Just don't play it TOO much, It can get a little repetitive sometimes.
Interestingly, this video actually made me more interested in the last game. I like the idea that it was cobbled together from real Fury Road pre-production concepts. That makes it far more authentic than I thought it was. I would've preferred a Miller-directed direct tie-in, but a homage pastiche is better than nothing.
Me too. I've never gotten very far into it, because it seemed pretty generic and disconnected from "official" canon (plus I have severe open world game burnout). Just seemed like Avalanche's take on the franchise without the vision of the original creator. Now that I know about the connections though it makes me want to go back to it and look closer. Especially the potential spoilers for movie sequels, since it may be many years (if ever) before the legal issues are settled and they can finally be filmed. Maybe I just didn't give it a fair shake.
So the game has spoilers for planned sequels? Huh.
Gas Town is central to the game, and mentioned in Fury Road. I wonder if that will also be a central location in future movies.
Unfortunately its been some time since I played the game, but this definitely makes me want to revist and try to figure out what these possible future spoilers are.... Not having a great feeling that future mad max movies will actually happen.
@@dustojnikhummer I wish I could spill the beans but it would be too much of a risk for me to do it. Sorry.
@@MadMaxBible So we'll have more Mad Max Movies??? Awesome!!!
@@MadMaxBible send a private massage, I sooo want to know
@@MadMaxBible Chumbucket. It’s chumbucket isn’t it? He’s the ‘new’ character, for a future project, a hunchback black finger mechanic who we later find out once served gas town and in the end betrays Max. It’s gotta be.
I’m so glad other games didn’t happened because I love Mad Max 2015 so much, It is one of the best open world games I’ve ever played, And most importantly Mad Max game hook me up to the movies and i love every single one of them, still waiting for the sequel for Mad Max game and Furiosa movie❤️😊
That was brilliant! You really put in your research into this video. Despite its flaws I'm a big fan of the game and this explains why it has so many characters, cars, backstories etc from Fury Road yet it makes no sense as a prequel because of so many errors.
As for the parts from future MM films I'm guessing it will be to do with Scabrous Scrotus.
Keep up the great work!
my bet is the race you have to participate in to get the v8 from gas town
I believe that one of the spoilers for future films is that max builds a new car (perhaps even the Magnus opus out of the game) because max lost his car during the events of fury road. I think another spoiler could be the war rig in the tunnel maybe it could be furiosas rig on its way to gas town (we saw gas town in leaked footage from the filming set). In the game we also saw people try to cross the great nothing using a dune ship, maybe that could be an end to the Mad Max series.
@@hakanbergvall9777 ohh i tought it got wrecked
I really love the game though... Lol
Jordan Curran well no one is saying the game is bad because it's a pretty good game
I do too man, great car combat game.
it was the only decent game we got from this franchise that wasn't cancelled
Mammoth Supremacy 55 hopefully you get money for next year’s Black Friday cuz last year a PS4 was at 200$ with three cool games.
Im playing it right now on pc after I finished it 100% on ps4. So yea I kinda like the game as well :D (I grew up on Mad Max movies)
I love the game we got in the end, sure it didn't have George Miller's name on it, but I can tell it was made with a lot of love for the movies, some of the best car combat we've seen in years, I hope we get another one some day with George of course giving his blessing as well as consulting on the project. Once again the game we got is a hidden gem made with love.
we really need another game, but i dont know how the story would go
It’s no big deal really and I don’t want to argue but Miller created many inconsistencies with Fury Road. Some of which you even pointed out yourself. Yet that doesn’t really bother you so much there. I think your ideas about how the movies are all connected are cool. It’s just that Fury Road feels much more estranged from canon that the game does.
I also completely disagree that the game is generic. It’s got great car customization/progression, weighty car/foot combat, a cool iteration of max, and very interesting open world. Using the beautiful skyboxes, sandstorms, and points of interest they were able to make a desert actually feel interesting.
I love your channel though!
The next video will be about unused ideas that carried over from one Mad Max movie to the next. Keep your eyes peeled!
Thanks, glad you liked them! I started with the Road Warrior some odd 27 years ago when I was just a kid. Since then all of those movies imprinted themselves onto my brain and they're just getting better the more I find out about them. Hence, this channel.
Mad Max Bible what was that furiosa 3D anime thing you said
Mad Max Bible do you truly know what happened to most / all the cars from fury road I’m getting mixed results
can you go into detail at what spoilers the game shows about future mad max movies?
Really liking these videos EXCEPT for the bit where you didn't talk about spoilers in the game. I think so long as you provide a spoiler alert, people are capable of deciding if they want to see the spoilers.
Still had a ton of fun playing it tho
No one said it's a bad game.
Ahhhh now I know why the comic and the game were similar but didn't match. Thanks for the info!
Good review. I really love the Mad Max 2015 game and I think it fits very well in between Thunderdome and Fury Road. I did notice the picture of the mom and daughter in Max's car and I have a pretty good theory as to why the picture is there. Since Max's original Interceptor was destroyed in Road Warrior, I would assume the picture of his wife and son was destroyed as well. He then found the picture of the mom and daughter to remind himself of the family he once had. Also note in the end credits in the 2015 game how the Interceptor has no spoiler nor the fuel tanks as I also believe Max was only able to install 1 tank which was what we see in the opening of Fury Road.
I honestly wanted to see Mad Max Asylum go farther in development. I feel that it had HUGE potential
*Hasbro:* the only company in the world that would think Mad Max is PG13
As an enormous fan of the iconic Miller films I found this profile on the potential games most fascinating & detailed, I have over 270 hours in the Avalanche game I pre-ordered years earlier in early 2013. I still own the SNES & Genesis versions of "Outlander" which I was obsessed with at launch at the time. Quite enjoyable & appreciated commentary my friend!
I just watched Furiosa last week, before that I played the Mad Max game 4 years ago, it just now that I watched your video. Now it all makes sense why the characters in Furiosa and in the video game looks different. From that moment there I knew the game wasnt canon but still gave me goosebumps hearing some familiar names from the game in the movie.
OMG dude thank you for mentioning "Outlander"! I was trying to think of this game the other day without luck. I used to rent it all the time from Blockbuster as a child.
I worked at Melbourne House during the Mad Max pitch. Chris Jones did the FMV and concept art. Only a few people worked on it. Most of us were working on MIB 2 and Grand Prix Challenge for the PS2. I gota say, The higher ups at Melbourne House at that time were a bit behind to say the least. GPC for the PS2 was fine, but that was an F1 game. MIB 2 was a disaster. So it was kinda good that we didn't get it. Management there didn't really understand modern games at the time. I remember the day we brought GTA 3 in to show them and they thought it was crap. They were laughing at how bad they thought it was. That was the day I realized we didn't really have a chance. We had great artist and programmers, but we were always hamstrung. Most of the staff went on to work on great games and start up some really successful companies. I think the Mad Max game that was made was much better then what we would have done. It worked out in the end.
Awesome video. Thanks for the work put into it!
Dude. How you extracted all that from this film is beyond me. I loved every moment.
Having watched this video recently and then playing the game, which I have now finished, I can firmly say this with complete confidence; Mad Max 2015 is the most faithful adaptation of the Mad Max concept, out of all Mad Max media. I mean that 100%.
Mad Max 1 was narratively poor, had terrible pacing and action.
Mad Max 2: The Road Warrior is the best-remembered only because it takes the image of Max, solidifies him as an iconic figure with a simple arc and puts him where he belongs, but by the end of the story he’s just left impotent. He doesn’t even do much, many of the scenes are drawn-out badly, very little actually happens. It achieves depicting a great character in a lacklustre story. He’s great, but it’s not a great film to watch.
Mad Max 3: Beyond Thunderdome is not remembered fondly because it’s tonally confused, Miller being unable to reconcile is love of kids’ movies with his greatest character. It’s not a serious film and is quite ridiculous at times. It’s actually quite a fun experience if you take it at face value for what it is though. It’s a good watch, but it’s not a good Mad Max experience.
Fury Road is just Mad Maxine and a testament to Miller’s inability to make compromises when trying to make the film the way HE wanted. On top of that is the issue that he doesn’t even know what he wants really, and he struggles to bring together so many interesting concepts which end up being poorly-realised or incomplete. It’s mainly admired for its practically effects and action movie logistical marvels. But it is not Max’s finest hour.
The Game? In Mad Max 2015, you finally get feel what it’s like to be Max. He’s just trying to get by and hold on to some modicum of identity in a world of destruction, he refuses to be destroyed, but keeps himself locked in one place in his mind to resist the changes which could help him move on. You understand what he fears, what he has lost, and will lose again. He just tries to get back to that place and the others around him seeing his potential all start to lord him as a legend and wasteland hero and you feel it weigh on him. He won’t allow himself any of it, all of it he feels he cannot deserve.
The characters are all unique and fit into the world perfectly (unlike Tina Turner). The lore is in-depth and captivating. The Buzzards are INCREDIBLE and very well-implemented, used sparingly and to great effect, while they remain nothing but a footnote in Fury Road. And they are able to do something truly incredible; at the start of the game, the Interceptor seems this ideal, this glorious perfect machine of beauty and power, and by the end after everything that transpires, seems like a tired, worthless piece of junk. And it’s all he has left. Incredible, to feel this pain; only now do we truly know what it is to be Max!
It even manages to surpass Fury Road’s only non-action based motif in which it surpassed the earlier films, and that is Max’s MADNESS. There are some absolutely insane moments in the game, the dog-headed wedding dream, the interceptor smashing and soaring black and terrible above Max as he dances with Hope, perfectly outlining the symbolic juxtaposition of his darkness, what he believes to be his true self, against the impossibility of his happiness.
The way the studio treated Miller was not right. But the developers were able to take his mangled, muddled ideas and concepts and make them into something coherent, exciting, and most importantly, consistent.
Miller doesn’t know what he has. He doesn’t really understand his own creation, and if he does, he lacks the ability, perhaps vision, and likely skill, to fully realise it.
I'd assume in a room of mad max fans you'd get some heat for that, but if I'm honest, I pretty much feel the same way. I've always loved Mas max. Maybe the idea more than the movies. The game was an unexpected surprise for me. I got it free from playstation, didn't think of it much, let it sit for months, then decided to give it a try. It completely pulled me in. Since I assumed it would be a cheap cash grab game, I was able to overlook any shortcomings, and just appreciate everything they did right. They did a lot right. I loved the game, and played it all the way through within days (something I rarely do). I'll usually lose interest before finishing a game. It's ended up as the game I recogmend as a diamond in the rough.
@@davespringer777 Honestly let those unpopular opinions fly really, don't gotta blindly follow everything the fan base says.
What people dont understand, especially those that arent familiar with the history of video games, is that games that are strictly based off movies typically do HORRIBLY.
WB was probably the best choice to make the game. Look at their success with the Batman games, Batman wasn't going around literally killing people in the movies, but it did well in the games. Without WB we probably would have ended up with another Rambo: The Game. Where they tried so hard to port a movie to a video game and it completely flopped.
Talks about interplay and B Fargo but shows Bethesdas tes:fallout
Yeah. What the fuck. At least he included some footage of the actual fallout games, too...
Probably because it's still a fallout game.
Yeah I was like 'ehh 2 of those ain't like the other'. Scrolled through the comments to see if anyone said anything and surprised that this is like the only comment mentioning it (The only one I came across anyway)
I fucking hate your picture, I thought there was a hair on my screen.
@@repeldestroy it's still a tes game
Oh, this video really explains a lot. I had been wondering for example, why Scrotus’s emblem was The same as Imortan Joe’s. And why the game calls mechanics Black Hands, but in Fury Road they’re Black Thumbs.
I like imagining the Max of the game is a different wanderer who came across a dead or dying original Max. Recognizing the wasteland legend "Mad Max", he took the now dead old Max's gear and weapons, rebuilt the Interceptor, and continued on living as the legend of Mad Max.
Considering how weird and surreal the game is at times, perhaps the new Max is more unhinged from reality. He confuses his own memories with those of original Max, which gives us a reason for the discrepancies like his child being a girl instead of a boy. And the weird spirit of Griffa following him around, questioning and taunting him about his past is justified. As are the differences in personality between the original Max and the game Max.
Maybe the game Max, who is a younger man continuing the legend of the now dead, original Mad Max, becomes the Fury Road Max after the end of the game.
It's a great game as well. Just really solid and satisfying.
19:30 this is gonna sound really really stupid but I have this theory that Max lost his mind so hard in the wastes that he actually doesn’t remember much about his old family. Like he just found that picture of a woman and girl and thought “yah I had one of those and that’s probably what they looked like” and kept it
I still really like the videogame and at least we get a version of Max in game form. I do wonder what the other game might have been like, but I'm fine with what we got. The game is pretty underrated imo.
Your channel is a real gem, I can't imagine the effort and research involved! It's an amazing resource and I'm sure we all appreciate it immensely.
On a slightly related note, I always assumed the rear spoiler was missing for another reason. Since Max had to rebuild the car from the ground-up, there'd be no point in adding the nubs left over from when he removed the deck lid on the original. Plus I imagine Bondo is pretty hard to come by out in the Wastes lol. The whole time I played the game I couldn't help thinking what an empty adventure it was. It's a shame WB/ASG didn't really care, because it's not all that bad, it just feels like a too many cooks affair. I've heard that future content/DLC wasn't developed because the studio wanted to focus on Just Cause 3, but I have no idea how valid that is.
I think you're right, since the Interceptor built for Fury Road back in 2003 didn't have it either.
Am I the only one that saw Griffa in the trailer, thought it was the Gyro Captain, and then got super pissed at the game's lack of Gyro Captain?
Edward Campbell He looks a bit like Goose to me.
He even sounds like him! I thought it would be him to! would have been neat to have unlockable cars from the old movies, the yellow interceptors, the Gyro captains helicopter ect
Well there's an Ornament in the game that's a reference to the Gyro Captain. Griffa's basically a Wasteland hippie-guru.
So basically what you meant by Future Mad max movie spoiler is the appearance of Dr Dementus who appears in Furiosa and lot of Things match the Game Fury road and Furiosa.
Hands down one of my favorite games of all time. I love the movies and I have many many hours into this game, I really hope there would be another one. Great video man!
I can't tell you how much I want to see a MAD MAX open world set 40 years in the future from fury road. like there would be settlements scattered across the map similar to Fallout 4, but more interactive and customizable. And I think Bethesda should have some involvement with that as well, collaborating with the same creators of GTA and Read Dead Redemption. A true magnum opus of games suited to its creators expressing their very hearts while staying true to the story. There still isn't a game out there that has an engineers level of intuitive design. Granted the game we have now isn't bad, but it doesn't make any chronological sense to the story. Which is a real bummer
I absolutely love these videos!! Keep going dude!
Your channel even though it dosen't display much videos is a pure gem for a french mad max fan :) Thank you for your fascinating work. I learned plenty. Be good!
Much as I loved that 2015 game and will happily play it again some time, I do really REALLY wanna someday see a proper, George Miller approved video game 'cause I have have no doubt that it'd be fantastic, at least from a story perspective.
I'm an Aussie that grew up on Mad Max. I saw it in the U.S once and noticed the horrible voice dub. I'll never forget when Jessie says "Oy" to get Max's attention but the voice over said "Hey", too funny. I always thought that I remembered there being a mushroom cloud scene at the end of Mad Max but I am quite sure I just got confused by the intro to Mad Max 2, I was just a kid, however to this day I feel like there was a mushroom cloud scene in there somewhere. These videos are great mate, thanks for your treatment of such a special and iconic franchise
good work saint !!
I really loved Chumbucket in the game !. It´s a perfect story teller in a madmax-universe-way.
i hope to see him in another movie.
need to go to the organic-mechanic now. see ya
A couple days ago I bought the game and I’ve put 1 day and 15 hours into it. Absolutely fantastic! That’s also how I found this channel! Definitely subscribed now!
Love this game i wish they make another one as soon. The atmosphere of this game is phenomenal i dont want it to ever end :/
I loved that you had all instrumental versions of the music to the series, especially "One of the Living".
Sounds to me like you really hate the game that came out in 2015.
In fact it's a really good game, tells a decent Max story, and I thought it was meant as a kind of prequel to Fury Road. And in that role, it fits perfectly.
Isn't the main villain in the game supposed to be one of the sons of the villain in Fury Road?
And obviously the reason for the mother and daughter photo on the dashboard was to give him more reason to fall for Hope and Glory, the mother and daughter in the game, and to want revenge for their deaths.
I also never thought that the photo on the dash of the woman and her daughter were meant to be his family from before they died. I thought they were the family he got close to after the fall of civilisation. The one's he has hallucinations about in Fury Road. You know, the woman and little girl he keeps seeing? I mean if that's his family on the dash, then they are his family in Fury Road, right?
Seems to me you just want to piss on the game because it didn't have Miller input. Maybe it could have been better with Miller directing and telling the story. But either way it's a great game, and a really good Max game.
Most of the things you pick on are really minor, and you're reaching for some of the links where you're implying they just lifted tossed out idea's and storyboard pictures. Other things you pick on are positive things, like using the story from the comic, that's a good thing.
I don't hate the game. Watch the video till the very end and I state clearly it's not a bad game. What I hate is how WB handles the franchise and that is the entire premise of this video. WB literally preys on people like you justifying their reckless approach. They really do not care about Mad Max and will warp this franchise one step at a time. I'm not sure if you know this but those Funko Mad Max figures were never approved by Miller. Miller wanted NECA to do proper toys but WB chose Funko out of spite. I'm not sure if you know this one either but WB wanted to release Fury Road without The Citadel sequences. To you those things might seem minor but Mad Max in the hands of WB is a horrible HORRIBLE idea and Miller fought, fights tooth and nail to keep this franchise on track. So please, do not make any excuses for this game. Because it's always the small things that change, until you realize Mad Max turned into a parody of itself thanks to that 'input'. Stick with Miller, it's his creation.
I appreciate your answer, and yes I did watch the whole video.
Your stating right at the end that it's not a bad game doesn't take back all those harsh and (in my mind at least) mostly baseless criticisms.
It's just my opinion. I really enjoyed the game. But I admit it had some problems, like repetition and some story problems in general
Avalanche are a great studio who have made some truly stunning games, both visually and mechanically astounding games, like the just cause series.
Sure, WB are greedy. But you really can't blame them for wanting to take control away from Miller when he was being so unreasonably slow with giving them a return on the ever-increasing budget they were handing him.
What other game can you race around a huge post-apocalyptic desert in the whole Max getup, driving an almost perfect looking interceptor? None
The game was and is a great companion piece to the movie. I just thought you didn't make that very clear in your critique. You seemed to get stuck on the fact that Miller didn't have his name in the credits and had no input whatsoever. I never noticed, to be honest.
I thought the story in the game was better actually than last thunderdome. And I liked Thunderdome.
But just getting to have real fun racing around fighting bandits in the interceptor (or bandit buggy style car, or the "magnum opus" you build yourself), shooting them with the iconic shotgun, was such a blast, having been a fan of the franchise since the first movie came to betamax video.
Mad Max Bible I agree with the other fellow. You bash it too much to pretend that you like it
@@wickedhenderson4497 You're wrong. I clocked in over 200 hours in this game and finished it many times over, even used cheats to roam the Big Nothing to see what's out there. If I hated the game I wouldn't even bother :) I don't hate the game, I just really don't like what WB did with it. Okay, I'll break it down like this:
You know how you adopt an abused dog with issues from a shelter? It's still an awesome dog, with its flaws but I don't hate the dog. I hate the person that did this to them. I guess that's the best way I can explain this:)
It's not a bad game it is fun in it's own way but it did have problems there were fuck all story missions literally if I played just the story missions the game could be done in just a couple of hours and the boss fights were so fucking easy I literally had to take off pretty much all of max's armour so there could be some difficulty to the boss fights and all top dogs were just same guy but with a different color
Isn't any journey a long journey in the wasteland? After all driving aimlessly for hours just hoping to find any resemblance to civilization and possible supplies is always a long journey.
Great doc, man! Quality info. Really wish Brian May's score was used in FURY ROAD. The way you worked his orchestration in your film works well. Cheers
Thanks I'm glad you noticed! I Tried to use soundtracks from all of the movies but Brian May's score from MM2 still comes out on top of all of them. Junkie XL's score for Fury Road is either too hyped up or too dark and the OST for the 2015 game isn't anything to write home about so that's why.
Fact check: Toyota didn't release the Tacoma until 1995.5, nearly eight years after the Autorama rough draft was written.
It's a great game, one of my favorites. The convoy take downs are the best Mad Max experience in a video game.
Fascinating and well researched. I was baffled by the length when I clicked play but wanted even more by the time it ended. Keep up the good work!
I beat the game did all the camps and just did everything I can only drive around and do death runs now it's boring so I Really Hope they make Mad Max 2
Just restart lmao. The beginning of the game is way more entertaining than the end
@Outsider I fear it would have the same problems as Shadow of War. Just too much of the same, not understanding what people like about the original and focusing on more of the padding that makes the game needlessly longer.
Yhea, that's why I don't do most of the camps, the more scrotus presence, the better. Rush the main story, get the interceptor, shotgun and jacket, and just be in the desert
Mad Max is the perfect basis to use for a video game, the idea of being Max, speeding across the wasteland in the Interceptor and multiple other vehicles, and to be able to become involved in car chases. It's a brilliant idea.
Wow man, you really nailed it
basically mad max the game is a giant teaser for future mad maxes...damn...
Discovered this channel today, as youtube suggested me this video. After watching like 5 minutes, I right away hit the like and subscribe button. All I can say is: Well done.
I was always a huge fan of the Mad Max movies and I really enjoyed the 2015 Mad Max videogame. Mad Max influenced me in so many ways, probably because of the movies I bought myself a Kawasaki as soon as I could afford one. If somebody would ask me if I could tell them any negative thing about Mad Max, I would say: "No.". Simply because they seem to be just perfect for me, the cars, the bikes, the soundtrack, the scenery, the atmosphere. Everything is on point.
Please go on making these videos, they are brilliant.
This video was mind blowing for me, never would have I ever have expected Mad max would have had such a strange legacy with video games. Plus that stuff about the 2015 game having story elements for future movies is wild.
hella interesting man really great. i had a good feeling about the game but never played it now i will with a new appreciation for sure and i am super grateful for the knowledge of the early sega game outlander being an actual madmax game striped of its property. this was all really great to hear and helps me understand much more about how mad max is such an interesting but rocky developed franchise that i always knew had a bit of a hard time but was from ideas that were generally agreed with over time. hopefully there can be more in the future of some kind of material in the true spirit of the mad max universe
We had to wait so long for a good Mad Max game that Borderlands became a thing
I've been waiting for this video eagerly and this is way beyond what I expected! A superb job. Thank you so much for sharing these stories. It's really fascinating and totally changed my view on the 2015 game. I didn't understand how much control and influence WB has had over the whole franchise up to this point and it just leaves a bitter taste. At least I am glad to know that I have, albeit not knowingly, caught a glimpse of future Mad Max saga, now that our chances of seeing another Mad Max story directed by Miller seem to be rapidly decreasing. So, what would the future of this franchise and this Bible series look like? Would that be in the next video? My expectations just got higher! Again, thank you very much.
이현재 just couldn't say my own thoughts better. Been waiting for this video too and what a marvel.
Hi!
I'm glad that you liked this video! The next video is already in the works and it'll be about unused ideas and concepts that carried over between different Mad Max movies.
As for the future of the Mad Max franchise - I wouldn't worry too much about it. Miller's relationship with WB is a bit complicated but Miller will never fully give up the rights to WB because they're not capable of handling this IP.
I'm worried more about his age and health though. Who could ever be able to succeed him as the mastermind? Anyway, I am looking forward to the next video. Can't wait!
Well, now that Furiosa is out we got to see George’s vision for the characters of Scrotus and Chumbucket, oh and of course Dr.D is Dementus.
Yes!!!! And Happy new year!!
I loved the game it needs a sequel. Also Mad Max is like Star Wars. It's a bunch of stories told in separate ways.
I love how the one time miller had nothing to do with a mad max videogame it actually got released (and was an incredible game)
The double rear car design is a recurring theme and looks awesome. Interesting to see its not just me with a fascination for it, as it keeps showing up in the concept art.
I enjoyed the game, even despite the changes or how "generic" it is.
I put about 90 hours into Mad Max the game.... thought it was really good except for the ending sigh. All of a sudden I was thrown back into the game after the credits like nothing had happened.
I liked the game...it was definitely a unique game but in the end, I was left wanting more...like it could have had more epic moments and cars craziness,etc...
We need a true, realistic open world mad max type game
Ooooooh so Dr. D is Dementus
Damn son
Speaking of not resembling Australia, all the traffic is coded to travel on the wrong side of the road. We drive on the left, not the right. Cars drive on the wrong side of the road, road signs are on the also wrong side, GPS works only if you drive on the the right, there are a couple of wrecked 'gas stations' positioned on the wrong sides of the road-- something which we don't actually have, too. We have petrol stations and service stations. No one says 'gas' unless they're referring to LPG, and even then, you get it from the petrol/service station. Also, there's a tonne of wrecked subway cars all over the map. We don't have subways in Australia. Closest we have is in Sydney, and it's still a regular passenger train. And one of the faction HQs is a nuclear power station, which is weird because Australia doesn't have any nuclear power stations.
Thanks for your comment! This really confirms what I was already told in that this game was supposed to be 'American Mad Max'. From Max's accent to the setting of the game and that just won't fly with any Mad Max fan because Mad Max is pretty much synonymous with Australia. If it weren't for the fans and people's outrage over the original direction of this game we would've had a 2nd Mad Max game that was botched.
you are a God, so well made
the mad max asylum game sound like it would have been fun to play
Officially the best mad max game
Whoops meant best official mad max game
Mad Max meets RDR2 format?!? Possibly the most perfect series ever? Yes, in fact it would be.
Though it's backstory, i really like the game.
(Mostly because i was waiting for a Mad Max game for decades and i found it to be really good.)
Awsome video man. I love this game so much i've been playing it for 3 years now, always fresh and awsome
As an Australian, the setting works perfectly fine as Australia... It could have been quite easily set in any number of coastal areas after the oceans have receded... And, let's face it, Fury Road looks just as much like Australia as the game does...
I always just assumed that Fury Road took place in a dry sea bed around Australia and Thunderdome took place on the other side of the Plains of Silence.
I bought the game when it came out, played a couple of hours then put it away (for about 3 years). I only recently went back to it and i must say I'm really enjoying it. Can't put it down now.
“Not because im a big fan of mad max”
Has a whole ass channel dedicated to him smh 😂💀
😅😅😅
I like to put the game just before Furiosa: the Interceptor was rebuilt by Max during Thunderdome and the tie in comics, to a good standard as well, and suffered heavy damage during the fight with Scrotus at the end of the game, hence explaining why is so battered at the beginning of the film. The voices max heard, could be those of Chum Bucket, Glory, Hope and pretty much everyone he interacted during the game/comic.
Great videos, thanks a lot, btw, in Spanish "furiosa" means "angry girl"... yeah, the same as "furious girl"...
I haven't read the comics, but I loved the game and am now thinking that it could be considered as an alternate retelling of the comic maybe? Like a slightly different universe Mad Max, where most things are that same, but some small things are different, like how he has a daughter rather than a son.
We know that Miller doesn't consider it cannon and it doesn't have his stamp of approval, but do we know if he's played it or watched a let's play of it? I'd love to know what he thinks of the game as a whole and if he even liked it and the gameplay and maybe at least some of the ideas in it.
Do we know if Miller is currently making the Mad Max game of his dreams at his Dr. D studio? would love to see some info about that.
I like the game. I play with the full beard so I can pretend that its an old Max (Mel).
This is such a cool video. I’m guessing that Dementus is one of the ideas for future movies (like Furiosa) that was put in the game. Can you disclose other future ideas that were in the game as well?
The movie comes out in a week so I can!
If you look at the walls in Dementus' cave you'll see a mural depicting a wasteland war between Dementus and Immortan over Gastown. That's from the film.
Also Scrotus shows up in The Wasteland (as far as I know).
The 'Demented Chariot' is a lot like Furiosa's Valiant, but I think they simply put a motorbike on the back of the car because this game doesn't have bike mechanics at all. I think the Demented Chariot was supposed to represent the motorbike chariot from the film.
If you go through character bio cards you'll see that pretty much everything they say about Dementus checks out with the movie. There are some things I'm not quite sure about like Glory being Dementus' child. Can't confirm that.
@@MadMaxBible that is so awesome. I can't wait to watch Furiosa. I hope you can upload new videos as well, I really love the amount of knowledge you have for this franchise!
If the game was meant to be a sequel to fury road what would even be the point of finding the intercepter's spoiler in the game when the car is destroyed in the movie?
Nowhere does it say that the game was going to be a sequel. It was going to be released simultaneously with the movie. To find out what the plot of the game was going to be and where it was in relation to the movie I'd have to interview Cory Barlog. I tried but to no avail. Maybe one day...
Mad Max Bible you said in the video that the whole reason the interceptor's spoiler is missing in fury road is because it was suppose to be found in the game so it can't be a prequel because if Max found it in the game before fury road he would have put it back on and it wouldn't be missing in the movie and it can't be a sequel because the interceptor is destroyed in the movie and I don't see what the point would be to find the interceptors spoiler in the game when there's no interceptor to go with it.
To answer this question we would have to know what the game was going to be, and there's almost no information on it whatsoever, so there's no way of knowing how that would work. We can only speculate. All I know is that Cameron Manewell - the builder who made the Interceptors, Razor Colas and a few other vehicles for the movie was approached by the creators to remove one part of the Interceptor to make it a collectible item in the video game. He chose the rear spoiler because it was a small item and without it the car still had its recognizable shape. If you look closely there are even marks on the car where the spoiler was supposed to go. They were left there by Cameron on purpose. As to how exactly that tied in with the game and the movie - your guess is as good as anyone's, until Cory Barlog spills the beans on this.
The game is a prequel
I do think it was a bit strange for mad max feels but i do enjoyed playing it. Thank for shared this to us man. Apreciated it
I enjoyed the game, but it got a bit repetitive and I eventually never picked it back up again to play, never finishing it. My dream Mad Max game has always been an open world online game where you play as a random survivor and wonder the wasteland just trying to survive. Given how toxic most online game communities are, it would be a perfect fit for the cut-throat world of Mad Max.
Your idea of a mad max game sounds waaaaaay to fun and awesome to ever be considered.
You.... I like the way you think
Maybe there is a Rust mod.