Gran Turismo 4 | Honda NSX '90 | 4K60 Gameplay
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- Опубликовано: 27 авг 2024
- Thank you for watching. Information regarding settings and PC specs are down below.
My Twitch Channel: / rowdygt
EMULATOR: PCSX2 1.6.0
Settings:
Renderer: OpenGL (hardware)
Interlacing: Bob tff
Texture Filtering: Bilinear (PS2)
Allow 8 Bit Textures: Enable
Internal Resolution: 6x Native (4k)
Anisotropic Filtering: 16x
Mipmapping: Basic
Blending Accuracy: Basic(for performance), High(for looks)
Enable HW Hacks: Enabled: Texture Offsets: x385
Racing wheel: Logitech G29 with USBqemu-wheel plugin to run on PCSX2
PC specs:
Intel i7-6800k 6 core
32GB Ram
RTX 2080 Super
Today's video was supposed to be the next LP episode but RUclips is taking it's precious time processing 4K... 48 hours so far on that one, but it only took 6 for this. What in da hek y0?
Anyways yeah. Gonna start posting these sort of things now because they're easy and people like them.
Compared to my PS2 PAL version this is like moving a decade ahead in time
A recent and REALLY good purchase of mine was a PS2 component cable. It doesn’t come close to a full HD version of this awesome game, but the difference from composite was immense and it cost me like £6 on Amazon. Well worth it if you have the hardware that supports it!
The sound of my childhood. :')
What did you do to the camera? It looks so loose compared to what i remember. Normally its stuck behind the car and doesnt swerve like that when you turn.
I have a code that rewrites lines of memory, which changes the stiffness
hi