About Pokemon's Terrains

Поделиться
HTML-код
  • Опубликовано: 20 сен 2024
  • I discuss about how Pokemon's Terrain mechanic has been expanded on overtime before talking about similar mechanics in other games or the lack thereof before discussing my own ongoing project.
    Thank you to ‪@FCPlaythroughs‬ and ‪@skyrander‬ for the gameplay footage
    Learn more through the links below:
    Kinetic Sculptures: • 7 Incredible Kinetic S...
    Linkages: • LINKAGE MECHANISMS
    4 Bar Linkage: • Basic Mechanisms: 4 B...
    Theo Jansen: / @strandbeestfilm
    Jansen Linkages: • The Legsystem
    Music themes: pastebin.com/k...
    Twitch ► / n0rtist
    Twitter ► / n0rtist
    Instagram ► / n0rtist
    Patreon ► / n0rtist
    #pokemon #fakemon #gamedev #stem

Комментарии • 198

  • @SuperUmizoomi
    @SuperUmizoomi 18 часов назад +144

    i need to acknowledge how absurd f a sentence "pokemon made a sequel to weather" is without context

    • @paperfishstudios3144
      @paperfishstudios3144 17 часов назад +12

      weather 2 is that one time it rained fish or somethin

    • @SuperUmizoomi
      @SuperUmizoomi 17 часов назад +7

      @@paperfishstudios3144 it has 'rained' fish or other small animals like spiders and frogs many times across the world, what happens is basically a tornado picks them up and carries them for several miles and then drops them

  • @Spearmint4
    @Spearmint4 День назад +204

    I like how one person and possibly more are confused because of why galarian weezing is there, assuming they only have neutralizing gas, but meanwhile they have misty surge as an ability as well.

    • @Mrdonjuliothewicked
      @Mrdonjuliothewicked 21 час назад +8

      "some people"
      * Checks comments and sees literally one person being confused about it *

    • @Spearmint4
      @Spearmint4 21 час назад +9

      @@Mrdonjuliothewicked I fixed it.

    • @BbBot64
      @BbBot64 18 часов назад +2

      I too was confused… and I know a lotttttt about Pokémon. Neutralizing gas too good

    • @Druid-T
      @Druid-T 12 часов назад +1

      Yeah, Misty is probably the worst terrain, and Neutralizing Gas's potential is so strong, so it's not surprising that people forget Weezing is one of the terrain setters

    • @bigmonke3348
      @bigmonke3348 10 часов назад +1

      thats why I think they should just remove it and give it to musharna plus make musharna psychic/fairy

  • @lasercraft32
    @lasercraft32 20 часов назад +252

    Terrains were so unimpactful in Gen 6, that I legitimately thought they were added in Gen 7.

    • @Escence-w6f
      @Escence-w6f 20 часов назад +5

      Same bro

    • @sleeplessnarcolept6541
      @sleeplessnarcolept6541 18 часов назад +17

      Oh I was in the same boat. Ot wasnt until the Tapus forced you to confront them that I realized they exist

    • @user-AADZ
      @user-AADZ 16 часов назад +12

      The "I thought Magcargo was a gen 3 Pokemon" effect

    • @gavingrawrock9589
      @gavingrawrock9589 16 часов назад +4

      Is it weird that I used to think Magcargo was Gen 1? I had only seen the anime as a child, and it was mainly the gen 5 and 6 anime.

    • @lasercraft32
      @lasercraft32 15 часов назад +4

      @@gavingrawrock9589 That's so strange lol! XD
      Usually people assume Magcargo was Gen 3, because that's when it was most accessible. In reality its from Gen 2. I've never heard of anyone mistaking it for Gen 1 before. XD

  • @N1ghtL1ght64
    @N1ghtL1ght64 21 час назад +123

    nortist animating iron hands twerking is something i would never expect

    • @hedgehogpower194
      @hedgehogpower194 16 часов назад +1

      Wha

    • @SakhotGamer
      @SakhotGamer 14 часов назад +10

      I don't think he animated that, I can see it being a meme someone else made beforehand

    • @N1ghtL1ght64
      @N1ghtL1ght64 12 часов назад

      @@SakhotGamer oh oki

    • @hellofellowbotsss
      @hellofellowbotsss 9 часов назад

      Timestamp?
      Nvm i found it 24:15

  • @eyezalone2591
    @eyezalone2591 День назад +249

    The fact that you picked Rillaboom for a Gorillaz parody is just amazing 😂

    • @shrimplyfire
      @shrimplyfire 20 часов назад +2

      when was the reference

    • @strawzulusansundertalehorr7624
      @strawzulusansundertalehorr7624 19 часов назад +18

      @@shrimplyfireThumbnail. The thumbnail is reminiscent of the Gorillaz cover image, specifically Demon Days.

    • @seanwilson5753
      @seanwilson5753 18 часов назад +4

      I'm just focused on how he managed to mix up the colors for the two Weezing forms.

    • @xapa_
      @xapa_ 18 часов назад

      I really want that image from the thumbnail

    • @devil_summoner
      @devil_summoner 15 часов назад

      HOY

  • @Bawktee
    @Bawktee 17 часов назад +38

    As someone who has been keeping up to date with all of the zodiac mons, I love the bit of having the horoscope being “have a good day today” every time

  • @DyxoXinoro
    @DyxoXinoro 21 час назад +84

    I legit forgot terrains were introduced in XY. I thought they were introduced in SuMo as a unique mechanic of the Tapus that got later given to other pokemon in SwSh.

    • @Raegoer
      @Raegoer 19 часов назад +9

      I only kinda do, because of Dr. Pikachu from ORAS getting E.Terrain

    • @DyxoXinoro
      @DyxoXinoro 18 часов назад +2

      @@Raegoer I completely forgot the cosplay pikas existed as well

    • @ErisCalamitasButFR
      @ErisCalamitasButFR 17 часов назад +3

      Love how Kalos remains the most forgettable generation of pokemon, as exemplified here

    • @Heyn_17
      @Heyn_17 7 часов назад

      ​@@ErisCalamitasButFR love?

  • @lilharm
    @lilharm 21 час назад +77

    I felt like it was really unfair that Miraidon’s signature move got both STAB and Terrain boost, but because they gave Koraidon the fighting type, they had to pick between giving the signature weather boost with fire type, or STAB boost with fighting

    • @Escence-w6f
      @Escence-w6f 20 часов назад +1

      Doesnt the move get boosted in harsh sun

    • @El_Neon_20180
      @El_Neon_20180 20 часов назад +4

      Koraidon should have been a Fire type

    • @MEISMUDKIPS
      @MEISMUDKIPS 20 часов назад +3

      Considering both stab and weather boost is 50% for fire, at the cost of having the "weaker" stab between the two legendaries, it sort of gets a 3rd stab because of sun

    • @MEISMUDKIPS
      @MEISMUDKIPS 20 часов назад +6

      ​@@Escence-w6fnope, collision course gets a boost if it is super effective against the target. Koraidon itself gets a buff in sun

    • @lilharm
      @lilharm 19 часов назад +3

      @@MEISMUDKIPS yeah true, I probably would’ve given Collision Corse a bonus effect of being boosted by sunlight (by the same amount as terrains), so the 2 legendaries get equivalent boosts for their moves

  • @djarian_alpharadical
    @djarian_alpharadical 15 часов назад +9

    I don’t know if anyone else has mentioned this, but Electric Terrain’s sleep prevention is different from Misty Terrain’s status prevention.
    Electric Terrain stops any Pokémon touching the ground from being asleep. For example, if a Pokémon uses Rest then, it’s another Pokémon uses Electric Terrain, then that Pokémon will immediately wake up. That also includes flying sleeping Pokémon forced onto the ground by Gravity or Smack Down.
    Misty Terrain does not remove status, it prevents it. So if a Pokémon is already statused and Misty Terrain goes up, it will still be statused.

  • @Galarticuno
    @Galarticuno 10 часов назад +12

    Unmentioned, and probably less important
    Genesis Supernova was an additional way to add Psychic Terrain, but it was a Z-move exclusive to Mew.
    Galarian Stunfisk got Mimicry, which basically acts like a terrain version of Castform’s Forecast ability.
    The DLC added two other terrain related moves, Terrain Pulse acted somewhat like a terrain version of Weather Ball.
    The other move, Steel Roller, was a new way to remove terrain, other than Defog, GMax Wind Rage, or Splintered Stormshards.
    Terrain Extender is an item that would extend the effects of terrain
    Psyblade, even though it’s a Psychic move, has an additional effect where it could also be powered up by 50% in Electric Terrain

  • @KaysonVanOrman-ef4ku
    @KaysonVanOrman-ef4ku 15 часов назад +13

    Komala on Electric Terrain: 🫤

    • @vez3834
      @vez3834 3 часа назад

      Komala: -.-
      Komala on Electric terrain: O.O

  • @Ojamamon67
    @Ojamamon67 19 часов назад +10

    This is so interesting! One of my favorite reams uses both terrain and weather. Ninetales-a sets up 8 turns of aurora veil thanks to its snow warning, then bulky Pincurchin sets up electric terrain for 8 turns with its terrain extender item and its ability. Then Iron Hands comes in activating its Quark Drive and taking diminished damage and proceeds to Belly Drum. At 2000+ atk it can now ohko even resists with a combination of Drain Punch, thinder punch and tera normal facade. Its not the best strategy but its super fun to pull off

  • @BrilliantBro
    @BrilliantBro 19 часов назад +14

    I’ve always been interested in the terrain mechanic, so I’m super excited that made a video about it, because I love to try and make teams centred around this mechanic!😄

  • @Pikadude31451
    @Pikadude31451 19 часов назад +17

    LOVED the video! I'd like to note that "Pokemon Masters Ex" sorta explored terrains more with "Zones"; They exist as power boost for each type that does not have a respective weather or terrain (or in the case of ground and fairy, receive an actual power boost). Its wacky seeing all three conditions running at once.

    • @typemasters2871
      @typemasters2871 18 часов назад +3

      Indeed, it’s fun seeing how some of these can combine
      Rain + Electric Terrain + Flying Zone: Storm Combo
      Sun + Grassy Terrain: Solar Beam/Blade Combo
      And then Zones matching up with hail (ice) and sandstorm (rock and ground) with Misty Terrain being replaced with Fairy Zone in Masters
      I do think Zones were added so that there aren’t only 5 types with a higher damage cap, would be hard to sell a strong ice type if players don’t see it as good as a unit that gets buffed in weather or terrain

  • @luccabibar7033
    @luccabibar7033 День назад +27

    oh that thumbnail is FIRE

  • @typemasters2871
    @typemasters2871 19 часов назад +9

    Kyogre and Miraidon, legendaries that set weather/terrain that boost their own stab
    Tapu Koko and Tapu Lele, strong sub-legendaries that set terrain that boost their own stab
    Rillaboom, Indeedee, and Charizard Y, strongest regular Pokemon that set weather/terrain that boost their own stab
    It is unfortunate that Groudon and Koraidon both set sun but both physical focused and neither part fire in base form, thus even if both knew eruption the move wouldn’t be considered “optimal” unlike Kyogre and Water Spout combo

  • @CondraLP
    @CondraLP 21 час назад +8

    HOLY iron hands was caked up

  • @bleebobloop3175
    @bleebobloop3175 20 часов назад +11

    i think when it comes to a terrain-like mechanic, they dont need to be warring the same way that weathers are. Cause when you really think about it, theres nothing about grassy terrain that exactly overrides electric terrain
    so what you metioned about electromagnetic and gravitational fields could work perfectly fine if they dont have to clash

  • @tealightjay7020
    @tealightjay7020 16 часов назад +3

    i am among the many who did not know terrains were added in gen 6. also i really dig the mention of competitive meta most likely influencing their design, i’ve always wondered about the thought process behind balance changes since I don’t keep up with the series incredibly closely

  • @fernandodurier8332
    @fernandodurier8332 15 часов назад +3

    As fan of terrain mechanics and a Taurus, I couldn't love this video more. Really looking forward to your game being released 😊

  • @BulbasaurReyiz
    @BulbasaurReyiz День назад +14

    Freakinng Gorlillaz reference wtf

    • @Your_Local_Italian24
      @Your_Local_Italian24 22 часа назад +2

      Pokemonz

    • @iantaakalla8180
      @iantaakalla8180 10 часов назад +1

      In addition to the fact that it neatly shows off the four terrain setters that are not the Tapus, Rillaboom is the premier terrain setter overall, so using Demon Days as a reference is also very clever.

  • @QuantumPhanatic
    @QuantumPhanatic 10 часов назад +1

    I think your idea for emag and gravitational fields is really cool, and could maybe be extended to an entire weather system just called "Fields." Could be really fun to explore more STEM topics centered around spatial changes. This could include emag, gravitational, dark energy (opposite grav I guess), heck maybe you could even change the "coordinate system" of the field with a "Polar Field" which makes you attack any creatures radially next to you instead of in front of you. Could be fun to explore.

  • @BamaMophi
    @BamaMophi 51 минуту назад +1

    I feel like the Pledge moves that were added in Gen V needed this treatment. The combination effects of the Terrain moves are legitimately game changing, however, the only Pokémon that can learn them being starters severely hampers their viability. Especially since they’re special attack only moves and a large majority of the competitively viable starters are physical attackers with the special attackers often having a signature move of the same type that is better in every way for what that pokemon wants to do. Sylvally (for some reason) is the only exception that can learn Grass Pledge, but it is once again a physical attacker.
    I truly believe that if they opened access to more pokemon, that these moves would see some competitive viability and even success. They did eventually buff the base power of these moves to be a decent damage option, now they just need to offer it as a move option to other mons.
    Imagine an opponent is able to get a taunt off on your Whimsicott attempting to stop you from getting speed priority with tailwind. However you instead went for Grass Pledge to lower the speed of Pokemon on their side of the field while at the same time providing a power boost to your Iron Bundle’s Water Pledge equal to a Helping Hand boost, effectively making it a fully accurate Hydro Pump.
    I have no doubt that pros would find interactions for every move combination that can save them and/or lead them to victory in a competitive match.

  • @TheEnlightenedOne..
    @TheEnlightenedOne.. 18 часов назад +2

    i’ve never seen a thumbnail go this hard before

  • @MarshPoketrainer
    @MarshPoketrainer 14 часов назад +3

    I found out about Terrain from Pokemon Masters where WTZ (weather, zone, terrain) are much more important, with abilities such as 50-90% damage reduction with any WTZ, damage boost and damage reduction with on type WTZ where you deal almost no damage to enemies but they would deal a million damage in one attack.

    • @vez3834
      @vez3834 3 часа назад

      WTZ is a cool acronym! I know nothing about Pokemon Masters. Thanks for this comment :)

  • @hope7317
    @hope7317 10 часов назад +1

    i’m always so excited whenever you show those clips of your gameplay and something new is there. the grass is so nice! i like the way the characters are paper mario like but the setting isn’t really

  • @anasbinmaalik3739
    @anasbinmaalik3739 12 часов назад +2

    the heatwave and twilight in coromon were changed, now twilight reverses positive stat changes to negative (except ghost types), heatwave grants a 25% boost to every fire mon's highest stat, the stamina thing is still here but it changes stamina usage a lot less now

  • @hailthequeenFM
    @hailthequeenFM 19 часов назад +8

    If you don't know what the terrains do, VGC will teach you, and you will learn. Fun factoid: at least one terrain will be the meta in a Gen, with Electric because Tapu Koko could beat a good chunk of the meta in Gen 7, Grassy because of Grassy Glide Rillaboom in Gen 8, and Psychic because of PsySpam in Gen 9.

    • @ethanvon222
      @ethanvon222 16 часов назад +2

      cant wait for misty terrain to be meta in gen 10

  • @sethaugustine1182
    @sethaugustine1182 11 часов назад +3

    Just for info sake..in Yu-Gi-Oh you can have a field spell, Umiiruka, which boosts water monsters and Starboy which boosts water types and debuffs fire type and the close off with Aquarium Set which tripples down on your water boost coverage and can all be played on the same turn and does not remove or interrupt eachother....😁

  • @WooperLeTrooper
    @WooperLeTrooper 18 часов назад +1

    No terrain, no gain.
    Thanks for another great video, N0rtist!

  • @michaelkowal3230
    @michaelkowal3230 14 часов назад +2

    In the weather wars, slower mons had the advantage as their weather setting ability would activate later, overriding the weather that the faster pokemon set up, its why when I use a weather team, I set up sandstorm with Hippowdon's sand stream

  • @breakfastwawa
    @breakfastwawa 16 часов назад +2

    Terrainz - Feel Boost Inc.

  • @IronVigilante451
    @IronVigilante451 22 часа назад +3

    I HEARD IT! RIGHT BEHIND YOU!

  • @aliciahuang6329
    @aliciahuang6329 12 часов назад +2

    You know what I don't see is a weather and Terrain mix team.
    A stab thunder in rain with electric terrain.
    Solar beam in sunny day with grassy terrain.

    • @vez3834
      @vez3834 3 часа назад

      Probably just not great to be so conditional, but fun idea

  • @InsertFunnyThingHere
    @InsertFunnyThingHere 22 часа назад +13

    XY in general was shockingly terrible at showcasing everything actually new it added. Like i get the whole game was made to be as safe as possible after gen 5 angered half the playerbase but like you'd think they'd want to showcase them in-game.

    • @totokekedile
      @totokekedile 13 часов назад

      Why? They had much more important things to focus on showcasing. I don't think there's anything wrong with throwing in a minor mechanic, seeing how it plays out, and decide if you want to expand on it later. Pokemon has a bunch of stuff like this, like Gravity.

    • @InsertFunnyThingHere
      @InsertFunnyThingHere 13 часов назад +2

      @@totokekedile I was talking about new mechanics in general, not just terrain. They're generally less bad at showcasing new mechanics than I remember in XY, but I feel like the new Pokemon added were mostly overshadowed by the large amount of old pokemon in each route, and megas (despite being made a big deal by the plot) weren't showcased as well as I feel like they should have been.
      There's only like 4 enemy megas in the entire game and most of the megas the player gets to use are relatively hidden, obtained late, and belong to pokemon that exist in like a singular route at a 10% encounter rate. Like it wouldn't surprise me if a player going into XY blind wouldn't even know that half of these guys got megas, let alone what those megas actually looked like.

  • @shep4184
    @shep4184 20 часов назад +2

    I genuinely did not know terrains existed until gen 7 lmao

  • @tinycandleman6020
    @tinycandleman6020 21 час назад +2

    Oh boy, I sure hope I get to watch this live!
    oh

  • @arielalejandrodelfabro1740
    @arielalejandrodelfabro1740 17 часов назад +2

    I find so cool the idea of both weather and terrain
    Because they don’t overwrite each other and they help boost some pokemon types and give them new life
    I would actually love to see something like terrains in more games. Not only because it is a bit fun to see so many different effect. But also because not all types can be helped with weather
    At least, not that easily
    Think about the normal type. There is no way a climate can boost it. That’s why Castform changes types. And probably a convergent would do too

    • @vez3834
      @vez3834 3 часа назад

      What if Normal types took less damage when there is no weather or terrain?

    • @arielalejandrodelfabro1740
      @arielalejandrodelfabro1740 3 часа назад

      @@vez3834 that would make the normal types specially good paired with moves that remove weather/terrain
      That could be interesting, tho… not really sure if is the strategy normal types would use the most

  • @Forten3
    @Forten3 22 часа назад +22

    n0Rtist:They teaching grass and heal
    Gamers:💀

  • @mouthman8575
    @mouthman8575 5 часов назад +1

    not really about terrain but, my own idea of coexisting weather is *weather fusion* basically *electric current + rain = thunderstorm, windy + rain = rainstorm, sandy + windy = sandstorm, heatwave + rain = meteor shower, gas leak + windy = brainstorm*

  • @jesusaguirre2150
    @jesusaguirre2150 18 часов назад +2

    I didn't even know terrain was a gen 6 mechanic. I didn't hear about them until gen 7 and i didn't even play those games 😅

  • @wakkaseta8351
    @wakkaseta8351 13 часов назад +3

    Yu-Gi-Oh would still fit into you comparison. I forget when exactly, but there was a rule change long ago that made it so that each player can have their own Field Spell active instead of playing the weather wars game, so you can have 2 field effects happening simultaneously like in Pokemon. And that's before getting into Continuous Spell cards.

  • @gypsysprite4824
    @gypsysprite4824 13 часов назад +1

    8:44 From what I can tell, Gen 2 as a format was slow paced enough that some pokemon could afford the turn to set the weather (I think atleast one pokemon, maybe Skarm, used Sandstorm?)

  • @gameyfirebro9645
    @gameyfirebro9645 18 часов назад +3

    What about Water Sport and Mud Sport, they're another weather-adjacent effect that's even more underrated!

  • @amberhide04
    @amberhide04 19 часов назад +3

    i wish you talked about pokemon reborn and rejuvenation and how they expanded the terrains into the field effects mechanic

  • @spyke7311
    @spyke7311 17 часов назад +1

    Yeah, despite what most people think, Terrains were introduced in XY, and not with Tapu Koko, Tapu Lele, Tapu Fini and Rilaboom.

  • @CastafioreOnYoutube
    @CastafioreOnYoutube 7 часов назад +1

    About Misty Explosion's lower BP, note that most users of it will likely also have STAB on it. This, combined with the boost it gets from terrain (from it's own effect, not the terrain's) to 150 BP makes it a 225 BP move in total, very much in line with Explosion and Self Destruct; which most relevant users of those moves will not get STAB on (besides Galvanize Alolan Golem, I guess).

    • @vez3834
      @vez3834 3 часа назад +1

      So something like
      100 x1.5 from move effect x1.5 from stab x1.3 from terrain (x2 or x4 from potentially being super effective)
      = 292.5 (doubled almost 600)

  • @harvgilbert3
    @harvgilbert3 6 часов назад +1

    Bit random, but during the discussion about the lack of terrain mechanics in games, I couldn’t stop thinking about divinity original sin 2 as I’m just finishing a playthrough. Not only can “weather” and “terrains” exist at the same time, but these systems are inherently interlinked, wet floors can be electrified, oily floors can be detonated. Maybe you could look into this kind of system of interactions for your game

  • @pixelfire86
    @pixelfire86 10 часов назад +1

    13:37 And dark types became immune to prankster priority moves.

  • @BullyBeetle
    @BullyBeetle 20 часов назад +2

    Never clicked so fast to comment on a vid, the thumbnail is straight fire!!!

  • @dylans9390
    @dylans9390 14 часов назад +1

    Today was when I learned that terrains were introduced in Gen 6 and not Gen 7 🤯

  • @legreatest
    @legreatest 10 часов назад +1

    That thumbnail goes so hard

  • @first_8_digits_of_Pi
    @first_8_digits_of_Pi 17 часов назад +1

    ah yes the tapus, my favourite legendary quartet. koko, fini, rillaboom and lele, they are all unique and fun :)

  • @bubblgumm8928
    @bubblgumm8928 5 часов назад +1

    As a casual player i straight up thought terrains were added in Sun/Moon

  • @beanburrito4405
    @beanburrito4405 17 часов назад +1

    God tier thumbnail

  • @Ruby_Dude55
    @Ruby_Dude55 23 часа назад +1

    That thumbnail is amazing

  • @peekopyro1840
    @peekopyro1840 2 часа назад +1

    Misty Explosion = Explosion but pink

  • @Weavileiscool
    @Weavileiscool 15 часов назад +1

    4:52 why do you have an air balloon on your Shedinja?
    - Sir this is a Wendy’s

  • @Treeko13
    @Treeko13 19 часов назад +3

    Hydro Pyro Cryo Dendro Geo Anemo

  • @Samsungor
    @Samsungor 17 часов назад +1

    Tbf Weather was introduced in gen 2 and wasn't really meta until Late gen 4 - gen5. Shout out to Hawlucha who used Seeds to set terrain and Acrobatics/ Unburden to get OU

  • @shep4184
    @shep4184 20 часов назад +1

    LOVE that thumbnail

  • @matthewthefunnyman2788
    @matthewthefunnyman2788 21 час назад +1

    Finally my turn to have a nice day today 🎉

  • @ikee1596
    @ikee1596 16 часов назад +1

    Strarus can be a geo type with Wind Rider (Shiftry's HA) as an ability

  • @PocketDeerBoy
    @PocketDeerBoy 16 часов назад +1

    strandbeest just means "beachbeast" btw

  • @soap6264
    @soap6264 15 часов назад +1

    The thumbnail is so cute

  • @ZtupidmonkeyZ
    @ZtupidmonkeyZ 11 часов назад +1

    psychic terrain seems very good for strats like f.e.a.r. and the heracross thingy

  • @nathanblackburn1193
    @nathanblackburn1193 8 часов назад +1

    It's weird how we didn't get a new Misty Terrain setter in Scarlet & Violet, seeing as Wheezing wasn't in base game and there's no way to get the Galarian form outside of Pokemon HOME (I don't think Tapi Fini is available outside of HOME either)

  • @IlDogeIslamico
    @IlDogeIslamico 11 часов назад +1

    Like just for the thumbnail

  • @autumnwolverton4154
    @autumnwolverton4154 15 часов назад +2

    Oh hey, another excuse to rant about Pokemon Reborn in a RUclips comments section! ...Uh, I mean, a new n0Rtist video!!! Yay!!! I love various STEM topics!!!!
    So, Pokemon Reborn. It's a fangame that finished development in 2022, but started being released episodically in 2012, and existed for a while before that as an online competitive battling/roleplaying community. So basically, development was ongoing over a long period of time as GameFreak was introducing more and more mechanics to the official games. Including Terrains in Gen VI. The lead developer, Ame, had always wanted battles in-game to feel more like they did in the anime - you know, with those official stadiums that had randomly selected field conditions that the characters would then take advantage in various ways during their battles. And the introduction of Terrains seemed like an opportunity to implement some mechanics that would bring that closer to being a reality.
    The chapter where she was adding Gen VI stuff was the chapter that ended with a fight against the Dark-type gym leader. So she decided to implement a new Terrain just for this new leader to use - Dark Crystal Cavern, which powered up Dark-type moves. Unlike the canon Terrains, though, there was no move you could use to set DCC up. It was just naturally occurring in the area where you fought the leader and couldn't be found anywhere else. Which had the effect of making the Dark leader feel like a unique challenge, with unique mechanics that reflected her character. So Ame decided to start going back and giving other gym leaders, and other areas of the game, their own unique Terrain-like effects, including some really unique ones that went beyond just powering up the leader's type. The Psychic-type leader is chess-themed, so he gets a chess-themed field that buffs his Trick Room strategy so that "black makes the first move." Reborn also has some completely unique areas that get their own fields, like the "Ashen Beach" that buffs Fighting and Psychic-types representing a beach area next to a volcano that has a martial arts dojo. Or the "Wasteland" that's basically a sentient mass of sludge (ala Grimer or Garbodor) big enough to be its own area, whose associated field mutates Poison moves, heavily nerfs certain Ground moves, and swallows and spits back out any entry hazards for unique effects. The final game has thirty-seven unique Field Effects (as the system is now called), each with a huge number of effects that completely change the feel of battles that take place on them.
    The Field Effect system is one of the big reason that Reborn is one of my favorite video games ever. Not only is every battle unique, but every battle is genuinely challenging in unique ways, even against gym leaders who only use one type. In the official games, you can usually make quick work of any leaders if you have at least one Pokemon with a type advantage, but in Reborn, leaders' fields often help them cover their weaknesses - for instance, the Poison leader fighting on the aforementioned Wasteland field, making her much harder to counter with Ground-types. Fields also provide various other buffs like activating abilities and strengthening specific moves - for instance, on the Water Surface field, Swift Swim is always active regardless of whether it's raining, Torrent is always active regardless of whether your health is low, and the normally useless Whirlpool now deals much more damage, deals more damage over time, AND inflicts confusion, making it much more viable. Basically, gym leaders now have a whole crazy-overpowered field condition to build their team around, meaning type advantages alone aren't going to shut them down. The battles aren't just difficult, they're difficult in interesting ways, and building your team(s) to counter the huge variety of strategies you'll be up against is a huge component of Reborn's fun.
    As much as I love the field effect system, though, I'm hesitant to say the official games would be improved by adding it. A big reason for this is the system's sheer complexity. Eight-year-olds picking up their first Pokemon game can probably remember out that rain makes their Fire moves weaker and Electric Terrain makes their Electric moves stronger. Could that eight-year-old remember off the top of their head that non-grounded Pokemon on New World Field have their defenses decreased by x0.9? And that Flower Garden Field removes Grass-types' weaknesses, but only on stages 4 and 5 of flower growth? AND that on Fairy Tale Field, Nature Power turns into Secret Sword, the signature move of a Mythical from a game that released six years before they were born, that also doesn't even work like it does when Keldeo uses it because Fairy Tale Field also turns Secret Sword into a Steel move, and also makes Steel strong against Dragon??? Yeah, while I think the system is perfect for a fangame explicitly aimed at older fans that grew out of a competitive battling community, it would probably be a bit much for someone who's new to video games to pick up quickly.
    It's a shame, though, because I really think fields are so good for the game just for the sake of ludonarrative harmony - giving characters unique mechanics that reflect their personalities beyond just what type they use. Maybe the official games could benefit from a watered-down version of the system, where each field has only one type it buffs, one type it nerfs, and one unique mechanic? Much like what the existing Terrains already do, but, y'know, more of them, and tie them to specific characters and/or areas. I dunno, I just like this system and it's one of the reasons I have a hard time going back to the official games after playing Reborn so much.

  • @MarcosArranzSoriano
    @MarcosArranzSoriano 3 часа назад +1

    21:03 im pretty sure that it gets mentionedsomewhere in the gen 7's Battle Royale

  • @koopertrooper7008
    @koopertrooper7008 8 часов назад +1

    hard ass thumbnail lmao

  • @abeltotallynotdnsclientors5054
    @abeltotallynotdnsclientors5054 16 часов назад +1

    Tapu bulu should have gotten grassy glide in gen 8 instead of being stuck with leech horn and wood hammer up to today

  • @RockOrso2
    @RockOrso2 14 часов назад +1

    Should have used Tapu Fini & Miraidon for Misty & Electric Terrain's representatives since Weezing is almost always Slaking & Regigigas' fav support & Miraidon is your 2024 Masters World Champion AND powercrept the terrain harder.

  • @Darkrai_Y_GX
    @Darkrai_Y_GX 22 часа назад +2

    Yay a new video :D

  • @degeneratewithasideoftidep6795
    @degeneratewithasideoftidep6795 19 часов назад +2

    25:23 slap a choice specs on that boy, slap the Tera boost too and we get ludicrous damage capable of ohko’ing anything short of an immunity

  • @EnordAreven
    @EnordAreven 6 часов назад +1

    Theo Jansen!!!

  • @Rex__501st
    @Rex__501st 20 часов назад +2

    Theo Jansens strandbeest mentioned !!???!!

  • @sazu-d4w
    @sazu-d4w 14 часов назад +1

    Ayeee your game locks sick!

  • @titaniumtomato7247
    @titaniumtomato7247 18 часов назад +1

    terrains were confusing, in fact I still don't know exactly what they all do

  • @marsam7772
    @marsam7772 14 часов назад +1

    ok but the Gorillaz reference >>>>>>>>>>>>>>>>>>>>>>

  • @evelyie
    @evelyie 19 часов назад +2

    BANGER THUMB

  • @aikou2886
    @aikou2886 22 часа назад +2

    Ugh, I hate the premier feature. It just makes me excited.

  • @noramorrigan8696
    @noramorrigan8696 13 часов назад +1

    I think you could do terrain as a thing. Just don't let it be set by the creatures. Think of the pokemon anime where the fields change between battles. I always thought that was the coolest thing the games never did

  • @PantaroParatroopa
    @PantaroParatroopa 8 часов назад +1

    Any plans on making a third non-warring area condition for some types that have neither weather nor terrain?

  • @bigmonke3348
    @bigmonke3348 10 часов назад +1

    IMO florges should get grassy terrain and musharna misty terrain
    Also pincurchin needs a BULK rework. Why is it mixed, slow AND they REMOVED rising voltage?
    Stats should look like this: 85/48/95/91/101/15

  • @El_Neon_20180
    @El_Neon_20180 20 часов назад +3

    In my opinion the Misty terrain has been the one with the worst treatment:
    Reduces the power of Dragon moves instead of boosting the power of Fairy moves, which automatically makes it a effect only useful in Doubles since Fairies are already inmune to Dragon type attacks.
    The move it was given in SwSh is a self-destruct like move that is useless and doesnt even gets boosted in the terrain.
    The only Pokemon with an ability that sets up the Misty terrain are not in Scarlet/Violet, Tapu Fini and Galarian Weezing. And while the other terrains setters from Galar are present in Scarlet/Violet, Galarian Weezing isnt because its a regional form, and none of the Galarian regional forms are present in the Gen 9 games.
    Lets hope Gamefreak gives more love to the Misty terrain in the next games 🥲

  • @randomcookie6103
    @randomcookie6103 17 часов назад +1

    stop having a "nice day today" i want to hear something else, even a "great day today" would be fantastic

  • @isidoreaerys8745
    @isidoreaerys8745 15 часов назад +1

    I thought one of the terrains prevented priority moves???

  • @studiotoby9952
    @studiotoby9952 21 час назад +1

    hi n0rtist! I am working on a project (my dream game) and I wants to know how did you get type system to work? (I really need this 😭) and yes... i'am using godot

  • @booloo3616
    @booloo3616 4 часа назад +1

    Do you like psychic terrain?
    Ya,its cool

  • @wolfwind7654
    @wolfwind7654 10 часов назад +1

    Off topic question but where would you recommend someone brand new to coding start?

  • @bigmonke3348
    @bigmonke3348 9 часов назад

    why is the expanding force multiplying a percent of 150%? It should be x2 if its stab and the effect/psychic terrain boost the 30% it should be 208

  • @mahmoudrayaneelhajji
    @mahmoudrayaneelhajji 16 часов назад +1

    Why is the galarian weezing in the thumbnail purple?

  • @UltraVapor
    @UltraVapor 15 часов назад +1

    I just remembered that Rainbow Terrain exists

  • @DarrellKareem-sz4cl
    @DarrellKareem-sz4cl 15 часов назад +2

    Holy karp gorillaz referance

  • @cioplasmmajic8327
    @cioplasmmajic8327 17 часов назад +1

    Wait, terrains were introduced in Gen 6?

  • @brewskimckilgore6796
    @brewskimckilgore6796 17 часов назад +1

    what if pyro stema get faster in the sun?

  • @vez3834
    @vez3834 3 часа назад +1

    I know you talk a lot about symmetry here, but hear me out:
    I think an important part of Pokemon is all of the asymmetry. Importantly it gives the types and effects identity.
    Examples:
    Just because you resist a type, doesn't mean you will be super effective against it. Stealth rock is based on Rock's offenses, Spikes does consistent damage but has layers.
    --
    Other topics:
    In a way hazards also give certain types identity through being able to learn them, like Toxic spikes and Sticky web. Same goes for status effects ofc. and how you can be immune to them. Immunities in general like Ghost against trap effects and Dark against Prankster are cool, although often not impactful enough to be considered.

  • @lofigalaxy1272
    @lofigalaxy1272 17 часов назад +1

    I ❤ PsySpam Yuri

  • @Austen-l6m
    @Austen-l6m 21 час назад +1

    I was so late