Hunt Down The Freeman - A Retrospective

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  • Опубликовано: 18 дек 2024

Комментарии • 1 тыс.

  • @RadiationHazardYT
    @RadiationHazardYT  2 года назад +747

    ⚠⚠2024 UPDATE: Apparently, the intro song (starting at 0:32 to 1:07) has been copyrighted. I originally found it as part of the game's OST but I guess the original creator of that track has claimed the track. That part has been muted since I don't want someone else to get all the revenue of this one-and-a-half-hour-long video because of a 30 second bit that has their shit in it.
    Original pinned comment: I did not talk about the game's music in this video as I'm saving that topic for a separate video. I also plan to cover the early development build, the on-going m3sa development build, and some other things in between in separate videos. Thanks for watching!

    • @dopey473
      @dopey473 2 года назад +10

      The indepth analysis of Rad Haz cover of Nuclear

    • @lazy_riveN
      @lazy_riveN 2 года назад +12

      Music is the only good thing in "this" "game".

    • @vvawarc
      @vvawarc 2 года назад +1

      hdtf beta 😎

    • @CIS-m8s
      @CIS-m8s 2 года назад +4

      My solution to gameplay when you get the knife it's stuck in a g nome leand up against a fence with its deformed hands clinging to it illuminated by a trail of bodys and battle scars facing the general direction of it once you remove it the fence is free to open once more the you would find shotgun in the police station at the main door and with a fire axe wiged into the barricades though it is very broken so you remove the debre and get it and explore the tigjt station full of zombies and crazed citizens and reach the sewer at a bit later point where you find a revolver where you shoot down greater threats from a distance to compensate for lack of space to move and the speed and large creatures the rifle would probably be at a mountain section to see the burning city better and to shoot flying creatures or attack drones of the combine or flying xenian life instead of a rocket launcher how about a grenade launcher that can also shoot smoke bombs and little creatures you know as snarks to launch them into tight spaces or multiple numbers to attack more speedy and nimble to pin it down like the combine assassin or just a regular solder.

    • @ringer1324
      @ringer1324 2 года назад +6

      This is only the beginning. Hopefully all these videos convince the developers to get started on HDTF 2. This masterpiece deserves a sequel.

  • @Pinnaporaptor
    @Pinnaporaptor 2 года назад +1663

    The reason why Mitchell actually sounds okay at times is because he's played by an actual voice actor, it's just that apparently there wasn't any voice direction given during development.

    • @breezy5797
      @breezy5797 2 года назад +213

      I try not to shit on the voice actors too much because, I mean, it's not their fault for giving a bad performance or the voice not being filtered or edited correctly. Some of them didn't have proper equipment, others weren't even voice actors, and the ones that were actual voice actors were screwed from the bad writing and lack of direction they were given. I think most of the devs just.. did the best with what they had and what the "director" envisioned. I feel the same about the cutscenes, which is made by a really good animator.

    • @beetheimmortal
      @beetheimmortal 2 года назад +108

      Yeah, they basically just sent them lines without context, and that's it. It must've been really difficult for the VAs.

    • @SnipingIsAGoodJobMate
      @SnipingIsAGoodJobMate 2 года назад +62

      @@breezy5797 Yeah, Ricepirate is a legit voice actor, he just got involved in a bad project

    • @Joseph-jj7bw
      @Joseph-jj7bw 2 года назад +78

      There's an interview somewhere where Ricepirate said that despite the devs being weird and unreasonable and wanting lines in the dead of night; he still delivered, even after he realized he wasn't getting paid.

    • @Pinnaporaptor
      @Pinnaporaptor 2 года назад +15

      @@Joseph-jj7bw I recall him mentioning on Sleepycabin that he had trouble refusing to help in voicing projects.

  • @adeen_chee
    @adeen_chee 2 года назад +474

    this game is literally a game design class for all the wrong reasons, it teaches you exactly what you should not do when developing a fps

    • @uhoh6706
      @uhoh6706 2 года назад +43

      @@Stribog1337 Unnecessary abilities that don’t add anything like the parkour and prone, lack of direction, heavy misusage of enemies, etc…. A lot went wrong with this game that realistically it would take some paragraphs to detail everything lol

    • @zjanez2868
      @zjanez2868 2 года назад +23

      A LOT of conflicting ideas/other basic game deign rules broken in general
      areas with no clear way to go
      many sections that dont add anything to...anything
      extreme incinsistencies
      sniper rifle in an open area ,where the only enemies you can kill are melee
      holdout style ares where you are just supposed to run
      some of them are so absurd they seem intentinally sadistic

    • @Glxzz
      @Glxzz 2 года назад +3

      @@Stribog1337 . _ .

    • @anonecki
      @anonecki Год назад +5

      Also equipment bloat, there are way too many bland and uninspired (and probably also stolen) guns in this game that don't add anything and make the game feel like a very shoddy gmod map campaign

  • @commenter_HIMIK-MAN
    @commenter_HIMIK-MAN 2 года назад +649

    Joe exists so that someone can call headcrabs "spiders with vaginas".
    That's his character's purpose. He outlived his purpose.

    • @Feasco
      @Feasco 2 года назад +63

      and to talk about a level mechanic that's dropped literally the moment after it was mentioned

    • @domlewis9259
      @domlewis9259 2 года назад +35

      @@Feasco and to do the most important thing in all of gaming
      Make someone unironicly ask who joe

    • @RJ-wx3fh
      @RJ-wx3fh 2 года назад +11

      Well Lemar is debeaked....

    • @moister3727
      @moister3727 Год назад +4

      Peak writting

  • @octodaddy877
    @octodaddy877 2 года назад +1215

    Honestly, I'm glad this game came out, because it is just SO GODDAMN FUNNY how bad it is. It seriously brightens my day whenever I see "You fucked up my face!" or President Keemstar.

    • @yourlocalrussianman9000
      @yourlocalrussianman9000 2 года назад +80

      "My MoMmA DeAd?!"

    • @nakfoor1846
      @nakfoor1846 2 года назад +49

      I know what you mean. I must have watched Tehsnekerer and Pyrocynical's videos on the game each about 10 times.

    • @manboy4720
      @manboy4720 2 года назад +60

      sir, the aliens are coming!
      ah colonel, we're so fucked.

    • @marvelousball
      @marvelousball 2 года назад

      President Keemstar is fucking histerical

    • @moister3727
      @moister3727 2 года назад +21

      "Hello captain, captain? Hello captain" "My fellow americans" "MY MOMMA DEED?"

  • @demogaming8895
    @demogaming8895 2 года назад +760

    hey, at least this game has one purpose: it's a perfect example for how NOT to make a mod/fan game

    • @sarminder4357
      @sarminder4357 2 года назад +46

      The antithesis of Black Mesa Source

    • @demogaming8895
      @demogaming8895 2 года назад +27

      But seriously, this game has genuinely helped me with avoiding common mistakes in map design

    • @D00000T
      @D00000T 2 года назад +9

      This and fallout the frontier are good ways to learn how to not handle projects as team leaders and how to not make a mod that you’re saying is close in some way to the source material

  • @dopey473
    @dopey473 2 года назад +597

    Kojimbo is truly a genius, what an amazing anti war masterpiece.

    • @somedi1
      @somedi1 2 года назад +48

      Hideo Miyazaki’s done it again

    • @HydraSpectre1138
      @HydraSpectre1138 2 года назад +14

      @@somedi1What’s your favourite moviegame from him? Mine has to be Paz on the Mother Base by the Sea, The Snake Rises, and The Tale of the Twin Snakes.

    • @sigma_delta
      @sigma_delta Год назад +9

      @@HydraSpectre1138 me favrite game kojimba make is metal slug and boktai

  • @Dangermcawesome-x5l
    @Dangermcawesome-x5l 2 года назад +453

    I always kind of figured that the combine wouldn't use stuff like head crab canisters in the 7-hour war. Calling it The 7 hour war says that they were so advanced so high above humanity that it wasn't much of a challenge to conquer them. Why would the combine need to use head crabs to whittle down humanity that would just take so long

    • @borico62
      @borico62 2 года назад +121

      I would also add that it's debatable whether they even HAD access to headcrab shells back then. It's possible they first encountered headcrabs after they'd already conquered Earth (which by then had been infested by Xen wildlife after the events of Half-Life 1), and decided to incorporate them to their own arsenal when they saw their potential.

    • @Dangermcawesome-x5l
      @Dangermcawesome-x5l 2 года назад +71

      @@borico62 my thoughts as well. Really stinks of either " it's from half life put it in" or " we need enemies for the game, just used these and let's keep going"

    • @kazak8926
      @kazak8926 2 года назад +38

      @@borico62 I really like this idea since it implies that within 20ish years they've already mastered capture, study, modification and deployment of the headcrabs. Which honestly isn't too short of a time, but still pretty spooky.

    • @jockeyfield1954
      @jockeyfield1954 2 года назад +43

      another thing about the 7 hour war - it isn't how long humanity lasted, it's how long it took them to realize they won't last. they keep fighting, and they'll just be effortlessly slaughtered by the combine. the small fraction, the percent that showed up to seize earth is probably considered a small squad compared to the rest of the combine, and they killed humanity so well that 7 hours into the war the governments were already saying "PLEASE! DON'T KILL US! WE'LL STOP FIGHTING, ALRIGHT!"

    • @user-vu9ug4vb3u
      @user-vu9ug4vb3u 2 года назад +24

      It also adds to the idea, that in hl2 we dont see combine full power, and their forces in City 17 was more like police to fight small groups of rebels

  • @ema4020
    @ema4020 2 года назад +702

    I think the Xen invasion outside Black Mesa is a more much interesting concept than the seven hour war.
    You know, THE SEVEN HOUR WAR, the humanity was fucked, a game or mod based on that would be just the protagonist running in corridors or sewers, getting as far away as possible from the chaos in the cities.

    • @Demicleas
      @Demicleas 2 года назад +71

      A full game on it would not be good but a prologue or finnal few missions would be good.

    • @Web720
      @Web720 2 года назад +81

      Idk a survival horror/survival game on that premise of escaping could be interesting.

    • @Kacpa2
      @Kacpa2 2 года назад +62

      Portal storms were going on for several months before Combine came in, humanity was weakened and Breen instantly made everyone give up, as it would only get worse. It doesnt mean that Combine eradicated human opposition in 7 hours, but it wasnt going good and Breen stepped in to subdue everyone in the UN, using that and Xen infestation from the storms as arguments to force most leaders to surrender, possibly citing that Combine might help with the Portal Storm. Then combine would just weend out few more hold outs that refused to surrender if there were any.

    • @Kacpa2
      @Kacpa2 2 года назад +20

      If it were to be set during it, it would have to be more of a survival/gathering game than Half-life or a CoD wannabe shooter that Hunt Down the Freeman tried miserably to be.

    • @ultgamercw6759
      @ultgamercw6759 2 года назад +23

      A slower paced HL game like Alyx would work as that's more horror/puzzle based. I can see a game where we play as a black mesa scientist who lives with some of the others hiding from the government when the war starts. Major characters like Eli could make appearances and you help them stay safe whilst the battle is happening. Perhaps the final scene could even be a more tragic ending to the plot where you fight off as many combines as possible giving later characters who appear in hl2 the chance to survive as you fight until you are over come by the shear number of combines. There could even be some dramatic scenes like all the characters watching Dr Breen sigh the surrender of earth on a TV within the game.

  • @computr166
    @computr166 2 года назад +1634

    Hunt Down The Freeman is definitely one of the games to exist

    • @TammoKorsai
      @TammoKorsai 2 года назад +25

      It do be that way.

    • @Randomstuffs261
      @Randomstuffs261 2 года назад +20

      Yep it do exist like that

    • @user-fy6kr7yr9c
      @user-fy6kr7yr9c 2 года назад +66

      Hunt Down The Freeman is certainly one of the games of all time

    • @cinemalazare4850
      @cinemalazare4850 2 года назад +9

      it certainly is a game...

    • @TammoKorsai
      @TammoKorsai 2 года назад +10

      You can tell by the way it is.

  • @chronovac
    @chronovac 2 года назад +72

    Your dedication to calling him "Big Mitch" really brings the whole video together.

  • @redcatjack
    @redcatjack 2 года назад +114

    I know someone who worked on this game, he didn't get paid.
    He also gave me a free steam key for HDTF and I still feel like I got scammed.

  • @bouribou4073
    @bouribou4073 2 года назад +768

    hideo kojima really did an outstanding work on this game, this game was so good it literally caused my lungs to collapse, i am now in the hopsital... Breathtaking !
    can't wait for the sequal

    • @zherean42069
      @zherean42069 2 года назад +28

      no.....YOUR breathtaking

    • @ForFurtherNotice
      @ForFurtherNotice 2 года назад +14

      @@zherean42069 What ABOUT my breathtaking!?

    • @octodaddy877
      @octodaddy877 2 года назад +39

      I lost my shit when I saw "Special Thanks: Hideo Kojima" in the credits

    • @bouribou4073
      @bouribou4073 2 года назад +3

      @@octodaddy877 same lmfao

    • @PelemusMcSoy
      @PelemusMcSoy 2 года назад +3

      My lungs did the same thing in 2005 and 2007. May you have a swift recovery, and hopefully the chest tube (if needed) isn't too big!

  • @Randomstuffs261
    @Randomstuffs261 2 года назад +131

    From what I gather, it seems you really enjoyed the game and you in fact think it's the best game you've ever played and Berkan is a game design genius.

    • @RadiationHazardYT
      @RadiationHazardYT  2 года назад +72

      Absolutely, without a doubt

    • @TheBreakingBenny
      @TheBreakingBenny 2 года назад +23

      Too bad it's made Valve feel distrust towards giving out Source licenses. AND the fact they allowed it to be sold on their store without anyone over there testing the product.
      Quality control? Nah, who needs that?!

  • @wadmodderschalton5763
    @wadmodderschalton5763 2 года назад +146

    The game that put Valve's own interest in accepting standalone Half-Life fan games powered by the GoldSrc and Source engine on the Steam platform on hiatus from this decade onwards, and we think that's for the best for the time being.

    • @dangerjoe8911
      @dangerjoe8911 2 года назад +18

      I think that is sad. Portal 2 spawned so many high-quality mods.

  • @DaRealBruner
    @DaRealBruner 2 года назад +180

    I'm somebody who is fascinated with vehicles, automobiles, etc. Especially in Half-Life 2 and other Source games.
    Something that bothers me immensely is the fact they use vehicles from CS:Source, Left 4 Dead, CS:GO. (which are of North American origin) are used in Eastern Europe, and vice versa with Eastern European vehicles from Half-Life 2 and S.T.A.L.K.E.R. being used in parts supposed to be set in America.
    It just bothers me for some reason, and I wish mods wouldn't make mistakes such as this.

    • @mfaizsyahmi
      @mfaizsyahmi 2 года назад +28

      the dedicated brain cell for vehicle placement in a modder's brain just says "car is car!"

    • @arandompasserby7940
      @arandompasserby7940 2 года назад +18

      "It just bothers me for some reason, and I wish mods wouldn't make mistakes such as this."
      As someone who has made maps for Source games:
      Not everyone can make brand new, original 3D models, especially ones that are decent (or can find region-specific automobiles that have been properly modeled and don't look out of place once rendered in the game's engine) ... much less go through the trouble (especially for amateurs / hobbyists) to convert it into an .mdl file that Source can read, put the 5 or 6 different versions of said model file (i.e. a file that determine the object's physics, if any, etc.) along with the material files and then make sure it actually works in the game and renders correctly .......... when they can just use the already existing, tested and functioning 3D object that's packaged inside HL2.
      And as for using the vehicles from CSS, L4D2 and CSGO - yes, you can decompile the folders using a not-widely-known program from the web (that only decompiles Source games like this), find the objects you want in its respective folder(s) and then take those files (along with the texture files in a different folder) and move them to the correct folders in the HL2 game files ... but again, most people either don't know how to do that, or just don't care because it's an object in the world and it's not worth the time to go through the above processes just so some ADHD lunatic doesn't complain about the free mod you made in your spare time. ;^)
      OF COURSE, for a game like Hunt Down The Freeman, it's of course supposed to be more than just "a mod" so is held to much higher standards (but of course, focusing on the types of cars in the game is looking past a lot of other, far more egregious crimes it made against game design), but when it comes to actual homebrew mods, it's basically just as simple as "I'm using the objects that are readily available to me."
      TL;DR - The reasoning for it really isn't that deep.

    • @DaRealBruner
      @DaRealBruner 2 года назад +31

      @@arandompasserby7940 I don't have a problem with them recycling Counter Strike and Left 4 Dead vehicles, I just think they shouldn't use them in areas that are based in Eastern Europe. I understand they can't make new models. I also understand if they simply do not care, it just bugs me personally.

    • @chocolates182
      @chocolates182 2 года назад +3

      I'm pretty sure some of the train cars and locomotives in half life 2 are North American designs so even the main game didn't get that stuff %100 correct..

    • @DaRealBruner
      @DaRealBruner 2 года назад +12

      @@arandompasserby7940 Also, I hope you know you didn't have to write an entire goddamn essay in order to tell me that I'm wrong, y'know that right?

  • @colorado_river5003
    @colorado_river5003 2 года назад +139

    Hunt Down The Freeman is without a doubt one of the games of all time. It has a storyline, the characters exist, and the graphics and sound design are there. This has to be one of my games.

    • @quakethedoombringer
      @quakethedoombringer 2 года назад +18

      "It's Mitchelin time, Freeman" - Mitchell, probably

    • @condescendingonlineman2136
      @condescendingonlineman2136 2 года назад +11

      Yes, but does it REALLY have to be one of your games? It could just not be one of your games. Saves you the trouble of having it as one of your games...

  • @unimportantcommenter4356
    @unimportantcommenter4356 2 года назад +176

    I find HTDF inspiring in a sense. Loads of good ideas executed terribly, like the 7 hour war, which is the biggest let-down in my opinion, as they could have easily translated it into gameplay. The streets where a battle ensures, they should have locked off progression untill a certain amount of enemies are killed or a timer counts down to zero, that would add the feeling of desperation into the mix. Or make the player set up defences for an ambush.
    The Bikers (Big Mitch Bakers gang from Vice City) + Combine section could have been expanded further by cutting the EP2 motorcicle parts shorter and giving Fupface Mithcell info about Freeman's whereabouts via dying combine soldiers (they would estabilish direct radio contact somehow).
    Regarding the Nova Prospekt part, the most obvious enemy choice would have been the Antlions. After all, the facility got overrun by them.
    All we need to do, is take the ideas of this game, and better implement it in our own interactive media. I, for one, tried to remake the 7 HW concept presented by HDTF in non-reforged Warcraft 3 with the respective game's characters and factions.

    • @The-NewG
      @The-NewG 2 года назад +6

      I thought EXACTLY the same !

    • @kazak8926
      @kazak8926 2 года назад +7

      The combine radio bit is a great idea actually

    • @Kacpa2
      @Kacpa2 2 года назад +8

      You got me interested in the Wc3 map based of 7 hour war... Do you have it uploaded somewhere? Even if unfinished i would like to take a look at it :v

    • @unimportantcommenter4356
      @unimportantcommenter4356 2 года назад +7

      @@Kacpa2 It's more of a campaign where you witness an apocalypse from the perspective of an everyday grunt. I will share it, but I'm not sure wether you are able to play maps made with the 1.21 patch. Once I get home, I'll publish it.

    • @unimportantcommenter4356
      @unimportantcommenter4356 2 года назад +4

      @@Kacpa2 I have posted it on the profile named Terrapista. It is in a very unfinished state, and I took a lot of creative liberties with the storyline, so some elements are not very lore friendly. I have one map that I will post once you give feedback. That one map is on another PC, so I have to get to it in order to publish it. Which will happen at the weekend.

  • @lancecorporalmikebeebop9640
    @lancecorporalmikebeebop9640 2 года назад +248

    I have an idea for Mitchell’s first encounter with Freeman:
    Remember those dead marines? What they should have done was have them killed off by “Freeman” during Mitchell’s fight with him. They could have had someone come over the radio and be like, “Look out for a man in an orange suit. His name is Gordon Freeman,” then have the marines enter that satellite control room where they would encounter Gordon. Before the fight would play out in a scene, one marine could shout, “There he is! It’s Freeman!”
    Afterwards, after losing the initial fight with Gordon, Mitchell would not only know who he is, he would have a real reason to despise him.

    • @williscri
      @williscri Год назад +7

      And give them the white camo!

    • @baconbusiness
      @baconbusiness 4 месяца назад

      @@williscri can't forget the green PCVs

  • @mac1991seth
    @mac1991seth 2 года назад +30

    One thing I feel should be said about the fast zombies is that in HL2 these enemies seemed to be a byproduct of the city being abandoned. It seemed that these zombies are just regular humans left for years without food so the clothes fell apart, the skin fell apart and it's only the headcrab puppetering what's left of flesh and bones, attacking everything on sight to get any food. Encountering this type of enemies during the 7-hour war just doesn't make sense, there's not enough time for zombies to evolve from regulars to fast skinny ones.

  • @ruhtam7592
    @ruhtam7592 2 года назад +84

    "You actually have to wait to get the cutscene" truly an *immersive* game

  • @insetfurball5572
    @insetfurball5572 2 года назад +67

    Cuts:
    11:26 Highway 17 Moment
    27:04 The American
    37:45 Hunt Down the Freeman 2001 beta
    46:23 Metal Gear Hunt Down the Gordonman 2

    • @sebixonator468
      @sebixonator468 2 года назад +1

      11:26 what's the musics name?

    • @insetfurball5572
      @insetfurball5572 2 года назад +1

      @@sebixonator468 noplane - burak ulas akalin or something liek that

    • @TheSixteen60
      @TheSixteen60 2 года назад +3

      46:31 Song name?

    • @Nahobussyino
      @Nahobussyino Год назад +2

      HDTF beta is so dark and griddy

  • @TARINunit9
    @TARINunit9 2 года назад +157

    We owe a lot to Hunt Down The Freeman. It was so hilariously atrocious someone at Valve got off their ass and got to work on a new Half Life script. Two years later we get Half Life Alyx

    • @killerbcdr9728
      @killerbcdr9728 2 месяца назад

      Yes! People seem to forget it. Maybe it was a 300IQ points move by the creators of this game.

  • @CrraVideos
    @CrraVideos 2 года назад +30

    1:21:54 to add to the stupid plot twist, freeman and alyx were supossed to be missing for 1 week after nova prospekt so none of this make sense whatsoever. Mostly because on the uprising, the combine was trying the control the rebel forces in the city, so mittchell was irrelevant to the ecuation.

  • @redrevenger89
    @redrevenger89 2 года назад +67

    Loving the Civie 11 energy you channel during moments of mind breaking frustration at this game.

    • @LocalSlav
      @LocalSlav 2 года назад +2

      Play the game, Civvie.

    • @crack4184
      @crack4184 2 года назад +2

      @@LocalSlav He did

  • @toaster9922
    @toaster9922 2 года назад +44

    I am in a constant state of denial that this game was actually made

    • @explodingbearz
      @explodingbearz 2 года назад +6

      I can't believe it was made in 2018

  • @i_like_military_stuff
    @i_like_military_stuff 2 года назад +133

    Hunt down the Freeman is one of the best video game of "what the fuck i supposed to do?!?!" Game genre

    • @ils4844
      @ils4844 2 года назад +24

      Literally "hunt down the objective" videogame

    • @PelemusMcSoy
      @PelemusMcSoy 2 года назад +9

      For once, DSP would be justified in yelling that.

    • @Sorrelhas
      @Sorrelhas 2 года назад +11

      I disagree
      The best "wtf am I supposed to do" games are JRPGs from the 90's

    • @ils4844
      @ils4844 2 года назад +3

      @@Sorrelhas Fair tbh

  • @BlazeRhodon
    @BlazeRhodon 2 года назад +163

    39:26 That would be a actually good weapon, denatured alcohol (ethyl alcohol made unfit to drink, due to addition of harmful compounds, sometimes also dyed in violet color) as a Molotov cocktail (it is flammable, and also used as fuel). Damn, I feel this game has a lot of potential, but it is wasted because in the team lacked of great mind XD.

  • @sigmabean2463
    @sigmabean2463 2 года назад +36

    10:29 its not actually stated mitchell knew who gordon was in this scene. he just swears revenge at the man beating him to death and the gman brings up gordons name the cutscene later

    • @SixtyFourJr
      @SixtyFourJr Год назад +5

      Probably the only thing that makes sense in this game.

  • @TheBeastlyFollower
    @TheBeastlyFollower 2 года назад +20

    I've watched a fair few videos about Hunt Down the Freeman, and I think this is the most well-done overview of the game. Some videos just bashed it entirely. Your attention to level design and mission structure is appreciated, something most videos on the game only gloss over, saying "this mission wasn't designed well", or "this level was confusing", whereas you went into more detail. While you clearly didn't like the game, you still gave praise when there was something in a level you liked. Subbed.

  • @soulsparx
    @soulsparx 2 года назад +28

    HDTF is basically someone who really liked MGSV trying to shove that game into the Half-Life universe without understanding the core narrative themes and gameplay motifs that make each series work, let alone how to merge the two.

    • @trainenthusiast5199
      @trainenthusiast5199 Месяц назад

      Or they tried to cram COD Black Ops without recognizing the differences

  • @cagejones7757
    @cagejones7757 Год назад +3

    For anyone wondering, the music track that starts playing at 6:40 is Pain of the Secret and it's actually part of the game's OST

  • @Graknorke
    @Graknorke 2 года назад +41

    the suicide bombing thing was pretty good I think. that combined with joining up with the... Combine... to hunt down Freeman could be a look into the perspective of a ruthless antihero. kind of like MGS V was aiming for you know, since it's obviously heavily inspired. they just didn't quite follow through on it much

    • @Radi_nce
      @Radi_nce 2 года назад +13

      HDTF was absolutely just a dude playing MGSV and thinking "I want that"

  • @cjc111koolkat
    @cjc111koolkat 2 года назад +35

    I love retrospectives especially on games like this

  • @DrumboAgainGaming
    @DrumboAgainGaming 2 года назад +9

    I LOVE the cuts to some joke skit that happen throughout the video!

  • @CoolSs
    @CoolSs 2 года назад +19

    we all can be happy that he finally made it . he will fit right in with his people (Activision) . I still until today got no idea how he convinced so many people to help . some of the folks who works on HDTF are actually pretty skilled and even worked on l4d2 the last stand update .
    The worst thing to come out of HDTF . is not the game itself but the fact they got license from Valve and released it on steam . what i am sure made it hard for legitimate mod makers to release their games .

  • @liam_lol69
    @liam_lol69 2 года назад +7

    "Now we're in Alberquerque, New mexico"
    *BREAKING BAD THEME INTENSIFIES*

  • @ДрагошРобовић
    @ДрагошРобовић 2 года назад +28

    Documentary is truly genius and funny, but HDTF beta video got me dying from laughter

  • @alexanderchippel
    @alexanderchippel 2 года назад +69

    It's this "game," and the Fallout: New Vegas mod The Frontier, that makes me appreciate just how disastrous the Metal Gear Series has been to the development of video games. They both went into production shortly after Metal Gear 5 came out, and the resulting product are forever burned into the gaming community zeitgeist.

    • @JohnCena-qe1rz
      @JohnCena-qe1rz 2 года назад +4

      Why is it Metal Gear’s fault specifically?

    • @shropshirec
      @shropshirec 2 года назад +33

      @@JohnCena-qe1rz Becuase both HDtF and Fallout: The Frontier had project directors who thought they could recreated the edgy tone and feel of MGSV without considering the actual quality of their games and the stories that they wanted to tell.

    • @AngraMainiiu
      @AngraMainiiu 2 года назад +18

      @@JohnCena-qe1rz Fallout the Frontier literally ripped off one of Phantom Pain's trailer songs.

    • @nothere1578
      @nothere1578 2 года назад +11

      No it isn’t, HDTF and The Frontier suffered because both of them failed to recognize what made people like MGS 5 and it’s world so much. They never consider why everything that happens in MGS 5 happens, they never look at the context of what allowed those things to happen because they’re apart of that crowd that either goes “LOL KOJIMA SO RANDOM, HE FUNNY AND DEEP.” or “WOW, I RECOGNIZED THE THING HE REFERENCES, WHAT A PRETENTIOUS ASSHOLE.” (Looking at you, Razorfist)
      They just simply tried mimicking what MGS 5 did without considering why it was done at all.

    • @Shiratto
      @Shiratto 2 года назад +1

      @EL AUTENTICO Kojima…a japanese dude…is a weeb?

  • @Sc0rch_Burns
    @Sc0rch_Burns 2 года назад +65

    Really love the vid! Personally there were moments where I was actually having fun while playing Hunt Down the Freeman. I think that there are some good points. They’re definitely buried under a BUNCH of crap, but the good points are there.

    • @vibes_4225
      @vibes_4225 2 года назад +4

      honestly i gotta agree, while it is a very flawed and pretty crappy game, but i did actually have fun at times

  • @kurvakus7256
    @kurvakus7256 2 года назад +14

    Giving the maps a second look after these years, I've come to a realization that they just look like the works of someone who hasn;t been paid for their job.

  • @chasemiddleton8088
    @chasemiddleton8088 2 года назад +8

    This was a great retrospective, always love videos like this!
    at 35:15 that sudden change could actually be realistic, I've driven to california before and there's definitely places in nevada where there's desert for miles and then a lush forest for some reason, it's crazy...

  • @gordonneverdies
    @gordonneverdies 2 года назад +7

    I never get tired of watching HDTF videos. Especially good ones like this. Nice job man.

  • @thediam0nddrag0n78
    @thediam0nddrag0n78 2 года назад +11

    All cuts in the actual Half-Life games are because the character isn't conscious. Because it's an unbroken First-Person narrative, if the character isn't conscious, you skip to the point where they are

  • @Jacket430
    @Jacket430 2 года назад +41

    I'm really bummed you didn't play the patched version of this game, it's a completely different experience. The levels are so much better, for what it's worth. There are even spray paints on the wall that say "Where's our money, Berkan?!" which made me laugh pretty hard.

    • @Feasco
      @Feasco 2 года назад +15

      so it went from virtually unplayable to mediocre and cringeworthy

    • @Jacket430
      @Jacket430 2 года назад +6

      @@Feasco bingo!

    • @tenkyu778
      @tenkyu778 2 года назад +4

      @@Jacket430 I mean it's still broken in most area's but it's "playable"

    • @Jacket430
      @Jacket430 2 года назад +3

      @@tenkyu778 I was able to get through it without having to use noclip, rebind keys, etc etc.

    • @claymore339
      @claymore339 Год назад +3

      I genuinely think this game is unsalvageable, meh idea, atrocious execution

  • @As567na
    @As567na 2 года назад +13

    That beta footage part was beautiful.

  • @Piiccoo923
    @Piiccoo923 2 года назад +35

    "Gordon Freeman, Intergalatical war criminal" lol wasn't expecting that

  • @BradRLee
    @BradRLee 2 года назад +4

    So we getting a standalone upload of ‘Face Fucker’ or what? Fantastic video.

    • @kestrel4360
      @kestrel4360 2 года назад +2

      Im asking the same thing.

  • @TheBreakingBenny
    @TheBreakingBenny 2 года назад +13

    The various people who made this talked about how Berkan was scared of people leaking the product, hence why nobody had any idea what they were doing nor could they playtest HDTF.

  • @charmyzard
    @charmyzard Год назад +4

    Man skipped right past the best line in the game in the "final twist with GMan scene:" "Now you have our permission... to die."

  • @EpicFudgemuffin
    @EpicFudgemuffin 2 года назад +5

    The whole video essay was a journey. I found it enthralling, I couldn't drop it... and the Snake Eater cover was a fantastic close. Perfect score 5/7.

  • @youbaouahdi4358
    @youbaouahdi4358 2 года назад +5

    Holy crap 1 hour of RadHaz, you're spoiling us man!

  • @gunswinger3110
    @gunswinger3110 2 года назад +4

    HDTF was definitely one of the games to ever exist, I'd like to think circumstances definitely happened for this game to come together.

  • @TheExperienceYT
    @TheExperienceYT 2 года назад +11

    Hunt down the freeman sure is a game, it does have elements in it,

  • @Markus-8Muireg
    @Markus-8Muireg 2 года назад +3

    For the last few days I watched a bunch of Hunt Down The Freeman videos for falling asleep, and now a new one pops up.
    Nice

  • @Kingofstones1
    @Kingofstones1 2 года назад +8

    Fun fact: Rad invented Radiation and Hazard

  • @pinesquirdog
    @pinesquirdog 2 года назад +6

    OH MY GOD I'VE WAITED FOR THE LONG VIDEO ESSAY ON THE GAME THAT EVERYBODY HATES AND WHICH I WILL NEVER EVER PLAY
    Thank you.

    • @pinesquirdog
      @pinesquirdog 2 года назад

      I've just watched video to the end and I'd really like to add one thing about HDTF beeing a part of the half-life legacy
      It is the great example how NOT to do your half-life-like games. It's just like students in school learn by their mistakes. So, maybe the failure of HDTF was necessary...

    • @ringer1324
      @ringer1324 2 года назад +2

      Check out Tehsnakerers video on this game it’s amazing. He subtitles the whole game himself because they didn’t.

  • @skreem6343
    @skreem6343 2 года назад +7

    BOOF POWERED and feature length holy shiitttttt looking forward to thisn

  • @borico62
    @borico62 2 года назад +37

    I would say that deviating from the source material isn't inherently bad. Half Life: Alyx, for instance, deviated from everything before by having a voiced protagonist instead of a mute protagonist as all previous installments. The difference is that Half Life: Alyx did it right.

    • @unimportantcommenter4356
      @unimportantcommenter4356 2 года назад +17

      As far as I know, Colette Green and Gina Cross have their own lines of dialogue.
      So the take away: In the HL franchise, female protagonists talk, male protagonists do not.

    • @dajair01
      @dajair01 2 года назад +5

      WOW SO MUCH DEVIATION!! MAIN CHARACTER BEING A CHARACTER THAT WE ALREADY KNOW HAS TO TALK TO BE RECOGNIZED AS SO? How would you damn know and feel that its alyx you are playing as then? Don't think adding a few one liners counts as BREAKING THE MOLD THIS NOT HALF LIFE when it's alyx we are talking about

    • @ringer1324
      @ringer1324 2 года назад +10

      @@dajair01 I agree with you but calm down bro

    • @dajair01
      @dajair01 2 года назад +3

      @@ringer1324 it's just a comment tho. Why would I be mad when typing something so obvious

    • @DaRealBruner
      @DaRealBruner 2 года назад +8

      Hell, in Portal 1 Chell has pain sounds. Granted, they're recycled female citizen pain voice lines.

  • @amediumhorse
    @amediumhorse Год назад +7

    Mitchell’s voice actor is decent. Not even Troy Baker or Nolan North can make that dialogue sound good.

  • @CityofButterfly
    @CityofButterfly 2 года назад +3

    I love that there are still new videos taking this game apart after 4 years. Keep it up. :)

  • @michaciejka2839
    @michaciejka2839 2 года назад +2

    I love the ad breaks

  • @MrBump2
    @MrBump2 7 месяцев назад +4

    I like that nobody corrected you mixing up Nick's and Adam's names. Literally none of them are memorable enough to give a shit.

  • @Aoi_the_Hert
    @Aoi_the_Hert 2 месяца назад +1

    I find myself watching this video every night and letting it lull me to sleep. Thank you Rad for creating this masterpiece of a video.

  • @legitbusinessownergus7620
    @legitbusinessownergus7620 2 года назад +16

    Hunt down the freeman is definitely a game

  • @ERR0RR
    @ERR0RR 2 года назад +2

    I am sorry that you had to play through this for the video. It paid off!

  • @mr.illegal5268
    @mr.illegal5268 2 года назад +4

    GOD DAME, this video was fucking great! Also I loved your cover of Snake Eater at the end. This video was just a blast to watch.

  • @h.e.c.uagent834
    @h.e.c.uagent834 2 года назад +1

    Literally one of the best reviews that i have ever seen. The ending is the cherry on the top.

  • @CriticsTheName
    @CriticsTheName 2 года назад +3

    I waited so long for this one, thanks Hazard!

  • @mandridhugh9555
    @mandridhugh9555 2 года назад +4

    I *highly* recommend the, "Half Life Side Story Gaiden: Hunt Down Free Man" and, "Hunt Down Free Man 2" videos. They're a 'Full Life Consequences' style summarization of the story of this game and actually makes it more understandable to a degree.

  • @midorifox
    @midorifox 2 года назад +8

    those Rad 3 skits where amazing. I wish the whole game was like that instead, as a comedic take on half life without going the way of Crack Life

  • @Cynidecia
    @Cynidecia 2 года назад +1

    38:55 the sound being early adds so much humor to this joke.

  • @onutrof1157
    @onutrof1157 2 года назад +32

    It was created to make everyone forget about the Prospekt disappointment.
    What a noble cause.
    Royal Rudius Entertainment are real good samaritans.
    Also we got Moint Pan franchise, that changed my life.

    • @RadiationHazardYT
      @RadiationHazardYT  2 года назад +20

      The Moint Pan videos are timeless masterpieces.

    • @DaRealBruner
      @DaRealBruner 2 года назад +14

      @@RadiationHazardYT A true successor to Half-Life: Full Life Consequences.

    • @smailchali5102
      @smailchali5102 2 года назад

      prospekt wasn't that bad

    • @hampter8821
      @hampter8821 2 года назад

      @@RadiationHazardYTYES

  • @glimpseofgood2464
    @glimpseofgood2464 7 месяцев назад +2

    the 2001 beta of hunt down the freeman looks fire

  • @Mrwilliam22120
    @Mrwilliam22120 2 года назад +5

    I would actually love a reworked version of this. I cannot imagine how someone with an actual vision could make those gameplay section feel so much better. Having skying equipment in the snow section would have been so good to make the level go much more smoothly and dodge enemy fire in a satisfying way. Too bad it ended up like it is.

  • @Zinyak12345
    @Zinyak12345 2 года назад +3

    Motion sickness is the reason that we didn't get that sticky gel in portal 2 so as weird as it is to say, I'm somewhat glad that it wasn't considered too much.
    In other words, I feel that others throwing up is a worthy sacrifice for more stuff.

  • @Capish0o
    @Capish0o 2 года назад +3

    15:50
    JESSE WHY THE FUCK IS THERE ALIENS IN OUR METH LAB

  • @AsymptoteInverse
    @AsymptoteInverse 3 месяца назад

    I had no idea how comically easy it is to just bypass levels. Top-quality game design. 13/10.

  • @leandrolahiteau8162
    @leandrolahiteau8162 2 года назад +3

    44:05 "uuhm akchually you can see enslaved vortigaunts cleaning the floor as soon as you step out of the train in half life 2 🤓" And even having a valid excuse for aggressive vorts , they ( the hunt down the freeman team) failed to apply the visual lore that indicates that they are under combine control : the green collar and bracelets

  • @TTHBLOX_
    @TTHBLOX_ 2 года назад +4

    one thing is for sure. berkan fits in perfectly with the filth of actishitson

  • @SharlaBlades
    @SharlaBlades 2 года назад +15

    How does a video on Hunt Down The Freeman do skits better than most people on youtube?

  • @Quenical
    @Quenical 2 года назад +1

    11:32 seeing the roblox Jeep asset on highway 17 is one of the best thing I’ve seen in my life

  • @cray1996
    @cray1996 2 года назад +23

    Great video. Although one thing that bugs me is the Scaling of rooms and items. In mod's etc i would expect it. But not for a retail release item. Comparison look at Black Mesa for scaling. Some of the rooms shown in this video look completely nuts and over sized.

  • @ZTNerd
    @ZTNerd 2 года назад +5

    It's incredibly amusing how you uploaded this like near right as the big april fools revamp update released. Hope to see you talk about that in a coming video as it makes the gameplay much more enjoyable, at least by my standards. Good video as always :)

  • @graysnake8585
    @graysnake8585 2 года назад +3

    Fun fact: the creator of Hunt Down the Freeman also worked on Call Of Duty Mobile. As part of the developers of the game
    Me: I recreated weapons from HDTF in CODM.

  • @kestrel4360
    @kestrel4360 2 года назад +2

    Outro music full release when?
    Okay but seriously what is the music name at 0:34? There are a lot of good music pieces used in this video but they aren’t in the description. And the intro music is a combination of songs.

    • @tehcooler
      @tehcooler 2 года назад +1

      It's from the HDTF demo called "dmfull.wav"

    • @kestrel4360
      @kestrel4360 2 года назад +1

      @@tehcooler Thank you very much. Now just gotta find the other songs...

  • @EliteGordon1337
    @EliteGordon1337 2 года назад +7

    Colonol Cue's moustache looks like it was drawn on lol

    • @GreenChillZone
      @GreenChillZone Год назад +1

      Dude showed up to war with a dirty sanchez

  • @kingrizzmusic
    @kingrizzmusic 2 года назад +1

    THIS IS AWESOME! Been waiting for someone to do a video like this. Thanks :)

  • @Smartcoughdrop
    @Smartcoughdrop 2 года назад +4

    Okay guys, hear me out, this and the Fallout NV: Frontier mod, duke it out to the death.

  • @Raz_ei
    @Raz_ei 2 года назад +2

    11:28 is amusing, love the fact its a roblox car being used

  • @mustafaaydilek5142
    @mustafaaydilek5142 2 года назад +4

    Great cover "Snake eater" :D

  • @the_only_ag1
    @the_only_ag1 2 года назад +2

    1 hour long video from Hadaz! Lets goooooo

  • @Matzu-Music
    @Matzu-Music 2 года назад +5

    The G-man dialogue sounds like it's auto-generated.
    Great 2k1 beta skit

  • @leon217
    @leon217 2 года назад +2

    hour and a half long radhaz?? time to make some popcorn :D

  • @soundclock2939
    @soundclock2939 2 года назад +8

    There's something about your voice that's so intoxicating in a good way. It's like half asmr half tired af from playing too much gldsrc

    • @RadiationHazardYT
      @RadiationHazardYT  2 года назад +3

      Thank you :)

    • @soundclock2939
      @soundclock2939 2 года назад +1

      @@RadiationHazardYT your videos rock btw, would play Sven with ya sometime lmao

  • @MBP1918
    @MBP1918 2 года назад +2

    Can’t believe this is still being played

  • @Жойлес
    @Жойлес 2 года назад +15

    So, I watched the whole thing (good video btw) and the thought that appeared in my head while I was watching the video is "Damn, this looks like something I would made right now if I knew some basic Source mapping". The overall clunkiness and unprofessional approach of GMod/HL custom maps is really glows here. Stuff that was put just because it looks cool, unthoughtfuless , lack of QC and edgy plot really gives a huge "dude wanted to make a game of his dreams using Half-Life 2 engine" but the problem is usually that type of stuff is usually free or costs so low that you don't feel too bad by losing those money (in case of indie games with that approach), and this thing is trying to be an actual separate game. It's trying to be on the same level with Black Mesa. So as much as I feel a bit pity for Berkin, I agree with all critisism.
    And of course MGS references because "ohemgee Kojima's games are so cool and deep!!!!"

  • @TheGoldenGear
    @TheGoldenGear 2 года назад +1

    38:24 is the best fucking HATRED reference ever. These little cutaway things are perfect!

  • @maxinehowland8246
    @maxinehowland8246 2 года назад +16

    Imagine if this just had the in-game story telling instead of cutscenes. It could have used the HL2 mechanic where you lower your weapon in front of allies, but then when it's revealed that guy actually "fucked up your face," it let's you shoot him?

    • @garry1089
      @garry1089 2 года назад

      that would of been amazing

    • @thegamingvillager2392
      @thegamingvillager2392 2 года назад +1

      I prefer cutscenes either play ingame while ingame world is active like GTA or have cutscenes just be unlockable as you progress through story because activating sfm cutscenes while im playing can have weird behaviors like being in combat and suddenly a cutscene triggers and in just, what?

  • @uliseslz104
    @uliseslz104 Год назад +1

    1:16:45 Did they re-use the light from those trains in the worst way possible? You can clearly see them going backwards