Second Life Lighting Tutorial

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  • Опубликовано: 9 янв 2025

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  • @FrethKindheart
    @FrethKindheart 9 лет назад

    Excellent tutorial. I've been doing lighting in SL since late 2007. Glad to see others who have an appreciation for great lighting.

    • @BrookstonHoliday
      @BrookstonHoliday  9 лет назад +1

      +Jack Masterson (CreativeComputing) Thanks a lot! The lighting engine has come a long way since then too.

  • @raentrieve
    @raentrieve 6 лет назад +2

    Wow, I went from knowing (vaguely) how to use a point light, to knowing (mostly) how the rest of this stuff actually works. Thank you for an excellent tutorial.

  • @LWJCarroll
    @LWJCarroll 8 лет назад +2

    I did learn something... several things in fact....I hadn't realised you had so much control of lighting in Second Life...Many thanks...Laurie (Wirimu Dale SL)

    • @BrookstonHoliday
      @BrookstonHoliday  8 лет назад

      +LWJCarroll Thanks so much. I'm glad you learned something

  • @mikedestiny4122
    @mikedestiny4122 7 лет назад +3

    I feel such a Dork, I been building themed sims for nearly 6 years, but I have a new Gothic style ballroom with side areas, that are very dark at 1000 feet up within my sim, I just couldnt get any of the chandeliers inside to actually spread some light. I only ever thought lighting was just a built in shader, which you can make "full Light", Now I find this Tutorial, that shows lighting levels and Radius, has been in the Features Panel all this time!! , and I never knew, or ever used it. Only the main part, like making a flag wave before. Thanks so much for this, It Just shows you can teach an old Dog new tricks after all.:) A must have for creators, and for clubs and skyboxes that are quite dark when rezzed High, I bought light scripts on market place before seeing this, and they are not worth a Linden, to this information.!

    • @BrookstonHoliday
      @BrookstonHoliday  7 лет назад

      Mike Destiny thanks for the kind words! Glad I could help

  • @vincemedlock
    @vincemedlock 8 лет назад +2

    Nice tutorial. I was having trouble making sense of radius and falloff. Really like the tips for saving prims.

  • @angelinavenus8221
    @angelinavenus8221 8 лет назад +1

    Beautiful Tutorial. An interesting thing for who want to learn the studies of one builder.

  • @NataschaRandt
    @NataschaRandt 8 лет назад +2

    Great Tutorial! Especially the prim-saving ideas are really cool.

  • @Badazkitten
    @Badazkitten 9 лет назад

    Saw this on the SLU site and it's super helpful - thanks!

  • @Perseus109
    @Perseus109 2 года назад

    I love this so much! Your store is beautiful, I was there this morning!

  • @Tall_Order
    @Tall_Order 2 года назад +1

    I have a major problem where point lights can pass through walls. I have to turn all lights into projectors to get proper shadows from objects (walls in my case), but by doing that they don't go omnidirectional anymore. Apparently, point lights don't cast shadows. Why not? I work with Unreal and Unity engines, and their point lights cast shadows...

  • @CromemcoZ2
    @CromemcoZ2 7 лет назад

    Very helpful! Grabbed your free meshes, and thank you very much for those. LM'd your store for my future materials needs.

  • @mocoscribe8754
    @mocoscribe8754 8 лет назад

    Excellent video, thanks and I learnt something new!

  • @r2vestudios
    @r2vestudios 8 лет назад +2

    pretty awesome work keep the tutorials coming

  • @kimrecreant
    @kimrecreant 6 лет назад

    Excellent tutorial. Very clear. Thank you.

  • @marvickthorne8260
    @marvickthorne8260 8 лет назад

    Great tutorial! Thanks for sharing.

  • @WillowWhosTuya
    @WillowWhosTuya 8 лет назад +1

    Very nice tutorial. Thank you

    • @BrookstonHoliday
      @BrookstonHoliday  8 лет назад

      +WillowWhosTuya You're very welcome. I'll try to make more

  • @andromedakarillion9169
    @andromedakarillion9169 8 лет назад +1

    That was fantastic! Thanks!

  • @NE0TIMELESS
    @NE0TIMELESS 9 лет назад +1

    Great tutorial, thanks for sharing :) Cheers

  • @larynxslacker8758
    @larynxslacker8758 5 лет назад +1

    I just tried your technique the ambient light works, but for some reason i can't do projector i have no right side settings. Great video !

    • @BrookstonHoliday
      @BrookstonHoliday  5 лет назад +1

      Have to assign a texture first.

    • @larynxslacker8758
      @larynxslacker8758 5 лет назад

      FOV, Focus, Ambient does not show in edit. Only the Intensity Radius and Falloff show in my edit mode.

    • @eazygfx4815
      @eazygfx4815 4 года назад

      Make sure advanced lighting is enabled :) Preferences (Ctrl+p)

    • @ZombieCharity
      @ZombieCharity 3 года назад

      @@eazygfx4815 mine is ion and i still see no light

  • @amayaelessar
    @amayaelessar 6 лет назад

    This is awesome! Thank you so much. Subscribed at once 👍

  • @TheSyndicateGamer76
    @TheSyndicateGamer76 Год назад

    how do i get to bringing in my textures like that instead of adding to an object?

  • @xavierrrr
    @xavierrrr 8 лет назад +1

    Interesting and useful, thanks!

  • @generobinson4889
    @generobinson4889 8 лет назад +2

    thank you so much my photos will be much better

  • @Tintamar5678
    @Tintamar5678 8 лет назад

    How do you create the advanced lighting textures? I heard you mention spectral and I know with some items I've purchased full perm in the past it did include a spectral map. But how do you use it?

    • @BrookstonHoliday
      @BrookstonHoliday  8 лет назад

      Hi Tintamar. The prims in Second Life have 3 different textures slots. you can switch between them in the textures tab. They are labeled: texture(diffuse), shiny(specular), and bumps(normal). You switch between them and apply three different textures to the prim.

    • @Tintamar5678
      @Tintamar5678 8 лет назад

      Ah yes, got it figured out today. You don't see all settings in edit menu unless your advanced lighting is turned on I noticed. Once I turned it on I seen the extra option under the shiny menu appear. Thanks!

    • @BrookstonHoliday
      @BrookstonHoliday  8 лет назад

      Tintamar5678 Interesting. I didn't know the advanced lighting option had that effect! Thanks

  • @MacCoyzkie
    @MacCoyzkie 8 лет назад +1

    awesome tutorial =D

  • @Lindalkidd
    @Lindalkidd 7 лет назад

    What was that thing you were doing with textures...you seemed to refer to them as if they were textures only, but manipulating them like flat prims. Were they actually textures applied to a prim, or is there some way of bringing textures in world WITHOUT applying them onto a prim?

    • @BrookstonHoliday
      @BrookstonHoliday  7 лет назад

      Those were prims. They were flat meshes I uploaded in order to have a very low land impact item to apply light textures.

  • @ZombieCharity
    @ZombieCharity 3 года назад +1

    how do i see this? i did this and i cannot see anything light on my viewer, not even my flashlight wont shine light

    • @BrookstonHoliday
      @BrookstonHoliday  3 года назад

      Make sure your graphics settings are high enough

  • @Spazmunki13
    @Spazmunki13 8 лет назад

    Does it make a difference to use a Transparent Texture vs putting the Opacity to 100?

    • @BrookstonHoliday
      @BrookstonHoliday  8 лет назад

      +Matthew Lalonde It shouldn't make a difference. I've been having a problem recently where prims I set to 100% invisible will suddenly appear visible the next time I log on. I've been using the default transparent texture ever since.

    • @Spazmunki13
      @Spazmunki13 8 лет назад

      +BrookstonHoliday Oh I see. It's the second time I see someone using the transparent texture so I was curious. Thanks for the reply!

  • @chopsybode1363
    @chopsybode1363 5 лет назад

    Hi, may i ask what software you use to film with? Incredibly clear and crisp upload! So hard to get that! Hope you dont mind me asking :)

    • @BrookstonHoliday
      @BrookstonHoliday  5 лет назад

      I use fraps. There are probably better solutions now, but I like that it captures raw video I can edit and compress how I chose

    • @chopsybode1363
      @chopsybode1363 5 лет назад

      BrookstonHoliday Wow! I need to go back to fraps again I think! Thank you for sharing.
      Do you have any tips for maintaining that crispness during the editing process? Hugely grateful for any advice and tricks, so rare to get a fab, lag free and crisp Second life video like yours so forgive me for bugging you!

    • @BrookstonHoliday
      @BrookstonHoliday  5 лет назад

      @@chopsybode1363 when your done editing you need to render out the video at a high enough resolution. If you match RUclips's spec exactly then RUclips won't re encode the video. I believe, off the top of my head, that means using h.264 as the codec and saving as an .Avi file type. You can look it up to get the exact details.

  • @NolaBeaut
    @NolaBeaut Год назад

    Quick question that has absolutely nothing to do with the lighting technique-which viewer are you using?

    • @Ioveclub
      @Ioveclub Год назад +1

      pretty sure it's just a really old version of firestorm c:

  • @AntiqueSwift
    @AntiqueSwift 7 лет назад

    I'm looking at designing my own interior of the house. Is this game suitable?

    • @BrookstonHoliday
      @BrookstonHoliday  7 лет назад

      It could be, but there's a learning curve that's pretty steep. It might be better to purchase software designed specifically for that.

  • @WolfgangLunar
    @WolfgangLunar 5 лет назад

    Do you sell the build in the first part of the video?

    • @BrookstonHoliday
      @BrookstonHoliday  5 лет назад

      Yes. Search for hmy flybridge yacht in the marketplace.

    • @WolfgangLunar
      @WolfgangLunar 5 лет назад

      @@BrookstonHoliday Oh cool! I found it! I was hoping it would be a Skybox. That build is VERY nice!

  • @KimTotten
    @KimTotten Год назад

    Awesome!

  • @calaca076
    @calaca076 8 лет назад

    wow nice video ty!

  • @Alicia-sy4sp
    @Alicia-sy4sp 9 лет назад

    good video!

  • @Draxtor
    @Draxtor 8 лет назад +1

    Excellent!

  • @axelnaxos2008
    @axelnaxos2008 8 лет назад

    Wonder! Thx!

  • @MeghindoRomano
    @MeghindoRomano 6 лет назад

    Thank you :X

  • @GeoMeek
    @GeoMeek 8 лет назад

    Nice

  • @drummerboi74136
    @drummerboi74136 Год назад

    WHAT SCRIPT DO I NEED TO MAKE RUNNING LIGHTS