Half-Life - Beta Map Remnants
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- Опубликовано: 24 авг 2024
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#HalfLife #Vect0R
always a fun thing to find beta remnants like these in Valve's games. The gib textures on tf2 mercs are another great example, as are the leftover geometry pieces in many Half-Life 2 levels, like the gman room in town_01 and the invisible geometry inside Kleiner's lab on trainstation_01. These things have always felt a bit like putting pieces of a puzzle back together to me.
G-Man Room?
@@DaGamingCore yes, gman room.
Yeah, sometimes this can lead to interesting things like how the corpse model in HL2 has clothes that look very different from the clothes the citizens wear in the final game. Then people found the original models and textures being used in Natural Selection 2 as placeholders that the developers must have gotten from one of the Valve Development Repositories.
What I wouldn't do to have them...
@@517342 dontcha mean repository lmao
@@MisterSandmanAU Yes indeed. How embarrassing.
At the very start of c2a1a, there is a bunker where the grenades are, but when you look through the map via BSPGuy or the Half-Life SDK, you will see two entities near the end of the ramp, and they are actually antidotes, which are one of the cut items from Half-Life. 😁
If they're still there... I mean there-ish, are they really cut?
@@thatonecanofsunkistintheba2558 Yeah, definitely cut though.
@@toxicholygrenadethg9906 is there a way to enable them without mods?
@@thatonecanofsunkistintheba2558 Sadly not.
@@toxicholygrenadethg9906 damn, just the models, eh?
Half-Life is still my favourite game. I love all content to do with it.
Sameeeee
“every copy of half-life is personalized.”
Even that sounds so scary...
All games are personalized. Just gotta see how it all works.
@@Roach1 not just funny,its creepy,because problaly it randomizes everything.
@@Roach1 in half life 1,the cd reads your fucking drive,l wonder whats that.
@@Roach1 the orignal hl 1 cd can read you hard drive
@Scratchy the comment was form two fucking months ago....YOU are the one with problems here.
This is an amazing video, and there are beta remnants in Half-Life: Opposing Force possibly, like the three destructible barrels not easily located in the power generator area at the beginning of the game. It was seen during one of GameStar's presentation videos. You are more than welcome to do this one if you so wish to. :D
I used to see those textures and thought they were just the lower quality place holder since you shouldn’t be seeing it
Oh, that's interesting!, I didn't know that for many years, i discovered thanks to Boundary Break video, but he don't show most of the things you show.
Weird triangle button in the elevator even left in multiplayer version of the map - Lambda_bunker, and also tries to change level!
What level it changes to.
@@Roach1 ohhhh
@@jh047o yep it crashes the game, but looks like it left forgotten from the alpha times! The button looks weird triangle and operates just like in Quake 1 to walk on it. If you use some tool like BSP Viewer, you can see that map should be "c3a1b"
@@ClockworkBastard since gldsrc is just a heavliy edited quake engine,maybe at some point it was meant to use resources from quake or some shit,but since the copyright issues,they did not use it
@@jh047o No copyrighted things, just old, quake-like button pressing. Go to single player game, change to map lambda_bunker and see it yourself. Hope you don't need the tutorial how to noclip?
4:05 I found that out when I was messing around in hls but it crashed my game instead
Anyone else ever wonder why some levels or chapters had so many things removed from them? Like how the office complex used to be much bigger?
Unnecessary bloat + performance issues. It is better to get a polished level instead of one that is bigger but less fun to explore.
Did office complex had an portion with the skylight and accessible balconies above?
@@zorgapb4691 Yes, but the balconies weren't directly above the skylight. Also the skylight was more of a ceilinglight, since there was a ceiling above it.
@@andyfriederichsen Now I remember. Even at some point marines were to appear in this chapter instead of "we've got hostiles". And I remember seeing the ceilinglight section many times in screenshots and pre-release videos, but never in the final game...
The unused texture in this one was the First Aid box front
I love your work, Vect0R; I hope we get some more videos from you soon!
im surprised how you didnt mention the beta ladder plainly visible in c1a1b and in some parts of apprehension
Everytime I press that red triangle button on the non steam version (Game of the year version or as in the CD Retail version)It crashes,I used to explore stuff on half-life but I dont anymore.
Use a bat or a shortcut
@@ikagura i tried doing that,still crashes.
@@chopper6408 didnt expect to see you here.
It crashes when you do it on the lambda_bunker deathmatch map
Glad you're back
We find more updates and easter eggs on Half-Life 1 than Half-Life 3. Thank you for the awesome video! Your videos reminds me of *MarphitimusBlackimus' HL videos.* 🤣🤣🤣
Makes me all the more sad that Absolute Zero didn't fully release, but the stuff we got is better than nothing I guess.
I think some of this, like removal of vents at around 3:00 (and that hallway) is just for optimization of file size and framerate. Like, that part isn't seen anyway, why would it even be there?…
It's really nice how Valve tried to hide beta design from the maps in the final game since without noclip it's basicly the LOADING text and it's back to the normal part of that map. Still impressive for 1998 standars with the map design to make a story driven game.
I would want to see the beta version of Half-Life, the old design feels creepy to discover in the unseen parts of the map in unexpected places
Yeah
3:47 I don't get why Valve removed extra details like that from the final version of the game. It looks better in my opinion.
1998 computers.
@@psywarveteran exactly
it looks off with that unpolished texture
I swear there is one of these with the Ichthyosaurs level which contains the cage?
I’ve been looking for this!!!
Will you make a video about beta stuff from Blue Shift?
awesome stuff!
i predict that if they do a hl1 overcharged they will include some of these
with bug fixes of course
why is there the e3 1998 leftovers in some of those maps?
1:26 - Why do I remember this room in this leftover also having different wall textures? The same ones that are at 2:00. Maybe It was like this only in WON version?
Show more of these please!!!!!!!
Great.
yes
this is so interesting and cool
Wait... that means xen was playtested.
nice
4:02 What's the purpose of that triangle?
just a placeholder for the button
@@super_cheese But why does it teleport you to another level?
@@darklizard45 It probably was the original level transition before they changed the map. Rather then remove it they simply made the elevator inaccessible and left it there. There usually isn't any deeper meaning behind these things.
If I remember correctly, it's actually a remnant from a much earlier version, where one of the large doors in the map was closed because of the radiation leak. You had to adjust a satellite dish or something to send a signal, and could then use the elevator to go back to this area and go through the door. That's also the idea tha was later recycled for a demo called Half-Life Uplink
@@ushankacat2398
uplink was entirely developed
after the release of the full game
and in just a single month
Genius
That's very cool!
Great research!
Is there a similar one in OP4 and BS?
Its been a year... HURRY UP THAT RTX !!!!
Can you read the description?
@@tehcooler Bruh isn't it obvious?
N1
is this the Original Game? or mods ?
It's a mod.
Nako No this is not a mod. I myself checked on the original Half life (Steam Version) And There it is
@@Animator_-tq9lt oh ok sorry i forgot.
Kral half life restored'a yeni güncelleme gelicek mi,neler gelir ?
The day has come to unite all goons, this is the public server discord.gg/S4PwwCX share it with your friends and post this in other servers. Goons forever!
Hey man why havebt uploaded in 6 months
make discord?
Here's some beta stuff that might interest you: ruclips.net/video/DfVfq150Vaw/видео.html
my half life restored dont open, pls help me
Please send a detailed report about your issue in here: steamcommunity.com/app/1283930/discussions/
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Hi :)
can you fix your mod please?