Morrowloot Dwarven's gear suffer from the same problem Requiem's Dwarven gear does. By the time you unlock / manage to forge it, it's outclassed by the gear you had to use to get it in the first place. As someone how uses only forged gear and no companions, I never used dwarven gear with those mods on.
Does it add an extra requirement to forge dwarven stuff? Cause I have this mod on and I got the dwarvem smithing perk(I also have ordinator) but it doesn't show up when I go to a forge or anvil.
Some big changes to MLU since v2.0: Full Anniversary support with the AE Patch Massive hand-placement changes, new treasure hunt Ancient Knowledge is now an ALTERNATIVE requirement for Dwarven crafting, don't need the Tree Perk Ancient Knowledge now greatly improves Tempering of Dwarven items and buffs enchants on Dwarven and Glass+ items by 10%, no more Smithing XP Encounter Zones have been overhauled for questline progression, starting around 14-16 and ramping up to 50s by the ends Dramatically higher gold values of Glass+ and Artifacts And more, there's an article titled "The 2.0 Update" on the Nexus page
I encoutered an Old Orc with full orcish armor with massive HP. 20 minutes of chessing later I managed to kill him and grab his armor. This is the ultimate Morrowloot experience, change my mind
I wanted to ask you something. Any chance you could cover my mod? It is called The Great Realism Overhaul and is huge gameplay overhaul that changes almost everything about the game to make it more realistic and challenging, from the combat to the crafting to the perks to the economy. It is still a work in progress, so DLCs have not been done yet, but it will come someday. I hope you would check it out as i have worked really hard at this mod for a year now and people that are playing it, really seem to like it, but not alot of people know that it exists. I was hoping you could do a showcase of it in one of your videos. Either way thanks =)
I want the same mods but that doesn't fuck with the levels. I just want to do runs without any crafting or enchanting. Therefore I want the world to simply drop better enchanted loot, preferably tied to dungeon bosses and all.
As a user for over a year and a half of morrowloot I can say once you go morrowloot you can't go back. Just a simple comment on something you didn't mention the original skyrim version of morrowloot modify the alchemy as a feature. When you consume a potion you regenerate a certain amont of health/stamina/magicka during 5-10 seconds instead of instantly. In the special edition this feature is seperated of the main mod you can find it here: www.nexusmods.com/skyrimspecialedition/mods/2262/? Great video by the way.
Can we have a loot rarity mod that makes the loot ui have a, color determines how rare they are along with the color beam coming out of that item to help show what you got.
Thank you so much ZPProduction. I will give this MOD a go. I have some inportant questions before I start downloading this MOD. Do you know if there is a compatible MOD that will bring back stat points, STR, AGI, INT and so on? And also, do you know if ordinator is compatible with this? I want to make Skyrim into an RPG as much as i can
So I have a question. If I get a bounty quest to clear out Halted Stream Camp (low level camp), and I do so at a lower level, what happens when I get that quest again when I'm say level 50? Does the game just respawn the week enemies that were there the first time i visited? That doesn't seem very immersive since if i killed the weak ones, wouldn't stronger enemies take their place?
Fantastic mod. The only way to play in my opinion. It makes no sense that you can craft the best weapons/armor in vanilla without much effort. This mod greatly nerfs blacksmithing and actually requires you to, hold on to your hats, go on adventures and search ancient dungeons for the best loot. Combine with many of the recommended mods, like 'Skyrim alchemy fixed', for a challenging and rewarding game.
I’m on Xbox One and when I started using MorrowLoot Ultimate I notice I was finding Dwarven weapons at the beginning of the game and also blacksmiths have Dwarven arrows in there inventory. Is that normal???
Can you check out my quest mod? I personally think the story is interesting and the gameplay is challenging. The mod is very unique and distinct from the base game, I'm sure you'll love it. It's called "The Final Cataclysm", I can give you a link if you want. I really want to see you play through it. Waiting for each your new video(new part) used to hype me up a lot :)
This mod makes the new character experience very frustrating. You have a hard time killing enemies, basic quests like the College of Winterhold becomes very annoying with the high number of mages you have to face and the loot you find sucks ass, this mod forces you to aimlessly roam around skyrim looking for areas with enemies you can kill. Skyrim was not designed for that, there is no clear indication between hard and easy areas.
This mod would be far better if quests had level displays, similar to Witcher 3. So if you get a quest like Bleak Falls Barrow, it will display in the journal with a level 5 requirements for example. Or the Bloodskall Barrow quest could have a level display of 30.
@@TheSolarium18 for me that mod doesn't work and instead I use tru directional movement which has a lock on feature, you can turn on a setting in the MCM which enable enemy level display on enemy's you lock on to. It sounds tedious but its MUCH better than nothing (also if you do get that mod get true hud as well)
How did I not know about this video for three weeks?? Great job, concise, this is definitely going on the page. Thanks a ton!
Now imagine 3 years.. :(
@@ColderBrother98 now imagine 5 😔
George, your cinematics get better all the time! This video was really lovely! 🖒
Morrowloot Dwarven's gear suffer from the same problem Requiem's Dwarven gear does. By the time you unlock / manage to forge it, it's outclassed by the gear you had to use to get it in the first place.
As someone how uses only forged gear and no companions, I never used dwarven gear with those mods on.
This is literally the first thing when i heard this. Wow.. this is? Stupid???
Even in mods that don't make it harder to aquire Dwemer gear I find that I rarely use it because you find Orcish and Steel Plate more easily.
Does it add an extra requirement to forge dwarven stuff? Cause I have this mod on and I got the dwarvem smithing perk(I also have ordinator) but it doesn't show up when I go to a forge or anvil.
@@justanothergameyboy8843 Yeah it does. It makes you need ancient knowledge to craft.
@@jameswayton2340 better then the leveled world Skyrim has.
Correction - Morrowind had both level and deleveled dungeons, but the overworld (mostly) leveled with you.
Was really undecided on this mod but this really helped me out, thanks!
Some big changes to MLU since v2.0:
Full Anniversary support with the AE Patch
Massive hand-placement changes, new treasure hunt
Ancient Knowledge is now an ALTERNATIVE requirement for Dwarven crafting, don't need the Tree Perk
Ancient Knowledge now greatly improves Tempering of Dwarven items and buffs enchants on Dwarven and Glass+ items by 10%, no more Smithing XP
Encounter Zones have been overhauled for questline progression, starting around 14-16 and ramping up to 50s by the ends
Dramatically higher gold values of Glass+ and Artifacts
And more, there's an article titled "The 2.0 Update" on the Nexus page
I encoutered an Old Orc with full orcish armor with massive HP. 20 minutes of chessing later I managed to kill him and grab his armor.
This is the ultimate Morrowloot experience, change my mind
I wanted to ask you something. Any chance you could cover my mod? It is called The Great Realism Overhaul and is huge gameplay overhaul that changes almost everything about the game to make it more realistic and challenging, from the combat to the crafting to the perks to the economy. It is still a work in progress, so DLCs have not been done yet, but it will come someday. I hope you would check it out as i have worked really hard at this mod for a year now and people that are playing it, really seem to like it, but not alot of people know that it exists. I was hoping you could do a showcase of it in one of your videos. Either way thanks =)
I'll definitely check it out, thanks!
Zero Period Productions thank you so much 🙂 hope you like it 😄
where’s the mod review now?
@@rielleling570 lmao
Thanks for showing this . Always wanted to try this , now especially for SE .
WOW!!! This was a GREAT video. The quality is top notch, Seriously sr you got yourself a SUB!> KEEP IT UP!!!!
Zero period, you must check out Requiem man! I played it and I'm loving it
level 6 and still in whiterun
I want the same mods but that doesn't fuck with the levels.
I just want to do runs without any crafting or enchanting. Therefore I want the world to simply drop better enchanted loot, preferably tied to dungeon bosses and all.
great videos as always
As a user for over a year and a half of morrowloot I can say once you go morrowloot you can't go back. Just a simple comment on something you didn't mention the original skyrim version of morrowloot modify the alchemy as a feature. When you consume a potion you regenerate a certain amont of health/stamina/magicka during 5-10 seconds instead of instantly. In the special edition this feature is seperated of the main mod you can find it here: www.nexusmods.com/skyrimspecialedition/mods/2262/? Great video by the way.
Can we have a loot rarity mod that makes the loot ui have a, color determines how rare they are along with the color beam coming out of that item to help show what you got.
Thank you so much ZPProduction.
I will give this MOD a go.
I have some inportant questions before I start downloading this MOD.
Do you know if there is a compatible MOD that will bring back stat points, STR, AGI, INT and so on?
And also, do you know if ordinator is compatible with this?
I want to make Skyrim into an RPG as much as i can
TheCommentGuy8 I know of a video that does exactly what you’re looking for. Want the link?
@@somewhomst I want it...
So I have a question.
If I get a bounty quest to clear out Halted Stream Camp (low level camp), and I do so at a lower level, what happens when I get that quest again when I'm say level 50? Does the game just respawn the week enemies that were there the first time i visited? That doesn't seem very immersive since if i killed the weak ones, wouldn't stronger enemies take their place?
This is vanilla. Enemies from locations you have already visited are locked to the level they were the first time.
Fantastic mod. The only way to play in my opinion. It makes no sense that you can craft the best weapons/armor in vanilla without much effort. This mod greatly nerfs blacksmithing and actually requires you to, hold on to your hats, go on adventures and search ancient dungeons for the best loot. Combine with many of the recommended mods, like 'Skyrim alchemy fixed', for a challenging and rewarding game.
great video
That fov in first person hurts the eyes man...
I like morrowloot but I don't like the smithing changes
why does this mod make bleak falls barrow filled with overlord or is it just me?
I’ve noticed that vendors will have Orcish or Dwarven arrows on them is that supposed to happen?
Does anyone have any experience with using this with Immersive Armors?
I’m on Xbox One and when I started using MorrowLoot Ultimate I notice I was finding Dwarven weapons at the beginning of the game and also blacksmiths have Dwarven arrows in there inventory. Is that normal???
What determines the level of a dungeon?
I'm playing with this and Wildcat and can't stop getting my ass kicked, great mod though
How do you access the dagric armor quest?
0:05 what lighting mod is that?
Its most likely enhanced lights and fx
Does this mod affect creation club items?
Are there any patches for immersive armors and MU for oldrim? I found it on SSE but not on oldrim. I assume not?
Is this mod working with armor and weapons mod ?
Will this mod work with other weapon mods like lore expansion
How is your enb and light mod
do i need to start a new game for this?
Load order?
Where do you start with this mod every enemy could one shot you easily.
Wow. Literally reading from the mod page? I was looking for more info. Smh.
Can you check out my quest mod? I personally think the story is interesting and the gameplay is challenging. The mod is very unique and distinct from the base game, I'm sure you'll love it.
It's called "The Final Cataclysm", I can give you a link if you want.
I really want to see you play through it. Waiting for each your new video(new part) used to hype me up a lot :)
Just saw it on the Nexus last night, will definitely check it out once the Maids II playthrough is done.
Does this work with ordinator?
What dwarven armor mod is that? At 0:27
Rockstarbop That is the vanilla dwarven armor
Maybe I've been using a mod so long I thought it was vanilla, or it's cause I rarely ever use dwarven that I forgot what it looks like...
Do you know if there's a mod that only does the part in this mod where enemy's don't level?
Henry Holbs try yash
can i use this with Dynamic loot?
This mod makes the new character experience very frustrating. You have a hard time killing enemies, basic quests like the College of Winterhold becomes very annoying with the high number of mages you have to face and the loot you find sucks ass, this mod forces you to aimlessly roam around skyrim looking for areas with enemies you can kill. Skyrim was not designed for that, there is no clear indication between hard and easy areas.
This mod would be far better if quests had level displays, similar to Witcher 3. So if you get a quest like Bleak Falls Barrow, it will display in the journal with a level 5 requirements for example. Or the Bloodskall Barrow quest could have a level display of 30.
You can try to combine it with the mod show enemy levels
@@TheSolarium18 for me that mod doesn't work and instead I use tru directional movement which has a lock on feature, you can turn on a setting in the MCM which enable enemy level display on enemy's you lock on to. It sounds tedious but its MUCH better than nothing (also if you do get that mod get true hud as well)
"harder game" proceds to destroy a restless draugr
Where goldbrand?
Somewhere in Labyrithian.
revan21 where?
I don't know. Just google it somebody posted the location somewhere
2nd like
Ugh this mod sux this isn't what I thought it was