Just tried it with my 3080. Used BenchmarKing's optimized settings at 4K DLSS Quality, 20-25 FPS. It still looks quite blurry, but better than without ray reconstruction.
I have a 3080 and I get very good results @ 1440p with these settings: - Enable Path Tracing and Ray Reconstruction (scroll up and double-check RR) - Under video, set to full screen, not borderless (not sure why but I got a bump in performance with this and GeForce Experience also recommends this) - Remove any psycho setting (for instance, screen space reflections) - Remove cinematic grain, lens flare, chromatic aberration, depth of field and motion blur if you haven't already - DLSS to balanced. I get average 50fps, min 40, max 60 in the built-in benchmark, most of the time it's between 45 and 55fps. DLSS to "quality" for min 30, avg 40, I don't think it's worth it, "balanced" works great. Perfectly playable if you have Freesync/G-Sync and much better performance than psycho ray-tracing with better lighting, reflections, ambient occlusion and shadows. Give it a try.
Have not played yet but noticed they've changed the car sounds (especially in reverse) which is kinda nice. Will give it a try next. I still haven't played this game since launch, only have used it for benchmarking. Will play it fully when the new DLC comes out.
@@AccuracyGaming Yeah I'll definitely play all of it once the new DLC comes out, might as well start the game with the new DLC since they've apparently reworked most of the game. I've played about an hour on the main story. Phantom Liberty is getting some pretty insane ratings so it should be a good time.
Yeah, it does that sometimes. Still worth using tho because it fixes a few other issues. Path Tracing without RR is super ugly most of the time due to the artifact-denoiser weird looking visuals that makes the car looks like it's crystalizing.
I agree, all this dlss is just distorting the original look that the developers intended. I don't get why people would prefer dlss or RR over the original (unless they can't get the fps they want) Original as intended is always better than interpeted frames by the computer.
I'm very curious to see how FSR 3 performs, but I'm guessing it will automatically be worse than DLSS 3, not to mention it's already outdated (vs their competition) due to Ray Reconstruction's existence. AMD really needs to step up their game. No competition sucks for all of us.
@@ganteng09 If it's close to DLSS 3 and you can use it in many games that'd be nice. Older cards having access to it is pretty big. What matters tho is how good it is.
When you say DLSS3 you mean DLFG right? Frame Generation? Its not called DLSS3 anymore, and in fact the entire DLSS package is on v3.5 now so its just really outdated and confusing term to continue using. Also super misleading due to the massively inflated framerate.
Yeah, by DLSS 3 I mean DLSS 2 upscaler + Frame Generation. That's what DLSS 3 is. It's only DLSS 3.5 if you're using Ray Reconstruction. I didn't type 3.5 because both DLSS and DLSS 3 (FG) are using file version 3.5 so people could get confused whether I am talking about the file version or 3.5 as in using DLSS 3 + RR. You can use 3.5 DLSS 2 and DLSS 3 without using RR. I hate the way NVIDIA named these.
@@elinbarrage9638 If you mean the ghosting behind the car etc, that exists there even on just native. I tried the motion blur just now, didn't change anything while driving a car. Well actually it did, it broke my brain by making everything look 3 times worse :) maybe it does something when not using cars? But even if it did, I'm not gonna bother turning this on / off every time I drive a car anyway. Thanks for sharing this tho.
Was sort of my reaction when I started driving the car and it wasn't a blocky looking mess like before. RR is pretty useful and even gives you higher FPS.
For now, it only works with path tracing which is RT Overdrive which your 3060 probably can't handle that well. BUT CDPR and Nvidia said they're working on enabling Ray Reconstruction for some older hybrid ray tracing settings, you'll have to wait for that.
Resell your hardware before each new hardware, it costs almost nothing to upgrade. When I recently moved to DDR5 I sold the 4300 CL 15 RAM I was using (4000 CL 16) for a 30 EUR loss after 2 years of usage. Sold the Z690 motherboard for more than I bought it for at the 12900K launch. The 4090 was also bought from Germany through a friend, if I were to sell it right now I'd make a profit. The 5090 will barely cost me anything once I sell the 4090, same goes for the 14900K. Will lose 200 EUR at best and that's with selling it after the 14900K comes out. If I sell it right now I'd barely lose anything. There's far more expensive hobbies out there, like really expensive.
There's a pretty big difference (especially in motion) that is hard to show with just a few small videos. But as you can see, RR fixes the blurry reflections. The robot looking chick in the bar looks normal now.
Wow, pretty big difference between no RR and RR enabled. Nice comparison.
Reflection detail @1:22 shows the difference !
4070 ti here, Ray reconstruction is ridiculously good . Can't wait for Phantom Liberty.
Just tried it with my 3080. Used BenchmarKing's optimized settings at 4K DLSS Quality, 20-25 FPS. It still looks quite blurry, but better than without ray reconstruction.
Isn't it hard to aim with 25 FPS? I would turn off path tracing and play it with smoother frames instead. Should be more enjoyable, at least for me.
@@FrozburnYT no way I'm actually gonna play with so low fps. Just wanted to see how it performs
@@fribbenhaul Makes sense. 25 would be so laggy.
I have a 3080 and I get very good results @ 1440p with these settings:
- Enable Path Tracing and Ray Reconstruction (scroll up and double-check RR)
- Under video, set to full screen, not borderless (not sure why but I got a bump in performance with this and GeForce Experience also recommends this)
- Remove any psycho setting (for instance, screen space reflections)
- Remove cinematic grain, lens flare, chromatic aberration, depth of field and motion blur if you haven't already
- DLSS to balanced.
I get average 50fps, min 40, max 60 in the built-in benchmark, most of the time it's between 45 and 55fps. DLSS to "quality" for min 30, avg 40, I don't think it's worth it, "balanced" works great.
Perfectly playable if you have Freesync/G-Sync and much better performance than psycho ray-tracing with better lighting, reflections, ambient occlusion and shadows.
Give it a try.
0:00 : Settings
0:10 : 4K Path Tracing vs Ray Reconstruction Comparison
It looks so much different. Truly a massive leap sideways for graphics technology.
I just played the game few mins the update is insane cars drives better and shorting in cars was just epic
Have not played yet but noticed they've changed the car sounds (especially in reverse) which is kinda nice. Will give it a try next. I still haven't played this game since launch, only have used it for benchmarking. Will play it fully when the new DLC comes out.
@@FrozburnYT oh I love the game so much better now. I think this might be the time to get into it if you haven’t okayed it
@@AccuracyGaming Yeah I'll definitely play all of it once the new DLC comes out, might as well start the game with the new DLC since they've apparently reworked most of the game. I've played about an hour on the main story. Phantom Liberty is getting some pretty insane ratings so it should be a good time.
Does anyone else notice how bad the pop in is or is it me ?
PT and RR in game looks a bit hazy compared to psycho. I find hair, smoke and fences give off ghosting effects. Do you find this aswell?
Yeah, it does that sometimes. Still worth using tho because it fixes a few other issues. Path Tracing without RR is super ugly most of the time due to the artifact-denoiser weird looking visuals that makes the car looks like it's crystalizing.
Oh yeah, I do use it as its similar to the comparison of non RT to RT. I'm excited to see what the next few iterations of DLSS will bring!
I see no freakin dfference 😂
Amazing PC bro.
Thank you.
RR seems pointless. I like the more dulled effects of the normal path tracing, the RR one looks like oil or vaseline is spilled everywhere.
I agree, all this dlss is just distorting the original look that the developers intended. I don't get why people would prefer dlss or RR over the original (unless they can't get the fps they want)
Original as intended is always better than interpeted frames by the computer.
I'm pretty impressed with it. Have you tried it in motion? It makes a big difference there compared to just Path Tracing.
@@FrozburnYT for me it doesn't look anything like the videos. Lots of ghosting everywhere. Lack of detail and texture motion.
Can't wait for amd to enabled fsr 3 on this game 😁
🤡
I'm very curious to see how FSR 3 performs, but I'm guessing it will automatically be worse than DLSS 3, not to mention it's already outdated (vs their competition) due to Ray Reconstruction's existence. AMD really needs to step up their game. No competition sucks for all of us.
@@FrozburnYT Yeah, I think it just a matter of time..
@@ganteng09 If it's close to DLSS 3 and you can use it in many games that'd be nice. Older cards having access to it is pretty big. What matters tho is how good it is.
When you say DLSS3 you mean DLFG right? Frame Generation? Its not called DLSS3 anymore, and in fact the entire DLSS package is on v3.5 now so its just really outdated and confusing term to continue using. Also super misleading due to the massively inflated framerate.
Yeah, by DLSS 3 I mean DLSS 2 upscaler + Frame Generation. That's what DLSS 3 is. It's only DLSS 3.5 if you're using Ray Reconstruction. I didn't type 3.5 because both DLSS and DLSS 3 (FG) are using file version 3.5 so people could get confused whether I am talking about the file version or 3.5 as in using DLSS 3 + RR. You can use 3.5 DLSS 2 and DLSS 3 without using RR. I hate the way NVIDIA named these.
i guess u must turn on motion blur for RR
What for? It shouldn't affect anything.
ppl say it suits the ghosting while RR is turned on.@@FrozburnYT
@@elinbarrage9638 If you mean the ghosting behind the car etc, that exists there even on just native. I tried the motion blur just now, didn't change anything while driving a car. Well actually it did, it broke my brain by making everything look 3 times worse :) maybe it does something when not using cars? But even if it did, I'm not gonna bother turning this on / off every time I drive a car anyway.
Thanks for sharing this tho.
Unbelievable!
Was sort of my reaction when I started driving the car and it wasn't a blocky looking mess like before. RR is pretty useful and even gives you higher FPS.
1440p 40fps with 6x the compute of a ps5? not really lol. good lighting tech on a real bad game engine.
I can't activate the ray reconstruction in my game, i've got a RTX 3060, do you know what can it be?
It only works with overdrive mode enabled.
For now, it only works with path tracing which is RT Overdrive which your 3060 probably can't handle that well.
BUT
CDPR and Nvidia said they're working on enabling Ray Reconstruction for some older hybrid ray tracing settings, you'll have to wait for that.
@@TheDravic Thanks
Ray reconstruction is bullshit need to fix the ghosting is crazy when this is turn on and the game look more blurry
Same for me, doesn't look anything like the videos. Lots of ghosting everywhere.
@@hecdar22 Yes bro they need to fix this
Sure you get more FPS with path tracing, what are these fake videos for ?
imagine wasting thousands of dollars so that a few pixels look sharper
LOL stay mad XD Ps/xbox kid
At least i'm not wasting thousands of dollars so a video game can look marginally better@@zagon8692
Resell your hardware before each new hardware, it costs almost nothing to upgrade. When I recently moved to DDR5 I sold the 4300 CL 15 RAM I was using (4000 CL 16) for a 30 EUR loss after 2 years of usage. Sold the Z690 motherboard for more than I bought it for at the 12900K launch. The 4090 was also bought from Germany through a friend, if I were to sell it right now I'd make a profit. The 5090 will barely cost me anything once I sell the 4090, same goes for the 14900K. Will lose 200 EUR at best and that's with selling it after the 14900K comes out. If I sell it right now I'd barely lose anything.
There's far more expensive hobbies out there, like really expensive.
Agreed. This is what people don't get. Or even better, buy a used one now and sell it right before the new gen
hmm that's a fair point, I didn't thing about it that way@@FrozburnYT
is barely see the difference. Is it me?^^
yes its only you
There's a pretty big difference (especially in motion) that is hard to show with just a few small videos. But as you can see, RR fixes the blurry reflections. The robot looking chick in the bar looks normal now.