Cyberpunk 2077 - Patch 2.0 Ray Reconstruction Comparison | RTX 4090 4K

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  • Опубликовано: 7 сен 2024

Комментарии • 65

  • @KhazAlp
    @KhazAlp 11 месяцев назад +6

    Wow, pretty big difference between no RR and RR enabled. Nice comparison.

  • @siriansight
    @siriansight 4 месяца назад

    Reflection detail @1:22 shows the difference !

  • @dudanvictor4203
    @dudanvictor4203 11 месяцев назад +1

    4070 ti here, Ray reconstruction is ridiculously good . Can't wait for Phantom Liberty.

  • @fribbenhaul
    @fribbenhaul 11 месяцев назад +2

    Just tried it with my 3080. Used BenchmarKing's optimized settings at 4K DLSS Quality, 20-25 FPS. It still looks quite blurry, but better than without ray reconstruction.

    • @FrozburnYT
      @FrozburnYT  11 месяцев назад +1

      Isn't it hard to aim with 25 FPS? I would turn off path tracing and play it with smoother frames instead. Should be more enjoyable, at least for me.

    • @fribbenhaul
      @fribbenhaul 11 месяцев назад +1

      @@FrozburnYT no way I'm actually gonna play with so low fps. Just wanted to see how it performs

    • @FrozburnYT
      @FrozburnYT  11 месяцев назад +1

      @@fribbenhaul Makes sense. 25 would be so laggy.

    • @Schyz
      @Schyz 11 месяцев назад

      I have a 3080 and I get very good results @ 1440p with these settings:
      - Enable Path Tracing and Ray Reconstruction (scroll up and double-check RR)
      - Under video, set to full screen, not borderless (not sure why but I got a bump in performance with this and GeForce Experience also recommends this)
      - Remove any psycho setting (for instance, screen space reflections)
      - Remove cinematic grain, lens flare, chromatic aberration, depth of field and motion blur if you haven't already
      - DLSS to balanced.
      I get average 50fps, min 40, max 60 in the built-in benchmark, most of the time it's between 45 and 55fps. DLSS to "quality" for min 30, avg 40, I don't think it's worth it, "balanced" works great.
      Perfectly playable if you have Freesync/G-Sync and much better performance than psycho ray-tracing with better lighting, reflections, ambient occlusion and shadows.
      Give it a try.

  • @FrozburnYT
    @FrozburnYT  11 месяцев назад +3

    0:00 : Settings
    0:10 : 4K Path Tracing vs Ray Reconstruction Comparison

  • @thomasjames5757
    @thomasjames5757 9 месяцев назад +1

    It looks so much different. Truly a massive leap sideways for graphics technology.

  • @AccuracyGaming
    @AccuracyGaming 11 месяцев назад +4

    I just played the game few mins the update is insane cars drives better and shorting in cars was just epic

    • @FrozburnYT
      @FrozburnYT  11 месяцев назад +3

      Have not played yet but noticed they've changed the car sounds (especially in reverse) which is kinda nice. Will give it a try next. I still haven't played this game since launch, only have used it for benchmarking. Will play it fully when the new DLC comes out.

    • @AccuracyGaming
      @AccuracyGaming 11 месяцев назад +3

      @@FrozburnYT oh I love the game so much better now. I think this might be the time to get into it if you haven’t okayed it

    • @FrozburnYT
      @FrozburnYT  11 месяцев назад +4

      @@AccuracyGaming Yeah I'll definitely play all of it once the new DLC comes out, might as well start the game with the new DLC since they've apparently reworked most of the game. I've played about an hour on the main story. Phantom Liberty is getting some pretty insane ratings so it should be a good time.

  • @RadialSeeker113
    @RadialSeeker113 11 месяцев назад +4

    Does anyone else notice how bad the pop in is or is it me ?

  • @darklightning2k
    @darklightning2k 11 месяцев назад +1

    PT and RR in game looks a bit hazy compared to psycho. I find hair, smoke and fences give off ghosting effects. Do you find this aswell?

    • @FrozburnYT
      @FrozburnYT  11 месяцев назад +1

      Yeah, it does that sometimes. Still worth using tho because it fixes a few other issues. Path Tracing without RR is super ugly most of the time due to the artifact-denoiser weird looking visuals that makes the car looks like it's crystalizing.

    • @darklightning2k
      @darklightning2k 11 месяцев назад

      Oh yeah, I do use it as its similar to the comparison of non RT to RT. I'm excited to see what the next few iterations of DLSS will bring!

  • @ShykeProdz
    @ShykeProdz 10 месяцев назад +1

    I see no freakin dfference 😂

  • @nathanaeld.4475
    @nathanaeld.4475 11 месяцев назад +1

    Amazing PC bro.

  • @JohnSmith-ro8hk
    @JohnSmith-ro8hk 11 месяцев назад +3

    RR seems pointless. I like the more dulled effects of the normal path tracing, the RR one looks like oil or vaseline is spilled everywhere.

    • @bansheezs
      @bansheezs 11 месяцев назад +1

      I agree, all this dlss is just distorting the original look that the developers intended. I don't get why people would prefer dlss or RR over the original (unless they can't get the fps they want)
      Original as intended is always better than interpeted frames by the computer.

    • @FrozburnYT
      @FrozburnYT  11 месяцев назад

      I'm pretty impressed with it. Have you tried it in motion? It makes a big difference there compared to just Path Tracing.

    • @hecdar22
      @hecdar22 11 месяцев назад

      @@FrozburnYT for me it doesn't look anything like the videos. Lots of ghosting everywhere. Lack of detail and texture motion.

  • @ganteng09
    @ganteng09 11 месяцев назад +1

    Can't wait for amd to enabled fsr 3 on this game 😁

    • @gridhellsing
      @gridhellsing 11 месяцев назад +4

      🤡

    • @FrozburnYT
      @FrozburnYT  11 месяцев назад +3

      I'm very curious to see how FSR 3 performs, but I'm guessing it will automatically be worse than DLSS 3, not to mention it's already outdated (vs their competition) due to Ray Reconstruction's existence. AMD really needs to step up their game. No competition sucks for all of us.

    • @ganteng09
      @ganteng09 11 месяцев назад

      @@FrozburnYT Yeah, I think it just a matter of time..

    • @FrozburnYT
      @FrozburnYT  11 месяцев назад +1

      @@ganteng09 If it's close to DLSS 3 and you can use it in many games that'd be nice. Older cards having access to it is pretty big. What matters tho is how good it is.

  • @KakavashaForever
    @KakavashaForever 11 месяцев назад

    When you say DLSS3 you mean DLFG right? Frame Generation? Its not called DLSS3 anymore, and in fact the entire DLSS package is on v3.5 now so its just really outdated and confusing term to continue using. Also super misleading due to the massively inflated framerate.

    • @FrozburnYT
      @FrozburnYT  11 месяцев назад

      Yeah, by DLSS 3 I mean DLSS 2 upscaler + Frame Generation. That's what DLSS 3 is. It's only DLSS 3.5 if you're using Ray Reconstruction. I didn't type 3.5 because both DLSS and DLSS 3 (FG) are using file version 3.5 so people could get confused whether I am talking about the file version or 3.5 as in using DLSS 3 + RR. You can use 3.5 DLSS 2 and DLSS 3 without using RR. I hate the way NVIDIA named these.

  • @elinbarrage9638
    @elinbarrage9638 11 месяцев назад

    i guess u must turn on motion blur for RR

    • @FrozburnYT
      @FrozburnYT  11 месяцев назад

      What for? It shouldn't affect anything.

    • @elinbarrage9638
      @elinbarrage9638 11 месяцев назад

      ppl say it suits the ghosting while RR is turned on.@@FrozburnYT

    • @FrozburnYT
      @FrozburnYT  11 месяцев назад +2

      @@elinbarrage9638 If you mean the ghosting behind the car etc, that exists there even on just native. I tried the motion blur just now, didn't change anything while driving a car. Well actually it did, it broke my brain by making everything look 3 times worse :) maybe it does something when not using cars? But even if it did, I'm not gonna bother turning this on / off every time I drive a car anyway.
      Thanks for sharing this tho.

  • @Tyuwhebsg
    @Tyuwhebsg 11 месяцев назад

    Unbelievable!

    • @FrozburnYT
      @FrozburnYT  11 месяцев назад

      Was sort of my reaction when I started driving the car and it wasn't a blocky looking mess like before. RR is pretty useful and even gives you higher FPS.

    • @wizzenberry
      @wizzenberry 11 месяцев назад

      1440p 40fps with 6x the compute of a ps5? not really lol. good lighting tech on a real bad game engine.

  • @madasilva3177
    @madasilva3177 11 месяцев назад

    I can't activate the ray reconstruction in my game, i've got a RTX 3060, do you know what can it be?

    • @iVictimizeYou
      @iVictimizeYou 11 месяцев назад +1

      It only works with overdrive mode enabled.

    • @TheDravic
      @TheDravic 11 месяцев назад

      For now, it only works with path tracing which is RT Overdrive which your 3060 probably can't handle that well.
      BUT
      CDPR and Nvidia said they're working on enabling Ray Reconstruction for some older hybrid ray tracing settings, you'll have to wait for that.

    • @madasilva3177
      @madasilva3177 11 месяцев назад

      @@TheDravic Thanks

  • @roberbonastre3380
    @roberbonastre3380 11 месяцев назад +1

    Ray reconstruction is bullshit need to fix the ghosting is crazy when this is turn on and the game look more blurry

    • @hecdar22
      @hecdar22 11 месяцев назад +1

      Same for me, doesn't look anything like the videos. Lots of ghosting everywhere.

    • @roberbonastre3380
      @roberbonastre3380 11 месяцев назад

      @@hecdar22 Yes bro they need to fix this

  • @XMoldyMe
    @XMoldyMe 11 месяцев назад

    Sure you get more FPS with path tracing, what are these fake videos for ?

  • @aaronmuller157
    @aaronmuller157 11 месяцев назад +3

    imagine wasting thousands of dollars so that a few pixels look sharper

    • @zagon8692
      @zagon8692 11 месяцев назад +7

      LOL stay mad XD Ps/xbox kid

    • @aaronmuller157
      @aaronmuller157 11 месяцев назад

      At least i'm not wasting thousands of dollars so a video game can look marginally better@@zagon8692

    • @FrozburnYT
      @FrozburnYT  11 месяцев назад +3

      Resell your hardware before each new hardware, it costs almost nothing to upgrade. When I recently moved to DDR5 I sold the 4300 CL 15 RAM I was using (4000 CL 16) for a 30 EUR loss after 2 years of usage. Sold the Z690 motherboard for more than I bought it for at the 12900K launch. The 4090 was also bought from Germany through a friend, if I were to sell it right now I'd make a profit. The 5090 will barely cost me anything once I sell the 4090, same goes for the 14900K. Will lose 200 EUR at best and that's with selling it after the 14900K comes out. If I sell it right now I'd barely lose anything.
      There's far more expensive hobbies out there, like really expensive.

    • @RadialSeeker113
      @RadialSeeker113 11 месяцев назад +1

      Agreed. This is what people don't get. Or even better, buy a used one now and sell it right before the new gen

    • @aaronmuller157
      @aaronmuller157 11 месяцев назад +1

      hmm that's a fair point, I didn't thing about it that way@@FrozburnYT

  • @Sapphire111111
    @Sapphire111111 11 месяцев назад +2

    is barely see the difference. Is it me?^^

    • @masonopick9688
      @masonopick9688 11 месяцев назад +4

      yes its only you

    • @FrozburnYT
      @FrozburnYT  11 месяцев назад +3

      There's a pretty big difference (especially in motion) that is hard to show with just a few small videos. But as you can see, RR fixes the blurry reflections. The robot looking chick in the bar looks normal now.