@@lukeherbst7931 this may shock you but if they decide to do something stupid, they are stupid. What the players want is what matters. It's going to be at least another 10 years before there's enough millennials with someone actual conviction and Gen Z's in the game creation field, where dev studios will actually start caring about quality and taste again and that if everyone used their brains, if the customer isn't happy, then the seller makes no money.
update: it has been 122 videos/531 days since I first started asking kevduit to play Bionicle heroes, and 13 videos/ 77 days since he said he said he would play it soon, i have not been posting a comment on every video as to not annoy him, but i am still counting!
"Heres our new, next-gen mass effect game! We removed quarians, batarians, hanar, volus, elcor, and geth. BUT we added two new species, one of which is exclusively bad guys and cant be reasoned with."
removing species isn't bad, I mean it makes sense. New galaxy, new aliens. But yeah definitely should've had way more new species to interact with.... Instead of uuhhhh..... Asari, Turians and one new species
@@justpassingby298 it doesn't make sense because at least 20,000 of every species was supposed to go minus the Geth which should have got a spot anyways since it was them repurposing a Mass Relay as a Ultra James Webb Telescope to see Andromeda better, but that wouldn't have worked unless you made peace between the Geth and Quarians and picked the Control or Synthesis ending which would have rendered the whole trip pointless in the first place. and, *Asari, Turians, Humans, Krogan, and TWO new species. Technically three if you include the Remnant.
@@OG-ColorfulAbyss. yes but only 1 that you interact with friendly wise, and can have a squad mate from. I just wish Andromeda had more unique races is all.
@@justpassingby298 I agree it's not INHERENTLY bad, but it adds to the feeling that the creators and writers didn't want to make a mass effect game, they wanted to make they're own Sci fi game and begrudgingly added mass effect. This is also shown in how there are zero actual choices in diologue and decisions.
@@justpassingby298 Okay yeah true, that makes sense when you put it that way, but I don't even count them cuz they're all just "What if Quarians were cat people and somehow hippies and soldiers at the same time" and the squad mate one sounds like a knockoff Javik only for them to have Javik's VA voice another nobody cat person alien thing.
@@banishedepsilon1802 back then the game was planned to be made in unreal they were just going to update a lot of the models that were developed for 3 but EA in their infinite wisdom said "nah we dont want epic to have a cut of the profits so use our shitty engine, we dont care if that means you dont have time to redo everything from scratch" EA kills games
@@exilestudios9546"EA forced Frostbite on BioWare" is a common misconception. BioWare chose this engine themselves, for Dragon Age Inquisition and onwards. with ME Andromeda, they tried to implement hundreds of procedurally generated planets and it didn't work so they scrapped that.
Choice never really mattered in the trilogy either though. Almost 3 whole games plus all the DLC, only for it to all be thrown away and rendered completely for nothing at the end.
@@OG-ColorfulAbyss. I disagree. There are a lot of choices in the game. The only let down was at the end, where you basically got 3 buttons to push. I won't diss whole 3 games because the handling of the finish sucked. Your existence won't matter too, because it's all the same at the life's finish line, so why bother, lie and wait, right?
@@szysi3k I never said there weren't any choices. I said none of them mattered once you got to the end. Which they objectively didn't. Just like your existence objectively doesn't.
@@OG-ColorfulAbyss.While not tied to the 3-colors endings, choices did indeed affect your play experience. Do you kill Wrex? Do you awaken Grunt? Who survives the suicide mission? Do you choose the quarians over the geth or do you have the option to save both species? These are all choices that alter the game experience and in the end, the slideshow and paragraphs they added after release were a fine addition for closure (even the good fallout games just do that in the end and there is hardly anything else you can do). What they probably should not have done was to tie everything into the war effort number and online multiplayer. It makes everything much more sterile.
Its funny how Kirkland is completely unsaveable. You say that was your fault but you could instantly kill every one of them and he'd just collapse lmao
The sad part is there were still aspects of the game I enjoyed. It could have been a great game, the bones were there, if only the let the dev's cook the game for another year before launch. They basically threw away an entire franchise and the long term profits from that franchise all for some short-term profits that weren't even half of what they could have made off a completed game.
I don't think another year would have really helped this game though, the lacking dialogue choices and choices in general, could they really be fixed in just a year without a restart?
Another year? You’re joking right the writing in this game was terrible nothing was gonna save this game it’s not mass effect I’d rather play starfield than andromeda
@@channel45853Honestly? Yea, if they were given an extra year, off the bat they'd have been able to refine the writing a lot more, the thing is with the little time they had they couldn't affored to spend time thinking about each and every choice, the implications and consquences, when you're running close to deadlines, those thing fall by the waistside, and all you can do is finish what you can. An extra year honestly would've probably significantly affected the final product.
Here, have the ability to have twenty abilities! You can only use three at a time, and switching causes them to stop and keep the cool down. Oh also, all soldier abilities run on very limited resources, and on harder difficulties we turn everything into a meat shield, so you will never have enough.
I cannot tell you how frustrating it is that they took the damn power wheel. Where I would once have 5 abilities, I now have 3. Can't tell my squad mates what to use or when. Can't get them to stay where you want them. The most limited skill tree for them EVER. Overly complicated skill trees for Ryder. Profiles I never bothered to use. Weapon crafting that was tedious. I tried to replay and couldn't get passed the Nexus introduction.
If it is for Mordin, I agree, but for the rest... I hated those forced "feel bad" and "look, aren't we deep?" Moments with the dead child nightmares. My Shepard was a lone survivor, why a single human child would haunt him so much when in his background he saw worse?
@demonic_myst4503 if you really believe that then I know you didn't play at release. I literally didn't finish the game for months because of all the stuff that was breaking when I tried playing it.
Andromeda had good gameplay mechanics, but there isn't enough dialogue choices or choices that offer variety and fun like the first 3 mass effect games did.
Yes I agree. Combat and gameplay is great. graphics are great but it lacks in story and characters. In trilogy you where legendary Sheppard here you are looser kid who is put in charge as they had no other choice.
I only played Andromeda cause I wanted to romance Vetra. Turns out that was probably the best reason to play, because her and Drack were the best characters in the game next to Jaal.
Considering tech AInitiative has, both cremations and cryo are viable choices. Better than vacuum after all. In cryo you have lots of water for thermonuclear tech (deuterium production) and farming. From cremation you got, uh... Spice? Sun? Worms, I guess...
they took half of the studio to try and get the biblical mess that was Anthem fixed before E3. I remember comments being "Oh wow we know who had the better faces team now".....And we all know that sorry excuse of a live service went. Andromeda couuuld of been less shit if they had there full dev team and a year extra at most to work on it
@@dasji2 also frostbite, they were forced to develop the game on frostbite. Considering one of the first things they confirmed about the new ME game being that they'll be making it on unreal, I think you can guess how much of a chore frostbite was
To keep a similar metaphor, they were given the money to get the ingredients to make a great 2-tiered cake like what their mother had taught them to make (ME 1,2,3). They got the worst and cheapest of those ingredients and pocketed the rest of the money to spend on something else (anthem). So instead of a great 2-tiered cake, we got a handful of cupcakes that have a horrible, bitter aftertaste that will keep us from ever asking them to do something similar again, and if we do ask them to actually try again except to do it right, they get mad and just point at how disappointed we were the last time they did it.
Don't see this game becoming a part of the Being a Psychopath saga. Not because of it being a chore to play, but because I don't recall there being much of a chance to do so.
There isn't. The closest you can get is... I honestly can't even fully remember. I can think of a few things but it's been so long I can't be sure I'd be correct.
@@OG-ColorfulAbyss. The only "hostile" moments I remember in this game was Ryder shooting that Kett leader in the back right after thinking they were free to go and betraying an Asari on that acid water planet so she drops an F-bomb in response.
@@Silverhand_1999 That "lady" Kett that wanted to defect and if you did the half secret side quests for it, set up what was supposed to be a sequel? I didn't even remember that until you said something lol besides that Ryder seems like a complete pushover and pussy. Even when they're acting "heroic" because it's expected and they're the protagonist, and we know they'll win cuz plot armor and player actions.
@@justpassingby298 The original trilogy did not have facial capture and not much motion capture either. When you use motion and facial capture for RPGs, you get animations like the ones you see in Baldur's Gate 3, not the original ME trilogy.
@@LazzyVamples if the comment with the RUclips link didn't send through just look up "mass effect mocap" you'll literally find a video of motion capture for the first mass effect game. And there were also talks in the art book of difficulties for facial tracking software for races with more unique faces.
@@LazzyVamples the only thing I might be wrong about is face tracking, seems it was just a program that was very good at conveying emotions, but tbe entire trilogy DID use mocap, though I'm not saying it was just mocap, obviously they did hand animated segments, there always is.
@@justpassingby298 The trilogy mostly used mocap for specific sequences in cutscenes, but in large part used "general purpose" animations for most of the interactions. It's why all the characters essentially move the same way. It's not like they did in BG3 where the voice actors performed entire scenes in motion capture -- even for scenes that were just casual interactions. It also makes a huge difference that the motion capture was performed by the actual voice actors for those characters. It does a LOT towards making each character feel and move differently from one another. Don't get me wrong, the ME trilogy's animations were good for their time, but the bar has been raised significantly since. Andromeda, however, failed to even meet the original trilogy's bar.
I remember when this game came out I was taking a nice nap having sweet dreams then my two brothers were WAKING ME UP!!! (It’s like they were alerting me about some tornado heading for our home! But do you REALLY wanna know why they woke me up? Because of some “special” scene of two LGBT characters doing it! You could imagine how I feel once they did that!
Honestly, this remains the only game I ever deleted not due to lack of disk space. I just got sick of Ryder. It felt like the game was fighting me every step of the way. I wanted to be the hyper competent leader that makes the best choices and takes on impossible odds and wins by sheer skill and force of will. You know, like Mass Effect on insanity. Dialogue with Ryder is torture. Either Ryder is unemotional and uninvested in their own story, or making a complete fool of themselves. I understand that starting narrative of being thrust into a position that I am unprepared for and having people doubt my credentials, but you should allow the players that go above and beyond and rise to the challenge to actually feel awesome for overcoming the obstacles you put in place. The player should earn that N7 armor. When you fully investigate a murder and discover that it was an ATTEMPTED murder, you should have more options than the default 'imprison" and "set free" that you'd have normally. In real life, attempted murder is still a crime! Also, this mission explicitly contradicts the codex. This game make the aliens more human and I hate it.
Fiest character I'd have preferred javik to be able to actually throw out an airlock. Especially because the dudes character quest that nearly fucks everything up for everyone then has no response to it other than "oops"
You should read these comments man the mass effect andromeda fanboys are mad this game failed glad it failed or mass effect would’ve ended up like Disney Star Wars
The Mass Effect series is best played Andromeda first. It's fairly fun to play. And then you can go play an actual game like ME 1-3 and be astounded by their quality.
I guess no human experience is unique at this point huh ? My dad loved ME1-3 100%d them and had all the dlcs for every console we had ever owned; pre-ordered Andromeda, got about halfway through- quit and hasn't played any of them since.
2:00 they had this scene in the og trilogy and it was done so much better when kev says “where are my renegade choices” it perfectly sums up andromeda compared to the big three
Game companies literally just need to improve on what they have, this is a good example of that. Another one is Activision advertising that they were going back to the old Assassins Creed format and keeping it simple, “like people have been asking for”. What did they do? They took away everything and gave more trailing missions, you know the only missing type everyone hated.
The Metro series is what I usually point to. Each later game adds to it, and refines what was decent or good in the previous titles. Like although its super simple, I did love the scavenging portion of Exodus, You only had to worry about metal and chemical, no needing to get 83 different items just to make something like a couple of explosives.
Beans and apple juice are packaged using the usual materials such as glass, aluminum, cardboard, plastic or whatever. BlastOhs, on the other hand, are packaged in an impenetrable tactical armor shell made out of an adamantium and unobtanium alloy. Come to think of it, why don't we build space suits, tanks and ships out of that stuff.
"We take the first steps toward a new future for humanity, today we begin to make our dream, reality." - Mr Crabs Pretty ominous words in the current context...
I’ve 100% ME 1-3 and ME:A has the distinction of being one of the only video games I’ve ever fell asleep playing. It was a massive step down in quality from the original trilogy.
You gotta remember, this was made by their like... G-Team? So it could have been MUCH worse, no matter how unlikely that may seem. I personally felt the gameplay was much more fluid. and JUMPING FINALLY!
I HATE the writing with a burning passion. I hate the writing more than I have ever hated anything in my life. I am fully convinced that the only good thing about Mass Effect Andromeda is a track called "Exiled." I love it and I suggest you check it out. If I could arrange a book burning for a game, I would burn Mass Effect Andromeda with its awful dialogue, terrible world building, ignorance of science, and contradiction of established Lore. The people complaining about the Saints Row remaster and its terrible dialogue should look to Andromeda as patient zero with its faster than light cameras and idiots leaving a 99% undiscovered milkyway galaxy to go to a galaxy with a 1% more undiscovered planets. In Mass Effect was so big on its science and excellent world building. Andromeda had me going "What in the world are you on about?" While I was still in highschool. Mass Effect has a badass protagonist that was endearing when they were lame, and Ryder just feels like a wanna be propped up by everyone else. It's so hard to roleplay Ryder as professional or impressive. They are either boring and emotionless or making a fool of themselves. It feels lame being given N7 armor without even remotely earning it. Ryder literally dies without their father handholding them in the dumbest way possible (par for the course for Andromeda) while Shepard is saving people even in death. One game feels like playing a leader in the mass effect universe. The other feels like a side character with the super power of Nepotism and radioactive lack of likeable traits. I hope Andromeda is forgotten as a fever dream or a hallucination someone had because honestly, Andromeda makes the laws of physics cry and it contradicts the codex entries of the first three games.
The entire point of Ryder was that they were thrown into a role they weren't supposed to be in. So if that was your take on them then bioware definitely nailed that point at least.
@@Unknownusername1004 The main point of a game is to be entertaining. Unless you're playing an artistic game that aims for different feeling like how "Lisa - The Painful" makes me hate my own existence. I get that they were thrust into a role they weren't supposed to be in, but when the protagonist is always awkward and never once feels like they want to be on this adventure, it makes me question "Why am I here?" As the player. My own PC doesn't seem to want me. Not to mention how much it severely limits roleplay opportunities. As commander Shepard, you can turn down quests, you can mess things up and be awkward, you can be an inspiring leader, different flavors of assh*le or straight up sociopathic on Noveria. Ryder just gets different flavors of "awkward yes" and you can't roleplay some comptent leader who rises to the occasion. The way I played my Ryder, they were a bit sad at first. They were hesitant about the initiative and only were here because of their family. That sort of worked. However, after the death of their father, I thought, that's the perfect wake up call. My character should step up to a leadership position to honor the sacrifice of their parent, to make a safer world for my brother and fellow colonists, and so nobody in the initiative has to go through what I went through. But the game doesn't let you. It stress "new unproven leader" too much. If I complete all the missions, side missions, and secondary objectives I should be allowed some respect for it or at least feel like my character is now experienced. People treat you like you're a local government official there to inspect the speed bumps, not someone literally risking their lives and working tirelessly for the sake of everyone else. Also, I can't stress this enough; THE SCIENCE IS SO BAD! Original Bioware was actually made of highly qualified engineers and and scientists. It shows in the world building and something as intelligent as the Mass Effect ships turning around halfway through the journey to decelerate their speeds. It was a hard sci-fi series and it was an important feature of Mass Effect. Just like how "dark fantasy" was an important feature of Dragon Age. Andromeda's science is atrocious, even by soft sci-fi level. Andromeda had a terrible development but the developers were fans of mass effect, not the original development team. Because the science is so bad, everyone who spouts it seems like an idiot. Because they don't stick to the lore, characters there feel like terrible examples of their own race. In conclusion, their main point is to make a good game. If this was Mass Effect 4 and it was Shepard with Ryder's lines or you had to deal with this world building and NPCs in a mainline Mass Effect game, people would straight up riot. For me Andromeda is a world of idiots made out of cardboard, with a protagonist who is either just as bad as everyone else, or doesn't wanna be there because you're not following the script. Andromeda didn't have to be a Mass Effect game. They decided to advertise it as "Mass Effect: But More!" And then failed to deliver on nearly every aspect of why fans play the game. I have watched so many video essays on why people like Mass Effect, and Andromeda doesn't even aim for the same feelings or focus on the gameplay or story elements the players are here for. My point is, may they got what they intended, but maybe they aimed for the wrong things. And now, I'm going to fetch the popcorn and watch them repeat the exact same mistake with the dragon age series. I bet the studio will be extremely surprised when the people who spent literal hours, standing in place, doing nothing but reading one codex entry after another as teenagers don't show up for colorful action game with quipy dialogue as full grown adults and jobs. Origins came out in 2009. It's 15 years old now.
@messofstuff1116 you did what every single person does you compared it to the original and of course it's gonna fall short of a 100 (roughly) story. I do agree that they missed the mark on it but not to the degree everyone says. And if any game has cardboard characters it's dragon age by a long shot (fairly I hate fantasy games where big spiders are a stupid enemy). Andromeda had more choices than ME1 did whether or not people seen them. Also I do think the unnecessary often horrible jokes were extremely excessive and is part of why it doesn't come off as dark as the OT which didn't help it. You made some good points throughout your reply.
Andromeda is also conceptually terrible There is literally NO REASON to go to Andromeda. The Milky Way in mass effect is less than 1% explored. And less than 5% of the mass relay network has been explored That instantly makes every reason one might have to go to andromeda utterly pointless Want to explore new worlds and seek out new civilizations: just explore the Milky Way Want to escape governments: go to the terminus or settle a colony Bad family history: go to thr traverse, terminus, or one of the thousands of unclaimed worlds and start fresh where no one knows or gives a rat ass about you Adventure: explore the Milky Way Fresh start: colony life/start a colony It’s kinda ludicrous anyone would take the idea seriously. The literal only reason it makes sense is to survive the reapers… *unfortunately* only upper leaders knew of the reapers so that could not be the reason in universe
@@fatal_error_3 yes. But that doesn’t work. Because that’s something only the upper leadership knew. So how TF did they convince so many people to go on this ludicrous trip
@@fatal_error_3 I want to be clear I’m referring to what the Initiatives public motivation and goals were The marketing pitches, what they told the general public, not what was hidden behind closed doors and hidden away All the reasons someone would have to sign up for the Initiative can be found in the Milky Way far easier
16:24 the point of this is to choose how Ryder expresses his or herself. Its not very deep but it's good for roleplaying. It would be nice if this game had consequences though. Like, there are times when there are some actual choices, but those choices don't seem to hold any weight.
I pretty much played the full game when it first came out but stopped a few missions before the ending. I then started a new game a few years later to see if it had gotten any better, but nope it had somehow gotten worse. I get that Rhyder was supposed to be a young inexperienced leader (unlike Sheperd) who was supposed to grow into his position as the pathfinder, but it’s not satisfying when all the characters wether they be a villain or an ally are looking down at you throughout most of the game.
0:07 remember KOA:R? And its demo bonuses? It had the unique like warsworn set as a shepherd armor set along with a chakram (or whatever the spelling is) launcher weapon. If you played KOA:R’s demo though.
If the Mass Effect Trilogy is like Star Trek the Next Generation (Exploring Worlds, Forging Alliances, Batteling a Powerful Machine Race), than ME Andromeda is like the Star Wars sequels (Has some good ideas, but needed more time to build on them and becomes kind of a mess in the end).
Well to be fair in one it was broken but still mostly there, but the second time the entire mask was shattered off. But I guess when you nitpick without paying attention to details.
@luxnoria Okay, but it's fantasy tech that the game never explains to you. Maybe it could fix the helmet, maybe it couldn't, the game won't tell you either way. A simple data pad explaining the limits would be enough
@@DParkerNunya Have you personally looked through all data-notes of the game? I know I haven't so there could be one. I agree it would be nice if there isn't one. But at the same time it's something so minor that while funny to poke fun at of course. It's really not at all a big deal.
A small crack vs an entire helmet being beyond salvageable...like I know that Andromeda is easy to make fun of and yet you choose something that is justifiable on why the scene happened the way it did.
The whole end sequence on Meridia or whatever it was called was pretty sick tho, also the remnant idea was decent, i liked the scenery Also 3:30 I think Cora's is only a Canadian thing
You know I tried to push though this game and I just couldn’t. I even tried to really get into role playing and everything but almost immediately after successfully romancing the purple alien guy (I don’t even remember his name) I quit playing. Not only did I not feel satisfied after romancing him but everything oddly felt hollow. I played pretty far into the story when I realized- I don’t actually care about any of these characters, my ship, or anything that happens in the game. I don’t remember much of the storyline in the game just vaguely this or that. but I do remember a moment where some random NPC said something disrespectful about Ryder’s dad. “Glad your dad died” idk either way I do remember being pissed that I couldn’t retaliate or have any renegade options. I binged played Mass effect so I really felt frustrated at just blatantly being disrespected and treated like a kid in game
I hated it from announcement all the way through like the third mission and put it down deciding just to watch my dad play it bc I didn't even care enough to be in control in the slightest with how little I got playing it firsthand. My dad and I were huge fans of ME1-3 and it was one of those things we always bought for every console we had over the years. Was always nice to see how his playthroughs would differ from mine. As soon as I realized that there wasnt going to be a difference between playing and watching really gave up the last 0.01% goodwill I had for Andromeda
He hated it to needless to add, but played probably a littpe over half before giving up. We've both 100%d 1-3 several dozen times over incl dlcs at this point- & HONESTLY Andromeda may have been bad enough for us to never play them again. At least my dad; i probably will play ME games forever but I don't think I've seen him play any of them since he put down Andromeda and I certainly havent been interested in them til recently.
my biggest gripe with this game was the damn body animations, made of jelly or something bc gameplay was fun, characters were ok, art style was nice (imo), so even tho story n stuff werent good, it was playable, but then the animations kinda kill it completely lmao
I’m playing through it right now and I like it a lot. Although I do have the legendary edition of the trilogy installed. Only played through that once back in highschool. Can’t wait to play them again. Especially the first one with its much needed refresh
I think I might be the only person who actually enjoys mass effect andromeda it was my first game in the series and I missed the super buggy launch but playing it years ago and again now I still enjoy it
Apparently yeah! He must be really exhausted with voice acting because that was his worst performance ever. Good thing the character dies in the first 30 minutes.
I am a bit disappointed after so many years the game still lacks depth. I couldn't even finish the SP portion when it came out. The budget behind these studios and they couldn't be bothered to fix the writing.
@Keram-io8hv but Shepard wasn't in coma then, if I remember correctly. They left at the beginning of ME3, either right before the Reapers attack or just after.
I liked it, but only considering like a completely separate entity from mass effect that only offered the appearance of dialogue options most of the time.
2:46 I think it's obvious that they planned something similar to Dragon Age, but cancelled that due to time constraints, but still wanted to give the player the illusion that their choices actually matter. That illusion falls apart quickly.
I personally enjoy the game for its combat, using combo powers, exploring the planets can be fun in the Nomad, and some of the characters I enjoy within the game. If they made sure that the animations were good on Day 1, the story was a bit more fleshed out, and the main Villain had more of a present impact in the story (like how Saren, the Collectors, and Reapers were) then this would've been an interesting take of a few galaxy. But sadly bugs, animation glitches, some quests either being bugged or not spawning stuff to complete said assignments, some dialogue being bland as hell, some assignments just being boring collect certain amount of things to progress that assignment, the forced to watch going from planet to planet without skipping (day one but they had fixed that in later patches), the Archon being a generic "oh look at me I'm the big bad, I'm not going to be much of a threat until later in the game/story but even then you won't be able to fight me face to face. Fight this giant robot Architect instead!", and just not enough new races to flesh out this cluster. I still enjoy the game, I still play it from time to time, but there are things that I can't look over. Hell, me and a few of my friends made a D&D campaign (a Mass Effect 5e campaign) where we retold the Andromeda game with a new light, new elements within the story while keeping some things the same, new species to discover/ally with, and the Archon is a MUCH bigger threat and more intimidating than his in-game counterpart! So far we're enjoying this new story and it's like a new coat of paint on top of this game that had so much potential. We're still not done with the campaign, but I'm excited to listen to all of the parts once we're done with the campaign~
“Decide how your character says yes!”
Eerily explains how CEO’s see people lmao…
Fallout 4 was the same way. I chose to just walk away and do my own thing.
God, your right. That's a bit to accurate of a comment.
Ya that's why I tend to but heads with the owners and usually don't keep the same job more than a year.
This may shock you but the producers and consulters decide how the game turns out
@@lukeherbst7931 this may shock you but if they decide to do something stupid, they are stupid. What the players want is what matters. It's going to be at least another 10 years before there's enough millennials with someone actual conviction and Gen Z's in the game creation field, where dev studios will actually start caring about quality and taste again and that if everyone used their brains, if the customer isn't happy, then the seller makes no money.
update: it has been 122 videos/531 days since I first started asking kevduit to play Bionicle heroes, and 13 videos/ 77 days since he said he said he would play it soon, i have not been posting a comment on every video as to not annoy him, but i am still counting!
The fight rages on! Keep going soldier!
pls annoy him
Keep going, my friend! Bionicle forever!!!
I believe in you!
And if anyone calls bot, I'll have your back I promise
Stay strong brother
That’s commitment
NPC: "Your brother is in a low level coma."
Player: "Glad to hear it"
😂
That was golden edit 😂
"Heres our new, next-gen mass effect game! We removed quarians, batarians, hanar, volus, elcor, and geth. BUT we added two new species, one of which is exclusively bad guys and cant be reasoned with."
removing species isn't bad, I mean it makes sense. New galaxy, new aliens. But yeah definitely should've had way more new species to interact with.... Instead of uuhhhh..... Asari, Turians and one new species
@@justpassingby298 it doesn't make sense because at least 20,000 of every species was supposed to go minus the Geth which should have got a spot anyways since it was them repurposing a Mass Relay as a Ultra James Webb Telescope to see Andromeda better, but that wouldn't have worked unless you made peace between the Geth and Quarians and picked the Control or Synthesis ending which would have rendered the whole trip pointless in the first place. and, *Asari, Turians, Humans, Krogan, and TWO new species. Technically three if you include the Remnant.
@@OG-ColorfulAbyss. yes but only 1 that you interact with friendly wise, and can have a squad mate from. I just wish Andromeda had more unique races is all.
@@justpassingby298 I agree it's not INHERENTLY bad, but it adds to the feeling that the creators and writers didn't want to make a mass effect game, they wanted to make they're own Sci fi game and begrudgingly added mass effect. This is also shown in how there are zero actual choices in diologue and decisions.
@@justpassingby298 Okay yeah true, that makes sense when you put it that way, but I don't even count them cuz they're all just "What if Quarians were cat people and somehow hippies and soldiers at the same time" and the squad mate one sounds like a knockoff Javik only for them to have Javik's VA voice another nobody cat person alien thing.
Every Asari (Except Peebee) looking like clones is still hilarious to me
That's because they literally made only 2 Asari models. Every Asari except for Peebee gets the same face with maybe different height or tattoos
@@banishedepsilon1802 back then the game was planned to be made in unreal they were just going to update a lot of the models that were developed for 3 but EA in their infinite wisdom said "nah we dont want epic to have a cut of the profits so use our shitty engine, we dont care if that means you dont have time to redo everything from scratch" EA kills games
@@exilestudios9546 Atleast for ME4 they've already confirmed it's gonna be in unreal engine. Makes me excited to see what they're cooking up
and then Peebee looking disgusting as fuck
@@exilestudios9546"EA forced Frostbite on BioWare" is a common misconception. BioWare chose this engine themselves, for Dragon Age Inquisition and onwards.
with ME Andromeda, they tried to implement hundreds of procedurally generated planets and it didn't work so they scrapped that.
"Sorry, my face is tired."
*Almost* as legendary as "Don't you guys all have phones?"
Look, I don’t even have time to explain why I don’t have time to explain.
I'll never forget that legendary line when I was first playing it back when it was new.
Naw, this one is legendary: "All your base, are belong to us"
@@MrG360oneX leroy jenkins is eternal
You 're breathtaking
The illusion of choice is so great, the game even ceased to be a playable option!
Now THAT'S immersive!
Choice never really mattered in the trilogy either though. Almost 3 whole games plus all the DLC, only for it to all be thrown away and rendered completely for nothing at the end.
@@OG-ColorfulAbyss. I disagree. There are a lot of choices in the game. The only let down was at the end, where you basically got 3 buttons to push. I won't diss whole 3 games because the handling of the finish sucked.
Your existence won't matter too, because it's all the same at the life's finish line, so why bother, lie and wait, right?
@@szysi3k I never said there weren't any choices. I said none of them mattered once you got to the end. Which they objectively didn't. Just like your existence objectively doesn't.
@@OG-ColorfulAbyss. No. You've said that choices never mattered. They did. BUT they don't have any ties to the endings. Like out combined existence.
@@OG-ColorfulAbyss.While not tied to the 3-colors endings, choices did indeed affect your play experience.
Do you kill Wrex? Do you awaken Grunt? Who survives the suicide mission? Do you choose the quarians over the geth or do you have the option to save both species?
These are all choices that alter the game experience and in the end, the slideshow and paragraphs they added after release were a fine addition for closure (even the good fallout games just do that in the end and there is hardly anything else you can do).
What they probably should not have done was to tie everything into the war effort number and online multiplayer. It makes everything much more sterile.
The game noticed it's being recorded and it removed itself from your Steam out of shame.
2:25 “20,000 human colonists? Dude to Nug that’s 20,000 casualties.”
Kev is hilarious 😂
20,001 he forgot to count himself
@@stefanieslater8950 haha true
Its funny how Kirkland is completely unsaveable. You say that was your fault but you could instantly kill every one of them and he'd just collapse lmao
I knocked them down before they could do anything one time and the game still acted like he got shot so yeah completely unsaveable
Eh, Kirkland was more useless than a Kirkland's brand Meeseeks. No huge loss.
@@OG-ColorfulAbyss.Still, a good reflection of this games idea of freedom of choice.
@@silorion9967 there was literally no freedom of choice at all.
The sad part is there were still aspects of the game I enjoyed. It could have been a great game, the bones were there, if only the let the dev's cook the game for another year before launch. They basically threw away an entire franchise and the long term profits from that franchise all for some short-term profits that weren't even half of what they could have made off a completed game.
I don't think another year would have really helped this game though, the lacking dialogue choices and choices in general, could they really be fixed in just a year without a restart?
Another year? You’re joking right the writing in this game was terrible nothing was gonna save this game it’s not mass effect I’d rather play starfield than andromeda
@@channel45853Honestly? Yea, if they were given an extra year, off the bat they'd have been able to refine the writing a lot more, the thing is with the little time they had they couldn't affored to spend time thinking about each and every choice, the implications and consquences, when you're running close to deadlines, those thing fall by the waistside, and all you can do is finish what you can. An extra year honestly would've probably significantly affected the final product.
They threw the franchise away because of woke bullshit.
Nobody even wanted Andromeda in the first place. The entire thing was a make-work project.
Here, have the ability to have twenty abilities! You can only use three at a time, and switching causes them to stop and keep the cool down. Oh also, all soldier abilities run on very limited resources, and on harder difficulties we turn everything into a meat shield, so you will never have enough.
Fully-automatic, infinite ammo, sticky grenade launcher.
Triple A Gaem
Good thing the game has vintage heat sink weapon mod that gives you unlimited ammo and heat seeking projectiles that aim for you.
I cannot tell you how frustrating it is that they took the damn power wheel. Where I would once have 5 abilities, I now have 3. Can't tell my squad mates what to use or when. Can't get them to stay where you want them. The most limited skill tree for them EVER. Overly complicated skill trees for Ryder. Profiles I never bothered to use. Weapon crafting that was tedious.
I tried to replay and couldn't get passed the Nexus introduction.
@@antonkirilenko3116 I wouldn't say being pigeonholed into certain builds just to make the game _playable_ is really a "good thing"
Mass Effect 3 was the first game that made me genuinely cry my eyes out. Mass Effect Andromeda was the game that taught me to not preorder games.
Amen 🙏 Never Pre-order . Always Wait. It's less painful That way 😂
well said
So both games made you cry.😂
If it is for Mordin, I agree, but for the rest... I hated those forced "feel bad" and "look, aren't we deep?" Moments with the dead child nightmares.
My Shepard was a lone survivor, why a single human child would haunt him so much when in his background he saw worse?
@@atraxian5881 With my first Shepard that I beat the trilogy with was pretty much a war criminal I never understood why the child would haunt her
Now remember, this is not what we played at launch either.
Bouncing butts on deez nuts
I get PTSD.
Besides face improvmen5s its the exact ducking same game dude wtf you smoking
@demonic_myst4503 if you really believe that then I know you didn't play at release. I literally didn't finish the game for months because of all the stuff that was breaking when I tried playing it.
I couldn’t even make it through on launch. Legit played an hour and never touched it again
LOL! At the end EA was like "YOU DON'T DESERVE THIS GAME"
and they were right
we deserved so much better
Andromeda had good gameplay mechanics, but there isn't enough dialogue choices or choices that offer variety and fun like the first 3 mass effect games did.
Yes I agree. Combat and gameplay is great. graphics are great but it lacks in story and characters. In trilogy you where legendary Sheppard here you are looser kid who is put in charge as they had no other choice.
you mean...like the massive choice in what color laser you want at the end of mass effect 3? that kind of choice is what youre talking about?
@c.s.p.5103 how about saving or eliminating an entire species or just casually killing off everyone who could be your friends?
I only played Andromeda cause I wanted to romance Vetra. Turns out that was probably the best reason to play, because her and Drack were the best characters in the game next to Jaal.
I also saw the romanceable options and my conclusion was also that, Vetra was the best girl
@@Overlord99762 My man 🤝
separated by borders, united by hot chicks in video games
Letting Kev choose home for human colonists is like letting him to choose what kind of funeral service they want: cremation or stuck in cryo.
Considering tech AInitiative has, both cremations and cryo are viable choices. Better than vacuum after all.
In cryo you have lots of water for thermonuclear tech (deuterium production) and farming.
From cremation you got, uh... Spice? Sun? Worms, I guess...
Worst part is that this Could've been a good game, they had all the ingredients to make a Cake, and they made Rancid Cheese.
they took half of the studio to try and get the biblical mess that was Anthem fixed before E3. I remember comments being "Oh wow we know who had the better faces team now".....And we all know that sorry excuse of a live service went. Andromeda couuuld of been less shit if they had there full dev team and a year extra at most to work on it
@@dasji2 also frostbite, they were forced to develop the game on frostbite. Considering one of the first things they confirmed about the new ME game being that they'll be making it on unreal, I think you can guess how much of a chore frostbite was
@@justpassingby298theres a new mass effect?
@@randomuserinthre yeah you can look it up. Not info out besides its on unreal engine and some trailers.
To keep a similar metaphor, they were given the money to get the ingredients to make a great 2-tiered cake like what their mother had taught them to make (ME 1,2,3). They got the worst and cheapest of those ingredients and pocketed the rest of the money to spend on something else (anthem). So instead of a great 2-tiered cake, we got a handful of cupcakes that have a horrible, bitter aftertaste that will keep us from ever asking them to do something similar again, and if we do ask them to actually try again except to do it right, they get mad and just point at how disappointed we were the last time they did it.
Don't see this game becoming a part of the Being a Psychopath saga. Not because of it being a chore to play, but because I don't recall there being much of a chance to do so.
Merely playing it is the true psychopath route.
There isn't. The closest you can get is... I honestly can't even fully remember. I can think of a few things but it's been so long I can't be sure I'd be correct.
@@OG-ColorfulAbyss. The only "hostile" moments I remember in this game was Ryder shooting that Kett leader in the back right after thinking they were free to go and betraying an Asari on that acid water planet so she drops an F-bomb in response.
@@Silverhand_1999 That "lady" Kett that wanted to defect and if you did the half secret side quests for it, set up what was supposed to be a sequel? I didn't even remember that until you said something lol besides that Ryder seems like a complete pushover and pussy. Even when they're acting "heroic" because it's expected and they're the protagonist, and we know they'll win cuz plot armor and player actions.
26:20 i really hate that almost every game that adds puzzles puts a sudoku puzzle in it.
I've never seen another game with it in it, can you give me some examples of any larger games that use them?
Worst part of the fecking game.
@@luxnoria I think I remember gotham knights having one.
@@matthewbraith0411 Ahh, never played that one I'll have to ask my friends since they did.
I always bought the encryption keys from vendors to make sure I never had to fuck with them besides finding the glyphs
"Maybe everyone is wrong"
"They were in fact not wrong"
Rather then having hand done animated conversations like the original trilogy, they "saved money" and used generated ones. That killed it for me
Well the original trilogy did have some obvious mocap, especially for the faces. But that was done well cuz it wasn't the only way they did it.
@@justpassingby298 The original trilogy did not have facial capture and not much motion capture either. When you use motion and facial capture for RPGs, you get animations like the ones you see in Baldur's Gate 3, not the original ME trilogy.
@@LazzyVamples if the comment with the RUclips link didn't send through just look up "mass effect mocap" you'll literally find a video of motion capture for the first mass effect game. And there were also talks in the art book of difficulties for facial tracking software for races with more unique faces.
@@LazzyVamples the only thing I might be wrong about is face tracking, seems it was just a program that was very good at conveying emotions, but tbe entire trilogy DID use mocap, though I'm not saying it was just mocap, obviously they did hand animated segments, there always is.
@@justpassingby298 The trilogy mostly used mocap for specific sequences in cutscenes, but in large part used "general purpose" animations for most of the interactions. It's why all the characters essentially move the same way. It's not like they did in BG3 where the voice actors performed entire scenes in motion capture -- even for scenes that were just casual interactions. It also makes a huge difference that the motion capture was performed by the actual voice actors for those characters. It does a LOT towards making each character feel and move differently from one another.
Don't get me wrong, the ME trilogy's animations were good for their time, but the bar has been raised significantly since. Andromeda, however, failed to even meet the original trilogy's bar.
@16:30 “Are you up to the task???”
Option A: Enthusiastic yes
Option B: Begrudging yes
Option C: Uninstall this garbage and refund
I remember when this game came out I was taking a nice nap having sweet dreams then my two brothers were WAKING ME UP!!!
(It’s like they were alerting me about some tornado heading for our home!
But do you REALLY wanna know why they woke me up?
Because of some “special” scene of two LGBT characters doing it!
You could imagine how I feel once they did that!
How did that make you feel? @@calebpribyl5152
@@calebpribyl5152what kind of brothers show their siblings game corn?
Honestly, this remains the only game I ever deleted not due to lack of disk space. I just got sick of Ryder. It felt like the game was fighting me every step of the way.
I wanted to be the hyper competent leader that makes the best choices and takes on impossible odds and wins by sheer skill and force of will. You know, like Mass Effect on insanity.
Dialogue with Ryder is torture. Either Ryder is unemotional and uninvested in their own story, or making a complete fool of themselves. I understand that starting narrative of being thrust into a position that I am unprepared for and having people doubt my credentials, but you should allow the players that go above and beyond and rise to the challenge to actually feel awesome for overcoming the obstacles you put in place. The player should earn that N7 armor. When you fully investigate a murder and discover that it was an ATTEMPTED murder, you should have more options than the default 'imprison" and "set free" that you'd have normally. In real life, attempted murder is still a crime! Also, this mission explicitly contradicts the codex. This game make the aliens more human and I hate it.
@@calebpribyl5152 ok
telling Liam to shut up every 30 or so seconds is pretty much the whole game
Fiest character I'd have preferred javik to be able to actually throw out an airlock. Especially because the dudes character quest that nearly fucks everything up for everyone then has no response to it other than "oops"
Calling this game a chore is the most accurate description of ME Andromeda
Damn you pumped this one out fast! Almost as fast as it took your PC to purge itself of Andromeda because it couldn't take this anymore xD
You should read these comments man the mass effect andromeda fanboys are mad this game failed glad it failed or mass effect would’ve ended up like Disney Star Wars
*By far the worst part about mass effect Andromeda was the stupid vaults and puzzles.*
I love how "Marvel level writing" is a legitimate term
My favourite part of this game is when it automatically removes itself from your library. That's peak game design right there.
I never thought of driving the nomad into the kett facility.
Edit: Mako
@@Sh4dowgale no, you were right the first time.
The Mass Effect series is best played Andromeda first. It's fairly fun to play. And then you can go play an actual game like ME 1-3 and be astounded by their quality.
It's really not fun to play. It's a chore to play.
@@ryan.1990 It has the best gameplay of all 4 Mass Effect games the way you get to mix and match abilities and weapons however you want.
@@Galiant2010I disagree with being locked to 3 abilities at a time and no power wheel to combo powers with teammates easily.
@@Galiant2010 I disagree, I find 3 on Hardcore being way more fun than Andromeda on any difficulty.
@@Galiant2010”best gameplay” lmao
Even after all these years, MEA is still one of gaming's biggest punching bags 😅
i love that his characters look has remained consistent in every game he’s played as a psychopath
Fun fact my dad is such a fan of the series he despised this so much he hasn't looked at the since
I means it's not like there's been anything to look at since lmao.
Same.
I guess no human experience is unique at this point huh ? My dad loved ME1-3 100%d them and had all the dlcs for every console we had ever owned; pre-ordered Andromeda, got about halfway through- quit and hasn't played any of them since.
2:00 they had this scene in the og trilogy
and it was done so much better
when kev says “where are my renegade choices” it perfectly sums up andromeda compared to the big three
ME Andromeda did to ME trilogy what Borderlands 3 did to the Borderlands series.
Lets change that to the borderlands movie.
Worse
Game companies literally just need to improve on what they have, this is a good example of that. Another one is Activision advertising that they were going back to the old Assassins Creed format and keeping it simple, “like people have been asking for”. What did they do? They took away everything and gave more trailing missions, you know the only missing type everyone hated.
Ubisoft you mean ?
The Metro series is what I usually point to. Each later game adds to it, and refines what was decent or good in the previous titles. Like although its super simple, I did love the scavenging portion of Exodus, You only had to worry about metal and chemical, no needing to get 83 different items just to make something like a couple of explosives.
Activision doesn't own Assassin's Creed.
Ubisoft does.
Beans and apple juice are packaged using the usual materials such as glass, aluminum, cardboard, plastic or whatever. BlastOhs, on the other hand, are packaged in an impenetrable tactical armor shell made out of an adamantium and unobtanium alloy. Come to think of it, why don't we build space suits, tanks and ships out of that stuff.
"We take the first steps toward a new future for humanity, today we begin to make our dream, reality." - Mr Crabs
Pretty ominous words in the current context...
“Andromeda is a chore to play” is the best description of the feeling I had playing it first time.
I remember playing this at launch. I wanted to return it the same day. That being said, my Ryder kept swapping voices with his sister in cutscenes.
I’ve 100% ME 1-3 and ME:A has the distinction of being one of the only video games I’ve ever fell asleep playing. It was a massive step down in quality from the original trilogy.
You gotta remember, this was made by their like... G-Team? So it could have been MUCH worse, no matter how unlikely that may seem. I personally felt the gameplay was much more fluid. and JUMPING FINALLY!
Me: Clancy Brown?
Kev 2 seconds later: Mr.Krabs?
"Still in one piece."
*MORE LIKE 10PIECE!*
I have never seen a game today just disappear as you play it. That is just legendary!
It’s funnier to imagine the aliens weren’t actually going to kill anyone until you shot them first
“Mr krabbs?” Legitimately made me laugh 😂
I just finished playing through the game and had a blast, it may not be as good as the first 3, however I found it quite enjoyable
I HATE the writing with a burning passion. I hate the writing more than I have ever hated anything in my life.
I am fully convinced that the only good thing about Mass Effect Andromeda is a track called "Exiled." I love it and I suggest you check it out.
If I could arrange a book burning for a game, I would burn Mass Effect Andromeda with its awful dialogue, terrible world building, ignorance of science, and contradiction of established Lore. The people complaining about the Saints Row remaster and its terrible dialogue should look to Andromeda as patient zero with its faster than light cameras and idiots leaving a 99% undiscovered milkyway galaxy to go to a galaxy with a 1% more undiscovered planets.
In Mass Effect was so big on its science and excellent world building. Andromeda had me going "What in the world are you on about?" While I was still in highschool. Mass Effect has a badass protagonist that was endearing when they were lame, and Ryder just feels like a wanna be propped up by everyone else. It's so hard to roleplay Ryder as professional or impressive. They are either boring and emotionless or making a fool of themselves. It feels lame being given N7 armor without even remotely earning it. Ryder literally dies without their father handholding them in the dumbest way possible (par for the course for Andromeda) while Shepard is saving people even in death.
One game feels like playing a leader in the mass effect universe. The other feels like a side character with the super power of Nepotism and radioactive lack of likeable traits.
I hope Andromeda is forgotten as a fever dream or a hallucination someone had because honestly, Andromeda makes the laws of physics cry and it contradicts the codex entries of the first three games.
Yes finally. Thank you!!! Someone who gets it
@@AntwanMackJr What's your take on the Andromeda? I'd love to chat if you are free.
The entire point of Ryder was that they were thrown into a role they weren't supposed to be in. So if that was your take on them then bioware definitely nailed that point at least.
@@Unknownusername1004 The main point of a game is to be entertaining. Unless you're playing an artistic game that aims for different feeling like how "Lisa - The Painful" makes me hate my own existence.
I get that they were thrust into a role they weren't supposed to be in, but when the protagonist is always awkward and never once feels like they want to be on this adventure, it makes me question "Why am I here?" As the player. My own PC doesn't seem to want me.
Not to mention how much it severely limits roleplay opportunities. As commander Shepard, you can turn down quests, you can mess things up and be awkward, you can be an inspiring leader, different flavors of assh*le or straight up sociopathic on Noveria. Ryder just gets different flavors of "awkward yes" and you can't roleplay some comptent leader who rises to the occasion.
The way I played my Ryder, they were a bit sad at first. They were hesitant about the initiative and only were here because of their family. That sort of worked. However, after the death of their father, I thought, that's the perfect wake up call. My character should step up to a leadership position to honor the sacrifice of their parent, to make a safer world for my brother and fellow colonists, and so nobody in the initiative has to go through what I went through. But the game doesn't let you. It stress "new unproven leader" too much. If I complete all the missions, side missions, and secondary objectives I should be allowed some respect for it or at least feel like my character is now experienced. People treat you like you're a local government official there to inspect the speed bumps, not someone literally risking their lives and working tirelessly for the sake of everyone else.
Also, I can't stress this enough; THE SCIENCE IS SO BAD! Original Bioware was actually made of highly qualified engineers and and scientists. It shows in the world building and something as intelligent as the Mass Effect ships turning around halfway through the journey to decelerate their speeds. It was a hard sci-fi series and it was an important feature of Mass Effect. Just like how "dark fantasy" was an important feature of Dragon Age. Andromeda's science is atrocious, even by soft sci-fi level. Andromeda had a terrible development but the developers were fans of mass effect, not the original development team. Because the science is so bad, everyone who spouts it seems like an idiot. Because they don't stick to the lore, characters there feel like terrible examples of their own race.
In conclusion, their main point is to make a good game. If this was Mass Effect 4 and it was Shepard with Ryder's lines or you had to deal with this world building and NPCs in a mainline Mass Effect game, people would straight up riot. For me Andromeda is a world of idiots made out of cardboard, with a protagonist who is either just as bad as everyone else, or doesn't wanna be there because you're not following the script.
Andromeda didn't have to be a Mass Effect game. They decided to advertise it as "Mass Effect: But More!" And then failed to deliver on nearly every aspect of why fans play the game. I have watched so many video essays on why people like Mass Effect, and Andromeda doesn't even aim for the same feelings or focus on the gameplay or story elements the players are here for.
My point is, may they got what they intended, but maybe they aimed for the wrong things.
And now, I'm going to fetch the popcorn and watch them repeat the exact same mistake with the dragon age series. I bet the studio will be extremely surprised when the people who spent literal hours, standing in place, doing nothing but reading one codex entry after another as teenagers don't show up for colorful action game with quipy dialogue as full grown adults and jobs. Origins came out in 2009. It's 15 years old now.
@messofstuff1116 you did what every single person does you compared it to the original and of course it's gonna fall short of a 100 (roughly) story. I do agree that they missed the mark on it but not to the degree everyone says. And if any game has cardboard characters it's dragon age by a long shot (fairly I hate fantasy games where big spiders are a stupid enemy). Andromeda had more choices than ME1 did whether or not people seen them.
Also I do think the unnecessary often horrible jokes were extremely excessive and is part of why it doesn't come off as dark as the OT which didn't help it.
You made some good points throughout your reply.
Kevduit got EA'ed right when recording, delightful!! x}
I forgot how bad the dialogue was. "Marcel level writing" is right.
The fact it got removed from tout library is amazing xD
Andromeda is also conceptually terrible
There is literally NO REASON to go to Andromeda. The Milky Way in mass effect is less than 1% explored. And less than 5% of the mass relay network has been explored
That instantly makes every reason one might have to go to andromeda utterly pointless
Want to explore new worlds and seek out new civilizations: just explore the Milky Way
Want to escape governments: go to the terminus or settle a colony
Bad family history: go to thr traverse, terminus, or one of the thousands of unclaimed worlds and start fresh where no one knows or gives a rat ass about you
Adventure: explore the Milky Way
Fresh start: colony life/start a colony
It’s kinda ludicrous anyone would take the idea seriously.
The literal only reason it makes sense is to survive the reapers… *unfortunately* only upper leaders knew of the reapers so that could not be the reason in universe
The reapers were the reason. It was explicitly stated in one of the flasbacks.
@@fatal_error_3 yes. But that doesn’t work. Because that’s something only the upper leadership knew.
So how TF did they convince so many people to go on this ludicrous trip
@@fatal_error_3 I want to be clear I’m referring to what the Initiatives public motivation and goals were
The marketing pitches, what they told the general public, not what was hidden behind closed doors and hidden away
All the reasons someone would have to sign up for the Initiative can be found in the Milky Way far easier
@@theduke9292I agree. It imade no sense that they went to Andromeda when there were so many unexplored parts of the Milky Way.
Liam "Where the hell are you going?"
Kev "Heaven" 🤣🤣
NPC "How about you get you a cup of coffee
"13 creams, 29 sugars"
Mass effect andromeda isn't too bad it only took me 5 years to complete the story
And do you remember what the story was? I sure don't 😂
@@Esiaaeasy : new galaxy, new aliens, one alien bad, one alien help protag, bad alien die, end
16:24 the point of this is to choose how Ryder expresses his or herself. Its not very deep but it's good for roleplaying. It would be nice if this game had consequences though. Like, there are times when there are some actual choices, but those choices don't seem to hold any weight.
Still cant believe the world now sees the Kurgan as Mr Krabs 😂
I love how the NPCs all just describe what’s going on, like they expect people to be playing with their monitor turned off.
1:30 Did not expect an Anthony Horowitz reference. I dig it
Alex Ryder
Been about 20 years since I read those
I pretty much played the full game when it first came out but stopped a few missions before the ending. I then started a new game a few years later to see if it had gotten any better, but nope it had somehow gotten worse. I get that Rhyder was supposed to be a young inexperienced leader (unlike Sheperd) who was supposed to grow into his position as the pathfinder, but it’s not satisfying when all the characters wether they be a villain or an ally are looking down at you throughout most of the game.
Unfortunately we all saw those planets so he died for nothing was the most brutal and best thing I have heard in a long while hahahaha
You know, if they hadn't been forced into the Frostbite engine which gimped the facial animations, this game honestly could've been pretty good.
7:49 - "YOU'RE SAD!"
I am, but shut up 🤣
Honestly still havnt finished it game is huge af but even tho it's not shepherd and it has some issues but tbh it wasn't that bad it had its moments
To me this game is a 8/10 nowadays after the fixes.. sad no expansion or anything it was abandoned.
0:07 remember KOA:R? And its demo bonuses? It had the unique like warsworn set as a shepherd armor set along with a chakram (or whatever the spelling is) launcher weapon. If you played KOA:R’s demo though.
If the Mass Effect Trilogy is like Star Trek the Next Generation (Exploring Worlds, Forging Alliances, Batteling a Powerful Machine Race), than ME Andromeda is like the Star Wars sequels (Has some good ideas, but needed more time to build on them and becomes kind of a mess in the end).
Love it! Your comments actually make it sound fun
starts the game by fixing your helmet with spray
helmet breaks so father has to swap helmets.. Despite being able to fix helmets
HAHAHAHAHAHAHHA
Well to be fair in one it was broken but still mostly there, but the second time the entire mask was shattered off. But I guess when you nitpick without paying attention to details.
@luxnoria Okay, but it's fantasy tech that the game never explains to you. Maybe it could fix the helmet, maybe it couldn't, the game won't tell you either way. A simple data pad explaining the limits would be enough
@@DParkerNunya Have you personally looked through all data-notes of the game? I know I haven't so there could be one. I agree it would be nice if there isn't one. But at the same time it's something so minor that while funny to poke fun at of course. It's really not at all a big deal.
A small crack vs an entire helmet being beyond salvageable...like I know that Andromeda is easy to make fun of and yet you choose something that is justifiable on why the scene happened the way it did.
I genuinely enjoyed mass effect andromeda...stuffed with as many improvement and QOL mods as i could find.
5:10 My favourite kevduit quote so far "Well maybe the renascents men are coming to town?"
It's spelled Renaissance.
Not tryna be a dick it's just that I've been there. 😭
The whole end sequence on Meridia or whatever it was called was pretty sick tho, also the remnant idea was decent, i liked the scenery
Also 3:30 I think Cora's is only a Canadian thing
You know I tried to push though this game and I just couldn’t. I even tried to really get into role playing and everything but almost immediately after successfully romancing the purple alien guy (I don’t even remember his name) I quit playing. Not only did I not feel satisfied after romancing him but everything oddly felt hollow. I played pretty far into the story when I realized- I don’t actually care about any of these characters, my ship, or anything that happens in the game.
I don’t remember much of the storyline in the game just vaguely this or that. but I do remember a moment where some random NPC said something disrespectful about Ryder’s dad. “Glad your dad died” idk either way I do remember being pissed that I couldn’t retaliate or have any renegade options. I binged played Mass effect so I really felt frustrated at just blatantly being disrespected and treated like a kid in game
I hated it from announcement all the way through like the third mission and put it down deciding just to watch my dad play it bc I didn't even care enough to be in control in the slightest with how little I got playing it firsthand. My dad and I were huge fans of ME1-3 and it was one of those things we always bought for every console we had over the years. Was always nice to see how his playthroughs would differ from mine. As soon as I realized that there wasnt going to be a difference between playing and watching really gave up the last 0.01% goodwill I had for Andromeda
He hated it to needless to add, but played probably a littpe over half before giving up. We've both 100%d 1-3 several dozen times over incl dlcs at this point- & HONESTLY Andromeda may have been bad enough for us to never play them again. At least my dad; i probably will play ME games forever but I don't think I've seen him play any of them since he put down Andromeda and I certainly havent been interested in them til recently.
2:41 "13 creams, 29 sugars" 😂 I'll order that next time I buy coffee
I literally can’t force myself to play andromeda, so boring
my biggest gripe with this game was the damn body animations, made of jelly or something
bc gameplay was fun, characters were ok, art style was nice (imo), so even tho story n stuff werent good, it was playable, but then the animations kinda kill it completely lmao
This guy is legitimately a psychopath
I’m playing through it right now and I like it a lot. Although I do have the legendary edition of the trilogy installed. Only played through that once back in highschool. Can’t wait to play them again. Especially the first one with its much needed refresh
One of the few games so un fun that I can't even watch you make fun of it
I think I might be the only person who actually enjoys mass effect andromeda it was my first game in the series and I missed the super buggy launch but playing it years ago and again now I still enjoy it
Wow what a fun video...
But sadly "my face is tired" 😢
4:55 wait a second….is our dad Mr. krabs? IT TOOK THIS LONG FOR ME TO NOTICE
Apparently yeah! He must be really exhausted with voice acting because that was his worst performance ever. Good thing the character dies in the first 30 minutes.
This is basically a TLDR of Salt Factory's video. Nice.
I generally liked this game, it wasn’t perfect or great but there was still moments that brought a smile to my Face.
I am a bit disappointed after so many years the game still lacks depth. I couldn't even finish the SP portion when it came out. The budget behind these studios and they couldn't be bothered to fix the writing.
ME Andromeda going full tantrum at the end:
Player: "Really? Get outa here"
ME A : " No, YOU get outa here"
In Soviet Andromeda, the game quits YOU!!
I didn't expect that kinda ending. It sure came as a surprise. 10/10 - Would Support Origin Again.
One of the things that really annoyed me is that they didn't put any of shepards choices in the game one being is the the genaphage was never cured
Maybe because they left in times where Shepard was in coma?
@Keram-io8hv but Shepard wasn't in coma then, if I remember correctly. They left at the beginning of ME3, either right before the Reapers attack or just after.
@@Esiaa They left 2185 same time as beginning of ME2
The Nomad parts show why there are no pedestrians in NFS
Mass effect Andromeda's proof slightly better graphics don't make a game good in any way shape or form...
Environment's look nice but the character models/faces 🤮
@@modermonkula they're creepy as hell New Vegas has better than most of them now
I liked it, but only considering like a completely separate entity from mass effect that only offered the appearance of dialogue options most of the time.
Honestly fallout New Vegas had better character customization I don't know about you guys but that's what I seen
Better graphics? Where?
2:46 I think it's obvious that they planned something similar to Dragon Age, but cancelled that due to time constraints, but still wanted to give the player the illusion that their choices actually matter. That illusion falls apart quickly.
Andromeda Team:
I'm only human after all
Don't put your blame on me
🤠👍
19:48 the devs knew what they were doing while making that pose
I snorted the first time I saw that one 😂
My dad went "noooo, thats so horny dude I should've been a guy" on his first playthrough
I personally enjoy the game for its combat, using combo powers, exploring the planets can be fun in the Nomad, and some of the characters I enjoy within the game. If they made sure that the animations were good on Day 1, the story was a bit more fleshed out, and the main Villain had more of a present impact in the story (like how Saren, the Collectors, and Reapers were) then this would've been an interesting take of a few galaxy.
But sadly bugs, animation glitches, some quests either being bugged or not spawning stuff to complete said assignments, some dialogue being bland as hell, some assignments just being boring collect certain amount of things to progress that assignment, the forced to watch going from planet to planet without skipping (day one but they had fixed that in later patches), the Archon being a generic "oh look at me I'm the big bad, I'm not going to be much of a threat until later in the game/story but even then you won't be able to fight me face to face. Fight this giant robot Architect instead!", and just not enough new races to flesh out this cluster.
I still enjoy the game, I still play it from time to time, but there are things that I can't look over. Hell, me and a few of my friends made a D&D campaign (a Mass Effect 5e campaign) where we retold the Andromeda game with a new light, new elements within the story while keeping some things the same, new species to discover/ally with, and the Archon is a MUCH bigger threat and more intimidating than his in-game counterpart! So far we're enjoying this new story and it's like a new coat of paint on top of this game that had so much potential. We're still not done with the campaign, but I'm excited to listen to all of the parts once we're done with the campaign~
The combat is the only thing good about this game to this day.
Looks great, can't wait to pick it up for $12 during the next Steam sale
Wait...Did you just say *Blue* explosive barrels? That is entirely unacceptable design.
My brother unironically loved andromeda…i don’t know what to feel anymore
Face it - from now on you don't have a brother.