so good that it was copy-pasted wholesale into perfect dark, and nobody complained. hell, it's even better with perfect darks modular combat simulator mode.
Surface II scared the shit out of me as a kid. Because it was all red I thought it meant the enemies weren't fucking around anymore and would slaughter you on sight.
Glad I wasn't the only one. The red sky, the music and how all the enemies were running around frantically. Definitely had a scary vibe compared to the first.
Yes this! I was surprised the Surface maps weren't ranked separately cuz they are different enough. I loved the first one and like you said was scared of Surface II 😂
I like Bunker 2 a lot, I love how you get to return to an earlier level and you can see that all the construction you could see during the first visit is completed.
Thank you for showing these videos ! Love them. You give me an authentic creator vibe that is so rare these days. You want to connect with your audience!
Statue was one of my top favorites. Dark, foreboding---and the music is full of suspense and mystery. It's not unlike a giant graveyard. The clandestine meeting with Valentin is oddly cozy for me as it gives you a place to hide and temporarily makes the guards ignore you. Then there's the huge plot reveal with Trevelyan. And then you rescue Natalya from an exploding helicopter before being apprehended by Mishkin. There's so many important characters and it's super important to the plot---and to top it all off, Bond is wearing his cool, navy-blue tuxedo.
I also used to change the control layout at the end and that allowed you to gun everyone down during the last cutscene when bond gets caught at the gates.You needed 2 controllers to do it.
Yea, I felt the same. That mission was so confusing because it fells like you're walking around a junk yard. Shit mission, F grade. But everything else was spot on.
12:38 The only thing I really didn't like about Surface, is that after the first cabin, regardless of how stealthy you are, the enemies will keep respawning, *AND* will always be able to track you down. Also, "Streets", I have to agree, messing around in the tank in Streets, just to blow everything up and not necessarily to accomplish everything was fun, but the time limitation aspect, as well as how vulnerable you are unbuttoned sitting at the top of the tank, could get really annoying. Facility is probably the best one. Could get frustrating sometimes near the end before meeting 006, but I'll never forget how cool it was to play through that mission back in the day :)
Only on the higher difficulties but yeah I do not like respawning guys on levels, it’s unfair challenge. Especially on Facility when they sometimes spawn at the beginning.
I don't understand why they hate control, I know it's not the best level, and its duration and high difficulty but for me it's not that bad, and their music is one of the best for me
I was born in 1990, though didn't get an N64 until like early 99/late 98. I'd say the best level of the game is easily Facility. I guarantee almost every 90s kid that played this game would have that level be the first to come to mind. It's incredibly similar to what we see in the movie setting (halls, stairs, etc.). Then the whole exploding chemical tanks leaking and you start coughing and the iconic Dr. Doak lol.
@@Adzy3D I'll also add this, if I'm not mistaken Goldeneye was a launch title for the N64 when that first went on the market. The developers put a ton of effort into the game for sure. At the time 3d video games were still relatively primitive, Goldeneye was the game that launched the 1st person shooting genre, I'd say Halo was the next major one. Not sure if you ever played it or not, but N64 had the "World is Not Enough" and while it was much more advanced compared to Goldeneye it was just "meh" comparatively.
I wanted more of a challenge ,so when Goldeneye came out on the Switch played through in 00 agent. Didn’t enjoy the hardest mode as a kid, just wasn’t fun getting rolled on. Friggin hard! The worst levels are Train, Silo, and facility. E v e r y t h I n g explodes on the train ! Best soundtrack is Caverns, IMO.
Should have rated the multiplayer levels too. Top levels for me were 00 agent level Archives, Bunker II, Facility. And Facility for multiplayer with remote mines.
Caverns and Library with proximity mines ways such a good time, especially if you hid them under the weapon boxes. MWTGG or License to Kill with four people on Temple was also real fun.
Surface 2 is mid B-tier for me. Played it today, and the severely reduced visibility screwed me over a lot. Surface 1, so far, is the only map I’ve completed first try. Keep in mind I’m playing on the Switch, meaning it’s the original N64 version pretty much. Currently at Bunker 2, and while I’ve already optimized the beginning, everything else from there has been a lot of trial and error. Don’t think I’ve even made it halfway. Edit: I think I’ve died like 30 times total between then and now, but I FINALLY beat Bunker 2 about an hour ago. I was really stressing during the last stretch as I kept baiting guards to places where I could easily kill them while I was on 1 HP. Once the path was cleared and I had all four objectives done, I rushed back to Natalya and rushed back to the central room. Did a bit of quick recon on Statue before clocking out for the night, and I could already tell that I’m not gonna enjoy it. Edit 2: Statue wasn’t as bad as I thought it would be. Died about 9 times max. Two of those were at the very end because I didn’t immediately wait.
As a kid, I’d say my favorite missions were Surface(the one at night), Aztec, Facility, and Bunker. Egyptian was really ominous and it also scared me 😂
Yeah baby, Frigate getting love! That’s my favorite level to this day. Music, tight quarters firefighting, hostages as a nice check your fire challenge, some of my favorite weapons in the game featured… Just the best!
Great video! It's always fun hearing the thoughts of others on Goldeneye. Some neutral thoughts of mine that this video got me thinking about are: Runway: If there was one thing i'd say i like, it's definitely that you are encouraged to learn and use the tank's main gun here to destroy the drone guns, which is kinda fun! Unlike Streets, where you just kinda drive through everything. Frigate: yeah, this mission is awesome, pretty much 100% agree here. Surface II: The night time snow and the sound of wind carries a sense of dread that, if anything, makes for an atmospheric mission. Plus, the Siberian Special Forces are all over you here. Statue: The Janus reveal is actually really great here, i love the shadowy figures that emerge and box you in with shotguns. The tension here is exceptional. Caverns: I think the weapon variety is what makes this one fun, since you start with a ZMG and can find the AR33 and RC-P90. The dual wield ZMGs are great, the dual wield AR33s are really great, and the dual RC-P90s are fun to mess around with if you wait around at the end and snag them from the respawning guards.
Fun to see another opinion with missions in this game, I really like it a lot! My personal favorite levels are 1.) Aztec - Testing you knowledge to the max and fearsome ending because of laser damage 2.) Surface 2 - Change of gameplay time to snipe and interesting layout 3.) Cavern - Hard level overall if you do not plan the level ahead, Love it. 4.) Statue - Atmosphere is so perfect here and you finally see what your enemy is up to. My least favorite levels are 1.) Control - Natasha hacking is enough to say 2.) Egyptian - Not much to say 3.) Streets - Not much to say Keep up the good work! Merry Christmas & Happy New year!
Control suuux! Its a small level that just has you backtracking all over to complete objectives... defending natalia sux. Good elevator music at the beginning though...
I like how u mention the movie and compare it to the game! But i agree with most your list. Id put aztec in A instead of S cuz of the difficulty. At times it can get really frustrating on 00 agent. But everything else is about on point. Specially control lol. But good video! Keep them coming lad!
Get right up on Jaws with the laser and stun lock him, you gotta get to jaws with most of your health and armor or start over. Or if you can get the guards to open the glass door you can skip Jaws.
As a kid, I remember loving Facility, Surface I, Archives, Frigate, Train, and Bunker I, with maybe Frigate being my favorite. Cradle gave me, at the time, perhaps the strongest final level/boss theme. I say all of this before actually getting into the video. Edit: I must kindly, yet vehemently disagree with your position on Jungle. I will 100% concede it's a matter of personal preference, which is likewise 100% fine. Hot take for sure.
Nice video, funny to see how tastes could be different too 😁 My top 3: Facility / Bunker II / Archives, the one I absolutely hate: Aztec Could you consider making a Tierlist for Goldfinger 64 ?
One day I swear I’ll make my own tier list, you’ve inspired me! Anyway, I agree for the most part except I have really grown to like Caverns on 00 Agent (I’m not even sure why, I think it’s because I love the ZMG so much). In fact I put that along with DataDyne Investigation from PD as 2 of my fav single player missions. I guess I just like the sort of missions where you’re underground in an enemy base? lol. Glad you ranked Aztec so high, as much hate as that level gets for the difficulty, I’ve always loved it, even when it kicked my ass as a kid with those psycho Moonraker guards that show up when Jaws dies. Surface 2 creeped me out as a kid. 😅
As a kid, I liked to wake up early when the sky was the same color as Surface 1 and play through that map. It was so fun, especially blowing up the miniature motorcycle, car, and crate full of books
Archives looks cool but my main complaint about it is that it's a decent size map that you never really get to explore bc even on the hardest difficulty the map can be finished in a minute.
I often hear about how the devs built the levels and then put the objectives and enemies in there later. Archives is one of the levels where that's just obvious.
The problem with Egyptian is it feels like a step down after Aztec- easier, more simplistic, less intense. And having to trial & error the puzzle was aggravating. Your D tier for me were levels where I made my own fun- hunker down at the edge of the runway/sneak around the streets & fight a war of attrition against the baddies, practice my aim by sniping the grenades they pulled. But congratulations on having mostly correct opinions.
The only reason I don’t like Control, is the own room with two drone guns pointed directly at the door, and then two more on each side as soon as you step in. The escort part of it really isn’t as bad as it’s always been made out to be- all you have to do is stand on the middle level, back against the railing overlooking where Natalya is working, and watch the stairs. Simply do not let the hatless guards get past you and Natalya will never be in danger. The hatless guards ONLY run to a position to shoot at Natalya, they ignore you. The guards with hats never shoot at Natalya, only you. BUT, they can’t shoot through or over railings, so you’re mostly protected where you’re standing, and it’s just a shooting gallery.
11:50 Yeah, Streets is one of my favorites as a kid but not as an adult. One of the coolest things about it is exploring and seeing the other parts of the map if you don't play it linearly. But it punishes you for that with the time limit. It's a better tank level than Runway 100%. In respect to the actual movie.
Aztec is just the best bonus mission ever. But nothing beats facility, i guarantee when a veteran, long retired from killing people, boots up their n64, this is the first level they play. It IS goldeneye. Youre definitely right about the frigate - even before i bought the game and played at my friends, that was the first level i got my gun confidence just from memorising the map. The train is my favourite guilty pleasure. Its just balls to the wall, run forward, hardly any objectives and just shoot the bejesus out of everyone. Simple fun and satisfaction.
I have always thought that it would extremely cool if Facility were made into a laser tag arena; of course, it would need to be adapted for real-life use, such as maybe making the stairs less steep ramps, and it would probably need to be restricted to the first half, like in Multiplayer. I can definitely see it work great as a laser tag arena in that way.
I'd put Facility and Surface 1 into a unique SS tier. Facility is perfect. It's the map that has everything: perfectly fitting music, awesome stealthy vent start, easy to navigate, not too big, not too small, made it into Perfect Dark, works as both a perfect singleplayer _and_ multiplayer map. Mission flows real nice. Even in GoldenEye: Source, it's amazing. Surface has the best music in the game in my opinion. The foggy, snowy atmosphere is amazing, and the music just brings it all out. The sniper rifle has a chance to shine. It's a shame it wasn't a multiplayer map, it would've been fun for every player to just snipe each other.
I was stuck on Control for such a long time. Kind of never managed to figure it out how to protect Natalya, and she was on that computer for ages... The feeling when I finally made it was almost orgasmic 😅
Something to consider when ranking the levels, IMO, is the effect that the different difficulties have.. Because you essentially have to replay each mission several times, the way that the additional objectives add (or detract) from the replayability I think is a good factor to measure too. Some levels will have you simply running in circles to complete the extra tasks, whereas others like Dam will have you going around more areas of the map not required on the earlier difficulty.
Control was the point where i realised i would never see those secret levels as a kid, the greyed out icons forever teasing me. Booted it up 15 years ago and after several tries beat it on 00 agent on the N64 with all the limitations of the controller. I look back fondly on that somehow, probably because games didn't serve you stuff on a plate like they do today.
@@Adzy3Dif you like rap and want to preview some tracks, let me know and I’ll email you a few. It’s a big project I’m working on that might be a while before I release it. I have a whole theme and artwork planned… etc. the soundtrack is so amazing and has been so much fun mixing
Control and Statue are always D tier for me, because when I played those missions as a kid, I would either not know what to do, or get lost. (I had the US version of the game, and my first language is not english, so I could not read anything lmao). For a long time, I had to ask for my uncle, who owned the game, to get past those 2. Even 20 years later, I still don't like them, but for different reasons. I don't like control because you can't finish the mission in under 5 min, and I don't like statue just because I don't like the layout, and the feel of it. I've been binging custom missions with the mouse injector recently, and god I'm having fun.
Late to the party, but just started watching your videos. Good stuff! It's cool to compare where you ranked the missions compared to where I would have ranked them based on my experiences. I find that I would have had most in the same spots as well except for Jungle and Silo. Jungle was a D tier for me while Silo would have been S. Great video and hope to see more in the future!
My Ranking (So far): S: Dam is an iconic opening level and brings the action to a start from the very beginning. It's a straightforward mission and is meant to ease players in for what will be a gruelling experience in later missions, as the difficulty begins to skyrocket. Faciity is an amazing next level, which is spaced out with a lot of different rooms to explore. It can be challenging finding Dr. Doak, but overall, it's simple and to the point. Silo is an energetic guns-blazing affair from start to finish, and you feel like a champion when you beat it on 00 Agent. Frigate bumps the challenge but isn't all that difficult to nail down when you know what you're doing. A: I think Surface 1 and Bunker 1 are both decent in their own respective ways. Of course, their levels are recycled to free up space on the cartridge, which can come off as lazy, but I think having Bond return to Severnaya only to be derailed and imprisoned during his second visit was rather karmic for someone whose normally a lot more careful and covert about his assignments. B: I've never been into stealth and as such, I found Bunker 2 to be a massive slog compared to when you're breaking in the first time. Even on Agent Difficulty, it can be a bastard to complete within five minutes, let alone a minute and a half on 00 Agent. It's a manageable level but the cameras and the subsequent shade-wearing guards equate to "Oh shit, looks like I need to restart". As for Surface 2, I didn't like how dark the environment was, I have nothing against the atmosphere, as the idea of Bond running blindly through a snowy wasteland at night whilst being hunted by soviet soldiers is a chilling experience and the music exemplifies that. But finding the right shack, satellite dish tower and the bunker can be a nightmare when the graphics are so low-resolution. Statue falls under this boat for me too, I find the labyrinth-like nature of it quite unenjoyable, though I like that Mishkin's character was expanded upon outside of Archives and Streets (which is his last appearance in-game). C: Runway was a decent level, for what it's worth but is too short, and it would've been more fun to have driven a motorcycle off a cliff like in the movie. But I understand why they couldn't do that. It has great music but is otherwise there to follow the movie's plot. It could've been kept out of the level lineup, imo, in favour of another fanservice level, maybe one based on Scaramanga's Island Funhouse, or Stromberg's Fortress, or Sanchez's Factory.
Solid list. Mine I would say is about the same except for Cradle, Silo and Runway. I would have put cradle in S because of its high pace and wicked soundtrack, my personal favorite soundtrack in the game. I probably would have ranked Silo a tier higher as well, but that's just me. Runway I would put much higher, not because it's a good level, you are totally right about its flaws, but just because I have such fond memories of seeing how many of the endless supply of enemies I could explode and crush under the wheels of the tank and then escaping before I finally die.
With So many different levels I would think that your ranking would be bad, but it was very spot on. I would have put Caverns lower because it sucked but Im surprised at how accurate this ranking is compared to what I thought before watching it. Great Job, Now you have to do Perfect Dark and maybe Legend of Zelda: Ocarina of Time.
As a kid, Facility, Bunker 1, and Surface 1 were probably my favorites. Bunker 1 specifically because there's a big room towards the end and I just wanted to summon infinite guards and shoot their hats off and fill the room with hats. I dunno. It amused me to no end.
@@Adzy3D Yeah. I learned pretty quickly that the hats never despawned if you shot them off the guards' heads before killing them. I'd do the same in the Facility Bathroom but it was a little more cramped and slow to do haha.
Great video! I know this could be a bit of a hassle, but it would be cool to see your take on Perfect Dark. A tier list for the weapons and the levels would be interesting because both games play roughly the same even though PD has some obvious tweaks compared to Goldeneye. Keep up with the content regardless!
I loved bunker 2 more than bunker 1. Surfaces; could almost go S but think A is great. Facility, Train and Frigate I could play endlessly. Aztec is A for me because of how hard Jaws is. Statue I hated. Archives is annoying with Natalia “help I’m getting out of here”; kills a speed run. Caverns I didn’t mind, Egyptian was a pain. The puzzle to get the golden gun (I legitimately did it myself) took way too long and many deaths. D tier I fully agree with; but throw Statue near there “maybe” C. ❤ love your videos sir.
Ugh, Control and Cradle drove me crazy. My brother's friend beat Cradle on 00 Agent when Trevelyan blew himself up on a grenade. Aztec was so fun, first time I died in it was from a shuttle launch lol. I also enjoyed how certain missions were impossible if you used the invisibility cheat.
Personally, I like Runway. Easy objectives, even on 00 Agent, but it’s the mission I load up if I’m messing with cheats or something. The endless enemies, the flat map, access to the tank. It’s just the good around mission. And I flattened a lot of guards back in the day. Squish!
Remember how it made me feel when I was a kid, true immersion- even though I was shit at it. Replayed it, and as good and beautiful as it is- it ruined my memories.
To be honest, I think the only bad maps were Control and Egyptian. Control had the fact that even a slight breeze could kill Natalya and fail the mission, while Egyptian has that cryptic Golden Gun room puzzle that either took hours of trial & error to figure out or to read a strategy guide. Every other stage in Goldeneye was solid.
The level I most loved to repeat for the sake of just slaughtering enemies was Bunker 2. It was a right challenge on 00 agent and I just had tons of fun with it. Don’t know that it’s my favorite, but it certainly is a hot take.
I'm the polar opposite of you when it comes to the Bunker II mission as I hated being locked up at the start as a kid but loved the mission once I figured out how to escape
I feel like it's only fair to take into consideration that Runway is one of the only maps with unlimited spawning enemies. That easily puts it in B tier or low A Tier for me.
I agreed w/ most of what this jew said but I don't think Jungle deserves S tier and I'd switch statue and caverns. Caverns was a completely new level the devs envisioned outside of the movie so some creativity points there. Also 2x RCP90s bruv
I'm currently 100 percenting 007 now and if you enjoy playing Aztec, please come over and beat it for me. I had to beat it on Secret Agent first. I didn't play that level a lot as a kid and the ending sequence with the rocket launching always confuses me. I have come around to the Statue. Control used to be the hardest level for me but Cavern was way tougher in this last run through. I really hate Control also and that one level usually determines whether I approach the game or not. "Should I beat every level in Bond? But that includes Control..."
Caverns deserves to go higher on the list just because of the hidden dual AR33s. It's also the only map in the game that you can get dual RCP90s as well. I'd rank it as A-tier personally.
Hated Statue as a kid. Always got lost because it was so damn dark on my tv.
I understand completely
yeah and finding the flight recorder was frustrating since it could spawn in many different places
My less.favorite personally
I still get lost every time.
Still not as dark as night missions in Hidden and Dangerous on PC. Could only play at night with the lights out if you wanted to see anything
facility is one of the most iconic fps maps ever made
I agree
Dr. Doak is the greatest badass in gaming.
Agree 💯💯
It really is iconic. I remember being so happy as a kid when they included a updated version in Perfect Dark!
so good that it was copy-pasted wholesale into perfect dark, and nobody complained. hell, it's even better with perfect darks modular combat simulator mode.
Surface II scared the shit out of me as a kid. Because it was all red I thought it meant the enemies weren't fucking around anymore and would slaughter you on sight.
Love the atmosphere of surface 2 ❤️
Glad I wasn't the only one. The red sky, the music and how all the enemies were running around frantically. Definitely had a scary vibe compared to the first.
Ong
There was a bit of jump scares of the guys in snow suits running at you 😭😂
Yes this! I was surprised the Surface maps weren't ranked separately cuz they are different enough. I loved the first one and like you said was scared of Surface II 😂
love how this man came outta nowhere and started makin fire vids
This 🥰
I loved Statue for the atmosphere alone.
Sound track for that stage is really cool.
I like Bunker 2 a lot, I love how you get to return to an earlier level and you can see that all the construction you could see during the first visit is completed.
Facility and Aztec are both up there with the best levels in any game ever. The music alone! 🔥🔥🔥
Legend ❤️
Thank you for showing these videos ! Love them. You give me an authentic creator vibe that is so rare these days. You want to connect with your audience!
Beautiful comment I really appreciate it ❤️
Statue was one of my top favorites. Dark, foreboding---and the music is full of suspense and mystery. It's not unlike a giant graveyard. The clandestine meeting with Valentin is oddly cozy for me as it gives you a place to hide and temporarily makes the guards ignore you. Then there's the huge plot reveal with Trevelyan. And then you rescue Natalya from an exploding helicopter before being apprehended by Mishkin. There's so many important characters and it's super important to the plot---and to top it all off, Bond is wearing his cool, navy-blue tuxedo.
Music was good
I also used to change the control layout at the end and that allowed you to gun everyone down during the last cutscene when bond gets caught at the gates.You needed 2 controllers to do it.
Map design was awesome too!
Agree with everything except Statue. I hated that mission before and still do
Agreed. I always got lost as a kid
Yea, I felt the same. That mission was so confusing because it fells like you're walking around a junk yard. Shit mission, F grade. But everything else was spot on.
I understand. Alot of people share that opinion.
12:38 The only thing I really didn't like about Surface, is that after the first cabin, regardless of how stealthy you are, the enemies will keep respawning, *AND* will always be able to track you down.
Also, "Streets", I have to agree, messing around in the tank in Streets, just to blow everything up and not necessarily to accomplish everything was fun, but the time limitation aspect, as well as how vulnerable you are unbuttoned sitting at the top of the tank, could get really annoying.
Facility is probably the best one. Could get frustrating sometimes near the end before meeting 006, but I'll never forget how cool it was to play through that mission back in the day :)
Yeah I understand where you are coming from with the enemies respawning.
Only on the higher difficulties but yeah I do not like respawning guys on levels, it’s unfair challenge. Especially on Facility when they sometimes spawn at the beginning.
I don't understand why they hate control, I know it's not the best level, and its duration and high difficulty but for me it's not that bad, and their music is one of the best for me
Couldn’t agree more 🫡
Runway sucks also because its so short yet has the best music in the game.
The music is sick for sure
Funny how that works. Totally agree, it and it's X remix are some of the best in the game
Amen.
Make it fun. See how many enemies you kill and then successfully escape.
And doesn't it also have a tank available? I feel like I remember that being the only mission besides streets with a tank
I was born in 1990, though didn't get an N64 until like early 99/late 98. I'd say the best level of the game is easily Facility. I guarantee almost every 90s kid that played this game would have that level be the first to come to mind. It's incredibly similar to what we see in the movie setting (halls, stairs, etc.). Then the whole exploding chemical tanks leaking and you start coughing and the iconic Dr. Doak lol.
Couldn't agree with you more! ❤
@@Adzy3D I'll also add this, if I'm not mistaken Goldeneye was a launch title for the N64 when that first went on the market. The developers put a ton of effort into the game for sure. At the time 3d video games were still relatively primitive, Goldeneye was the game that launched the 1st person shooting genre, I'd say Halo was the next major one. Not sure if you ever played it or not, but N64 had the "World is Not Enough" and while it was much more advanced compared to Goldeneye it was just "meh" comparatively.
@@oglocbaby520it wasn't a launch title. It was advertised with graphics of the N64 but came out a year after the N64 launched.
I wanted more of a challenge ,so when Goldeneye came out on the Switch played through in 00 agent. Didn’t enjoy the hardest mode as a kid, just wasn’t fun getting rolled on. Friggin hard! The worst levels are Train, Silo, and facility.
E v e r y t h I n g explodes on the train ! Best soundtrack is Caverns, IMO.
Train is definitely a pain…. Thanks for the support!
There is no fun without goldeneye. Goldeneye is life goldeneye is fun
The way of life
Egyptian Level is amazing but to play this level feels like something is missing and as well looks like mystery Map.
Yeah I agree
Should have rated the multiplayer levels too. Top levels for me were 00 agent level Archives, Bunker II, Facility. And Facility for multiplayer with remote mines.
This is a very good idea!
Caverns and Library with proximity mines ways such a good time, especially if you hid them under the weapon boxes. MWTGG or License to Kill with four people on Temple was also real fun.
I think bunker 2 is more fun than bunker 1. Having to stealth your way through until you get your silenced pistols is always a good time, imo.
Yeah I understand where you are coming from
Surface 2 is mid B-tier for me. Played it today, and the severely reduced visibility screwed me over a lot. Surface 1, so far, is the only map I’ve completed first try.
Keep in mind I’m playing on the Switch, meaning it’s the original N64 version pretty much. Currently at Bunker 2, and while I’ve already optimized the beginning, everything else from there has been a lot of trial and error. Don’t think I’ve even made it halfway.
Edit: I think I’ve died like 30 times total between then and now, but I FINALLY beat Bunker 2 about an hour ago. I was really stressing during the last stretch as I kept baiting guards to places where I could easily kill them while I was on 1 HP. Once the path was cleared and I had all four objectives done, I rushed back to Natalya and rushed back to the central room.
Did a bit of quick recon on Statue before clocking out for the night, and I could already tell that I’m not gonna enjoy it.
Edit 2: Statue wasn’t as bad as I thought it would be. Died about 9 times max. Two of those were at the very end because I didn’t immediately wait.
Glad to see you enjoying goldeneye even through the BS moments haha. Thanks for the support 🙏
As a kid, I’d say my favorite missions were Surface(the one at night), Aztec, Facility, and Bunker. Egyptian was really ominous and it also scared me 😂
The goat!
Yeah baby, Frigate getting love! That’s my favorite level to this day. Music, tight quarters firefighting, hostages as a nice check your fire challenge, some of my favorite weapons in the game featured…
Just the best!
Real ones.
Like to see statue getting love. The music and atmosphere were amazing. Plus the interaction/reveal with Janus as the main bad guy was awesome!
100% agree
Surface 1 music is one of my all time favorite video game pieces. It sometimes randomly gets stuck in my head all these years later.
Its legendary
Pause music best music ever
Great video! It's always fun hearing the thoughts of others on Goldeneye. Some neutral thoughts of mine that this video got me thinking about are:
Runway: If there was one thing i'd say i like, it's definitely that you are encouraged to learn and use the tank's main gun here to destroy the drone guns, which is kinda fun! Unlike Streets, where you just kinda drive through everything.
Frigate: yeah, this mission is awesome, pretty much 100% agree here.
Surface II: The night time snow and the sound of wind carries a sense of dread that, if anything, makes for an atmospheric mission. Plus, the Siberian Special Forces are all over you here.
Statue: The Janus reveal is actually really great here, i love the shadowy figures that emerge and box you in with shotguns. The tension here is exceptional.
Caverns: I think the weapon variety is what makes this one fun, since you start with a ZMG and can find the AR33 and RC-P90. The dual wield ZMGs are great, the dual wield AR33s are really great, and the dual RC-P90s are fun to mess around with if you wait around at the end and snag them from the respawning guards.
@@ZeldaAran52 beautiful comment and thank you for being very respectful 🫡❤️
Fun to see another opinion with missions in this game, I really like it a lot!
My personal favorite levels are
1.) Aztec - Testing you knowledge to the max and fearsome ending because of laser damage
2.) Surface 2 - Change of gameplay time to snipe and interesting layout
3.) Cavern - Hard level overall if you do not plan the level ahead, Love it.
4.) Statue - Atmosphere is so perfect here and you finally see what your enemy is up to.
My least favorite levels are
1.) Control - Natasha hacking is enough to say
2.) Egyptian - Not much to say
3.) Streets - Not much to say
Keep up the good work!
Merry Christmas & Happy New year!
Love this list ❤and thank you so much for the support.
@@Adzy3D I will always support you buddy as best I can :)
Kid me
Opens Goldeneye
Skips to facility
The feels
@@janoycresva919 Skipping Dam? Blasphemous! 🤣
My ranking (yes, ranking):
20- Archives
19- Control
18- Depot
17- Egyptian
16- Jungle
15- Frigate
14- Surface 1
13- Surface 2
12- Bunker 1
11- Caverns
10- Statue
9- Streets
8- Bunker 2
7- Runway
6- Silo
5- Train
4- Facility
3- Cadle
2- Dam
1- Aztec
✌
Awesome List!
Control suuux! Its a small level that just has you backtracking all over to complete objectives... defending natalia sux. Good elevator music at the beginning though...
Agreed with everything 😂
I like how u mention the movie and compare it to the game! But i agree with most your list. Id put aztec in A instead of S cuz of the difficulty. At times it can get really frustrating on 00 agent. But everything else is about on point. Specially control lol. But good video! Keep them coming lad!
So kind! Aztec can get really annoying on 00 you are absolutely right.
Get right up on Jaws with the laser and stun lock him, you gotta get to jaws with most of your health and armor or start over. Or if you can get the guards to open the glass door you can skip Jaws.
As a kid, I remember loving Facility, Surface I, Archives, Frigate, Train, and Bunker I, with maybe Frigate being my favorite. Cradle gave me, at the time, perhaps the strongest final level/boss theme. I say all of this before actually getting into the video.
Edit: I must kindly, yet vehemently disagree with your position on Jungle. I will 100% concede it's a matter of personal preference, which is likewise 100% fine. Hot take for sure.
The love for surface is awesome! I don't know why I really enjoy jungle I just always have.... Thanks for the feedback ❤️
Nice video, funny to see how tastes could be different too 😁
My top 3: Facility / Bunker II / Archives, the one I absolutely hate: Aztec
Could you consider making a Tierlist for Goldfinger 64 ?
That's not a bad idea!
One day I swear I’ll make my own tier list, you’ve inspired me!
Anyway, I agree for the most part except I have really grown to like Caverns on 00 Agent (I’m not even sure why, I think it’s because I love the ZMG so much). In fact I put that along with DataDyne Investigation from PD as 2 of my fav single player missions. I guess I just like the sort of missions where you’re underground in an enemy base? lol.
Glad you ranked Aztec so high, as much hate as that level gets for the difficulty, I’ve always loved it, even when it kicked my ass as a kid with those psycho Moonraker guards that show up when Jaws dies.
Surface 2 creeped me out as a kid. 😅
Thank you so much for the kind words! I love reading comments like this they make my day ❤
As a kid, I liked to wake up early when the sky was the same color as Surface 1 and play through that map. It was so fun, especially blowing up the miniature motorcycle, car, and crate full of books
Absolutely beautiful map 😍
Bro loving the channel, good to see more goldeneye content out there
Thank you!
Archives looks cool but my main complaint about it is that it's a decent size map that you never really get to explore bc even on the hardest difficulty the map can be finished in a minute.
Yeah that's the exact thing I was thinking.
I often hear about how the devs built the levels and then put the objectives and enemies in there later.
Archives is one of the levels where that's just obvious.
Here's my ranking...
S: Aztec, Dam, Egyptian, Jungle
A: Facility, Train, Frigate, Surface 1, Archives
B: Cradle, Bunker(the one were you copy the key), Depot, Silo, Surface 2
C: Bunker (jail break), Caverns, Runway
D: Control, Statue, Streets
Me likey this list ❤️
The problem with Egyptian is it feels like a step down after Aztec- easier, more simplistic, less intense. And having to trial & error the puzzle was aggravating. Your D tier for me were levels where I made my own fun- hunker down at the edge of the runway/sneak around the streets & fight a war of attrition against the baddies, practice my aim by sniping the grenades they pulled. But congratulations on having mostly correct opinions.
100% It's a stepdown from Aztec.
The only reason I don’t like Control, is the own room with two drone guns pointed directly at the door, and then two more on each side as soon as you step in.
The escort part of it really isn’t as bad as it’s always been made out to be- all you have to do is stand on the middle level, back against the railing overlooking where Natalya is working, and watch the stairs. Simply do not let the hatless guards get past you and Natalya will never be in danger.
The hatless guards ONLY run to a position to shoot at Natalya, they ignore you. The guards with hats never shoot at Natalya, only you. BUT, they can’t shoot through or over railings, so you’re mostly protected where you’re standing, and it’s just a shooting gallery.
You should do a 007 mission ost ranking
DAMMMN thats a good idea
Great video and this list is 💯 can’t wait for the next video!
Thank you so much!
11:50 Yeah, Streets is one of my favorites as a kid but not as an adult. One of the coolest things about it is exploring and seeing the other parts of the map if you don't play it linearly. But it punishes you for that with the time limit. It's a better tank level than Runway 100%. In respect to the actual movie.
Oddly enough, when I played control on Secret and 00, protecting Natalya wasn’t the hardest part of the mission. It was those damn drone guns
Yeah they are very annoying!
The facility sound track is so legendary. Every mission is a banger but facility and the watch music are next level
4 of the maps I tend to play are on your S list.
They are very good maps!
Aztec is just the best bonus mission ever. But nothing beats facility, i guarantee when a veteran, long retired from killing people, boots up their n64, this is the first level they play. It IS goldeneye.
Youre definitely right about the frigate - even before i bought the game and played at my friends, that was the first level i got my gun confidence just from memorising the map.
The train is my favourite guilty pleasure. Its just balls to the wall, run forward, hardly any objectives and just shoot the bejesus out of everyone. Simple fun and satisfaction.
Love comments like this! thank you for sharing your thoughts 🙏❤️
loving these videos!
Thank you ❤
I have always thought that it would extremely cool if Facility were made into a laser tag arena;
of course, it would need to be adapted for real-life use, such as maybe making the stairs less steep ramps, and it would probably need to be restricted to the first half, like in Multiplayer.
I can definitely see it work great as a laser tag arena in that way.
I'd put Facility and Surface 1 into a unique SS tier. Facility is perfect. It's the map that has everything: perfectly fitting music, awesome stealthy vent start, easy to navigate, not too big, not too small, made it into Perfect Dark, works as both a perfect singleplayer _and_ multiplayer map. Mission flows real nice. Even in GoldenEye: Source, it's amazing.
Surface has the best music in the game in my opinion. The foggy, snowy atmosphere is amazing, and the music just brings it all out. The sniper rifle has a chance to shine. It's a shame it wasn't a multiplayer map, it would've been fun for every player to just snipe each other.
Glad to see love for Surface ❤
I was stuck on Control for such a long time. Kind of never managed to figure it out how to protect Natalya, and she was on that computer for ages... The feeling when I finally made it was almost orgasmic 😅
It is a very divisive map for sure.
Interesting ranking. I agree with some of your placings.
Here's how I rank them:
S: Facility, Silo, Train, Frigate
A: Aztec, Cradle, Dam, Bunker 1
B: Caverns, Control, Surface 1, Archives
C: Jungle, Runway, Bunker 2, Egyptian, Surface 2
D: Depot, Statue, Streets.
Nice list for sure
Will you do these for Timesplitters 1 and 2?
I might look into it.
Something to consider when ranking the levels, IMO, is the effect that the different difficulties have.. Because you essentially have to replay each mission several times, the way that the additional objectives add (or detract) from the replayability I think is a good factor to measure too. Some levels will have you simply running in circles to complete the extra tasks, whereas others like Dam will have you going around more areas of the map not required on the earlier difficulty.
That’s a very very good idea 🤔
Control was the point where i realised i would never see those secret levels as a kid, the greyed out icons forever teasing me. Booted it up 15 years ago and after several tries beat it on 00 agent on the N64 with all the limitations of the controller.
I look back fondly on that somehow, probably because games didn't serve you stuff on a plate like they do today.
Yeah it was so cool that we had so much content to unlock in most games and now it just takes one click in the marketplace 😭
BRO. Control has the best soundtrack in the game
It is a very good ST!
Love your shout outs to the music. I’m actually making a goldeneye rap mashup mixtape (rap vocals over goldeneye original and remixed soundtrack)
That sounds sick asf
@@Adzy3Dif you like rap and want to preview some tracks, let me know and I’ll email you a few. It’s a big project I’m working on that might be a while before I release it. I have a whole theme and artwork planned… etc. the soundtrack is so amazing and has been so much fun mixing
@@Adzy3D how can I send a few your way?
@@Adzy3D ruclips.net/video/45Nn_kwpy08/видео.htmlsi=ytni3NCjk4-2wTbQ the channel has more tracks on it
Not pissed at all but just wanted to share that I put Control in S tier ❤❤
I'm happy you enjoy it!
You're telling me you love the "James I..." part?
Control and Statue are always D tier for me, because when I played those missions as a kid, I would either not know what to do, or get lost. (I had the US version of the game, and my first language is not english, so I could not read anything lmao). For a long time, I had to ask for my uncle, who owned the game, to get past those 2.
Even 20 years later, I still don't like them, but for different reasons. I don't like control because you can't finish the mission in under 5 min, and I don't like statue just because I don't like the layout, and the feel of it.
I've been binging custom missions with the mouse injector recently, and god I'm having fun.
I understand the outlook of both of those maps... They are very divisive for sure!
I don't like the following maps JUST because they are confusing to me and i often lose track
-Surface
-Bunker 2
-Frigate
-Jungle
Understandable
If you’re looking for a challenge, try the train level with enemies using rocket launchers😂 Facility is an all time classic Bond level😃
That sounds insane!
I can vouch, it’s damn hard. It’s like a Michael bay movie, everything blows up!
Late to the party, but just started watching your videos. Good stuff!
It's cool to compare where you ranked the missions compared to where I would have ranked them based on my experiences. I find that I would have had most in the same spots as well except for Jungle and Silo. Jungle was a D tier for me while Silo would have been S. Great video and hope to see more in the future!
That’s what makes it interesting right? Thank you for being respectful ❤️
My Ranking (So far):
S: Dam is an iconic opening level and brings the action to a start from the very beginning. It's a straightforward mission and is meant to ease players in for what will be a gruelling experience in later missions, as the difficulty begins to skyrocket. Faciity is an amazing next level, which is spaced out with a lot of different rooms to explore. It can be challenging finding Dr. Doak, but overall, it's simple and to the point. Silo is an energetic guns-blazing affair from start to finish, and you feel like a champion when you beat it on 00 Agent. Frigate bumps the challenge but isn't all that difficult to nail down when you know what you're doing.
A: I think Surface 1 and Bunker 1 are both decent in their own respective ways. Of course, their levels are recycled to free up space on the cartridge, which can come off as lazy, but I think having Bond return to Severnaya only to be derailed and imprisoned during his second visit was rather karmic for someone whose normally a lot more careful and covert about his assignments.
B: I've never been into stealth and as such, I found Bunker 2 to be a massive slog compared to when you're breaking in the first time. Even on Agent Difficulty, it can be a bastard to complete within five minutes, let alone a minute and a half on 00 Agent. It's a manageable level but the cameras and the subsequent shade-wearing guards equate to "Oh shit, looks like I need to restart". As for Surface 2, I didn't like how dark the environment was, I have nothing against the atmosphere, as the idea of Bond running blindly through a snowy wasteland at night whilst being hunted by soviet soldiers is a chilling experience and the music exemplifies that. But finding the right shack, satellite dish tower and the bunker can be a nightmare when the graphics are so low-resolution. Statue falls under this boat for me too, I find the labyrinth-like nature of it quite unenjoyable, though I like that Mishkin's character was expanded upon outside of Archives and Streets (which is his last appearance in-game).
C: Runway was a decent level, for what it's worth but is too short, and it would've been more fun to have driven a motorcycle off a cliff like in the movie. But I understand why they couldn't do that. It has great music but is otherwise there to follow the movie's plot. It could've been kept out of the level lineup, imo, in favour of another fanservice level, maybe one based on Scaramanga's Island Funhouse, or Stromberg's Fortress, or Sanchez's Factory.
I will take in all the love for Surface! Thanks for the support ❤
i love goldeneye. u just win a new sub
I really appreciate it 🙏
@@Adzy3D your welcome dude
S: Facility, Dam, Fregate, Train, Aztec,
A: Archives, Cradle, Caverns
B : Bunker 2, Silo, Depot
C :Streets, Jungle, Statues, Controls, Bunker, Runway
D: Sufrace, Suface 2, Egypt
I like all the levels, but S, A & B ranked are the levels I played a lot with so much fun.
Ppl really need to watch the movie to fully appreciate the levels more.
100%
I love the Caverns and the Control Center. They were hard but I never though they were cheap.
Both awesome maps!
I agree with you on 97% of these maps. Good job m8.
Thanks Matey!
@@Adzy3D Any chance for perfect dark content down the road?
@@mr.tapeup5115 for sure!
Control goes straight into the D tier with prejudice. Hate it so much....
Haha I understand fully.
When I was a kid I remember Statue being so dark on my tv, it felt scary to play the level because they would come out of the abyss guns blazing lol.
@@MaplejuiceVideos yeah I’ve seen a lot of people have that same experience
S: Facility, Frigate, Silo, Control, Train, Bunker II
A: Dam, Bunker I, Aztek, Statue, Archives, Surface I
B: Caverns, Jungle, Cradle, Surface II
C: Runway
D: Depot, Egyptian, Streets
@@sebastianquilt that’s a really nice list! Thanks for the support 🙏
You need more subs brother, excellent vid!
@@jonsnow5513 comments like this ❤️🙏
Solid list. Mine I would say is about the same except for Cradle, Silo and Runway. I would have put cradle in S because of its high pace and wicked soundtrack, my personal favorite soundtrack in the game. I probably would have ranked Silo a tier higher as well, but that's just me. Runway I would put much higher, not because it's a good level, you are totally right about its flaws, but just because I have such fond memories of seeing how many of the endless supply of enemies I could explode and crush under the wheels of the tank and then escaping before I finally die.
@@SSJCLIFF that’s a very nice list you have! Thank you so much for the support 🙏
With So many different levels I would think that your ranking would be bad, but it was very spot on. I would have put Caverns lower because it sucked but Im surprised at how accurate this ranking is compared to what I thought before watching it. Great Job, Now you have to do Perfect Dark and maybe Legend of Zelda: Ocarina of Time.
Thank you so much for the love
The only reason I ever played Runway was so I could play Jungle immediately afterwards and pretend it was the same plane.
That's a really cool way to think it!
Dam is the single most iconic game intros up there with MGS1
You are right about facility though, sorry forgot to knock.
Facility is not only my favorite map from this game, but it's one of my favorite maps from any game.
It's hard to beat
As a kid, Facility, Bunker 1, and Surface 1 were probably my favorites.
Bunker 1 specifically because there's a big room towards the end and I just wanted to summon infinite guards and shoot their hats off and fill the room with hats. I dunno. It amused me to no end.
@@sirbagelsworth9463 I’ve story’s like this ❤️
@@Adzy3D Yeah. I learned pretty quickly that the hats never despawned if you shot them off the guards' heads before killing them. I'd do the same in the Facility Bathroom but it was a little more cramped and slow to do haha.
Merry Christmas
Merry Christmas! I was abit late on that one 😅
@@Adzy3D 😆😆 it's only August soon be here though
Great video! I know this could be a bit of a hassle, but it would be cool to see your take on Perfect Dark. A tier list for the weapons and the levels would be interesting because both games play roughly the same even though PD has some obvious tweaks compared to Goldeneye. Keep up with the content regardless!
@@Alabamaboy9327 I may have something in the works! 👀
I loved bunker 2 more than bunker 1. Surfaces; could almost go S but think A is great. Facility, Train and Frigate I could play endlessly. Aztec is A for me because of how hard Jaws is. Statue I hated. Archives is annoying with Natalia “help I’m getting out of here”; kills a speed run. Caverns I didn’t mind, Egyptian was a pain. The puzzle to get the golden gun (I legitimately did it myself) took way too long and many deaths. D tier I fully agree with; but throw Statue near there “maybe” C. ❤ love your videos sir.
I thought I was the only one who liked Statue lmao
No way brother
Ugh, Control and Cradle drove me crazy. My brother's friend beat Cradle on 00 Agent when Trevelyan blew himself up on a grenade. Aztec was so fun, first time I died in it was from a shuttle launch lol. I also enjoyed how certain missions were impossible if you used the invisibility cheat.
Yeah some of them could get pretty bloody tough for sure! Thank you for the nice comment 🙏
Problem with Egyptian is the trial and error for the floor trap. There should have been a hint on the walls somewhere around the level to help you.
@@MrJohnlennon007 I agree
I'm grading on memorable & epic.
From my favorite to least
S: Cradle, Control, Train, Egyptian
A: Statue, Archives, Aztec, Facility
B: Caverns, Surface 1, Bunker 1, Streets
C: Jungle, Frigate, Depot, Surface 2
D: Bunker 2, Silo, Dam, Runaway
I respect that list 🫡
Personally, I like Runway. Easy objectives, even on 00 Agent, but it’s the mission I load up if I’m messing with cheats or something.
The endless enemies, the flat map, access to the tank. It’s just the good around mission.
And I flattened a lot of guards back in the day. Squish!
I respect that 🫡
Remember how it made me feel when I was a kid, true immersion- even though I was shit at it. Replayed it, and as good and beautiful as it is- it ruined my memories.
Yeah it was unreal playing this as a kid! It remember the graphics looking so bloody good 🤣
To be honest, I think the only bad maps were Control and Egyptian. Control had the fact that even a slight breeze could kill Natalya and fail the mission, while Egyptian has that cryptic Golden Gun room puzzle that either took hours of trial & error to figure out or to read a strategy guide. Every other stage in Goldeneye was solid.
I respect that
The level I most loved to repeat for the sake of just slaughtering enemies was Bunker 2. It was a right challenge on 00 agent and I just had tons of fun with it. Don’t know that it’s my favorite, but it certainly is a hot take.
@@metallikat05 understandable!
I'm the polar opposite of you when it comes to the Bunker II mission as I hated being locked up at the start as a kid but loved the mission once I figured out how to escape
Yeah I know alot of people think that aswell. I just didn't enjoy it idk
My biased opinion is that I loved caverns. The soundtrack was just so atmospheric & groovy
I respect that
Silo was my favorite as a kid, straight up action all the way through... along with Frigate
Both very good maps for sure!
Surface has to be S tier! But other than that travesty… yeah, pretty good list you’ve got there.
@@evolvedape2161 surface is my personal favourite!
I feel like it's only fair to take into consideration that Runway is one of the only maps with unlimited spawning enemies. That easily puts it in B tier or low A Tier for me.
I respect that.
I agreed w/ most of what this jew said but I don't think Jungle deserves S tier and I'd switch statue and caverns. Caverns was a completely new level the devs envisioned outside of the movie so some creativity points there. Also 2x RCP90s bruv
jew lol
Good tier list - would swap Silo and Statue, maybe a few other adjustments.
I respect that!
I'm currently 100 percenting 007 now and if you enjoy playing Aztec, please come over and beat it for me. I had to beat it on Secret Agent first. I didn't play that level a lot as a kid and the ending sequence with the rocket launching always confuses me. I have come around to the Statue. Control used to be the hardest level for me but Cavern was way tougher in this last run through. I really hate Control also and that one level usually determines whether I approach the game or not. "Should I beat every level in Bond? But that includes Control..."
I understand where you are coming from I had some of the same problems when I was a kid as well. Just keep at it and you will smash them 👌
Great list
Thanks! 💕
Hey mate. What version of the game you running here?
I'm playing using a emulator called 1964!
Caverns deserves to go higher on the list just because of the hidden dual AR33s. It's also the only map in the game that you can get dual RCP90s as well. I'd rank it as A-tier personally.
I have grown on it since then for sure.
Wait...there's an RCP-90 in the Train level?! I've played through that innumerable times, and I never saw one. How did I miss that??
@@CharlieFoxtrot06 yeah I didn’t know till a few years ago