The Imperial City is WEIRD!!!

Поделиться
HTML-код
  • Опубликовано: 21 сен 2024
  • Okay yes I accidentally said Altmer and not Ayleid but hey let's be honest that's the most normal part of this whole ordeal.
    Follow me on the Socials :)
    Twitch: / slaughterneko
    My Steam Games: store.steampow...
    My Itch Games: devonwiersma.i...
    Tumblr: www.tumblr.com...
    Patreon: www.patreon.co...
    Sources:
    Oblivion (of course)
    Additional TES Art Materials by Unofficial Elder Scrolls Wiki
    Stock footage by Pexels and Pixabay
    Historical images by Library of Congress Free-To-Use Collection
    TES Races Image by [Deleted User] from r/gaming: / the_evolution_of_all_r...
    Leyawiin Trivia by Cathnogay: www.tumblr.com...
    Thanks for watching!
  • ИгрыИгры

Комментарии • 22

  • @spiritgaming1442
    @spiritgaming1442 15 дней назад +2

    I really loved the pocket guide to the empires depiction of the imperial city.
    Here's the excerpt, it's from the First Pocket Guide to the Empire.
    "From the shore, it is hard to tell what is city and what is Palace, for it all rises from the islands of the lake towards the sky in a stretch of gold. Whole neighborhoods rest on the jeweled bridges that connect the islands together. Gondolas and river ships sail along the watery avenues of its flooded lower dwellings. Moth-priests walk by in a cloud of ancestors; House Guards hold exceptionally long daikatanas crossed at intersections, adorned with ribbons and dragon-flags; and the newly arrived Western legionnaires sweat in the humid air. The river mouth is tainted red from the tinmi soil of the shore, and river dragons rust their hides in its waters. Across the lake the Imperial City continues, merging into the villages of the southern red river and ruins left from the Interregnum.
    The Emperor’s Palace is a crown of sun rays, surrounded by his magical gardens. One garden path is known as Green Emperor Road-here, topiaries of the heads of past Emperors have been shaped by sorcery and can speak. When one must advise Tiber Septim, birds are drawn to the hedgery head, using their songs as its voice and moving its branches for the needed expressions."
    I really appreciate oblivious depiction, and the work the artists of Oblivion put into it. But I love the jungle cyrod depiction of the city, with it being something never really seen in fantasy games or movies. The worldbuilding of TES is awesome and I really hope they bring the more unique elements of its lore to TES VI.
    You guys should check out the First Pocket Guide, the stuff in it is amazing. And other works of art that really show off the uniqueness of Elder Scrolls lore such as Only_Bee_00's art on Elder Scroll fashion. This community really is amazing.

  • @jamyass3740
    @jamyass3740 21 час назад

    Many thanks to the algorithm for recommending this amazing video.

  • @elha7982
    @elha7982 12 дней назад

    Thank you for talking about the Trade District.
    When I revisited Oblivion two years ago that bugged me the most.

  • @cool_bug_facts
    @cool_bug_facts 22 дня назад +5

    Crazy that this is your first video and i got it randomly recommended

  • @ArvelDreth
    @ArvelDreth 14 дней назад

    There are definitely a bunch of little towns outside of major cities but they're really not close enough to cities to be called "sprawl". But the world isn't completely devoid of all settlements outside of cities.
    Also I think a really interesting thing they could have done for the trade aspect to make more sense in spite of the awkwardness with stairs everywhere and only one bridge etc is if the mages at the arcane university worked with mages at the other Mage's Guild halls to create a teleportation network that made it so goods could be teleported into warehouses. That would grow the wealth of the city considerably faster since you would literally have no travel times.
    Though you're still right about all the stairs creating so many other annoyances.

  • @ThatLuckyBear
    @ThatLuckyBear 24 дня назад +7

    I love how a crumb suspension of disbelief is enough to get past glaringly obvious world building errors that should break immersion. Loved the info and your level designer perspective. I want more videos like this thanks!

  • @ledanoir1239
    @ledanoir1239 17 дней назад +3

    But one only entrance is also one only place to defend. The imperial city would be top tier if it was also self sufficient (with crops growing inside the island)

    • @elha7982
      @elha7982 12 дней назад +1

      The lake is also a giant moat in some way. If only the market district were to be in the right place :D

  • @jacobrigby3172
    @jacobrigby3172 14 дней назад +1

    I hated that you couldn't walk along the battlements of the city walls

  • @juliette-necro
    @juliette-necro 23 дня назад +5

    Oooh this is a cool video!!
    you should do one about Vivec (the city, not the guy)

    • @Slaughterneko
      @Slaughterneko  23 дня назад +4

      Thanks for watching!! Vivec (The City) is definitely a nightmare city too, though I suspect a lot could be hand-waved by ~deep obscure Tribunal lore-religion reasons~ causing them to just ignore conventional city planning haha

  • @mygetawayart
    @mygetawayart 11 дней назад

    what's even crazier is that ESO fixed most of those issues. Even the waterway access to the ocean was fixed with the Blackwood chapter. I repeat: ESO FIXED OBLIVION'S MAP

  • @Momonaro_
    @Momonaro_ 22 дня назад +3

    great video ! really enjoyed it even tho i've never played any elder scrolls game

  • @willowmancer
    @willowmancer 22 дня назад +1

    Part 3 blew my mind 🤯

  • @F2PMegaGod
    @F2PMegaGod 15 дней назад

    Good video, nice presentation, production value and interesting facts, kudos! 👍
    I still hate your guts for ruining the imperial city for me tho /s

  • @DAGGERBLIVION
    @DAGGERBLIVION 20 дней назад +4

    Oblivion is a game which is 2 fifts of ehat it was suposed to be so much cut content its sad really. And its still one of the best games ever made.

  • @StephanReilly
    @StephanReilly 20 дней назад

    5:03 (leo pointing whistling meme)

  • @nomchonks
    @nomchonks 10 дней назад

    good

  • @johnprager662
    @johnprager662 17 дней назад +2

    Even though Oblivion might be my favorite game ever, it is disappointing how they threw out so much of the lore from the Pocket Guide to the Empire. It would have been a lot cooler to see the province (and the Imperial City in particular) as described by Kirkbride and Kuhlmann. The Better Cities mod does make some improvements, but I want 1000 cults dammit!

  • @xzzyyy4686
    @xzzyyy4686 15 дней назад

    Ayleids not Altmer

  • @domonkospap2421
    @domonkospap2421 12 дней назад

    Any interest in reviewing Vivec city?

  • @oddersisadog
    @oddersisadog 18 дней назад +1

    Oblivion was limited by it's engine and it's creators basically. It's kinda like how fallouts don't have working cars despite their lore saying they do. You basically have to pretend the sprawl is there and think that for ever person you see there's like 1000 more that are there in the background.