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realMyst vs Myst
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- Опубликовано: 26 сен 2017
- Here's a quick look at some differences between classic Myst and the realMyst Masterpiece Edition from 2014.
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2:02
"This gives you alot more freedom to explore the world of Myst"
*Proceeds to twitch the funk out as he tries to explore behind himself*
"useless switches"... OK, if you say so :))
lol
I came here to protest the useless switches comment as well! 🤣
One downside to realMyst is that it really makes the whole island look smaller than what you imagined it to be when playing the original somehow.
Very true.
The reason for this might be because of the motion attributes of the first person camera (vs scene transitions). Motion can provide a sense of scale. Ones perception in a small scaled environment (ie, a tree house), their motions seem to be larger, and faster. To correct this the camera needs to have the motion transform duration to be slower and less drastic with no sudden movement. Also, the level of polygonal detail appears to be less. Because of this, the imagery appears less real, and less authentic look (compared to the original).
In my case it was about the same I feel like, only a few things felt smaller, like the distance out to the little gear tower in the water.
@@LarsVision The original game didnt use polygon modeling. It used NURBS for the pre-rendered elements. Its an old fashioned and long dated way of making CG models that used to be super common (Maya 3D, or Alias PowerAnimator as it was first know as, initially shipped without any support for polygon rendering). Its akin to modeling things with plastic sheets, for lack of a better analogy. Its part of the reason why old CGI tends to have such a rubbery, plasticy look to it.
It doesn't translate into a 3d environment, it was always a 3d environment. What you see in original Myst are snapshots of the 3d environment, like a series of photos. The whole game was rendered in a 3d modeling program.
It's called pre rendered hypercards.
@@suprememasteroftheuniverse Absolutely, but it is still a 3D environment. It translates perfectly because it is simply using the 3D data rather than prerendered images. There should be no surprise that it works just fine. He acted surprised, I don't see why, it was created as a 3D environment before each image was rendered.
@@NeilRoy Wrong. It is poorly optimized programmed in Unity. It's completely crap. I just finished realMyst masterpiece edition and I think they should be arrested for that. Everyone who payed for that should sue them. Anyway, pre-rendered games were common and point-and-click games are really old. I don't know why they think they are some kind of pioneers. I just pointed out the technical term so if people want they know what to search. Anyone nowadays can make this kind of game even online using html since hypercards are basically that. Not complaining though. I played as a kid. Cool for children. The complexity is just another way of saying illogical. The main flaw in this kind of game is that you won't play it again. It loses any interest. Also, all the passwords could change well you want to play it again making them random would be the best choice.
@@suprememasteroftheuniverse Ah well, go be miserable someplace else. I'll keep buying them as they are VERY WELL DONE. If you don't like it, don't buy it. But some of us do like it and whether your majesty thinks so or not, they were pioneers kid!
Google Street View?
The original Myst is fully 3D modeled and rendered to images and small QuickTime videos in 256 colors. They built it upon a modified HyperCard stack (a system of cards connected by hyperlinks, which was modified to support things like music cues). They actually had to order the files on the CD to reduce CD seek times for it to be fast enough to play as files had to constantly streamed from it. That’s also why the video windows were so small. The game was just fast enough to play on a standard Mac or PC in 1993. It was truly a marvel of its time.
The original myst movement system was so ominous, gave me such anxiety with each click!
That’s what made Myst so special
@@wombito5098 meh, i dont think so. the movement system gives some options for good graphics. i was installing obduction last night, and play it 2-3h, i enjoy the free movement much more than this system..... but the artdesign is way better in myth and riven, so far. and sry for my bad english ^^
Especially the mechanical age looks so evil torture chamber and I remember that there was a severed head inside a hidden room.
riven scared the crap out of me because of that. the random islanders you stumble across. along the path towards the forest for the first time? little Attac Mage nearly peed his pants.
Useless? The marker switches? You better turn them all on
I still haven't played the full game, after all these years (I even played a demo of Myst as a kid back in 1994), but I guess he was trying not to spoil the game for us ;)
Another wonderful detail about RealMyst is the passage of time. You can stand on the island and watch the sun rise and set. There are also weather patterns. There are small details that have been added, like a memorial plaque for Atrus' grandmother, which I happened to find when the sky had clouded and a rainstorm was falling. Gave me chills. I played the original as a kid, was one of the first PC games I ever played. In my life I've met many people who have claimed to have played Myst, but not a single other who has finished it. And I've met no one personally who has completed the entire series like I did as they were released. I still have all of my notebooks, as I ventured through each one as if I was really there. RealMyst really brought that experience up to speed and I found it both nostalgic but also much more immersive returning as an adult.
The fact that you can actually walk around in realMyst makes me really want to buy it
I played and finished the original Myst back in the day. It was the first game I 100% finished and did it without any outside help. At the time there was no way to look up answers or solutions. The other day I came across my notebook, blew my mind. This game really inspired me and my interest in games that could be different than shoot'n up like Doom, Quake, Wolfenstine, Duke Nukem etc.
I wish they had remastered all the following Myst games to include the free roam mode.
The marker switches turn on the landmark markers on the map. You’d have a difficult time playing if you ignored them, and the puzzles are often hard enough without a handicap.
And get the White page
The original Myst was all built in full 3D too, exactly like realMyst, but it was simply rendered out as a bunch of 2D static images back then because no machine would have been able to run the actual 3D visuals in realtime.
3:45 It is based on a 2D picture game, but they probably 3d moddeled the entire island and then took the pictures. It was not like they had to figure out the entire island only on the pictures.
"These useless switches..."
*is literally the key to winning the game*
RealMyst not only retained everything amazing about the original game but enhanced it not just visually but the ability to free roam the now animated world brought a whole new level of immersion and atmosphere to the game, Including realtime events like a day and night cycle, the flashlight didn't serve much purpose, but was a cool little addition and it along with the rest of this remake made an already great experience that much better.
It only makes you imagine how the other Myst games would be if remade this way.
That is one of the great mysteries of life. - Grandpa Longneck, The Land Before Time VI: The Secret of Saurus Rock (1998)
i really appreciated this...totally help me decide which to buy during the 25th anniversary special on steam.
As soon as my life is simplified I will go to the basement and find my copy of MYST.
Thank you for your time and effort. It is appreciated.
I see what you did there with the annotations at the end. Clever! Also cool vid!
Note that this is realMyst: Masterpiece Edition and not realMyst - rM:ME is far superior and was released in 2014, while rM is from 2000 and far jankier.
As an interesting aside, if you press shift while in classic mode, a version of the scene you're looking at from the original game pops up, in original resolution and color.
Thanks! Awesome information!
Respectfully disagree. realMyst Masterpiece Edition has nicer textures but they seemed kind of just slapped on everything in many places which makes it look like a bad source port high resolution pack project at times. At least realMyst original has a quality level consistent with its time and was beautiful when it first came out. It also has day/night cycles for almost every location whereas they remove it for a couple in the Masterpiece Edition. Just my personal preference. I was excited about RM:ME when I first heard about it, but it really should have been done in UDK instead of Unity. I used to just boot up the original RM to just take in the atmosphere. Like standing on top of the pinnacle in Stoneship and watch the lightning storms in the distance at night. It'd be nice to see the best of both worlds and have day/night cycles in every age again (except for Rime).
long post but i read it. which editoin is the good one?
You should change the title. It's quite misleading that it says Real Myst and not Masterpiece. Two different games, as Gelly said. Nice video though :)
@@elmalloc Masterpiece Edition. Do not listen to people that criticize the new one because of nostalgia.
the switches were not useless....they turned on the map...or something like that...in the tower...
kevin crocker yup
And then, in the right configuration, they also hid a piece of paper with the key to finally finding Atrus.
Jason Blalock y would you spoil something like that
Because it's an ancient game and simply knowing that the switches are involved in the endgame doesn't really get a person much closer to winning? When the time comes to use them, the player is told exactly what configuration to use. It's not even really a puzzle.
The game is 20 years old, there are no spoilers. Everyone who played MYST knows the missing white page is in the first of nine switches.
Thanks for that. I have recently bought this on Steam in a sale but I have not downloaded it yet. I played all the old games, but I am looking forward to this new version.
To get the same feeling of myst into now 2020 you will need more than this. Foto realistic Hightech raytracing something. As it came out it was so unbelievable graphics for that time it just blow your mind.
Well I did grow up with the original Myst, so playing through realMyst will only be a bonus, right?
the original myst may have been screen shots, but if you had the game on cd, there was a video on there explaining that the entire world was originally rendered in 24-bit 3d but it couldn't be sent out on cds like that. They downscaled everything and created quicktime videos for movement transitions.
Thanks for the video.
There's currently a sale for a Myst bundle on Steam (ends July 9, 2020). And realMyst is also for sale separately and also ends on the same date. Only thing is, I'm wondering if I should buy the realMyst too hmm.
I want to buy it where is steam link?
I think a remake of this game on PS4 VR would me amazing.
This realmyst just doesn't have the aesthetic quality as the original game. That's all there is to say about it. In the original, every frame is like a painting.
If you turn on all the switches then turn off the one on the dock you obtain the white page, you need this for one of the game endings.
Cant get mine to look like the gd quality version, would have lvoed to try it again, but i just cant sit and play with the old style like mine is on. There is no option to change it :s
I will always hate the train puzzle. I had to map out the entire thing on paper to remove every wrong turn by process of elimination.
Same. I show my notes on that one in another of my Myst videos.
Did you not wonder what the sounds meant?
@@minamur I did, but I also had no context for them since I hadn't gone to the other age to learn what they meant.
@@minamur the devs themselves said it was a terribly designed puzzle.
@@ClayburnGriffin Same here. Didn't know about the sounds until later. If you didn't go to Mechanical before you went to Selenitic you had no way of knowing the significance of the sounds. Even if you did go to Mechanical prior to Selenitic it was still likely you might not pick up on the sounds.
*I'd give ANYTHING to see this game remade with today's graphics, but in VR!, it is very upsetting to see how dated the original has become, but then again I still watch Terminator 1 religiously & the special effects are laughable to today, comparisons being that 'dated' doesn't necessarily mean that the machine is devoid of a Soul!.*
Your dream come true. Cyan announced Myst VR this year, first for oculus quest and then for PC VR. See you there! ;)
They did release it but there is aspects like the fog that is not good. I am actually looking to go back to this because I wasn't happy with the new graphics. I miss that melancholy experience that came with the earlier ones. It made it eerie. Strange that newer graphics actually ruined it for me but you may like it. It does look really nice.
@@vikinglife6316 I either didn't like the graphics of the VR-version. It seems to me like another game connected with the original just by objects and their relative location.
Smooth like stutter. I mean butter!
I just bought the new version and love the updates!
Where can i get it and is it for new mac environments
Hey dude, quick question, how did you play the original Myst game?
What's the difference between the masterpiece and realmyst?
I agree with the real movement thing in real myst. Just looking around the island is fun. Great game!
Hey, those "useless switches" are needed to use the map inside the library, buddy. realMyst is wonderful, and the addition of the eternal storm, which you did not mention, on the ship is outstanding.
Well yes but at first you really don´t know that, I played the new remaster of Myst and I discovered the switches function at the middle of my game LOL. He said that to ilustrate the new player frustrations LOL
Myst was designed and rendered in Strata vision from hand made concept art. That is why the topology and geography work so well, is was always integrated in the design. Altho they all seem like flat pictures the renders are CGI. It's not a 2D picture game. The topology was extruded from a grey scale height map and all points in the map modeled one of the reasons the trees look like cones. ruclips.net/video/qz0zaUtxxFM/видео.html
I'm nostalgic old fart but after seeing this, I have real hard time finding reasons to play original.
When we will paly real Riven ?
the switches are not useless, they turn on and off marker points
Quite a few of the areas feel cramped in 3D.
*P.S Playing the original now is kind of like reading a book with pictures, in that your imagination can compensate for what the graphics will not do visually, I wonder if the developers had that intention, being a game about Books.*
I always considered it a very intelligent game based on how you just described it and saw it completely the same way you do. Books literally do teleport us to other areas in our minds and the fact that it wasn't just strictly a puzzle game, but rather was more of an "observation" game intertwined with puzzles illustrates that even further. If you were observant, the puzzles were not that complicated. Little anecdote to add on to your idea about the game being about books, I remember I was stuck at one point in the game and the friend that lent it to me gave me an invaluable hint without spoiling anything, he said to me "go into the library and read all the books"...long story short I wasn't stuck anymore after that and finished the game lol. Always took what that friend said to me as a broader meaning to life than just strictly about Myst. Very profound game
@@chrisbuckley7631 Couldn't agree more Chris , I play this game now and have a completely different logic to when I tried to play this as a young lad when I needed a play through help guide, luckily though I forgot all about all the puzzles so when I play this now its like new again, Its like when you change, the game or film changes also and your watching or playing it for the first time in a way, I can't figure out how I got stuck on some of these puzzles back then, it might seem weird but to me the idea of a perfect heaven after I die is being transported to all these extremely beautiful Myst, Riven, Exile worlds for all time.
Kind regards Sen
@@GoldenGateNum9 My one regret was not getting through Riven....never did
@@chrisbuckley7631 haha same here, and I think a lot of people still haven't, it isn't called the hardest game ever made for nothing =), play with your headphones on as genius Rand Miller advises us to, It's still very beautiful and very absorbing to play, the colored discs are a really nice touch, I started it again recently and hope to complete it at least once in this lifetime =), Exile is a great in between Myst game, not too hard and the graphics are still quite good even for today, I wish I played Myst IV Revelation but missed that one, if I never play that before i'm on my deathbed that would prob be my biggest regrets in life, that and not shagging this big titted broad Hannah Bartlett one time when I had the chance in my teenage years hahaha, don't ask, I think I read somewhere that revelation was quite glitchy?, looks amazing though.
@@GoldenGateNum9 I downloaded the 'Myst Bundle' on Steam about a month ago, they have all the Myst games. I beat 'Riven' finally and man was that challenging. Now I am almost done with 'Myst III: Exile', stuck on the last puzzle lol. If you want to play 'Revelation' I would get in on Steam, pretty cheap too...I am definitely playing that one next.
I'm considering downloading (purchasing) realMyst. Does it work well with Windows 10? I loved this game back in the day!
I played it on Windows 10 and didn't have any issue.
@@ClayburnGriffin Thanks! I know Windows 10 is not compatible with older games due to some coding (or other) change and I miss the old Adventure games like Myst!
The original has far superior aesthetics
It really does
I agree. I prefer the original but am trying to decide if the only reason is being nostalgic. I think the original had better lighting and shadows because they could compose and tweak each shot. I don't think the new trees look any better - different but still pretty fake. Some textures are better now but some are the same or worse. Overall I'd say lighting is the main factor especially outside where the world is awash in homogeneous fake light.
I think if they tried again they could do a much better job now. Computer hardware wasn't ready to do Myst in realtime in 2000. Masterpiece Edition improves on it massively, but they should've redone the remake from scratch.
@@InnuendoXP Good news, Cyan has plans to create the "definitive" version of Myst in the future. Considering that they now have much more experience with modern game engines than when they made realMyst: Masterpiece Edition, I'm excited to see how much of an improvement it will be!
@@mystman1210 the switch version has some improvements
I NEVER made it off the island. could never figure out the right musical tones to launch the rocket.
Check out my video on the Selenitic Age.
A) The rocket doesn't launch.
B) Check the library. One of the books on the shelves talks in depth about a particular Age, and at one point discusses the correct notes to press.
original myst was initially designed in a 3D package, and each image was rendered
Strata Studio Pro, I think.
Bring me the blue pages!
You should do realMyst vs realMyst Masterpiece Edition. ;) I prefer the non-Masterpiece Edition myself. Day/night cycles in EVERY age! (except Channelwood)
Real Myst made my NEW gaming computer to crash when it came out. Now not a problem but back then it was a bear on computers!
I literally took notes when I played MYST on CD. They aren't useless switches. In fact the white page is located inside the first switch you see.
Yeah hahaha he just said that to reflect the frustration and confusion new players experience at first, not knowing what the fuck is going on.
having played Myst (saturn), Myst ME (PC) & RealMyst ME (Switch) I think Myst ME was my my favorite.... RealMyst on switch might have won if it had classic controls for docked mode! and a better frame rate would of been nice too... of course a classic control scheme would of hid the frame rate issues quite nicely
I see that's realMyst: Masterpiece Edition; was that a remake or remaster of realMyst?
Why is there no VR version yet?
It came out early December of 2020, apparently.
I’m a fan!
I like the original so much better, even though it kind of makes my eyes bleed
And now there's a new, real-er Myst??
I’m not * saying * these naming conventions are confusing, but I was really hoping this was the 2001, non-masterpiece “realMyst” vs the new 2020 VR “Myst”
Guys. Get an oculus quest 2 and myst vr. Its AMAZING!!!
Such an action packed review. You should narrate action movie trailers
That mouse is uh.. pretty janky.
I don't understand the comments praising the realMyst developers for translating the space of 2D Myst into 3D Myst. Ummm... the original Myst was all built in 3D. They used static image renders, but the "space" was all created in 3D already. So... I don't understand how the realMyst developers translated 3D from 2D. Much of the assets from the original were re-purposed (even if to use just as templates)... or am I missing something here?
David Good You are missing a lot here.
No, you got it right.
Real Myst(2000)>Real Myst Masterpiece edition(2014)
“Useless switches”… is that a joke?
I literally gasped when he first moved instead of clicked.
Myst was not based on a “2D picture game” the entire world was rendered and build in 3D. Due to limitations it only shows pre-rendered snapshots of it, but it is “based” off of a fully 3D rendered world. So... yeah.
Real myst looks bad. More detail but no taste. The art direction would be bland in any old game, but for a remake of such an iconic game, one for which its visuals are so crucial, it just looks terrible by comparison.
The added detail adds just visual noise, making everything look less distinct and the lighting is wrong, making *myst island* look sunny.
dude... this is an awesome game but you make it seem so boring...
The flashlight is simply cheating. Though I still the RMist graphics better.
Those switches, sure are useless....
Correction, that's "realMYST: Masterpiece Edition". The original "realMYST" is quite different and lower quality 3D. The Masterpiece edition of realMYST is like the Masterpiece edition of Myst, better quality graphics. There's also Myst: Masterpiece Edition, which is like the original Myst, only with higher resolution images.
Myst is a 3D environment. Just using rendered images, but the original environment was 3D, so it translates easily, they just use actual 3D data rather than prerendered images from the same world, with improved quality etc.
@@Elektribe There should be quicktime movie (.mov) files on the original CD. If you bought it from GOG (I have both, CD and GOG versions), you can find the MOV video files in "Myst Masterpiece Edition\qtw" for the masterpiece edition. Just search the folders for them. I seem to recall them being on the original CD as well as I do recall viewing them.
realMYST was buggy as f***. It can CTD like fresh Bethesda's game witout modders fixes. Masterpiece edition was fixed.
I am offended that you called the switches "useless". Woooow
Original is MUCH better
Real MYST seems to be missing the point. I played them all in the original format and enjoyed the game. It’s the game and not the graphics that made it worth playing. Just put all this pointless stuff aside and enjoy your imagination. If everything is provided in perfection and someone connects all the dots for you, your underdeveloped imagination will leave you crippled and negative. Just take your time and enjoy the game. When it came out , computers had very little power. It was massive. In fact it was perfect. Any comparisons are at best pointless and uninformed. Just play this great game ... if your machine can run it of course.
dieses spiel ist doch mist
Worüber redest du? Es ist großartig!
You are german :)? it was just a word play :D mist , myst .
i dont know tho how i feel about this game, i never understood it as a kid, maybe i try the 3d version
I'm not German, but I can Google translate! I never got it as a kid either, but it's a pretty good game. Might feel dated now, though.
This game was soo bad but because it was an "open world" game in year 2000 every one played it
Geek. Get a wife and grow up
is this satire
Ohh nooo, you're trolling too hard. Author must be crying right now(
Stfu U POS
I did. Thanks for the suggestion!