Great tutorial! This hexagonal model is very cool. I'm just having a little problem, I have two pre-composed hexagons. 1 is at: x = 21,1 y = 24,8 and the other at x = 41,9 y = 24,8 and the expression indicates error! The correct expression should be: x = 41.875 * (index-1); [Value [0] + x, value [1]]; But it does not work. (The scale of the composition and the hexagon are a bit smaller than the video, but could that influence?) Do you have any idea what that might be?
you need to check the second duplicate (comp) x position value after moving it where it should be and x position value of the first comp and subtract one from another to get the distance that you would need to use in the expression , keep in mind the anchor point that determine the distance between the 2 comps or layers . in your case the value you should use in the expression is 41.9-20.1= 20.8 hope that would help :)
i know this is an older video, but as i was following this turorial just now, and had trouble with the expression, i figured, maybe this helps someone. at the point where you add "*(index-1)" to the expression, the hexagon is supposed to jump back to it's original position. but it didn't for me. after some fiddling around i found out that it works when you switch the number with the index part, so the index comes first, like this: x=(index-1)*317,5; [value[0]+x,value[1]]; for some reason it didn't work the other way around, like shown in the video.
How would I make the hexagons form in a way that makes a larger hexagon, a transition? I don't really know how to explain it ugh. Hopefully, someone understands what I'm talking about. I'd bee grateful for any help pls!
you need to check the second duplicate (comp) x position value after moving it where it should be and x position value of the first comp and subtract one from another to get the distance that you would need to use in the expression , keep in mind the anchor point that determine the distance between the 2 comps or layers . Hope that helps
Hey, I saw that you posted and found to have the same problem. I watches these two videos and was able to use the script. The first link is if your having trouble installing the Script altogether and then second link is if you get a message that says something like "Unable to execute script at line 167. Permission denied (is Preferences > Scripting & Expressions > Allow Scripts to Write Files and Access Network enabled?) 1st Link: madebyloop.co.uk/how-to-install-after-effects-script/ 2nd Link: helpx.adobe.com/after-effects/using/scripts.html#:~:text=To%20allow%20scripts%20to%20write,Scripts%20%3E%20%5Bscript%20name%5D.
Awesome! Thank you for that quick tutorial. It's very helpful
You are welcome
Looks awesome. I've sent you a PM @noble with a question. Thanks for the great work in this video!
I got an error at 3:58. here is my expression: x=286;
[value[0]+value[1]];
it just says it contains an error?
X=286*(index-1);
[Value[0]+X,Value[1]
You forget to multiple by the index and add the Variable to the position array
Awesome tutorial, you've earned my sub bud!
Thank you and welcome to the community
Great tutorial! This hexagonal model is very cool.
I'm just having a little problem, I have two pre-composed hexagons. 1 is at: x = 21,1 y = 24,8 and the other at x = 41,9 y = 24,8 and the expression indicates error!
The correct expression should be:
x = 41.875 * (index-1);
[Value [0] + x, value [1]];
But it does not work. (The scale of the composition and the hexagon are a bit smaller than the video, but could that influence?)
Do you have any idea what that might be?
you need to check the second duplicate (comp) x position value after moving it where it should be and x position value of the first comp and subtract one from another to get the distance that you would need to use in the expression , keep in mind the anchor point that determine the distance between the 2 comps or layers . in your case the value you should use in the expression is 41.9-20.1= 20.8 hope that would help :)
@@NobleKreative On looks like on macbook this not work
@@NobleKreative
x=251,25*(index-1);
[value[0]+x,value[1]];
not work for me. What is wrong? x - measured from subtract
Good tutorial. Most of you guys must know already but I have a question...
after making all this animation, how do you use it as a transition?
add it above your incoming track and use it as a track matte.
Super easy and useful tutorial. Great job.
i know this is an older video, but as i was following this turorial just now, and had trouble with the expression, i figured, maybe this helps someone.
at the point where you add "*(index-1)" to the expression, the hexagon is supposed to jump back to it's original position. but it didn't for me.
after some fiddling around i found out that it works when you switch the number with the index part, so the index comes first, like this:
x=(index-1)*317,5;
[value[0]+x,value[1]];
for some reason it didn't work the other way around, like shown in the video.
Change expression engine in the setting to legacy that should fix the problem
How would I make the hexagons form in a way that makes a larger hexagon, a transition? I don't really know how to explain it ugh. Hopefully, someone understands what I'm talking about. I'd bee grateful for any help pls!
Thank you! Great simple tutorial! Special thanks for Rift script!
Hi, thanks for the tutorial. Im stuck on a simple part, can you explain what you did at 3.06 please ?
you need to check the second duplicate (comp) x position value after moving it where it should be and x position value of the first comp and subtract one from another to get the distance that you would need to use in the expression , keep in mind the anchor point that determine the distance between the 2 comps or layers . Hope that helps
Noble Kreative perfect, thanks very much for getting back to me.
@@DannyLucid76 you are welcome hope it was helpful reply
can you please tell me the expression i can not see it or understand what a ceral means
thank you a lot man, a great tutorial
Hey, great tutorial... but i am having an issue with Rift.. it doesnt seem to work in the latest version of AE.. any ideas?
Hey, I saw that you posted and found to have the same problem. I watches these two videos and was able to use the script. The first link is if your having trouble installing the Script altogether and then second link is if you get a message that says something like "Unable to execute script at line 167. Permission denied (is Preferences > Scripting & Expressions > Allow Scripts to Write Files and Access Network enabled?) 1st Link: madebyloop.co.uk/how-to-install-after-effects-script/ 2nd Link: helpx.adobe.com/after-effects/using/scripts.html#:~:text=To%20allow%20scripts%20to%20write,Scripts%20%3E%20%5Bscript%20name%5D.
@@taebae2862 THANK you so MUCH
Im using After Effects 2018 and cant find the "points" option anywhere... any idea how to else make a hexagon?
the polygon tool! I just recently learned that pressing arrow up/down changes the amount of points on the polygon!
@@Monster86a awesome! Thank you!
@@iamlupaz9528 another hint:
You should unselect bevel path box.
This work for me too
you are the best bro
Thank you 🙂
Great tutorial! Nice!
You are welcome stay tuned for more coming soon 👍
AMAZING.thank you😎
you are welcome
could you please make a tutorial for expression??
Which expression exactly you need tutorial for ?
@@NobleKreative overall.. not common expressions like wiggle, time, loopout, etc..
Going to keep that in mind
Why is the name of the video "No Plagins", but in the project you use the plugin "Rift"?!
That's a script no a plugins and it is not necessary to use it . You can stagger your layers manually . And it is for free
me7taj dak l plugin wach t9der dir m3aya zwin fih a bro ou big up rak top
Rift ?
@@NobleKreative thanx broo
@@visualkings1 you are welcome
thank you kanye , very cool
You are welcome
great
gonna be honest I dont see the curved line. mine is flat.
I don't see it too.
in the title "noplugins", in the vidéo "plugins"
No plugins to create this
mira machine tu video es bueno
too much ads don u think?!!!
fixed :) thank your Dina for the feedback
Thank you for an interesting lesson. +++19!
You are welcome 👍
no plug ins.... requires plugin.... -_-
Salam najib halet chetore
i don't speak english, i am from argentina but i need this i don't understand :C
sorry for that but try to follow what i'm doing it will be a bit hard if you are newbie to AE
👍
no plugin but u using plugin :)