I feel like white green needs more attention, put down ur turret, switch to green and uve got infinite chakram stacking with insane dmg at huge range. The only downside to this is that it takes a while to get going since u need to stack the chakrams, one way to get rid of it is to use ur red q with white offhand to get some stacks and once red runs out of bullets u get green. Red white has higher dueling power coz of the heal and move speed from red but in a front to back teamfight green white is better imo. Also late game if anyone gets in range of ur turret they're dead doesn't matter if they r a tank or not. If u get 2 autos on them most squishies are dead. But u have to be careful with turret placements, each turret costs 10 ammo so u can use this combo 4 times at best, the 5th time white will run out of ammo and ur marks will apply the effects of ur next weapon. Almost every ranged character outranges ur turret so its best used when ur opponents are not paying attention.
Ther's only one thing that i miss on Aphelios...how i can stack Chackrams? Sometimes i can do it, sometimes not, i'm not understending what am i suppose to do to stack it up.
There are 2 main ways if u play the correct weapon rotation, red white, q with red then switch to white, or green white, place turret and whenever u auto with it u get a bonus chakram or q with green and get 1 chakram if u land the snipe, ulting with white always gives u bonus chakrams as well
I feel like white green needs more attention, put down ur turret, switch to green and uve got infinite chakram stacking with insane dmg at huge range. The only downside to this is that it takes a while to get going since u need to stack the chakrams, one way to get rid of it is to use ur red q with white offhand to get some stacks and once red runs out of bullets u get green.
Red white has higher dueling power coz of the heal and move speed from red but in a front to back teamfight green white is better imo.
Also late game if anyone gets in range of ur turret they're dead doesn't matter if they r a tank or not. If u get 2 autos on them most squishies are dead.
But u have to be careful with turret placements, each turret costs 10 ammo so u can use this combo 4 times at best, the 5th time white will run out of ammo and ur marks will apply the effects of ur next weapon. Almost every ranged character outranges ur turret so its best used when ur opponents are not paying attention.
the KING is BACK
picking Set with kalista and when u are vs aphelios and thresh is a supp gap for the next 10 games
Would be nice to talk about gun rotations in this guide xp
I think he has a video about that already in his 5 min guild
@@j1mtastic He also has a video saying why you should build cracken Slayer and not worry about weapon combos
@@DronesOverTheMoonxD
8:37 worst aphelios ult ive ever seen
Ther's only one thing that i miss on Aphelios...how i can stack Chackrams? Sometimes i can do it, sometimes not, i'm not understending what am i suppose to do to stack it up.
Depend on ur secondary weapon or ur ult ur second weapon q stack 3 to 4 chakrams and ur ult 6 and by aa on ennemies
Whenever you hit an enemy with your white weapon off of another weapons ability, such as red q
There are 2 main ways if u play the correct weapon rotation, red white, q with red then switch to white, or green white, place turret and whenever u auto with it u get a bonus chakram or q with green and get 1 chakram if u land the snipe, ulting with white always gives u bonus chakrams as well
Thanks
U the man!
I really miss the normal tp
Idk what it is with this challenger player but his weapon orders seem to be all over the place.
A lot of good aphelios players kinda mess up their order during fights, since its usually more important to use the right gun than to keep the order