TF2: Pit's FF2 Boss Group Showcase - Bowser Jr. and the Koopalings

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  • Опубликовано: 11 сен 2024
  • UPDATE UPDATE: Work on the Koopalings has been resumed as of 4/22/2020. The roadmap for them is as follows:
    -Give them animations for melee and using the Righteous Bison (done on all of them)
    -Give them unique scare and stun animations (Stuns : 8/8, Scares: Just Iggy and Roy as of 4/22/2020. Shouldn't take long for the others.)
    -Give them unique abilities that tie into how they play. Larry (Can't damage enemies, but attacks mark them to explode on rage. It's as stupid broken as it sounds) and Iggy (rage grants an electrical shield that zaps nearby enemies) are complete bar some further tuning (such as Larry...) while the others have yet to progress past planning (yay sourcepawn because i'm familiar with coding languages)
    Screw the swimming animations, I think it's time the world of FF2 got some Koopaling love.
    UPDATE: I now have access to everything I need of Bowser Jr. from Mario Kart 8 Deluxe, so I can finally make him consistent with the other Koopalings. I also plan to swap out their Junior Clown Cars to use the Smash 4 model, but still keep their color schemes.
    ...To this day I still find Roy having a red Junior Clown Car to be insanely jarring. Pink just seems natural on our boy.
    A little update on what I've been doing over the past month or so:
    On the TF2 side, I was busy re-doing the models for the Koopalings to fix some glaring issues or inconsistencies such as the following:
    -The Junior Clown Cars varied in size from Koopaling to Koopaling. Lemmy's was the smallest, Morton's was the biggest. So, I went and rescaled the meshes (or rather, re-did them) to be more of a consistent size, that of Bowser Jr's.
    -Most of the Koopalings only had animations for their melees and maybe primaries or secondaries. Only Iggy and Morton had animations for all 3 slots so I went and did up the necessary animations for those slots.
    -I was also doing work on a variant of the bunch where they used only their magic scepters. As Bowser Jr. lacked such, I went with his magic paintbrush as that was a close equivalent.
    In addition, I was starting to grow bored of playing TF2 (it happens from time to time) and I wanted to get back in touch with my modding past, specifically how I did mods for Mario Kart Wii and NSMBW. I might do MK8 and SSB4 mods in the future, but I'll need a capture card for that.
    Also, the Koopalings still don't have swimming animations.

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