GDI: Tiberian Apocalypse (C&C 3 Mod) Let's Play

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  • Опубликовано: 17 сен 2024
  • Note: I didn't create this mod, I know at times it seems rough and lacking the polish of other mods with unit portraits that are in-game screenshots and unit/buildings showing old portraits of things that have been reskinned by the mod. The Scrin only receive a wall building and won't be showcased.
    A mod for Command and Conquer 3 Tiberium Wars, the mod Tiberian Apocalypse reimagines the game to more resemble the Tiberian Sun game and it's Firestorm expansion which were created by Westwood. In this mod GDI resembles what it looked like more in the 2030s when the Tiberian Sun games take place. GDI's Powerplant in this mod bears some degree of resemblance to the GDI power plant from TibSun. The GDI Refinery resembles the refinery both GDI and NOD have in Tiberian Sun (The Tiberium Silo however is unchanged). Ion Cannon building is unchanged. GDI also builds towers that can be made into 3 different base defenses. Also most of this faction's Infantry units are reskinned (including the Engineer I forget to train).
    Unit changes include: the Pitbull resembles the Warthog from Halo, The APC is replaced with the Stryker APC which can upgrade itself with cannon to replace machine guns, Wolverine is the anti-infantry unit that is added, The Titan mech is added and is the Anti-Vehicle unit that according to it's description has 2 cannons but this version (1.4) has only one cannon with a missile launcher, Hover MLRS is a unit added in this mod, The Predator Tank is reskinned and has a rocket launcher in addition to its tank gun, The Juggernaut deploying to fire resembles the deployment of the unit of the same name from Tiberium Sun, Mammoth Tank is reskinned, Disruptor fires a sonic wave, and Mobile Sensor Array for detecting Nod's stealth antics (which is somehow affected by the railgun upgrade despite having no attack). Orca units come in 3 flavors, a interceptor that attacks air units, a strike aircraft, and a bomber.
    This mod can be found on ModDB.
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    0:00: This is a mod called Tiberian Apocalypse which makes C&C 3 Tiberium Wars resemble Tiberian Sun more with building reskins and unit changes. For this video I'm playing as GDI
    0:41: The Tiberium Refinery resembles the refinery that both GDI and Nod have in Tiberian Sun
    1:19: The walls have a custom model.
    2:11: I've seen the AI go after our powerplants with airstrikes.
    2:44: Custom Tiberium models.
    3:16: The Stryker IFV description seems a bit off.
    3:23: The Pitbull here reminds me of the Warthog from Halo.
    4:08: The Grenadier Squad has grenade launchers in this mod.
    5:24: A single sniper.
    5:33: The Stryker IFV resembles the GDI Hunter Tank from C&C 4.
    6:18: The Bloodhounds support power summons Predator Tanks in this mod, which look different and also shoot rockets.
    7:16: The Titan body moves left and right as it walks.
    7:36: The enemy made a lot of APCs and Titan mechs.
    8:53: We don't get the crate.
    9:02: The Mammoth Tanks are even larger in this mod than in the normal C&C 3
    10:19: The way this mods Juggernaut deploys to fire is more remisient of the unit from Tiberian Sun.
    11:09: Random light glitches.
    11:14: A mobile sensor array is apparently effected by the railgun upgrade, even if it can't use it.
    12:01: The Reason I select and move them like this is because I've seen the game crash if too many modded units are selected at once.
    12:55: The buttons went pink.

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