I've said this maybe a buncha times, and I'll say it again: expectations for this set of missions should have been like the gameplay experience of Rogue Squadron II: Rogue Leader (and in some ways, Rogue Squadron III: Rebel Strike). The reality, however... If only RSII isn't a Nintendo console exclusive. It better get the Bayonetta 1 polished port treatment someday soon.
I think they could have made the battle of Endor two missions that were longer ones, but they broke it down into four which made it weird. You can see what they were going for with the cutscenes in between but for the climactic battle I would have liked to see it done differently.
Planet appears to be missing some textures lol
Yea lol some sort of issue rendering not sure what caused it
What a great game
One of the best
I've said this maybe a buncha times, and I'll say it again: expectations for this set of missions should have been like the gameplay experience of Rogue Squadron II: Rogue Leader (and in some ways, Rogue Squadron III: Rebel Strike). The reality, however...
If only RSII isn't a Nintendo console exclusive. It better get the Bayonetta 1 polished port treatment someday soon.
I think they could have made the battle of Endor two missions that were longer ones, but they broke it down into four which made it weird. You can see what they were going for with the cutscenes in between but for the climactic battle I would have liked to see it done differently.
I bought RS2 secondhand, and emulated it on pc.