I recently learned that in Chinese mythology, the monkey king Sun Wukong couldn’t be killed because he stacked seven different types of immortal. That’s this deck
@mikhailloskutov9352 There's also some form of immortality he learned from a monk and he removed his name from the records of the underworld which removes him from the jurisdiction of death.
YES! OH MY GOD! I was thinking wasn’t there a chinese myth about combining 7 different types of immortality? But i forgot what it was from 😭 i love sun wukong
This deck ending up in some sort of brawl purgatory in the last match seems almost poetic, like these crimes against magic have consigned you to a very specific circle of heck. Good on you to prioritize the doggo.
Meh. It was just a game of chicken at that point. Nothing too interesting. Prioritizing his dog over "feeling good that he didn't concede" when nothing is on the line is pretty shitty ngl. The two shouldn't even come close to comparing.
Interestingly enough, Seth had the self-destruct button at in the last game. Teferi's Protection would phase out the Mutavault and make him lose instantly.
It happens so ofen in that rigged mtga topdecking system though that I was 100% sure the opponent would top deck that exact card. Top decking the exact card needed in mtga is soooo common. Just as common as to top deck 15 lands in a row where literally any non land card left in your deck would do.
@@ODIRGO my friend the mtga team can't even program a functional autotapper, you think they have the capability to make a program that knows exactly what the best card to draw is?
Watching that bonus game gave me the most ridiculous idea. Make a brawl deck that conjures cards (like oracle of alpha), in order to win a game of brawl with battle of wits. Sadly Battle of Wits isn't available in the brawl format so that dream died immediately. Maybe one day they'll put it in arena as a mistake. Haha.
On the "endless" match you could've still won. You would need to get a fresh hand from timetwister that has a Farewell. You choose all modes. With this farewell you can exile the Oracle of the Alpha to stop the opponent from getting more cards AND you also exile one timetwister. You repeat this process until you exile all timetwisters with Farewell, and then the opponent mills out.
I love these!! If my opponent can somehow get me into locks like these or even less clever ones like infinite w/e’s - I don’t even get mad. I just spam good game and appreciate the thought that went into breaking the magic. Please make more ❤
@@dazbonez3109 He doesn't need to play it - he needs to wait for timetwister to make him discard it and get a fresh hand. Enough times around and he'll eventually get enough mana out of his deck/on the field as well as enough looting effects to consistently empty his hand before activating deck.
I also kept expecting the opponent to mill Seth’s field of ruin in the last game and then reanimate it. Obviously Seth had defenses for that but depending on the reanimation it might be more repeatable than activating lightshield array
Damn Seth, I wish I was there when you played that last game, I would've created a program that repeatedly press spacebar so you can let the game run and go to the vet, automatically passing your turn for eternity. Then we will have been to see how long opponent would've stayed here living the Yarok dream. 😂 It would've make quite an interesting experience actually :)
In the final game there were a few lines you could have taken. Use soul guide lantern to slowly exile their graveyard. Or deck of many things to grab a creature from their yard. But both can take a very long time.
one of my favorite surprise cards that gets more people than you'd think for this kind of deck. Paladin Class. A tax of 1 isn't a lot, but it stops people from actually casting anything on your turn if they aren't careful
Paladin Class is one of my fav all time cards. Taxing instants for one Mana, you can upgrade it into an anthem, and then a go-wide wincon-all paid in installments
I'm 2/3 of the way through Long Strange Trip, the Grateful Dead documentary, and I was a little surprised when Jerry justifies the Hell's Angels being around because "good doesn't mean much without evil." I think Seth going on a stax tear every once in a while is the low-key equivalent. The dao of Saffron Olive is to play the magic version of a jam band then let Blood Moon hang out backstage.
I play a version of this deck, but with Reidane at the head. The artifact on the backside is exceptionally irritating against a lot of decks, particularly if you get out an Overwhelming Splendor. Also, with that deck, I had a game like the bonus one, but the opponent managed to force a draw by exploiting the limits of MTGA by making a MASSIVE creature token overrun with Scute Swarm.
That last game reminded me of the GW Heliod mirror matches in historic. If you're playing best of one, there's no time limit, even on the ladder. I've had single ladder games go for over two hours while we slogged back and forth, indestructible Voices getting our life totals into the thousands, scurry oak combos triggering both player's heliods on both sides so it's a game of chicken against the time-out bar. The early game is decided by who can stick the payoff and whether they can get enough value before both players have indestructible creatures and infinite combos. The late game is decided by scrying with Trelesara to see which person hits their one-of Ajani to clear the board. If no one's able to stick Trelasara to scry, the game becomes an absolute slog of long turns for one draw at a time trying to find the one-of out, and because both players know it's possible, sometimes neither one gives up, and it goes for hours.
Best bits I made a specific note of: - vs Jund Dragon Reanimator, Seth asking for the crowdsurfing Karn (hi Crim!) - near the end, at the start of the last game, we really needed Phil's BONUS GAME bit come up! As for how to end that game: - Either one of you have a way to blow up the Mutavault (which might mean you have to turn it into a creature) OR - Your opponent doesn't Timetwister anymore. Basically, if this was paper, a Judge would be called over and they'd say one of you has to make a different choice for the game to progress.
In timed rounds, it probably just goes to time, and I think the opponent has enough stuff going on that a judge would not usually call it. But yes, theoretically, in paper Seth wins here. His loop involves no choices, the opponent has to take actions (casting timetwister) to not deck. So the opponent has to stop.
This is the kind of Magic I like to play. Major props I love it. I did something similar in Historic and I have no idea why I haven't done this in brawl yet. Well, time to start!
I think the assumption was that the opponent had a hard counter somewhere in their hand, but yeah, I think he had a couple convoluted outs. Farewell/Soul-Guide Lantern exiling things also seems like it might eventually be able to pull it off? If you can exile the guy who makes more timetwisters from the grave or field, their ability to be truly infinite goes away? As a bonus, every time you cast farewell you also reduce your deck size, making it more and more likely that you'll draw it off the next timetwister and get another chance at exiling the oracle, although that does pretty much lock you in to winning exactly this way, and maybe your opponent can play around it by casting and killing the oracle on the same turn and then immediately time twistering? That wouldn't work against Lantern though
To do that though, Seth must have an empty hand to do it as The Deck of Many Things will always subtract the die roll with the amount of card he has on hands. Kinda impossible to get the 20 result if Timetwister is always giving him a full hand
@@amirunsyafiq Even if we assume opponent is able to play timetwister every single turn (which I don't think is the case), Seth would eventually be able to get enough lands out of his deck as well as looting effects to be able able to play/dump his entire hand in a single turn before triggering deck. It's not a fast win condition (unless Seth got very lucky), but it is a win condition.
He couldn't - by the time Avacyn was on the board so was Solemnity, which prevents counters from being put on Fall of Thran, so its ability wouldn't trigger to blow up lands.
Discard, hard control, stax - arena is a great place to play them, because in real life poeple would just stop playing agains me, if I had all these decks :D
I somewhere read a comment that sums this up pretty well: "Seth subscribes to the deck building philosophy that fun in MTG is a 0-sum-game and he's having all of it."
When you played Search for Glory in that epic game, you should have grabbed Reidane. The artifact side would have prevented the damage that the emblems were doing as well as help protect gideon.
The fact that you considered canceling an appointment for your dog for a game of magic the gathering that literally neither of you could win is such a Magic player mindset and that’s hilarious
My jank mono white enchantments historic deck is something quite similar to this, it's just only the max limit that arena will allow, 247 cards and 3 in the sideboard. I can foretell it right now, a lot of people will scoop, and others will stubbornly trek on, or time themselves out.
Add faithbound judge, the flip side "sinner's judgement" is a three turn timer that gives you an alternate win con should your opponent snowball a combo deck that you can't reasonably kill quickly
I like how you wreck people with my techniques I think of sometimes. I recommend an idea for against the odds: It uses 9 lives and harmless offering then kill all enchantments without targeting. You rock man.
The nice thing to do would be to scoop (speaking about the final game) - but what if you had one of those little bird toys that swings up and down? Just place that on your desk to tap your space-bar and then go to the vet appointment. (Or setup a software macro to click pass). You pass priority indefinitely and let Yarok have fun playing alone (as he did the entire game anyway). Great video though!
A cool deck you could do similarish to this is a deck built around a nine lives solemnity lock, or any lock that prevents you from taking damage, and then the monarch and initiative mechanics, since you can only steal them with combat damage.
@MTGGoldfish seemed like a good deck idea. U til u play it and realize that like most things on arena u need to overcome beyond terrible rng. 3 games and not even an inkling of a chance to stop my opponent.
I recently learned that in Chinese mythology, the monkey king Sun Wukong couldn’t be killed because he stacked seven different types of immortal. That’s this deck
Source please
@@zeddazr9098 my source is Journey to the West
Yes! Tao, Heavenly Peaches, Heavenly Booze, Lao Tzu's Elixir and I forgot what else
@mikhailloskutov9352
There's also some form of immortality he learned from a monk and he removed his name from the records of the underworld which removes him from the jurisdiction of death.
YES! OH MY GOD! I was thinking wasn’t there a chinese myth about combining 7 different types of immortality? But i forgot what it was from 😭 i love sun wukong
This deck ending up in some sort of brawl purgatory in the last match seems almost poetic, like these crimes against magic have consigned you to a very specific circle of heck. Good on you to prioritize the doggo.
lol i saw this comment before i saw the game so i assumed you were talking about spirited companion
Consigned*
*Devil:* Gosh, that was some deck you played, huh? Anyways, welcome to heck! Please cosign the lease here.
Meh. It was just a game of chicken at that point. Nothing too interesting. Prioritizing his dog over "feeling good that he didn't concede" when nothing is on the line is pretty shitty ngl. The two shouldn't even come close to comparing.
Seriously perfect end.
you can probably get people to scoop easily enough with ragavan and 99 mountains
I have tried it. It works
can confirm
Works for me
Definitely
If I see a Ragavan deck, I don't scoop: I quit arena
Interestingly enough, Seth had the self-destruct button at in the last game. Teferi's Protection would phase out the Mutavault and make him lose instantly.
He also had a win-con in deck of many things 😂
Opponent also had the possibility of stealing the Field of Ruin from his deck and winning with that, however indeterminate that wincon is.
That top deck farewell game 1 was the most deserved thing I’ve ever seen.
It happens so ofen in that rigged mtga topdecking system though that I was 100% sure the opponent would top deck that exact card. Top decking the exact card needed in mtga is soooo common. Just as common as to top deck 15 lands in a row where literally any non land card left in your deck would do.
@@ODIRGO so what you're saying is it's just as common for you to draw good cards as bad cards? truly revolutionary!
@@ODIRGO imagine being this much of a brainlet lol
@@ODIRGO you contradicted your own statement, literally in the next sentence.
@@ODIRGO my friend the mtga team can't even program a functional autotapper, you think they have the capability to make a program that knows exactly what the best card to draw is?
That last game, you know the opponent was having the time of their life
Repeating the same crap for 1hr? Or just quit and move on. Or play the BOT for combos.
I was super jealous. It's like the dream for a Yarok player.
@MTGGoldfish won't let me post a comment normally but I don't see the deck list pinned in the comments. Is it not? Or is it just not showing for me?
@@MTGGoldfish could've joined the fun with the bag of many things 😂 maybe you roll the random 20
After hearing all the locks in the intro, I am now convinced that this deck is Seth's greatest hits album
Basically lol
Watching that bonus game gave me the most ridiculous idea. Make a brawl deck that conjures cards (like oracle of alpha), in order to win a game of brawl with battle of wits. Sadly Battle of Wits isn't available in the brawl format so that dream died immediately. Maybe one day they'll put it in arena as a mistake. Haha.
Ohh, that sounds hilarious.
The absolute pain of a bunch of giant dragons becoming 1/1 due to a literal dice roll then dying on top of all that
On the "endless" match you could've still won. You would need to get a fresh hand from timetwister that has a Farewell. You choose all modes. With this farewell you can exile the Oracle of the Alpha to stop the opponent from getting more cards AND you also exile one timetwister. You repeat this process until you exile all timetwisters with Farewell, and then the opponent mills out.
Soul guide lantern and overwhelming splendor works too. Splendor stops new copies and soul guide ditches graves as the shuffle is on the stack.
He was also shuffling a bunch of time walks back into the deck, seth might not have gotten a turn to cast farewell
Deck of many things, which he has the opportunity to cast @ 1:02:30 is probably a better/faster wincon.
@@kymballhight1659 Also Elesh Norn, Grand Cenobite and Overwhelming Splendor could allow attacking if they could stick on the board.
@@masaufuku1735 but Seth must have an empty hand to do this. How is he getting an empty hand with Timetwister always giving him a new hand.
14:18 when you try to "win more" and it backfires in the most glorious way
Seriously was wondering why he didnt just destroy all lands when his were indestructible
@@elijahwalker323 Because Solemnity prevents Fall of the Thran from working
I love these!! If my opponent can somehow get me into locks like these or even less clever ones like infinite w/e’s - I don’t even get mad. I just spam good game and appreciate the thought that went into breaking the magic.
Please make more ❤
I think you could have used Deck of Many Things to eventually roll a 20, rez one of their creatures, and then get rid of it Cavalier of Dawn.
you need an empty hand for that. He can never play teferis pro
Doesnt nat 1 on deck force you to discard your hand?
@@dazbonez3109 He doesn't need to play it - he needs to wait for timetwister to make him discard it and get a fresh hand. Enough times around and he'll eventually get enough mana out of his deck/on the field as well as enough looting effects to consistently empty his hand before activating deck.
@@dazbonez3109 I'd need to first roll a one, and then a 20 lol
@@cokolwiekwpisane looked like he had exile based removal in the deck
That's kind of crazy that the Yarok deck didnt have acidic slime, terastodon, or even field of ruin to double up on their landfalls.
Last time they ever make that mistake xD
All of those can be answered by animating the mutavault
@@evankraabel5415 I don't think so. Most of them just say target land, not target non-creature and animated Mutavault is a creature and a land
I also kept expecting the opponent to mill Seth’s field of ruin in the last game and then reanimate it. Obviously Seth had defenses for that but depending on the reanimation it might be more repeatable than activating lightshield array
@@evankraabel5415 Which can then be answered by creature removal
Damn Seth, I wish I was there when you played that last game, I would've created a program that repeatedly press spacebar so you can let the game run and go to the vet, automatically passing your turn for eternity. Then we will have been to see how long opponent would've stayed here living the Yarok dream. 😂 It would've make quite an interesting experience actually :)
as someone who plays a similar deck to the one the opponent was using. Arena eventually hits a point where it forces the match to end in a draw
In the final game there were a few lines you could have taken. Use soul guide lantern to slowly exile their graveyard. Or deck of many things to grab a creature from their yard. But both can take a very long time.
one of my favorite surprise cards that gets more people than you'd think for this kind of deck. Paladin Class. A tax of 1 isn't a lot, but it stops people from actually casting anything on your turn if they aren't careful
Paladin Class is one of my fav all time cards. Taxing instants for one Mana, you can upgrade it into an anthem, and then a go-wide wincon-all paid in installments
That game against Narset was absolutely nuts
Honestly, that opponent played pretty much as poorly as possible...
I'm 2/3 of the way through Long Strange Trip, the Grateful Dead documentary, and I was a little surprised when Jerry justifies the Hell's Angels being around because "good doesn't mean much without evil." I think Seth going on a stax tear every once in a while is the low-key equivalent. The dao of Saffron Olive is to play the magic version of a jam band then let Blood Moon hang out backstage.
that bonus game is insane!!!! i think your opponent had the time of his life! so fun
I play a version of this deck, but with Reidane at the head. The artifact on the backside is exceptionally irritating against a lot of decks, particularly if you get out an Overwhelming Splendor. Also, with that deck, I had a game like the bonus one, but the opponent managed to force a draw by exploiting the limits of MTGA by making a MASSIVE creature token overrun with Scute Swarm.
That last game reminded me of the GW Heliod mirror matches in historic. If you're playing best of one, there's no time limit, even on the ladder. I've had single ladder games go for over two hours while we slogged back and forth, indestructible Voices getting our life totals into the thousands, scurry oak combos triggering both player's heliods on both sides so it's a game of chicken against the time-out bar. The early game is decided by who can stick the payoff and whether they can get enough value before both players have indestructible creatures and infinite combos. The late game is decided by scrying with Trelesara to see which person hits their one-of Ajani to clear the board. If no one's able to stick Trelasara to scry, the game becomes an absolute slog of long turns for one draw at a time trying to find the one-of out, and because both players know it's possible, sometimes neither one gives up, and it goes for hours.
This video speaks to me. Thank you. Also, how funny would it be if the last game opponent was the vet?
"I'm having so much fun with my Oracle of the Alpha lock but some jerk has an appointment with their dog so I guess I've gotta scoop."
The guy at the end of this video deserves the win. The point was to make them scoop and they refused. Totally earned lol
That *BONUS ROUND* at the end was legendary
Sagas+Solemnity. 10/10.
Combo ;)
Thanks for the bonus game!
The last game is exactly magic as richard Garfield intended... it never ends
That last game reaaaaally blew my mind. Magic's such a great game
It makes my brain itch that you say Ejano. It’s eye-GONE-joe
That last game was the literal unstoppable force meeting the unmovable object and both sides were dying laughing the entire time as nothing happened.
That last game was absurd, reminds me of that old friday nights sketch with a multiple day long commander game
Bear is in your companion zone.
Echo: at the beginning of your upkeep, take to the Vet
Best bits I made a specific note of:
- vs Jund Dragon Reanimator, Seth asking for the crowdsurfing Karn (hi Crim!)
- near the end, at the start of the last game, we really needed Phil's BONUS GAME bit come up!
As for how to end that game:
- Either one of you have a way to blow up the Mutavault (which might mean you have to turn it into a creature) OR
- Your opponent doesn't Timetwister anymore.
Basically, if this was paper, a Judge would be called over and they'd say one of you has to make a different choice for the game to progress.
In timed rounds, it probably just goes to time, and I think the opponent has enough stuff going on that a judge would not usually call it. But yes, theoretically, in paper Seth wins here. His loop involves no choices, the opponent has to take actions (casting timetwister) to not deck. So the opponent has to stop.
This is the kind of Magic I like to play. Major props I love it. I did something similar in Historic and I have no idea why I haven't done this in brawl yet. Well, time to start!
15:08 PUNT, Karn can get artifacts from outside the game AND exile get the liqud metal coating and take the rest of there lands ;(
in the last match could you have used the deck of many things and get one of their creatures to leave the battlefield to make them lose?
That's exactly what I was thinking - and he has it in his hand and playable at 1:02:30 too.
Ohhhhh, true, that could have worked :o
I think the assumption was that the opponent had a hard counter somewhere in their hand, but yeah, I think he had a couple convoluted outs. Farewell/Soul-Guide Lantern exiling things also seems like it might eventually be able to pull it off? If you can exile the guy who makes more timetwisters from the grave or field, their ability to be truly infinite goes away?
As a bonus, every time you cast farewell you also reduce your deck size, making it more and more likely that you'll draw it off the next timetwister and get another chance at exiling the oracle, although that does pretty much lock you in to winning exactly this way, and maybe your opponent can play around it by casting and killing the oracle on the same turn and then immediately time twistering? That wouldn't work against Lantern though
To do that though, Seth must have an empty hand to do it as The Deck of Many Things will always subtract the die roll with the amount of card he has on hands. Kinda impossible to get the 20 result if Timetwister is always giving him a full hand
@@amirunsyafiq Even if we assume opponent is able to play timetwister every single turn (which I don't think is the case), Seth would eventually be able to get enough lands out of his deck as well as looting effects to be able able to play/dump his entire hand in a single turn before triggering deck. It's not a fast win condition (unless Seth got very lucky), but it is a win condition.
Shouldve done fall of thran with avacyn on the board in the 1st game :/
He couldn't - by the time Avacyn was on the board so was Solemnity, which prevents counters from being put on Fall of Thran, so its ability wouldn't trigger to blow up lands.
Discard, hard control, stax - arena is a great place to play them, because in real life poeple would just stop playing agains me, if I had all these decks :D
I wish Arena had a blacklist of sorts (at least for non-ranked modes), no offense but some people want to play to have fun.
I love that you are playing this against people that aren't me.
This was very fun to watch
1:02:25 is wild. It reminds me of the Magic Turing Machine demonstrated on Because Science with Kyle Hill. That was also wild.
this is so fun to watch yes so salty to play against. good job
I've been in those matches a few times actually, which is why I now always throw in answers to this situation when I play can't lose locks.
He gives such Dr Seuss' The Grinch vibes when he's like "Why have they not given up on this game?" 🤣
Your scoop on the last match was the equivilent of blaming a fart on the dog. 🤣Crazy match man thanks for sharing
Soul guide lantern was the only out I could see you would just have to draw it
Seth: Today I build the saltiest deck possible!
*checks wild card reserves*
I somewhere read a comment that sums this up pretty well: "Seth subscribes to the deck building philosophy that fun in MTG is a 0-sum-game and he's having all of it."
I ❤❤❤❤ the bear footage at the end!! ❤❤
When you played Search for Glory in that epic game, you should have grabbed Reidane. The artifact side would have prevented the damage that the emblems were doing as well as help protect gideon.
The fact that you considered canceling an appointment for your dog for a game of magic the gathering that literally neither of you could win is such a Magic player mindset and that’s hilarious
That Narset game was so good. Great game
You had me laughing just at the deck tech.
My jank mono white enchantments historic deck is something quite similar to this, it's just only the max limit that arena will allow, 247 cards and 3 in the sideboard. I can foretell it right now, a lot of people will scoop, and others will stubbornly trek on, or time themselves out.
It would be a loss to needing to go to the bathroom for me xD hahaha great episode xD
Seth, this is beautiful. Thank you
Seth made Crim and PK so proud with this wow
This is basically my EDH deck, which is Nahiri, the Lithomancer and "all the wraths, taxes, and mono white fun police you can think of". Respect.
You are missing 1 important card for this plan. Axis of Mortality. It's awesome to resolve after your below 0 with Gideons emblem :)
That bonus game would make Hans proud, Seth. You almost recreated Pro Tour Honolulu lmao
Add faithbound judge, the flip side "sinner's judgement" is a three turn timer that gives you an alternate win con should your opponent snowball a combo deck that you can't reasonably kill quickly
The Deck of Many Things in the first game was like "You're not getting rid of me that easily."
“The vet won?” Hahaha 😂😂😂
Never Jo to a deck tech till now, ty papa Seth
I like how you wreck people with my techniques I think of sometimes. I recommend an idea for against the odds: It uses 9 lives and harmless offering then kill all enchantments without targeting. You rock man.
In that last game you and your opponent made the Ultimate Magic the Gathering Nightmare.
The last game is just an unstoppable force meets an unmoveable object
Happy to see you playing historic brawl Seth! Great deck very entertaining
Seeing the Narset player miss lethal the turn you got the gid emblem (could kill the gideon and then put more counters on the 9 lives) had me pumped
This was delicious. I hope you will bring something like this when you return on commander clash, maybe for an all salt episode
am I the only one that every time Seth goes "Ejano" responds back "Ei- gan- jo"?
Thank you for another historic brawl deck!!!
right before the first game I thought to myself "wow this deck really loses to farewell huh" and then your opponent immediately topdecked it lmao
Heyyy, this is my Katilda EDH deck!
Hey Seth. Just want to tell you I'm glad you chose your dog over an unwinnable/unlosable game
The nice thing to do would be to scoop (speaking about the final game) - but what if you had one of those little bird toys that swings up and down? Just place that on your desk to tap your space-bar and then go to the vet appointment. (Or setup a software macro to click pass). You pass priority indefinitely and let Yarok have fun playing alone (as he did the entire game anyway). Great video though!
A cool deck you could do similarish to this is a deck built around a nine lives solemnity lock, or any lock that prevents you from taking damage, and then the monarch and initiative mechanics, since you can only steal them with combat damage.
I have to say that I'm super happy that the One Ring makes Overwhelming Splendor falls off
love historic brawl content always. Thank you for this
Glad you liked it!
Reminds me of my old school stasis/howling mine deck back in the day. It was fun once then despised!
The fact you went against 0 Ragavan, Kinnen, or Teferi decks really says a lot.
Always love historic brawl content! Please please PLEASE make a video for Zada, Hedron Grinder. She'd be perfect for budget magic! 😁
Ohh, I forgot that Zirda is legal no. That does seem like a perfect budget deck for Historic Brawl.
@MTGGoldfish seemed like a good deck idea. U til u play it and realize that like most things on arena u need to overcome beyond terrible rng. 3 games and not even an inkling of a chance to stop my opponent.
Opponent in Game 2 definitely thought he would be able to force you to sac the statue, but forgot Ossification was still on the battlefield 💀
Him clicking on every chandra trigger is so goddamn bm.
Great deck theme! Brother has like 5 Salty deck themes.
That first match was as simple as playing fall of thran but you showed mercy.... Then opponent said farewell xD
Excitement, the thumbnail reminds me a bit of a deck I have.
this deck should be called the sunwukong deck with all these layers of "I can't lose the game" layers XD
With the book of exalted deeds combo, you have one nonbo you have to be careful of: your own teferri's protection.
Man, that game vs Narset was so cool, it felt like watching a movie. lol After all it's just like Arena says: everyone likes a good comeback story.
Thus proving once again the humble Bear is the best creature in Magic.
fun fact, this video's original title was "the deck they won't let me bring to Commander Clash"
That last game is just another testament to why Alchemy was such a bad idea XD
I don't mind the brawl content, but I LOVE the staxy, salt-inducing decks!
Historic brawl is wild, people just casually run land destruction to get people ramping with land enchantments
The dragon opponent looks like they had a cool deck! Sorry you caught Seth on a bad day!
I laughed so hard at the Farewell in game 1.... hahahh damn
Opponent is gonna scoop, Opponent is gonna scoop... wow.... hahahhaha
Poor Bear almost lost their prostate appointment.
I'm being serous and not making a joke, but does his voice really sound like that? Probably the most unique voice i've ever heard! Great content btw!