0:05 - 0:14 Those first few seconds of the sound of the rail grinding, the sound of those loops as you grind through them, the sound of the wind blowing as grind at high speed, the yellow detour sign beeping, and the beat of the music is soooo damn indescribable, you can just feel the rush or the "chase" as Shadow chases whomever is at the eclipse cannon.
I love Final Rush and Final Chase purely because of how dangerous they feel, like you’re in an area that’s WAY off limits. This is further enhanced by the fact that almost every time you grind a rail, the camera pans downward a little bit, showing the steep plunge you will take to the surface if you’re not careful. Such a little effect goes a long way!
thats how it is with adventure like games, they tend to be much longer than boost games because they dont have to make so many objects because the character doenst move through it at blazing speeds
Lyrics: I am the ultimate life, a flawless existence Nothing is unpredictable to me, nothing can surprise me I am the mystery of the world, I can tell it by their cold eyes I am the warrior, it's my way to go Give me your huge potential with your fluid motion Just Tell me the truth are you really the ultimate life? Just Nothing is unpredictable to me, oh nothing can surprise me I am the mystery of the world, I can tell it by their cold eyes Just move, it's the time Just move, it's the time for you Just move, it's the time for you Just move, it's the time for you
@@Arkirious Sa2 music sometimes have lyrics that give more insight on the level and character your playing as. In this case, Shadow is trying not to doubt himself and trying to keep his confidence.
By the way, In order to obtain an “A” Rank in Final Chase, you need to acquire a total score of 12000. It would have helped if he had located the gold beetle, which is above the area where you fall and have to avoid meteorites!
This level was always uncomfortable to play for me, especially since I never had a controller for the version I played, and had to use my keyboard. I performed so poorly that I didn't even know what a normal playthrough of the level even looked like.
Knuckles and Rouge the get points if the find the Emeralds with,out hints, Tails and Eggman get points on lock ons, and Sonic and Shadow get points on the cool tricks that they do
I’ve so much dread for this level, so many game overs as a kid and when I did beat it it was with 0 rings and a pitiful E rank. Whenever I replayed the levels id give this one a bash but rarely finish it. Beating the hard mode mission a few years back was a great moment of facing my fears
I was struggling hard on this level last night and you did so many tricks here i didnt even know existed. I feel like i might be able to make it through now, but the blue dudes are so annoying if your not going fast enough
The green lift cylinder things of whatever theyre called are super broken aswell. But if you somehow manage to actually time all your jumps correctly theyre not really an issue
How are people comparing the Shadow Generations version of the stage to THIS? I’ve never played this game, but it looks 12 times better than the stuff we’ve seen in the Shadow Generations gameplay so far.
This version of the stage isn't exactly fun or well designed. The rail physics in this game have a habit of not wanting work at times when you are trying to hop onto another nearby rail you'll sometimes just not land on them and at times when you are falling from a height and trying to land on a rail the collision detection doesn't register so you just fall through them. Those spinning gravity cylinder things also are not fun as its hard to control Shadow on them and they also have a habit of just not wanting to work causing Shadow to fall off them. Oh and those blue liquid blob monster robots (called Artificial Chaos) don't be fooled into thinking they're easy to deal with. Those things are the worst enemies in the game and they will fuck you over one way or the other with their stupid super long stretchy arms that can hit you a mile away faster before you can have a chance to react.
I feel like this should have returned in place of green hill virtual reality. It truly was a good stage, albeit a bit too platformery. The sidescrolling wasn't how Shadow was working. Either way, still longer than a Forces stage
yeah i like it better when the rankings arent just about speed like in generations. if there's one good thing forces did its that they fixed the ranking criteria
I designed a generator in a story I came up with that was similar in spinning drums in this level where they function almost like a hamster on a wheel.
this stage is so annoying I came and looked up a play through to see someone do it better than how I did it just to feel some satisfaction cause my god this frustrated me. Music is so good tho
You know, I just played this level today, and I have to say.....it goes like this. At first, I though it was a fun and interesting level, with some clever platforming bits and all, but THEN came that segment at 2:00 were I bullshitly fell off and lost a life for the first time in this playthrough, and THEN came that segment at 1:00 after my second playthogth and after all that, sanity started to happen. After finally beating this nightmare of a level (and only getting a C Rank), I can easily say that this is one of my least favorite levels in this game, next to Security Hall and Mad Space that is. So yea, fuck this level. >:(
The music here is better than Final Rush’s, and this is a Shadow level, but I can see why Shadow generations is using Rush’s theme. It’s an easier theme to remix and fits more with the other non-vocal level themes
Actually the level starts about 1/5 of the way into Final Rush, then replaces the big platforming sections with the green tubes, then does the ending set pieces in reverse, and finally adds a bit of new geometry into the level to end the level.
@@kneesurgeryenthusiast6915 for me it was 10. Also im trying to do a 180 emblem playthrough and got all A ranks on shadow missions and some sonic and knuckle levels are all A rank
The biggest downfall to modern sonic games is boost. They need to go back to this used of spindash. It makes sonic and shadow play different from others but also allows a lot of launch tricks that boost formula removed
*opens up video and expects to hear a FINAL CHASE music track but then hears the damn hollahoops sounding..... this is just a playthough video... oh... i see....* (more hoolahoops sounds as i type) ... man why they have to have those damn sounds bruh :/ (i can imagine the music at a nightclub or something but then hearing tjose damn hoolahops sounds...) cringe :/
Way harder, Final rush is just grinding rails. This is that plus the damn gravity mechanics of the green cylinders. Even more annoying is when you have to hit enemies just to try to connect to one
0:05 - 0:14 Those first few seconds of the sound of the rail grinding, the sound of those loops as you grind through them, the sound of the wind blowing as grind at high speed, the yellow detour sign beeping, and the beat of the music is soooo damn indescribable, you can just feel the rush or the "chase" as Shadow chases whomever is at the eclipse cannon.
"wind blowing" 🤨
was surprised the top comment was this bc i came to this vid specifically to hear those noises, i thought i was the only one who cared
@@supercoolgamer8993 Why do you always gotta take stuff in a weird way?
@@supercoolgamer8993 I mean, how else are they breathing in space?
I was thinking the same
I love how creative they got with Shadow's levels so they feel different from Sonic's :0
Agree
I love Final Rush and Final Chase purely because of how dangerous they feel, like you’re in an area that’s WAY off limits. This is further enhanced by the fact that almost every time you grind a rail, the camera pans downward a little bit, showing the steep plunge you will take to the surface if you’re not careful. Such a little effect goes a long way!
True, though I feel like Final Rush was way better than this stage, this one just feels tedious and bland
@@thelookingcat this one was way better and mildly challenging unlike final rush.
@@Blanktester685but its way to annoying because of mediocore stage gimmicks and artificial chaos
He's pretty much speedrunning this, and it is still way longer than almost every sonic forces' stage
but the game is better than sonic forces tho
thats how it is with adventure like games, they tend to be much longer than boost games because they dont have to make so many objects because the character doenst move through it at blazing speeds
No one says forces is better than adventure 2
Stfu the boss takes 3-
4 minutes so ur wronh dumbass
@@eronbardiqi5286 yeah
What if the lyrics to this song were actually shadow psyching himself up after rouge made him wonder if he is the ultimate life form
I think they are supposed to be :3
Lyrics:
I am the ultimate life, a flawless existence
Nothing is unpredictable to me, nothing can surprise me
I am the mystery of the world, I can tell it by their cold eyes
I am the warrior, it's my way to go
Give me your huge potential with your fluid motion
Just
Tell me the truth are you really the ultimate life?
Just
Nothing is unpredictable to me, oh nothing can surprise me
I am the mystery of the world, I can tell it by their cold eyes
Just move, it's the time
Just move, it's the time for you
Just move, it's the time for you
Just move, it's the time for you
What are these the lyrics for...?
thats the background lyrics of the OST, listen carefully
@@saxistaja2 you know... I knew it was saying something... Never cared to listen. Beat was too fire. Kudos to you for being able to hear that
@@Arkirious Sa2 music sometimes have lyrics that give more insight on the level and character your playing as. In this case, Shadow is trying not to doubt himself and trying to keep his confidence.
I love this level, but those gravity drums were the bane of my existence.
Hopefully the new version of the stage in Sonic X Shadow Generations will be better and fix all the issues this stage has.
By the way, In order to obtain an “A” Rank in Final Chase, you need to acquire a total score of 12000. It would have helped if he had located the gold beetle, which is above the area where you fall and have to avoid meteorites!
Even if it's hard, hard levels should have great music, would ya say?
Too many people bitch about this game being too hard, especially the space levels. It just shows how trash gamers are these days.
This is great music tho
Metropolis Zone Act1-3
It’s interesting that in Shadow Generations, the developers used final rush music instead of final chase music.
Despite its flaws I actually really like this stage
Same, honestly (even if I find it to be questionable)
Final Chase be like
Sonic: "hehehe I'm going to destroy the cannon"
Shadow: "GET THE FUCK BACK HERE YOU SPEEDY BLUE RAT"
This level was always uncomfortable to play for me, especially since I never had a controller for the version I played, and had to use my keyboard. I performed so poorly that I didn't even know what a normal playthrough of the level even looked like.
I use a keyboard and I A ranked it
This stage used to pisss me off so bad as a kid.
2:22 that giant fall to the rail felt so good to watch
This stage made me realize how bad I was at sonic games
I got an E,it was an achievement for me
Your are not bad, the game is glitchy af, most of the times I've died was because things were not functioning properly 😂
It just takes some practice, soon you'll be a Sonic expert if you work hard enough ;>
@@noel_roldan yapp yapp yapp, there is jank but it's not "glitchy af", you're just bad at the game😂😂😂
@@noel_roldan This is complete cope. These levels are not glitchy, play them properly and you will not die at all
Lol this level scares me.I take my sweet ass time just so I don't fall.took me a long time to get an A rank xD
Knuckles and Rouge the get points if the find the Emeralds with,out hints, Tails and Eggman get points on lock ons, and Sonic and Shadow get points on the cool tricks that they do
The theme song singing about Mexico LOL
I’ve so much dread for this level, so many game overs as a kid and when I did beat it it was with 0 rings and a pitiful E rank. Whenever I replayed the levels id give this one a bash but rarely finish it.
Beating the hard mode mission a few years back was a great moment of facing my fears
Oh man! You're lucky to get a B ranking! This level was so hard!!!
Careful Shadow your Sonic is slipping
This stage gave me anxiety back then and it most likely will still
*WUBLE WUBLE WUBLE*
Cant Wait to see this stage getting remastered in Sonic x Shadow Generations!
I was struggling hard on this level last night and you did so many tricks here i didnt even know existed. I feel like i might be able to make it through now, but the blue dudes are so annoying if your not going fast enough
The green lift cylinder things of whatever theyre called are super broken aswell. But if you somehow manage to actually time all your jumps correctly theyre not really an issue
if shadow messed up the ending of this game would have came a bit to early
I never finished the game because if this stage, it is so rage inducing
Respectable
oh we are so getting this in Sonic X Shadow generations
Is tht confirmed?
Urg...I'm still such a sucker for Shadows grun- I mean voice!🤣
How are people comparing the Shadow Generations version of the stage to THIS? I’ve never played this game, but it looks 12 times better than the stuff we’ve seen in the Shadow Generations gameplay so far.
This version of the stage isn't exactly fun or well designed. The rail physics in this game have a habit of not wanting work at times when you are trying to hop onto another nearby rail you'll sometimes just not land on them and at times when you are falling from a height and trying to land on a rail the collision detection doesn't register so you just fall through them.
Those spinning gravity cylinder things also are not fun as its hard to control Shadow on them and they also have a habit of just not wanting to work causing Shadow to fall off them.
Oh and those blue liquid blob monster robots (called Artificial Chaos) don't be fooled into thinking they're easy to deal with. Those things are the worst enemies in the game and they will fuck you over one way or the other with their stupid super long stretchy arms that can hit you a mile away faster before you can have a chance to react.
@@robonaught respectable
This guy: makes final chase look like a joke
Me still trying to get past chaos creatures: '_'
SA2 Shadow: HERE WE GO! 😉
In his own game: CRAWWWWLLLLINNNNNG INNNNNN MY SKIIIIIIN 👿👿👿
I love this level. It's more challenging 😆
3:50 Omochao: I'll use my propeller to fly in space. Why is that?
I feel like this should have returned in place of green hill virtual reality. It truly was a good stage, albeit a bit too platformery. The sidescrolling wasn't how Shadow was working. Either way, still longer than a Forces stage
It's a platformer
Modern Shadow is NOT trash Dreamcast shadow is so stop bullying modern shadow 😢
@@reginadeleon1911 What are you even going on about? There wasn't any criticism of his character.
@@reginadeleon1911 Modern Shadow is literally a worse version than Dreamcast shadow but fine, maybe you had a stroke while typing.
how is that only a B rank?
he barely killed any enemies or got ring capsules
I think u need to get over 12k points to get A rank
yeah i like it better when the rankings arent just about speed like in generations. if there's one good thing forces did its that they fixed the ranking criteria
Because he got under 12,000 points and you need that for an A rank. If he had destroyed the golden beetle, he would've got an A rank
This game has a dumb as shit ranking system. For Sonic/Shadow levels only speed should matter.
2:05 I always found that beeping creepy.
How?
The last gameplay of shadow before he got a gun
Sonic Heroes doesn't exist apparently
I relate to Sonic Heroes
@@SONYBOYZ Neither should SA2.
@@SONYBOYZ Then so is Heroes.
@@SONYBOYZ Naw.
I miss my childhood
Apparently people have a problem with those green gravity pillar things. I don’t see the problem with them. The level is still awesome.
I designed a generator in a story I came up with that was similar in spinning drums in this level where they function almost like a hamster on a wheel.
Her: Come over. My parents aren’t home.
Me: Can’t. I’m busy.
Her: I’m playing Sonic Adventure 2.
Me:
How are you so dang good at this level!?
this stage is so annoying I came and looked up a play through to see someone do it better than how I did it just to feel some satisfaction cause my god this frustrated me. Music is so good tho
You know, I just played this level today, and I have to say.....it goes like this.
At first, I though it was a fun and interesting level, with some clever platforming bits and all, but THEN came that segment at 2:00 were I bullshitly fell off and lost a life for the first time in this playthrough, and THEN came that segment at 1:00 after my second playthogth and after all that, sanity started to happen.
After finally beating this nightmare of a level (and only getting a C Rank), I can easily say that this is one of my least favorite levels in this game, next to Security Hall and Mad Space that is. So yea, fuck this level. >:(
Death Chamber , Egg Quarters umm and Aquatic Mines and Meteor Herd Crazy Gadget and maybe even Final Rush
@@diegoborg6449 aquatic mines? I thought that was a pretty easy one but the rest you said was indeed a nightmare
God damn! How many super speed up shoesies is he getting!? I lost track :/
The music here is better than Final Rush’s, and this is a Shadow level, but I can see why Shadow generations is using Rush’s theme. It’s an easier theme to remix and fits more with the other non-vocal level themes
É... não sei por que colocaram Final Rush como tema do SHADOW,no shadow generations,podiam ter remixado FINAL CHASE.
thats what i was thinking when I only got a B rank in Green Forest.
I got all a's in city escape and green forest
Jay Tyus and?
What About a S rank
@@reginadeleon1911 There is no S rank in sonic adventure 2. A is the highest
This stage is pure evil
0:05-0:06-0:15-0:19-0:20-1:23-2:19-2:37-2:45-3:17
Ughhhhh fuck this level......
that beat
I just realized something. Is this Final Rush but in Reverse?
Actually the level starts about 1/5 of the way into Final Rush, then replaces the big platforming sections with the green tubes, then does the ending set pieces in reverse, and finally adds a bit of new geometry into the level to end the level.
Way better than Final Rush
hes vegeta
No he's Shadow.
are you playing this on xbox? how many points do you need to buy? Man this bring back memories! Now I only play COD.... LOL
SiCklMindz I'm pretty sure it costed around 15 dollars I think
@@kneesurgeryenthusiast6915 for me it was 10. Also im trying to do a 180 emblem playthrough and got all A ranks on shadow missions and some sonic and knuckle levels are all A rank
I hate this level
The biggest downfall to modern sonic games is boost. They need to go back to this used of spindash. It makes sonic and shadow play different from others but also allows a lot of launch tricks that boost formula removed
Man, I don’t get how anyone can beat this broken piece of shit level without dying.
Well, on the bright side: at least Its not Crazy Gadget.
This fucking level…..
このステージが1番嫌い
Yeah what the fuck
ngl final rush is way better, this stage feels way too slow
Questionable level
*opens up video and expects to hear a FINAL CHASE music track but then hears the damn hollahoops sounding..... this is just a playthough video... oh... i see....* (more hoolahoops sounds as i type) ... man why they have to have those damn sounds bruh :/ (i can imagine the music at a nightclub or something but then hearing tjose damn hoolahops sounds...) cringe :/
God damn! How many super speed up shoesies is he getting!? I lost track :/
Way harder than Sonics last stage
Way harder, Final rush is just grinding rails. This is that plus the damn gravity mechanics of the green cylinders. Even more annoying is when you have to hit enemies just to try to connect to one
This level isn't that good. :( I prefer the first Sonic Adventure in all honesty.
This level is well thought out and better than the first adventure level. I don’t know what you’re talking about
Brad Evangelista well, it's his opinion
sameer commentz and that’s his so stfu
Sonic Adventure 1 is a wonky mess
Elias Nicolas Miranda YES THANK YOU