What do you mean RUclips is making me censor basic expletives in order for them to not hide my videos from you? That sound you're hearing is just my hallway. It do just be makin' that noise sometimes. (gg if you got baited on day 1. It's meant to be part of the joke. Thumbnail and title will be altered after the first 24 Hours so the meta joke doesn't wear thin or keep baiting people.)
so fun fact about the cursing in videos and youtubes BS policies, another youtuber/streamer named RTGame, uses youtube itself as a derogatory word for cursing and such, so he recorded a few "youtube" words and replaces them in his videos, hes hoping this kind of language being spread as bad will maybe cause youtube to back down a bit.
Yea, and they censor posts they don't agree with. We are officially living the Orwellian nightmare, but instead of government, it's corporations dictating what we can and can't say. And they'll use 'advertising friendly' as an excuse to censor things.
LOL, my post got censored just like your videos, only I didn't say anything expletive. Too bad I didn't copy/paste it. I thought it was a good comment. RUclips is officially garbage.
@@henrythegreatamerican8136 If I had things my way you'd be able to say literally anything in my comment section. Too bad that RUclips is starting to behave as a publisher and not a platform
i think he’s mentioned he’s played it but didn’t dive into it. i’m also excited to see if he does. i hope he finds a guild as rambunctious as he is lolol😂😂😂
It'll just be a long rant about doing absolutely nothing but running to the group you just died at while hoping that contribution timer doesn't drop below tier 6. lol
WvW to a PvP player is akin to sitting in the cuck chair as your girlfriend gets pounded. Because its like 20 minutes of awkward waiting until something finally happens and then you just feel regret.
I want thia deep dive. With WvW when he get a chance cuz shit ia so chaos and Mayhem when on reset new server day or new week. Ive probably sent 30-40% of my game time in that mode.
2:50 the nine circles of MMO hell: Elysium: Normieland #1 Meta Slavery #2 Grinding for Cosmetics #3 Exclusive Fast Food Diet #4 Yanking it to your Chars #5 Piss Jugs Under Desk #6 Pretending to be a Woman Online #7 Defending a Corporation #8 Pretending there's no P2W #9 *PvP* love it!
One thing I have to disagree with - using tomes of knowledge isn't skipping the base game. Pvp is part of the base game, as is crafting, as is wvw. There's nothing sacred about the experience of leveling entirely through pve gameplay. You earned those tomes getting your shit kicked in, and there's nothing wrong with using them.
I hard agree with this. I reached level 80 because I discovered the crafting system, before I even reached Orr, and that was just as legitimate a way to play as any other.
That's why darn near everything in the game rewards some XP, directly or indirectly (tomes). You're supposed to do whatever you think is fun. The trading post doesn't, and that is probably the biggest game system that doesn't.
Your first GW2 video is one of my favorite videos of all time coming from someone who basically lives in Tyria. I always get so excited for your next release and this was no different, and lead me to watching all the rest of your videos. I can't tell you how many times I've watched your GW2 series and how much I've shared it with others. Keep up the amazing work Roze!
@@RozeMMO it paints the most hidious smile on my face to know trough the leanse of my own pain, you are yet to see the horrors, that are this game's mechanics, performed at high level. Once you become eligable to play ranked, you'll start considering duo queueing with an exorcist.
@@captaincrapface7337 I was gonna write your comment. True. As he described, the pvp learning experience is a steep cliff...when things click, and you learn your class enough to know how to react and play against most players, but...game mechanics at highest levels make people into undying monsters that will make you accuse them of hacking. Roze complains but he has yet to fight the best...he can find in Rankings. Those Plat players that can fight 1v3...oof!
@@joshanonline those plat players wouldn't be able to fight off 1v3 if matchmaking disorder had enough plat players to fill out at least a single lobby. Unfortunatly not even top 250 players are all plat so good luck making balanced matches for those near top.
@@captaincrapface7337 Of course, I was talking about highest skill players vs decently good players. Outplaying 3 people with similar skill level is very hard...unless you are exploiting an OP meta class. Like, I saw many vindicators after the stamina change 1 v 5 in ranking lol That was just ridiculous -_- And in WvW...I've even seen 1 v 8 victories. And deadeye was superman for a while. People literally told me to avoid them in WvW lol But yes, the matching is horrible. Always get a match of 1 plat + 4 newbies vs full gold team sighs... I got around 5k matches and matches have been *rarely even* Which is unfortunate because 'even' matches are the most fun! Those matches you win by 3 points? OMG!
You're killing it with these man, something about the /v/ tier jokes and pure soul that you can feel from these really sets you apart from the crowd. Ill miss the gw2 videos, but I'm excited to see where you go from here.
I am going to be completely frank with you Roze, and maybe I am the only one thinking this, but: I do love levelling all the way to 80 by just completing maps. Yeah the story is not great and it definitely gets very repetitive after like 3 runs, but completing Queensdale or Caledon Forest never got old for me, no matter how many times I've done it. Just running around a map, killing random mobs and chasing random vistas, letting my adhd brain take over and occasionally join 50 people in killing some random meta event boss, there is something beautiful about it.
I completed world map to 100% - and the base story - 6 times. HoT & HoT story 3 times with 4th character in Tangled Depths atm, PoF's second run. Inbetween living world seasons included. I loved it. I'm still loving it. I love farming too. Haven't touched PvP(rank 9 rabbit), spent alot of time in WvW though.
I spent months and months just in the first few zones, finding and fighting the bandit leaders, and bringing death marks along so that there was a high chance of a legendary assassin spawn. I still enjoy doing that from time to time.
The intro already got you my like! ROTFL!!! I'm astonished tho, reading through that wall of screenshots...can't believe there's so many crazy people around...
What a damn roller coaster. First I was like "just found the guy the other day, had some good laughs and now he's quittin?" then "ok no, but is he quitting GW2?". But no, the funny SOB is here to stay and still going strong in GW. Keep them zingers coming buddy!
When I played GW2 I was mostly a PvP main. This video is great and accurate. The best way to improve at PvP is to understand what your character does before even worrying about what the other player does. Your mechanical skill may limit how well you play too, but for anyone who reads this and is interested in improving, that's probably the best way. I think GW2 definitely downplays the leveling experience. Most of the game is played at max level, and even when returning to low level areas you are scaled down. I actually had more fun when I used a level 80 boost and stopped worrying about leveling up.
In the sea of family friendly content creators that have 22k hours "invested" who are so far up their ass they make zero to hero "guides" which resort to game knowledge that only a 22k player would know acting like "its so easy to get to legendary gear" and who are afraid to say a single negative thing about the game that they go out of their way to say how the cash shop isn't Pay to Win because they have 7k gold and they could just transfer it to buy gems..... Its nice to see someone who has a backbone in this community for once.
The full Roze experience is a beautiful and terrifying thing at the same time. Sarcastic, bitter and absolutely true. Bravo good sir, and don’t ever change.
I’ve realized 2 things from the PvP Rush event. You either have projectile reflects in PvP to fuck people over. Or you’re the one shooting max range bullets to fuck people over.
Hi Roze i just discovered your channel with your guild wars 2 videos. Love you enjoying the game and look forward to seeing more videos of gw2 from you 😂
You nailed the new player PVP experience. I'm finally getting to the point after a few months of trying it off and on to where I can say that I'm not always the worst player on the map. I almost know what I'm doing with my skill bar, but I have no idea what the other players skills are so I am unable to win most 1v1 scenarios.
I started playing on August 24th, 2012.. missed maybe 7 days over the life of the game. I am enjoying your insights of things I take for granted... even though I have over 20 world completions that were completed before mounts and level-80 boosters came into the game, I can appreciate your dedication to not use them in the 2024 world of Guild Wars 2. Keep keepin' on!
I've played PvP since launch and you are spot on that there's a very significant knowledge check for complete beginners and the barrier has only gotten higher. The best way to bypass this check is to play a flowchart build like sic em soulbeast or dragonhunter, essentially builds that can execute one-shot combos and don't have to care about what the opponent is doing. This can get you to a pretty decent rank because you're the one forcing mechanical and knowledge checks on your opponent more often than you are getting checked. Would love to see you give WvW a crack as well!
You have an interesting perspective of Gw2 to watch being that I've played since 2015 and saw the game grow as I played through. When I did my first 1-80 it took a few months and for me it didn't really feel too slow until the 40-70 pull which was a lot of huge story battles and a lot of grind in between, so it felt but there weren't any mounts yet and there were just some players I'd eventually see who could Glide but the Metas and events were enough to keep me active. The second character only took me a few weeks to get to 80 which I main now and by this I've played through the game several times on my 12 characters and I have Tomes for days on top of the knowledge so I'm level 80 as soon as I start pretty much but that being said this is still the only Mmo I've really been max level on any character with because even though it's grindy it's still not as boring to play through as the several other Mmos I've played since the early 00s which I get burnt out by level 30-40 regardless if the gameplay is good, Gw2 just has so many options to level up and even though the first time is a grind, the account-wide functionality of things like Mounts and other Masteries make it encouraging to make new characters and try new classes/races. They do offer Mount Rentals for Festivals with Mount-Based minigames which is neat I think and being that the game is now Free-To-Play and you can buy the first two Expansions for the price of the base-game back in the day I don't think it's a bad thing considering how much you get from it. I think what it comes down to is the game itself is great but seeing other players that have worked for all the Mounts and features does make you want more and at some point the game does have to make you work for something, though once you get over the Level 80 jump, the first 4 mounts can all be had in an hour with the next 5 taking a day, week or a month if you want the Skyscale the OG way, Gliding takes a night or so. In your other video you mentioned that something like a Letter for new players indicating where you get said things like Mounts, Gliding, Skiffs ect would be interesting but maybe even a short compilation like a Trailer for all of these things when a player logs in for the first time showcasing these things in each expansion could be useful to.
While you're learning PvP, sticking with your team and not solo roaming will help a lot, try to +1 with your teamates. Will take a lot of the pressure off you as a new player to 'perform' so much, and it gives you a lil extra breathing room to observe and learn. This is what helped me out as I was learning PvP, ride the coatails of the nerds until you become one yourself. Some pretty random bits about PvP: Mobility helps a ton, being able to move out of everyone's giant circles of doom is pretty key. Bring some STABILITY if your class has access to the buff, Stability makes you practically immune to all forms of hard CC while its active, each CC eating one stack of it. This is super important as a DPS role, to make sure you DMG output won't get slapped into the dirt. and also won't leave you laying on the ground, watching a cutscene of that lil white girl and the 5 black dudes. Not getting CC'd saves lives, invest in stability buffs where possible, not all classes have GREAT access to this buff, Guardian and Warrior for example having amazing stability access, but something like Necromancer has hardly any, and they're very specific use, where as Guardian can just throw a bunch around will nilly in contrast. As a new player, never multi fight without your team around, Fighting 1v2 or more is hard to do as a Vet, let along as a total noob. Cleave downed enemies, especially if your teammate is down near him, if anyone who is downed slaps another down, and it's kill, everyone who hit it, stands back up and rallies, This is CRUCIAL to turning number disadvantages into your favor, and also, recovering 'lost' team fights. If you have a teammate and an enemy down, move to the down, and fight who you're fighting next to the down, so your AoE will hit it too, killing it while you fight, if you can't deal dmg stability stomping can work too. Standing up 4 teammates on one down finish is way easier than hand ressing, using a res skill, etc. So, this should be the primary form of res for teammates WHEN POSSIBLE. You have health bars turned on, that's good, pay attention to them in team fights, and jump on really low health targets to pressure them down quicker to help your team get number advantage in fights, having the number advantage will ensure your fights are simpler and you'll win more, as a team too. If playing as DPS, the easiest way to get multi kills, or team wipes, is to res bait your kills a few seconds before finishing them off if needed. If you have a few good AoE burst atks, you can slap down whole groups trying to stand up their teammates. I guess this falls under positioning knowledge more than anything. As an aside to this point, do NOT try to hand res teammates in team fights with several enemies around, we will just all jump on you. Do not be afraid to scooch out a fight and float on the outskirts or just go to a dif point, not dying is pretty valuable. Feeding kills (+5 pts or more per) to the enemy isn't helping. Just, tag back in ASAP, DO NOT leave your teammates out to dry, because once that Reaper you left alone in a 3v1 is dead, you're next. If you KNOW you can't win a fight, rotate, don't stand there and let death walk up to you if you know its coming, on mid and 3 coming to you solo? Don't fight to your death, rotate to a dif point and +1 a fight you're actually useful in, or cap empty cap if need be. You only need to hold 2 caps to stomp the enemy. Your team will never actually need all 3 unless way behind, or you need to stop the enemy teams non-kill point generation. If ahead, in most cases, its preferable to decap the enemies last cap, then rotate back into a fight somewhere when done, just to stop their point generation. Please go to Bell on Capricorn. and Tranquility on Spirit Watch. If you're constantly getting outnumbered fights and your team is getting blasted, wait on respawn for teammates and regroup and fight as a unit. Sometimes, you have a team full of hyper cranked Adderall sniffing sweatlords who can all pretty much solo cap and fight. But, this isn't the norm. Working as a team is practically always THE play. The fresher you are, the more its THE play. Bring as many stun breaks as you feasibly can fit into your build without making it dysfunctional as well, for when you don't have or want to use your limited stability access, or when you just get slapped by some shit you didnt see coming. (Most CCs are fairly easy to dodge, hard CC anyway) Most importantly. In the words of The Great Luda, MOVE BITCH, GET OUT THE WAY. Just, if it looks like it hurts, or does, move. In time you'll learn what you can eat and what you HAVE to dodge, but a good place to start, is do it a lot more anyway, and as the experience builds, you'll be using it in more specific situations. But, starting out, not getting hit by every single skill someone wants to use on you will help a ton. New players miss this one a lot, and will complain how OP you are because you killed them instantly while they stood totally still, and did nothing in reacting to you dumping DEEPS right down their gaping gullets. Try to focus targets your teammates/DPS are already hitting in team fights, you shouldn't be 1v1ing some dude on the side while 2 of your teammates fight a 4v2 on the point. FIGHT ON POINTS WHEN POSSIBLE. In addition, if you can, DIE ON A POINT, ALWAYS. Play every class you can stomach to play, this makes learning what others want to do to your face way easier, and once you're like, decent at a class or spec, you are usually also MUCH better at fighting against it now, because you understand what their plan of attack is way better. and the golden rule of it all, have, fucking, fun. Yes, its grueling, yes you will get REKT by shit you do not understand at all for a lil bit, but, once you learn to let loose a lil and accept that you're a trash tier copper 17 level noob for a lil while, the journey should be a little less requiring of pure masochist mindsets. Solo Qing ranked however, is the punishment offered in the 9th circle of Hell itself, unless you're a SIGMA MALE ALPHA DOG WHO WAS RAISED BY WOLVES IN THE ROCKIES, Duo Q ranked, and bring a friend or two for Unranked matches and just, play. Solo Qing ranked is like every step you take, you step on a lego. Not for the feint of heart. :P
As someone who got the PvP legendaries while not being good at PvP this man is 100% correct. The longest part of the grind was not any of the actual time gates (Ex: play 5x matches a day for 90 days straight without missing a single day) but actually just the basic win x number of matches. Which took a lot more than 90 days.
I don't know how many times i paused this video to check all the images and gags you put into this. It took time. It was definitely worth it. Your videos are awesome sir. Keep going :)
as a LONG LONG time pvp veteran, I am glad you were able to point out the main issue for the long term sustainability of pvp. Being matched vs people like us that have been going at it and perfecting the game over a decade and gameknowledge playing such a crucial role in that. If you were to go up against similarly inexperienced people you're likely to have a hell of a blast while also improving faster :) either way, gl in battling your addiction. We haven't had such high effort videos in our PvP niche for quite some time so thank you from the bottom of my heart for all those laughs smirks and cringing from this NADES AIM GOD FUCKING DAMN IT xD
Holy shit that core leveling experience modernisation critique hits so hard. Especially since you know it's just not Anets MO. But you're 100% right, it does more damage the help that they prefer to keep content partially current than update it.
I got to tell you as someone with 2 accounts and having levelled over 20 characters, mostly Sylvari, I still love the story, even if it's feeling repetitious. It's a story that matures into very deep moral and ethical dilemmas, like Aurene having to kill her own grandfather?! What a way to turn victory into a funeral. You may be undervaluing the Black Lion Chest keys you get a certain intervals. So many of us keep one character slot for leveling up a new toon once a week, (or so), for the purpose of getting Black Lion Chest keys.
I play pvp a ton, (like 3 years my main game mode) and with like 20 minutes of tips I think I could help you be way better on engineer. It isn't that that hard
Can't wait for your video about the final story mission of the base game. It's just as horrible today as it was back then. Also, nice GLA music at the end there.
That's right on point! 🥳 Also... yeah, the leveling system is annoying, but if you follow the character adventure guide quests/achievs and do some exploration, metas etc... You level up very fast. I had some fun of a fresh account a while ago this way.
There is a matchmaking algorithm in gw2 but the pvp player base is low so at the end of the day the algo can only choose from those that are there to play.
As a GW2 vet and a previously avid pvp player I'd like to weigh in on this video. On the off chance that you or anyone curious about pvp see this: The majority of veteran pvp player are not playing spvp ranked. They are playing tournaments. The real vets are playing WvW. Also, the reason you have a downed state in GW2 pvp is because when your ally kills a nearby enemy player you rally. 3 of your allies are downed and you kill 1 enemy? They all get back up. You'd actually get to use that option if you were playing with a proper build. Speaking of builds, you don't need to know what each specialization does but it does help. You can practice against the bots in the pvp arena to get a feel for each specialization. GW2 pvp is like rock-paper-scissors, nothing beats everything. Every build has strengths and weaknesses.
Your presentation is great. Excellent script and interesting graphics/images/shorts. Since you said in an earlier video that you are avoiding the wiki, you may not know that there is an option to rent (200 gold for 30 days) a custom PvP arena that uses the existing PvP layouts & allows you full control of game constraints and allows you to specify which guilds and/or players can access your 'Custom Arena' (which is the wiki entry that will provide more details). I hope your experience there will allow you (and your guilds) to get more familiar with the maps and achieve a less than vertical slope for your PvP learning curve.
The easiest way to get into gw2 PvP with low game knowledge ime is to find and stick to one single fucked up build that whoops ass in a couple of niche scenarios and just aim to exploit them as often as possible, then otherwise play safe and with/for your team.
This was a good day. This video, and then I finally got Dragon rank in PvP. I took a 9ish year break from playing the game and came back a few weeks ago and have had a ball in spvp.
The issues I have with the Personal Story is mostly that only 2 races have a good one and only 2 of the orders actually are fun to play thanks to their mentors and no the Vigil are net the ones to choose ^^ Asura and Charr offer the most divers and fun areas to level up and have both a decent Beginner story that is somehow relevant to your character as well as a good introduction on why to go with the orders.if you choose the right options that is. You canmake decisions who should join your warband for example and therefore your family (unfortunately they really messed it not including it better later on or even in the one specific Elite Skill that says get aid from your warband members and they only add generic Charrs of your legion (they really missed out on an oportunity here)) When it comes to the orders it is mostly about which NPC will be your mentor for the next 20 levels of Personal story and how big of an impact their Destiny weights on you. My necromancer Charr girl for example cried every day and drank Apple wine for more than 4 months because of the aftermath of the story. Later on in the Zhaitan war story bits your choices can lead to a path of grief and sadness or be just another mediocre experience. You might easely get paranoid as GW2 has a really bad reputation when it comes to dealing with interesting and memorable NPCs while somehow keep the ones no one likes arround and give them way to much spotlight. They even destroyed the personalitys of some NPCs we know from the story to fit some obscure schemes for the later story lines. Some of the saddest choices to make by the way during the storyline: Fear to face the consequences of someones death under your command Joining the Order of whisper Helping the Navy (no not the Navi those are the blue apes ;)) the personal story of the Asura furthermore let you choose about the well beeing of your crewmembers and Charr can decide to kill their own father or kill other fellow charr to let him live as he just did what he did for his warband. Speaking of choices for Charr you would need 30 Characters in order to have access to all of their personal story informations as they are based on gender of your charr, legion you are in, relation to your father and of course the warband members you choose on your way. When it comes down to the story I think you also make one big mistake which is based on the approach you do. The maps are part of the storyline! While the starting areas are a bit less hinted in the direction of the main goal as each race has their own issues with different enemy factions for example it is actually the Sylvari that have to deal with Zhaitan the most and it is actually there area that starts directly with attacks of Zhaitans influence while stil struggling with their own existence in the world and the members of the nightmare court. Those story bits are actuially told by the heart vendors as well as random NPC dialogues. The relation between the races are also often topic of such random NPC dialogues in different locations inside and outside of each of the home towns but I do not blame you for missing on them as I spend 3 months only in the Black citadell once and stil found various new ones of those including a schooltrip covering multiple locations of the black citadel ^^. Something most people will also not be aware of is the fact that most of the events are tied to a 10 minute cooldown. Means events repeat after arround 10 minutes after they are finished as long as they are not tied to specific times like the world bosses for example. Based on whether it is an event chain or not you might actually have to visit their starting event locations to start over which can be quite far off the last event of it. (for example there is a fishermen in the starting area of the humans that seeks for baits in a cave far away from the village she lives in and after the bait event she will get back to fishing prompting a follow up event. You might not even now about where she came from or this follow up event because of the distance between those locations. Pften enough those NPCs will also sell rare stuff like consumables that you can only get from those event chains including some one time use items that provide methods to beat some jumping puzzles like the rifle jump shot of engineers. But overall I agree if you made some bad choices along the way or you are in a bad starting area because of you choosing a boring as fuck class as humans :P the level experience can be absolutely boring or mediocre- at best. And because they changed how the orignal system worked where you had no 10 levels before starting your personal story but a story bit each 2 levels you could actually do before reaching the higher level but would face higher difficulties therefore (if the enemys are 8 levels above it was basically impossible to damage them enough as you mostly wouldn't do much damage and they could one shot you) In fact even the Charr regions get a big downer the moment humans are involved while they get along quite well with the Norn on the other hand ^^ By the way the PVP Experience well you are way to late for the good times of PVP in the beginning with even under water combat involvement (by the way engineers were extremly op during those times) Nowadays you need to know what is your strength with your class based on that you have different ideas of how to play actually. Engineers for example do not care for damage in the first place they are the annoying pranksters that doe everything they can to prevent the other team from gaining points blowing them up for example or pushing them back like you did with the tornado is exactly how you utilize their strength. It doesn't even matter if you die a lot if you do your job your team can actually win. Holding a point or interrupting the enemy while they try to take a capture area is allready a good way to help your team as long as you manage to hold them off long enough without getting points you are helpful to your teammates. Some builds can completely take into account fighting multiple enemys for example a tanky Necromancer reaper build will be helpful to do so and basically every other class has their ways to skip the scale into their teams favour in some way. Fighting and killing the enemy is only part of the overall conflict and actually surving and controlling the battlefield is what leads to wins. To achieve this each map has different main and side goals that need to be understand as well as how to distract the enemy and stopping their progress. Before understanding other classes you should however understand your own class first and unfortunately the PVE experience does a poor job introducing you to it. (by the way doing dungeons solo is no myth neither is it actually hard but if you are not experienced with your class you will suffer).
Bless your methodical masochistic heart! You're going about looking for the thing that was there decade(s?) ago and even then was alteady in question: levels. I like to think of the beginner original content as only catering to the levelling experience because all other perpetual world MMOs use it. In GW2 it really loses it's meaning in all respects other than a way of slowly getting yourself familiar with weapons and abilities. Heck Masteries is where it is at(outside of skill points for them abilities) as far as progression. Masteries are account wide and apply to all/any chars on the account, eg mounts. I too have undergone your excercise of levellibg to 80 au naturale, but only once with my main toon, and a second time--which I haven't finished(currently in season 3 and 4 material), just for fun and some achievements. I can say that the story telling format changes immediately once you hit the expansions. RE: PvP arenas I used to make a totally tram oriented monster build using a minion master necro years ago, maybe it's too well known now but it was fun. The basics of it are all minions in all skills and the elite skill, staff and axe/horn. Have a decent health/heal/condition stats. Go onky in the arenas which are the face to face tram fights if they're still in existence. Use the shroud ability to mega heal your team matea and make them pretty much immune to spiking/focus and use the minions to disable opponents and of course the staff aoes. Maybe they've nerfed it I dunno.
Fun thing about this for me though is that this exact same thing happened to me in GW1, the better game out of the two, by far. I reached the Desert at some poitn in the base vanilla game and pretty much took another 6+ months before I finished those fire/volcano island at the end of the normal story. Had to get rank 6+ in PvP first reaaal quick you know and conquer the Hall of Heroes a few times. Man that game was and still is really good. I should consider doing another full map clear run in GW, maybe in Prohpecies or Nightfall this time.
This is pretty much exactly what happened to me. Played till about level 40, found pvp and spent a week just doing pvp. In the end I had enough xp books to get to 80 with them. That was way before expansions were even a thing though. So endgame was alot different too.
My favorite GW2 content creator strikes again! Keep doing what you're doing, Roze. It's gold every time! When it comes to PvP, you're not wrong that you're fighting an uphill battle against an established player base. An experienced player may be able to look at the map, assess the enemy team's strengths and weaknesses, and know exactly how they can exploit them. But obviously you don't. So, stick with your team. It won't always be the best play, but you have a better chance of contributing as a group than by blindly running around trying to guess where you can be effective. Even better if you play a support build as you can forget about the solo plays and just be wherever 2 or more of your teammates are. It doesn't mean you'll win every game or even every fight, but you have a better chance of making an impact that way, which should translate into climbing the ranks. I did exactly this in my first PvP season years ago. I started out with my own homecooked build, doing much the same as you're doing. I placed gold 1 and after 50 games I hadn't moved up at all. Then I switched to a healer/support build and just stuck to my teammates like glue. Wherever there were 2 or more teammates, that's where I was, for better or worse. And it worked! I quickly climbed to platinum 1 and was within 1 win of plat 2 and top 250 three days before the end of the season. I ended up falling short and finished in low plat 1, but given how hopeless it seemed in the beginning I call that a win! Maybe a similar strategy will work for you.
@@VendettaPSC Worked out great for me. Maybe I'm an outlier? But seems to me if you don't know what you're doing in PvP, keeping teammates who potentially do know what they're doing alive is not the worst thing you could be doing.
@@HardcoreCasualGW2 There's exceptions to every rule. Some people it will work fine for in certain context, but in general, I promise this is probably not the decision that is going to make your PvP experience better as a newbie.
@@VendettaPSC Fair point, but why would you say that is? As I said, if you can't look at the map and know where you should be, being where your teammates are with a build that will add value to them is not a bad play. Obviously, you disagree, but what's your counter-point to that?
@@HardcoreCasualGW2 Just the way expectations work for supports in PvP doesn't suit a new player generally. Not to mention, as a supp you will be criticized a ton more generally as a newb, you're gonna attract more of the angry boi ire. On top of that, you're a newb there's a ton of mechanical shit that you simply don't understand yet that people will expect you to. Can it work? Yeah if you have the right gaming experience prior, or the right mindset to handle the extra flak etc. It can work with the right person, I. general tho, this would only elevate the issue you already deal with as a non support newbie.
If you enjoy PvP in MMOs or you enjoy gw2 pvp, I think that becoming proficient in pvp in gw2 won't take you that long. I mean, you can choose a class and build that you like, look up what its most optimal role is in pvp and just learn everything. Just learning what buttons to press in certain situations will be enough for you to have a very enjoyable experience in casual games, while jumping in ranked will probably require you to learn 1 or 2 roles, but that can be done by learning the classes themselves and then watching a video about the roles. Then you can practice in casual, react to how the enemy team is playing and in the end, I think that a few months will take you far enough to consider yourself a decent player. There are a few complex aspects of PvP that will take you further, but I believe that less than half a year is enough for you to become an average ranked player. The reason I'm saying all of this is, because every time I jump into the game after taking a break from gaming, I just play everything that it offers(Open World PVE, PVP, WvW, Raids, Strikes, Fractals) and combining everything feels soo good. I played Dragonflight for 2 season and I have to say, I tried to do a similar thing and just ended up doing mythic+ and raids, because it seemed that everything else was a waste of time. And in the end, I realized that I wasn't having fun, but just enjoying the feeling of progressing to higher keys, higher gs and the next boss in the raid.
You didn't even mention the World v World experience, which varies from extremely chaotic and fun mass pvp, to mind-numbingly zerging around and never seeing an enemy player.
I totally suck at PvP, and I've been playing for 7 1/2 years. The point of leveling up in PvE is to learn your skills. Of course you don't have to. I have a grenade mech, they are parked in their crafting station and are not allowed out. There is no reason to level up if you don't learn your professional skills. Honestly, my ranger/soulbeast and necro/harbinger are my favs and powerful. But both took time to learn, and actually cost me a an iMac that literally sizzled during the early on drinking game. I just found you yesterday on MukLuk's channel, and you are hilarious. Enjoy. ~Jael.8652~
This video is a masterpiece. 😂 While the combat can be quite strategical, depending on which build you choose for yourself, it's generally a bit more like a fighting game than most other MMO's. It's also about combos and reactive gameplay. Like when to dodge, when to attack and so on. Sure, if everyone is on the same level, the team, who is also better coordinated will win, but if you are good at combat, you can totally get by with just playing your class reactively. The win will happen on it's own, when you have people, who fight on point and know what they are doing. Some strategical basic advice for beginners would be to always try to fight around points and only attack enemies, who are actually standing on point instead of following people around trying to kill them. Preferably either die on point or as far off point as you can, if you have enough mobility. Even for beginners, I wouldn't recommend playing unranked matches, as they are completely random. Sadly we do indeed have a rather unbalanced match making in ranked as well. Best time to play is when most people are online, then you'll be more likely to have matches within your own rank.
What do you mean RUclips is making me censor basic expletives in order for them to not hide my videos from you? That sound you're hearing is just my hallway. It do just be makin' that noise sometimes.
(gg if you got baited on day 1. It's meant to be part of the joke. Thumbnail and title will be altered after the first 24 Hours so the meta joke doesn't wear thin or keep baiting people.)
gr8 b8 m8 i r8 8/8
so fun fact about the cursing in videos and youtubes BS policies, another youtuber/streamer named RTGame, uses youtube itself as a derogatory word for cursing and such, so he recorded a few "youtube" words and replaces them in his videos, hes hoping this kind of language being spread as bad will maybe cause youtube to back down a bit.
Yea, and they censor posts they don't agree with.
We are officially living the Orwellian nightmare, but instead of government, it's corporations dictating what we can and can't say. And they'll use 'advertising friendly' as an excuse to censor things.
LOL, my post got censored just like your videos, only I didn't say anything expletive.
Too bad I didn't copy/paste it. I thought it was a good comment. RUclips is officially garbage.
@@henrythegreatamerican8136 If I had things my way you'd be able to say literally anything in my comment section. Too bad that RUclips is starting to behave as a publisher and not a platform
Roze: (talking about people having game knowledge and being smart)
Footage - showing one of the two times I played Guardian in PvP
Nobody tell him
"why does EVERYONE hate Guildwars2 leveling experience?" ☝️🤓
Reaction video when? :D
@@Skadi.- I dont when I first started the game I pvped so much that I did not even realized that I was max
Where is the reaction video?
@@koko-x8z I don't do PvP, I was just running around the world and at some point I noticed I was lvl 80
Can't wait for him to discover WvW
i think he’s mentioned he’s played it but didn’t dive into it. i’m also excited to see if he does. i hope he finds a guild as rambunctious as he is lolol😂😂😂
It'll just be a long rant about doing absolutely nothing but running to the group you just died at while hoping that contribution timer doesn't drop below tier 6. lol
Was half expecting this to end with him stumbling into there.
WvW to a PvP player is akin to sitting in the cuck chair as your girlfriend gets pounded. Because its like 20 minutes of awkward waiting until something finally happens and then you just feel regret.
I want thia deep dive. With WvW when he get a chance cuz shit ia so chaos and Mayhem when on reset new server day or new week. Ive probably sent 30-40% of my game time in that mode.
Me: Haha, new Roze video
Also me: _oh no_
Noxxi the GOAT
Hey, at least it's a bit easier this time because YT forced him to sensor himself :D
This one is tame, you'll be fine. 🤭
@eerolz8758 what censorship? My hallway just be doin' that noise every now and then.
@@RozeMMO I did have to do a double check when first hearing it to make sure it came from the video :D
The spongebob pirate announcer part absolutely killed me. 10/10
Ooooooooohh
That was the best. Gw2 should absolutely pay for the rights to use patchy the pirate.
2:50 the nine circles of MMO hell:
Elysium: Normieland
#1 Meta Slavery
#2 Grinding for Cosmetics
#3 Exclusive Fast Food Diet
#4 Yanking it to your Chars
#5 Piss Jugs Under Desk
#6 Pretending to be a Woman Online
#7 Defending a Corporation
#8 Pretending there's no P2W
#9 *PvP*
love it!
I stopped the vid and read it as well! Brilliant.
One thing I have to disagree with - using tomes of knowledge isn't skipping the base game. Pvp is part of the base game, as is crafting, as is wvw. There's nothing sacred about the experience of leveling entirely through pve gameplay. You earned those tomes getting your shit kicked in, and there's nothing wrong with using them.
I hard agree with this. I reached level 80 because I discovered the crafting system, before I even reached Orr, and that was just as legitimate a way to play as any other.
That's why darn near everything in the game rewards some XP, directly or indirectly (tomes). You're supposed to do whatever you think is fun. The trading post doesn't, and that is probably the biggest game system that doesn't.
I wonder how long it would take you to level by only rezzing people
I once levelled a character from 1 to 80 EXCLUSIVELY doing the Labyrinth during the Halloween event.
I’ve had a terrible week. I needed this. Thanks bro
Glad I could help
Your first GW2 video is one of my favorite videos of all time coming from someone who basically lives in Tyria. I always get so excited for your next release and this was no different, and lead me to watching all the rest of your videos. I can't tell you how many times I've watched your GW2 series and how much I've shared it with others. Keep up the amazing work Roze!
2:00 RIP Roze.
Can't wait to see him (not) see stealth oneshots :))
@captaincrapface7337 it keeps happening to me and I feel like an undertrained teenage American soldier in the Vietnam War.
@@RozeMMO it paints the most hidious smile on my face to know trough the leanse of my own pain, you are yet to see the horrors, that are this game's mechanics, performed at high level.
Once you become eligable to play ranked, you'll start considering duo queueing with an exorcist.
@@captaincrapface7337 I was gonna write your comment. True. As he described, the pvp learning experience is a steep cliff...when things click, and you learn your class enough to know how to react and play against most players, but...game mechanics at highest levels make people into undying monsters that will make you accuse them of hacking. Roze complains but he has yet to fight the best...he can find in Rankings. Those Plat players that can fight 1v3...oof!
@@joshanonline those plat players wouldn't be able to fight off 1v3 if matchmaking disorder had enough plat players to fill out at least a single lobby.
Unfortunatly not even top 250 players are all plat so good luck making balanced matches for those near top.
@@captaincrapface7337 Of course, I was talking about highest skill players vs decently good players. Outplaying 3 people with similar skill level is very hard...unless you are exploiting an OP meta class. Like, I saw many vindicators after the stamina change 1 v 5 in ranking lol That was just ridiculous -_-
And in WvW...I've even seen 1 v 8 victories. And deadeye was superman for a while. People literally told me to avoid them in WvW lol
But yes, the matching is horrible. Always get a match of 1 plat + 4 newbies vs full gold team sighs... I got around 5k matches and matches have been *rarely even* Which is unfortunate because 'even' matches are the most fun! Those matches you win by 3 points? OMG!
by far your best intro to date
You're killing it with these man, something about the /v/ tier jokes and pure soul that you can feel from these really sets you apart from the crowd. Ill miss the gw2 videos, but I'm excited to see where you go from here.
"Next one is the last one"
Wait what D:
@@einherjar4902 for now*
@@RozeMMO:D
I am going to be completely frank with you Roze, and maybe I am the only one thinking this, but: I do love levelling all the way to 80 by just completing maps. Yeah the story is not great and it definitely gets very repetitive after like 3 runs, but completing Queensdale or Caledon Forest never got old for me, no matter how many times I've done it. Just running around a map, killing random mobs and chasing random vistas, letting my adhd brain take over and occasionally join 50 people in killing some random meta event boss, there is something beautiful about it.
I completed world map to 100% - and the base story - 6 times. HoT & HoT story 3 times with 4th character in Tangled Depths atm, PoF's second run. Inbetween living world seasons included.
I loved it. I'm still loving it. I love farming too. Haven't touched PvP(rank 9 rabbit), spent alot of time in WvW though.
I spent months and months just in the first few zones, finding and fighting the bandit leaders, and bringing death marks along so that there was a high chance of a legendary assassin spawn. I still enjoy doing that from time to time.
noone carws
The intro already got you my like! ROTFL!!! I'm astonished tho, reading through that wall of screenshots...can't believe there's so many crazy people around...
Easily the funnest and funniest gank wars 2 vids out here
What a damn roller coaster. First I was like "just found the guy the other day, had some good laughs and now he's quittin?" then "ok no, but is he quitting GW2?". But no, the funny SOB is here to stay and still going strong in GW. Keep them zingers coming buddy!
I'm dying by this fire alarm beep as a censor, lmao.
"Fly ridden African child" Asura in the picture: "Am I a joke to you?"
Yes.
I love that he called the announcer a retired pirate and that VA literally voices a pirate
This reminds me of when I finally tried out WvW. That was about a year and a half ago and I've barely touched anything else in-game since.
When I played GW2 I was mostly a PvP main. This video is great and accurate.
The best way to improve at PvP is to understand what your character does before even worrying about what the other player does. Your mechanical skill may limit how well you play too, but for anyone who reads this and is interested in improving, that's probably the best way.
I think GW2 definitely downplays the leveling experience. Most of the game is played at max level, and even when returning to low level areas you are scaled down. I actually had more fun when I used a level 80 boost and stopped worrying about leveling up.
In the sea of family friendly content creators that have 22k hours "invested" who are so far up their ass they make zero to hero "guides" which resort to game knowledge that only a 22k player would know acting like "its so easy to get to legendary gear" and who are afraid to say a single negative thing about the game that they go out of their way to say how the cash shop isn't Pay to Win because they have 7k gold and they could just transfer it to buy gems..... Its nice to see someone who has a backbone in this community for once.
You are unhinged and I'm here for it
The full Roze experience is a beautiful and terrifying thing at the same time. Sarcastic, bitter and absolutely true. Bravo good sir, and don’t ever change.
Odd how even the salt in gw2 pvp is fairly chill, but I guess that's about to change with RozeTiltMaster in my lobbies!
Love your stuff. You deserve way more subscribers. Looking forward to the next one.
You have the best content. Full stop. I have never enjoyed someone's chaos more than yours. Your scripts must be super fun to write.
Anyone got the circle of hell image in full?
10:01
There goes my coffee, haha
thank you for your hard work. HUGS
I’ve realized 2 things from the PvP Rush event. You either have projectile reflects in PvP to fuck people over. Or you’re the one shooting max range bullets to fuck people over.
yes :D
All of this
Yeah that about sums up my experience with PVP as well lol
Roze: doesn't use boost to not skip the base game
Me: uses boost but completes the entire basegame anyway
Loved the video, had to listen with earbuds in though because the fire alarm noises kept freaking out the dogs lol
This video was hilariously great! Thanks for this Roze!!
Salad doesn’t belong in pvp like salad doesnt belong on a cheeseburger
The fire alarm beeps are incredible trolling.
Fire alarm? That's just my hallway. It just be making that noise sometimes.
Now I am patiently waiting for the WvW experience
Another awesome video. cant wait for the next one!
There's an Explosion Trait that makes Grenades travel faster.
Honest and unadultered quality content that hits like that big bbq on a Saturday.
Oh hey, the combined Asura+furries hit squad didn't get this guy after all!
Yet.
You'll be happy to hear that there is a new pvp arena game mode focus on new player coming soon
Hi Roze i just discovered your channel with your guild wars 2 videos. Love you enjoying the game and look forward to seeing more videos of gw2 from you 😂
Top notch content right here sincerely one of the long term simps
Another Roze banger, I wasn't fooled for a second :P
You nailed the new player PVP experience. I'm finally getting to the point after a few months of trying it off and on to where I can say that I'm not always the worst player on the map. I almost know what I'm doing with my skill bar, but I have no idea what the other players skills are so I am unable to win most 1v1 scenarios.
I started playing on August 24th, 2012.. missed maybe 7 days over the life of the game. I am enjoying your insights of things I take for granted... even though I have over 20 world completions that were completed before mounts and level-80 boosters came into the game, I can appreciate your dedication to not use them in the 2024 world of Guild Wars 2. Keep keepin' on!
I've played PvP since launch and you are spot on that there's a very significant knowledge check for complete beginners and the barrier has only gotten higher. The best way to bypass this check is to play a flowchart build like sic em soulbeast or dragonhunter, essentially builds that can execute one-shot combos and don't have to care about what the opponent is doing. This can get you to a pretty decent rank because you're the one forcing mechanical and knowledge checks on your opponent more often than you are getting checked.
Would love to see you give WvW a crack as well!
I love you and there's probably nothing you can do about it.
low battery fire alarm noise really got me feeling like i live in poverty
never seen a head this round, splendid
ohh thank god, i thought the title meant no more back and forth reaction videos with Mukluk
Don't worry I dont have a moral compass so that's going to keep happening until either Mukluk or Noxxi has a stroke
@@RozeMMO As much as i love both Noxxi and Mukluk i gotta admit i'm rooting for you xD
You have an interesting perspective of Gw2 to watch being that I've played since 2015 and saw the game grow as I played through. When I did my first 1-80 it took a few months and for me it didn't really feel too slow until the 40-70 pull which was a lot of huge story battles and a lot of grind in between, so it felt but there weren't any mounts yet and there were just some players I'd eventually see who could Glide but the Metas and events were enough to keep me active. The second character only took me a few weeks to get to 80 which I main now and by this I've played through the game several times on my 12 characters and I have Tomes for days on top of the knowledge so I'm level 80 as soon as I start pretty much but that being said this is still the only Mmo I've really been max level on any character with because even though it's grindy it's still not as boring to play through as the several other Mmos I've played since the early 00s which I get burnt out by level 30-40 regardless if the gameplay is good, Gw2 just has so many options to level up and even though the first time is a grind, the account-wide functionality of things like Mounts and other Masteries make it encouraging to make new characters and try new classes/races. They do offer Mount Rentals for Festivals with Mount-Based minigames which is neat I think and being that the game is now Free-To-Play and you can buy the first two Expansions for the price of the base-game back in the day I don't think it's a bad thing considering how much you get from it. I think what it comes down to is the game itself is great but seeing other players that have worked for all the Mounts and features does make you want more and at some point the game does have to make you work for something, though once you get over the Level 80 jump, the first 4 mounts can all be had in an hour with the next 5 taking a day, week or a month if you want the Skyscale the OG way, Gliding takes a night or so. In your other video you mentioned that something like a Letter for new players indicating where you get said things like Mounts, Gliding, Skiffs ect would be interesting but maybe even a short compilation like a Trailer for all of these things when a player logs in for the first time showcasing these things in each expansion could be useful to.
While you're learning PvP, sticking with your team and not solo roaming will help a lot, try to +1 with your teamates. Will take a lot of the pressure off you as a new player to 'perform' so much, and it gives you a lil extra breathing room to observe and learn. This is what helped me out as I was learning PvP, ride the coatails of the nerds until you become one yourself.
Some pretty random bits about PvP:
Mobility helps a ton, being able to move out of everyone's giant circles of doom is pretty key.
Bring some STABILITY if your class has access to the buff, Stability makes you practically immune to all forms of hard CC while its active, each CC eating one stack of it. This is super important as a DPS role, to make sure you DMG output won't get slapped into the dirt. and also won't leave you laying on the ground, watching a cutscene of that lil white girl and the 5 black dudes. Not getting CC'd saves lives, invest in stability buffs where possible, not all classes have GREAT access to this buff, Guardian and Warrior for example having amazing stability access, but something like Necromancer has hardly any, and they're very specific use, where as Guardian can just throw a bunch around will nilly in contrast.
As a new player, never multi fight without your team around, Fighting 1v2 or more is hard to do as a Vet, let along as a total noob.
Cleave downed enemies, especially if your teammate is down near him, if anyone who is downed slaps another down, and it's kill, everyone who hit it, stands back up and rallies, This is CRUCIAL to turning number disadvantages into your favor, and also, recovering 'lost' team fights. If you have a teammate and an enemy down, move to the down, and fight who you're fighting next to the down, so your AoE will hit it too, killing it while you fight, if you can't deal dmg stability stomping can work too. Standing up 4 teammates on one down finish is way easier than hand ressing, using a res skill, etc. So, this should be the primary form of res for teammates WHEN POSSIBLE.
You have health bars turned on, that's good, pay attention to them in team fights, and jump on really low health targets to pressure them down quicker to help your team get number advantage in fights, having the number advantage will ensure your fights are simpler and you'll win more, as a team too.
If playing as DPS, the easiest way to get multi kills, or team wipes, is to res bait your kills a few seconds before finishing them off if needed. If you have a few good AoE burst atks, you can slap down whole groups trying to stand up their teammates. I guess this falls under positioning knowledge more than anything. As an aside to this point, do NOT try to hand res teammates in team fights with several enemies around, we will just all jump on you.
Do not be afraid to scooch out a fight and float on the outskirts or just go to a dif point, not dying is pretty valuable. Feeding kills (+5 pts or more per) to the enemy isn't helping. Just, tag back in ASAP, DO NOT leave your teammates out to dry, because once that Reaper you left alone in a 3v1 is dead, you're next.
If you KNOW you can't win a fight, rotate, don't stand there and let death walk up to you if you know its coming, on mid and 3 coming to you solo? Don't fight to your death, rotate to a dif point and +1 a fight you're actually useful in, or cap empty cap if need be.
You only need to hold 2 caps to stomp the enemy. Your team will never actually need all 3 unless way behind, or you need to stop the enemy teams non-kill point generation. If ahead, in most cases, its preferable to decap the enemies last cap, then rotate back into a fight somewhere when done, just to stop their point generation.
Please go to Bell on Capricorn. and Tranquility on Spirit Watch.
If you're constantly getting outnumbered fights and your team is getting blasted, wait on respawn for teammates and regroup and fight as a unit. Sometimes, you have a team full of hyper cranked Adderall sniffing sweatlords who can all pretty much solo cap and fight. But, this isn't the norm. Working as a team is practically always THE play. The fresher you are, the more its THE play.
Bring as many stun breaks as you feasibly can fit into your build without making it dysfunctional as well, for when you don't have or want to use your limited stability access, or when you just get slapped by some shit you didnt see coming. (Most CCs are fairly easy to dodge, hard CC anyway)
Most importantly. In the words of The Great Luda, MOVE BITCH, GET OUT THE WAY. Just, if it looks like it hurts, or does, move. In time you'll learn what you can eat and what you HAVE to dodge, but a good place to start, is do it a lot more anyway, and as the experience builds, you'll be using it in more specific situations. But, starting out, not getting hit by every single skill someone wants to use on you will help a ton. New players miss this one a lot, and will complain how OP you are because you killed them instantly while they stood totally still, and did nothing in reacting to you dumping DEEPS right down their gaping gullets.
Try to focus targets your teammates/DPS are already hitting in team fights, you shouldn't be 1v1ing some dude on the side while 2 of your teammates fight a 4v2 on the point.
FIGHT ON POINTS WHEN POSSIBLE. In addition, if you can, DIE ON A POINT, ALWAYS.
Play every class you can stomach to play, this makes learning what others want to do to your face way easier, and once you're like, decent at a class or spec, you are usually also MUCH better at fighting against it now, because you understand what their plan of attack is way better.
and the golden rule of it all, have, fucking, fun. Yes, its grueling, yes you will get REKT by shit you do not understand at all for a lil bit, but, once you learn to let loose a lil and accept that you're a trash tier copper 17 level noob for a lil while, the journey should be a little less requiring of pure masochist mindsets.
Solo Qing ranked however, is the punishment offered in the 9th circle of Hell itself, unless you're a SIGMA MALE ALPHA DOG WHO WAS RAISED BY WOLVES IN THE ROCKIES, Duo Q ranked, and bring a friend or two for Unranked matches and just, play. Solo Qing ranked is like every step you take, you step on a lego. Not for the feint of heart. :P
Im taking some of these notes
As someone who got the PvP legendaries while not being good at PvP this man is 100% correct.
The longest part of the grind was not any of the actual time gates (Ex: play 5x matches a day for 90 days straight without missing a single day) but actually just the basic win x number of matches. Which took a lot more than 90 days.
It's not a problem to miss days in between, you just need 60 days where you played 3 games
I don't know how many times i paused this video to check all the images and gags you put into this. It took time. It was definitely worth it.
Your videos are awesome sir. Keep going :)
as a LONG LONG time pvp veteran, I am glad you were able to point out the main issue for the long term sustainability of pvp. Being matched vs people like us that have been going at it and perfecting the game over a decade and gameknowledge playing such a crucial role in that. If you were to go up against similarly inexperienced people you're likely to have a hell of a blast while also improving faster :)
either way, gl in battling your addiction. We haven't had such high effort videos in our PvP niche for quite some time so thank you from the bottom of my heart for all those laughs smirks and cringing from this NADES AIM GOD FUCKING DAMN IT xD
"play that funky Ukulele white boy, play that funky music right"...Wild Cherry from the 70's ,Great vid ...awaiting the "anymore"cliffhanger
thx AL
Holy shit that core leveling experience modernisation critique hits so hard. Especially since you know it's just not Anets MO. But you're 100% right, it does more damage the help that they prefer to keep content partially current than update it.
I'm very excited to see your opinion on the expansions. I know you're going to love Path of Fire
I got to tell you as someone with 2 accounts and having levelled over 20 characters, mostly Sylvari, I still love the story, even if it's feeling repetitious. It's a story that matures into very deep moral and ethical dilemmas, like Aurene having to kill her own grandfather?! What a way to turn victory into a funeral.
You may be undervaluing the Black Lion Chest keys you get a certain intervals. So many of us keep one character slot for leveling up a new toon once a week, (or so), for the purpose of getting Black Lion Chest keys.
The story in guild wars 2 has many flaws, but compared to other mmos (cough modern world of Warcraft cough) it’s masterful
I play pvp a ton, (like 3 years my main game mode) and with like 20 minutes of tips I think I could help you be way better on engineer. It isn't that that hard
Can't wait for your video about the final story mission of the base game. It's just as horrible today as it was back then. Also, nice GLA music at the end there.
you are surprisingly informed despite being a new player, good job
Love your shit, Roze. Never quit homie
That's right on point! 🥳
Also... yeah, the leveling system is annoying, but if you follow the character adventure guide quests/achievs and do some exploration, metas etc... You level up very fast. I had some fun of a fresh account a while ago this way.
Good vid as always chief! I have comeback to this game lately too and finally gave up on new world haha
damn your editing, video pacing, scripting, narration, and comedic timing is really good
There is a matchmaking algorithm in gw2 but the pvp player base is low so at the end of the day the algo can only choose from those that are there to play.
Damn son I frikking love your channel :D This is the EXACT experience I had with GW2 pvp last year :D I just gave up even thou it was fun lol
Crazy you get them type of emails Roze, keep up the great content, fuck'em.
As a GW2 vet and a previously avid pvp player I'd like to weigh in on this video. On the off chance that you or anyone curious about pvp see this: The majority of veteran pvp player are not playing spvp ranked. They are playing tournaments. The real vets are playing WvW. Also, the reason you have a downed state in GW2 pvp is because when your ally kills a nearby enemy player you rally. 3 of your allies are downed and you kill 1 enemy? They all get back up. You'd actually get to use that option if you were playing with a proper build. Speaking of builds, you don't need to know what each specialization does but it does help. You can practice against the bots in the pvp arena to get a feel for each specialization. GW2 pvp is like rock-paper-scissors, nothing beats everything. Every build has strengths and weaknesses.
Your presentation is great. Excellent script and interesting graphics/images/shorts. Since you said in an earlier video that you are avoiding the wiki, you may not know that there is an option to rent (200 gold for 30 days) a custom PvP arena that uses the existing PvP layouts & allows you full control of game constraints and allows you to specify which guilds and/or players can access your 'Custom Arena' (which is the wiki entry that will provide more details). I hope your experience there will allow you (and your guilds) to get more familiar with the maps and achieve a less than vertical slope for your PvP learning curve.
Absolute legend as always.
The easiest way to get into gw2 PvP with low game knowledge ime is to find and stick to one single fucked up build that whoops ass in a couple of niche scenarios and just aim to exploit them as often as possible, then otherwise play safe and with/for your team.
Oh no. The "fight" with the Flying Necro Lizard is coming. I swear to you: It Does Get Better.
This was a good day. This video, and then I finally got Dragon rank in PvP. I took a 9ish year break from playing the game and came back a few weeks ago and have had a ball in spvp.
The issues I have with the Personal Story is mostly that only 2 races have a good one and only 2 of the orders actually are fun to play thanks to their mentors and no the Vigil are net the ones to choose ^^
Asura and Charr offer the most divers and fun areas to level up and have both a decent Beginner story that is somehow relevant to your character as well as a good introduction on why to go with the orders.if you choose the right options that is. You canmake decisions who should join your warband for example and therefore your family (unfortunately they really messed it not including it better later on or even in the one specific Elite Skill that says get aid from your warband members and they only add generic Charrs of your legion (they really missed out on an oportunity here))
When it comes to the orders it is mostly about which NPC will be your mentor for the next 20 levels of Personal story and how big of an impact their Destiny weights on you. My necromancer Charr girl for example cried every day and drank Apple wine for more than 4 months because of the aftermath of the story. Later on in the Zhaitan war story bits your choices can lead to a path of grief and sadness or be just another mediocre experience. You might easely get paranoid as GW2 has a really bad reputation when it comes to dealing with interesting and memorable NPCs while somehow keep the ones no one likes arround and give them way to much spotlight. They even destroyed the personalitys of some NPCs we know from the story to fit some obscure schemes for the later story lines.
Some of the saddest choices to make by the way during the storyline:
Fear to face the consequences of someones death under your command
Joining the Order of whisper
Helping the Navy (no not the Navi those are the blue apes ;))
the personal story of the Asura furthermore let you choose about the well beeing of your crewmembers and Charr can decide to kill their own father or kill other fellow charr to let him live as he just did what he did for his warband.
Speaking of choices for Charr you would need 30 Characters in order to have access to all of their personal story informations as they are based on gender of your charr, legion you are in, relation to your father and of course the warband members you choose on your way.
When it comes down to the story I think you also make one big mistake which is based on the approach you do. The maps are part of the storyline! While the starting areas are a bit less hinted in the direction of the main goal as each race has their own issues with different enemy factions for example it is actually the Sylvari that have to deal with Zhaitan the most and it is actually there area that starts directly with attacks of Zhaitans influence while stil struggling with their own existence in the world and the members of the nightmare court. Those story bits are actuially told by the heart vendors as well as random NPC dialogues.
The relation between the races are also often topic of such random NPC dialogues in different locations inside and outside of each of the home towns but I do not blame you for missing on them as I spend 3 months only in the Black citadell once and stil found various new ones of those including a schooltrip covering multiple locations of the black citadel ^^.
Something most people will also not be aware of is the fact that most of the events are tied to a 10 minute cooldown. Means events repeat after arround 10 minutes after they are finished as long as they are not tied to specific times like the world bosses for example. Based on whether it is an event chain or not you might actually have to visit their starting event locations to start over which can be quite far off the last event of it. (for example there is a fishermen in the starting area of the humans that seeks for baits in a cave far away from the village she lives in and after the bait event she will get back to fishing prompting a follow up event. You might not even now about where she came from or this follow up event because of the distance between those locations. Pften enough those NPCs will also sell rare stuff like consumables that you can only get from those event chains including some one time use items that provide methods to beat some jumping puzzles like the rifle jump shot of engineers.
But overall I agree if you made some bad choices along the way or you are in a bad starting area because of you choosing a boring as fuck class as humans :P the level experience can be absolutely boring or mediocre- at best. And because they changed how the orignal system worked where you had no 10 levels before starting your personal story but a story bit each 2 levels you could actually do before reaching the higher level but would face higher difficulties therefore (if the enemys are 8 levels above it was basically impossible to damage them enough as you mostly wouldn't do much damage and they could one shot you)
In fact even the Charr regions get a big downer the moment humans are involved while they get along quite well with the Norn on the other hand ^^
By the way the PVP Experience well you are way to late for the good times of PVP in the beginning with even under water combat involvement (by the way engineers were extremly op during those times) Nowadays you need to know what is your strength with your class based on that you have different ideas of how to play actually.
Engineers for example do not care for damage in the first place they are the annoying pranksters that doe everything they can to prevent the other team from gaining points blowing them up for example or pushing them back like you did with the tornado is exactly how you utilize their strength. It doesn't even matter if you die a lot if you do your job your team can actually win. Holding a point or interrupting the enemy while they try to take a capture area is allready a good way to help your team as long as you manage to hold them off long enough without getting points you are helpful to your teammates. Some builds can completely take into account fighting multiple enemys for example a tanky Necromancer reaper build will be helpful to do so and basically every other class has their ways to skip the scale into their teams favour in some way. Fighting and killing the enemy is only part of the overall conflict and actually surving and controlling the battlefield is what leads to wins. To achieve this each map has different main and side goals that need to be understand as well as how to distract the enemy and stopping their progress. Before understanding other classes you should however understand your own class first and unfortunately the PVE experience does a poor job introducing you to it. (by the way doing dungeons solo is no myth neither is it actually hard but if you are not experienced with your class you will suffer).
lol thank you for that chuckle. now come join us in world vs world 😈
Bless your methodical masochistic heart! You're going about looking for the thing that was there decade(s?) ago and even then was alteady in question: levels.
I like to think of the beginner original content as only catering to the levelling experience because all other perpetual world MMOs use it. In GW2 it really loses it's meaning in all respects other than a way of slowly getting yourself familiar with weapons and abilities. Heck Masteries is where it is at(outside of skill points for them abilities) as far as progression. Masteries are account wide and apply to all/any chars on the account, eg mounts.
I too have undergone your excercise of levellibg to 80 au naturale, but only once with my main toon, and a second time--which I haven't finished(currently in season 3 and 4 material), just for fun and some achievements.
I can say that the story telling format changes immediately once you hit the expansions.
RE: PvP arenas
I used to make a totally tram oriented monster build using a minion master necro years ago, maybe it's too well known now but it was fun. The basics of it are all minions in all skills and the elite skill, staff and axe/horn. Have a decent health/heal/condition stats. Go onky in the arenas which are the face to face tram fights if they're still in existence. Use the shroud ability to mega heal your team matea and make them pretty much immune to spiking/focus and use the minions to disable opponents and of course the staff aoes. Maybe they've nerfed it I dunno.
Fun thing about this for me though is that this exact same thing happened to me in GW1, the better game out of the two, by far. I reached the Desert at some poitn in the base vanilla game and pretty much took another 6+ months before I finished those fire/volcano island at the end of the normal story. Had to get rank 6+ in PvP first reaaal quick you know and conquer the Hall of Heroes a few times. Man that game was and still is really good. I should consider doing another full map clear run in GW, maybe in Prohpecies or Nightfall this time.
love your videos keep it up
Ah the PVP banter hits close to home 😅
This is pretty much exactly what happened to me. Played till about level 40, found pvp and spent a week just doing pvp. In the end I had enough xp books to get to 80 with them. That was way before expansions were even a thing though. So endgame was alot different too.
This is the reason why Death match mode is needed. Low entry level PVP mod just to have fun. However, most GW2 content creators scream against it.
Amazing that it took like a single week to properly analyze the problem with pvp...matchmaking and player base...spot on...
My favorite GW2 content creator strikes again! Keep doing what you're doing, Roze. It's gold every time!
When it comes to PvP, you're not wrong that you're fighting an uphill battle against an established player base. An experienced player may be able to look at the map, assess the enemy team's strengths and weaknesses, and know exactly how they can exploit them. But obviously you don't. So, stick with your team. It won't always be the best play, but you have a better chance of contributing as a group than by blindly running around trying to guess where you can be effective. Even better if you play a support build as you can forget about the solo plays and just be wherever 2 or more of your teammates are. It doesn't mean you'll win every game or even every fight, but you have a better chance of making an impact that way, which should translate into climbing the ranks.
I did exactly this in my first PvP season years ago. I started out with my own homecooked build, doing much the same as you're doing. I placed gold 1 and after 50 games I hadn't moved up at all. Then I switched to a healer/support build and just stuck to my teammates like glue. Wherever there were 2 or more teammates, that's where I was, for better or worse. And it worked! I quickly climbed to platinum 1 and was within 1 win of plat 2 and top 250 three days before the end of the season. I ended up falling short and finished in low plat 1, but given how hopeless it seemed in the beginning I call that a win!
Maybe a similar strategy will work for you.
DO NOT play Support in pvp as new player, this is awful advice.
@@VendettaPSC Worked out great for me. Maybe I'm an outlier? But seems to me if you don't know what you're doing in PvP, keeping teammates who potentially do know what they're doing alive is not the worst thing you could be doing.
@@HardcoreCasualGW2 There's exceptions to every rule. Some people it will work fine for in certain context, but in general, I promise this is probably not the decision that is going to make your PvP experience better as a newbie.
@@VendettaPSC Fair point, but why would you say that is? As I said, if you can't look at the map and know where you should be, being where your teammates are with a build that will add value to them is not a bad play. Obviously, you disagree, but what's your counter-point to that?
@@HardcoreCasualGW2 Just the way expectations work for supports in PvP doesn't suit a new player generally. Not to mention, as a supp you will be criticized a ton more generally as a newb, you're gonna attract more of the angry boi ire. On top of that, you're a newb there's a ton of mechanical shit that you simply don't understand yet that people will expect you to. Can it work? Yeah if you have the right gaming experience prior, or the right mindset to handle the extra flak etc. It can work with the right person, I. general tho, this would only elevate the issue you already deal with as a non support newbie.
I did NOT expect to see an image of vaush in this xD
Anyone able to get the URL at 2:14 to work?
you're likely typing it in wrong and mixing up 0's with D's and l's with i's.
Only the most dedicated will see that secret video.
You got anymore of that PvP?
If you enjoy PvP in MMOs or you enjoy gw2 pvp, I think that becoming proficient in pvp in gw2 won't take you that long. I mean, you can choose a class and build that you like, look up what its most optimal role is in pvp and just learn everything. Just learning what buttons to press in certain situations will be enough for you to have a very enjoyable experience in casual games, while jumping in ranked will probably require you to learn 1 or 2 roles, but that can be done by learning the classes themselves and then watching a video about the roles.
Then you can practice in casual, react to how the enemy team is playing and in the end, I think that a few months will take you far enough to consider yourself a decent player. There are a few complex aspects of PvP that will take you further, but I believe that less than half a year is enough for you to become an average ranked player.
The reason I'm saying all of this is, because every time I jump into the game after taking a break from gaming, I just play everything that it offers(Open World PVE, PVP, WvW, Raids, Strikes, Fractals) and combining everything feels soo good. I played Dragonflight for 2 season and I have to say, I tried to do a similar thing and just ended up doing mythic+ and raids, because it seemed that everything else was a waste of time. And in the end, I realized that I wasn't having fun, but just enjoying the feeling of progressing to higher keys, higher gs and the next boss in the raid.
You didn't even mention the World v World experience, which varies from extremely chaotic and fun mass pvp, to mind-numbingly zerging around and never seeing an enemy player.
Lol 11:54 that chart on asura gate is me
How much of this video is getting censored when Mukluk is reacting to it? lmao
I totally suck at PvP, and I've been playing for 7 1/2 years. The point of leveling up in PvE is to learn your skills. Of course you don't have to. I have a grenade mech, they are parked in their crafting station and are not allowed out. There is no reason to level up if you don't learn your professional skills. Honestly, my ranger/soulbeast and necro/harbinger are my favs and powerful. But both took time to learn, and actually cost me a an iMac that literally sizzled during the early on drinking game. I just found you yesterday on MukLuk's channel, and you are hilarious. Enjoy. ~Jael.8652~
Man you make some great videos one of the funniest people on youtube! would love to see you play Skyrim one day
2 girls 1 cup meme broke me
This video is a masterpiece. 😂 While the combat can be quite strategical, depending on which build you choose for yourself, it's generally a bit more like a fighting game than most other MMO's. It's also about combos and reactive gameplay. Like when to dodge, when to attack and so on. Sure, if everyone is on the same level, the team, who is also better coordinated will win, but if you are good at combat, you can totally get by with just playing your class reactively. The win will happen on it's own, when you have people, who fight on point and know what they are doing. Some strategical basic advice for beginners would be to always try to fight around points and only attack enemies, who are actually standing on point instead of following people around trying to kill them. Preferably either die on point or as far off point as you can, if you have enough mobility. Even for beginners, I wouldn't recommend playing unranked matches, as they are completely random. Sadly we do indeed have a rather unbalanced match making in ranked as well. Best time to play is when most people are online, then you'll be more likely to have matches within your own rank.