I find "make an opening" pretty useful in this deck esp vs the common Boba deck as it can pick off smuggler and the tie defender without having to work around the shields. At least worth sideboarding.
Really nice deck tech ! So you recommend to keep the 3x Resupply even against most aggro decks ? Does it pay off to play them ? I always find myself resourcing them and look for a Yoda/Echo Base Defender to try to keep their pace but maybe a Resupply would be beneficial in the "long" run ?
So resupply is really good on something like turn 4 where you can actually deploy Luke a turn earlier and benefit from an early shield potentially, it's not always good, but it does have some gamewinning plays which is worth running since the opportunity cost is so low ie just resource it.
@@VeiledShotSWUYeah I just played a game against Sabine where their T2 was Echo Base Defender + Sabine Action and mine was Resupply, which allowed me to play Traitorous on T3 on their Echo Base Defender which was basically the end of the game for them. I'm still a bit sceptical about Bail Organa in the deck list, I used to play R2-D2 which I find very useful to filter the draws, but also a great target for Bright Hope and U-Wing
Another great build and I really love that you mention not only sideboard, but also what would you take out:) I need to try it some day. As Green Sabine/Red Leia aggro player using your builds I am curious what would you replace and what sideboard cards you use against this Luke build :P We have a very strong Luke player, he won our weekly yesterday. I am also interested what is your recommendation for aggro against 1st turn Alliance Dispatcher play ;) I hate playing against this deck
So fortunately for Sabine and Leia they do have the perfect answer in Sabine on turn 1 as you can ping the shield off then kill the dispatcher. As for siding against Luke, u-wing is extremely powerful in this matchup as it almost always will get to that turn 6/7 and you can have some super swingy plays with that card.
I dont have all this. But as i have 3x big luke. Im gona try this out. Looks good and frustrating for the oponent if they dont have the right cards. Gj
means aggressive. playing units that deal early damage to base, and preventing your opponent from ramping to a big drop. usually aggro decks win around resource 5 or 6.
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I find "make an opening" pretty useful in this deck esp vs the common Boba deck as it can pick off smuggler and the tie defender without having to work around the shields. At least worth sideboarding.
It can be really nice against the Seventh Fleet Defender and the Smuggs, can definitely slot some in for sure.
Trying this one out! Needed a mid range deck to use and been wanting to use Luke..nice!
What a deck! Thanks for the deck tech!!! Lovin it
Thank you!
Really nice deck tech ! So you recommend to keep the 3x Resupply even against most aggro decks ? Does it pay off to play them ? I always find myself resourcing them and look for a Yoda/Echo Base Defender to try to keep their pace but maybe a Resupply would be beneficial in the "long" run ?
So resupply is really good on something like turn 4 where you can actually deploy Luke a turn earlier and benefit from an early shield potentially, it's not always good, but it does have some gamewinning plays which is worth running since the opportunity cost is so low ie just resource it.
@@VeiledShotSWUYeah I just played a game against Sabine where their T2 was Echo Base Defender + Sabine Action and mine was Resupply, which allowed me to play Traitorous on T3 on their Echo Base Defender which was basically the end of the game for them.
I'm still a bit sceptical about Bail Organa in the deck list, I used to play R2-D2 which I find very useful to filter the draws, but also a great target for Bright Hope and U-Wing
Thoughts on strike true?
For this green luke build?
This is my favorite deck so far and I have Boba Green 🤷♂️😂
Turn 1 dispatcher leads to some CRAZY games
Another great build and I really love that you mention not only sideboard, but also what would you take out:)
I need to try it some day. As Green Sabine/Red Leia aggro player using your builds I am curious what would you replace and what sideboard cards you use against this Luke build :P We have a very strong Luke player, he won our weekly yesterday. I am also interested what is your recommendation for aggro against 1st turn Alliance Dispatcher play ;) I hate playing against this deck
So fortunately for Sabine and Leia they do have the perfect answer in Sabine on turn 1 as you can ping the shield off then kill the dispatcher. As for siding against Luke, u-wing is extremely powerful in this matchup as it almost always will get to that turn 6/7 and you can have some super swingy plays with that card.
I dont have all this. But as i have 3x big luke. Im gona try this out. Looks good and frustrating for the oponent if they dont have the right cards. Gj
Oh yea, perfect if you got Big luke already.
Did the build. Only missed 2x kanan and 2 other cards. Cant wait to try it out
How do you feel one home one? Also love the vid
I think a one of is actually pretty nice! Redemption/Lukes/Home Ones are all amazing top end for the deck.
surprised not to see frontline shuttle in this lineup
“Babe wake up! ANOTHER DECK TECH!”
May or may not have slightly interested the lady to play a few rounds with me (,:
Haha!
I heard Admiral ackbar was in the game but now I'm learning he's a GROUND unit?! What's the point of the space arena anyway?!
dont let me tell you about Wedge!
I find this deck (or similar Luke decks) struggle against Boba Green. I have been maining Luke since launch, and I have more luck with Luke Yellow.
Luke Yellow is actually pretty solid, I've been toying with a list.
Ya sneak attack is very good with Obi-wan
No room for R2 and 3 po?
So R2 and 3PO are very slow engines that really don't provide too much value compared to our other options, fun but a little too slow I've found.
I kind of liked the idea of r2 being another turn one option with a shield available to them through Luke
WTF is "aggro"?
means aggressive. playing units that deal early damage to base, and preventing your opponent from ramping to a big drop. usually aggro decks win around resource 5 or 6.
Why you keep asking these same questions ?