120 Billion dollar Company (Sony) Vs. 66 Billion Dollar Company (Nintendo). Lets see who bleeds the other company first. Bets on Sony being the Victor Do it Nintendo. We know you want to.
@@loveaintfree1409 Lets be honest here. Sony have deeper pockets than Nintendo. Sony is not only Video games, they have Movies, music, tv's, other peripherals and other technologies. Meanwhile Nintendo is a Video game and toy company at the foremost.
I hope Sony takes more notes from Nintendo so we can get games like this instead of hyper realistic games that are mostly cutscenes and garbage live service games like Concord.
I hope Astro Bot succeeds massively, just so Sony gets the message that fun games like this are what will keep them strong in the gaming industry, and not garbage like Concord.
All of it has ideas elsewhere most of which lots of places yet all done better, Nintendo is literally that anime character on the ground crying in a corner
@@gendalfgray7889 Nintendo is holding back so much it’s so annoying they could be pumping out 10/10 masterpieces twice a year but they’d rather gate keep it behind a toaster that can barley run Minecraft lol
@imarock.7662Innovates on what? Everything Nintendo has been done years ago? Even the controller interaction was based on the first Astro Bot that came out 4 years ago(and Alyx did it better). If Sony knows any better, at least change the skating animation so we won't find out they copied it from Mario Odyssey so easily XD
@@alsybroth that's the same thing I said. This person that uploaded this video is an idiot. This will only make Nintendo stronger because this idiot needs to make money so bad
@@EddiemberThey suddenly started making buggy games (Maybe I’m probably referring to only Pokémon.) but now resorting to lawsuits? What is Nintendo doing? Especially in terms of restricting innovation?
@@IcyBlaze616 The only things i can thing of are the dualsense and the mouse lvl, which was amazing... but yeah this is TOO much """""""inspiration"""""""
This is my problem, Team Asobi fidnt put a spin on them. Just bssically the exact same mechanics with a different presentation. Most of the times Nintendo teams copy stuff they do put a different spin on things.
The false equivalences are really pathetic work lately. Somebody remakes Jurassic Park. Somebody else notices that it's a rip-off. *Pffff, why don't you patent the medium of film.
@@pathogeneration5138 The lawsuit is over the concept of throwing an object at a creature and catching said creature within the object. It isn't a false equivalent. Nintendo is basically claiming they own the concept of net fishing, but if you enjoy Pokeslop and don't want the franchise to improve any time soon, Palworld was never going to stop people from buying pokemon anyways, so you can gargle it's balls in peace. Also, the concept of a dinosaur zoo isn't that special, either. Zoos exist in real life and dinosaurs are animals.
@@ATigerShark Palworld doesn't need to "go away". They can preserve the rip job for posterity. But the here-on-out distributed version, needs its ass booted in court, and to be forced to change into its own thing. NINTENDO copies NINTENDO less than these lot. PALWORLD should be stripped of all its ripped off fodder, and be made to relaunch, without all the exploitative aping.
@@pathogeneration5138 it's obviously a knockoff and I don't know anybody who's saying that it's not, but suing is stupid. Nintendo is literally suing over the concept of throwing an object at a creature and capturing a creature in that object. That is the grounds for the lawsuit. This means SMT could sue Nintendo over the concept of capturing creatures full stop. This means that the makers of Doom can patent the concept of a first-person shooter. This means that metal slug could patent the concept of a an object that fires a projectile within a two-dimensional or three-dimensional space. If they were suing over the designs I wouldn't care so much. It's the fact that they're suing over what is essentially net fishing.
You pay 60$ to play SuperMarios Brothers on Playstation with Astro Bot skin. You don't need to pay 1 dime to play the old SuperMarios on your Nintendo console.
@imarock.7662I disagree with what the original commenter said but also with you. I mean some of these mechanics are practically 1:1, I don't know how they could've been done 'so much better'
>be Sony in the 90s >try to play dirty under NIntendo's nose >jump 3 decades later >every single high budget game you released has been a woke disaster flop >your only dub is from a Nintendo clone from a small studio you bought Sony owes Nintendo an apology
I managed to think that the award was for the innovative part. I laughed because it was 10 times more similar than I imagined. Nintendo went down that road 10-20 years ago.
. . . Yeah, fun. . . . Something I don't think Nintendo is doing themselves any favors with right now trying to dictate what a certain title can or can't do that they have no control over. NGL, this looks bad.
Many of these arent "inspired" but blatant rip-offs. Game still looks fun, but very safe and boring at the same time. Just grab a bunch of concepts from succesful nintendo games people love and put it on a stronger machine and act like it's your own creation.
@@MrEvol94 inspiration is a backbone of creativity. The Nintendo examples here came from ideas somewhere else too, Nintendo didn’t invent all of it. I bet Nintendo will get inspiration and ideas from this game too.
Same. I've never been a huge fan of super difficult Dark Souls-like games and I'm kinda sad that the next few years are just going to be people copying Elden and Wukong. (And it's not because I can't play them, I was playing soulslikes before soulslikes were even soulslikes, with Severance: Blade of Darkness back in 2002 or whenever it came out)
@@navy3001 You do realize he's making a joke in the face of SONY fandom right? Here, let me ruin the joke with a slow-walk. Gamecube was 20 years ago. Hence it's taken SONY fans 20 years to finally indulge in mechanics NINTENDO fans took for granted, 20 years ago. At literally no time did he suggest that ASTRO BOT's entire compendium of... "borrorwing" from NINTENDO was located on the Gamecube. But some of it is. And it makes it a funnier reference, for how pathetic, the giant celebrations of SONY fans are. About how "amazing" Astro Bot is. Help?
They pretty much took Nintendos entire game library and plucked out features they liked. Its liked the made a game with assets Nintendo engine instead Unreal engine.
The way i see it being derivative and good is better than being original and bad. Something being new and original doesn’t make something automatically good if ya ask me. It may be the safe option but with how much the game industry loves to experiment or race to find the next revolutionary title. I’d rather take the safe option.
The game industry does not love to experiment or make new ideas wtf are you talking about? All you see is remakes, remasters, and developers not taking risk and chasing trends. No creativity is the issue.
@@aaronmcpherson2336 well when remakes and remasters are doing well sometimes even better than mainstream titles what else is that telling companies other than we want this?
@@lukethephantomthief Nintendo games are the most original in the industry and by far sell the most. Remakes have there place but remakes were once original games. You won't see last of us remaster selling alot, or Horizon remaster, or any of these Sony games being remastered from the previous generation. FF7 works cuz it's a popular game from over 25yrs ago.
What’s almost most impressive is that Astro Bot manages to replicate even the stubborn 3D Nintendo game problem of a camera that is the biggest threat you face because it can’t fully capture depth perception in platforming. That is an achievement in a way.
They actually did tbh. Find me another game before mario 64 that used an analogue stick to make u walk, run, swim, fly etc.. watch the advert for mario 64 in 1996 and you'll see why it's so groundbreaking!
@@Imran84_ wolfenstein, doom & quake did 3d before mario. granted it was on pc with a mouse. Nintendo didn't invent analog sticks. other consoles like Prinztronic, Atari 5200 & the Vectrex had analog sticks long before Nintendo 64.
@@asdfxcvbn746 This is like the Olympic Champion effort of dumb remarks, about a marathon wide of missing anything resembling a point. And yeah, The Vectrex. Where you were obviously intricately navigating around in 3D space, nimbly backflipping over ledges and sliding subtly down hillsides. Uhh huh.
Well, in this mode of play space, they actually did. Except... That's not the problem. But... You're just being coy or daft, and you already knew that right? Nice false-equivocating over the mere "rudiments" of the design. When this game is a full-blown COMPENDIUM in the nuanced traits plagiarized from NINTENDO. The pitiful depths to which some will stoop to play dumb about obvious copycatting.
@@pathogeneration5138Even then, game mechanics are meant to be used and remixed. Not everything has to have a lawsuit about it, telling that this company owns this game mechanic because they made it. If Nintendo succeeds, it may take a few months before Nintendo themselves are sued by another company that “stole *their* game mechanics”.
@@silverdamascus2023 Of course, no one can own gameplay mechanics. But still, it's quite blatant as the genre of the game is similar to the ones it copied. Also, since it's not a new mechanic, it makes you wonder what other parts about the game is so good that it deserves to win GOTY? The character design is nothing special, the graphics are meh, so are the story and music. You don't see it nominated in these categories. Almost everyone who liked Astro Bot said it's fun to play, no one ever said it has good graphics, story or music. Apparently what's fun about the game has everything to do with game mechanics it copied. And if that's the reason it won, that is fked up.
@@silverdamascus2023 Is that the point? The point is that "GoTY" is decided by tasteless plebs. A game THIS shameless and solely derivative should NEVER even be in consideration. It's what classic parlance would once mock as CLONE. This shocking PoS is a clone. We live in a world where ASTRO BOT has won an award that Mario Odyssey has not. That is a joke of a scenario.
Comparing rail slide to Splatoon is clearly reaching. Not gonna argue they didn't take massive inspiration from the goats but some of these comparisons are stupid.
Yeah,yesterday almost everyone who was against the opinion that Astrobot should not have this award said the same thing"this game is full of innovation".This video will shut their mouths 100%.
This is like if Nintendo decided to make a game which celebrated all Nintendo's games ..and it's just stuff borrowed from The Last of Us, Parappa the Rapper and Twisted Metal etc. --------------- Yes! I know Nintendo already got one celebrating all the Nintendo classics and it's called Super Smash Bros. I was just giving an example though.
I don't really like replying to this kind if videos 'cause all they look for is basically console wars, which I think it's stupid. But c'mon, you either do it on purpose, or know nothing about game industry at all: 1. Acuac: There were games at the same time or before which used something similar, like Ratchet and Clank or Vectorman. Also, it does look A BIT like acuac (I mean, it's a jetpack, but Astro's on feet, just like R&C and Vectorman), but it doesn't play like that, mostly 'cause acuac makes you be able to keep a certain distance for a long period of time, and Astro's work as a double jump. 2. Sliding: I mean... c'mon... even Sonic did this before, and probably a lot of games before that. 3. Jetpack: There's a game called Rocket Knight Adventures for the Genesis which did that WAY before any Mario did it. 4. Item for going faster on water: Donkey Kong did it, Ratchet and Clank did it... both before SMGalaxy. 5. Vines: Once again, Sonic did this before the example you gave (and probably, a lot more before it) 6. Ice skating: Crash Bandicoot did it before Galaxy, to give an example. Yet that's one I can give you 'cause Astro jumps the same while he's skating. 7. Killing giants you have to climb: Hey Shadow of the Colossus, how have you been doing? 8. Being inside a giant monster: There's literally dozens of games which did it before OoT, but to mention one, Earthworm Jim. 9. Using something long to move things or swing: Ristar did this, on Genesis (he had long arms, just like Astro does) 10. Light thing: It doesn't work the same at all. In Mario Galaxy you kind of "create" the platform, in Astro you just can see it. Works a lot more like Crash Bandicoot's lights out levels. 11. Pikming things: Not much to say, except Pikmin is just a modernization of Lemmings. 12. Entering a leve on a ship: Ratchet and Clank did this since the first game. 13. Ball thing (not converting into one, that one I gotta agree is totally Metroid-like): Super Monkey Island existed way before Super Mario Galaxy was a thing. 14. Shooting...: Like, shouldn't even say this but... that level is a homage to Uncharted, which used shooting as a mechanic... and still, shooting is something that started existing in videogame almost at the same time they started existing... 15. Cube thing: You've got 2 games which did this: Intelligent Cube and Devil Dice. What I mean is... Nintendo didn't invent every existing mechanic. They're awesome. Their games are awesome. I'm totally in love with Metroid, Super Mario and Xenoblade (unfortunately can't say Zelda nowadays since I don't really like Breath of the Wild and Tears of the Kingdom as much as I used to love the rest of the series), but they don't invent everything. You can't say AstroBot's not inspired by Mario: IT IS. But you can't say they take every mechanic from Mario when it's a game which is celebrating 30 years of PlayStation, with 170 guest characters, and those characters doing lots of the mechanics Astro use BEFORE Nintendo did.
I think you deserve a reply since you took the time to write all that out. I don’t agree with every example in the video, but I do agree with a lot of them. There were waaay too many instances where I was playing the game thinking, “Geez, this feels too familiar” (and I was only comparing it to previous Mario games). I think what you’re missing is that it’s not the just the mechanic that’s being compared, but also how similar they are to each other. I’ve been playing games since the 80’s and have seen mechanics introduced and copied, but man, Astro Bot REALLY leaned on some heavy inspirations.
@@Juice2Fifty Once again, Super Mario is the most iconic platformer protagonist of all times, it's only natural that someone who actually tries to make a really good 3D platformer gets inspired by it. That said, one thing is inspirating, and another one is "copying", and most people is implying that AstroBot "copies" Mario. Thing is that if AstroBot copies Mario, it implies that Nintendo has copied like almost every mechanic they've done in the last 20 years. Tears of the Kingdom or Echoes of Wisdom main mechanics were in Garry's Mod, for example, LONG time ago, and yet the fandom thinks it's so original. There's 2 things that need to be said: 1.- 99% of existing mechanics were invented before year 2000; the vast majority of what was done after that, is just tweaking them. 2.- To make better games, you can't do better than inspire in things that already exist, and give them your own personality. Basically, if you make a game which is literally a copy with lower budget, you're gonna have a "shitty" and probably unnecesary game. If you get mechanics that have already been there for YEARS but you give them your own tweak and use it in different ways, you can get something like Penny's Big Breakaway (Sonic Mania creators, and it takes a lot of Sonic's mechanics but with its own personality), Tears of the Kingdom (both the movement and "creation" thing were the main game mechanic of Garry's Mod, yet they made it pretty nicely in an adventure game), or AstroBot (in which even the "getting small gimming" was there before on It Takes Two and people thinks it's original, but Astro just makes it so nicely).
@@Juice2Fifty First comment: "I think you deserve a reply..." Second comment: "Hope someone else reads it, because I didn't" It's so awesome how you can go from "friendly" and seemingly open to debate (which I knew you weren't that much on the first comment anyways), to a "passive aggresive" comment. Guess you just wanted to have the last word and nothing else. And no, not on phone. Also, considering I make a live from typing on computers, don't even think it took that much. So rest easy.
To be honest, you can say that Astrobot don't deserve the GOTY, but please don't say its gameplay is bad. Except for the high price and short process, there are no flaws in the gameplay. After all, it is the accumulation of Nintendo's design over so many years. 😊
Honestly as a kid, the only Nintendo game I played was Pokemon. But in 2020 due to my wife wanting to play Breath of the Wild and the great reviews it had, I decided to buy the Switch. As someone who grew up on PlayStation, Nintendo currently is the superior company when it comes to fun. Mario Odyssey, BOW, Smash Bros, Animal Crossing are just so incredibly fun and charming. I totally get the hype
@@viology69 that's your opinion and you are the reason Sony decided to make a PS5 Pro instead of good games lol. As someone who loves Bloodborne I don't think frame rates are that important.
Now for another shock: Everything they copied does not belong to Nintendo or anyone. They just copied concepts, tools of the trade, stuff no one can own and are supposed to be copied.
But this is exactly why I enjoy the Astro games. It takes what I LOVE from Nintendo's games and adds a new spin on it, while also featuring recognizable PlayStation/Sony IPs!
@@gustabustamanteIdek,I see the the whole Paldworld debacle as a test more than anything. If they get away with the Lawsuit it could set a precedent anf Who knows what Will be of astrobot in one or two years if that happens...
You mean, "human hunter catches prey with trap" mechanic? Next up: Nintendo sues Italy for the name "Mario", then ancient Rome for the Latin original ("Marius"). After that: Nintendo sues mankind for looking like Mario (i.e., for being humans).
A game is a remix of a remix. Well that’s what Thor said. If Palworld is able to add more features that is not just 50% Pokémon and 50% Ark Survival then they have a better chance at winning
@@noahalcantar2431 Thats only when Mario was FIRST designed. But he’s no Rip-off because they redefined he design to a different look. Its more inspired than a full on ripoff.
Great video! I was able to guess the Nintendo clips immediately after the Astrobot ones. 👍 Lesson learned, don't underestimate what Nintendo can do with underpowered hardware. Those Sunshine clips still looked clean! 😎
@@hw2736cope more 😂 borrowing game mechanics is one thing because every company has at one time or another done so, but some of the level designs are pretty on point
I think its cool the astrobot devs put in so many references and were inspired so much by the genuine fun and wonder you feel when playing nintendo games, free dlc coming soon too! sony should really take note of how much their ps5 installed base likes the game and how much competition they could prove to be should they venture into more games like astrobot (thinking original ips here or maybe even spinoffs with sony ips)
The first thing i saw of the game is Astro Bot with a creature that becomes a big ball spouwing something beneath so Astro can float; reminded me instantly of Mario doing the same thing with Yoshi shaped like a big ball
I don't own either console so I'm not really picking a side here, but a lot of these are just mechanics which are common-place in 3D platformers/videos games in general.
Umm, how dyou think they became "commonplace"? What dyou think was commonplace before Mario 64? There's enough delusion going around for a mass psychosis party. This game is OBVIOUS a rampant copycat compendium of Nintendo.
@@naeledro That would be following stupid logic. Let's invert your stupid logic. Following that logic IP SHOUDN'T EXIST. It's over everyone. Naeledro stupid logic'd us into oblivion.
@@pathogeneration5138 Chill dude. Was I was saying is that Nintendo does not own videogames as much as they would like to. There is a big difference between intelectual property and game mechanics. And about pong not being the first videogame, I guess technically it was called "Tennis for two". Also following your "IP" logic the game "Alpha waves" ,which was released 6 years prior to Mario64, is considered the first 3d platformer. This is how the industry works, look at something like Minecraft and the droves of crafting/survival games that came after it. They are not IP infringements. All I was saying is from the limited Mario games I have played and the video, the comparison does not look like a "reskin" as many are saying. That is just my opinion and you are entitled to your own, I won't call it "stupid".
Truth: Everything this game copied does not belong to Nintendo or anyone. They just copied concepts, stuff no one is allowed to own, tools of the trade that are meant to be copied.
This video should be release again after TGA 2024
Yeah...its disgusting
I ain’t even mad.
Great video.
Looks like Nintendo just won game of the year...
Truly an age of artless hackfrauds doing the deciding.
GoTY my ass.
Mejor dicho imposible.
@@pathogeneration5138 Cry harder monkee fanboy
@@pathogeneration5138 why so upset over something so unimportant?
@@pathogeneration5138 Lol, Nintendo built this industry, Sony is just grifting. Mario crawled so Elden Ring could walk and USA could woke.
Who's here after astro bot won GAME OF THE YEAR 2024?!
"won"
The Astrobot game DON'T deserved it, by to way.
@@asterlofts1565 You didn't even spell it correctly, and that's your opinion. Good thing I'm not you and have your opinion.
And while I still don't trust The Game Awards, the game deserved to win,
@@silverdamascus2023Me too. I love astro bot so much!
Hard to believe Mario Sunshine is over 22 years old. Still looks incredible to this day.
This is sunshine? Thought it was mario 64.
Sunshine on PC exist in 4K/60 Widescreen without picture stretched.
You can also set the X-Axis the correct way on PC too.
Sony better watch their back as Nintendo lawyers are rubbing their hands.
Sony is probably licking their lips, praying that Nintendo tries to sue. unlike Palworld, Sony has money.
120 Billion dollar Company (Sony) Vs. 66 Billion Dollar Company (Nintendo).
Lets see who bleeds the other company first. Bets on Sony being the Victor
Do it Nintendo. We know you want to.
@@ScarLunacyAlter TRUE
@@ScarLunacyAlter Ur talking about marketcap revenue is about the same !!
@@loveaintfree1409 Lets be honest here. Sony have deeper pockets than Nintendo. Sony is not only Video games, they have Movies, music, tv's, other peripherals and other technologies. Meanwhile Nintendo is a Video game and toy company at the foremost.
I hope Sony takes more notes from Nintendo so we can get games like this instead of hyper realistic games that are mostly cutscenes and garbage live service games like Concord.
Exactly!!!
I hope Astro Bot succeeds massively, just so Sony gets the message that fun games like this are what will keep them strong in the gaming industry, and not garbage like Concord.
@@jiltedensign7479 The game is doing very well and is receiving DLC this fall
@@awesomecat3345 we don't have sales numbers yet
@@awesomecat3345 That's good to hear :)
For the record, Astro Bot is a great game! But I couldn't help but point out a few similarities lol
a few....
@@fonsie19 just a small handful ;)
All of it has ideas elsewhere most of which lots of places yet all done better, Nintendo is literally that anime character on the ground crying in a corner
Again?
Just stop it.
Asmongold sent me here. This video is amazing. Here have another view and a like.
I couldn't stand his blabbering, so I came here.
What is the deal with Assmon and Sony now? Like when his face sunk as he realized he got excited for Ghost of Yotei.
Pretty fucking childish.
Here we go 🤩😂😂
Same 🤣
Stop supporting that dude reactions, he watched other peoples videos stealing all the views
PlayStation fans trying their hardest to convince Nintendo fans that Astro bot is not like Mario:
Ur fighting ghosts lmao
Literally nobody said that but astrobot is just Mario on a better console
@@domin8tion651 Thats true
@@gendalfgray7889 Nintendo is holding back so much it’s so annoying they could be pumping out 10/10 masterpieces twice a year but they’d rather gate keep it behind a toaster that can barley run Minecraft lol
This is why Team Asobi went out of their way so strongly to give credit to Nintendo at the Game Awards without actually calling them out by name.
As long as they don't copy Pokemon, they'll be fine.
😂😂😂....nope they definitely going to have a PM soon.
Palworld is about to be launched on PS5.
Palworld doesn't play anything like Pokémon... 🙄
Honestly everyone needs to make a Pokémon game at the same time.
@@duckerdoo Temtem, Coromon, Nexomon would like a word lol 🤣
This vid should be the goty😂🙏
When people say BMW lost to astrobot because it's another soul's like game, and I saw this.
"BMW is just another soulslike" meanwhile 3d platformers have been existing for 30 years and all conceivable concepts have been fully explored
car? oh wait
@imarock.7662Innovates on what? Everything Nintendo has been done years ago? Even the controller interaction was based on the first Astro Bot that came out 4 years ago(and Alyx did it better). If Sony knows any better, at least change the skating animation so we won't find out they copied it from Mario Odyssey so easily XD
@imarock.7662there are no innovations, fanboy
Even Metaphor those shitty fanboys called a Persona clone.
But Mario clone get a pass
I hope this video would not get censored after GOTY 2024 announced.
astroy bot is basically a celebration of all nintendo platformer but reimagined with how it would look on ps5 :D
expact for donkey kong and wario land too bad they didnt add anything from these games
@@billyrizerThe monkey climbing is from that Donkey Kong game on DS where you climb like a monkey during the whole game.
...minus the charm and style, sure. Sony is creatively bankrupt.
@@dani_i8942 that's something astrobot definitely has
@@imStorm3r
Yea, the style and Charm they took from PIXAR in Wall-E.
Still bankrupt.
Do not be surprised if this very video is the one used by Nintendo’s lawyers as ‘Exhibit A’ evidence when they sue Sony in court 🤣🤣
Nintendo only goes after people they know they can outlast in court fees.
@@alsybroth that's the same thing I said. This person that uploaded this video is an idiot. This will only make Nintendo stronger because this idiot needs to make money so bad
@@EddiemberThey suddenly started making buggy games (Maybe I’m probably referring to only Pokémon.) but now resorting to lawsuits? What is Nintendo doing? Especially in terms of restricting innovation?
Its no wonder its so fun, they took the good parts and put their spin on it!
what spin?
@@IcyBlaze616 Eve from Wall-E. Better call Disney, then.
@@IcyBlaze616 The only things i can thing of are the dualsense and the mouse lvl, which was amazing... but yeah this is TOO much """""""inspiration"""""""
spin? its literally the same game
This is my problem, Team Asobi fidnt put a spin on them. Just bssically the exact same mechanics with a different presentation. Most of the times Nintendo teams copy stuff they do put a different spin on things.
Nintendo be like: "We have patented the concept of moving in a three dimensional space."
The false equivalences are really pathetic work lately.
Somebody remakes Jurassic Park.
Somebody else notices that it's a rip-off.
*Pffff, why don't you patent the medium of film.
@@pathogeneration5138 The lawsuit is over the concept of throwing an object at a creature and catching said creature within the object. It isn't a false equivalent. Nintendo is basically claiming they own the concept of net fishing, but if you enjoy Pokeslop and don't want the franchise to improve any time soon, Palworld was never going to stop people from buying pokemon anyways, so you can gargle it's balls in peace.
Also, the concept of a dinosaur zoo isn't that special, either. Zoos exist in real life and dinosaurs are animals.
SONY fans be like:
We have patented saying dumb, reaching, mentally gymnastical crap to pretend this isn't a blatant knock off.
@@ATigerShark
Palworld doesn't need to "go away".
They can preserve the rip job for posterity.
But the here-on-out distributed version, needs its ass booted in court, and to be forced to change into its own thing.
NINTENDO copies NINTENDO less than these lot.
PALWORLD should be stripped of all its ripped off fodder, and be made to relaunch, without all the exploitative aping.
@@pathogeneration5138 it's obviously a knockoff and I don't know anybody who's saying that it's not, but suing is stupid.
Nintendo is literally suing over the concept of throwing an object at a creature and capturing a creature in that object. That is the grounds for the lawsuit. This means SMT could sue Nintendo over the concept of capturing creatures full stop. This means that the makers of Doom can patent the concept of a first-person shooter. This means that metal slug could patent the concept of a an object that fires a projectile within a two-dimensional or three-dimensional space.
If they were suing over the designs I wouldn't care so much. It's the fact that they're suing over what is essentially net fishing.
You pay 60$ to play SuperMarios Brothers on Playstation with Astro Bot skin. You don't need to pay 1 dime to play the old SuperMarios on your Nintendo console.
@imarock.7662better?
@imarock.7662 you drop this 🧠
@imarock.7662I disagree with what the original commenter said but also with you. I mean some of these mechanics are practically 1:1, I don't know how they could've been done 'so much better'
>Be nintendo
>Sits thru TGA for 3 hours
>Wins no awards
>Nintendo clone wins goty
>Also forced to watch palworld trailer
>be Sony in the 90s
>try to play dirty under NIntendo's nose
>jump 3 decades later
>every single high budget game you released has been a woke disaster flop
>your only dub is from a Nintendo clone from a small studio you bought
Sony owes Nintendo an apology
Edmonton try to play dirty Nintendo ditched them for idk Philips so it’s very obvious they were not the ones playing “dirty”
@@angel_of_rust Name every flop. I'll give you a freebie: Concord.
@@foggy1646google “wikipedia playstation 5 exclusive games”
@@angel_of_rust Sony didn’t buy Team Asobi. Sony’s Japan Studio turned into Team Asobi
Nintendo waiting for that ps5 pro check to clear before calling in the lawyers
I managed to think that the award was for the innovative part.
I laughed because it was 10 times more similar than I imagined.
Nintendo went down that road 10-20 years ago.
Very true rock
Now Sony Playstation players will finally understand why we've enjoyed Nintendo games for so long
You can say that again...
Nah they’ll just say that it’s all original and PlayStation’s first platformer is better than anything Nintendo ever made.
. . . Yeah, fun.
. . . Something I don't think Nintendo is doing themselves any favors with right now trying to dictate what a certain title can or can't do that they have no control over. NGL, this looks bad.
Most of Gen Y and Z are dumb as hell. They wouldn't understand shit even if it's hits them directly in the face.
Constant of the Internet: people with Goku pfps will always say the stupidest things
A robot can absort water?A PLAGIARISM!😅
Ah yes, robot has to sleep too
@@randomguy3392it’s cute
You can tell Team Asobi are major fans of Nintendo, hence their inspirations behind Astro Bot.
Nintendo better not sue Sony then. (And Sony better help PocketPair with the lawsuit issue.)
Many of these arent "inspired" but blatant rip-offs. Game still looks fun, but very safe and boring at the same time. Just grab a bunch of concepts from succesful nintendo games people love and put it on a stronger machine and act like it's your own creation.
@@MrEvol94 Sony are masters at copying Nintendo so a game like this comes as no surprise.
@@MrEvol94 inspiration is a backbone of creativity. The Nintendo examples here came from ideas somewhere else too, Nintendo didn’t invent all of it. I bet Nintendo will get inspiration and ideas from this game too.
@@magicgotaidz
There is a different between inspiration and copying
Honestly I prefer more devs to rip off Mario instead of Dark Souls.
more devs need to start ripping off both
@@practicallyalive FUCK DARK SOULS !!
@@practicallyalive yeah if they have billions of dollars to defend themselves from Nintendo's lawyers
Dark Souls and the new GOW games technically are what I wanted from Zelda and they delivered ten fold with a better narrative too
Same. I've never been a huge fan of super difficult Dark Souls-like games and I'm kinda sad that the next few years are just going to be people copying Elden and Wukong.
(And it's not because I can't play them, I was playing soulslikes before soulslikes were even soulslikes, with Severance: Blade of Darkness back in 2002 or whenever it came out)
I instantly noticed the morph ball when playing Astro Bot
Finally, a worthy opponent! Our battle will be legendary! -Tai Lung
"Tai Lung."
Worthy copy and paste.
🤣
@@MrAwsomeness360 My bad, it's been like 7 years since I've seen it
I started a project like this but the list was too exhaustive LOL I am SO glad to see that you actually did it because this is awesome!
Hahaha I almost gave up myself because there was SO MUCH 😅
@@GameXplain I'm glad you did not gave up
Im so glad Sony fans have the chance to experience gamecube gameplay for the first time!
you do realise a lot of nintendo games shown were not gamecube, right?
@@navy3001 Most of then were from Gamecube or Wii (a gamecube with motion controllers).
@@navy3001
You do realize he's making a joke in the face of SONY fandom right?
Here, let me ruin the joke with a slow-walk.
Gamecube was 20 years ago.
Hence it's taken SONY fans 20 years to finally indulge in mechanics NINTENDO fans took for granted, 20 years ago.
At literally no time did he suggest that ASTRO BOT's entire compendium of... "borrorwing" from NINTENDO was located on the Gamecube. But some of it is. And it makes it a funnier reference, for how pathetic, the giant celebrations of SONY fans are. About how "amazing" Astro Bot is.
Help?
@@navy3001a lot of them were tho
This is hilarious! Some of the animations have the same timing. The Bowser one was my favorite, so many good memories.
wait till you find out the animations are similar because they're based out of how it is IRL
I knew what was coming before the Nintendo comparison came each time lol
😂😂😂
Astrobot is a tribute to the Nintendo's franchizes
They pretty much took Nintendos entire game library and plucked out features they liked. Its liked the made a game with assets Nintendo engine instead Unreal engine.
The way i see it being derivative and good is better than being original and bad. Something being new and original doesn’t make something automatically good if ya ask me. It may be the safe option but with how much the game industry loves to experiment or race to find the next revolutionary title. I’d rather take the safe option.
I agree with this!
The game industry does not love to experiment or make new ideas wtf are you talking about? All you see is remakes, remasters, and developers not taking risk and chasing trends. No creativity is the issue.
@@aaronmcpherson2336 well when remakes and remasters are doing well sometimes even better than mainstream titles what else is that telling companies other than we want this?
@@lukethephantomthief Nintendo games are the most original in the industry and by far sell the most. Remakes have there place but remakes were once original games. You won't see last of us remaster selling alot, or Horizon remaster, or any of these Sony games being remastered from the previous generation. FF7 works cuz it's a popular game from over 25yrs ago.
@@lukethephantomthief the other part of what I said was, they're chasing trends no originality, look how that worked out for Concord
That's the truth.If this Astrobot won,TGA owned Nintendo hundreds of awards.
Nintendo is more concerned about copyright than recognition. They know their game design easily grants them the recognition on its own.
What’s almost most impressive is that Astro Bot manages to replicate even the stubborn 3D Nintendo game problem of a camera that is the biggest threat you face because it can’t fully capture depth perception in platforming. That is an achievement in a way.
It's so cool that Nintendo invented walking, swimming, climbing, hovering, and sliding.
They actually did tbh. Find me another game before mario 64 that used an analogue stick to make u walk, run, swim, fly etc.. watch the advert for mario 64 in 1996 and you'll see why it's so groundbreaking!
@@Imran84_ wolfenstein, doom & quake did 3d before mario. granted it was on pc with a mouse. Nintendo didn't invent analog sticks. other consoles like Prinztronic, Atari 5200 & the Vectrex had analog sticks long before Nintendo 64.
@@asdfxcvbn746
This is like the Olympic Champion effort of dumb remarks, about a marathon wide of missing anything resembling a point.
And yeah, The Vectrex. Where you were obviously intricately navigating around in 3D space, nimbly backflipping over ledges and sliding subtly down hillsides. Uhh huh.
Well, in this mode of play space, they actually did. Except... That's not the problem. But... You're just being coy or daft, and you already knew that right?
Nice false-equivocating over the mere "rudiments" of the design. When this game is a full-blown COMPENDIUM in the nuanced traits plagiarized from NINTENDO.
The pitiful depths to which some will stoop to play dumb about obvious copycatting.
@@pathogeneration5138Even then, game mechanics are meant to be used and remixed. Not everything has to have a lawsuit about it, telling that this company owns this game mechanic because they made it. If Nintendo succeeds, it may take a few months before Nintendo themselves are sued by another company that “stole *their* game mechanics”.
If Game Science made astrobot, it would be lambasted for Nintendo plagiarism and it would not even be nominated for goty.
In words, it has the charm, polish and focus we can only expect from nintendo
I’m surprised that Nintendo’s lawyers haven’t said anything yet.
GAME OF YEAR~MARIO🎉
One you see this you cant unsee everything
Imagine. This video will be the sole use of evidence in the courtroom.
So GOTY is given to a game that literally copies other games? What a fk up world we live in.
Yup
Yeah,you know what's more ridiculous?Most people who think Astrobot deserved praised it for it's innovation😅
They only copied the ideas no one can own.
@@silverdamascus2023 Of course, no one can own gameplay mechanics. But still, it's quite blatant as the genre of the game is similar to the ones it copied. Also, since it's not a new mechanic, it makes you wonder what other parts about the game is so good that it deserves to win GOTY? The character design is nothing special, the graphics are meh, so are the story and music. You don't see it nominated in these categories.
Almost everyone who liked Astro Bot said it's fun to play, no one ever said it has good graphics, story or music. Apparently what's fun about the game has everything to do with game mechanics it copied. And if that's the reason it won, that is fked up.
@@silverdamascus2023
Is that the point?
The point is that "GoTY" is decided by tasteless plebs.
A game THIS shameless and solely derivative should NEVER even be in consideration.
It's what classic parlance would once mock as
CLONE. This shocking PoS is a clone.
We live in a world where ASTRO BOT has won an award that Mario Odyssey has not.
That is a joke of a scenario.
Comparing rail slide to Splatoon is clearly reaching. Not gonna argue they didn't take massive inspiration from the goats but some of these comparisons are stupid.
Congrats for goty nintendo
This video shows how much Team Asobi are NIntendo fans. And they show it through this game.
Makes me want to play Astro Bot!
Neat video, by the way!
Same. I'm hoping for a Steam port because no way am I buying a PS5 just for this.
@@SALTYTOAD00 trust me, this game is insane! I think you’ll love it!
@@JoiningIrons3306 I know I will, since I love 3D Mario games (except Sunshine).
@@SALTYTOAD00I don't think this will release on PC due to not only being their platform mascot but it uses the controller extensively
We truly wish from the bottom of our hearts to play Nintendo games on Sony hardware‼︎❤
You will see Sony games on Nintendo hardware first.
TGA-thanks generous assistants of SONY
This is an incredibly well compiled video 11/10
Imagine if Nintendo ever does sue Sony what if they had this video as their Exhibit A? 😂
Nintendo won the game of the year again.
You should publish again, bro!
wow, now NINTENDO the worlds greatest law firm who happens to make video games on the side got another income generating case on their hands.
Lmao I'm dead
Sony would bleed them dry as they got more money to play with.
And the PS Ponies thought that Astro Bot won because of its originality 💀
Yeah,yesterday almost everyone who was against the opinion that Astrobot should not have this award said the same thing"this game is full of innovation".This video will shut their mouths 100%.
Exactamente
@@马克-p8u I've seen a cute game with brilliant and ageless gameplay. Also neither Wukong or Final Fantasy were innovative, gameplay wise
@@fedesalvo99 ironically then Balatro was the only "original" game up there.
Hooray... Mario is the game of the year...
Mario sunshine is the best. Wishing we get sunshine 2
FACTS
@@NintendOscar13 I have top three facts 1. It’s a Mix with Dk to meet him 2. Going to a new island with a new friends to meet.
3. And a new adventure.
It did had few stages cut
@@JonnyDenny1816 would love an official sequel but Super Mario Eclipse will have to do.
@@Scrubber89maybe be cool. Someone likes my idea I be fun to try new island to visit.
This is like if Nintendo decided to make a game which celebrated all Nintendo's games ..and it's just stuff borrowed from The Last of Us, Parappa the Rapper and Twisted Metal etc.
---------------
Yes! I know Nintendo already got one celebrating all the Nintendo classics and it's called Super Smash Bros. I was just giving an example though.
If you're going to copy someone's homework might as well be Nintendo, they know how to make fun games.
I don't really like replying to this kind if videos 'cause all they look for is basically console wars, which I think it's stupid. But c'mon, you either do it on purpose, or know nothing about game industry at all:
1. Acuac: There were games at the same time or before which used something similar, like Ratchet and Clank or Vectorman. Also, it does look A BIT like acuac (I mean, it's a jetpack, but Astro's on feet, just like R&C and Vectorman), but it doesn't play like that, mostly 'cause acuac makes you be able to keep a certain distance for a long period of time, and Astro's work as a double jump.
2. Sliding: I mean... c'mon... even Sonic did this before, and probably a lot of games before that.
3. Jetpack: There's a game called Rocket Knight Adventures for the Genesis which did that WAY before any Mario did it.
4. Item for going faster on water: Donkey Kong did it, Ratchet and Clank did it... both before SMGalaxy.
5. Vines: Once again, Sonic did this before the example you gave (and probably, a lot more before it)
6. Ice skating: Crash Bandicoot did it before Galaxy, to give an example. Yet that's one I can give you 'cause Astro jumps the same while he's skating.
7. Killing giants you have to climb: Hey Shadow of the Colossus, how have you been doing?
8. Being inside a giant monster: There's literally dozens of games which did it before OoT, but to mention one, Earthworm Jim.
9. Using something long to move things or swing: Ristar did this, on Genesis (he had long arms, just like Astro does)
10. Light thing: It doesn't work the same at all. In Mario Galaxy you kind of "create" the platform, in Astro you just can see it. Works a lot more like Crash Bandicoot's lights out levels.
11. Pikming things: Not much to say, except Pikmin is just a modernization of Lemmings.
12. Entering a leve on a ship: Ratchet and Clank did this since the first game.
13. Ball thing (not converting into one, that one I gotta agree is totally Metroid-like): Super Monkey Island existed way before Super Mario Galaxy was a thing.
14. Shooting...: Like, shouldn't even say this but... that level is a homage to Uncharted, which used shooting as a mechanic... and still, shooting is something that started existing in videogame almost at the same time they started existing...
15. Cube thing: You've got 2 games which did this: Intelligent Cube and Devil Dice.
What I mean is... Nintendo didn't invent every existing mechanic. They're awesome. Their games are awesome. I'm totally in love with Metroid, Super Mario and Xenoblade (unfortunately can't say Zelda nowadays since I don't really like Breath of the Wild and Tears of the Kingdom as much as I used to love the rest of the series), but they don't invent everything.
You can't say AstroBot's not inspired by Mario: IT IS. But you can't say they take every mechanic from Mario when it's a game which is celebrating 30 years of PlayStation, with 170 guest characters, and those characters doing lots of the mechanics Astro use BEFORE Nintendo did.
I think you deserve a reply since you took the time to write all that out. I don’t agree with every example in the video, but I do agree with a lot of them. There were waaay too many instances where I was playing the game thinking, “Geez, this feels too familiar” (and I was only comparing it to previous Mario games). I think what you’re missing is that it’s not the just the mechanic that’s being compared, but also how similar they are to each other. I’ve been playing games since the 80’s and have seen mechanics introduced and copied, but man, Astro Bot REALLY leaned on some heavy inspirations.
@@Juice2Fifty Once again, Super Mario is the most iconic platformer protagonist of all times, it's only natural that someone who actually tries to make a really good 3D platformer gets inspired by it.
That said, one thing is inspirating, and another one is "copying", and most people is implying that AstroBot "copies" Mario. Thing is that if AstroBot copies Mario, it implies that Nintendo has copied like almost every mechanic they've done in the last 20 years.
Tears of the Kingdom or Echoes of Wisdom main mechanics were in Garry's Mod, for example, LONG time ago, and yet the fandom thinks it's so original.
There's 2 things that need to be said:
1.- 99% of existing mechanics were invented before year 2000; the vast majority of what was done after that, is just tweaking them.
2.- To make better games, you can't do better than inspire in things that already exist, and give them your own personality.
Basically, if you make a game which is literally a copy with lower budget, you're gonna have a "shitty" and probably unnecesary game. If you get mechanics that have already been there for YEARS but you give them your own tweak and use it in different ways, you can get something like Penny's Big Breakaway (Sonic Mania creators, and it takes a lot of Sonic's mechanics but with its own personality), Tears of the Kingdom (both the movement and "creation" thing were the main game mechanic of Garry's Mod, yet they made it pretty nicely in an adventure game), or AstroBot (in which even the "getting small gimming" was there before on It Takes Two and people thinks it's original, but Astro just makes it so nicely).
@@alanbrightfalls I hope you’re not typing all of that on your phone. Also, I hope someone else reads it, because I didn’t.
@@Juice2Fifty First comment: "I think you deserve a reply..."
Second comment: "Hope someone else reads it, because I didn't"
It's so awesome how you can go from "friendly" and seemingly open to debate (which I knew you weren't that much on the first comment anyways), to a "passive aggresive" comment.
Guess you just wanted to have the last word and nothing else.
And no, not on phone. Also, considering I make a live from typing on computers, don't even think it took that much. So rest easy.
@@alanbrightfalls ❤️
To be honest, you can say that Astrobot don't deserve the GOTY, but please don't say its gameplay is bad. Except for the high price and short process, there are no flaws in the gameplay. After all, it is the accumulation of Nintendo's design over so many years. 😊
Of course, the gameplay of Astro bot is good, because mario games are excellent games.
after joke of the year i saw this
Imitation is the most sincere form of flattery. Nintendo will just come up with more ideas.
It's obvious Sony cant
If your going to copy, copy from the best
Honestly as a kid, the only Nintendo game I played was Pokemon. But in 2020 due to my wife wanting to play Breath of the Wild and the great reviews it had, I decided to buy the Switch.
As someone who grew up on PlayStation, Nintendo currently is the superior company when it comes to fun. Mario Odyssey, BOW, Smash Bros, Animal Crossing are just so incredibly fun and charming. I totally get the hype
Me too. If you play Astrobot those Nintendo games became unplayable though😢
As a fan of double digit frame rates, I totally don't
Currently?
@@UniversalStand I have a PS5, and had to buy Astro Bot. Easy 10/10
@@viology69 that's your opinion and you are the reason Sony decided to make a PS5 Pro instead of good games lol.
As someone who loves Bloodborne I don't think frame rates are that important.
Not a Sony fan so never played astrobot, but this video shocked me how you can copy and paste to get GOTY, nice job Sony and TGA😮
Now for another shock: Everything they copied does not belong to Nintendo or anyone.
They just copied concepts, tools of the trade, stuff no one can own and are supposed to be copied.
@@silverdamascus2023 🤯🤯🤯
You will see ONCE YOU PLAY IT PLAY IT BEFORE JUDGING
But this is exactly why I enjoy the Astro games. It takes what I LOVE from Nintendo's games and adds a new spin on it, while also featuring recognizable PlayStation/Sony IPs!
The game should have been called Astro Bot: A Nintendo love letter
Look at what Sony needs to mimic a fraction of Nintendo's power.
Now I kinda wanna play Astrobot just to play the eternal guessing game of "Which Nintendo game does this come from?"
But hey, Palworld DESERVES to be sued for STEALING Daddy Nintendo's "player catches creature in open world by throwing object" patent, amirite?
they will always preffer to bully the smaller company.
@@gustabustamanteIdek,I see the the whole Paldworld debacle as a test more than anything. If they get away with the Lawsuit it could set a precedent anf Who knows what Will be of astrobot in one or two years if that happens...
You mean, "human hunter catches prey with trap" mechanic?
Next up: Nintendo sues Italy for the name "Mario", then ancient Rome for the Latin original ("Marius").
After that: Nintendo sues mankind for looking like Mario (i.e., for being humans).
A game is a remix of a remix. Well that’s what Thor said. If Palworld is able to add more features that is not just 50% Pokémon and 50% Ark Survival then they have a better chance at winning
You act like Nintendo hasn't stolen anything lmfao Get off yo knees champ
Guys Nintendo obviously invented All gaming mechanics
You know, they kinda did. But I think Sony borrowing them proves how amazingly creative Nintendo really is
@@real_armadilloYet you haven't realized that Mario is a Rip-off of Popeye the Sailorman
@@noahalcantar2431 Thats only when Mario was FIRST designed. But he’s no Rip-off because they redefined he design to a different look. Its more inspired than a full on ripoff.
@@noahalcantar2431I didn't know popeye was a game machenic.
true dude
The Joke Award 2024
Great video! I was able to guess the Nintendo clips immediately after the Astrobot ones. 👍
Lesson learned, don't underestimate what Nintendo can do with underpowered hardware. Those Sunshine clips still looked clean! 😎
Wow never knew Nintendo owned
Skating, swimming, shooting, robots, trees, the solar system, lava, sliding, birds, sneaking, jumping, changing clothes, chasing, cutting, boxing, volcanos, planes, flying , sandstorms, transforming, falling objects, and sleeping
it's about how extremely similar all of this looks 😂
@@_teem_ first couple do but the rest is bs. Like the one is the stomach is so vague.
@@hw2736cope more 😂 borrowing game mechanics is one thing because every company has at one time or another done so, but some of the level designs are pretty on point
@@CasperX22yeah I don’t think you should talk if you are blind enough to not even to watch the video.
@@CasperX22they are only like three or four I can agree with in the video. The rest are just force in so hard it’s insane.
"Everything Nintendo create, we take. like no other, it's a sony"
sony fanboys: "mario never existed, sony created everything."
Unfortunatly for you,i only have a pc . But keep on lying to yourself, you're doing great@imarock.7662
At this point I'd be surprised if Team Asobi weren't Nintendo devs before they worked on Astro Bot.
Sony say take EVERYTHING😆
Correction: Astro Ball is based on Mario Bowser Fury, not Mario Galaxy.
I think its cool the astrobot devs put in so many references and were inspired so much by the genuine fun and wonder you feel when playing nintendo games, free dlc coming soon too!
sony should really take note of how much their ps5 installed base likes the game and how much competition they could prove to be should they venture into more games like astrobot (thinking original ips here or maybe even spinoffs with sony ips)
I like how the astro-bot devs know which path to take
This is so funny, on so many levels.
I hope Nintendo’s next Mario game shows Sony who the king of platformers really is
Sony is safe, Nintendo only targets small game companies, kinda like a bully 🤣
I bet they would poop their pants to sue another japanese console gaming giant
@@damara2268 Sony aint Japanese anymore, right?
@@ArcaneShadowEssence Still counts as a japanese company. At least in the TSX Index description.
@@ArcaneShadowEssence they are. ppl forgot they recently changed main CEO to japanese people
Keep talking like a pony look how long it took then sue pawlworld and it's just a matter of time before they sue sony 😅
Some of Astro's ideas, such as water, are taken from old Astro games, but without VR, so it's natural that they imitate Nintendo.
The first thing i saw of the game is Astro Bot with a creature that becomes a big ball spouwing something beneath so Astro can float; reminded me instantly of Mario doing the same thing with Yoshi shaped like a big ball
The Astrobot Devs have to be huge Nintendo fans to take so much inspiration.
To steal so many mechanics*
It is! But in 4K60, with Cathy songs and the most amazing controller ever created! AstroBot is the perfect tribute to Nintendo and Sony. I LOVE It!!
A controller that copies ginmicks from Nintendo controllers 👍 Its the ultimate flattery.
Hey, they learned from the best
Sony copying Nintendo? Unheard of
Exactly. But after the developer of Palworld infringed on Nintendo patents and got sued ..what will then happen to Astro Bot?
Of course, very strange
@@geminijinxies7258 how long it take for patents to expired? alot of game show here are old game
@@MRoROBOTin the case of Palworld, Nintendo created the patent just recently
@@MRoROBOT I'm told the patents lasts 15 to 20 years. But it's possible to renew them, or no?
Crazy how it had elements of everything but Pokemon lol, I guess they knew better.
I don't own either console so I'm not really picking a side here, but a lot of these are just mechanics which are common-place in 3D platformers/videos games in general.
Umm, how dyou think they became "commonplace"?
What dyou think was commonplace before Mario 64?
There's enough delusion going around for a mass psychosis party.
This game is OBVIOUS a rampant copycat compendium of Nintendo.
@@pathogeneration5138 Following that logic the creators of Pong are entitled to sue the entire video game industry.
@@naeledro
That would be following stupid logic.
Let's invert your stupid logic.
Following that logic
IP SHOUDN'T EXIST.
It's over everyone.
Naeledro stupid logic'd us into oblivion.
Also, PONG is not the first Videogame.
@@pathogeneration5138 Chill dude. Was I was saying is that Nintendo does not own videogames as much as they would like to.
There is a big difference between intelectual property and game mechanics.
And about pong not being the first videogame, I guess technically it was called "Tennis for two".
Also following your "IP" logic the game "Alpha waves" ,which was released 6 years prior to Mario64, is considered the first 3d platformer.
This is how the industry works, look at something like Minecraft and the droves of crafting/survival games that came after it. They are not IP infringements.
All I was saying is from the limited Mario games I have played and the video, the comparison does not look like a "reskin" as many are saying. That is just my opinion and you are entitled to your own, I won't call it "stupid".
Thank u for this video and thank asmon for leading me here. Quick question, whats that amazing version of the main theme of zelda?
ruclips.net/video/jdFaGOM2Cv4/видео.htmlsi=nUl-EKkVzMrYLasI
@@GameXplain oooh true smash bros version, thank u man
creativity originality 😅
Astro Boy only copied the basic ideas that no one is allowed to own.
Many of these ideas were not even stuff Nintendo created.
@silverdamascus2023 Calm down and stop posting that on every comment
nintendo is so original and creative, sony has lost its ability of innovation, no wander people saying theres no game on ps5.
Didn’t you make this video already?
Sony saw Palworld and was like "You like borrowing Nintendo stuff too? Let's be business buddies!"
Sony demonstrates how they can create a good platform from the GOAT. Well done, Sony!
thank you for reveal the truth
Truth: Everything this game copied does not belong to Nintendo or anyone.
They just copied concepts, stuff no one is allowed to own, tools of the trade that are meant to be copied.
@@silverdamascus2023 当然 玩法是可以复制学习的 但是这种程度的游戏就能获得tga的goty是有点幽默的一大笑话 兴许tga本身就是某种笑话吧
@@tsorngnanjang5820 Nah, you are the joke