+Grid Water Purifier > purified water > vegetable starch> 5 Adhesive. Purified water is best used to make vegetable starch to make tons of adhesive for modding.
+Doyledeth He's probably referring to the Industrial water purifiers, where you make like 100 water in a single settlement when you put like 2 of them and seeing as it's already 3:1 for crops to water, you might as well sell the excess...
Thanks for sharing! Here are some of my caps making tips: You can build water purifiers (the largest ones that you can build and as many as can fit into the water) in the settlements that you have open water like Sanctuary and of course sell off the purified water generated for profit or bartering. Some people think this is an exploit, but there's a huge perk cost and up front cost in gathering the building materials, plus you have to spend additional resources on defensive turrets to help mitigate attacks. Also if you use power armor a lot, the HUD beeps when your Fusion Core is at 25%. You can pop out the partially spent cores and sell those off, they are worth the same value to the vendors as fully charged cores, just be sure to pop it out before it hits 0% otherwise it will disappear and you get nothing for them. Finally, there's an NPC in Vault 81 that will infinitely buy off your Jet supply one at a time for 75 caps each, it's good to horde Jet and sell them to him at the 75 cap premium, especially since he never runs out of caps like most vendors would at the end of a trading session finding/making and selling Jet to that NPC can prove very lucrative.
Absolute best way to make caps I've found is setting up a water purifier settlement. Nordhargen Beach or Sanctuary are best (Sanctuary is my preferred location do to the amount of room for lots of shops and lots of purifiers) . The large water purifiers require alot of power and alot of defense to keep the settlement safe but pay out seriously high. Once per day the workshop at the settlement will have hundreds of Purified Water in them (assuming you get your water level to 200 - 500 you'll get 200 - 500 P.W. per day). Grab as much water as you can haul and throw as much as your chosen follower can haul and head for the nearest vender. Having shops set up in your settlement is extremely beneficial at this stage. Helpful tip: Using the Mechanist DLC build a Sentry robot focusing on carry weight and use it as a mule to carry the water to Diamond City/Bunker Hill/ Goodneighbor and run a trade route every few days (saving water daily in a chest) *I still require strongback or a vertibird to carry all mine though.
Bit of a long guide, but: The best way to gain money in fallout 4, I've found, is to basically keep a stash of the weapons you like, and sell the rest and use them to barter for supplies at worst. There's no reason to pick up another Laser Pistol unless it has a modifier you want. And to save money and supplies, it's better if you take all the mods off of your old gun and put them on the new one. Scavenge and head out to optional areas, collect as much junk (which is good for building and making caps by building shops) as you and your companion can carry, and like the dude said, make shops at your bases. Try to barter instead of spend, as well, at least early on. Your shops also have a stash of caps to get when you sell things to them as well. Keep all the stuff you can't sell at the moment in a container in your favorite settlement and pull them out when your shops restock on caps, which is every 2 in game days. Chems are valuable and nearly weightless, and there's a ton you'll never really have use for, like Psycho and Buffout, as the most useful drug is Jet since it slows down time. If you don't want to spend much on ammo and you're running low, look for a Railway Rifle, since while the shops only stock about 13-20 of it's ammo, nearly every shop stocks that ammo and each railway spike costs only 1 cap. If you don't use Mini-Nukes or Missles (mini-nukes are selling at about 200 a pop at stores for me), you can sell them off for a pretty ass penny at any shop, and unlike past games, you can get more nukes from Super Mutant Suiciders, which there is no end of. Fusion cores also become more common later on, and it's a good practice to switch out cores that get low on battery because the shops buy a 1/100 core for the same price as a 100/100 core. Guns are heavy, but don't be picky and let your companion hold them while you pick up the rest, because you're gonna sell those off. If you're having trouble with weight limits even then, invest in an armor set, ANY set will do (the lighter the better, but you can get away with combat armor), then modify the set with the Deep Pockets trait, which should increase your weight load by 80 pounds. Note that Power Armor doesn't add weight capacity, it just covers for the armor you put on it, so save it if you're running low on cores. Also there's a Strength perk that increases your load capacity by a hell of a lot if you invest points into it. The more you can carry, the more you can sell, the more shops you make, the more caps are available. Side note, Doctors are hard to come by in the game, so invest 1 point in medic so you can have your own settlers do that work at first aid stations.
Hey Mr.Matty plays, I notice in one of your bases (the movie drive in area). You can take out the radiation canisters that are located in the water where you have that water plant or machine..try workshop and quickly salvage those canisters or containers to eliminate those annoying rads
If you decide at some point that you don't intend to use a certain type of ammo, selling it really helps, especially if you have the perk that increases the amount of ammo you find.
I built a lot of water purifiers in my sanctuary and get around 600+ purified waters every couple days and I just sell them. I don't like selling any of my stuff because everything from armor, weapons and junk breaks down in to materials for crafting/building. The hardest part is selling all the waters because most vendors only have a couple hundred or so caps but then again I haven't taken the perks to increase vendor caps yet.
+Master Mayhem No, I build the biggest one that produces 40 water per purifier. The water pumps only give 3 water per. So in sanctuary I stacked a lot of industrial water purifiers in the river by the bridge you walk in to.
+Fallout2058 I did the same thing as you and I was wondering if you knew how long it took for the water to replenish itself and go into storage. I it works for me but I don't know the exact time
Doge Sorry not sure but it seems like 1 or 2 days but it doesn't work if I wait or sleep in my settlement, I have to keep porting to somewhere far like diamond city two times then I check if the water is deposited or not. Also another thing I have to have a separate container to store all my water in because if too much armor, weapons and junk in workshop, water won't get deposited any more, I have to keep everything including water in a separate container, I don't know if it's like that for everybody but this is how it works for me. Might be a bug and this is my workaround.
+Juston Van Toorenburg i just wore Reginalds suit and ushanka hat basically my whole first gameplay but i have a railway rifle, two shot Gauss, and incendiary Gatling or ash maker so i never really had a problem taking others out before me
-Legendaries: If not usefull, sell it. -Healing?: Craft a hell of a lot of water purifiers at Sanctuary, stuck the Industrial ones next to the bridge and you get a lot of purified water to heal up and it doesnt slow you down like Stims do in battle with their little animation. -Need resources?: Create commercial rutes, the place ran by robots to the NW of Cambridge PD is a food machine, the robots dont consume nothing, so you can drop by and just take all the food for planting elsewhere, you have to clear the water plant first tho. -Combat giving you trouble, but addictions are annoying?: Food Items are your gig, all of the Chem's effects can be found in food items you cannt become addicted to, Deathclaw Steak gives +1 Agility and Yao Guai Roast gives +2 END for examples. Need to carry more loot? Hunt Radstags, their steak gives +25 carryweight, independant of STR bonuses so you can stack it with chems and booze if you want to.
Great strategy Matty, here is what I came up with:1. Sell fusion cores at 1-10percent for full value at vendors. I say 1 to 10 because sometimes if you go too close to 1 percent you will forget to take it out. So its worth it just to stop and change it out at 10. You will make more in the long run. 2. Rank up your Charisma skill and become a drug dealer like the guy in the video says. Sell Jet for 40 each, when you buy 2 bags of fertilizer for 36 from vendors(which gives you 4 fert). You need glass which is easy to get as well. 2 fert/1 glass=1 jet. Never buy the bulk fert (25 packs) its a ripoff. 3. Have big green houses growing crops at your settlements, there is a good one that already exists when you get it, settlement called Green something, top right area of map, make rounds and sell half the fruit once per day before questing. I make a ton doing this because I have a ridiculous number of planted items. Rank up the vendor carrying more cash perks. 4. Establish Emporiums at your settlements and get 3 or 4 of the 8 level 3 vendors. 5. When you go to vendors to buy, use some of the LOOTED items you really do not need to buy more items you want, and keep the other looted items and use your caps sparingly. This is so your cap count will always go up and never down, unless you want to buy must have ledendary items.This strategy will get you very rich in the game. I make about 2000 caps in a short sit down playing, maybe an hour or two. I have 75 hours played on steam, sitting at 60,000 caps, thriving settlements, and many guns, armor, loot etc. I am saving the cash to create a massive settlement later on with a giant office and homes. There are items I have to buy in bulk at the vendors to do it.
hey matty do you know what the tissue sample is for? i found it off a super mutant and when i try do drop it it says that its a quest item. i cant find anything about it online either
+Patrick Veldstra You're gonna have to talk to someone, it's when you get to a certain part of the main quest and you look around, you'll find him but have to talk to him twice to activate the quest.
Water farming has been a big cash cow for me. I set up a bunch of purifiers at one of the beach settlements, and then move all the excess Purified Water for gear/supplies/caps.
My question is why the hell do Gatling Lasers shoot fusion CORES?! I only have about 20 of them and you expect me to put them in a fully automatic laser gun that only does 18 damage per shot? ARE YOU INSANE?!?!?
+ReeCocho Well they are 385 to buy, they last for about 250-500 shots and if you compare that to other ammo types it's pretty cheap. Buying railgun ammo is much more expensive then that, same as plasma or 50 cal.
For those of you looking to make quick caps (or at least not have to worry about finding ammo) I would HIGHLY recommend the Scrounger perk. Similar to the Fortune Finder, it allows you to find more ammo from every container - boxes, corpses, the mailbox of that guy before the war who drank too much - and the ammo you never use can be sold. Now, my numbers aren't exactly the same that others would get, but I generally find around 200-350 bits of ammo while exploring an area (depending on the amount of containers. Vault 75 is a good place to find this, with the Gunner asshats there and all) and each bit of ammo sells somewhere between 2-5Gp. And since they're weightless, you can carry around a LOT of ammo at once, so it's essentially Caps in bullet form.
like .38 rounds after a certain level you never use them again! and I never use the minigun so whenever I do any brotherhood of steel questions I pick up around 100-200 5mm rounds and that's a cap per bullet
+Juston Van Toorenburg I just use melee when I don't want to waste ammo. selling the .38 rounds might be a good idea cause I have 40k of them. everything can die with one hit with melee it's that op when you use the roasted bear.
+1 for this tactic. I use it too - since I rarely use energy weapons and I usually pick no more than 3 guns to use as primaries (shotgun, sniper rifle and pistol for varmints), I can make a decent amount of caps and still have all the chems that I want!
I have around 60,000 caps. My method of gaining money is to scavenge literally everything from corpses, containers, and buildings and then sell it, especially armor and weapons. The junk goes into my workshop.
+Gio Best A lot of people don't actually clean a place out. I have yet to see a video or stream where that actually happens, it's usually just caps, ammo and stimpacks that get taken and then it's off to the vendor buying mats for your settlement construction, the idiots.
+Dim Fre4kske Right lol hell I don't even look deeply like that but if you up your difficulty to survival you get so many useless items to sell it's ridiculous.
+Clifford V companions have unlimited carry weight, inspirational leader makes companions do double damage. Imagine danse in power armor with laser rifle doing double damage carrying all your shit
Fallout's economy system is very simple if you can walk away from a vendor making positive caps whether it's +1 or +100 it's a positive transaction good vid matty
Hey Matty, my friend and I developed a pretty good way of making caps. (Optional) upgrade the cap collector perk all the way, and/or have good charisma. Then go to a settlement with a lot of water and make a lot of water purifiers (I use the industrial) then after some adventuring you should have a lot of water, you then sell the water to any vendor. I sell it to all of my settlers and in all of the major cities. I made a good 7000-10000 caps is one too two runs.
The more settlers you have assigned to trade routes to a settlement, the more caps it will produce if you can keep the settlement happy. If you find that no caps are being made, even if you have settlers assigned to vendors in the settlements, scrap the stores, rebuild them, assign settlers to them and that settlement will start producing caps again. I usually wait a week of game time and collect around 500-1000 caps each time I go to collect.
Billy the Fridge boy is a good way of making caps, save him turn him over to the man who wants him, kill the man and return bills to parents, enjoy 600 caps ;3
Another trick to be noted is any BoS units that are walking around that you're friendly with that have power armor. These units can be pick pocketed for the power core for their suit and they'll get out of it. Let them wander off after that point and you can jack the suit for extra power armor. If you don't need the armor, you can always just pull the armor itself off the chassis and sell it. Still haven't figured out a way to sell the chassis. If they're hostile to you, you can also just kill them and take the armor for liquidation as well.
This. Even at 600 Purified water a day you'll have more water in terms of money then you'll likely be spending. I currently have a character that has 80K caps and 300K worth of purified water in a container with no effort. Making Jet is also farily easy, plus if you do a Wasteland merchant run (BoS -> Goodneighbour -> Dimaond City -> whatever junk merchants like Carla or settlement merchant) you'll have so much Fertilizer and Plastic you'll be able to make yet another 100 Jet every day. So what I do is do a Merchant run and buy Junk, Ammo and anything I need. Pay with Purified water and I stock up on anything I need and end with something like 8K extra caps per run. Takes about 10 minutes. Generating Caps at a settlement with stores isn't efficient. The level 3 stores cost 1500 caps to build and it takes forever for one store to make this much money even with a settlement at around 30 settlers.
Good advice on fortune finder... I didn't realize it paid out that much until I watched you loot tens of caps from every damn container. I've chosen a few types of ammo I won't use (5mm, .38, .45, flamer fuel, 2mm) and it makes excellent currency b/c it doesn't weigh anything.
Mutfruit and water. That is how you become rich. Mutfruit is very light, which means you can carry gargantuan quantities of it without forgoing your fast travel. It fetches the best price per weight unit of any crop. So each time you find a settlement that will make a good farm (Abernathy, for example) plant lots and lots of mutfruit and put your settlers to work. Between your questing, visit all your mutfruit farms and harvest all of it (don't forget to grab whatever is in the workbench, too!), then store it somewhere. When you have collected enough that it will very nearly fill up your carry capacity, take it to a vendor (will probably need to take it to more than one unless you use a wait option). Get rich. The same can be done by placing a lot of large water purifiers in any settlement that has a natural water source (such as Sanctuary). This option requires more materials, but with all of that mutfruit money you just made it shouldn't be a problem to get what you need.
rank up the strong back perk all the way, (to be less annoyed) enter a big building, pick up every single idem in the room you are in and put it all into one container. go to the next room, now pick up everything in that room and store it in that rooms random container (or body) and do this same pattern for every room in the building till every idem is 'stored.' Next just "take all" the idems from every container you used and (slowly but surly) exit the building. Now use that last Stong Back perk to fast travel to stores n settlement shops while overcombered and go on a selling spree. once all shops you know of have been depleted of caps, store the rest of everything at the main place you reside and wait for them to refresh their caps and repeat the selling spee. Or buy everything they have that you want from all the vendors and sell them the junk. a decent building like Corvega will get you a couple thousond caps in a matter of a half hour.
Calvin in Vault 81, collect tools throughout the game and store them at ONE settlement. After a while have a follower carry them and take the tools to Calvin. 15 caps per tool and the zeros stack up quickly. Tools include: wrenches ( adjustable included), ball-peen hammers, screwdrivers, etc
You can also 'pickpocket' the fusion cell from a power armored BOS. Once the armor has no power the BOS character will get ejected from the suit. Once he/she moves on, you can enter the suit yourself using the cell you stole. Make sure the BOS doesn't see you enter the suit or else it is considered stealing and he/she will attack. To get around that, tell a companion to enter the suit and the BOS won't do anything about it. It seems that they can steal without consequence.
Another good one settlement quests. Preston has an endless amount of them and usually the settlers will give you about 100 caps for doing these really simple tasks.
So if you have all your settlements connect they use your water right? I noticed I use to make a lot of water but now I almost have none in the workbench but yet food doesn't get stored? You have to pick yourself?
Along with these tips. Build lots of water purifiers in your settlements. Like 4 or 5 per. You will get a bunch of water to sell. Also, I got a mod that allows me to carry more stuff. My carry capacity is 2500ish. That means I get to run 1-3 missions and pick up everything without having to do inventory management. It reduces the time I spend on running back and forth gathering stuff, which converts to actual game time. Way more efficient.
just a quick tip, if you scrap those barrels in the pond at the drive in it gets rid of the radiation, also you can put an industrial water pump in there
I usually get up to 15,000 caps simply through grape mentats, pre-war money, and ammo I don't use. If you go about the game (doing the side quests and walking to destinations help to rake in more cash) without spending too much- meaning, going to a vendor and giving them no more than a double digit number of caps will help you save up- you should be totally fine on very hard. Not sure how well this carries over to survival, but I've been doing just fine as is.
The caps you earn from stores go in to the workshop inventory. My queestion is, will that money be in the inventory of other workshops connected by supply lines?
Matty, just a heads up if you don't know at 1:08 you get radiation from those barrels in the water, if you go into workshop mode, you can scrap those barrels and it removes the radiation in the area, you're welcome
in towns i mass produce farms, then you use the food to craft adhesive which sells for a lot, i use one settlement for each crop type and can make about 30-40 per round, and by the time i do all the walking, crafting, and trading the crops have regrown, or if they haven't then i wait a bit in a chair, if i built solely for farms, nothing else, not even people i could probably get ~ 400 - 500 batches per round (each batch makes 5 adhesive which each sell for 8 so 40 per batch), however if you don't need the xp from crafting that this gives you, you can instead sell the plants which should make you ~([9x8+20]x500) 72,000 caps per full harvest, roughly, mutfruit give the best per item value at 8 per fruit and are tied with razorgrain(only value 6) for 3nd smallest, 2nd smallest is tato which have value 7, while carrots can be planted the closest aka smallest size at value 3 and ~9x mutfruit amount per land, ~4x tato per land
what I do is reserve a settlement purely for purified water production. the island, for instance, I didn't connect any supply lines to. this makes it where all the water the island produces is available at the island. if you run a supply line to somewhere, everything is shared. this can be frustrating sometimes.
Scrounger also helps a lot. Unless you REALLY like to use guns, odds are you have a few ammo types that you never use; these rounds can be treated like bottle caps in trades. With the scrounger perk you'll find even more of this excess ammo, and if you're using a melee build, you'll be even better off.
This video just auto played after the video you posted today and wow your voice sounds so different lol. This video makes me want to play Fallout 4 again!
Key tips: 1) always buy fertilizer, you'll likely have an abundance of plastic already, and thus can easily make lots of jet for a nice profit 2) play on very hard, there will be MANY more legendary items to sell Get the perk where you can fast travel while overencumbed, just get as many items as you can in whatever area you're in and then just go back to a settlement and sell your stuff
I know this is the most well known way of getting caps but water purifiers make purified water which you can sell, also if you get a ton of mutfriut plants, each mutfruit is worth 6-7 caps they can make caps 2 ways: 1) They naturally accumulate in your workshop so you can then sell them 2) Harvesting them is very quick which allows you to collect them en masse and then sell them
One thing I do every time I start a settlement up is to make as many water pumps as I can because the excess water gets put into your workshop as purified water. With the settlements I have now, I just make my rounds and collect about 400 or more purified water a round trip. Yes, it gets heavy but it's free and you don't have to do anything but make water pumps.
I can add to this: make industrial water purifiers for your settlement. You will need the Science perk. Note that it will up your defense needs. It has two benefits: lots of purified water you can use instead of stimpacks, and you can sell the extra bottles to vendors.
You can also just use your settlements to make Mutfruits, if you have 3-4 settlements focused on that you'll make a ton of caps, you can travel between each settlement, gather the fruits, then wait 24 hrs and repeat the process, it's really easy to do, you just need some Mutfruits to start off.
GREAT WAY TO MAKE CAPS: When in Diamond City, go to the bar and begin the "Diamond City Blues" quest involving Henry Cooke and Paul Pembroke. Go through the quest until Henry offers to make you rich. Go to the mission and ambush the drug deal, optionally killing everyone there so you don't have to split the take. Snag the chems from the yellow crates which will score you about 240 chems to sell at your leisure. With the "Cap Collector" perk at level 2, you can rake in MAJOR caps from selling these.
my recommend? make 3 industrial water purifiers. then make sure they working and leave area. return after entering different place + wait (i like to go in diamond city and sit on bench to wait) then go back. it is about 60 purified water. REMOVE it from workshop and store to container that is not connected to it. if you dont it will not make more water. then do again. if you are totally active then minus the time in loading screens you can get easily about 200 purified water in 10 minutes. that will sell for 2000 caps. how ever you cant really find shop with so much money. i suggest investing in shops in diamond city and them using them to sell water. rank 4 strong back can help lots if you want to sell more than 1000 of these (which btw would get you about 10000 caps)
someone probably already mentioned this but here it goes anyway. did you know that when you scrap the radioactive barrels in the drive in settlement the water stops being harmful to stand in?
One of my main money making methods is to sell off any ammo I don't need. Since I've got a healthy amount of caps (not wealthy most of the time, just between 2-10k) I can just keep stocked up on the ammo I use most often and pawn off the rest. I'd like to note that this works REALLY well on a mêlée build. Since you won't be using guns anyway, it basically turns bullets into currency.
This is the way i've been doing it since day one. Even restarted on a new play through and i'm up to 30k in caps. What is the perk you were taking about in the video that grants you caps on kills?
Go to Egret Tours Marina and put the wooden foundations down in the water. That way you can put a decent amount of industrial purifiers down. You'll get at least 150 purified water each time you go to the settlement. It's worth 8-10 caps and you can sell 200 fir about 3,000+ caps.
Let's not forget that if you build water purifiers they store purified water in the workshop inventory, which you can then sell to any shops you have for a decent amount of caps
I've also heard you can make money selling purified water you get from settlements with the industrial water purifiers. Also, I try too sell ammo that I get that I don't use. it varies from person to person, but I sell shotgun shells, .50 cals, and .38 rounds, etc. And when you have the scrounger perk, the amount of ammo you can sell stacks up very quickly. Also, you get a lot of repeatable quests from all the factions, which are tedious, but rack you a lot of money.
Matty, just so you know, you can go into build mode at the Starlight Drive-In and scrap the barrels in the pond at the center to get rid of the radiation poisoning you get.
I have outer 60k at level 30-40. Whenever I buy I just sell enough back to make up the caps and usually try to go for as much of the vendors caps as I can as well. It's easy. Best things to sell are jet and ammo. Ammo you find everywhere and jet is made so easily in huge quantities. Fertiliser can be easy to find and plastic isn't really a component used very often in settlements
I'm at 51k at level 47. Get sanctuary water production to 500 and just grab up the purified water from your workshop anytime you come back from doing something and put it in a safe. IT seems like it wont generate beyond a certain amount so putting it in the safe is necessary. I currently have about 5.5k purified water and get anywhere from 350-375 water every interval which is worth 3150-3375 caps
I found that if you have a settlement with lots of water they store the extra purified water in your workbench. I usually get 150 purified water every hour or so from santuary hills. If you sell it you can make tons of caps. Water sells for a good price just like chems.
Duuuude! Just started a new game. I had no idea how easy it was to make jet, especially if you have brahman farms which are dirt cheap to make. This game never gets old.
Build an industrial water purifier in every settlement where it's possible and pick up the extra water from their workshops, then make the stuff you need and sell the excess water. In diamond city alone you can make around 1500 caps/day just selling your water if you have 10+ of those water purifiers and not a lot of settlers, I have 12 water purifiers, every other settlement is self sufficient regarding the water and I only have 3 - 5 people in the settlements that have them meaning 30+ excess water per water purifier. 20k caps really isn't that much. I don't have the 2nd perk of local leader or whatever it's called, just the supply line thing and I have over 50k caps. Of course now people are going to ask how do you get the mats for all those water purifiers 2 things: 1. make sure every food worker is producing 6 food, every other settler should be working on scrap stations producing random extra mats 2. loot literally EVERYTHING in any location you visit (I can't believe people don't actually do this) Edit: ow and a 3rd thing, NEVER EVER EVER buy shipments of mats from vendors, it's not needed at all.
I've found a way of doing this without increasing your carried items by 1lb. Scavenge every kind of ammo (even if you don't use that kind) and invest in Scrounger. It weighs nothing so there's really no reason why you wouldn't pick it up. Stick to using one gun so you don't eat into the rest of the ammo. (I use a .308 sniper and sometimes 10mm Deliverer). Scav all the .38, 5.56mm, .50CAL, .45, etc ammo you can. Ammo boxes and enemies and sometimes you'll come across really valuable ammo like Fusion Cells or even better Fusion Cores. When bartering with traders, instead of spending caps, trade some ammo to the value of what you're trying to buy if you can. So you're not actually spending a single cap. If you're like me and don't use power armor you can make thousands and thousands of caps in no time.
I would add: get the perk for finding more ammo. This is the main consumable thing you use all the time. If you carry a weapon for each ammo type, you'll always have something to shoot with, without buying any ammo.
In any of the cooking stations you can make a refreshing beverage drink which cures all addictions, heals all the rads and injurys (1000 rads/500 hit points). So using the chems is not such big of a problem in Fallout 4.
Just to add it does not always work with the first type of ammo you try it with so just keep going down the ammo list till you find the right one for that vendor
One friend who was playing said he went everywhere in Power Armour and that he had to regularly buy Fusion Cores. That there is another secret to keeping your money, don't wear Power Armour everywhere, I only wear PA when there are CoA and those bothersome Gamma Guns all over the place or I expect to struggle in a fight, but usually it's just not neccessary.
And just how did you get Nick to wear a Courser uniform? I can't get him to wear anything but his regular outfit. When I go to equip something to him it doesn't have the button for it. Is this just a console issue?
+guilmon182 Talk to him, trade, give him the appearal/weapon(and ammo for that weapon), go to his inventory, highlight the item he should equip, press which ever button is linked to "equip" (default T on PC if i remember correctly).
***** Are you sure you are in his inventory and not your inventory? When you are in his inventory and hover over wearable armor you'll have a list of actions across the bottom of the screen. Check what it says.
Apparently you can have a high amount of water in your settlements and if it exceeds the required amount of water needed for your settlers, you can acquire an excess amount of purified water to sell.
Another tip: Go to settlements. Scrap EVERYTHING! I mean trees, concrete blocks, ruined houses, ect. You should (Pretty easily) get 100+ of random things like steel and wood. And then, using frequent fast travels to Diamond City, sell these materials. You can get 100's of caps, quick.
But then you wouldn't be able to build so many things. A tip could to build a lot of water purifiers. Then, after a day or two (in the game) purified water will spawn in your workshop. You can sell the purified water to travelers, and so on.
More tips (what I do) 1.Take every thing from dead body's (Keep track of how much weight available) 2.Set up water purifiers (You get purified water in you workshop that you can sell to vendors) 3.Do side quest for a reward 4.Don't use chems, sell them 5.Craft chems, see them 6.COLLECT AMMO (Sell ammo you don't need to vendors, it builds up very quickly) That is how I made about 10,000 caps in 3 hours. And I sell out all the vendors in diamond city all the time.
All great tips, but everybody should also consider having 300 or more water per settlement with direct water access. I at any given time have over 1000 purified water saved which gives me enough to clean out my local shops and all the ones in Diamond City as well. This works best when you have the over encumbered perk maxed out as it trades movement for action points and you can quick travel without restrictions. Its not uncommon for me to look down and see that I am toting 1500 pounds of crap. I also do a great deal of business with Trashcan Carla when she visits Sanctuary as she has oil shipments and other goodies.
Is investing 500 caps into your stores worth it though? I'm guessing it will increase the number of items they have to sell, but does it improve their profits for you in the workbench?
Just as a tip to anyone out there. The cap collecter perk that increases the selling and buying prices of all traders. I can sell one purified water for exactly 20 caps (might sound small but its HUGE in the long run). I have the "spectacle island" as my own little water factory. The fact that its an island means it has water all around which is just perfect. Now just build as many industrial water purifiers that you can and power them all up. One of them requires 2 electricity so i just put one big generator (produces 5) for 2 purifiers and let them go to work. I managed to get my water level over 800. After this i did have to make the most amount of turrets ever but that wasnt too hard since i was earning caps already. I kept doing "supply runs" back and forth from diamond city to my settlement. I somewhat mapped out all the traders selling shipments. I kept doing this and when i got to a good defence level i started doing the side missions that had been lying down in a dusty (1)
cellar. Then i started raising both defence and water at a steady speed and kept doing main quests. When it came time to travel i went to my settlement where i stored all junk and took all the water out of my workshop. I usually find around 100-350 which in itself is a lot but i kept getting more of it. When i had done some main quests and been checking up on my settlement in between all fast travels i found myself at about 5000 purified water (1 purified water = 20 caps). Just as a side note: when you check on your progress take all the water out and put it into a container (i prefer a cooler) since you will start to slow down when you have around 300 water all in your workbench. When i was happy with the amount i started trading. I literally cleared all traders i could. I never have ammo problems anymore. Same goes by fusion cores and stronger legendary weapons. I did this all on a ps4 and it worked so perfectly. It was just a bit slow since i had 800 purified water in my (2)
inventory. When i went to sell everything i bought everything i could but didnt really earn much caps since 1 trader only has around 100-500 caps. I had to give the corresponding amount of purified water to get around 400 caps. It is slow and requires patience but it is the most rewarding technique in getting caps. I can go buy anything i want (i have all legendary weapons from all traders in diamond city) and know that its not eaven a small start. I suggest you try this out. After all i didnt waste 1 hour writing this... Right? Please do like this comment. My fingers are hurting so 1 like = 10 love points. You like me and i love you ✌
And what about the Industrial Water Purifier method? every purified water can be selled for 10 caps, and I got 127 in like 1 hour of Quest Making with only 3 of those Water Purifier
best method of making a ton of caps I've seen so far is water production. build for industrial water purifiers in sanctuary, make sure you up the defense rating accordingly, collect 100 - 200 purified water every time you come back from questing find a vendor profit
how to get rich: work, save, invest, sell drugs. sounds about right
lol
very true
lol
lmfao
Yes i finally found someone who sell drugs too I never eat drugs
Water purifier > purified water > Caps
+Grid Very Well!
+Grid Water Purifier > purified water > vegetable starch> 5 Adhesive. Purified water is best used to make vegetable starch to make tons of adhesive for modding.
+Doyledeth He's probably referring to the Industrial water purifiers, where you make like 100 water in a single settlement when you put like 2 of them and seeing as it's already 3:1 for crops to water, you might as well sell the excess...
+Grid how much does purified water sell for ?
+Mohammed jawahri around 10 each, you can make like 1000 caps per hour
lol i have 30k caps and havent been to diamond city yet
+FitzyFTW holy fuck dude...
about 36k now
and did none of these tactics
+FitzyFTW how?
+FitzyFTW how?
Hey Matty! I noticed you were receiving rads near the Drive-In, to alleviate that scrap the radioactive barrels/cars near the pond.
Dude delete those barrels at the drive in... It gets rid of the radiation
Thanks for sharing! Here are some of my caps making tips:
You can build water purifiers (the largest ones that you can build and as many as can fit into the water) in the settlements that you have open water like Sanctuary and of course sell off the purified water generated for profit or bartering. Some people think this is an exploit, but there's a huge perk cost and up front cost in gathering the building materials, plus you have to spend additional resources on defensive turrets to help mitigate attacks.
Also if you use power armor a lot, the HUD beeps when your Fusion Core is at 25%. You can pop out the partially spent cores and sell those off, they are worth the same value to the vendors as fully charged cores, just be sure to pop it out before it hits 0% otherwise it will disappear and you get nothing for them.
Finally, there's an NPC in Vault 81 that will infinitely buy off your Jet supply one at a time for 75 caps each, it's good to horde Jet and sell them to him at the 75 cap premium, especially since he never runs out of caps like most vendors would at the end of a trading session finding/making and selling Jet to that NPC can prove very lucrative.
I'm watching all this shit, i don't even have the game yet.
lol
same
Same
+meme trippin'
The game is alright. Still a bunch to explore for me, 6 days in!
+Logan Retamoza lol already beat it too late m8 try again with fallout 5
Absolute best way to make caps I've found is setting up a water purifier settlement. Nordhargen Beach or Sanctuary are best (Sanctuary is my preferred location do to the amount of room for lots of shops and lots of purifiers) . The large water purifiers require alot of power and alot of defense to keep the settlement safe but pay out seriously high. Once per day the workshop at the settlement will have hundreds of Purified Water in them (assuming you get your water level to 200 - 500 you'll get 200 - 500 P.W. per day). Grab as much water as you can haul and throw as much as your chosen follower can haul and head for the nearest vender. Having shops set up in your settlement is extremely beneficial at this stage. Helpful tip: Using the Mechanist DLC build a Sentry robot focusing on carry weight and use it as a mule to carry the water to Diamond City/Bunker Hill/ Goodneighbor and run a trade route every few days (saving water daily in a chest) *I still require strongback or a vertibird to carry all mine though.
Bit of a long guide, but:
The best way to gain money in fallout 4, I've found, is to basically keep a stash of the weapons you like, and sell the rest and use them to barter for supplies at worst. There's no reason to pick up another Laser Pistol unless it has a modifier you want. And to save money and supplies, it's better if you take all the mods off of your old gun and put them on the new one. Scavenge and head out to optional areas, collect as much junk (which is good for building and making caps by building shops) as you and your companion can carry, and like the dude said, make shops at your bases.
Try to barter instead of spend, as well, at least early on.
Your shops also have a stash of caps to get when you sell things to them as well.
Keep all the stuff you can't sell at the moment in a container in your favorite settlement and pull them out when your shops restock on caps, which is every 2 in game days.
Chems are valuable and nearly weightless, and there's a ton you'll never really have use for, like Psycho and Buffout, as the most useful drug is Jet since it slows down time.
If you don't want to spend much on ammo and you're running low, look for a Railway Rifle, since while the shops only stock about 13-20 of it's ammo, nearly every shop stocks that ammo and each railway spike costs only 1 cap.
If you don't use Mini-Nukes or Missles (mini-nukes are selling at about 200 a pop at stores for me), you can sell them off for a pretty ass penny at any shop, and unlike past games, you can get more nukes from Super Mutant Suiciders, which there is no end of. Fusion cores also become more common later on, and it's a good practice to switch out cores that get low on battery because the shops buy a 1/100 core for the same price as a 100/100 core.
Guns are heavy, but don't be picky and let your companion hold them while you pick up the rest, because you're gonna sell those off.
If you're having trouble with weight limits even then, invest in an armor set, ANY set will do (the lighter the better, but you can get away with combat armor), then modify the set with the Deep Pockets trait, which should increase your weight load by 80 pounds. Note that Power Armor doesn't add weight capacity, it just covers for the armor you put on it, so save it if you're running low on cores. Also there's a Strength perk that increases your load capacity by a hell of a lot if you invest points into it.
The more you can carry, the more you can sell, the more shops you make, the more caps are available. Side note, Doctors are hard to come by in the game, so invest 1 point in medic so you can have your own settlers do that work at first aid stations.
Hey Mr.Matty plays, I notice in one of your bases (the movie drive in area). You can take out the radiation canisters that are located in the water where you have that water plant or machine..try workshop and quickly salvage those canisters or containers to eliminate those annoying rads
So his character is basically a hard core drug dealer
If you decide at some point that you don't intend to use a certain type of ammo, selling it really helps, especially if you have the perk that increases the amount of ammo you find.
I built a lot of water purifiers in my sanctuary and get around 600+ purified waters every couple days and I just sell them. I don't like selling any of my stuff because everything from armor, weapons and junk breaks down in to materials for crafting/building. The hardest part is selling all the waters because most vendors only have a couple hundred or so caps but then again I haven't taken the perks to increase vendor caps yet.
How do you build water purifiers? Is it just the regular water pumps?
+Master Mayhem
No, I build the biggest one that produces 40 water per purifier. The water pumps only give 3 water per. So in sanctuary I stacked a lot of industrial water purifiers in the river by the bridge you walk in to.
+Fallout2058 I did the same thing as you and I was wondering if you knew how long it took for the water to replenish itself and go into storage. I it works for me but I don't know the exact time
Doge
Sorry not sure but it seems like 1 or 2 days but it doesn't work if I wait or sleep in my settlement, I have to keep porting to somewhere far like diamond city two times then I check if the water is deposited or not.
Also another thing I have to have a separate container to store all my water in because if too much armor, weapons and junk in workshop, water won't get deposited any more, I have to keep everything including water in a separate container, I don't know if it's like that for everybody but this is how it works for me.
Might be a bug and this is my workaround.
+Fallout2058 I've been going to diamond city and waiting 2 days and that seems to work
i cant bring myself to sell legendarys, i just cant do it, i need to collect them all
+Juston Van Toorenburg I still where leather armor and the vault suit at level 36
+Juston Van Toorenburg i just wore Reginalds suit and ushanka hat basically my whole first gameplay but i have a railway rifle, two shot Gauss, and incendiary Gatling or ash maker so i never really had a problem taking others out before me
+Jimmy Savill911
Gotta catch em' all!
+Jimmy Savill911 "pokemon!"
+Sherlock Hooves you sir just killed my legendary collection. lol
-Legendaries: If not usefull, sell it.
-Healing?: Craft a hell of a lot of water purifiers at Sanctuary, stuck the Industrial ones next to the bridge and you get a lot of purified water to heal up and it doesnt slow you down like Stims do in battle with their little animation.
-Need resources?: Create commercial rutes, the place ran by robots to the NW of Cambridge PD is a food machine, the robots dont consume nothing, so you can drop by and just take all the food for planting elsewhere, you have to clear the water plant first tho.
-Combat giving you trouble, but addictions are annoying?: Food Items are your gig, all of the Chem's effects can be found in food items you cannt become addicted to, Deathclaw Steak gives +1 Agility and Yao Guai Roast gives +2 END for examples. Need to carry more loot? Hunt Radstags, their steak gives +25 carryweight, independant of STR bonuses so you can stack it with chems and booze if you want to.
+FDVlogger Nice tips. So you just sell stims?
common101sense I do need them to heal crippled limbs, but if it wasnt for that I would XD
FDVlogger Yeah, I was re-reply to this talking about crippled limbs. Any way to make water heal you more? They dont do much.
common101sense There's a Wasteland Survival guide magazine that makes you heal more from food and drinks
+FDVlogger Water weighs 0.5 and Stims weigh nothing, I think it's best to sell the water and buy stims
Great strategy Matty, here is what I came up with:1. Sell fusion cores at 1-10percent for full value at vendors. I say 1 to 10 because sometimes if you go too close to 1 percent you will forget to take it out. So its worth it just to stop and change it out at 10. You will make more in the long run. 2. Rank up your Charisma skill and become a drug dealer like the guy in the video says. Sell Jet for 40 each, when you buy 2 bags of fertilizer for 36 from vendors(which gives you 4 fert). You need glass which is easy to get as well. 2 fert/1 glass=1 jet. Never buy the bulk fert (25 packs) its a ripoff. 3. Have big green houses growing crops at your settlements, there is a good one that already exists when you get it, settlement called Green something, top right area of map, make rounds and sell half the fruit once per day before questing. I make a ton doing this because I have a ridiculous number of planted items. Rank up the vendor carrying more cash perks. 4. Establish Emporiums at your settlements and get 3 or 4 of the 8 level 3 vendors. 5. When you go to vendors to buy, use some of the LOOTED items you really do not need to buy more items you want, and keep the other looted items and use your caps sparingly. This is so your cap count will always go up and never down, unless you want to buy must have ledendary items.This strategy will get you very rich in the game. I make about 2000 caps in a short sit down playing, maybe an hour or two. I have 75 hours played on steam, sitting at 60,000 caps, thriving settlements, and many guns, armor, loot etc. I am saving the cash to create a massive settlement later on with a giant office and homes. There are items I have to buy in bulk at the vendors to do it.
hey matty do you know what the tissue sample is for? i found it off a super mutant and when i try do drop it it says that its a quest item. i cant find anything about it online either
+Patrick Veldstra May be a future quest item. I'm yet to encounter that.
What Matty said, it's a quest item, I won't spoil it though so just hold it.
tim stack does someone come to me like a random encounter or doi have to talk to someone. just so i know what i need to do/ look for
+Patrick Veldstra You're gonna have to talk to someone, it's when you get to a certain part of the main quest and you look around, you'll find him but have to talk to him twice to activate the quest.
ive completed the story. i sided with the BOS
Water farming has been a big cash cow for me. I set up a bunch of purifiers at one of the beach settlements, and then move all the excess Purified Water for gear/supplies/caps.
My question is why the hell do Gatling Lasers shoot fusion CORES?! I only have about 20 of them and you expect me to put them in a fully automatic laser gun that only does 18 damage per shot? ARE YOU INSANE?!?!?
Upgrade it so that it does 53 but shoots slower (I forgot the name of the upgrade). I cleared the institute on 2 cores.
+ReeCocho Well they are 385 to buy, they last for about 250-500 shots and if you compare that to other ammo types it's pretty cheap. Buying railgun ammo is much more expensive then that, same as plasma or 50 cal.
+TheAndyPV *cough cough* console *cough cough*
Katsuro Akira I have it on PC though
*cough cough* but i dont man can you give m yours *cough cough*
For those of you looking to make quick caps (or at least not have to worry about finding ammo) I would HIGHLY recommend the Scrounger perk. Similar to the Fortune Finder, it allows you to find more ammo from every container - boxes, corpses, the mailbox of that guy before the war who drank too much - and the ammo you never use can be sold. Now, my numbers aren't exactly the same that others would get, but I generally find around 200-350 bits of ammo while exploring an area (depending on the amount of containers. Vault 75 is a good place to find this, with the Gunner asshats there and all) and each bit of ammo sells somewhere between 2-5Gp. And since they're weightless, you can carry around a LOT of ammo at once, so it's essentially Caps in bullet form.
I also use ammo that I have no intention of ever utilizing as currency as well so that I very rarely ever spend actual caps on anything.
like .38 rounds after a certain level you never use them again! and I never use the minigun so whenever I do any brotherhood of steel questions I pick up around 100-200 5mm rounds and that's a cap per bullet
+Juston Van Toorenburg I just use melee when I don't want to waste ammo. selling the .38 rounds might be a good idea cause I have 40k of them. everything can die with one hit with melee it's that op when you use the roasted bear.
+1 for this tactic. I use it too - since I rarely use energy weapons and I usually pick no more than 3 guns to use as primaries (shotgun, sniper rifle and pistol for varmints), I can make a decent amount of caps and still have all the chems that I want!
Surprised some people don't know about this. Beauty of Fallout games is to experience it. Great video.
I have around 60,000 caps. My method of gaining money is to scavenge literally everything from corpses, containers, and buildings and then sell it, especially armor and weapons. The junk goes into my workshop.
Woooaaaah you take everything from corpses, containers, and buildings??? I never would have thought...
+Gio Best A lot of people don't actually clean a place out. I have yet to see a video or stream where that actually happens, it's usually just caps, ammo and stimpacks that get taken and then it's off to the vendor buying mats for your settlement construction, the idiots.
+Dim Fre4kske Right lol hell I don't even look deeply like that but if you up your difficulty to survival you get so many useless items to sell it's ridiculous.
+Clifford V companions have unlimited carry weight, inspirational leader makes companions do double damage. Imagine danse in power armor with laser rifle doing double damage carrying all your shit
God Gamur They don't have unlimited carry weight.
Clifford V Strong back 4.
Fallout's economy system is very simple if you can walk away from a vendor making positive caps whether it's +1 or +100 it's a positive transaction good vid matty
Why the fuck has been Bethesda not released a patch for the money ammo glitch yet?
never patch it
What's the reason to patch it? If someone wants to use it they can. If not then don't. What's the problem?
Truthfully I'm on the glitchers side of this conversation... I actually wouldn't call it a glitch. I'd call it more of a "Scandal".
+Gaben what happens to your dogmeat?
+Gaben oh, I left him out side that place you go with Nick Valentine and kill Kellogg but now I can't remember where the fuck that place is
The scrounger perk is also great for getting caps. You can sell alot of unnecessary ammo.
water, water never changes
Hey Matty, my friend and I developed a pretty good way of making caps. (Optional) upgrade the cap collector perk all the way, and/or have good charisma. Then go to a settlement with a lot of water and make a lot of water purifiers (I use the industrial) then after some adventuring you should have a lot of water, you then sell the water to any vendor. I sell it to all of my settlers and in all of the major cities. I made a good 7000-10000 caps is one too two runs.
So basically, play the game and you get rich? 😂
+VANG1LF but hes telling you how to play the game to get rich
The more settlers you have assigned to trade routes to a settlement, the more caps it will produce if you can keep the settlement happy. If you find that no caps are being made, even if you have settlers assigned to vendors in the settlements, scrap the stores, rebuild them, assign settlers to them and that settlement will start producing caps again. I usually wait a week of game time and collect around 500-1000 caps each time I go to collect.
Just sell body to super mutants for payment
+Mischievous Fiend finally, a voice in the wasteland!
It would be funny if you could build up a really big settlement and then just turn all the people over to super mutants as slaves for caps
Lol
Billy the Fridge boy is a good way of making caps, save him turn him over to the man who wants him, kill the man and return bills to parents, enjoy 600 caps ;3
Forgot to mention you'll need a good charisma to get 600 caps
Another trick to be noted is any BoS units that are walking around that you're friendly with that have power armor. These units can be pick pocketed for the power core for their suit and they'll get out of it. Let them wander off after that point and you can jack the suit for extra power armor. If you don't need the armor, you can always just pull the armor itself off the chassis and sell it. Still haven't figured out a way to sell the chassis. If they're hostile to you, you can also just kill them and take the armor for liquidation as well.
Or you could just purified water farm
This. Even at 600 Purified water a day you'll have more water in terms of money then you'll likely be spending. I currently have a character that has 80K caps and 300K worth of purified water in a container with no effort.
Making Jet is also farily easy, plus if you do a Wasteland merchant run (BoS -> Goodneighbour -> Dimaond City -> whatever junk merchants like Carla or settlement merchant) you'll have so much Fertilizer and Plastic you'll be able to make yet another 100 Jet every day.
So what I do is do a Merchant run and buy Junk, Ammo and anything I need. Pay with Purified water and I stock up on anything I need and end with something like 8K extra caps per run. Takes about 10 minutes.
Generating Caps at a settlement with stores isn't efficient. The level 3 stores cost 1500 caps to build and it takes forever for one store to make this much money even with a settlement at around 30 settlers.
Good advice on fortune finder... I didn't realize it paid out that much until I watched you loot tens of caps from every damn container.
I've chosen a few types of ammo I won't use (5mm, .38, .45, flamer fuel, 2mm) and it makes excellent currency b/c it doesn't weigh anything.
Hit ` (the tilda key)
player.additem 0f xx
replace xx with number of caps
qqq
uninstall you cheater!
profit?
Mutfruit and water. That is how you become rich.
Mutfruit is very light, which means you can carry gargantuan quantities of it without forgoing your fast travel. It fetches the best price per weight unit of any crop. So each time you find a settlement that will make a good farm (Abernathy, for example) plant lots and lots of mutfruit and put your settlers to work. Between your questing, visit all your mutfruit farms and harvest all of it (don't forget to grab whatever is in the workbench, too!), then store it somewhere. When you have collected enough that it will very nearly fill up your carry capacity, take it to a vendor (will probably need to take it to more than one unless you use a wait option). Get rich.
The same can be done by placing a lot of large water purifiers in any settlement that has a natural water source (such as Sanctuary). This option requires more materials, but with all of that mutfruit money you just made it shouldn't be a problem to get what you need.
rank up the strong back perk all the way, (to be less annoyed) enter a big building, pick up every single idem in the room you are in and put it all into one container. go to the next room, now pick up everything in that room and store it in that rooms random container (or body) and do this same pattern for every room in the building till every idem is 'stored.' Next just "take all" the idems from every container you used and (slowly but surly) exit the building. Now use that last Stong Back perk to fast travel to stores n settlement shops while overcombered and go on a selling spree. once all shops you know of have been depleted of caps, store the rest of everything at the main place you reside and wait for them to refresh their caps and repeat the selling spee. Or buy everything they have that you want from all the vendors and sell them the junk. a decent building like Corvega will get you a couple thousond caps in a matter of a half hour.
My Christmas bout to be lit. If I do indeed get a Xbox one and fallout 4. These tips are really going to help. Thanks Matty.
Calvin in Vault 81, collect tools throughout the game and store them at ONE settlement. After a while have a follower carry them and take the tools to Calvin. 15 caps per tool and the zeros stack up quickly. Tools include: wrenches ( adjustable included), ball-peen hammers, screwdrivers, etc
matty i just wanted to say, your amazing, keep this up bro, ive been piss poor in caps lately.
You can also 'pickpocket' the fusion cell from a power armored BOS. Once the armor has no power the BOS character will get ejected from the suit. Once he/she moves on, you can enter the suit yourself using the cell you stole. Make sure the BOS doesn't see you enter the suit or else it is considered stealing and he/she will attack. To get around that, tell a companion to enter the suit and the BOS won't do anything about it. It seems that they can steal without consequence.
Another good one settlement quests. Preston has an endless amount of them and usually the settlers will give you about 100 caps for doing these really simple tasks.
So if you have all your settlements connect they use your water right? I noticed I use to make a lot of water but now I almost have none in the workbench but yet food doesn't get stored? You have to pick yourself?
Along with these tips. Build lots of water purifiers in your settlements. Like 4 or 5 per. You will get a bunch of water to sell. Also, I got a mod that allows me to carry more stuff. My carry capacity is 2500ish. That means I get to run 1-3 missions and pick up everything without having to do inventory management. It reduces the time I spend on running back and forth gathering stuff, which converts to actual game time. Way more efficient.
just a quick tip,
if you scrap those barrels in the pond at the drive in it gets rid of the radiation,
also you can put an industrial water pump in there
I usually get up to 15,000 caps simply through grape mentats, pre-war money, and ammo I don't use. If you go about the game (doing the side quests and walking to destinations help to rake in more cash) without spending too much- meaning, going to a vendor and giving them no more than a double digit number of caps will help you save up- you should be totally fine on very hard. Not sure how well this carries over to survival, but I've been doing just fine as is.
The caps you earn from stores go in to the workshop inventory. My queestion is, will that money be in the inventory of other
workshops connected by supply lines?
Matty, just a heads up if you don't know at 1:08 you get radiation from those barrels in the water, if you go into workshop mode, you can scrap those barrels and it removes the radiation in the area, you're welcome
in towns i mass produce farms, then you use the food to craft adhesive which sells for a lot, i use one settlement for each crop type and can make about 30-40 per round, and by the time i do all the walking, crafting, and trading the crops have regrown, or if they haven't then i wait a bit in a chair, if i built solely for farms, nothing else, not even people i could probably get ~ 400 - 500 batches per round (each batch makes 5 adhesive which each sell for 8 so 40 per batch), however if you don't need the xp from crafting that this gives you, you can instead sell the plants which should make you ~([9x8+20]x500) 72,000 caps per full harvest, roughly, mutfruit give the best per item value at 8 per fruit and are tied with razorgrain(only value 6) for 3nd smallest, 2nd smallest is tato which have value 7, while carrots can be planted the closest aka smallest size at value 3 and ~9x mutfruit amount per land, ~4x tato per land
what I do is reserve a settlement purely for purified water production. the island, for instance, I didn't connect any supply lines to. this makes it where all the water the island produces is available at the island. if you run a supply line to somewhere, everything is shared. this can be frustrating sometimes.
Why don't you move the chemistry workshop you make chems with inside your settlement? I hated having to go behind that house to use it every time.
Scrounger also helps a lot. Unless you REALLY like to use guns, odds are you have a few ammo types that you never use; these rounds can be treated like bottle caps in trades. With the scrounger perk you'll find even more of this excess ammo, and if you're using a melee build, you'll be even better off.
This video just auto played after the video you posted today and wow your voice sounds so different lol. This video makes me want to play Fallout 4 again!
Key tips:
1) always buy fertilizer, you'll likely have an abundance of plastic already, and thus can easily make lots of jet for a nice profit
2) play on very hard, there will be MANY more legendary items to sell
Get the perk where you can fast travel while overencumbed, just get as many items as you can in whatever area you're in and then just go back to a settlement and sell your stuff
I know this is the most well known way of getting caps but water purifiers make purified water which you can sell, also if you get a ton of mutfriut plants, each mutfruit is worth 6-7 caps they can make caps 2 ways:
1) They naturally accumulate in your workshop so you can then sell them
2) Harvesting them is very quick which allows you to collect them en masse and then sell them
One thing I do every time I start a settlement up is to make as many water pumps as I can because the excess water gets put into your workshop as purified water. With the settlements I have now, I just make my rounds and collect about 400 or more purified water a round trip. Yes, it gets heavy but it's free and you don't have to do anything but make water pumps.
I can add to this: make industrial water purifiers for your settlement. You will need the Science perk. Note that it will up your defense needs. It has two benefits: lots of purified water you can use instead of stimpacks, and you can sell the extra bottles to vendors.
You can also just use your settlements to make Mutfruits, if you have 3-4 settlements focused on that you'll make a ton of caps, you can travel between each settlement, gather the fruits, then wait 24 hrs and repeat the process, it's really easy to do, you just need some Mutfruits to start off.
GREAT WAY TO MAKE CAPS: When in Diamond City, go to the bar and begin the "Diamond City Blues" quest involving Henry Cooke and Paul Pembroke. Go through the quest until Henry offers to make you rich. Go to the mission and ambush the drug deal, optionally killing everyone there so you don't have to split the take. Snag the chems from the yellow crates which will score you about 240 chems to sell at your leisure. With the "Cap Collector" perk at level 2, you can rake in MAJOR caps from selling these.
Hey matty. What companion is it that you were using. With the Silver Shroud armor?
my recommend? make 3 industrial water purifiers. then make sure they working and leave area. return after entering different place + wait (i like to go in diamond city and sit on bench to wait) then go back. it is about 60 purified water. REMOVE it from workshop and store to container that is not connected to it. if you dont it will not make more water. then do again. if you are totally active then minus the time in loading screens you can get easily about 200 purified water in 10 minutes. that will sell for 2000 caps. how ever you cant really find shop with so much money. i suggest investing in shops in diamond city and them using them to sell water. rank 4 strong back can help lots if you want to sell more than 1000 of these (which btw would get you about 10000 caps)
someone has probably mentioned it but the the scrounger perk to find more ammo combined with selling off the ammo you don't need can add up as well
someone probably already mentioned this but here it goes anyway. did you know that when you scrap the radioactive barrels in the drive in settlement the water stops being harmful to stand in?
One of my main money making methods is to sell off any ammo I don't need. Since I've got a healthy amount of caps (not wealthy most of the time, just between 2-10k) I can just keep stocked up on the ammo I use most often and pawn off the rest. I'd like to note that this works REALLY well on a mêlée build. Since you won't be using guns anyway, it basically turns bullets into currency.
So I've heard that you only generate money in settlements with inactive settlers (no job). Is that true or is it just the population number?
This is the way i've been doing it since day one. Even restarted on a new play through and i'm up to 30k in caps. What is the perk you were taking about in the video that grants you caps on kills?
Go to Egret Tours Marina and put the wooden foundations down in the water. That way you can put a decent amount of industrial purifiers down. You'll get at least 150 purified water each time you go to the settlement. It's worth 8-10 caps and you can sell 200 fir about 3,000+ caps.
Let's not forget that if you build water purifiers they store purified water in the workshop inventory, which you can then sell to any shops you have for a decent amount of caps
I've also heard you can make money selling purified water you get from settlements with the industrial water purifiers. Also, I try too sell ammo that I get that I don't use. it varies from person to person, but I sell shotgun shells, .50 cals, and .38 rounds, etc. And when you have the scrounger perk, the amount of ammo you can sell stacks up very quickly. Also, you get a lot of repeatable quests from all the factions, which are tedious, but rack you a lot of money.
You can also get health from grilling the different monsters. It removes the radiation, increases the health gain, and usually gives you a buff.
Matty, just so you know, you can go into build mode at the Starlight Drive-In and scrap the barrels in the pond at the center to get rid of the radiation poisoning you get.
I did that too
hey matty what about med-x which is the fallout version of morphine so would you allow your character to use them?
I have outer 60k at level 30-40. Whenever I buy I just sell enough back to make up the caps and usually try to go for as much of the vendors caps as I can as well. It's easy. Best things to sell are jet and ammo. Ammo you find everywhere and jet is made so easily in huge quantities. Fertiliser can be easy to find and plastic isn't really a component used very often in settlements
I'm at 51k at level 47. Get sanctuary water production to 500 and just grab up the purified water from your workshop anytime you come back from doing something and put it in a safe. IT seems like it wont generate beyond a certain amount so putting it in the safe is necessary. I currently have about 5.5k purified water and get anywhere from 350-375 water every interval which is worth 3150-3375 caps
I found that if you have a settlement with lots of water they store the extra purified water in your workbench. I usually get 150 purified water every hour or so from santuary hills. If you sell it you can make tons of caps. Water sells for a good price just like chems.
Duuuude! Just started a new game. I had no idea how easy it was to make jet, especially if you have brahman farms which are dirt cheap to make. This game never gets old.
good guide bro, that stimpack creation part reminded me I could make them lol, more caps and health for me!
I assigned Codsworth to the trading post but he doesn't stand there for some reason?
Build an industrial water purifier in every settlement where it's possible and pick up the extra water from their workshops, then make the stuff you need and sell the excess water. In diamond city alone you can make around 1500 caps/day just selling your water if you have 10+ of those water purifiers and not a lot of settlers, I have 12 water purifiers, every other settlement is self sufficient regarding the water and I only have 3 - 5 people in the settlements that have them meaning 30+ excess water per water purifier.
20k caps really isn't that much. I don't have the 2nd perk of local leader or whatever it's called, just the supply line thing and I have over 50k caps.
Of course now people are going to ask how do you get the mats for all those water purifiers 2 things:
1. make sure every food worker is producing 6 food, every other settler should be working on scrap stations producing random extra mats
2. loot literally EVERYTHING in any location you visit (I can't believe people don't actually do this)
Edit: ow and a 3rd thing, NEVER EVER EVER buy shipments of mats from vendors, it's not needed at all.
I've found a way of doing this without increasing your carried items by 1lb. Scavenge every kind of ammo (even if you don't use that kind) and invest in Scrounger. It weighs nothing so there's really no reason why you wouldn't pick it up. Stick to using one gun so you don't eat into the rest of the ammo. (I use a .308 sniper and sometimes 10mm Deliverer). Scav all the .38, 5.56mm, .50CAL, .45, etc ammo you can. Ammo boxes and enemies and sometimes you'll come across really valuable ammo like Fusion Cells or even better Fusion Cores. When bartering with traders, instead of spending caps, trade some ammo to the value of what you're trying to buy if you can. So you're not actually spending a single cap. If you're like me and don't use power armor you can make thousands and thousands of caps in no time.
I would add: get the perk for finding more ammo. This is the main consumable thing you use all the time. If you carry a weapon for each ammo type, you'll always have something to shoot with, without buying any ammo.
In any of the cooking stations you can make a refreshing beverage drink which cures all addictions, heals all the rads and injurys (1000 rads/500 hit points). So using the chems is not such big of a problem in Fallout 4.
Just to add it does not always work with the first type of ammo you try it with so just keep going down the ammo list till you find the right one for that vendor
One friend who was playing said he went everywhere in Power Armour and that he had to regularly buy Fusion Cores. That there is another secret to keeping your money, don't wear Power Armour everywhere, I only wear PA when there are CoA and those bothersome Gamma Guns all over the place or I expect to struggle in a fight, but usually it's just not neccessary.
what should i do if i have done almost everything, and keep getting the repeat missions off the minute men? on ps4 soo no mods for quite some time...
Hey Matty do you know how to get the shotgun Called "Junkie's Combat Shotgun" I have not been able to find it.
And just how did you get Nick to wear a Courser uniform? I can't get him to wear anything but his regular outfit. When I go to equip something to him it doesn't have the button for it. Is this just a console issue?
Once you give him an outfit, press "y" ( for Xbox) and then it should be equiped
+guilmon182 Talk to him, trade, give him the appearal/weapon(and ammo for that weapon), go to his inventory, highlight the item he should equip, press which ever button is linked to "equip" (default T on PC if i remember correctly).
Danny Münch As I said, when I give him the outfit, there is no "Equip" option.
*****
Are you sure you are in his inventory and not your inventory? When you are in his inventory and hover over wearable armor you'll have a list of actions across the bottom of the screen. Check what it says.
were is the best place to build your settlement because I don't wanna station just in one place
Apparently you can have a high amount of water in your settlements and if it exceeds the required amount of water needed for your settlers, you can acquire an excess amount of purified water to sell.
Can you make an attachment guide? Like what attachments to use on what gun for the best say sniper or best assault rifle
It's pretty obvious. Whatever's at the bottom of the list in crafting is most likely the best.
+Ryan medium scope for sniper rifles, dot scope for CQC-weapons, glow-sight for pistols. For all other stuff: better stats - better mod.
Another tip: Go to settlements. Scrap EVERYTHING! I mean trees, concrete blocks, ruined houses, ect. You should (Pretty easily) get 100+ of random things like steel and wood. And then, using frequent fast travels to Diamond City, sell these materials. You can get 100's of caps, quick.
But then you wouldn't be able to build so many things. A tip could to build a lot of water purifiers. Then, after a day or two (in the game) purified water will spawn in your workshop. You can sell the purified water to travelers, and so on.
More tips (what I do)
1.Take every thing from dead body's (Keep track of how much weight available)
2.Set up water purifiers (You get purified water in you workshop that you can sell to vendors)
3.Do side quest for a reward
4.Don't use chems, sell them
5.Craft chems, see them
6.COLLECT AMMO (Sell ammo you don't need to vendors, it builds up very quickly)
That is how I made about 10,000 caps in 3 hours. And I sell out all the vendors in diamond city all the time.
I got the Local Leader perk in Charisma and have no idea how to establish a supply line like the perk says.
All great tips, but everybody should also consider having 300 or more water per settlement with direct water access. I at any given time have over 1000 purified water saved which gives me enough to clean out my local shops and all the ones in Diamond City as well. This works best when you have the over encumbered perk maxed out as it trades movement for action points and you can quick travel without restrictions. Its not uncommon for me to look down and see that I am toting 1500 pounds of crap. I also do a great deal of business with Trashcan Carla when she visits Sanctuary as she has oil shipments and other goodies.
1:55 I highly suggest to start using Jet. Extremely useful in all cases, and also really cool.
Is investing 500 caps into your stores worth it though? I'm guessing it will increase the number of items they have to sell, but does it improve their profits for you in the workbench?
Just as a tip to anyone out there. The cap collecter perk that increases the selling and buying prices of all traders. I can sell one purified water for exactly 20 caps (might sound small but its HUGE in the long run). I have the "spectacle island" as my own little water factory. The fact that its an island means it has water all around which is just perfect. Now just build as many industrial water purifiers that you can and power them all up. One of them requires 2 electricity so i just put one big generator (produces 5) for 2 purifiers and let them go to work. I managed to get my water level over 800. After this i did have to make the most amount of turrets ever but that wasnt too hard since i was earning caps already. I kept doing "supply runs" back and forth from diamond city to my settlement. I somewhat mapped out all the traders selling shipments. I kept doing this and when i got to a good defence level i started doing the side missions that had been lying down in a dusty (1)
cellar. Then i started raising both defence and water at a steady speed and kept doing main quests. When it came time to travel i went to my settlement where i stored all junk and took all the water out of my workshop. I usually find around 100-350 which in itself is a lot but i kept getting more of it. When i had done some main quests and been checking up on my settlement in between all fast travels i found myself at about 5000 purified water (1 purified water = 20 caps). Just as a side note: when you check on your progress take all the water out and put it into a container (i prefer a cooler) since you will start to slow down when you have around 300 water all in your workbench. When i was happy with the amount i started trading. I literally cleared all traders i could. I never have ammo problems anymore. Same goes by fusion cores and stronger legendary weapons. I did this all on a ps4 and it worked so perfectly.
It was just a bit slow since i had 800 purified water in my (2)
inventory. When i went to sell everything i bought everything i could but didnt really earn much caps since 1 trader only has around 100-500 caps. I had to give the corresponding amount of purified water to get around 400 caps. It is slow and requires patience but it is the most rewarding technique in getting caps. I can go buy anything i want (i have all legendary weapons from all traders in diamond city) and know that its not eaven a small start. I suggest you try this out. After all i didnt waste 1 hour writing this... Right?
Please do like this comment. My fingers are hurting so 1 like = 10 love points. You like me and i love you ✌
And what about the Industrial Water Purifier method? every purified water can be selled for 10 caps, and I got 127 in like 1 hour of Quest Making with only 3 of those Water Purifier
best method of making a ton of caps I've seen so far is water production. build for industrial water purifiers in sanctuary, make sure you up the defense rating accordingly, collect 100 - 200 purified water every time you come back from questing find a vendor profit
Where the hell do you find blood samples and technical documents? Do they start to appear after the BOS asks for them?
Yeah you have to talk to the people then you'll start to find them in the wasteland !