GEOMETRY, DISPLACEMENTS & TEXTURES IN HAMMER (SOURCE 2)

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  • Опубликовано: 27 авг 2024

Комментарии • 36

  • @HardBoiledGregg
    @HardBoiledGregg 10 месяцев назад +53

    it lets you edge

  • @kmmm951
    @kmmm951 11 дней назад

    Thanks for showing the different basic tools in a simple manner.
    I won't get "meshuresheneric tekshuresh" out of my head for a while now 😀

  • @Boredistan
    @Boredistan 10 месяцев назад +6

    please continue making these

  • @WilliamHoward-ti8wr
    @WilliamHoward-ti8wr 2 месяца назад +2

    Best guide ever

  • @andrewmazzulla5939
    @andrewmazzulla5939 3 месяца назад +1

    these videos are sick, thanks man.

  • @fighter2499
    @fighter2499 4 месяца назад +2

    Thanks

  • @ABULIC
    @ABULIC 4 месяца назад +2

    Subbed, love your style. Only thing that did not work is the displacement tool just stays red and does not affect the face.

    • @CSJxlp
      @CSJxlp  4 месяца назад +1

      Thanks🙏. I haven’t used the displacement tool very much in source 2, so I’m not sure what causes this. Try asking in the source engine discord, someone in there will probably have the answer.

  • @CarlCabralEntertainment
    @CarlCabralEntertainment Месяц назад +2

    Pressing 3 will let you edge

  • @guyclegg
    @guyclegg 3 месяца назад +1

    Could you do a turtial on using external objects not made in hammer 2 has a map surface? I love using tenchbroom for how quick it is to make geometry.

    • @CSJxlp
      @CSJxlp  3 месяца назад +2

      Youd have to import it as a model and use it as a prop in the level

    • @guyclegg
      @guyclegg 3 месяца назад +1

      @CSJxlp does people geometry and mesh geometry get processed differently in anyway? Such as how they might be culled in the render depending on where the player is lookingM

  • @terrypvcringe9093
    @terrypvcringe9093 8 месяцев назад +6

    finally added edging to hammer YES

  • @RobertCooper1999
    @RobertCooper1999 10 месяцев назад +3

    Nice tutorials mate. Coming from Hammer 1, this new software is so much better! I'm wondering what the 'best practice' is in terms of brush work - Is more square-shaped brushes better than fewer complex brushes? Now that it's so easy to extrude faces and create complex brushes, I'm naturally inclined to block my floorplan out with one brush, rather than lots of blocks as I used to in Hammer 1. Do you know if this method is good or bad in terms of performance?

    • @CSJxlp
      @CSJxlp  10 месяцев назад +1

      I’m in the same boat, moving from source 1 I’m not sure what the appropriate workflow for source 2 is yet, once I find out I’ll make a video about it.

    • @Dredile
      @Dredile 10 месяцев назад +2

      @@CSJxlp Please don't work with brushes lol, Source 2 is mesh based. Start with planes and extrude with edges rather than 4 sided blocks

  • @Parsa.a298
    @Parsa.a298 9 месяцев назад +2

    How do you play your map Fullscreen? Mine is windowed and doesn't let me turn it into Fullscreen

    • @CSJxlp
      @CSJxlp  9 месяцев назад

      If you cant change it in settings, try adding “-fullscreen” to your cs2 launch options

    • @CSJxlp
      @CSJxlp  9 месяцев назад

      But for testing purposes, playing windowed is just fine

  • @Zucth
    @Zucth 7 месяцев назад +1

    I having so much problem with copy other object texture as my current brush. In old hammer was this feature. Anyone know how to do it on source 2 hammer?

    • @CSJxlp
      @CSJxlp  7 месяцев назад

      I think it’s something like shift + right click

  • @allgutfeelings
    @allgutfeelings 12 дней назад

    i cant make precise blocks, they can be rly big or rly small but i cant make it precise

    • @CSJxlp
      @CSJxlp  11 дней назад

      Try changing the grid size?

  • @lemonch1k_22
    @lemonch1k_22 3 месяца назад +1

    Hello, what I must do if active material window is missing? Please help

    • @CSJxlp
      @CSJxlp  3 месяца назад +1

      Look for it to re-add it in the “views” or “window tabs”

    • @lemonch1k_22
      @lemonch1k_22 3 месяца назад +1

      @@CSJxlp thank you bro

    • @CSJxlp
      @CSJxlp  3 месяца назад +1

      @@lemonch1k_22 np

    • @CaptainKevo
      @CaptainKevo 3 месяца назад

      @@CSJxlp where i am having trouble to find it

    • @CSJxlp
      @CSJxlp  3 месяца назад

      @@CaptainKevo should be at the very top of hammer, below the window border where it also has "file" and "options"

  • @Cluutch27
    @Cluutch27 5 дней назад

    Hey, has anyone esle problems with building the map? Like i literally only have one terrorist and the spawnpoint on the map and it fails to build. I have a very decent pc and a great connection....

    • @CSJxlp
      @CSJxlp  18 часов назад

      This’s might be because the compiler is failing to move the finished map file over the the games map file, I’m about to make a video on this.

    • @Cluutch27
      @Cluutch27 17 часов назад

      @@CSJxlp thanks a lot!

  • @milesjohnson7122
    @milesjohnson7122 8 месяцев назад +1

    My texture browser is not in the bottom left

    • @CSJxlp
      @CSJxlp  8 месяцев назад

      You may be able to bring it back if you find it in the “window” tab in the top bar

  • @cd12646
    @cd12646 10 месяцев назад +1

  • @ManTheRabbit
    @ManTheRabbit 8 месяцев назад +3

    1:23 😵