Watching the extremely low passes during the durability portion of this outstanding set of tests, got me to thinking..... Could GR try to recreate the Rambo 3 Tank vs Helicopter scene? Hind vs T72 I believe.
A fully loaded MI-24 weighs nearly twelve tonnes, and it would be moving at great speed compared with the tank. At the least, that kind of impact would knock the tank over, and might even rip the turret off. Of course, the MI-24 would be a little the worse for wear, too...
Alledgedly Soviet crews in Afghanistan carried reloads in the Hind hold so they wouldn't have to go all the way back to base. That's possibly a big benefit that neither the Ka or AH have.
BS. Mi24s can barely lift off with a full load in real life at sealevel. No ways they took extra crew, tools and amo to spotland in the middle of hostile teritory at altitude to re-arm. They might have ferried ammo to a forward base/farp but theres mi8 to do that.
@@kornstat3253 You dunno what youre talking about, and you obviously cant be bothered reading the other comments, they did take extra rockets in Afghanistan, and they removed the gutted the entire cargo area to be able to do it, look it up.
Hind. But I am an old geezer and it’s an iconic raptor to me. Saw it at air shows in the 70’s and 80’s. Great flying by the whole crew. Pitch and yaw in a helicopter takes some skill.
I remember way back, flying an Apache on the C-64 in "Gunship". When targets were distant and relatively close to one another, I could launch a few hellfires a few seconds apart, and switch the laser between targets as they got taken out. Boom! Boom! Boom! Saved a lot of time.
Yes that is the LOAL Lock on after Launch profile which when rippled properly works but is not yet fully implmented here yet. The idea being that you can still do it though by having one apache targeting as well as your apache lasing another target with Hellfires using different Lasing Codes..
@@johanj3674 I was pretty good at it (played way too much!). You could cheese a purple heart out of it if you flew in very fast and low to land at your base without entering the proper countersign. The idea being to be right on top of the helipad when the AAA lit you up. Free purple heart medal.
When I replayed this game a few years ago on an emulator, I found that using FFARs for most soft targets was just fine. Only you just needed to be stationary and below their field of vision, then pop up, target and fire one or two pairs. From what I have seen in documentaries and trying out the different approaches, I find that combat chopper tactics are a lot more static then one would think. I had fun flying low and fast throughout an enemy tank column too, blasting targets left and right with my cannon. But in reality they never do that because a random heavy machinegun round or even tank round may put you out of action very quickly. Unfortunately, combat choppers weren't meant to just plow through enemy targets at full speed, hoping they wouldn't get hit by a manpad or something even bigger. Chopper warfare is more akin to WW2 submarine warfare, in my opinion. Sneaky sneak, pop up (up periscope), assess, attack or get down quickly again, sneak around some more... Destroying enemy tanks/vehicles with Hellfires was impossible unless you had destroyed the enemy's AAA because the game didn't feature infantry-operated laser designation targeting so if you stuck around for a few seconds too long, a Shilka or SAM would surely get you. And just like in a WW2 submarine, mopping up defenseless enemies (cargo ships and tankers or tanks and BMPs) after killing their escorts/AAA was just plain fun.
A good test, but the doctrine difference between the Ka-50/Apache and the Hind are *totally* different. A Ka-50 or Apache would sit back and launch missiles with the safety of distance, whereas the doctrine of the Hind is to come in fast and low with the benefit of surprise.
@@adarret hardly. The Apache was a response to the Army’s need for CAS, which the Air Force was unwilling to provide. Originally the AH-56 Cheyenne was the Army’s answer, but it had a variety of problems and was scrapped. The AF didn’t want to Army to have aircraft, so the A-10 was developed for CAS. Then the Apache was developed for more CAS, which the AF was *highly* against.
Pro tip, yanking the stick and/or rudders around is not a good way to evade ground fire. Since the change in direction is so short the momentum keeps the helicopter/jet from actually changing course and you end up just losing speed a bit. I use the "slow stir" method that works really well. Just cycle the stick in a small figure 8 pattern or some other small random pattern and do it so you make one "stir" every 3 seconds or so. It makes it really easy to dodge gunfire.
I agree with a lot of this. The vikhrs are lackluster for armor but fine for lightly armored vehicles. The Shark is also really easy to use for various ground attack strategies, and it's also super fast, whereas I've been having a ton of difficulty with effectively using the apache. Dont have the Hind so I can't speak on that too much. I was suprised the Kamov was as survivable as it was, but I think that comes down to the pilot skill more than the capabilities of the aircraft itself.
Yeah, the shark was surprisingly weak… it has more armour than the ka-52 and still dies so easily.. weird bro. I mean the they can fly with 1 engine and without tail!!
23:21: Its probably faster due to it being a contrarotating design. It has two rotors providing thrust/lift compared to one and does not have a tail rotor adding to drag. 26:00: When you fly low enough that an infantryman ends up putting HIS face into your Shakval.
Everybody who ever heard Hip or Hind sound IRL got to love that sound. I mean in DCS it's not bad but IRL it sounds cooler, there's room for improvement. I love ED for great job they're doing. And thank You for doing this SCIENTIFIC work.
I prefer the Apache just because when I was stationed at camp taji in 2009 working at the detention facility there, an Apache was always overhead providing air cover and reconnaissance.
@@northroad1 Not sure. Then again the only time I really travel around base was to go from my CHU to the really big DFAC. I do remember that it was kind of near where the predator drones were launched from. Always passed by there and saw them getting prepped for flight on my day off on the bus. If that's the area you're talking about, then yes.
@@danieldunlap4077 yeah that was the north end of the flight line area, noisy predators and Iraqi helos. If you ever went further down the road heading to detention to the left was the ammo dump, and the next left took you to the farp. My shop had a humvee on the first tour, and one of those 4 door Nissan pickups the second tour, so I was lucky and got to drive all over Taji, even the Iraqi side a couple times. 05-06 08-09 4th CAB
Mi-24 was made as a flying APC, but in reality it is more of a ground troops fire support heli. A Gunship if you wish. Ka-50 and Ka-52 are more anti-tank hunter-killer helis. And about the "Vihr" (Вихрь) missile - it's twice as fast as Agm-114, its warhead is 1.5 heavier than a warhead of an Agm, it has the ability to penetrate 750mm of armor. That's why it flies straight to the target. It has a huge kinetic energy.
better AH-1W SuperCobra. The AH-1Z is certainly interesting, but in fact it has exactly the same capabilities as the AH-64D. In addition, the Z version has lost its combat charm that the earlier versions had. The helicopter turned out to be ugly due to the fact that it received four-bladed propellers and horizontally rotated engine nozzles. Similarly also with UN-1Y Venom. Perhaps from a practical point of view, the updated helicopters have become better. But the two-bladed ones looked much nicer. As the famous Soviet aircraft designer Tupolev said: "An ugly plane will not fly."
It’s not due to it canceling torque. It’s due do loss of lift from the retreating blade on one side at high speed. But when you have two counter rotating rotors it cancels out
Ripple fired radar guided Hellfires, or even just IAT with MTT (ie. all features that are missing from early access, and George in his current state really struggles with manual tracking) Apaches would shred this test, not even a contest.
The Ka50 can riple fire too with manual lasing and experienced pilots.. It's more a missile effectiveness (with the T80's) test really, where the hellfire wins. From what I've seen in KA50 vids Apache pilots have a lot of catching up to do to come close to the murderrate of the KA50. Dogfighting also is about even (without missiles) because the KA50 is more stable in hover and can hide better without fighting the anti-torque pedals.
Of order of the ones I like by looks / cool factor. 1. Hind 2. Kamov 3. Apache. Reverse the order as far as which I'd want to take into battle.... especially given that I'd have better logistics / maintenance flying something American :D
Apache all day - I like the looks and the history of it. It does need two people to make it work effectively, but then again so does the Kamov really (the Ka-52 two seater is the one we see in use in reality)…
You should do the first two tests again but have the ground units be able to shoot back, then it's a better test of deciding to either get in close or stay further back.
It's not surprising that the Hellfire is doing better than the Vikhr, as the latter was mainly designed to be cost-effective... you can fire 4 of them for roughly the same price as one Hellfire. But, except for a couple of your campaigns, that doesn't generally matter in DCS. Maybe it will if/when the whole RTS campaign thing comes out, that could change the balance quite a bit.
Well if we're splitting hairs both the Vikhr and the Hellfire should be able to frontally pen any mbt regardless of the angle. They're both tandem heat warheads with incredible penetration, but the real advantage of the hellfire is that the high angle of attack via top attack/lob mode dramatically increases the size of the target relative to the missile which gives a much higher hit probability especially on moving targets. This also isn't super applicable in DCS right now though as most targets are static or just moving slowly down a road, if we did get features to make combined arms more RTS like, this would be a huge advantage.
Would think flying lower would actually be worse, because most of the armour is on the front and bottom, and the engines, the only thing you really need to worry about from small arms fire here, are going to be more easily hit as more of the enemies have line of sight to them at such a low angle.
The conclusions I've come to for the American attack helicopter capabilities (future models) are: 1. Fire and forget missile system. 2. Increased carrying capacity of laser guided fire and forget AT missiles. 3. Fast rearming missile "magazines". 4. More accurate chain gun targeting system, with 3-round burst limitation choices. 5. Improved low level attack strategies for both day and night operations. 6. Improved IR decoys... fewer, if necessary, but maybe 2X or 3X bigger/hotter.
Hi Cap. Still loving the YT videos. For those of us who don't have all the DCS 'bells & whistles' (eg Winwing joysticks, throttles, etc.), is it possible to do a split-screen of 1. a real human Grim Reaper flying a helo/fighter/warbird, whilst simultaneously, 2. showing DCS world & the aircraft flying. Think it would make a great YT post, plus one of you gets to show off their superb flying skills 😉
Interesting, and expected results :) I STILL want to see a ground race between the wheeled choppers! :) Must keep all wheels on the ground which is fastest and stable?
I'd like to see target acquisition ability to be taken into account. The Apache with its radar and FLIR should have a clear advantage but how much of a difference does it really make to skilled drivers with good eyes?
Well it’s not going to make a difference on targets out in the open, but yes - at night and against targets in built up environments the Apache should have a clear advantage with the second crew member doing the target acquisition!
My favorite is the Apache and I think if they just went with rockets and gun they would have done better.. but I have a soft spot for the KA-50 so I'm happy with this vid.
I would like to point out the Apache's LOAL is designed to allow you to have multiple missiles in the air, so even if you're playing it safe you can launch in 10 second intervals basically and continue following the pattern, because the Hellfire only needs the final 10s to hit its target
Looks like a lot of fun. As for the results, I say meh. Since the Pilot variable will always be different, since each pilot have their own strengths and weaknesses. I think the Apache could have easily won the 2nd round. Since Simba got like 10 kills in 1 minute, and if he had the whole 10 minutes, then he could have easily won that round if it wasn't for the mix up with the target boundaries. For better results, I would suggest doing basically the same thing. But instead each pilot will get a 3 rounds in each helicopter. For example Simba would do 3 rounds in Apache, then 3 rounds in Hind, then 3 rounds in Ka-50. This will allow you to measure each aircrafts limits without the obvious variables that arise from different pilots each flying only 1 aircraft.
Some do not understand that two propellers are two blade weights and two swashplates. And these two circumstances are not at all the advantage of the Kamov helicopter.
Nice and fun video! A minor thing: calling the Ka-50 "Kamov" is like calling the AH-64 "Boeing", or the Su-27, "Sukhoi". Kamov is the manufacturer The Ka-50's nickname is either Black Shark (from the Russian Чёрная акула) or Hokum A, its OTAN designation.
NGL, when I recently watched that Ka-52 footage from the ongoing events, I thought I could just close my eyes and mistake it for DCS footage. ED pretty much nailed the audio.
once i saw two of this beasts. i was in near Ghazni Province and two polish mi 24 flew past us so close that i felt evrey vibrations on my skin. that is something out of this world. so much power and beauty like an ancient evil , like Four Horsemen of the Apocalypse in one helicopter
I love the KA-52, it has good weapons, easy to fly, good looking and it can take some serious fucking punishment and still be airborne and bring the pilot safely down to the ground! I had a particular mission were I got hit multiple times by spaa and near misses by hostile sam’s. I had no tail, lost my left “wing” and one engine was in a really rough shape and I still managed to get her home and down on the tarmac!
There is a bug where Apaches aren’t killing troops. Seems to depend on the angle of attack. Shooting down is more lethal. Could be a blast radius issue, but direct hits often leave troops unfazed.
If you're talking about hellfires this is actual an issue with them irl as well. They're tandem heat warheads instead of HE so the blast is directed in the direction of flight meaning despite the massive warhead, they are not super effective against dismounted infantry especially over broken terrain.
@@92HazelMocha was referring to the gun actually. I've had good luck with the stingers so far, always killing some troops depending on how closely bunched up they are. But sometimes you can see the chain gun rounds hit the troops exploding in their face or torso, and the troops just look like depleted uranium statues.
We’d let battalion know, then we’d be calling LOGPAC for an on the run Texaco so we could get under friendly air. You might as well have put a Warthog flight over top of those tanks.
Hey Cap, does DCS have a MI 28 Havoc ? If I remember correctly, one of the design features was that it had air to air just to hunt down Apaches. Cou you do an air to air over Las Vegas like you did for the Gazelle ?
Must be something strange with the server going on because a few missiles desynced and didnt even hit. The only tank I have not 1 shot/ critically damaged from the front with the vikhirs is the Leopard 2A6, everything else is a 1 shot.
Apaches were designed against Soviet era doctrine, which was overwhelming numbers of tanks swamping the theater and rolling right over NATO forces. So the Apache was designed as a counter to that. And it was specifically great at doing so. But, yes. The rocket systems on the soviet machines would be better at chewing up infantry carriers and personnel.
The apache right now can fly without engines, all you need is to stick a few 23mm in there and they happily spin, even without fuel. The apache is great. Lots of firepower, lovely avionics package. The gun is a bit of a let down, especially without the extended ammo. The kamov is just a dream to fly, the gun is a sniper cannon and the missiles work well on anything but the heaviest armor. Against buildings and bunkers they all suck, even with the ka50 bombs, but with the apache at least you can lase for the aircraft that do carry bunker busters. It will only get better with the RF hellfires and the FCR.
Speed does not matter with more-or-less straight and level flight. Even minor heading and altitude changes, continuously, make targeting much more difficult.
Great test on DCS but in real life I've seen the Apache absolutely dominate the anti-personnel role. The Apache is known for sitting back and ripping insurgents to pieces during night attacks. But I have no idea how the Kamoz would do in real life. I think it may be better on paper but no idea how they would compare.
The Ah-64 has an advantage that the others don't.. well... thats when it gets it... The FCR and LOAL.. the AH-64 can ripple hellfires and have the missiles walk the tragets while in flight.. While the Ka50 and Hind can only launch 1 missile at a time... well the Ka50 can also ripple missiles.. but it takes a lot of skill..
The Ka-50 we have ingame is a late 1980s model The AH-64D is early 2000s I wish we have the Ka-52, just look at it's performance in Ukraine right now. 6 lost, all crash landed safely.
@@LongTran-em6hc Apache does not have all its toys to, such as radar and fire and forget radar guided hellfires. The current apache in the game is basically an AH-64A with track after launch capability and easier to fly. The KA-50 is a mid 90s helicopter, in the 1980s it wasn't in service. Also the apache could operate at night and at bad weather (except fog maybe)
@@stardekk1461 the newest apache also has an assisted tail rotor stabilizer so you don't have to constantly press into the left pedal in tandem with the main rotors
for me the Kamov is the most accessible maybe hes got not the best looks but damn he can perform with his rockets and the fully (pls dont touch me) Autopilot.
Yes but the Apache has flir plus radar. They can search for targets much better Also they’d be sitting far back at a safe distance behind a ridge line and lobbing rockets.
I think the reason the KA-50 and Hind did better against light armour is because they can carry a lot of anti light missiles, while still carrying rockets and guns
the apache is supposed to have over 1000 rounds for it's gun so it could just go point blank and destroy all the personnel and light armor targets. I think the kamov was overperforming in the endurance test, although it's the fastest, it shouldn't have taken all those bullets for that long.
The Apache's armor is weaker than it should be like irl, the hind's is much stronger than irl, and the Kamov is slightly stronger than irl. Just part of of the Apache development so far, and I've been hearing they'll be balancing them out and trying to make them more realistic in the coming months
It's only 300, the space for the original 1000 was largely re-purposed as fuel storage. The gun is mainly for area targets and unarmored vehicles so the extra 700 rounds aren't as useful as the added range.
@@saltyfloridaman7163 No HEDP is not DU lmfao. HEDP doesn't have a penetrator. DU relies on kinetic energy transfer for penetration, HEDP is like if HEAT and HE had a baby, it relies on an internal chemical reaction to achieve penetration. You can litteraly Google the two different rounds the apache uses, M789 and M799 and you'll find cross sections. There's no penetrator in either.
@@92HazelMocha Its either, or on the Robbie Tank(extra fuel) +300 rds, or 1100-1200 rounds of 30mm HEDP, there is no Re-Purpose, its an installed module. Thats why Matt Wagner said in one of his videos. Robbie Tank will be optional later in EA
I like all three of them, but I'll give the edge to the AH-64 because the chain gun is traversable, unlike with the Kamov and the Hind, and it has the better radar and target acquisition sensors. The hellfire is a good tank busting weapon, but I don't think this video does the 9K121 Vikhr missiles enough justice. These missiles are just as effective against tank armor as the hellfire, but it would be nice if they were to detonate over the top of the turret or the hull.
Watching the extremely low passes during the durability portion of this outstanding set of tests, got me to thinking.....
Could GR try to recreate the Rambo 3 Tank vs Helicopter scene? Hind vs T72 I believe.
Enjoy: ruclips.net/video/e_OlXchWz6A/видео.html
A fully loaded MI-24 weighs nearly twelve tonnes, and it would be moving at great speed compared with the tank. At the least, that kind of impact would knock the tank over, and might even rip the turret off. Of course, the MI-24 would be a little the worse for wear, too...
Alledgedly Soviet crews in Afghanistan carried reloads in the Hind hold so they wouldn't have to go all the way back to base. That's possibly a big benefit that neither the Ka or AH have.
Less a benefit, more a liability, hence they never picked up that battlefield refit to incorporate into official designs.
There were no "Kamovs " in Afghanistan. There were "Mils".
@@Pussilover56 who said anything about kamovs?
BS. Mi24s can barely lift off with a full load in real life at sealevel. No ways they took extra crew, tools and amo to spotland in the middle of hostile teritory at altitude to re-arm. They might have ferried ammo to a forward base/farp but theres mi8 to do that.
@@kornstat3253 You dunno what youre talking about, and you obviously cant be bothered reading the other comments, they did take extra rockets in Afghanistan, and they removed the gutted the entire cargo area to be able to do it, look it up.
Hind. But I am an old geezer and it’s an iconic raptor to me. Saw it at air shows in the 70’s and 80’s. Great flying by the whole crew. Pitch and yaw in a helicopter takes some skill.
I remember way back, flying an Apache on the C-64 in "Gunship". When targets were distant and relatively close to one another, I could launch a few hellfires a few seconds apart, and switch the laser between targets as they got taken out. Boom! Boom! Boom! Saved a lot of time.
I used to do the same. Launch and then target. That was one of my favourite games ever.
Infantry. How many dots was that? 10? 20? Loved that game. Wasn't good at it though.
Yes that is the LOAL Lock on after Launch profile which when rippled properly works but is not yet fully implmented here yet. The idea being that you can still do it though by having one apache targeting as well as your apache lasing another target with Hellfires using different Lasing Codes..
@@johanj3674 I was pretty good at it (played way too much!). You could cheese a purple heart out of it if you flew in very fast and low to land at your base without entering the proper countersign. The idea being to be right on top of the helipad when the AAA lit you up. Free purple heart medal.
When I replayed this game a few years ago on an emulator, I found that using FFARs for most soft targets was just fine.
Only you just needed to be stationary and below their field of vision, then pop up, target and fire one or two pairs.
From what I have seen in documentaries and trying out the different approaches, I find that combat chopper tactics are a lot more static then one would think.
I had fun flying low and fast throughout an enemy tank column too, blasting targets left and right with my cannon.
But in reality they never do that because a random heavy machinegun round or even tank round may put you out of action very quickly.
Unfortunately, combat choppers weren't meant to just plow through enemy targets at full speed, hoping they wouldn't get hit by a manpad or something even bigger. Chopper warfare is more akin to WW2 submarine warfare, in my opinion. Sneaky sneak, pop up (up periscope), assess, attack or get down quickly again, sneak around some more...
Destroying enemy tanks/vehicles with Hellfires was impossible unless you had destroyed the enemy's AAA because the game didn't feature infantry-operated laser designation targeting so if you stuck around for a few seconds too long, a Shilka or SAM would surely get you.
And just like in a WW2 submarine, mopping up defenseless enemies (cargo ships and tankers or tanks and BMPs) after killing their escorts/AAA was just plain fun.
A good test, but the doctrine difference between the Ka-50/Apache and the Hind are *totally* different.
A Ka-50 or Apache would sit back and launch missiles with the safety of distance, whereas the doctrine of the Hind is to come in fast and low with the benefit of surprise.
The hind can also carry its own anti tank team to boot
@@jugganaut33 lol.
@@jugganaut33 In style, might I add.
Also interesting is how the Apache is the American answer to the Hind and then the Ka-50 is Russia’s response to the Apache…
@@adarret hardly. The Apache was a response to the Army’s need for CAS, which the Air Force was unwilling to provide. Originally the AH-56 Cheyenne was the Army’s answer, but it had a variety of problems and was scrapped. The AF didn’t want to Army to have aircraft, so the A-10 was developed for CAS. Then the Apache was developed for more CAS, which the AF was *highly* against.
Pro tip, yanking the stick and/or rudders around is not a good way to evade ground fire. Since the change in direction is so short the momentum keeps the helicopter/jet from actually changing course and you end up just losing speed a bit. I use the "slow stir" method that works really well. Just cycle the stick in a small figure 8 pattern or some other small random pattern and do it so you make one "stir" every 3 seconds or so. It makes it really easy to dodge gunfire.
I agree with a lot of this. The vikhrs are lackluster for armor but fine for lightly armored vehicles. The Shark is also really easy to use for various ground attack strategies, and it's also super fast, whereas I've been having a ton of difficulty with effectively using the apache. Dont have the Hind so I can't speak on that too much. I was suprised the Kamov was as survivable as it was, but I think that comes down to the pilot skill more than the capabilities of the aircraft itself.
Yeah, the shark was surprisingly weak… it has more armour than the ka-52 and still dies so easily.. weird bro. I mean the they can fly with 1 engine and without tail!!
23:21: Its probably faster due to it being a contrarotating design. It has two rotors providing thrust/lift compared to one and does not have a tail rotor adding to drag.
26:00: When you fly low enough that an infantryman ends up putting HIS face into your Shakval.
The 24 should be faster though... but that's RBS Danger Zone :D
It appears we’re going to need a AH-1Z to balance things out
AH-1Z is way too recent. the AH-1W is more likely to come
and maybe one day i'll get my stallion and my uh1n
Interesting comparison, but, the biggest deciding factor is which helicopter has the best wind screen wiper system.
So true :)
Good comment.
I own all of them and I like each one. They are different, but each of them really deserve some love
This is exactly what I asked for. Outstanding buddy.
Also the U boat video was great, be cool to get a quick tour of the bridge to explain the basics
At your service as ever.
Everybody who ever heard Hip or Hind sound IRL got to love that sound. I mean in DCS it's not bad but IRL it sounds cooler, there's room for improvement. I love ED for great job they're doing. And thank You for doing this SCIENTIFIC work.
I prefer the Apache just because when I was stationed at camp taji in 2009 working at the detention facility there, an Apache was always overhead providing air cover and reconnaissance.
Well obviously you didnt have a Ka50 or Mi24 doing that...
That was right next to the farp iirc
@@northroad1 Not sure. Then again the only time I really travel around base was to go from my CHU to the really big DFAC. I do remember that it was kind of near where the predator drones were launched from. Always passed by there and saw them getting prepped for flight on my day off on the bus. If that's the area you're talking about, then yes.
@@danieldunlap4077 yeah that was the north end of the flight line area, noisy predators and Iraqi helos. If you ever went further down the road heading to detention to the left was the ammo dump, and the next left took you to the farp. My shop had a humvee on the first tour, and one of those 4 door Nissan pickups the second tour, so I was lucky and got to drive all over Taji, even the Iraqi side a couple times. 05-06 08-09 4th CAB
@@northroad1 Iraqi freedom 2003, VFA-195 aboard the USS Kitty Hawk; Navy Provisional Detainee Battalion Ramadi 3, 09-10'.
Beam riders are inherently disadvantaged by direct flight. HELLFIRE, Javelin and other systems use diving tactics.
Mi-24 was made as a flying APC, but in reality it is more of a ground troops fire support heli. A Gunship if you wish.
Ka-50 and Ka-52 are more anti-tank hunter-killer helis.
And about the "Vihr" (Вихрь) missile - it's twice as fast as Agm-114, its warhead is 1.5 heavier than a warhead of an Agm, it has the ability to penetrate 750mm of armor. That's why it flies straight to the target. It has a huge kinetic energy.
Makes sense, the Apache was designed primarily as a Tank Killer
Definitely going to have to revisit this once the Apache gets all the other capabilities.
These aren't remotely current KAs or hinds though
@@adamsmith2944 neither is the apache
@@adamsmith2944 based on what we are seeing in Russia, they seem pretty up to date!
Ukraine, not Russia, it won’t let me edit properly
@@paulharrison2325 what are you seeing? We get pretty vague short footage of take off, firing and landing, that's it
DCS needs an AH-1, from the G to the Z.
better AH-1W SuperCobra. The AH-1Z is certainly interesting, but in fact it has exactly the same capabilities as the AH-64D. In addition, the Z version has lost its combat charm that the earlier versions had. The helicopter turned out to be ugly due to the fact that it received four-bladed propellers and horizontally rotated engine nozzles. Similarly also with UN-1Y Venom. Perhaps from a practical point of view, the updated helicopters have become better. But the two-bladed ones looked much nicer. As the famous Soviet aircraft designer Tupolev said: "An ugly plane will not fly."
I believe Ka-50 is faster cause counter rotating blades … edit: from this point on was wrong. See reply for actual reason:P
It’s not due to it canceling torque. It’s due do loss of lift from the retreating blade on one side at high speed. But when you have two counter rotating rotors it cancels out
@@MyLonewolf25 right! Thanks for correcting!
Ripple fired radar guided Hellfires, or even just IAT with MTT (ie. all features that are missing from early access, and George in his current state really struggles with manual tracking) Apaches would shred this test, not even a contest.
The Ka50 can riple fire too with manual lasing and experienced pilots.. It's more a missile effectiveness (with the T80's) test really, where the hellfire wins. From what I've seen in KA50 vids Apache pilots have a lot of catching up to do to come close to the murderrate of the KA50. Dogfighting also is about even (without missiles) because the KA50 is more stable in hover and can hide better without fighting the anti-torque pedals.
I think this comes down to pilot training.
Of order of the ones I like by looks / cool factor.
1. Hind
2. Kamov
3. Apache.
Reverse the order as far as which I'd want to take into battle.... especially given that I'd have better logistics / maintenance flying something American :D
Surprising how many pilots fired at the closest targets first. And thus obscuring targets at the back with smoke.
Smart thinking.
Apache all day - I like the looks and the history of it. It does need two people to make it work effectively, but then again so does the Kamov really (the Ka-52 two seater is the one we see in use in reality)…
You should do the first two tests again but have the ground units be able to shoot back, then it's a better test of deciding to either get in close or stay further back.
In real life the Apache has hellfires only on the right stub wing all the way out because the missile thruster damages the tail rotor.
It's not surprising that the Hellfire is doing better than the Vikhr, as the latter was mainly designed to be cost-effective... you can fire 4 of them for roughly the same price as one Hellfire. But, except for a couple of your campaigns, that doesn't generally matter in DCS. Maybe it will if/when the whole RTS campaign thing comes out, that could change the balance quite a bit.
Well if we're splitting hairs both the Vikhr and the Hellfire should be able to frontally pen any mbt regardless of the angle. They're both tandem heat warheads with incredible penetration, but the real advantage of the hellfire is that the high angle of attack via top attack/lob mode dramatically increases the size of the target relative to the missile which gives a much higher hit probability especially on moving targets. This also isn't super applicable in DCS right now though as most targets are static or just moving slowly down a road, if we did get features to make combined arms more RTS like, this would be a huge advantage.
Loving you guys running through all these scenarios. fun and informative. tThanks to you and the team
Pleasure Barry.
Would think flying lower would actually be worse, because most of the armour is on the front and bottom, and the engines, the only thing you really need to worry about from small arms fire here, are going to be more easily hit as more of the enemies have line of sight to them at such a low angle.
Got a good group of friends there Cap . Thanks for all the content and much love from CT
The conclusions I've come to for the American attack helicopter capabilities (future models) are:
1. Fire and forget missile system.
2. Increased carrying capacity of laser guided fire and forget AT missiles.
3. Fast rearming missile "magazines".
4. More accurate chain gun targeting system, with 3-round burst limitation choices.
5. Improved low level attack strategies for both day and night operations.
6. Improved IR decoys... fewer, if necessary, but maybe 2X or 3X bigger/hotter.
Hi Cap. Still loving the YT videos. For those of us who don't have all the DCS 'bells & whistles' (eg Winwing joysticks, throttles, etc.), is it possible to do a split-screen of 1. a real human Grim Reaper flying a helo/fighter/warbird, whilst simultaneously, 2. showing DCS world & the aircraft flying. Think it would make a great YT post, plus one of you gets to show off their superb flying skills 😉
Hmmm, Sock, sounds like right up your alley
This type of thing? ruclips.net/video/ZAQCjEa1qA0/видео.html
No One Flew Past - With 16 Hellfires --- and 15 Minutes --- FLY PAST and attack from the rear - and use the Cannon
Basic Helo Tactics.
Monkey for life.... Insane pilot skill. Great job on missions and how you put the test. It was lot of fun to watch. Thank U for content.
Interesting, and expected results :) I STILL want to see a ground race between the wheeled choppers! :) Must keep all wheels on the ground which is fastest and stable?
I also wanna see this race
Now you got me hooked! Please bring this on, GR! :D
My favourite is the mi-24, also the only one I don't have in DCS. Never meet your hero 😪
I love the AH-64 but its the only one I own thinking of getting the KA-50 next
Remember that winwing technology is your ultimate hardware solution :) 91
Those infantry were the best marksman in the world. They lit those choppers up everytime they came through.
I'd like to see target acquisition ability to be taken into account. The Apache with its radar and FLIR should have a clear advantage but how much of a difference does it really make to skilled drivers with good eyes?
The real radars have problems with ghosting even without electronic warfare. I wonder If that will be included in DCS.
Well it’s not going to make a difference on targets out in the open, but yes - at night and against targets in built up environments the Apache should have a clear advantage with the second crew member doing the target acquisition!
honest good work, enjoyed every moment. :)
Really entertaining. Re-run with Hip versus Huey and Gazelle? I think you'd have to leave out the anti-tank bit though?
My favorite is the Apache and I think if they just went with rockets and gun they would have done better.. but I have a soft spot for the KA-50 so I'm happy with this vid.
I would like to point out the Apache's LOAL is designed to allow you to have multiple missiles in the air, so even if you're playing it safe you can launch in 10 second intervals basically and continue following the pattern, because the Hellfire only needs the final 10s to hit its target
Love the videos!!!
So many variables in this test. What it lacked in accuracy it made up for it with entertainment value.
The Apache, its the deadliest helicopter ever made. Excited for its successor
Looks like a lot of fun. As for the results, I say meh. Since the Pilot variable will always be different, since each pilot have their own strengths and weaknesses. I think the Apache could have easily won the 2nd round. Since Simba got like 10 kills in 1 minute, and if he had the whole 10 minutes, then he could have easily won that round if it wasn't for the mix up with the target boundaries.
For better results, I would suggest doing basically the same thing. But instead each pilot will get a 3 rounds in each helicopter. For example Simba would do 3 rounds in Apache, then 3 rounds in Hind, then 3 rounds in Ka-50. This will allow you to measure each aircrafts limits without the obvious variables that arise from different pilots each flying only 1 aircraft.
I wish I was there in a ka50
I like flying the Hind the most but yeah I can see why on a single sortie the Apache can do the most damage with that many Hellfires.
I managed to bring a kamov back to base without an engine or tail. Its tough as nails.
Some do not understand that two propellers are two blade weights and two swashplates. And these two circumstances are not at all the advantage of the Kamov helicopter.
Amazing comparison. Many thanks
Nice and fun video!
A minor thing: calling the Ka-50 "Kamov" is like calling the AH-64 "Boeing", or the Su-27, "Sukhoi". Kamov is the manufacturer The Ka-50's nickname is either Black Shark (from the Russian Чёрная акула) or Hokum A, its OTAN designation.
Apache for me. Deadly and long distance firepower
I really hope they add KA 52 with clickable cockpit etc
The gun on the Kamov sounds AWESOME!!!!!
NGL, when I recently watched that Ka-52 footage from the ongoing events, I thought I could just close my eyes and mistake it for DCS footage. ED pretty much nailed the audio.
once i saw two of this beasts. i was in near Ghazni Province and two polish mi 24 flew past us so close that i felt evrey vibrations on my skin. that is something out of this world. so much power and beauty like an ancient evil , like Four Horsemen of the Apocalypse in one helicopter
I would like to see this re-ran with all the updates over the last two years.
That was fun!
I love the KA-52, it has good weapons, easy to fly, good looking and it can take some serious fucking punishment and still be airborne and bring the pilot safely down to the ground!
I had a particular mission were I got hit multiple times by spaa and near misses by hostile sam’s. I had no tail, lost my left “wing” and one engine was in a really rough shape and I still managed to get her home and down on the tarmac!
There is a bug where Apaches aren’t killing troops. Seems to depend on the angle of attack. Shooting down is more lethal. Could be a blast radius issue, but direct hits often leave troops unfazed.
If you're talking about hellfires this is actual an issue with them irl as well. They're tandem heat warheads instead of HE so the blast is directed in the direction of flight meaning despite the massive warhead, they are not super effective against dismounted infantry especially over broken terrain.
If we are using the AI, he is not so bright.
@@92HazelMocha was referring to the gun actually. I've had good luck with the stingers so far, always killing some troops depending on how closely bunched up they are. But sometimes you can see the chain gun rounds hit the troops exploding in their face or torso, and the troops just look like depleted uranium statues.
@@ziljanvega3879 That's definitely a bug then, or not modeled properly. That gun should absolutely vaporize infantry in the beaten zone.
It’s a great day!
Ka-50 cannon puts the AH-64 gun to shame. You can use it to snipe soft-medium armored targets at 3 km with ease.
Ive seen Apache's accurately engage vehicular targets at that range a number of times with their 30mms, pretty easy range if you're skilled at it
Favorite in a real world capacity: Apache. Favorite in looks and potential: Hind.
Correct answer!
Kinda love the hind. Cool cinematic ideas of it gunning its way in, dropping of an elite team and then running CAS.
Around 20min, watching Simba kite the tanks going guns guns guns makes me wet!
cool video, in real life Apache is still the best, most feared attack helo, bar none
Best tip for the ka50 , turn on manual weapons mode and turn on aa mode for vikhirs . You can snipe ah74 from 9k away
My best helicopter is the KA 52 because have a high speed and a 6 hard point so it has a big payload and the only helicopter has a ejection seat
ka-50 has ejection seat lol
We’d let battalion know, then we’d be calling LOGPAC for an on the run Texaco so we could get under friendly air. You might as well have put a Warthog flight over top of those tanks.
Canister munitions work amazingly on the russian helos. Golden opportunity missed on infantry and mtlb
Hey Cap, does DCS have
a MI 28 Havoc ?
If I remember correctly, one of the design features was that it had air to air just to hunt down Apaches.
Cou you do an air to air over Las Vegas like you did for the Gazelle ?
Wait until the FCR and the K-Hellfire comes out. Then the Apache is unbeatable in terms of kills per second-
Must be something strange with the server going on because a few missiles desynced and didnt even hit. The only tank I have not 1 shot/ critically damaged from the front with the vikhirs is the Leopard 2A6, everything else is a 1 shot.
I wonder whether it is simulating missile failure?
@@grimreapers No idea, seems weird though, has never happened to me in SP.
Apaches were designed against Soviet era doctrine, which was overwhelming numbers of tanks swamping the theater and rolling right over NATO forces. So the Apache was designed as a counter to that. And it was specifically great at doing so. But, yes. The rocket systems on the soviet machines would be better at chewing up infantry carriers and personnel.
The apache right now can fly without engines, all you need is to stick a few 23mm in there and they happily spin, even without fuel.
The apache is great. Lots of firepower, lovely avionics package. The gun is a bit of a let down, especially without the extended ammo. The kamov is just a dream to fly, the gun is a sniper cannon and the missiles work well on anything but the heaviest armor. Against buildings and bunkers they all suck, even with the ka50 bombs, but with the apache at least you can lase for the aircraft that do carry bunker busters. It will only get better with the RF hellfires and the FCR.
Apache AWS currently has some accuracy issues that they are aware of and in the process of fixing.
Apache! Pure American Muscle!
I wonder if they will add the Eurocopter Tiger and Mi-28 and how they will compare to the Apache and Ka-50
Speed does not matter with more-or-less straight and level flight. Even minor heading and altitude changes, continuously, make targeting much more difficult.
I would say I like the KA-50 because although there is a massive load on the pilot, one player can use it just as well as two
Hellfires follow curved flight profile to use a top down attack to hit the weaker armour
rgr
The Hind is my favorite. Having seen one in person, it's terrifying.
Great test on DCS but in real life I've seen the Apache absolutely dominate the anti-personnel role. The Apache is known for sitting back and ripping insurgents to pieces during night attacks. But I have no idea how the Kamoz would do in real life. I think it may be better on paper but no idea how they would compare.
The Apache is a champion for UK forces in Afghan.
The Ah-64 has an advantage that the others don't.. well... thats when it gets it...
The FCR and LOAL.. the AH-64 can ripple hellfires and have the missiles walk the tragets while in flight..
While the Ka50 and Hind can only launch 1 missile at a time... well the Ka50 can also ripple missiles.. but it takes a lot of skill..
The Ka-50 we have ingame is a late 1980s model
The AH-64D is early 2000s
I wish we have the Ka-52, just look at it's performance in Ukraine right now.
6 lost, all crash landed safely.
@@LongTran-em6hc Apache does not have all its toys to, such as radar and fire and forget radar guided hellfires.
The current apache in the game is basically an AH-64A with track after launch capability and easier to fly.
The KA-50 is a mid 90s helicopter, in the 1980s it wasn't in service.
Also the apache could operate at night and at bad weather (except fog maybe)
@@stardekk1461 the newest apache also has an assisted tail rotor stabilizer so you don't have to constantly press into the left pedal in tandem with the main rotors
@@saltyfloridaman7163 AH-64E can also operate drones and has link 16. Probably the best attack heli out there.
The IR missile on the KA-50 is accurate if the perimeters are right.
I wish science class was this interesting when I was in school.
No one used the cluster munitions in the hind?
i dont think it was in the game 2 years ago, im probably wrong but that might be why
Is there any possibility to make a video about the Mil Mi-28?
Sadly not in game yet.
for me the Kamov is the most accessible maybe hes got not the best looks but damn he can perform with his rockets and the fully (pls dont touch me) Autopilot.
28:45 ЯuSsIaИ sTяOиK!
29:05 Smatry Ekran! Vuypusty Chassi! (Сматри экран! Выпусти шасси!)
31:48 This is fine!
lol
How many people here actually seen one of these live in action raise your hand🙋♂️
Yes but the Apache has flir plus radar. They can search for targets much better
Also they’d be sitting far back at a safe distance behind a ridge line and lobbing rockets.
Ka-52 please
I think the reason the KA-50 and Hind did better against light armour is because they can carry a lot of anti light missiles, while still carrying rockets and guns
the apache is supposed to have over 1000 rounds for it's gun so it could just go point blank and destroy all the personnel and light armor targets. I think the kamov was overperforming in the endurance test, although it's the fastest, it shouldn't have taken all those bullets for that long.
The Apache's armor is weaker than it should be like irl, the hind's is much stronger than irl, and the Kamov is slightly stronger than irl. Just part of of the Apache development so far, and I've been hearing they'll be balancing them out and trying to make them more realistic in the coming months
It's only 300, the space for the original 1000 was largely re-purposed as fuel storage. The gun is mainly for area targets and unarmored vehicles so the extra 700 rounds aren't as useful as the added range.
@@saltyfloridaman7163 No HEDP is not DU lmfao. HEDP doesn't have a penetrator. DU relies on kinetic energy transfer for penetration, HEDP is like if HEAT and HE had a baby, it relies on an internal chemical reaction to achieve penetration. You can litteraly Google the two different rounds the apache uses, M789 and M799 and you'll find cross sections. There's no penetrator in either.
@@92HazelMocha Its either, or on the Robbie Tank(extra fuel) +300 rds, or 1100-1200 rounds of 30mm HEDP, there is no Re-Purpose, its an installed module. Thats why Matt Wagner said in one of his videos. Robbie Tank will be optional later in EA
@@jabonemalone4065 Thanks for the clarification
I like all three of them, but I'll give the edge to the AH-64 because the chain gun is traversable, unlike with the Kamov and the Hind, and it has the better radar and target acquisition sensors. The hellfire is a good tank busting weapon, but I don't think this video does the 9K121 Vikhr missiles enough justice. These missiles are just as effective against tank armor as the hellfire, but it would be nice if they were to detonate over the top of the turret or the hull.
You'll have to re-do this when the FCR system is added. Lasing always takes longer.
agree
None of the above - the British Apaches carrying Brimstone is the most deadly anti-armour helicopter - fire and forget.