Thanks to Nvidia for sponsoring the video. To learn more about how Nvidia's cutting edge hardware and technology will transform you play, visit: www.nvidia.com/en-au/geforce/technologies/dlss/
One thing to take into account with XBox's #'s is that they are sacrificing an ever increasing number of new games (e.g. Starfield) to drive gamepass sales. So all that development cost offsets their gamepass profits by a large margin. EDIT - Also, at 6+ years of development, Veilguard is a bomb with those sales numbers. If you read the Steam reviews many are fully of lies talking about meaningful choice, good writing, and excellent mechanics (the most laughable thing you can say). Their cope had them shill too close to the sun. They got a free copy with their video card and are desperate to thank Bioware. Stripping out the agenda, it is a mediocre game at best. When you have to listen to same SoCal 12 year old girl dialogue that repeats itself over and over, well you should not be surprised by the sharp drop-off in player count that will likely occur unless they hand it out on Epic for free just to cook the numbers.
A lot of anticheats do run on linux including Apex' current anticheat but devs find it too much of work for a smaller platform. As for linux gaming, I dont like doing what I'm about to do but I'd really love a collab between you and your compatriot Brodie Robertson who happens to be well informed, entertaining, a Linux youtuber and gamer. I'm convinced the two of you could bring a lot to be each other's bases.
Thats why Nvidia is sponsoring, they will be in the next Switch, I wish Microsoft would go back to nvidia wasnt the first xbox nvidia and wish sony would bring back cell processors that was great, but imagine Switch 2 with a new 5080 super with 20gb video mem then they could make their games on Unreal Engine 5+ and Nintendo would dominate and they can even allow Palworld on the new console, lol how great would that be?
AC had such a good story up to revelations it should have ended after unraveling the mystery they built but they decided to keep selling a shamnling corpse.
@@skullkrusher-dx4kg black flag, odyssey, and valhalla are all very enjoyable. I've heard good things about origins but haven't finished it yet. disliking the change in direction is one thing, but blanketing it all as "bad" is just stupid.
@@skullkrusher-dx4kg it has nothing to do with the story, you played one Assasins creed you played them all, it end's not there, you played farcry, basicly you played Ac. The mission design the side quests and everything else never evolved anymore. Remember when the last Far Cry was good ? yes Farcry 3 and 4 and after that they just copy paste.
0:17 Intro 0:27 Nintendo Switch 2 news 2:53 Nintendo financial update 3:17 Microsoft earnings update 5:00 Dragon Age The Veilguard news 7:40 Star Wars Outlaws news 8:35 Transport Tycoon news 9:03 Apex Legends news 9:31 New House of the Dead movie 10:02 Outlast movie adaptation 10:13 Kingdom Come Deliverance sales news 10:33 Monster Hunter Wilds beta 11:00 Remedy Alan Wake 2 financial update 11:29 Call of Duty sales news 11:43 Meta loses 12:12 Announced & Delayed 14:32 Review Round-up 19:09 Out this week 23:32 Put this on your radar 24:28 Sort of free stuff 27:00 Feel good story 28:56 Outro 29:20 Sponsor
I suppose those numbers for Dragon Age will really come down to what it cost to make. How many times have big publishers said a game that did 'fine' sold below expectations, which basically means they would have been ok if not for the budget.
Well, Inquisition launched in 2014, sold 12 - 14+ million copies, while Veilguard started life as a GAAS / live-service game (hence the art style, character designs, and "Overwatch levels") before being retooled into an ARPG that reused that work... Veilguard was in development for a while. Basically, it most likely cost a lot of money to make and internal expectations, given the success of Inquisition, are probably very high.
There's no way that Veilguard made back the 100+ million they spent on it over the 9 year dev time, especially when you consider all the extra money that went into creating the multiplayer live service component and then stripping it back out between 2018 and 2021-2.
Yeah, I haven't seen how much was spent on making Veilguard, but I'm assuming it's going to be 100+ million like most AAA studios have done with their recent releases nowadays. Even if it's like 50 million, I doubt they sold enough copies to break even.
They even had to bring in outside studios just to get the game finished. Imagine paying someone for 10 years to make a product and you need to hire a third party to finish it.
And here is SkillUp being the only mainstream reviewer ever hitting the nail on the head when analyzing Steam reviews, instead of completely dismissing them because of random narratives. Thanks for your great content!
I think Tim Sweeney is a wackadoo, but I'll praise Epic for putting up the money to make Alan Wake 2 happen; it allowed Remedy / Sam Lake to make the sequel they wanted to make... and it is a STUNNING game. Remedy / Sam Lake are TRULY underappreciated in gaming. Re: Veilguard - I'll say it again: as someone with over 1,200+ hours in Inquisition alone, everything about Veilguard absolutely breaks my heart (and doesn't fill me with ANY confidence for Mass Effect).
I don't understand how you can play Inquisition for 1,200+ hours. The game is fine in my opinion. I am just positive there isn't even 200 hours of content in that game + all it's DLC. Did you just get like really into the multiplayer and that was like 1000 of those hours? I definitely got into Mass Effect 3's multiplayer for a while, but I dunno about 1000 hours lol.
@@SuperMrSkully To this day, it confuses me how Inquisition won GOTY the year it came out and the reviews were all like 9/10 or 10/10. I remember Game Informer gave it their own personal GOTY as well. It was very well received when it came out. Then like a year or so later, this whole other narrative of it being a terrible game started springing up. Like even the Game Informer writers started all saying how much they hate the game and occasionally someone had to remind them "We gave it game of the year!" lol.
You overestimate how much any individual or group of creative talent have anything to say within the AAA development sphere, or any media entertainment for that matter. You could take it out on 'the creatives' but thats putting the shit where it doesn't stick..
@@detach103ff4Sorry, but you are just so wrong. I've worked in Animation and Games for a decade now, the creative leads are what makes the project, all the studio has to do is fund it and get out of the way. Ever wonder why Pixar isn't the same? It's because people Lasseter and Dave Mullins are gone. What has Dave Mullins done since leaving? Oh, just win the Oscar for Best Animated Short. Why is BioWare bad now? It's because Casey Hudson and all the heavyweights left to form their own studio after EA hosed them with Anthem. These are creative endeavors, that's why creative bankrupt studios have shown again and again that they can't make anything of value. I don't think I've ever seen a comment before that showed less understanding of how things really work, congrats man
@@saschaberger3212That is because you don’t have any genuine criticism, just bigotry. SkillUp gave a whole video essay without getting censored, because he actually had valid criticisms. Please quarantine yourself to the asmongold subredddit if you need to share your hate with others.
on one hand, Hurray for backwards compatibility. on the other hand, I dread having the same 'great' NSO with their 'low' latency.. I just hope they, at the very least, change the eshop. I'm sick of no filtering or any recommendation and the newly released tab getting overflowed with AI match 3s. last I checked they were still visible even on a child account despite being mostly 18+.
One thing I hope to become standard in the next console generation (ideally, starting with the Switch 2) is manually curated storefronts. Every generic way stores try to categorize the games on sale (new releases, future releases, best sellers, good deals) is susceptible to be filled with garbage like this nowadays. Steam already threw some good ideas on the table with its Steam Curator feature, it's time for the console market to notice and start imitating/improving them.
For reference, (an action RPG released this year) Dragon's Dogma 2 peaked at 228,585 on Steam and CAPCOM later reported that it sold 2.5 million copies total on all platforms in 11 days and crossed 3 million in total in ~3 months. Dragon Age Veilguard peaked at 89,418 on Steam. Less than half. It's not the success that many game journos are pretending it is. And Veilguard's budget is multiple times that of Dragon's Dogma 2.
@@urazz7739 You can bet that everything isn't great when a publisher doesn't announce or celebrate its exact launch sales numbers. It's like Microsoft saying HiFi was so successful on all metrics. But they never mentioned exact sales, and they can't lie because they are a publicly traded company. Later, they just closed the studio, saying the sales numbers were actually very low.
If it was an indie game it would be a total success, but for a AAA game that is mediocre at best. No where near Concord levels as some people want to put it, but not a success. What's funny is BG3 has had more concurrent players several times since DAV's release. A game that release a year ago, who's all time high was way more than double it, and still beats it for concurrent players. But DAV was a success. 🙄
You were spot on about Veilguard, childish, eye rolling into the back of your head dialog, no choices of consequence and most annoyingly damage sponge enemies. The mainstream journalist outlets giving this a 9 or 10 should honestly be pursued for conspiring to defraud customers its so egregious.
I am enjoying the game despite the cringey childish shallow writing, mainly because of the combat and environments, and even I agree with you that those journalists failed their readers. There is no way in HELL that game is a 9 or 10 out of 10. it's not even an 8 out of 10. I have no other explanation than that those "journalists" lied to their readers.
It's also not incredibly low, the gameplay is simple but addictive (for me) if you can get past the cringey dialogue, and the preaching it's not a bad a game. It's probably a 6 but I was expecting a 9
Man, nothing will be a flop at the level of Concord. Not any time soon. But Dragon Age didn't do "fine" at all. Comercial performance success is contextual to budget. A film that cost 50 million doing 200 million is a smash hit, a film that cost 250 million doing 200 million is a disaster. This game have been in development for a long time, it has rebooted at least 2 internally. We can safely assume it costed more than a 100 million to make, probably above 150 million. Than you put marketing cost. As a golden rule, publishers tend on spend the same amount or even more of the development budget in market, for those triple AAA release. So they spent at least 100 million dollars marketing this. Being conservative. That put the project budget at 200-250 million. Now, both those games you pointed out as well as Armored Core VI that reached 156K players on steam have announced to have break the 2-3 million copies mark. Make rough estimates, let's say Veilguard 89K will translate in long term to half that (this game will have no legs, it has no replay value, as the decisions are meaningless, and it will not have DLC). So 1 million to 1,5 million copies. That is 60 million dollar to 90 million dollars in revenue, considering a full price of 60 dollars. Than you take the 30% cut from store front and you end up with 40-60 million dollars to EA to pocket. That is a fraction of the project cost. This is a disaster, a monumental flop. Especially if you consider that Inquisition did 12 million copies. They basically alienated 90% of their audience. It's a Concord level flop? No, but enough for EA close Bioware after the third consecutive disaster in a decade. And now they have no one to blame but themselves. No EA engine mandate that cripples the company productivity. No inexperienced B team take the healms of their IP so the A team can focus on the new IP. No live service, micro transaction, etc crap that is antagonist to the Bioware past strengths as a studio, etc. I bet that EA will announce they are closing Bioware next year. I really doubt that in the current economic climate of high interest rates (so credit is expensive for corporations), inflation and austerity, that EA will give another chance for Bioware. More 5 years or so, hundred of millions of dollars and the chance to tarnish and diminish the value of one more valuable IP even more after the damage Andromeda already did the the Mass Effect brand. If EA do that, they will deserve the even more massive flop that will be Mass Effect. Bioware magic is gone, the old people responsible for their classics are gone. EA is best closing the studio, and opening a new one, cultivating the right talent and culture and putting them to work on Bioware IPs. Or licensing the IPs to second party studios. Like the owners of D&D did with Baldur's Gate 3 and Lariant.
Hopefully Android Wilson will pull the plug on BioWare, send the hard working ground floor developers to another team whilst letting go of any suits (higher up, managers etc…) 3 games now and 3 flops.
The silent hill 2 photo story is so cool. I would love to see more games put weird, obscure, secrets in games. Like Easter eggs, but extra hard difficulty
@@krullet3560 I been playing it, they do some lore breaks here and there and the dialogue is a little cringey but tbh it’s nowhere near as bad as you incels are trying to make it out to be at all
@@kunimitsune177 yes you do? You contradicted yourself. You can have partial understanding. But you can’t have FULL understanding unless you did participate, please if you’re gonna argue say something valid.
I do think that one of the reasons there's such a massive difference between veilguard player ratings on different sites is the fact that you actually have to buy the game on steam. It's a lot harder to review bomb, which ( by reading some of the metacritic reviews) deffinitly has happened there. Personally think the rating on steam is a bit high, but still pretty accurate (it's a 6-7/10 for me)
That's true, but also Steam reviews are only positive or negative, not quantitative like most reviews. There's a big difference between a negative review and 0/100 when counting averages. I think that's a strength of Steam reviews, but personally struggle reviewing games I'm ambivalent about or if the game is good but the genre doesn't suit me.
Bringing up how disappointing Outlaws was sales wise and then saying Veilguard did 'fine' based on concurrent player numbers seems... odd? From what I can see Outlaws concurrent player count went up about 30,000 players above Veilguard. It is hard for me to believe Veilguard's budget wasn't much larger given how long the game was in development.
Bioware didnt sell well, because people like me didnt buy it. Theres going to be ALOT of bioware fans like me, who didnt buy it. I mean i own 3 versions of Mass effect, and inqucition on 2 different store fronts. Also own origin and DA2... And they could not sell veilguard to me, i am the easiest customer. It simply is missing the Bioware thing: The writing. Decided to play YS nordics, its amasing so far.
Thank you for your Veilguard review. Thanks to it I did not rush to get the game (I really like the DA games) and instead I ... "borrowed it from a friend" and played it to make up my own impressions. After trying it out for 5-6hours, I am glad I did not end up spending that money because this game was not for me.
After the madness that was Broketober, I'm looking forward to a quiet November with just S.T.A.L.K.E.R. 2 to look forward to... provided that it doesn't get delayed again.
Is DA vielguard the worst? No. That goes to other games. Is it a 9 outta 10? HELL NAW. 70K isn't good especially for a AAA Game. For an Indie Game yes. But you have to take into account DA Failguard's Marketing, the amount of time it took to make which was a literal DECADE, etc etc etc. Saying it's a success is delusional. Baldur's Gate 3 was successful. Black Myth Wukong was successful. DA Failguard isn't.
Success is relative to the expectations set by the publisher so without any earnings call or anything like that nothing is certain but yeah it probably will not have the impact of the games you listed like BG3 or Wukong.
Death of the Reprobate looks like it has big Terry Gilliam/Monty Python Animation energy, which is one of those things that you don't realize that you would really like to see from a point-and-click adventure game until it arrives.
90K all-time concurrent players is far from being fine for a game with Veilguard's budget. It will definitely qualify for the "sales not meeting expectations" category.
Ubisoft: "We want to focus on quality and innovation." Also Ubisoft: "We're proud to announce Assassin's Creed CLXXVI: That One Where You Play as a Man and/or Woman in a Hoodie During [INSERT HISTORICAL ERA]!"
So take this with a large grain of salt because they're just estimates based on some short google research. So with Steam reviews only about 1% ish of people that bought a game on steam will review it depending on the genre and many other factors (source googling it). So we take the 15,000ish reviews and multiply it by 100 to get 1.5 million copies bought on Steam. Let's assume that each console and Epic also has about that many in sales each so we're looking at around 6 million ish copies. Which is not great for a big expensive AAA release game that took 10 years to develop. Note that if the ratio of reviews to purchases is higher the worse the numbers become. If it's 10% then it goes down to 600,000 copies for example. Which I think we'd be hearing about it by now if it was that bad. So while I'm confident in my guesstimate, I understand that I could be completely wrong and this should not be taken as gospel truth.
Only now watching but thanks for these vids, legit look forward to it every week like a tv show. Thanks for keeping this series up and all the work you and the team put into it.
Dude you talk so well and with such gravitas that you really dont need the background music. It often just becomes a distraction. Great video as always
Dragon Age: Veilguard being a success depends on the budget the game compared to how many copies it sold and I imagine it wasn't cheap since it's a AAA title so when you look at the Steam numbers, it looks like the game is going to be a flop, though not at the level of Concord. What also makes me doubt the game being a success is that if it was, we'd be seeing EA/Bioware crow about how many copies of the game sold.
Bioware is operating under the (frankly earned) handicap where it's games just haven't been worth shouting about in years. Inquisition is probably the last new game which didn't flop dramatically out of the gates. That released 10 years ago. Since then? ME: Andromeda; Anthem; and a remastered Mass Effect trilogy. The only game out of those people cared about was a re-release of 10-15 year old games. Bioware are kinda back at square one. They needed to release something incredible to reverse the backward momentum, but Veilguard is just _fine_ instead.
Mass Effect remastered wasn't even that great as well, lots of new bugs and barely any updates that make it worth the money, it's always on sale for more than half off as well
@@Chopzi11a Divisive became redefined, and the proof that these journalists and game industry folks are self destructing was finally given in a way that cannot be denied.
Happy BG3 dropped and was a huge hit, to show as a direct comparison to DAV along with even the older games from old BioWare. To show hey look, people still want deep rpgs not action fake rpgs.. to avoid the narrative I am sure EA would have made saying single player games like that are not wanted.
even BG3 suffers the same agenda pushing, just toxic positivity drowned it out but its telling the audience it gained by the yearly statistic being so opposite of what forums thought it be
@ what are you talking about? My comment has Jack all shit to do with the Culture War shit. I am talking about RPG mechanics for a video game. Everyone is tired asf on both sides of that shit. Make a good game, it can land on ether side of that stupid ass war and still be a great game. Anyway let’s talk about game mechanics that other crap does not make or break a great game it’s just one part of it.
@19:20 - PC2 has "mixed" reviews on steam from 1,385 reviews (60% positive). Looks like the game has been optimized for controller use over mouse and keyboard, with poor UI being a reoccurring theme.
3:13 to clarify, that is in the first 5 days, because this financial update only covered till the end of the month of its release. So it's actually a REALLY good number.
Outlaws middling sales prompted Ubisoft to delay AC Shadows? Of course it did. No discourse around Yasuke and the half tori gate incident wasn't gonna delay it.
Well looking at all three “games” if you put the DEI that triggers so many people, look at the gameplay, writing, graphics, combat, mechanics, storytelling they are still all bad games.
@@BetterCallJamie Yeah, people are so weird. Baldur's Gate 3 super woke, but also super successful. -> "It's not THAT woke. You can ignore it. Just don't make a gay character." Condcord woke (because if purple hair I guess) "It failed because of wokeness!!!" (and not because of the bad designs, market saturation, lack of innovation and terrible marketing.) People are so silly.
@@BetterCallJamieIt's all about how it's written bro, unfortunately BioWare doesn't know how to handle those topics...did you see the push up scene? Who wrote that??😂😂
So happy to hear the news about the switch 2 coming out. TBH since I recently became financially stable I was so close to pulling the trigger on a switch. I’ll just hold off and wait.
Any new Transport Tycoon release is going to be a hard sell considering the dedicated community going on around OpenTTD. If nu-Atari (remember this is a whole new company that just bought the name) kills that though I will be furious!!
First thing that came to mind was what this means for OpenTTD and second was that I hope they wont pursue legal action! But I from what I understand, isn't OpenTTD a complete, or at least almost complete rewrite of the game? So perhaps rebranding is the only thing on the table? Still, big corpos can be such assholes...
Honestly the way I view Veilguard is that while not a failure, I wouldn't call it a success either. Given how much the industry has grown in players since 2014 when Inquisition launched and the pedigree of the Bioware and Dragon Age name, this should have been far more of a success than it was. Baldurs Gate 3 was a game with a developer known only to hard core cRPG fans, the name was from a game that was great but was so old few knew it's name and BG3 still absolutely exploded. Veilguard should have at least done half of what BG3 did if it was truely good, and it couldn't even do that.
Can't wait to play the entire Xenoblade series, starting with Chronicles X, on the successor to the Switch. I'm just hoping for 1080p@60 FPS, that'd make me happy.
The losses by meta are probably worth it if they’re burning it on R&D. Especially stuff like that input wrist band for the new glasses they’re working on. That input method alone would be a crazy product on its own.
@@HDGaminTutorials Complete nonsense. Why would larian want to be bound to someone else's IP. Also it belongs to EA. Do you want EA to buy larian? Larian has to make their own games and create their own IPs in order to be profitable, just like Bioware did exactly that back in the day with Dragon Age and Mass Effect.
Alan wake 2: has sold +1 million. 1.3 - 1.4 million copies. (i am assuming thats the base game) // production cost was 50 + 20 million = 70million. VEILGUARD: production cost 150 million // has sold what few hundredt housand 200 - 300,000(assuming all platforms)? I dont know how they going to break even.
So the creative director of Outlaws that managed to make one of the worst games of the year(one of, not "the" worst) failed upward to Division 3? I didn't really think Ubisoft could fall even lower, but they managed to dig 6ft under that bar. I'm even more glad I stopped with Division 2. Seriously at this point the speculation that they are trying to lower their stock price to pick it up cheap seems to be true.
Vavra really pulled a magic trick with Kingdom Come. Having a game so acclaimed it stops people from talking about him being an out-in-the-open nazi is fucking wild.
I for one hope veilguard fails at least in the eyes of EA.If it earns enough money in the eyes of EA/Bioware the takeaway will be no one cares about bad writing, the choice to make the game pg was the right one,the game looks good enough & screw everyone who loved what came before because enough of those asshats bought it anyway.Many will say i would rather it be around than not all & they can always improve with the next game but i disagree because if it made enough money where's the incentive to improve? Maybe the best case scenario is that it makes just enough money for EA/Bioware to give them another shot but not enough where they're happy not changing course.
They also hire more people every year. Their employee count has been always more than last year for a long time. For a company with 230k people working for them. Many people leave and join every day.
I think no matter how bad a game perform (or in Veilguard's case, okay) it can't be as bad as Concord. What happen with Concord is a lightning in a bottle situation or maybe more like a spark in a jar.
For context re: DA Steam numbers, that is roughly the same as Metaphor had, and I can guarantee you the budget for DA was at least 3x that of Metaphor.
1:50 TBF Sony has kinda showed a console being backward compatible is in no way a barrier for the rerelease of older games. i can definitely see Nintendo releasing Switch's 2 exclusives "Ultimate" editions of many switch's games.
I love the sound of backwards compatibility for the Switch 2! My worry, though, is that that's only partially true. Will digital games transfer, but physical came cards won't? Or vice versa?
Not defending but the one thing I'll say about the DGV numbers is that many might be playing through the EA Play Pro pass (like me) to try it before buying, which wouldn't show on Steam.
I've been following your content since the ancient times- back when you used to make Xenoblade X guide videos, lol. Do you plan on covering Xenoblade X Definitive Edition at all when it launches? It feels like you haven't had much to say on the series in a long while, although I have always had the impression that you enjoyed them.
Thanks to Nvidia for sponsoring the video. To learn more about how Nvidia's cutting edge hardware and technology will transform you play, visit: www.nvidia.com/en-au/geforce/technologies/dlss/
One thing to take into account with XBox's #'s is that they are sacrificing an ever increasing number of new games (e.g. Starfield) to drive gamepass sales. So all that development cost offsets their gamepass profits by a large margin. EDIT - Also, at 6+ years of development, Veilguard is a bomb with those sales numbers. If you read the Steam reviews many are fully of lies talking about meaningful choice, good writing, and excellent mechanics (the most laughable thing you can say). Their cope had them shill too close to the sun. They got a free copy with their video card and are desperate to thank Bioware. Stripping out the agenda, it is a mediocre game at best. When you have to listen to same SoCal 12 year old girl dialogue that repeats itself over and over, well you should not be surprised by the sharp drop-off in player count that will likely occur unless they hand it out on Epic for free just to cook the numbers.
A lot of anticheats do run on linux including Apex' current anticheat but devs find it too much of work for a smaller platform.
As for linux gaming, I dont like doing what I'm about to do but I'd really love a collab between you and your compatriot Brodie Robertson who happens to be well informed, entertaining, a Linux youtuber and gamer. I'm convinced the two of you could bring a lot to be each other's bases.
Thats why Nvidia is sponsoring, they will be in the next Switch, I wish Microsoft would go back to nvidia wasnt the first xbox nvidia and wish sony would bring back cell processors that was great, but imagine Switch 2 with a new 5080 super with 20gb video mem then they could make their games on Unreal Engine 5+ and Nintendo would dominate and they can even allow Palworld on the new console, lol how great would that be?
"F**k you Nvidia"
- Linus Torvalds, and me.
What is doom scrolling?
Ubisoft wanting to focus on innovation, while also giving the greenlight on 10 ac games, is so fucking hilarious.
AC had such a good story up to revelations it should have ended after unraveling the mystery they built but they decided to keep selling a shamnling corpse.
@@skullkrusher-dx4kg black flag, odyssey, and valhalla are all very enjoyable. I've heard good things about origins but haven't finished it yet. disliking the change in direction is one thing, but blanketing it all as "bad" is just stupid.
@@skullkrusher-dx4kg it has nothing to do with the story, you played one Assasins creed you played them all, it end's not there, you played farcry, basicly you played Ac. The mission design the side quests and everything else never evolved anymore. Remember when the last Far Cry was good ? yes Farcry 3 and 4 and after that they just copy paste.
Don't forget the new NFT game in plain 2024
Let's focus on quality! With all the same decision-makers making our games crappy!
0:17 Intro
0:27 Nintendo Switch 2 news
2:53 Nintendo financial update
3:17 Microsoft earnings update
5:00 Dragon Age The Veilguard news
7:40 Star Wars Outlaws news
8:35 Transport Tycoon news
9:03 Apex Legends news
9:31 New House of the Dead movie
10:02 Outlast movie adaptation
10:13 Kingdom Come Deliverance sales news
10:33 Monster Hunter Wilds beta
11:00 Remedy Alan Wake 2 financial update
11:29 Call of Duty sales news
11:43 Meta loses
12:12 Announced & Delayed
14:32 Review Round-up
19:09 Out this week
23:32 Put this on your radar
24:28 Sort of free stuff
27:00 Feel good story
28:56 Outro
29:20 Sponsor
Thanks bro
The hero we need
Thank you for taking the time to do this. Great job we appreciate it
There is a special place in heaven for people like you.
Bless
Switching to Thursdays to avoid missing the biggest news story every week, I see you
He missed xbox getting Death Stranding though
He missed Trump winning
@@malcomscott2495 luckily he's australian so, in the immediate days, isn't so caught up in the new hellscape
@@malcomscott2495that’s not video game related
@@malcomscott2495country is doomed
I suppose those numbers for Dragon Age will really come down to what it cost to make. How many times have big publishers said a game that did 'fine' sold below expectations, which basically means they would have been ok if not for the budget.
It cost a shit ton cause it was in development hell for years
everyone knows the answer to this
10k per month per person is a very rough estimate. Multiply all that. Than double it for marketing costs.
10000x200x12x8x2.... roughly 300 million
Didn't it take 10 years, multiple scrapped versions, and brought on multiple teams just to get it done? It must have cost an ungodly fortune.
Well, Inquisition launched in 2014, sold 12 - 14+ million copies, while Veilguard started life as a GAAS / live-service game (hence the art style, character designs, and "Overwatch levels") before being retooled into an ARPG that reused that work... Veilguard was in development for a while.
Basically, it most likely cost a lot of money to make and internal expectations, given the success of Inquisition, are probably very high.
There's no way that Veilguard made back the 100+ million they spent on it over the 9 year dev time, especially when you consider all the extra money that went into creating the multiplayer live service component and then stripping it back out between 2018 and 2021-2.
It didn't and it won't
Yeah, I haven't seen how much was spent on making Veilguard, but I'm assuming it's going to be 100+ million like most AAA studios have done with their recent releases nowadays. Even if it's like 50 million, I doubt they sold enough copies to break even.
They even had to bring in outside studios just to get the game finished. Imagine paying someone for 10 years to make a product and you need to hire a third party to finish it.
Frikkin live service BS
@@BritBox777 Outside studios help AAA games regularly.
And here is SkillUp being the only mainstream reviewer ever hitting the nail on the head when analyzing Steam reviews, instead of completely dismissing them because of random narratives. Thanks for your great content!
I think Tim Sweeney is a wackadoo, but I'll praise Epic for putting up the money to make Alan Wake 2 happen; it allowed Remedy / Sam Lake to make the sequel they wanted to make... and it is a STUNNING game.
Remedy / Sam Lake are TRULY underappreciated in gaming.
Re: Veilguard - I'll say it again: as someone with over 1,200+ hours in Inquisition alone, everything about Veilguard absolutely breaks my heart (and doesn't fill me with ANY confidence for Mass Effect).
Ah yes, because Inquisition wasn't your first clue.
I genuinely don't understand how anyone would be okay with the game dialog. It's very off-putting and cringe.
I don't understand how you can play Inquisition for 1,200+ hours. The game is fine in my opinion. I am just positive there isn't even 200 hours of content in that game + all it's DLC. Did you just get like really into the multiplayer and that was like 1000 of those hours? I definitely got into Mass Effect 3's multiplayer for a while, but I dunno about 1000 hours lol.
@@SuperMrSkully To this day, it confuses me how Inquisition won GOTY the year it came out and the reviews were all like 9/10 or 10/10. I remember Game Informer gave it their own personal GOTY as well. It was very well received when it came out. Then like a year or so later, this whole other narrative of it being a terrible game started springing up. Like even the Game Informer writers started all saying how much they hate the game and occasionally someone had to remind them "We gave it game of the year!" lol.
I just love stuff like the silent hill photo puzzle. Shows you, that the devs love their work/product.
You just can feel it.
If I had a dollar per time Ralph has ever said "... bar Switch" I could pre-order the Super Switch.
Why would you do that when most games are released on most consoles bar the Switch?
I don't want Bioware In Name Only to make a new Mass Effect game. It's clear the talent is completely gone from that studio.
This. EA should do the smart thing and give ME over to a better studio. If they don't it's the same as erasing an IP from their portfolio.
You overestimate how much any individual or group of creative talent have anything to say within the AAA development sphere, or any media entertainment for that matter.
You could take it out on 'the creatives' but thats putting the shit where it doesn't stick..
@@detach103ff4The difference between Dragon Age now and Dragon Age of the past begs to differ. The same could be said for Halo.
@@detach103ff4Sorry, but you are just so wrong. I've worked in Animation and Games for a decade now, the creative leads are what makes the project, all the studio has to do is fund it and get out of the way. Ever wonder why Pixar isn't the same? It's because people Lasseter and Dave Mullins are gone. What has Dave Mullins done since leaving? Oh, just win the Oscar for Best Animated Short. Why is BioWare bad now? It's because Casey Hudson and all the heavyweights left to form their own studio after EA hosed them with Anthem. These are creative endeavors, that's why creative bankrupt studios have shown again and again that they can't make anything of value. I don't think I've ever seen a comment before that showed less understanding of how things really work, congrats man
@natedogg890 soooo sounds like there wasn't any criticism at all
Your Veilguard review is actually pretty much how I feel about the game.
What I feel about it gets censored by RUclips
@saschaberger3212 Well does it include slurs or insults?
@@claytonrios1most likely lol, people who complain about censorship tend to have the most unhinged comments.
Ralph's review was a surprise to me when it was released and in the end I actually feel worse about the game than he did.
@@saschaberger3212That is because you don’t have any genuine criticism, just bigotry.
SkillUp gave a whole video essay without getting censored, because he actually had valid criticisms.
Please quarantine yourself to the asmongold subredddit if you need to share your hate with others.
I actually really like the inclusion of player reviews rather than just critics
Drag on Age
Gottem
Drugged on Egg
Drag Age: Failguard
BiWare
Excuse me go pull a Barve you bigot!
😎
My SO's favorite games are Dragon Age, she tried Veilguard for a few hours and went straight back to Dragons Dogma
Based
Annnnd Death Stranding directors cut announced for Xbox, never change Skillup news schedule, never change
on one hand, Hurray for backwards compatibility.
on the other hand, I dread having the same 'great' NSO with their 'low' latency.. I just hope they, at the very least, change the eshop. I'm sick of no filtering or any recommendation and the newly released tab getting overflowed with AI match 3s. last I checked they were still visible even on a child account despite being mostly 18+.
I agree with you about all of this.
One thing I hope to become standard in the next console generation (ideally, starting with the Switch 2) is manually curated storefronts. Every generic way stores try to categorize the games on sale (new releases, future releases, best sellers, good deals) is susceptible to be filled with garbage like this nowadays. Steam already threw some good ideas on the table with its Steam Curator feature, it's time for the console market to notice and start imitating/improving them.
For reference, (an action RPG released this year) Dragon's Dogma 2 peaked at 228,585 on Steam and CAPCOM later reported that it sold 2.5 million copies total on all platforms in 11 days and crossed 3 million in total in ~3 months.
Dragon Age Veilguard peaked at 89,418 on Steam. Less than half. It's not the success that many game journos are pretending it is. And Veilguard's budget is multiple times that of Dragon's Dogma 2.
They also haven't announced the amount of copies the game sold yet either. If the game sold well, they would've said something by now.
@@urazz7739 You can bet that everything isn't great when a publisher doesn't announce or celebrate its exact launch sales numbers. It's like Microsoft saying HiFi was so successful on all metrics. But they never mentioned exact sales, and they can't lie because they are a publicly traded company. Later, they just closed the studio, saying the sales numbers were actually very low.
If it was an indie game it would be a total success, but for a AAA game that is mediocre at best. No where near Concord levels as some people want to put it, but not a success. What's funny is BG3 has had more concurrent players several times since DAV's release. A game that release a year ago, who's all time high was way more than double it, and still beats it for concurrent players. But DAV was a success. 🙄
This is also the first DA game to release on steam day one along with other platforms and launchers.
what was dragon dogma 2 and Veilguards budget?
I'm not really in the know but I presume you have a non speculative source?
You were spot on about Veilguard, childish, eye rolling into the back of your head dialog, no choices of consequence and most annoyingly damage sponge enemies. The mainstream journalist outlets giving this a 9 or 10 should honestly be pursued for conspiring to defraud customers its so egregious.
I am enjoying the game despite the cringey childish shallow writing, mainly because of the combat and environments, and even I agree with you that those journalists failed their readers. There is no way in HELL that game is a 9 or 10 out of 10. it's not even an 8 out of 10. I have no other explanation than that those "journalists" lied to their readers.
It's also not incredibly low, the gameplay is simple but addictive (for me) if you can get past the cringey dialogue, and the preaching it's not a bad a game. It's probably a 6 but I was expecting a 9
Did you miss the part where it's mostly positive on steam? It's not just journalists that enjoys the game.
Tbh there is just one dialogue in the entire game for me,at least at the moment that was cringe
Im enjoying it very much
@@PauloLzPeople leaving their negative criticism in "Positive" reviews because Steam is deleting reviews
Man, nothing will be a flop at the level of Concord. Not any time soon. But Dragon Age didn't do "fine" at all. Comercial performance success is contextual to budget. A film that cost 50 million doing 200 million is a smash hit, a film that cost 250 million doing 200 million is a disaster.
This game have been in development for a long time, it has rebooted at least 2 internally. We can safely assume it costed more than a 100 million to make, probably above 150 million. Than you put marketing cost. As a golden rule, publishers tend on spend the same amount or even more of the development budget in market, for those triple AAA release. So they spent at least 100 million dollars marketing this. Being conservative. That put the project budget at 200-250 million. Now, both those games you pointed out as well as Armored Core VI that reached 156K players on steam have announced to have break the 2-3 million copies mark. Make rough estimates, let's say Veilguard 89K will translate in long term to half that (this game will have no legs, it has no replay value, as the decisions are meaningless, and it will not have DLC). So 1 million to 1,5 million copies. That is 60 million dollar to 90 million dollars in revenue, considering a full price of 60 dollars. Than you take the 30% cut from store front and you end up with 40-60 million dollars to EA to pocket. That is a fraction of the project cost. This is a disaster, a monumental flop. Especially if you consider that Inquisition did 12 million copies. They basically alienated 90% of their audience.
It's a Concord level flop? No, but enough for EA close Bioware after the third consecutive disaster in a decade. And now they have no one to blame but themselves. No EA engine mandate that cripples the company productivity. No inexperienced B team take the healms of their IP so the A team can focus on the new IP. No live service, micro transaction, etc crap that is antagonist to the Bioware past strengths as a studio, etc. I bet that EA will announce they are closing Bioware next year. I really doubt that in the current economic climate of high interest rates (so credit is expensive for corporations), inflation and austerity, that EA will give another chance for Bioware. More 5 years or so, hundred of millions of dollars and the chance to tarnish and diminish the value of one more valuable IP even more after the damage Andromeda already did the the Mass Effect brand. If EA do that, they will deserve the even more massive flop that will be Mass Effect. Bioware magic is gone, the old people responsible for their classics are gone. EA is best closing the studio, and opening a new one, cultivating the right talent and culture and putting them to work on Bioware IPs. Or licensing the IPs to second party studios. Like the owners of D&D did with Baldur's Gate 3 and Lariant.
If the next Mass Effect doesn't do any better than Veilguard, EA will close Bioware for sure
Mass Effect 5 is going to be sh*t, the writing is on the wall.
Hopefully Android Wilson will pull the plug on BioWare, send the hard working ground floor developers to another team whilst letting go of any suits (higher up, managers etc…) 3 games now and 3 flops.
While I hope otherwise, I guess you are right.
The writing was on the wall long before Andromeda lmao.
The writing has been on the wall for so long that the ink is cracked & peeling
Without Karpishin it's definitely going to be shit. Idk if I even play it after Andromeda's boring mediocrity.
next Mass effect is Exodus, not me5 :)
The silent hill 2 photo story is so cool.
I would love to see more games put weird, obscure, secrets in games. Like Easter eggs, but extra hard difficulty
I still don't think we'll see switch 2 before christmas. Weve been talking about this for months
Be March surely
Nintendo wants the hype to be at peak before launching, probably next year in the second half is my bet
yeah if it were a Q4 release it would’ve been announced in June
Yeah not a chance
Iv been waiting for a switch 2 since 2021, I finally bought a used one a couple weeks ago since I was sick of waiting
Respect for being honest about Veilguard - I trusted your review here most
Veilguard is as much Dragon Age as Rings of Power is Lord of the Rings
You probably didn’t even play it
@@zeikers I know I didn't. It was clear as day that they were disrespecting the old games so I noped out at the first trailer.
@zeikers
Newsflash: you don't usually need to directly participate in something to have a full understanding of it.
@@krullet3560 I been playing it, they do some lore breaks here and there and the dialogue is a little cringey but tbh it’s nowhere near as bad as you incels are trying to make it out to be at all
@@kunimitsune177 yes you do? You contradicted yourself. You can have partial understanding. But you can’t have FULL understanding unless you did participate, please if you’re gonna argue say something valid.
Veilguard scores are a clear indication of how low the standard has fallen for western RPGs in the past decade.
If starwars outlaws had disappointing sales...and it beat Dragon age...We can assume Bioware is not happy.
Bioware is Bioware in name only, and that's been the case since 2010.... it just gets more apparent as we go on.
It's like everyone's forgotten EA is a shit overhead studio to be under.
Meh, Bioware is already dead, the current team is just shuffling the corpse around like it's Weekend at Bernie's 3.
Pffft
Blame EA, they've been ruining games since 2010s. We used to be hype to see an EA logo associated with a game, now it's a sticker of disappointment.
You could give Stop Killing Games a shout-out for trying to change games getting deleted without offline modes.
First thing I thought of in the ES:Legends announcement
Death of the Reprobate is the second game of that type the dev has made, the first one The Procession to Cavalry is great as well.
I do think that one of the reasons there's such a massive difference between veilguard player ratings on different sites is the fact that you actually have to buy the game on steam. It's a lot harder to review bomb, which ( by reading some of the metacritic reviews) deffinitly has happened there. Personally think the rating on steam is a bit high, but still pretty accurate (it's a 6-7/10 for me)
That's true, but also Steam reviews are only positive or negative, not quantitative like most reviews. There's a big difference between a negative review and 0/100 when counting averages. I think that's a strength of Steam reviews, but personally struggle reviewing games I'm ambivalent about or if the game is good but the genre doesn't suit me.
Bringing up how disappointing Outlaws was sales wise and then saying Veilguard did 'fine' based on concurrent player numbers seems... odd? From what I can see Outlaws concurrent player count went up about 30,000 players above Veilguard.
It is hard for me to believe Veilguard's budget wasn't much larger given how long the game was in development.
Ubi is a known benefactor of corporate welfare too
Bioware didnt sell well, because people like me didnt buy it. Theres going to be ALOT of bioware fans like me, who didnt buy it.
I mean i own 3 versions of Mass effect, and inqucition on 2 different store fronts. Also own origin and DA2... And they could not sell veilguard to me, i am the easiest customer.
It simply is missing the Bioware thing: The writing.
Decided to play YS nordics, its amasing so far.
How is Ys Nordics? I'm looking for a new game to sink my teeth into
Thank you for your Veilguard review. Thanks to it I did not rush to get the game (I really like the DA games) and instead I ... "borrowed it from a friend" and played it to make up my own impressions. After trying it out for 5-6hours, I am glad I did not end up spending that money because this game was not for me.
A company's valuation and profitability are 2 different things.
Here's some news that just dropped. Death Stranding just got shadow dropped on Xbox consoles since Kojima owns the IP now.
After the madness that was Broketober, I'm looking forward to a quiet November with just S.T.A.L.K.E.R. 2 to look forward to... provided that it doesn't get delayed again.
Brothership came out today
Is DA vielguard the worst? No. That goes to other games. Is it a 9 outta 10? HELL NAW.
70K isn't good especially for a AAA Game.
For an Indie Game yes.
But you have to take into account DA Failguard's Marketing, the amount of time it took to make which was a literal DECADE, etc etc etc.
Saying it's a success is delusional.
Baldur's Gate 3 was successful.
Black Myth Wukong was successful.
DA Failguard isn't.
*slams table* THANK YOU!
Success is relative to the expectations set by the publisher so without any earnings call or anything like that nothing is certain but yeah it probably will not have the impact of the games you listed like BG3 or Wukong.
Death of the Reprobate looks like it has big Terry Gilliam/Monty Python Animation energy, which is one of those things that you don't realize that you would really like to see from a point-and-click adventure game until it arrives.
90K all-time concurrent players is far from being fine for a game with Veilguard's budget. It will definitely qualify for the "sales not meeting expectations" category.
Near 90k peak for a game predicted to have cost at most 200 million is not what I would consider "fine" in terms of success
What a joke it will be to release a switch 2 and still aim for 30fps...
Ubisoft: "We want to focus on quality and innovation."
Also Ubisoft: "We're proud to announce Assassin's Creed CLXXVI: That One Where You Play as a Man and/or Woman in a Hoodie During [INSERT HISTORICAL ERA]!"
🎯
A lot of positive reviews on veilguard talks about the childish writing and terrible gameplay yet still give it a thumbs up?
Casual gamers accepting dumb-down mechanics, and mediocrity. Not surprising.
Monty Python: The Game is the thing I didn't know I needed.
So take this with a large grain of salt because they're just estimates based on some short google research.
So with Steam reviews only about 1% ish of people that bought a game on steam will review it depending on the genre and many other factors (source googling it). So we take the 15,000ish reviews and multiply it by 100 to get 1.5 million copies bought on Steam. Let's assume that each console and Epic also has about that many in sales each so we're looking at around 6 million ish copies. Which is not great for a big expensive AAA release game that took 10 years to develop.
Note that if the ratio of reviews to purchases is higher the worse the numbers become. If it's 10% then it goes down to 600,000 copies for example. Which I think we'd be hearing about it by now if it was that bad.
So while I'm confident in my guesstimate, I understand that I could be completely wrong and this should not be taken as gospel truth.
Nintendo announcing that the Switch 2 can play Switch games is a Nintendo ass announcement.
I remember when these released on tuesday. Awesome show Ralph!
WTF❤ This secret of Silent Hill...that they figured this out ❤❤ Love this community! And Bloober to include that!
Only now watching but thanks for these vids, legit look forward to it every week like a tv show. Thanks for keeping this series up and all the work you and the team put into it.
Dude you talk so well and with such gravitas that you really dont need the background music. It often just becomes a distraction. Great video as always
Couldn't agree more. Feels like dragon age has been out for months.
9:35 Let me guess.... Milla Jovovich is gonna be the protagonist isn't it???
Dragon Age: Veilguard being a success depends on the budget the game compared to how many copies it sold and I imagine it wasn't cheap since it's a AAA title so when you look at the Steam numbers, it looks like the game is going to be a flop, though not at the level of Concord. What also makes me doubt the game being a success is that if it was, we'd be seeing EA/Bioware crow about how many copies of the game sold.
Thank you for your continued work, Ralph. :)
Bioware is operating under the (frankly earned) handicap where it's games just haven't been worth shouting about in years. Inquisition is probably the last new game which didn't flop dramatically out of the gates. That released 10 years ago.
Since then? ME: Andromeda; Anthem; and a remastered Mass Effect trilogy. The only game out of those people cared about was a re-release of 10-15 year old games.
Bioware are kinda back at square one. They needed to release something incredible to reverse the backward momentum, but Veilguard is just _fine_ instead.
Mass Effect remastered wasn't even that great as well, lots of new bugs and barely any updates that make it worth the money, it's always on sale for more than half off as well
Blame EA!!!!!
After this week, I needed to hear a "GAMUHS!" on Thursday.
Really? What happened this week? Lolz 😂
@@Chopzi11a Divisive became redefined, and the proof that these journalists and game industry folks are self destructing was finally given in a way that cannot be denied.
@@iainperkins2085...meaning, lol?
*gamers
Pronounced as 'gamers'.
If only you knew how 'gamuhs' would be read smfh
It’s Thursday
Hi, Skill Up. I live in the US, and I’m going to bury my head in sand for three years. Thanks for the vid!
"What if pokemon volleyball"
Someone just summoned Nintendo lawyers.
"Now that the discourse died down we can start having some actual conversations"
You do know what discourse means, right?
Happy BG3 dropped and was a huge hit, to show as a direct comparison to DAV along with even the older games from old BioWare.
To show hey look, people still want deep rpgs not action fake rpgs.. to avoid the narrative I am sure EA would have made saying single player games like that are not wanted.
even BG3 suffers the same agenda pushing, just toxic positivity drowned it out but its telling the audience it gained by the yearly statistic being so opposite of what forums thought it be
@ what are you talking about? My comment has Jack all shit to do with the Culture War shit.
I am talking about RPG mechanics for a video game. Everyone is tired asf on both sides of that shit. Make a good game, it can land on ether side of that stupid ass war and still be a great game.
Anyway let’s talk about game mechanics that other crap does not make or break a great game it’s just one part of it.
89K for is a flop. How much it cost? I seen from 100 MLN -250MLN sure not concord flop but still a much below expaxteations from that strong IP
@19:20 - PC2 has "mixed" reviews on steam from 1,385 reviews (60% positive). Looks like the game has been optimized for controller use over mouse and keyboard, with poor UI being a reoccurring theme.
Looks like someone liked the historical episodes and animated segments of The Elegant Gentleman's Guide to Knife Fighting.
3:13 to clarify, that is in the first 5 days, because this financial update only covered till the end of the month of its release. So it's actually a REALLY good number.
Thanks Ralph, great video, as always!
transport tycoon is one of my all time favorites.
Outlaws middling sales prompted Ubisoft to delay AC Shadows? Of course it did.
No discourse around Yasuke and the half tori gate incident wasn't gonna delay it.
From the Concord to the Duskborn to the Veilguard 🗣️🔥
Well looking at all three “games” if you put the DEI that triggers so many people, look at the gameplay, writing, graphics, combat, mechanics, storytelling they are still all bad games.
@@BetterCallJamie Yeah, people are so weird. Baldur's Gate 3 super woke, but also super successful. -> "It's not THAT woke. You can ignore it. Just don't make a gay character." Condcord woke (because if purple hair I guess) "It failed because of wokeness!!!" (and not because of the bad designs, market saturation, lack of innovation and terrible marketing.)
People are so silly.
@@BetterCallJamieIt's all about how it's written bro, unfortunately BioWare doesn't know how to handle those topics...did you see the push up scene? Who wrote that??😂😂
So happy to hear the news about the switch 2 coming out. TBH since I recently became financially stable I was so close to pulling the trigger on a switch. I’ll just hold off and wait.
Any new Transport Tycoon release is going to be a hard sell considering the dedicated community going on around OpenTTD. If nu-Atari (remember this is a whole new company that just bought the name) kills that though I will be furious!!
First thing that came to mind was what this means for OpenTTD and second was that I hope they wont pursue legal action! But I from what I understand, isn't OpenTTD a complete, or at least almost complete rewrite of the game? So perhaps rebranding is the only thing on the table? Still, big corpos can be such assholes...
really looking forward to Dragon Quest 3 next week ⚔
Honestly the way I view Veilguard is that while not a failure, I wouldn't call it a success either. Given how much the industry has grown in players since 2014 when Inquisition launched and the pedigree of the Bioware and Dragon Age name, this should have been far more of a success than it was. Baldurs Gate 3 was a game with a developer known only to hard core cRPG fans, the name was from a game that was great but was so old few knew it's name and BG3 still absolutely exploded. Veilguard should have at least done half of what BG3 did if it was truely good, and it couldn't even do that.
Can't wait to play the entire Xenoblade series, starting with Chronicles X, on the successor to the Switch. I'm just hoping for 1080p@60 FPS, that'd make me happy.
Xenoblade is top tier
if they cant get 4K 60 with DLSS on fucking xenoblade i dont know that that bodes well for third party
The House of the Dead 2 movie is a better Resident Evil movie than all of the Resident Evil movies.
DAV sales likely around 300k units sold (all platforms). They would need at least 3M just to break even. This is financial disaster for EA.
Yeah, with AAA budgets being at least $100 million they need to sell a few million copies of a game to break even nowadays.
Good, EA has been ruining games for years. Shame it's at the cost of BioWare right now.
The losses by meta are probably worth it if they’re burning it on R&D. Especially stuff like that input wrist band for the new glasses they’re working on. That input method alone would be a crazy product on its own.
There won't be another Dragon age game, it's finished now. It's over.
It's for the best. Obviously they aren't capable of making a decent entry anymore
Good. I don't want them to massacre my childhood any longer by wearing the Dragon Age brand as a skinsuit.
They should give the rights to larian studios please!!!!
@@HDGaminTutorials Complete nonsense. Why would larian want to be bound to someone else's IP. Also it belongs to EA. Do you want EA to buy larian?
Larian has to make their own games and create their own IPs in order to be profitable, just like Bioware did exactly that back in the day with Dragon Age and Mass Effect.
Boulders gate 3 was developed by larian they did not make Bauldurs gate....you sound dumb bro
Alan wake 2: has sold +1 million. 1.3 - 1.4 million copies. (i am assuming thats the base game) // production cost was 50 + 20 million = 70million.
VEILGUARD: production cost 150 million // has sold what few hundredt housand 200 - 300,000(assuming all platforms)? I dont know how they going to break even.
I still find it hilarious that having a game run at 30fps is something we still hope will happen on consoles. it's so sad
So the creative director of Outlaws that managed to make one of the worst games of the year(one of, not "the" worst) failed upward to Division 3? I didn't really think Ubisoft could fall even lower, but they managed to dig 6ft under that bar. I'm even more glad I stopped with Division 2. Seriously at this point the speculation that they are trying to lower their stock price to pick it up cheap seems to be true.
Vavra really pulled a magic trick with Kingdom Come. Having a game so acclaimed it stops people from talking about him being an out-in-the-open nazi is fucking wild.
NGNL I was procrastinating at my work waiting for you weekly vid since yesterday, I need my weekly shillup to continue with my weekly routine
Great show Ralph and team. You are awesome dude thank you for your hard work.
I for one hope veilguard fails at least in the eyes of EA.If it earns enough money in the eyes of EA/Bioware the takeaway will be no one cares about bad writing, the choice to make the game pg was the right one,the game looks good enough & screw everyone who loved what came before because enough of those asshats bought it anyway.Many will say i would rather it be around than not all & they can always improve with the next game but i disagree because if it made enough money where's the incentive to improve? Maybe the best case scenario is that it makes just enough money for EA/Bioware to give them another shot but not enough where they're happy not changing course.
Microsoft: We have 61% more sales this year!
Microsoft: lays off 600+ people
They also hire more people every year. Their employee count has been always more than last year for a long time. For a company with 230k people working for them. Many people leave and join every day.
I think no matter how bad a game perform (or in Veilguard's case, okay) it can't be as bad as Concord. What happen with Concord is a lightning in a bottle situation or maybe more like a spark in a jar.
Division 3 gonna have to be a game changer for Ubi
For context re: DA Steam numbers, that is roughly the same as Metaphor had, and I can guarantee you the budget for DA was at least 3x that of Metaphor.
I wouldn't expect Switch 2 announcement before Christmas season. Too many potential sales would be lost, I think.
1:50 TBF Sony has kinda showed a console being backward compatible is in no way a barrier for the rerelease of older games. i can definitely see Nintendo releasing Switch's 2 exclusives "Ultimate" editions of many switch's games.
Dragon on ice
My big prediction is that Switch 2 (or whatever it's called) will launch with GameCube Games on NSO.
Thanks, Ralph, for a fabulous distraction from election depression. Always appreciate you.
Ralph, you're the man.
I love the sound of backwards compatibility for the Switch 2! My worry, though, is that that's only partially true. Will digital games transfer, but physical came cards won't? Or vice versa?
Not defending but the one thing I'll say about the DGV numbers is that many might be playing through the EA Play Pro pass (like me) to try it before buying, which wouldn't show on Steam.
Thanks for being a modern day EGM.
I've been following your content since the ancient times- back when you used to make Xenoblade X guide videos, lol. Do you plan on covering Xenoblade X Definitive Edition at all when it launches? It feels like you haven't had much to say on the series in a long while, although I have always had the impression that you enjoyed them.