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Chaos Scans Explained
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- Опубликовано: 17 авг 2024
- Learn how the Chaos Scans technology works and how you can use the Chaos Scans material library within V-Ray.
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Been using it for a few days, my pros and cons: PROS: incredible quality and easy to tweak. CONS: 1/ downloading, unzipping, loading are extra steps, should be available from the 3DS max asset library like substance source. 2/ lack of architectural and natural materials (concrete, plaster, pebbles and so on). The library is entirely product design oriented, which for the price is a probably not enough. Other than that and running into GPU nightmares right now, the quality is excellent.
Really excited about what's in next release. We're proud to support VRscans - keep up the good work and hello to Gavril!
This would have been a great selling point for the V-ray software, if only the material library came integrated in the v-ray package for FREE. Like how other popular rendering software has it. If V-ray continue in this direction they will steer them-self right into obsolescence.
True that. I understand that creating and curating for these materials requires resources but Chaos group feels a bit greedy with this.
epic games liked your comment :D
Did you timelapse the rendering or is your pc so fast that it can render a scene under 10 seconds? and if so what specs would you need?
It's nice and all but...why are these scanned material so heavy? I mean, one vrscan mat is 200mb? We are rendering scenes where geometry alone is between 7 and 10GB. This is being distributed from our Deadline repository to the render farm. Can you imagine adding another 5GB of material data on top of that? Am I missing something? Why the the large footprint? I understand scanning info is expensive but is there a way to compress that?
What Plug-in did you guys use for the Sitches ? 14:37
why do the textures render with watermarks?
I can make these yourself using blend materials, sss etc. This is cool and quicker, but I'd rather spend a little time to do it myself and it's also more fun that way, and cheaper!
how can i use wood , walls carpet and other some materiale using and uvw maping adjustment pleas make a complete video. thanks
Congratulations on the video, the scenes will not be available for download ???
Thank you and congratulations.
When Will Vray RT be compatible with VRscan??
It is already. Our featured project, in the video, is made with VrayRT.
Thank you for your quick reply. It works with RT CPU but not with CUDA, Is there a patch for 3.6 which is missing?
it is so very helpful for us kindly work in project for example walls tiles wood etc.
i am should be waiting for next vidios
You guys really need to put a filter on the mic. The smacking is intolerable.
ASMR
So glad I'm not the only one annoyed by that.
I convinced my self that i have work to go and do to stop watching. Will read the doc later.
LOOOOOL
It's no doubt too expensive but I'm more concerned that it doesn't look real. BDTF seems like a valid premise but the car exterior and interior don't look real. The interior look pretty good if I lower the gamma a lot but the exterior couldn't be saved. So how accurate can it be. How could it possibly justify the price tag.
I was going to write exactly that. I think that Quixel is making their materials exactly this way, and I always found it looking not realistic for some reason. The funniest thing in the end is that I started photographing my own textures for my project and most of it literally looks better and more realistic than the Quixel's.. So I have the entire collection of Megascans for free, (with Unreal engine), but I rather do the work and recreate all the textures...
Yes we need RT cuda support here
It is already. Our featured project, in the video, is made with VrayRT.
REPLY
Thanks for the reply! I am having black textures when using Vray RT hybrid with Cuda Nvidia 1080 ti. it only works when using RT CPU (only) or am I doing something wrong?
Hi! How can I use bump map for the same vrscan material???
Too expensive and way too limited material library.
Any plans on integrating this to VRay for Nuke?
Can I use those material with SketchUp 2017? Please recommend me! thanks.
We will have news on that soon, please stay tuned.
Big thanks
I don't see how you can expect people to pay for this when the price of Vray itself is so much more affordable. I'd love a better material library, but I just need it to look good. I don't care about how much money you've (over) invested in the technology.
TimNelson3D have you found a reasonably priced library yet? Thanks.
What is very weird is that you don't have a material for bump map and you have to create it. that's a bit annoying! The materials are pretty good but you are a bit limited when use them. What I think is that they are making them just for product visualization not archviz or other area.
thank you
In a few years material scans won’t be so expensive
cause chaosegroup will realize ppl wont be paying for things they can not ask a client to recoup for?
bit to expensive. Other Renderengines like Corona, Arnold, Maxwell, etc. are having libaries right away. Why Vray not? Also the Pricing models are .. mhmsolala.... need to see whats going with Corona probably. Mats libary, and cool features with the renderbuffer are very well done meanwhile!
VRscans for cinema 4d
Cpu?
Pretty cool.
Will you support VRScans for Vray for Blender? We switched from max/maya to blender and it is a good opportunity for us to start using vray, and this could be a good asset.
why only Maya and 3dMax???
Quixel Megascans, only $30/month.
So it's a photogrammetry solver that outputs to a material instead of a geometric object.
not quite. it's a kind of photogrammetry that just includes all the pictures as a lookup. Every combination of lighting and viewing angles.
Shading has always been something that separated the better artist from the rest of crop...I wonder how this changes the learning curve and what this means for the future of 3d visualization...will artist become obsolete?
Cool and really easy to use! [Клёво и очень просто пользоваться!]
Posted it here: [Запостил тут:]
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Blew my mind
When can we use it in octane ?
This is only available in V-Ray for the time being.
没有模型下载,只能看热闹。
谢谢!
that's so good
I'm in Love ^^
太棒了!!!!! good
so free right
We do offer a free 90 day trial: www.chaosgroup.com/vrscans#library-trial
Интересненько!
9mb for a car paint mtl... was not expecting that
You think that's heavy? Try leather or fabric at 200MB. I don't get it. It's unusable if you have a scene requiring 30 materials.
Most of ChaosGroupTV vides has horrible English speakers ...... please your are a giant company, you can't recruit good English speakers on your videos .
hehe it's a minor point but yes it would be nice to avoid the pronounced characteristic east block accent.
The sounds that come out of this man's mouth are disgusting