V-Ray Next for 3ds Max - How to light an interior day scene

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  • Опубликовано: 14 июл 2024
  • Get a free 30-day trial at www.chaosgroup.com/try-vray-3...
    In this quick start tutorial, we will cover how to set up, light and render an interior day scene.
    As part of the video, we’ll also go over the V-Ray Denoiser, Adaptive Dome Light and LUT adjustments.
    Download scene at static.chaosgroup.com/documen...
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Комментарии • 61

  • @evadesign7780
    @evadesign7780 3 года назад +1

    It is really wonderful and easy way how to get an amazing rendering... Thx a lot

  • @anavel2030
    @anavel2030 3 года назад

    muchas gracias excelente tutorial!!

  • @bidyutchakraborty7439
    @bidyutchakraborty7439 4 года назад

    very Nice Tutorial

  • @SpatialModels
    @SpatialModels 3 года назад

    AAwesome ! , thanks alot !!

  • @bangdedygojek4824
    @bangdedygojek4824 4 года назад

    Thank you friend

  • @gomax1990
    @gomax1990 4 года назад +12

    I appreciate that officials team make that tutorial... Also make tutorials about sampling, aa, max or min parameter understandings Because its a difficult part of v ray section to understand

  • @lasaraz5826
    @lasaraz5826 4 года назад +2

    Thanks for the turorials but when i use the auto exposure and auto white balance the auto balance makes the scene more warmer than nutural and the esposure will get so bright i dont think its right, is there any way to fix this?

  • @rohitmathew23
    @rohitmathew23 4 года назад

    Nice

  • @Mr_shakya
    @Mr_shakya 4 года назад +2

    How did you create tree with proxy plz share tutorials thanks

  • @bbb01017
    @bbb01017 3 года назад

    Hi! - It would be interesting to know what configuration your computer has.
    I also tried this tutorial but it seems that my computer doesn't help me much.
    Thx

  • @adventurousarchitect2424
    @adventurousarchitect2424 3 года назад +1

    Hi there so when I did everything at the start of the video I pressed auto exposure in render settings and my render went all black how do I fix this?

  • @ghiwaachkar3544
    @ghiwaachkar3544 4 года назад

    when I assigned the vray sky mtrl (from the environment) to the texture of the dome , it didn't lighten the image but it showed a blueish (blue) ambiance in the room . could you please help.

  • @drexerd12
    @drexerd12 3 года назад

    HI, How did you do in the bulb lights..i cannot see any materials applied to it..Thanks

  • @jpb10
    @jpb10 4 года назад +6

    Does it matter whether you put the HDRI map into the Rendering/Environment map slot? Or you should leave the Vray sky in there?

    • @brettjuelz2373
      @brettjuelz2373 2 года назад

      you probably dont give a damn but does anyone know a way to log back into an Instagram account..?
      I was dumb forgot the login password. I appreciate any help you can give me.

    • @diegophilip4101
      @diegophilip4101 2 года назад

      @Brett Juelz Instablaster =)

    • @brettjuelz2373
      @brettjuelz2373 2 года назад

      @Diego Philip I really appreciate your reply. I got to the site through google and Im waiting for the hacking stuff now.
      Looks like it's gonna take quite some time so I will reply here later with my results.

    • @brettjuelz2373
      @brettjuelz2373 2 года назад

      @Diego Philip It did the trick and I now got access to my account again. I'm so happy:D
      Thanks so much you really help me out !

    • @diegophilip4101
      @diegophilip4101 2 года назад

      @Brett Juelz You are welcome =)

  • @tsechee
    @tsechee 4 года назад

    Hi I got problem while render animation. I find there is unusual dirty dirt at shadow part . It doesn’t look like dirt map nor amb oc. Anyway it is not acceptable . I use vray sun. I find the dirt appear even I turn shadow parameter up. Sth straight is that that dirty doesn’t appear when I render one shot, but appear after I render tga seq. Thx

  • @unbreakable5001
    @unbreakable5001 3 года назад

    I noticed that some HDRI map slows down the render time

  • @archirj
    @archirj 4 года назад

    Please, upload an older 3ds Max version. It's impossible to open it

  • @user-ox2jz1um1r
    @user-ox2jz1um1r 4 года назад +6

    could you upload the scene lower version? i using 2017 version :(, i can't open this download file

  • @saudiboy5136
    @saudiboy5136 3 года назад

    how to lock the ipr to one camera? , when i click other viewport it will change the scene...

  • @ianmahlianoor1547
    @ianmahlianoor1547 4 года назад

    R5 3600+rx5700, is good for skethup + vray???

  • @biju5049
    @biju5049 4 года назад

    Nice Tutorial !!, Can u please tell me what should be the ideal render time for an Interior Render to complete. In my case it takes 45 minutes to render a full interior scene. Should I need to reduce it by any means?

  • @lyricsgirl1797
    @lyricsgirl1797 4 года назад

    When i unable override i get black render ,what i did wrong ?

  • @archirj
    @archirj 4 года назад

    The file can't be opened. Please, provide older versions.

  • @ik10iktrend35
    @ik10iktrend35 2 года назад

    If there is no window that can get daylight from outside, how should we set the render? Is it possible for you to prepare a training video for it? because I have a hard time rendering a residential entrance or a windowless bathroom. it's not realistic at all. I will be grateful if you could help me. videos are great. thanks.

    • @paralyzer6834
      @paralyzer6834 Год назад

      Sir did you find how to do it. If you know please share it will be very helpful for me.

    • @ik10iktrend35
      @ik10iktrend35 Год назад

      @@paralyzer6834 I tried this as a method. Make sure to use ies lights, it is very difficult to provide a realistic ambiance with only vray light in a windowless indoor space. second, use vray lightMix from render elements. You can easily change the light intensity and color without re-rendering. And finally, I set the vray camera exposure setting to no exposure.

    • @paralyzer6834
      @paralyzer6834 Год назад

      @@ik10iktrend35 thank you sor it's very helpful

  • @wilismatrix9847
    @wilismatrix9847 4 года назад

    What is the CPU you used in this tutorial? I see the IPR is very fast and the passes calculated so fast (about 1Pass/s) 😲😲 my station with Xeon CPU E5-1650 v2 @ 3.5hz takes about 30 seconds per pass 🙄😪😕 !? l

  • @evadesign7780
    @evadesign7780 3 года назад

    HOW CAN I GET THE LINK OF THIS TUTORIAL .. ANY HELP THX IN ADAVNCE

  • @CryptoFeeders
    @CryptoFeeders 3 года назад

    I need interior light but deep inside no direct sunlight

  • @chiasiawtze8776
    @chiasiawtze8776 Год назад

    may i ask where to open the LUT ?

  • @montoya3345
    @montoya3345 4 года назад +1

    why in slots for reflection and bump you put HDRI maps.What is the reason?

    • @nawrasryhan
      @nawrasryhan 4 года назад +7

      Vray HDRI map is just like VRay Bitmap own loader that's recommended to use even when you are loading other formats like jpg , png and tif .
      it will provide better filtering , more optimized memory consumption and other useful features like UDIM , TX support and so on ..iirc it was mentioned in the official forum that they will remove the HDRI word from this map in the future so it won't confuse new users .
      Tip : you can right click and use Vray Bitmap to Vray Hdri bitmap converter to quickly move to this workflow and test it : ))

    • @user-sr3on1fg7y
      @user-sr3on1fg7y 4 года назад +4

      The reason is HDRI maps works with gamma 1.0 which is the same with all raw data files. Just load one texture with HDRI map and one with Bitmap and check the difference in the material editor. The HDRI map is gamma corrected to 1.0 and the bitmap is gamma corrected to 2.2 i think. It's pretty visible in the material editor.

    • @montoya3345
      @montoya3345 4 года назад

      @@user-sr3on1fg7y Митко здравей и благодаря.Българин съм.Да заредих две текстури в Hdri и растерна.Определено първата изсветлява значително.Трябва ли да и се направи гама корекция ,за да придобие оригиналния си образ.Изобщо какво мислиш за този вариант на текстуриране.Благодаря

    • @user-sr3on1fg7y
      @user-sr3on1fg7y 4 года назад +2

      @@montoya3345Не прави корекция. Използвай за бъмп нормал и рефлеклън HDRI. Самия мап ти прави корекция към гама 1.0 и я изсветлява което от своя страна в много случай ше ти даде по правилен резултат. Не използвай HDRI за diffuse освен ако текстурата ти не е 32битов файл. Идеята на HDRI е че този формат съдържа голям фиапазон от цветова информация за пикселите. Рендерите ти във фрейм бъфера са 32 битови картинки. Можеш да направиш сравнение като запишеш картинка от фрейм бъфера в jpeg 8 bit и във фотошоп се опиташ да сложиш експозицията на макс. После сложи експозицията на макс на картинката ти във фрейм бъфера и виж разликата.

    • @montoya3345
      @montoya3345 4 года назад +1

      Чудесно обяснено.Благодаря

  • @tsechee
    @tsechee 4 года назад

    U find that you didn’t answer previous questions. Can u pls help because it’s urgent.! Rhx

  • @joss3373
    @joss3373 4 года назад +4

    PLEASE UPLOAD THE SCENE IN EARLIER VERSIONS OF 3DSMAX

  • @shabeeradam4605
    @shabeeradam4605 4 года назад +1

    How you put the background image..? To the scene

  • @mahmutbedir9122
    @mahmutbedir9122 4 года назад

    paul f aubin ?

  • @CryptoFeeders
    @CryptoFeeders 3 года назад

    Where is night scene interior

  • @joss3373
    @joss3373 4 года назад +2

    PLEASE NEXT TIME TELL US THE VERSION OF THE UPLOAD BECAUSE I SPENT 2 HOURS WAITING FOR IT AND I CAN'T OPEN IT

  • @kidoctulus01
    @kidoctulus01 4 года назад +1

    1 hour 30 minutes for 1400 x 768?

  • @user-rc3fq1ps1i
    @user-rc3fq1ps1i 4 года назад +2

    I think nobody use vray to render interior now ;(

  • @rafetava2462
    @rafetava2462 4 года назад

    3ds Max & V-Ray Edu: argekariyer.com/maxkurslari-3ds-max-kursu?youtubeyorum

  • @JesusMagicPanties
    @JesusMagicPanties 3 года назад

    So much effort just to present a fifth appartment to some money bug? I doubt he'll apreciate it.