Thank you so much for this long video. The MSQ structure isn't for me and it puts me to sleep, so I tend to just skip story and watch videos like this. 😀
You are a saint. The story and pacing has been so bad that I skipped almost every cutscene with the idea of watching your recap video instead! Because it is 1000% more interesting than the actual story of Dawntrail.
Thank you so much! I just got finished watching your first part a few days ago and was excited to see the continuation, your story recap was really enjoyable and I’m glad to finally be able to watch the second part!
We went from a simple Mesoamerican inspired adventure about a team of adventurers having a competition to see who gets to collect all macguffins first to become the next ruler, and uncover Not El Dorado, to a sci-fi epic involving futuristic cybernetically enhanced humans trying to kill everyone to ensure their own survival and to create a fake afterlife for themselves. Pretty on par with your typical JRPG story progression, I like it.
Thank you for this video. When DT came out I had so many irl things going on that kept me from being able to really focus and enjoy the story. Spouse losing their job, threat of homelessness , a pets passing , mental health struggles … I’m very grateful that I was able to watch this and understand better wtf I was actually doing
My condolences. That's a lot to deal with all at once, in such a short period of time. Sitting back with a good video game can help relieve some stress, but I understand having trouble focusing under those circumstances. I'm happy that you find this video useful and I hope things get better for you and your family.
That is so much events I hope all is good on your end now. And yes Thank you to the creator of this video I now understand what I may have skipped and misunderstood though the story had flaws it was great hopefully we can get more insight on how they plan to move forward with the story! And my deepest condolences. (edited)
I feel like it should've been brought up that when we activated Azem's Crystal in the fight against Queen Eternal, that the Key lit up with Azem's symbol. I feel like that'll become important later.
thank you for this, i find myself not paying a lot of attention to the unvoiced cutscenes so being able to skip around to each part in this video was a big help!
Bless you for giving such a detailed explanation cause theres no way I'd be able to sit through this myself. Fingers crossed it improves later on, Wuk Lamat was so uninspired and boring.
That's true. It's probably due to time constraints at the time. They'd need to go back to Eorzea. I did wonder about that Levin Sickness, but didn't want to make any implications without thinking about it some more. I suspect it has to do with Sphene's desire, the program's prime directive, and the Alexandrian's worship of Sphene and her desire coming into fruition. So instead of summoning a primal, they manifested a solution to the lack of new life force.
I just started playing this few months ago and smashed through the entire MSQ and I can see how a lot of people would feel this way. But, this is setting up the next big bad the same way A Realm Reborn set up the first phase of expansions, so comparing it to ARR--I'd say it was more interesting at least.
@@ConsoleControlGames Even ARR had a better story then this here. We had city states with their own problems, politics, primals everywhere and even our own base got stormed by the Garleans and our friends killed, Teledji was cut in two and so on. We also didn't have Alphinaud at our side 24/7 even though he was an insufferable prick back then. The only thing DT has that's a bit darker is the whole endless and soul using thing (mind you I find that extremely interesting). All other problems are either not their (Pelupelu) or solved in 10 minutes (giant faction, Mamool Ja history). Remember it took us 4,5 expansions to solve the beast tribe crisis from ARR. If we compare DT with ARR from a story setup and pacing standpoint then we should also compare the writing and narrative.
I respect your opinion, but disagree. I might make a video on everything that might've gone unnoticed, but here's a few examples: From a narrative standpoint, everything that happens in the first half of DT is a set up to the second half while also maturing Wuk Lamat. For instance, the Pelupelu taught her to how to withhold information for her advantage. The Hanu shows us Life Force at work, setting up Living Memory. The Moblins are a direct allusion of Alexandria's system as they previously kidnapped people as a resource. The point isn't the length of the quests, but setting up the second half and the next series of expansions. Even the way Sphene was explained, was literally shown through Otis' programming overriding his personality. Then there were callbacks and build up on stuff we knew. Like Levin Sickness being similar to being tempered. This game has a different job than ARR. ARR is 3 times as long, had to be a tutorial for new players (having just started this game in April, the 200+ pop-ups were the most frustrating part of the game for me), it had explain the game's premise, introduce us to the world, and set up the big bad for the next 4 expansions. DT just has to introduce a new character and make them as mature as the Scions, while building towards the next big bad with information that we know, while simultaneously teaching us new things about the world. Now we know that there's something out there incredibly strong with the ability to make perfect gates to other worlds and can even successfully force a pocket Rejoining.
I get this perspective, felt like they plugged Wizard of Oz, Road to El Dorado, and the end of Stargate SG-1 into Chatgpt and said "write the MSQ". But thanks to the tidbits about the 5th umbral calamity, the sigil of azem, the chamber of masks that felt like emet as hades and the ascian masks, I'm now hunting for lore recaps.
PART 2 BEGINS ----> 46:18
TIMESTAMPS
00:00 - Intro
00:52 - Ch. 1 - Gold
03:28 - Ch. 2 - Reeds
06:14 - Ch. 3 - Jungle
09:24 - Ch. 4 - Pots
11:22 - Ch. 5 - Reason
13:53 - Ch. 6 - Trouble
17:41 - Ch. 7 - Proof
21:59 - Ch. 8 - Ice
25:28 - Ch. 9 - Repast
30:54 - Ch. 10 - Fix-It
32:59 - Ch. 11 - Lost
36:25 - Ch. 12 - Brother
38:54 - Ch. 13 - Unknown
42:06 - Ch. 14 - Legacy
46:18 - PART TWO (Ch. 15)
51:09 - Ch. 16 - Forgive
57:29 - Ch. 17 - Train
01:01:37 - Ch. 18 - Lines
01:05:56 - Ch. 19 - Sight
01:11:06 - Ch. 20 - Risk
01:15:49 - Ch. 21 - Forever
01:20:38 - Ch. 22 - Revelation
01:26:23 - Ch. 23 - Crescendo
01:31:01 - Ch. 24 - Regicide
01:35:49 - Ch. 25 - Forever
01:40:52 - Ch. 26 - Forget
01:49:00 - Ch. 27 - Dawntrail
Thank you so much for this long video. The MSQ structure isn't for me and it puts me to sleep, so I tend to just skip story and watch videos like this. 😀
You are a saint. The story and pacing has been so bad that I skipped almost every cutscene with the idea of watching your recap video instead! Because it is 1000% more interesting than the actual story of Dawntrail.
Big saame
I didn’t skip, I feel asleep through it. 😂 it was a snoozefest
I appreciate your storytelling style a lot, so thank you for taking the time to create a long and in-depth video on Dawntrail.
Thank you so much! I just got finished watching your first part a few days ago and was excited to see the continuation, your story recap was really enjoyable and I’m glad to finally be able to watch the second part!
We went from a simple Mesoamerican inspired adventure about a team of adventurers having a competition to see who gets to collect all macguffins first to become the next ruler, and uncover Not El Dorado, to a sci-fi epic involving futuristic cybernetically enhanced humans trying to kill everyone to ensure their own survival and to create a fake afterlife for themselves. Pretty on par with your typical JRPG story progression, I like it.
"vehement morningwood" is such an alpha name
Thank you for this video. When DT came out I had so many irl things going on that kept me from being able to really focus and enjoy the story. Spouse losing their job, threat of homelessness , a pets passing , mental health struggles … I’m very grateful that I was able to watch this and understand better wtf I was actually doing
My condolences. That's a lot to deal with all at once, in such a short period of time. Sitting back with a good video game can help relieve some stress, but I understand having trouble focusing under those circumstances. I'm happy that you find this video useful and I hope things get better for you and your family.
That is so much events I hope all is good on your end now. And yes Thank you to the creator of this video I now understand what I may have skipped and misunderstood though the story had flaws it was great hopefully we can get more insight on how they plan to move forward with the story! And my deepest condolences. (edited)
Thank you!!! Been waiting woohoo
Thanks for this overview. By the time I got to the last area, I’d forgotten some of the story from earlier.
Glad I could help!
I feel like it should've been brought up that when we activated Azem's Crystal in the fight against Queen Eternal, that the Key lit up with Azem's symbol. I feel like that'll become important later.
I hope so maybe we will meet the very first Azem before venat
Poor man's Stormblood
Nah Stormbloods pacing is still worse. If Wuk Lamat was hot like Lyse everyone would be defending this story lol
This.
@@UTO7
You do realise SB is criticised for a big part BECAUSE of Lyse right?
There is a reason she was written out.
I enjoyed SB, and I have enjoyed DT.
thank you for this, i find myself not paying a lot of attention to the unvoiced cutscenes so being able to skip around to each part in this video was a big help!
Bless you for giving such a detailed explanation cause theres no way I'd be able to sit through this myself. Fingers crossed it improves later on, Wuk Lamat was so uninspired and boring.
I need that black and red transmog !!!
I skipped the first part ngl got interested when the dawn servant was murdered and realized I had no idea what the story was about until that part lol
Thank you!!
really good vid probs!
Thank you for making this video~
It’s funny how he’s dying breath is to tell his children to walk tall that’s a clear Final Fantasy 15 reference. Yoshi P how dare you?
Thank you so much, yawntrail was a drag. You did the saints work to help keep us in the loop. Thank you so much
I'm disappointed they didn't cure that boy's levin sickness with a porxie. He's basically tempered without a primal. It seemed an obvious fix.
That's true. It's probably due to time constraints at the time. They'd need to go back to Eorzea. I did wonder about that Levin Sickness, but didn't want to make any implications without thinking about it some more. I suspect it has to do with Sphene's desire, the program's prime directive, and the Alexandrian's worship of Sphene and her desire coming into fruition. So instead of summoning a primal, they manifested a solution to the lack of new life force.
I have a feeling we might have it come back has talking point in one of the post patch 7.1-7.3
I hear Gurfurlur is quite the nerfherder.
11:51 We fought a handicap and it was still a issue 😂
Clever of him to hide the fact that his Head of Reason was dead the whole time
I think that was pretty obvious lol
How did this even get written? This storyline is so bad!!!!
I just started playing this few months ago and smashed through the entire MSQ and I can see how a lot of people would feel this way. But, this is setting up the next big bad the same way A Realm Reborn set up the first phase of expansions, so comparing it to ARR--I'd say it was more interesting at least.
It was not bad until they introduce like the serene lol... I mean the story can go without her.!!!
@@ConsoleControlGames
Even ARR had a better story then this here.
We had city states with their own problems, politics, primals everywhere and even our own base got stormed by the Garleans and our friends killed, Teledji was cut in two and so on.
We also didn't have Alphinaud at our side 24/7 even though he was an insufferable prick back then.
The only thing DT has that's a bit darker is the whole endless and soul using thing (mind you I find that extremely interesting). All other problems are either not their (Pelupelu) or solved in 10 minutes (giant faction, Mamool Ja history).
Remember it took us 4,5 expansions to solve the beast tribe crisis from ARR.
If we compare DT with ARR from a story setup and pacing standpoint then we should also compare the writing and narrative.
I respect your opinion, but disagree. I might make a video on everything that might've gone unnoticed, but here's a few examples: From a narrative standpoint, everything that happens in the first half of DT is a set up to the second half while also maturing Wuk Lamat. For instance, the Pelupelu taught her to how to withhold information for her advantage. The Hanu shows us Life Force at work, setting up Living Memory. The Moblins are a direct allusion of Alexandria's system as they previously kidnapped people as a resource.
The point isn't the length of the quests, but setting up the second half and the next series of expansions. Even the way Sphene was explained, was literally shown through Otis' programming overriding his personality. Then there were callbacks and build up on stuff we knew. Like Levin Sickness being similar to being tempered.
This game has a different job than ARR. ARR is 3 times as long, had to be a tutorial for new players (having just started this game in April, the 200+ pop-ups were the most frustrating part of the game for me), it had explain the game's premise, introduce us to the world, and set up the big bad for the next 4 expansions.
DT just has to introduce a new character and make them as mature as the Scions, while building towards the next big bad with information that we know, while simultaneously teaching us new things about the world.
Now we know that there's something out there incredibly strong with the ability to make perfect gates to other worlds and can even successfully force a pocket Rejoining.
I get this perspective, felt like they plugged Wizard of Oz, Road to El Dorado, and the end of Stargate SG-1 into Chatgpt and said "write the MSQ".
But thanks to the tidbits about the 5th umbral calamity, the sigil of azem, the chamber of masks that felt like emet as hades and the ascian masks, I'm now hunting for lore recaps.