This could change not just creative, but battle royale too. People can develop their own br’s and epic can add what is popular to the main BR and make it their way. The more content we have in BR, the more we can access in creative 2.0. What I mean is Creative 2.0 kinda of depends BR in some ways. Edit: I just thought I’d a good idea! They could bring back the block and players can compete to make features in creative 2.0 that will come to BR
Creative doesn’t really depend on BR though. There are plenty of things in BR they still haven’t added to creative like the decoy grenades, the Invasion season gravity gun, and for some reason, the chug splash cannon are still not in Creative. There’s way too much stuff Epic is refusing to add to creative.
Sucks were still limited on memory all because we have to cater to older devices. Why not have a section that says "playable on next gen". And playable on all consoles are some things like that. I feel it holds us back.
@@Jurihan4life Thanks, I kind of wish they made it optional for supporting older devices/underpowered devices so that we can take advantage of the new tools. (ex. TryH4rd Gaming's suggestion of "Playable on Next Gen" or something.)
I have a question. Can i sart the session from UEFN and then invite my frinds to join the world creation process in fn? Or how can i let my friends play my unpublished map?
Dude my dreams have been shattered. No warnings, built new PC for UEFN and now get a notice saying I no longer qualify because I live in Turkey. No more code no more creating maps for me. So sad so angry.
@@MasterBroNetwork it's not the IP. It's for payment they need details of address etc. So unless I move it makes no difference. This is everybody in Turkey not just me
I was messing with UEFN yesterday, Guards can now use custom models instead of just the usual 6 or 7 options. Edit: It's just insane what can be done even in day 1.
is there a way tho launch the session in fortnite while fortnite is open this will be usefull if you want to make a map with your console friend (this also means while in a party) sorry for bad spelling
to every console player: if you have some sort of device to run uefn on, like windows, set settings to low. you can test your island on console, but like he said you still need to edit on pc
One of the few big things regarding UEFN and Switch is that some maps won’t work on switch. Currently or at least yesterday Reclamation was the only map of the 6 that could not be played on switch.
When EPIC went live with CREATIVE 2.0, EPIC also changed Creative 1.0’s, PS5 console, left side screen text when creating a map. Portions of the text have been deleted when building. It might be the same for xBox. Let me explain. When you Increase/Decrease, or when making an object larger or smaller, and or using rotation, the text controls on the left side of your screen are gone. You can’t visually look at the text and see what settings you are using. Now, all you have is the small visual clue inside the object, with the circle and lines. But this visual control clue does not change in size as you make an object larger. So the visual clue gets lost inside the object, or off your screen, as you enlarge the object. And if the object is WHITE, like snow rocks and mountains, you can’t see the visual white clue markings inside the object at all. THIS DOES NOT WORK FOR BUILDING ON CONSOLES!! I’ve had to stop building a new winter map, because I can’t see what I’m doing anymore. All you can do on a console is click your button or lever, and see what happens!! I guess this is how a PC does building with visual screen markings!! What else has EPIC messed up for consoles now?
@@zdbballksu2567 Console players can play CREATIVE 2.0 games only. Consoles can NOT run UnReal Engine 5 or CREATIVE 2.0 to build maps. EPIC said recently, it hopes that CREATIVE 2.0 will also run on consoles in the future. That future could be, weeks, months or years. I’m not holding my breath. Creative 1.0 may not have a future… no matter what EPIC says.
@@traestephen7276 By trial and error. It became impossible building my new winter map. I gave up editing objects. Going to take a break from building in Creative 1.0.
I only hate 1 thing about 2.0, I loved how everyone who played fortnite could be good at building, now it's like every other build game: pc can make the best expirience while consoles need their hands hold and given stuff
as a person who plays fn rarerly and mostly making games in ue4 and developing websites with html css js, the fact that they removed the blueprint is so silly and the verse is just much harder for players i guess. and i think that this is limited to much against the normal ue4 / ue5.
This is for true programmers not blueprint users. This is to attract devs from other metaverse platforms like roblox where we code everything we do which helps understanding code logic
@@dawakeplotta You have always been able to make first person maps due to a prop. Soon, hopefully we will see TRUE first person, where we see our weapons.
I hate all these new things being held back by either the switch or the Xbox series s or even old gen, like holy are we just playing for next gen consoles and next gen gpu for nothing? It’s kinda annoying
The terrain tool is so good it's so easy just getting it and in seconds you have really good terrain
This could change not just creative, but battle royale too. People can develop their own br’s and epic can add what is popular to the main BR and make it their way. The more content we have in BR, the more we can access in creative 2.0. What I mean is Creative 2.0 kinda of depends BR in some ways.
Edit: I just thought I’d a good idea! They could bring back the block and players can compete to make features in creative 2.0 that will come to BR
I hope br dont die i wo der if they will add some of these features to stw?
people’s own br’s can gain huge popularity and become fan favourites and compete with fortnite
and STW
Creative doesn’t really depend on BR though. There are plenty of things in BR they still haven’t added to creative like the decoy grenades, the Invasion season gravity gun, and for some reason, the chug splash cannon are still not in Creative. There’s way too much stuff Epic is refusing to add to creative.
@@VirixPhilia why tho
This is a good start, lets hope weapons can be customizable in the near future 🥳
I'd say that will definitely happen
That will definitely happen
Yeah if that's true i will make my own ars smgs and such
Please make a kolumbo sanctuary so we don’t lose him
Kolumbo
I just want klombo
who th is kolumbo
Kolumbo
Not Klombo Kolumbo!
Wouldn’t it be cool if you could make a tower defense game, kinda like BTD where you can upgrade your towers with different specialties.
You probably can
I’m sure you can. Someone already made an exact replica of flappy bird, it literally looks nothing like fortnite you would never know
I mean, people can make flappy bird in fortnite so this is probably not far in the future
Tower defense games will be easily doable. Hell you could go further and make your own version of Dota
That would be AMAZING
what if u use verse to make the camera follow the character? would it still work?
It probably would!
Sucks were still limited on memory all because we have to cater to older devices. Why not have a section that says "playable on next gen". And playable on all consoles are some things like that. I feel it holds us back.
Agreed, I love the new possibilities but the fact that we're still catering to devices such as the Nintendo Switch is annoying.
@@MasterBroNetwork I apologize that you are limited to memory, as I am a Nintendo Switch player.
@@Jurihan4life Thanks, I kind of wish they made it optional for supporting older devices/underpowered devices so that we can take advantage of the new tools. (ex. TryH4rd Gaming's suggestion of "Playable on Next Gen" or something.)
“Make sure that the switch can handle it”
My switch not loading the creative 2.0 pirate map:
I have a question. Can i sart the session from UEFN and then invite my frinds to join the world creation process in fn? Or how can i let my friends play my unpublished map?
People are gonna be trading custom assets like crazy
Here is the question:Can you use those cutscenes devices on console?
No
Kind of, You would need a UEFN user and map though, Even then it's not too usable.
it's not even available on consoles, never will be
@@Denomote Not exactly, They are going to try and backport as many UEFN tools as possible to 1.0.
It's still a Beta so Weapon customizing will probably come very soon
UEFN!
Epic video as always! Love the content
:)
Great vid so excited to play new maps
I’m sure the way you can edit in game weapon and characters is by going into blinder changing it and putting it as a mod in Creative 2.0
???
@@MasterBroNetwork typical console kid
@@Brayan88g That was uncalled for, your sentence is difficult to read due to the wording of it, That's why I replied with "???".
@@MasterBroNetwork no it's easy to understand if you know how to mod on pc and what blinder is
@@Brayan88g You mean Blender, Not Blinder, No need to be rude about me not understanding your comment.
Dude my dreams have been shattered. No warnings, built new PC for UEFN and now get a notice saying I no longer qualify because I live in Turkey. No more code no more creating maps for me. So sad so angry.
That stinks, hopefully you can figure it out
Use a VPN
@@LittleRiahSunshine Nothing to do with VPN it is your address and country that matters
@@OpsMan A VPN will change the IP that the server sees/mask your real IP, It will look like you're in a different location.
@@MasterBroNetwork it's not the IP. It's for payment they need details of address etc. So unless I move it makes no difference. This is everybody in Turkey not just me
Honestly I think how I might do it is create the base map in nornal 1.0 and then tweak and add some more flavor in 2.0 after
So basically they made unreal engine incredibly accessible and then put it directly into the game? This is crazy
😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺😭🥺😭🥺😭
No more like a really really watered down Unreal Engine lol
I was messing with UEFN yesterday, Guards can now use custom models instead of just the usual 6 or 7 options.
Edit: It's just insane what can be done even in day 1.
is there a way tho launch the session in fortnite while fortnite is open this will be usefull if you want to make a map with your console friend
(this also means while in a party) sorry for bad spelling
Richytoons will be the brackeys of uefn
Is anyone going to question the thumbnail the nintendo switch is upside down?
Hahah how do I just notice now
I hope fnc 1.0 at least get the new devices until console get c2.0
They will
They said that they want to backport as much as they can.
Klobo is back baby
Kind off
The world will never be the same...
It’s just fortnite calm down
to every console player:
if you have some sort of device to run uefn on, like windows, set settings to low.
you can test your island on console, but like he said you still need to edit on pc
Hey, I saw those Chun-Li skin is why were they bent over like that?
I’m so jealous as a console player 😭
Tim Sweeney said in 6 months he’ll add UEFN/Creative 2.0 into Consoles
I doubt the whole thing but I could see some stuff possibly the coding program but things like importing meshes isn’t gonna work
@@Kai-Creative he said plug in a keyboard to type to script
Everything else is unknown they’re just working on it now i think
can you create a video of how add random coins to the map my idea is when i get a coin create a in a random position to the character
One of the few big things regarding UEFN and Switch is that some maps won’t work on switch. Currently or at least yesterday Reclamation was the only map of the 6 that could not be played on switch.
Wait are there any new maps already made that aren't made by epic?
Yeah, Some of these maps are really good!
Thank you, this helps a lot
When EPIC went live with CREATIVE 2.0, EPIC also changed Creative 1.0’s, PS5 console, left side screen text when creating a map. Portions of the text have been deleted when building. It might be the same for xBox. Let me explain.
When you Increase/Decrease, or when making an object larger or smaller, and or using rotation, the text controls on the left side of your screen are gone. You can’t visually look at the text and see what settings you are using.
Now, all you have is the small visual clue inside the object, with the circle and lines. But this visual control clue does not change in size as you make an object larger. So the visual clue gets lost inside the object, or off your screen, as you enlarge the object. And if the object is WHITE, like snow rocks and mountains, you can’t see the visual white clue markings inside the object at all. THIS DOES NOT WORK FOR BUILDING ON CONSOLES!!
I’ve had to stop building a new winter map, because I can’t see what I’m doing anymore. All you can do on a console is click your button or lever, and see what happens!! I guess this is how a PC does building with visual screen markings!!
What else has EPIC messed up for consoles now?
Wait so can a ps5 player play on Creative 2.0?
@@zdbballksu2567 Console players can play CREATIVE 2.0 games only. Consoles can NOT run UnReal Engine 5 or CREATIVE 2.0 to build maps. EPIC said recently, it hopes that CREATIVE 2.0 will also run on consoles in the future. That future could be, weeks, months or years. I’m not holding my breath. Creative 1.0 may not have a future… no matter what EPIC says.
@@jameswells4965 how'd you control it💀
@@traestephen7276 By trial and error. It became impossible building my new winter map. I gave up editing objects. Going to take a break from building in Creative 1.0.
@@jameswells4965 ofc u need a pc to program and code maps or am i misunderstanding u💀
Can you cover the entire map with the helipad and turn it invisible if you can OR can you place a helipad where your camera is and turn it invisible?
but how do i get custom bluprints to get custom models? and how do i import them?
I only hate 1 thing about 2.0, I loved how everyone who played fortnite could be good at building, now it's like every other build game: pc can make the best expirience while consoles need their hands hold and given stuff
as a person who plays fn rarerly and mostly making games in ue4 and developing websites with html css js, the fact that they removed the blueprint is so silly and the verse is just much harder for players i guess. and i think that this is limited to much against the normal ue4 / ue5.
This is for true programmers not blueprint users. This is to attract devs from other metaverse platforms like roblox where we code everything we do which helps understanding code logic
sucks that you have to be 18 and older in order to have people test your island :/
never mind, if you have a credit card you can bypass it
You can use a blocking volume for first person
so i can play my map with my friends in a party on creative even if the map isnt published with a code right?
richy, I play on console but if my friends were to make custom props for a map would I then be able to copy it over?
Anyone notice he held the switch upside-down in the thumbnail, No? I guess I'm the only one
I just want ragdoll physics
Can you export uefn models into blender?
Example: a house
or tree?
will their be some kind of "copyrights" when publishing maps
Only if you use the exact name of the series or item if it’s the same as roblox
You need to have the rights to use everything in your map.
UEFN is a great tool once you learn how to use it!
Bros holding the switch in the thumbnail upside down
do you know how people make those maps where you can import a whole fortnite game to uefn
How do you get a br sized map?
U were holding the switch upside down in the thumbnail
It would be cool if there was a map that combined chapter 1 and chapter 4
Will the maps unfn give xp? Like creative 1.0?
Man we really need blueprints
Hey I have a small question for horror maps can their be an enemy that chases you?
Yea there can!
Animating objects/props are fully supported with uefn
Wait can you make a first person mode now?
Bruh
@@YTkendog wdym bruh
@@dawakeplotta You have always been able to make first person maps due to a prop. Soon, hopefully we will see TRUE first person, where we see our weapons.
Well i mean you can animate the camera so maybe and if not real first person then maybe atleast first person cutscenes
@@TheEternalClone no I meant that can you make first person mode without the prop
It has such potential but got so sadly mimized
the helipad made me laugh, that's so dumb
I hope they don't limit the player blueprint, that would make the entire thing so limited and for no reason.
True, I do like that resize limits are pretty much gone now though.
Does anyone know how to make barriers invisible during gameplay in, UEFN, because I can't figure it out, or find anything online.
how to use custom textures for the landscape material
when I launch uefn I get an error. how do I fix this?
How do you find the control rig? I’ve been looking for it
how could i make it so if i click a button it plays a custom audio?
The details of the things you’re clicking on at the side of you’re screen under the files doesn’t show up for me. Help
Probably a UEFN bug, I've had the editor go black on me 4 times forcing me to relaunch.
How do i access UEFN?? in frotnite?? or in epic??
its an add on for fortnite on the epic games store
Can you talk more on the animation bc I’m trying to make a zombie map with npc
The Reason i clicked on this vid was cuz there is a klombo on the thumbnail
Hey can u use a prop gun on the props
what was that peely color switch code?
Is it only on pc or can it be on xbox ps nintendo switch? 😢
The creating maps is on PC and the creative maps are on console
You can play maps but not make them
@@tigerguyTDS that's kinda dumb isn't it Nintendo Switch players and Xbox and PS4 PS5 players should be able to do it
@@Indigo_mapping50 well yeah but it would be hard to do with a controller since you have to type and use a mouse alot
@@Indigo_mapping50 well yeah but it would be hard to do with a controller since you have to type and use a mouse a lot
12h 1,8k likws 60,2k subs
i wanted to have huge gameplay impact with 2.0 he dont seem to be the case 😕
I love you bro
YOU NEEDDD TO RECREATE SKYFIRE OR FRATUCE MAKE US ACTUALLY FIGHT THE HERALD OR SM Or THE END EVENT 2.0 RECREATIONS
Richytoons doesn't work on UEFN or at Epic.
I hope someone remakes klombo and first person mode
Make underwater, swimming mechanic
Can you play uefn on on the switch
I have a legit non uefn giant the H thing for helicop
I shall take this into consideration
Come on epic, console release
Yea totally gonna control a game engine on a controller and import models.
we cant mod character and weapon???
Thum nail? Why Nintendo switch?
Switch in the thumbnail is upside down lol
What about custom vehicles?
8:03 EXACTLY WHAT I THOUGHT
You have a Btd6
Make a sans gun
is creative 2.0 only avabile for pc
Can someone make a battlefield 3 or 4 map?
I’m going to be honest the Nintendo switch uses old Nintendo technology if the switch was updated with brand new tech it would be 10x better
someone got a naked skin in the game, i hope fortnite does something about it.
Does anyone know how to connect with friends on uefn
I hate all these new things being held back by either the switch or the Xbox series s or even old gen, like holy are we just playing for next gen consoles and next gen gpu for nothing? It’s kinda annoying
is it like you have to sent passport photo to confirm that you are actually 18
love the hat
So wait can we make custom drivable cars?
I mean not really but something close to it
@@Richytoons ok thanks
Why can't console at least have terrain editor 😭😭
Because it would be too hard to implement
Can i lake ia ?
The textures don't work on switch
bro the eufn is to complicated can you do tutorials
People can remake klombo
so today is january 90th???!!!
I guess lol