Learning How To Rig Piston,Connecting Rod And Crankshaft With Blender.

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  • Опубликовано: 30 сен 2024
  • How to simply rig your piston,connecting rod and crankshaft was explained in this video.
    Download model here:
    drive.google.c...

Комментарии • 9

  • @vaibhavbhatkar7871
    @vaibhavbhatkar7871 2 года назад +1

    hey thanks for this tutorial

  • @racerx1777
    @racerx1777 9 месяцев назад +2

    this is wrong. the pistons should not tilt on the up or down stroke. they dont do this in real life inside of a cylinder. piston should stay perpendicular to the cylinder wall in which it resides

    • @CybernetonPL
      @CybernetonPL 27 дней назад

      just animate the pistons seperately on z axis and keep the shaft

  • @bilalh4336
    @bilalh4336 2 года назад +1

    Thank you

  • @viktor187
    @viktor187 Год назад

    Hi. Thank's for the tutorial. I tried this on a model of a V8 engine and it worked perfectly (even though it's a bit fiddly with all the angles). One question though. When i go into pose mode, there's no problem rotating with the controller bone, everything works fine. But when I insert keyframes of the rotation, the whole model just starts rolling around everywhere. Any idea why this is?

    • @kotk8706
      @kotk8706 15 дней назад

      Same problem with "rolling around". Did you solve it?

    • @viktor187
      @viktor187 15 дней назад

      @@kotk8706 I did, but I can't for the life of me remember how 😂 I think it might have been something about which end of the bones I placed in the centre or something like that but I don't remember for sure.
      My interrest in blender animation has cooled down quite a bit over the past year.
      I would however suggest Polyfjords videos for general animation tutorials. He's fast paced but very talented.

    • @kotk8706
      @kotk8706 15 дней назад

      @@viktor187 Thank you :).