WARRIORS OF FIRE AND DREAMS! Meta Knight vs Marth! Smash Bracket Reaction!

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  • Опубликовано: 27 сен 2024
  • Today we watch one of the final countdown videos of Smash Bracket! It's Meta Knight vs Marth! Kirby vs Fire Emblem! It's time to see which one of these warriors come out on top! So join myself, Minato, Wilding and Zombie as we find out which of these two would canonically win! It's time for a Smash Bracket! ...And surely...This battle won't end in copius amounts of salt...Right?
    Original Video:
    • Who Would Canonically ...

Комментарии • 23

  • @RuneTacticss
    @RuneTacticss 7 месяцев назад +1

    I've done my own set of research that I'll post here. It really depends on interpretation just how high these two can go, but I'll give each of them highest end possible feats for both characters. I will say that Smash Bracket's research was really awful overall for both characters.
    Strength: Edge Marth
    Marth's best strength feat is through FE Heroes scaling, which is canon to the series and is able to be scaled to. He would scale to Naga specifically which caps out at Multiversal+. Scaling to Alfonse is also possible albeit more dubious so I won't be using it here, but that caps at Low Complex Multiversal.
    MK's best strength feat is Low Multiversal, via Kirby scaling and destroying the Master Crown, giving Marth a massive strength edge.
    Speed: Edge MK
    Marth's best speed feat is reacting to and dodging light based attacks, which several are seen throughout the series, which would of course, give him light speed reactions.
    MK's best speed feat would clock in at MFTL+, not only in travel speed like stated, but also in reaction speed via being able to pilot the warp star which we know moves at MFTL+ speeds. So MK has a massive speed edge, as well as a travel speed edge.
    Durability: Edge Marth
    Scaling to themselves via their own attacks or attacks from others with similar capabilities, so basically the same as strength.
    Skill: Both are experienced warriors blah blah blah, this is pretty subjective and they both have experience and its not a factor in this fight, but I'd (Subjectively) give the edge to MK just because of the greater variety and naturally crazier scale of enemies he does fight.
    So far based on raw stats alone, Marth could one shot MK, but MK speed blitzes Marth and is unable to hurt him. Given Marth's physical attack sealing too, it makes it impossible for MK to actually physically attack Marth, given how MK has no resistance to sealing. So far, it seems like there's no way for MK to damage Marth, and Marth has no way to actually react fast enough to hit MK aside from some stray lucky hit. Not to mention Marth's healing, which would undo what little damage MK could physically cause him in the first place. Not only that, but Marth's counter would just do MK's damage back on him, meaning that MK would just eventually kill himself anyways. Based on this, stats are a non factor now, and we turn to hax.
    Hax: Edge....?????
    Now we get to hax which are a lot more subjective and...Weird. A notable hax to talk about is that MK has a ghost form, meaning that if he is killed he would still live on as a ghost. This would be interesting to talk about, except Marth has been able to interact with and hurt spiritual beings before, so this is a moot point. So what hax can actually change the outcome of the fight? Well...The rest of Marth's hax that I haven't talked about aren't important enough to actually alter the course of the fight. As for MK's hax that matter, he did show off the ability to transmutate a weapon during a minigame, which could theoretically be used to transmutate Marth who has no resistance to that, albeit its questionable at best. And...That's about it for what really matters that Marth can't just counter or resist. So what the heck is the end result here? Ultimately, it comes down to this:
    Marth's win cons:
    Getting a single lucky hit on Meta Knight
    MK's win cons:
    Transmutate Marth (Questionable at best)
    Or BFR Marth before he could react in time by either A. Grabbing and flying him out into deep space, which would risk him potentially being hit accidentally, or B. Grabbing Marth, and teleporting himself and Marth into a deep space and instantly teleporting out before Marth can even react. This is a lot safer of a method.
    So yeah, this fight is really weird upon much further analysis. I think, at the end of the day, MK BFRing Marth is his most reliable and plausible win con, and I do think he'd be able to pull it off more times than Marth getting a lucky hit.
    Winner: MK (High Diff due to a shockingly low number of win cons and a high risk of being one shotted, only big advantage is BFR via speed blitz and questionably transmutation)
    Butttt Smash Bracket goes by some very "Unique" rules, this only applies to a fully researched fight of two opponents at their best showings. Ever since Heroes was confirmed as canon, FE scaling jumped so far up from like, continental or planetary allllll the way up to multiversal. The sudden jump causes a lot of whiplash in people who don't know about Heroes

  • @masterpink6963
    @masterpink6963 7 месяцев назад +3

    I would like to remind you that combat speed and travel speed are completely different and when it comes to combat speed marth was faster and while both can turn invisible marth can bypass his invisibility and has the ability to prevent meta knight from healing and reverse all of meta knight’s stat buffs so these are some thing I thought of

    • @The_Mago3011
      @The_Mago3011  7 месяцев назад +2

      I did consider those things, still, Meta Knight should still massively outstat even with debuffs. Even debuffing Meta Knight's striking power 50% is still 50% of breaking the world in half, more than enough to Annhilate Marth.
      Also I respectfully disagree with the episode and I really think they didnt go with Meta Knight's best speed feats. There are so many instances of Kirby characters dodging lightning and lasers.
      The healing was a big point in Marth's favor I won't deny, still, Marth's own hits really can't hurt Meta Knight, other than Marth's counter, which Meta Knight can whithstand his own hits, and the Earthquake with bypasses durability. And earthquake...Against an opponent who is constantly flying as part of his fighting style.

    • @masterpink6963
      @masterpink6963 7 месяцев назад

      @@The_Mago3011 yes but how powerful is a million + nukes?

    • @The_Mago3011
      @The_Mago3011  7 месяцев назад

      ​@@masterpink6963 Fair enough. It largely depends on how they size popstar, and well, to be frank, they went with the lower end of size. They even said as much in the analysis it would have been different with other size considerations.

    • @masterpink6963
      @masterpink6963 7 месяцев назад +2

      @@The_Mago3011 size in Kirby is wierd considering the characters sizes

    • @masterpink6963
      @masterpink6963 7 месяцев назад

      @@The_Mago3011 who wins Meta Knight or a million Lions

  • @Fnaflover999max
    @Fnaflover999max 7 месяцев назад +2

    this was defently one of the more bias matchups

  • @nightbladex6929
    @nightbladex6929 7 месяцев назад

    Meta Knight isn’t a villain he’s more like a mentor. Also, I don’t count the last fight as a Fire Emblem win there was no research and it was for fun.

    • @The_Mago3011
      @The_Mago3011  7 месяцев назад

      I'm not counting that as one either. But regardless whether or not you include it, that still means Fire Emblem swept all of their matches.

  • @Eficiente_VSB
    @Eficiente_VSB 7 месяцев назад

    I see you guys care about the debate part of the fight.

    • @The_Mago3011
      @The_Mago3011  7 месяцев назад

      Zombie and Wilding are kinda just here for the reaction and fight, but Minato and I are both hardcore Vs series fans, and both of us get quite passionate about these kinds of things.

    • @Eficiente_VSB
      @Eficiente_VSB 7 месяцев назад

      @@The_Mago3011 That's cool. I made a long comment disagreeing with the outcome in an account called Testing, you can look at it if you feel like it.

  • @dekulinkgamer2789
    @dekulinkgamer2789 7 месяцев назад +1

    I just realized this, but all the fire embles are in the next round cause corrin hasn't had his fight yet, but kayzya is not going to do much agagint corinn

    • @The_Mago3011
      @The_Mago3011  7 месяцев назад +1

      Well not exactly since Smash Bracket unfortunately ended before Corrin ever went in.
      Corrin’s original opponent was Bayonetta, which actually probably WOULD have been a Fire Emblem L.

    • @dekulinkgamer2789
      @dekulinkgamer2789 7 месяцев назад

      @The_Mago3011 but now bayo is facing sora, which for bayo went from an easy win to possibly a L

    • @josephsharp6221
      @josephsharp6221 7 месяцев назад

      Wait did they actually switch Corrin and Kazuya’s opponents to be each other, because I’ve suggested that a few times because I thought it was better than their originals since they both turn into winged monsters (a demon and a dragon)

    • @dekulinkgamer2789
      @dekulinkgamer2789 7 месяцев назад +1

      @josephsharp6221 Yes cause sora was going to face kayzya, and bayo was going to face corrin, but people voted for sora to face bayo instead, so it takes incentive that corrin would face kayzya

  • @marioalbertomoreno3819
    @marioalbertomoreno3819 7 месяцев назад

    Metaknight had better overall stats, but Fire Emblem fams got a lot os tools that simply ignore those and need very specific counters, counters that Metaknight simply didn´t have, the darksphere prevents all melee damage, making MK´s planet cracking strenght kinda useless (the beams he can launch doesn´t have much in terms of feats) and the Falchion and Shield could seal him away if he gets too close (like we´ve seen happen to Galacta Knight) so trying to get them away from Marth was pretty much out of question (specially since Smash Bracket does differenciate travel speed from combat speed, and Marth had a better combat speed overall)

    • @The_Mago3011
      @The_Mago3011  7 месяцев назад +1

      I still disagree with the result. I don't think it's an absolute stomp for Meta Knight, as I do agree a lot of Marth's abilities are just absolutely fucking broken, but with the stat gap, its basically just that one meme of Raiden punching Armstrong while he just stands there, with Marth realistically not being able to damage Meta Knight.

    • @marioalbertomoreno3819
      @marioalbertomoreno3819 7 месяцев назад

      @@The_Mago3011 while I would normally agree that stat gaps like that would normally be too much, Marth has ways to get past all of MetaKnight's defenses, like the Geosphere which deals a set damage regardless of resistance (and considering it also affects flying units it's unlikely flying would save MK) and counter, which unlike Smash in where Marth makes an attack with the strength of the opponent plus some of his own, in FE the skill functions as some sort of Vudu magic where the user's and the foe's life forces (their hp bars) get linked whenever the user gets attacked, it's like lethality in the fact that it ignores all stats altogether and instead gets straight to the HP, which combined with Marth's skills to survive lethal damage multiple times over and negate MetaKnight any healing, alongside Falchion and the Lifesphere's passively restoring his HP every other action he takes, could make that MetaKnight actually ends up k.o'ing himself by accident

    • @The_Mago3011
      @The_Mago3011  7 месяцев назад

      @@marioalbertomoreno3819 Even with that, Meta Knight has been shown to take equivalent power to his own attacks, not to mention Kirby's attacks, which, with the meteor feat, he could take several thousand of his own attacks scaling to that durability. Marth's Earthquake really wouldn't do anything. Even with the moves that prevent him from attacking Marth directly have sorta an easy work around.
      Its not honorable or something Meta Knight would REALISTICALLY do...But punching the planet below him to just annihilate it and leave Marth floating in space to die is a completely valid win condition.