@@georgeyau92121 This is very true and makes development more complex. But with a worldwide market share of 68% for Android and iOS of 30% the business calculation should be pretty favorable to still do Android.
@@georgeyau92121 Your speculation was correct. It is little bit easier to make sure an app works on iOS. Different builds do not have to be taken in account. Camera's, screen res, kernels, etc, ... Working on an app for Android will require more testing and debugging when there are fault reports coming in.
🔔 Please subscribe if you enjoyed this video 👌 ruclips.net/channel/UC0clnoosBlPIE0iggBgwANQ
Great info man!!
@@jamesnielsen3738 thanks
Very interesting validation. Please take golfboy up on this! golfboy is verifying accuracy with Trackman!
I tried golfboy a few times, but I could never get it to work, will try again soon
I placed the tripod in front of the ball 4 feet away this seemed to work as well
try the other app watchitgolf it also works well
Not bad at all indeed. Too bad it's only Applelino. 👍😎🤘🏻
I don't know why they only make these apps only for apple, this one is not a bad one if set up correctly
I think there are too many android models and the cameras are all different
@@georgeyau92121 This is very true and makes development more complex. But with a worldwide market share of 68% for Android and iOS of 30% the business calculation should be pretty favorable to still do Android.
@@metalheads-golf I support the idea. I’m just speculating on why these launch monitor apps only exist on Apple
@@georgeyau92121 Your speculation was correct. It is little bit easier to make sure an app works on iOS. Different builds do not have to be taken in account. Camera's, screen res, kernels, etc, ... Working on an app for Android will require more testing and debugging when there are fault reports coming in.