I can't be objective when it comes to Clan Ghost Bear & the Kodiak. They're "my team" since the early 90's. So rather than bluster & gush, I'll just say thanks for covering a solid offering from the clan which remembers the purpose & promise of the Hidden Hope doctrine.
@@ProfessorHeyTeeEn Yeah but the Clans had such a fixation on making Omnimechs with their relatively limited production those days. Any non-Omni Clanmech design from then is a treat on its own.
I absolutely love this beast of a mech and it has quickly become my number 2, especially when I bust out the Berserker and just have these two Giga Chading it through all of the enemies damage so they can stomp them out in close range. I think I'll probably do a custom version which is mostly the same just with TSM and Claws for maximum carnage
I'm guessing the mark 3 was meant to be more of a bodyguard for the AA star. The one who can rush in to block when people come knocking to free up the skies for their friends. able to take a beating and give one in return, while still able to help control the local airspace.
Well about religion and Clan society, the Cloud Cobras actually have kept the ‘old’ religions that the SLDF members brought with them and although many Clans are officially atheist, not all, but most do allow for religious practices and services.
Clan religion is very weird indeed. They worship the Founder more than anything else, combined with some stuff in their Clan itself, usually borrowing from a lot of other sources.
I have complicated feelings toward the Kodiak II when comparing it to the regular Kodiak. While I like the nod to the great MW4 designs, they do little to inform most casual consumers of Battletech that mechs aren’t truly humanoid tanks. I really like it when Battletech emphasizes mechs as humanoid machines that are capable of moving with as much agility that a normal human can, and are sometimes intricate works of art designed to inspire their military and citizenry.
The video games have messed up the perception of Battletech quite a bit, but not only in the way you're saying (which is the worst, mind you). People also think refitting a mech with new parts and such is just a matter of clicking buttons on a desktop, which is as far as possible from the truth in the setting.
Hmmm thinking about it given the number of heatsinks of the Kodiak it might actually make sense to pull 4 of the ER Medium Lasers to add another ER Large Laser. After all if you can't fire all 8 ER Mediums and the Autocannon and the streaks without going into suicidal levels of heat so you might as well give it more long range punch.
I really don't understand the purpose of omnimechs outside of the lore when those 2nd liners are almost always superior and by far. Really the 2nd liners should have been star league tech with maybe a single clan tech component mixed in, it would have made more sense why they are 2nd line then. I didn't even know Kodiak wasn't an omni because it's just so good. But from now on if a design is good I'll just assume it's not an omni I guess.
Omnimech's advantage can't really be replicated well "on the tables". The ability to pretty much change the entire configuration between missions is massive, especially since the time required to do it is minimal. It allows you to bring a star of mechs and have them be able to do literally anything you want, rather than bringing a company and hoping for the best.
@@ProfessorHeyTeeEn I just don't see anything a Warhammer 2c can't do in it's size range you know. It's strong against everything and almost doesn't use ammo.
The Kodiak's lack of long distance weaponry is the confusing part... i would almost say fully commit... drop the er large laser, add ecm, and more speed (either engine upgrade, masc, or supercharger). Heat will be slightly better and you really arent losing thst much firepower given heat limitations. Eapecially with the better evasion and closing potentional, this would be a much better mech in my mind.
The advantage of an ER large, especially in the center torso, is that you're not going to lose it anytime soon and you can shoot it at any range, in the end. I do agree that swapping it for something else might not be a bad idea if you really went full ambush predator with it.
There are two answers for, "what is the Clan Charger?" and they are the Phoenix Hawk IIC (it shares very few similarities to the namesake) and the Man O' War.
This mech should have been named Cocaine Bear. Just look at that weapons load out. Am I wrong? If the Clan's wanted Terra in the early to mid 3050's. Should have went less Omnimechs. More Kodiak's, Bloodkites, and Warhammer IIC's.
Omnimechs are better in the logistical position the Clans were invading the Inner Sphere, with quick swap of weapons for specific situations in quick order. That's what people don't realize due to the video games all making swapping equipment on mechs super simple.
My batchall, from my Kodiak, is a Trial of Possession for your picinic basket...actually, I'l take all of them.
Pick A Nick. You have to say it right.
I will accept your Batchall ... but only after I acquire a clan ghost bear, 'Yogi.' It's smarter than the average 'mech.
I can't be objective when it comes to Clan Ghost Bear & the Kodiak. They're "my team" since the early 90's. So rather than bluster & gush, I'll just say thanks for covering a solid offering from the clan which remembers the purpose & promise of the Hidden Hope doctrine.
Ghost Bears are a lot of fun.
An intimidating Clan mech that don't need no Omnitech. thanks for the video.
Plenty of those around, but we talk about the Omnis more often than not.
@@ProfessorHeyTeeEn Yeah but the Clans had such a fixation on making Omnimechs with their relatively limited production those days. Any non-Omni Clanmech design from then is a treat on its own.
I absolutely love this beast of a mech and it has quickly become my number 2, especially when I bust out the Berserker and just have these two Giga Chading it through all of the enemies damage so they can stomp them out in close range.
I think I'll probably do a custom version which is mostly the same just with TSM and Claws for maximum carnage
Although the 2 is just flat ugly. Strong as hell, but ugly as sin
The jump jets are mounted in such a way that when activated they make noise that sounds like a roaring bear.
Distracting quirk indeed.
Aww... The Executioner is not *that* bad. :(
I never had good luck with it, personally, and every time I play AGAINST it, it ends up dead very quickly.
It's not good either. Especially for its BV.
I'm guessing the mark 3 was meant to be more of a bodyguard for the AA star. The one who can rush in to block when people come knocking to free up the skies for their friends. able to take a beating and give one in return, while still able to help control the local airspace.
I mean, if you have a Rifleman IIC, a Glass Spider and a Kodiak Mk 3, your AA team is probably going to outperform MOST Inner Sphere assault lances.
@@ProfessorHeyTeeEn In sheer offensive firepower that is certainly true for the most part, but It's the best guess I can think of.
Decently done. A nice overview of this 'mech.
Well about religion and Clan society, the Cloud Cobras actually have kept the ‘old’ religions that the SLDF members brought with them and although many Clans are officially atheist, not all, but most do allow for religious practices and services.
Clan religion is very weird indeed. They worship the Founder more than anything else, combined with some stuff in their Clan itself, usually borrowing from a lot of other sources.
I have complicated feelings toward the Kodiak II when comparing it to the regular Kodiak. While I like the nod to the great MW4 designs, they do little to inform most casual consumers of Battletech that mechs aren’t truly humanoid tanks. I really like it when Battletech emphasizes mechs as humanoid machines that are capable of moving with as much agility that a normal human can, and are sometimes intricate works of art designed to inspire their military and citizenry.
The video games have messed up the perception of Battletech quite a bit, but not only in the way you're saying (which is the worst, mind you).
People also think refitting a mech with new parts and such is just a matter of clicking buttons on a desktop, which is as far as possible from the truth in the setting.
The kodiak is one of my first clan mechs in Mwo. Its very fun to use cause it just looks intimidating. Also eat my lasers😂
It is very intimidating, to be quite honest.
Hmmm thinking about it given the number of heatsinks of the Kodiak it might actually make sense to pull 4 of the ER Medium Lasers to add another ER Large Laser. After all if you can't fire all 8 ER Mediums and the Autocannon and the streaks without going into suicidal levels of heat so you might as well give it more long range punch.
There are many way we could adjust the Kodiak Mark I I think, but this wouldn't be a bad setup.
I really don't understand the purpose of omnimechs outside of the lore when those 2nd liners are almost always superior and by far. Really the 2nd liners should have been star league tech with maybe a single clan tech component mixed in, it would have made more sense why they are 2nd line then. I didn't even know Kodiak wasn't an omni because it's just so good. But from now on if a design is good I'll just assume it's not an omni I guess.
Omnimech's advantage can't really be replicated well "on the tables". The ability to pretty much change the entire configuration between missions is massive, especially since the time required to do it is minimal. It allows you to bring a star of mechs and have them be able to do literally anything you want, rather than bringing a company and hoping for the best.
@@ProfessorHeyTeeEn I just don't see anything a Warhammer 2c can't do in it's size range you know. It's strong against everything and almost doesn't use ammo.
The Kodiak's lack of long distance weaponry is the confusing part... i would almost say fully commit... drop the er large laser, add ecm, and more speed (either engine upgrade, masc, or supercharger). Heat will be slightly better and you really arent losing thst much firepower given heat limitations. Eapecially with the better evasion and closing potentional, this would be a much better mech in my mind.
The advantage of an ER large, especially in the center torso, is that you're not going to lose it anytime soon and you can shoot it at any range, in the end.
I do agree that swapping it for something else might not be a bad idea if you really went full ambush predator with it.
Ah totem mechs. Often very meh but also have some amazing ones
The Bears have made enough totems that some had to be good.
Mandrill hiding in member only for now...
I actually LIKE the rabid coyote. It's basic--and enough basic wins wars.
Saw one on field in mw5 but my points at end was to low to get kodiak 😢
It must have a crazy high salvage value in that game, yeah!
Try the, 'better salvage' mod. I've seen some folks get hosed over by the vanilla salvage points system in that game.
the thing is a beast
In more ways then one yes!
Normally I heard the Executioner a equvelent of a clan charger and not the walking brick that has actual weapons and better armor
The Banshee is in the same weight category, and has a similar "profile".
There are two answers for, "what is the Clan Charger?" and they are the Phoenix Hawk IIC (it shares very few similarities to the namesake) and the Man O' War.
This mech should have been named Cocaine Bear. Just look at that weapons load out. Am I wrong?
If the Clan's wanted Terra in the early to mid 3050's. Should have went less Omnimechs. More Kodiak's, Bloodkites, and Warhammer IIC's.
Omnimechs are better in the logistical position the Clans were invading the Inner Sphere, with quick swap of weapons for specific situations in quick order. That's what people don't realize due to the video games all making swapping equipment on mechs super simple.