I just watched this in full in an attempt to recreate what, in retrospect, was probably the best game experience I’ve ever had. It’s interesting how you could never experience the game the same on second visit but having that experience through proxy is almost as satisfying. Thanks for doing this, you have a new subscriber.
@@MasDouc i really wish there's a technology that can just remove this specific part of my memory so i can forget the game mechanics and play it again like its the first time. Its truly the most memorable game ever
There's that Diamond Sutra again: "Thus shall you think of this fleeting world: A star at dawn, a bubble in a stream, A flash of lightning in a summer cloud, A flickering lamp, a phantom, and a dream."
I want to say thank you. This playthrough of The Witness is one of my more favorite viewing experiences on RUclips. Your natural (non-spoiler) progression and commentary style was well-suited to this game. Watching you play through the landscape of the puzzles - uncovering more and more - and giving your thoughts on the musings of humankind - Everything just worked. Thank you so much. Well done indeed!
I'm very happy I found your play through! Not only did I love the game and your completion of the WHOLE game, as well as your thoughts and commentary, I also loved that you didn't talk over the quotes and there were points in which you were silent. It was awesome and I definitely binged every episode over like three days lol
I watched your entire playthrough over the last 3-4 days and I feel like we're friends now. Haha. I played it years ago but wanted to watch someone experience it fresh. Such an incredible game. Can't wait to see what he comes up with next.
It took a long time, but I can't believe Keith 100% this game by himself. It took me more than three weeks, and I got all 11 lasers but I solved 472+102 (with help on 11 of the puzzle panels)... This game is so vast.
There's one audio log you technically missed. It's in the end-scene developer credits. It's the one that mentions the main programmers of the game and Jonathan Blow himself. It's on the white stones waterfall area in the first room of the credits ending.
I've been coming back to this playthrough roughly every year since it was originally posted. I've long since 100% cleared this game, but walking through it with you Keith, hearing your logic work itself out while solving puzzles, your opinions and addendums on the audio logs, your own idea and stories tangentially related to the themes of the Witness, it's something more than nostalgia. It's a meditation, a sense of consistent calm that I can always visit even as my life changes. Thanks for the memories, man. I'll see you next year.
Yeah, watching someone else discover this incredible masterpiece for the first time is almost as rare a treasure as doing it myself. I now know that I missed the vast majority of the audio logs, and I'm so very impressed that not only did the lake act as a map, but that you managed to figure that out. Impressive. My hat is off to you, sir. Did you ever see the turtle rocks and the perspective tree branches and things of that sort?
I was replaying this and figured it'd be nice to watch someone go through it for the first time... Glad I stumbled on this because I watched every single episode as I was playing through it again. It's about the best showcase of why this game is so brilliant. Honestly after this second run it jumped from one of my favorites of the last few years to my all-time top ten. When the years pass and you forget the solutions to the puzzles, it's almost as good as the first time. Very impressed you figured everything out by yourself, never picked up on the lake as a map until I read about it later. The + puzzles are great but I never had the patience to go for all of them, since they're mostly a variation of 'stand in just the right spot'. I'm really glad you had the patience though, because I now saw all of them, another benefit of watching this complete run. Don't know if you ever played The Swapper but that's another great puzzle game.
It's been wacky in the world lately, so I wanted something calming, so I came back to this series and watched it for probably a third or fourth time. It's very zen to listen to, even when you're busy losing your mind over something difficult or frustrating.
I agree. Now that Witness, Quern, and Obduction are finished, consider going back to the classic non-combat puzzle games from Cyan Worlds: RealMyst, Riven, and Exile for starters.
I never noticed, but there is a flower on top of the little waterfall in the pond. Great play through by the way. Another puzzle game similar to portal is Quantum Conundrum which is pretty fun.
Hmm. Puzzle-games you say? I might know - a few. - Human-Resource Factory - World of Goo - Spacechem - Tis-100 - Infinifactory - Thomas was alone - Q.U.B.E.
+Amaror2 I can recommend all of them, except Human Resource Machine. Even though the devs built a great game before, I would not spend a single fucking cent on that game now that I know how bad it is. I really hope Keith got a review copy for that game (it's in his Steam library). If not, shit. Other games too: Perspective, English Country Tune, Unium, Polarity, Quantum Conundrum. Programming puzzlers like SpaceChem: LogicBox (both versions), Great Permutator. On /r/programmingpuzzlers I have a wiki full of games. Sorry if this does not fit the context of the video, I only looked at this and saw this comment.
It's incredibly uninspired. The trailer would suggest some story elements (and the game does show 'some' story at the beginning) but it never picks up. I expected something like going rogue, picking up boxes from a station, but nope. Just puzzles I've already seen done better in other less restrictive, user-friendly games that don't require clicking on the step back button like you're playing a clicker game. And if it tried to be educational, it's too redundant and short, and half the time the game tells you to just search it up. I like the graphics and music, but that's about it. I don't like programming, and other games HAVE fixed that. HRM made it worse.
Sadly no. It would be so cool to have a story connection, because then you'd have a lot of unique puzzles! If they did that, I wouldn't be so annoyed even though it wouldn't be as functional as other games, because it at least is unique in some way. I didn't like Little Inferno's vague metaphorical story and the bloated gameplay, but some people seemed to like the story elements enough. I felt like the part where reviewers say Little Inferno 'picks up' is way too short (it's like 10 minutes of walking? did I miss an entire area?) but hey. It's something different at least!
Somehow I knew he'd just happen to be looking at the mountain cloud puzzle at nearly the exact right moment. Meanwhile I must have looked at it 12 different times at exactly the wrong moment with no hint on how it's solvable, and had to give up and look it up.
Just watched this and I loved it. So sad it's over... I also thought we would see the obelisks fade to black and the flower buds on the lake close. That would be a final way of closure to me, i.e. to see the island really leave itself a mystery.
I just realised that the audio log at 45:00 we already heard, down in the depths of the caves, but it was recorded by the woman that went into the island, after which followed a discussion with this guy about her stealing the Cusa quotes from him and her feeling like she needed to record it her way just for herself
Nice playthrough, new fan here. Inconsequential things you missed: 23:41 This is not true, you can resolve this without running in circle around the mountain. 28:08 This is not true, there is a way to easy move the bridge if you to get stuck on the wrong side. Small things you missed: 54:10 The top arch of the elevator reaches a convient point when fading away, is this significant? 54:45 There is a way to "colour" the artist statue. Medium sized things you missed: 23:31 There a pattern above the notches. 27:35 Other patterns in objects here. Large things you missed: The castle areas has two large sections, but only solving one half is required to complete it, why is this? There are at least two very large things you've yet to discover that have to do with the island as a whole, arguably three. That list is only related to this video and random things I could remember. I'm not trying to critisize your playthrough, it is very near 100% complete by most quantitative standards, but there is still stuff in it! Most of these things you can't just figure out by straight up putting time into the game, but just keep it in mind and take a peak around every week or so, and maybe make a video one day discussing them. Lemme know if you want a small hint, but I refuse to spoil it for you. :P
+Jeru Sanders Whaaaat? I wanna know these things. Even if you don't post here (to prevent accidental spoiling of people who don't want to be spoiled), can you post a link to a reddit or forum thread where they are discussed? After I finished all the stuff Keith finished, I tried to find secrets I missed online, but I didn't see the ones you mention here. I'm done with the game now, I'm happy to just read this stuff and not discover it :)
+András Eisenberger (Csirke) Mm, I'm not sure there's a single thread to consolidate this, although there is a google docs somewhere with people collaborating to figure more stuff out, which I also can't find. >.< I am pretty against spoiling the game though, if you'd like a hint to one of them I can give it, although if you feel you've gotten enough out of the game I encourage you to simply be happy about the experience you've gotten out of it. I'm pretty sure there's even more in this game I haven't figured out (What do the numbers mean Mason!), so there's no point trying to figure everything out, especially online.
+Jeru Sanders Awww. I know you're just trying to respect the game, and that's ok. But now this is gonna annoy me a bit. I searched around, and I couldn't find these things, and I've already spent quite enough time in the game, so I guess I'll never know, which just feels bad.
András Eisenberger Mm, well if you want some arbitrary hints I can say: - The images on the monitors in the secret ending rooms. - Count the number of related objects. I big part of the reason I don't want to "give it away" is that I really don't know some of these things, A lot of things are up for interpretation and I can't really dictate what means what.
+Jeru Sanders yep, this is not a 100% complete play-through. i'm a little disappointed. i keep looking for 100% play-throughs but everyone seems to end it before they realize there's more to the game they are missing.
I came here because I watched a streamer on twitch start this game, and it was interesting. Then RoosterTeeth put out their vid, and it was hilarious to watch them stumble upon everything in the game. And I realized that I liked this game in itself and wanted to watch a full play through. You were the only one I found who was doing one. I thank you for this whole thing, because you explained stuff very well, were able to show and let the audience listen, and you have a great voice to just listen to. I might not watch all your videos, but you have a subscriber for what I do like. Thank you.
took me a few years to complete that letsplay, as i continued t o 100% the witness at my own very slow pace, stopping whenever you went to a place my beacon werent whit in yet. comnig back from time to time for motivation. then finally when i completed the game i left it aside, iuntil you started that randomizer, and i finally realised i can watch it safely, and came back to see you explore. this was a beautiful play through. now i cosider the randomizer
I would highly recommend notpron, its a website-based puzzle game, but the most genius one. It's super hard and very very rewarding, I was never able to finish it myself but i got to around level 80-ish if i remember correctly. From it's website: "Only 41 people have been certificated for finishing the game. That's about 0.0001% of all players. Notpron has 140 levels."
Just wanted to say a big thank you for this series. This Let's Play was such a wonderful melding of game and player. The way you think/talk about games was a perfect fit for The Witness, and made every video fun and thought-provoking, and enhanced my appreciation for the game. Once in a great while I stumble upon LP's like this, and it's always such a joy. This has become one of my faves, and you have a new fan/subscriber. Can't wait to check out some of your backlog, and see what you do down the road. Keep up the great work, Keith. (PS, you should totally sell "Wind Meal" and/or "Columnar Jointing" tee shirts. I'd totally buy, haha)
I watched your play through as they came out 5 years ago. I have recently rewatched through them and I have found that I now have a better understanding of the game (as I have grown through the years) I find the audio logs the most interesting part of this game. I love hearing all the quotes and I especially love all the behind the scenes ones. I thoroughly enjoyed rewatching this play through once more. The first time I told myself this game is to smart for me, but I think I may give it a go now.
What a beautiful, beautiful game! Made with so much love and incredible details. One of the best LPs ever made, for sure. Still cannot believe that you've found everything on your own. So many times it looked impossible. The only thing missing in this game is some sort of mystery story. I like the parallel to Talos, since while watching it and enjoying the struggle with puzzle, I was also "dying" out of curiosity to find out what's on top of that thing (trying to avoid spoilers). Here, although clearly a potential has been established and the title is kind of mysterious, it turned out to be a "simple" series of puzzles. Many finished games made me kind of sad that there won't be an episode tomorrow. This one is for sure in top 5 of them. Thanks for showing us everything!
Keith! You are a delight! My new favorite guy! I found you from Tunic. I hate uncertain open-ended mysteries, so I would hate to play that game, so I'm so glad you played it for me! Same with the completion of this one. I played this game twice, neither anywhere near completion. I loved feeling smart on most of the puzzles, but I would get frustrated on the more complicated ones because it felt like too many moving variables to consider, and I felt like I wasn't that good at spacial reasoning. But watching the LP, I kept finding myself solving puzzles within seconds just by looking! I guess people really do learn. The eclipse lecture was easily my favorite audiolog in the game. It's really fun, and seems to encapsulate the point of this game perfectly. JB loves to create the feeling of awe from offering a set of rules and then breaking your assumptions about their limitations. And he loves easter eggs that feel special because they're missable, so the experience of finding them is always specific and personal. So he went and milked those ideas for all they're worth.
Of all the people I've seen play the Witness, your approach and way of playing has been one of the best. The pure joy with the puzzles, and the fun of figuring everything out yourself... Thank you so much for playing it this way :D
I could never get into the game myself, it felt pointless to me but seeing it through the eyes of someone that appreciated it for what it is and was able to get through the pointless puzzles was really enjoyable. Thank you :)
Our of all the pay throughs I've watched, yours has been the best one by far. And yes, I would absolutely love to watch you play Braid! Thank you so much do this, it was quite an adventure!
Beastly. Really enjoyed watching all of this. So glad to watch someone who seems to love this game as much as i do. Atleast i would like to think so since you 100% it. Nice job!
This was the first thing I watched you play, and you are the first person I watched play it, and even though it means I didn't get to do it myself I'm glad, because you brought out the best in it and vice versa. I didn't really start watching LPs until after I finished Fez and realized that the only way to enjoy it again would be in watching other people discover its secrets anew.
Puzzle games! Here is my list from the best to worst: (1. The Witness 2. The Talos Principle 3. Antichamber 4. Portal 2/1) 5. FEZ - Very mysterious, there are a lot of puzzles, which are hard to crack. Plus interesting projection-based mechanics and atmosphere. (took me 20 hours for first ending, a lot of puzzles and mysteries left unsolved). 6. The Bridge - interesting 2D gravity-based mechanics, nice hard puzzles, atmospheric. (took me 20 hours to beat, w/o achivements) 7. The Swapper - Interesting clone-based mechanics, relatively various and hard puzzles. (took me 15 hours to beat) 8. Sarah's run - online 3D gravity-based game. 9. Professor Fizzwizzle - hard 2D many-body-interaction-based puzzles. I got stuck few years ago and forgot about it, have to try again... 10. Q.U.B.E. - well, quite good puzzles, though I've got bored after 5 hours. 11. Quantum Conundrum - 3D many-body-interaction-based puzzles. Got stuck after 2 hours and doesn't feel like I want to try more. The games I haven't played: * Glitchspace - interesting 3D-programming-based mechanics. * Polarity - portal-like game * Mag-runner: Dark Pulse - portal-like game * Limbo - very atmospheric. * Kairo - the game herd my eyes so I had to quit, but puzzles were quite interesting, kind of antichamber like. * Vessel * FRACT OSC - music-based puzzles. * The Void * Puzzle Quest: Challenge of the Warlords (and others) P.S. Actually have you played Portal 2 cooperative? Or user-created maps at steam workshop? There are very good maps and ideas there.
Thank you so much for this Let's Play, it has been a fantastic ride all the way through and I'm sad to see it end. On the subject of other puzzle games I'd say try Myst (and all of it's iterations, there are quite a few including the remaster). Also look into a game called Obduction, it's coming out sometime this year and looks really good.
Just finished binge-watching this LP in a couple of days, and I've done what you did at 13:16 loads while out and about. I'm always on the lookout for circular shapes now.
I played this game a year ago and I really wanted to play it again but 5 minutes in and I was already reading the credits. So I decided to watch you play it instead. I see now that I didn't quite get every audio tape and didn't notice the lake being a map either. Never the less it was very enjoyable to watch you do things your own way with the graphical program and all.
Definitely way late to the party but this series was great to watch. I found myself really getting into it and yelling at the screen when you were so close to solutions, especially during the challenge. Just wanted to say that I really enjoyed this and I plan on checking out more your Let’s Plays in the near future.
I copied all your puzzles from the start right through till like the end and couldnt be bothered going to find everything you did but i 90% completed the game thanks for the help for my xbox gamerscore 👍
hey there, i really liked this playthrough, thank you so much for sharing it with everyone! and i've already seen it suggested a couple of times but yeh i think that seeing you play Myst and Riven would be nice!
Great playthrough overall. I've said it before, and I'll say it again. You're probably the smartest, most patient lets player that's covered this game. For adventure games that are packed with creativity, I would recommend the old LucasArts adventure games, especially Grim Fandango.
Thank you for this journey! I have played this game some years ago, but had some problems with my PC and couldn't complete it at the time. Now I've watched you play until the point I was, then I played to the end and now I came back to see you finish it! We have very similar minds in the way we approached the puzzles, and it was fascinating to see you articulating your thought process. Half the puzzle games I could recommend you have already played, and the other half have already been in this comment section. So I want to recommend a fantasy adventure game: Brothers - a tale of two sons. It is a beautiful game, fast to complete (took me around 5 hours), with a simple story told in a very innovative and emotive way. I think you'll like it!
I REALLY want to go back and rewatch your Talos Principle Let's play now that I'm done watching you play this... But it's also been years since I played the game myself and I have pretty much forgotten most of the puzzles there so I don't want to spoil myself on it... Maybe it's time I finally replay it so I can rewatch your let's play alongside me playing heh
The point and click adventure games by Wadjet Eye Games are all amazing. I really really recommend *Primordia* and *Technobabylon*, and they also just the other day released their newest game, *Shardlight*. Really fantastic stories and wold building, and fairly clever story based puzzles.
I know this video is like four months old, but I'm really new to your channel, and I've really enjoyed your LP of this game. I personally would highly recommend the MYST series (specifically realMYST and MYST III: Exile), and I think it'd be cool to see you go through Obduction as well.
Machinarium is a brilliant little point and click puzzler. Definitely worth checking out for something a little different. Also be on the lookout for "Obduction" coming out in June. It's the new game from the developers from the Myst series. I have high hopes for that! - ruclips.net/video/1INKH_iBak8/видео.html
Hey Keith, just for the sake of being creatively thorough and I might be greatly mistaken, but I think I heard a frog sound at exactly 49:00 when you were walking around the lake- I was just wondering if that was true and if it might mean something. It seems like you never know with this game....
I just watched this through a third time...my favorite play through that you have done, and the reason I subbed to you. You explain your conclussions very well....I hope you do Pandoras box
For puzzle/adventure games, you might like Return to Zork.You could also try Blue Lacuna - it's text based, but designed to be easily understandable by people unfamiliar with those sort of games.
It has been an honor to watch this play through! Other puzzle games: Spacechem/Infinifactory - makes you want to resolve the puzzles as you will learn new things throughout the game. Spacechem is in 2D and Infinifactory 3D, "Minecraft-style". You build small machines to complete each level's objective. Many, many possible solutions for each one. Expecially in Spachechem where you can divide the problem into several sub-machines.
+Snurre O Games like that are programming puzzlers; I direct peeps to look through the wiki in /r/programmingpuzzlers to find the ones I know. Recommendations: Great Permutator, LogicBox (both vers)
Really loved your Let's Play of this series. I am currently working on the Challenge Puzzle and then I will have Platinum for it but I loved seeing if you got stuck on the parts I got stuck with and seeing your thought process to them. I would love to see a Let's play of Fez or Limbo. Limbo is a pretty short game but it's one of my favorite PS3 games but I think it's available for DL on the PS4 now. Keep up the good work.
Great play-through and congrats on the 100% completion. I'm currently almost there myself, I just need to complete the challenge and finish up the stuff that opens up after doing so. I haven't played the Talos Principle yet, but will probably pick it up if it's similar to this game. Don't know if you've ever played any of the Professor Layton games on the DS/3DS, but they are some good puzzle games with interesting stories to them.
I'd recommend Fez, FRACT OSC and maybe Hotline Miami (It can kind of be thought as an action puzzle game). I also really enjoyed Stanley Parable and Gone Home and I feel that they share something with the witness about the role of the player. I kind of feel empty now not unlike when I completed this... EDIT: Oh and Paper's please and Her Story :) EDIT2: I also would love to see La-mulana, but that game has a reputation of wrecking its players, a quality I enjoy when watching its let's plays.
I'm one of those people who started watching you because of The Witness. I'm definitely up for watching non-puzzle games, I'm not partisan to that genre or something. RPGs are cool and make good LPs. But I can't watch ALL of your LPs, I basically have to choose just one or two to follow at a time. You produce like five times as much content as I have time to watch. I can't imagine how you manage to play and edit this much, haha. I haven't subscribed to you because then nearly half of my subscription feed would be stuff I'll never get around to watching! I'll choose something else you're playing and watch that now, I guess. And maybe find time to watch your Talos Principle LP sometime, since that *is* one of my favorite games.
hey! great job on the game! you beat it way faster than I did.. nevertheless! on to The Talos Principle! and if you have not already, check out the extra credits video on the witness, it provides some awesome contextualization to this game.
You got pretty lucky with that cloud formation timing, it only lines up like that every 14~ or so minutes!
I just watched this in full in an attempt to recreate what, in retrospect, was probably the best game experience I’ve ever had. It’s interesting how you could never experience the game the same on second visit but having that experience through proxy is almost as satisfying. Thanks for doing this, you have a new subscriber.
Same. Most memorable game I've ever played, I'll never forget the experience. I just wish I could do it again.
@@MasDouc i really wish there's a technology that can just remove this specific part of my memory so i can forget the game mechanics and play it again like its the first time. Its truly the most memorable game ever
There's that Diamond Sutra again:
"Thus shall you think of this fleeting world:
A star at dawn, a bubble in a stream,
A flash of lightning in a summer cloud,
A flickering lamp, a phantom, and a dream."
I want to say thank you. This playthrough of The Witness is one of my more favorite viewing experiences on RUclips. Your natural (non-spoiler) progression and commentary style was well-suited to this game. Watching you play through the landscape of the puzzles - uncovering more and more - and giving your thoughts on the musings of humankind - Everything just worked. Thank you so much. Well done indeed!
I'm very happy I found your play through! Not only did I love the game and your completion of the WHOLE game, as well as your thoughts and commentary, I also loved that you didn't talk over the quotes and there were points in which you were silent. It was awesome and I definitely binged every episode over like three days lol
I watched your entire playthrough over the last 3-4 days and I feel like we're friends now. Haha. I played it years ago but wanted to watch someone experience it fresh. Such an incredible game. Can't wait to see what he comes up with next.
Sad to see this go :( Thanks for being so thorough
It took a long time, but I can't believe Keith 100% this game by himself. It took me more than three weeks, and I got all 11 lasers but I solved 472+102 (with help on 11 of the puzzle panels)... This game is so vast.
4 years later and it is still enjoyable to watch the play-through
You’re a very clever bloke
I love how after you "win" you still get clues...during the Wonka elevator ride
I CANT BELIEVE IM AT THE END. I've been binge watching this for a few days
There's one audio log you technically missed. It's in the end-scene developer credits. It's the one that mentions the main programmers of the game and Jonathan Blow himself. It's on the white stones waterfall area in the first room of the credits ending.
+Ergzay Did he ever get into the developer mansion? I don't recall him doing so but maybe I'm wrong.
+dloathi He did.
Ah thanks, must have missed it.
@@dloathi ruclips.net/video/4-UIwVE18Yw/видео.html
I've been coming back to this playthrough roughly every year since it was originally posted. I've long since 100% cleared this game, but walking through it with you Keith, hearing your logic work itself out while solving puzzles, your opinions and addendums on the audio logs, your own idea and stories tangentially related to the themes of the Witness, it's something more than nostalgia. It's a meditation, a sense of consistent calm that I can always visit even as my life changes. Thanks for the memories, man. I'll see you next year.
Some puzzle and adventure games to check out:
Braid
Portal
Portal 2
The Bridge
Quantum Conundrum
ChromaGun
Myst
Riven
good list.
Antichamber, Superliminal
well its been 5 years ago now, so would love to see a replay of this game
Keith: You can't replay a puzzle game for 5 years
Me: Guess what time it is?
Yeah, watching someone else discover this incredible masterpiece for the first time is almost as rare a treasure as doing it myself. I now know that I missed the vast majority of the audio logs, and I'm so very impressed that not only did the lake act as a map, but that you managed to figure that out. Impressive. My hat is off to you, sir. Did you ever see the turtle rocks and the perspective tree branches and things of that sort?
I was replaying this and figured it'd be nice to watch someone go through it for the first time... Glad I stumbled on this because I watched every single episode as I was playing through it again. It's about the best showcase of why this game is so brilliant. Honestly after this second run it jumped from one of my favorites of the last few years to my all-time top ten. When the years pass and you forget the solutions to the puzzles, it's almost as good as the first time.
Very impressed you figured everything out by yourself, never picked up on the lake as a map until I read about it later. The + puzzles are great but I never had the patience to go for all of them, since they're mostly a variation of 'stand in just the right spot'. I'm really glad you had the patience though, because I now saw all of them, another benefit of watching this complete run.
Don't know if you ever played The Swapper but that's another great puzzle game.
49:30 I JUST noticed that the shadow of the statue in the center of town is juggling the stones on the ground
I'm sooo going to miss this game, it's a really good puzzle game, not a lot of good puzzle games have come out recently
It's been wacky in the world lately, so I wanted something calming, so I came back to this series and watched it for probably a third or fourth time. It's very zen to listen to, even when you're busy losing your mind over something difficult or frustrating.
I'd like to see Myst and Riven.
That would be brilliant.
yeah, never too late for Myst and Riven!
Strangely I would prefer Exile and Revelation (3rd and 4th parts of Myst)
I agree. Now that Witness, Quern, and Obduction are finished, consider going back to the classic non-combat puzzle games from Cyan Worlds: RealMyst, Riven, and Exile for starters.
You, uh, probably know this already, but your wishes have all been granted!
I never noticed, but there is a flower on top of the little waterfall in the pond. Great play through by the way. Another puzzle game similar to portal is Quantum Conundrum which is pretty fun.
Just watched this entire series again. I’ve watched probably 20 LP of this game and this is easily the best. Not even a contest.
Hmm. Puzzle-games you say?
I might know - a few.
- Human-Resource Factory
- World of Goo
- Spacechem
- Tis-100
- Infinifactory
- Thomas was alone
- Q.U.B.E.
+Amaror2 I can recommend all of them, except Human Resource Machine. Even though the devs built a great game before, I would not spend a single fucking cent on that game now that I know how bad it is. I really hope Keith got a review copy for that game (it's in his Steam library). If not, shit.
Other games too: Perspective, English Country Tune, Unium, Polarity, Quantum Conundrum. Programming puzzlers like SpaceChem: LogicBox (both versions), Great Permutator. On /r/programmingpuzzlers I have a wiki full of games.
Sorry if this does not fit the context of the video, I only looked at this and saw this comment.
main_gi Why do you dislike Human Resource Machine so much? I played it and it's pretty fun.
It's incredibly uninspired. The trailer would suggest some story elements (and the game does show 'some' story at the beginning) but it never picks up. I expected something like going rogue, picking up boxes from a station, but nope. Just puzzles I've already seen done better in other less restrictive, user-friendly games that don't require clicking on the step back button like you're playing a clicker game. And if it tried to be educational, it's too redundant and short, and half the time the game tells you to just search it up. I like the graphics and music, but that's about it. I don't like programming, and other games HAVE fixed that. HRM made it worse.
+main_gi It doesn't do anything with the story? That's actually super disappointing considering their previous game Little Inferno.
Sadly no. It would be so cool to have a story connection, because then you'd have a lot of unique puzzles! If they did that, I wouldn't be so annoyed even though it wouldn't be as functional as other games, because it at least is unique in some way. I didn't like Little Inferno's vague metaphorical story and the bloated gameplay, but some people seemed to like the story elements enough. I felt like the part where reviewers say Little Inferno 'picks up' is way too short (it's like 10 minutes of walking? did I miss an entire area?) but hey. It's something different at least!
Somehow I knew he'd just happen to be looking at the mountain cloud puzzle at nearly the exact right moment. Meanwhile I must have looked at it 12 different times at exactly the wrong moment with no hint on how it's solvable, and had to give up and look it up.
Just watched this and I loved it. So sad it's over... I also thought we would see the obelisks fade to black and the flower buds on the lake close. That would be a final way of closure to me, i.e. to see the island really leave itself a mystery.
I just realised that the audio log at 45:00 we already heard, down in the depths of the caves, but it was recorded by the woman that went into the island, after which followed a discussion with this guy about her stealing the Cusa quotes from him and her feeling like she needed to record it her way just for herself
Nice playthrough, new fan here.
Inconsequential things you missed:
23:41 This is not true, you can resolve this without running in circle around the mountain.
28:08 This is not true, there is a way to easy move the bridge if you to get stuck on the wrong side.
Small things you missed:
54:10 The top arch of the elevator reaches a convient point when fading away, is this significant?
54:45 There is a way to "colour" the artist statue.
Medium sized things you missed:
23:31 There a pattern above the notches.
27:35 Other patterns in objects here.
Large things you missed:
The castle areas has two large sections, but only solving one half is required to complete it, why is this?
There are at least two very large things you've yet to discover that have to do with the island as a whole, arguably three.
That list is only related to this video and random things I could remember. I'm not trying to critisize your playthrough, it is very near 100% complete by most quantitative standards, but there is still stuff in it!
Most of these things you can't just figure out by straight up putting time into the game, but just keep it in mind and take a peak around every week or so, and maybe make a video one day discussing them. Lemme know if you want a small hint, but I refuse to spoil it for you. :P
+Jeru Sanders Whaaaat? I wanna know these things. Even if you don't post here (to prevent accidental spoiling of people who don't want to be spoiled), can you post a link to a reddit or forum thread where they are discussed?
After I finished all the stuff Keith finished, I tried to find secrets I missed online, but I didn't see the ones you mention here. I'm done with the game now, I'm happy to just read this stuff and not discover it :)
+András Eisenberger (Csirke) Mm, I'm not sure there's a single thread to consolidate this, although there is a google docs somewhere with people collaborating to figure more stuff out, which I also can't find. >.<
I am pretty against spoiling the game though, if you'd like a hint to one of them I can give it, although if you feel you've gotten enough out of the game I encourage you to simply be happy about the experience you've gotten out of it. I'm pretty sure there's even more in this game I haven't figured out (What do the numbers mean Mason!), so there's no point trying to figure everything out, especially online.
+Jeru Sanders Awww. I know you're just trying to respect the game, and that's ok. But now this is gonna annoy me a bit. I searched around, and I couldn't find these things, and I've already spent quite enough time in the game, so I guess I'll never know, which just feels bad.
András Eisenberger Mm, well if you want some arbitrary hints I can say:
- The images on the monitors in the secret ending rooms.
- Count the number of related objects.
I big part of the reason I don't want to "give it away" is that I really don't know some of these things, A lot of things are up for interpretation and I can't really dictate what means what.
+Jeru Sanders yep, this is not a 100% complete play-through. i'm a little disappointed. i keep looking for 100% play-throughs but everyone seems to end it before they realize there's more to the game they are missing.
Lockdown 2020 squad. So glad I got to relive this game through you again. Thanks for the 100%!
There we go, saw every episode in less than 2 days. Amazing experience, you have earned a subscriber :)
I came here because I watched a streamer on twitch start this game, and it was interesting. Then RoosterTeeth put out their vid, and it was hilarious to watch them stumble upon everything in the game.
And I realized that I liked this game in itself and wanted to watch a full play through. You were the only one I found who was doing one. I thank you for this whole thing, because you explained stuff very well, were able to show and let the audience listen, and you have a great voice to just listen to.
I might not watch all your videos, but you have a subscriber for what I do like. Thank you.
took me a few years to complete that letsplay, as i continued t o 100% the witness at my own very slow pace, stopping whenever you went to a place my beacon werent whit in yet. comnig back from time to time for motivation. then finally when i completed the game i left it aside, iuntil you started that randomizer, and i finally realised i can watch it safely, and came back to see you explore. this was a beautiful play through. now i cosider the randomizer
I would highly recommend notpron, its a website-based puzzle game, but the most genius one. It's super hard and very very rewarding, I was never able to finish it myself but i got to around level 80-ish if i remember correctly. From it's website: "Only 41 people have been certificated for finishing the game.
That's about 0.0001% of all players.
Notpron has 140 levels."
Just wanted to say a big thank you for this series.
This Let's Play was such a wonderful melding of game and player. The way you think/talk about games was a perfect fit for The Witness, and made every video fun and thought-provoking, and enhanced my appreciation for the game. Once in a great while I stumble upon LP's like this, and it's always such a joy. This has become one of my faves, and you have a new fan/subscriber. Can't wait to check out some of your backlog, and see what you do down the road. Keep up the great work, Keith.
(PS, you should totally sell "Wind Meal" and/or "Columnar Jointing" tee shirts. I'd totally buy, haha)
+Juiceboxjerry And "on accident" t-shirts :-).
as well as "hello, you!" t-shirts.
Loved the series. Easily the best playthrough of The Witness.
This is the first full playthrough of a game I've ever watched. And now I realize precisely how many things I missed when I played this game. Bravo!
I watched your play through as they came out 5 years ago. I have recently rewatched through them and I have found that I now have a better understanding of the game (as I have grown through the years) I find the audio logs the most interesting part of this game. I love hearing all the quotes and I especially love all the behind the scenes ones. I thoroughly enjoyed rewatching this play through once more. The first time I told myself this game is to smart for me, but I think I may give it a go now.
What a beautiful, beautiful game! Made with so much love and incredible details.
One of the best LPs ever made, for sure. Still cannot believe that you've found everything on your own. So many times it looked impossible.
The only thing missing in this game is some sort of mystery story. I like the parallel to Talos, since while watching it and enjoying the struggle with puzzle, I was also "dying" out of curiosity to find out what's on top of that thing (trying to avoid spoilers). Here, although clearly a potential has been established and the title is kind of mysterious, it turned out to be a "simple" series of puzzles.
Many finished games made me kind of sad that there won't be an episode tomorrow. This one is for sure in top 5 of them. Thanks for showing us everything!
Popping in years later to say this was a really satisfying series.
Keith! You are a delight! My new favorite guy! I found you from Tunic. I hate uncertain open-ended mysteries, so I would hate to play that game, so I'm so glad you played it for me! Same with the completion of this one.
I played this game twice, neither anywhere near completion. I loved feeling smart on most of the puzzles, but I would get frustrated on the more complicated ones because it felt like too many moving variables to consider, and I felt like I wasn't that good at spacial reasoning. But watching the LP, I kept finding myself solving puzzles within seconds just by looking! I guess people really do learn.
The eclipse lecture was easily my favorite audiolog in the game. It's really fun, and seems to encapsulate the point of this game perfectly. JB loves to create the feeling of awe from offering a set of rules and then breaking your assumptions about their limitations. And he loves easter eggs that feel special because they're missable, so the experience of finding them is always specific and personal. So he went and milked those ideas for all they're worth.
Of all the people I've seen play the Witness, your approach and way of playing has been one of the best. The pure joy with the puzzles, and the fun of figuring everything out yourself... Thank you so much for playing it this way :D
I had completely forgotten to watch the rest of this. Thanks for completing the game.
I could never get into the game myself, it felt pointless to me but seeing it through the eyes of someone that appreciated it for what it is and was able to get through the pointless puzzles was really enjoyable. Thank you :)
Keith in 2016: I have to wait like 5 years to redo a puzzle game
Me in 2021: 👁👄👁
I would adore a Spacechem series from you. You're the perfect person to do puzzle let's plays.
Great Play-through - It's a shame its finished but it is complete in every sense.
Well done.
Awwww. This was an awesome series but it's sad to see it end!
Our of all the pay throughs I've watched, yours has been the best one by far. And yes, I would absolutely love to watch you play Braid!
Thank you so much do this, it was quite an adventure!
Beastly. Really enjoyed watching all of this. So glad to watch someone who seems to love this game as much as i do. Atleast i would like to think so since you 100% it. Nice job!
Came for the puzzles, Stayed for the Keith
This was the first thing I watched you play, and you are the first person I watched play it, and even though it means I didn't get to do it myself I'm glad, because you brought out the best in it and vice versa.
I didn't really start watching LPs until after I finished Fez and realized that the only way to enjoy it again would be in watching other people discover its secrets anew.
Puzzle games!
Here is my list from the best to worst:
(1. The Witness 2. The Talos Principle 3. Antichamber 4. Portal 2/1)
5. FEZ - Very mysterious, there are a lot of puzzles, which are hard to crack. Plus interesting projection-based mechanics and atmosphere. (took me 20 hours for first ending, a lot of puzzles and mysteries left unsolved).
6. The Bridge - interesting 2D gravity-based mechanics, nice hard puzzles, atmospheric. (took me 20 hours to beat, w/o achivements)
7. The Swapper - Interesting clone-based mechanics, relatively various and hard puzzles. (took me 15 hours to beat)
8. Sarah's run - online 3D gravity-based game.
9. Professor Fizzwizzle - hard 2D many-body-interaction-based puzzles. I got stuck few years ago and forgot about it, have to try again...
10. Q.U.B.E. - well, quite good puzzles, though I've got bored after 5 hours.
11. Quantum Conundrum - 3D many-body-interaction-based puzzles. Got stuck after 2 hours and doesn't feel like I want to try more.
The games I haven't played:
* Glitchspace - interesting 3D-programming-based mechanics.
* Polarity - portal-like game
* Mag-runner: Dark Pulse - portal-like game
* Limbo - very atmospheric.
* Kairo - the game herd my eyes so I had to quit, but puzzles were quite interesting, kind of antichamber like.
* Vessel
* FRACT OSC - music-based puzzles.
* The Void
* Puzzle Quest: Challenge of the Warlords (and others)
P.S. Actually have you played Portal 2 cooperative? Or user-created maps at steam workshop? There are very good maps and ideas there.
This was certainly an amazing playthrough, great work!
Thank you so much for this Let's Play, it has been a fantastic ride all the way through and I'm sad to see it end.
On the subject of other puzzle games I'd say try Myst (and all of it's iterations, there are quite a few including the remaster). Also look into a game called Obduction, it's coming out sometime this year and looks really good.
Just finished binge-watching this LP in a couple of days, and I've done what you did at 13:16 loads while out and about. I'm always on the lookout for circular shapes now.
I played this game a year ago and I really wanted to play it again but 5 minutes in and I was already reading the credits. So I decided to watch you play it instead. I see now that I didn't quite get every audio tape and didn't notice the lake being a map either. Never the less it was very enjoyable to watch you do things your own way with the graphical program and all.
The room series is a good group puzzle games worth checking out there are three of them.
Definitely way late to the party but this series was great to watch. I found myself really getting into it and yelling at the screen when you were so close to solutions, especially during the challenge. Just wanted to say that I really enjoyed this and I plan on checking out more your Let’s Plays in the near future.
Great series. Starting your let's play on Wasteland now :)
I watched the whole thing in the span of a week and a bit- honestly a great game and an awesome play through!
I copied all your puzzles from the start right through till like the end and couldnt be bothered going to find everything you did but i 90% completed the game thanks for the help for my xbox gamerscore 👍
hey there, i really liked this playthrough, thank you so much for sharing it with everyone! and i've already seen it suggested a couple of times but yeh i think that seeing you play Myst and Riven would be nice!
Great playthrough overall. I've said it before, and I'll say it again. You're probably the smartest, most patient lets player that's covered this game.
For adventure games that are packed with creativity, I would recommend the old LucasArts adventure games, especially Grim Fandango.
Tim Schafer's newer games are also really good, especially if you enjoy Grim Fandango.
Thank you for this journey! I have played this game some years ago, but had some problems with my PC and couldn't complete it at the time. Now I've watched you play until the point I was, then I played to the end and now I came back to see you finish it! We have very similar minds in the way we approached the puzzles, and it was fascinating to see you articulating your thought process.
Half the puzzle games I could recommend you have already played, and the other half have already been in this comment section. So I want to recommend a fantasy adventure game: Brothers - a tale of two sons. It is a beautiful game, fast to complete (took me around 5 hours), with a simple story told in a very innovative and emotive way. I think you'll like it!
I REALLY want to go back and rewatch your Talos Principle Let's play now that I'm done watching you play this... But it's also been years since I played the game myself and I have pretty much forgotten most of the puzzles there so I don't want to spoil myself on it... Maybe it's time I finally replay it so I can rewatch your let's play alongside me playing heh
Schizm: Mysterious Journey!!! My brain was/is too tiny to be able to comprehend it, but you're smart and thorough enough that I believe in you!
The point and click adventure games by Wadjet Eye Games are all amazing. I really really recommend *Primordia* and *Technobabylon*, and they also just the other day released their newest game, *Shardlight*.
Really fantastic stories and wold building, and fairly clever story based puzzles.
+Michael Lefkowitz ruclips.net/p/PL5dr1EHvfwpMtHB6WEjNVDQqhem_ib6H0
I know this video is like four months old, but I'm really new to your channel, and I've really enjoyed your LP of this game. I personally would highly recommend the MYST series (specifically realMYST and MYST III: Exile), and I think it'd be cool to see you go through Obduction as well.
Machinarium is a brilliant little point and click puzzler. Definitely worth checking out for something a little different.
Also be on the lookout for "Obduction" coming out in June. It's the new game from the developers from the Myst series. I have high hopes for that! - ruclips.net/video/1INKH_iBak8/видео.html
Portal for sure!
And Fez !
For me, they are kind of masterpieces.
Other than the obvious Myst/Riven recommendations, which I also support, you might want to check out the Syberia series.
Hey Keith, just for the sake of being creatively thorough and I might be greatly mistaken, but I think I heard a frog sound at exactly 49:00 when you were walking around the lake- I was just wondering if that was true and if it might mean something. It seems like you never know with this game....
+Dayzed Fly Actually it was at 49:03
it could have been something in the background coming through his mic, perhaps?
Woo finally finished watching all these after almost 3 days of viewing. ^_^
awesome run, it's been great following along with you. So sad it's over :( :D
Play Braid next please.
I just watched this through a third time...my favorite play through that you have done, and the reason I subbed to you. You explain your conclussions very well....I hope you do Pandoras box
Myst series would be fun to see.
+bantexable Agreed!
New fan here. Watched it all the way through. Feel very melancholy right now. Great playthrough :D
Wonderful. everything about this. Wonderful. Excellent playthrough.
For puzzle/adventure games, you might like Return to Zork.You could also try Blue Lacuna - it's text based, but designed to be easily understandable by people unfamiliar with those sort of games.
It has been an honor to watch this play through! Other puzzle games:
Spacechem/Infinifactory - makes you want to resolve the puzzles as you will learn new things throughout the game. Spacechem is in 2D and Infinifactory 3D, "Minecraft-style". You build small machines to complete each level's objective. Many, many possible solutions for each one. Expecially in Spachechem where you can divide the problem into several sub-machines.
+Snurre O Games like that are programming puzzlers; I direct peeps to look through the wiki in /r/programmingpuzzlers to find the ones I know. Recommendations: Great Permutator, LogicBox (both vers)
+main_gi Thanks for the link :) I'll check some of those gams out! I already like the first levels of Jahooma's Logicbox
Great playthrough Keith, I'm a Witness sub. Watched Talos and going through Grimrock.
Great Job! Congrats!
World of Goo.
Quantum Conundrum is Portal-esque. Very underrated and has the voice of John de Lancie, who is always nice to listen to.
Thank you for the play-through Keith, I enjoyed that, I like the way you work! Cheers!
I would really like to see you play the Myst Series
thank you for this playthrough. it was the first I've seen by you and I can't wait to watch more of your let's plays!
I'd love to see you play Miegakure . . . if it ever comes out.
Really loved your Let's Play of this series. I am currently working on the Challenge Puzzle and then I will have Platinum for it but I loved seeing if you got stuck on the parts I got stuck with and seeing your thought process to them. I would love to see a Let's play of Fez or Limbo. Limbo is a pretty short game but it's one of my favorite PS3 games but I think it's available for DL on the PS4 now. Keep up the good work.
Great job, really enjoyed following you in this playthrough.
The Whispered World is a very nice point and click adventure
It is funny and sad at the same time, I think it would suit your mindset
Great play-through and congrats on the 100% completion. I'm currently almost there myself, I just need to complete the challenge and finish up the stuff that opens up after doing so. I haven't played the Talos Principle yet, but will probably pick it up if it's similar to this game. Don't know if you've ever played any of the Professor Layton games on the DS/3DS, but they are some good puzzle games with interesting stories to them.
wow amazing how you got through everything!
I'd recommend Fez, FRACT OSC and maybe Hotline Miami (It can kind of be thought as an action puzzle game). I also really enjoyed Stanley Parable and Gone Home and I feel that they share something with the witness about the role of the player. I kind of feel empty now not unlike when I completed this... EDIT: Oh and Paper's please and Her Story :) EDIT2: I also would love to see La-mulana, but that game has a reputation of wrecking its players, a quality I enjoy when watching its let's plays.
Congrats, this is quite an achievement. And you did it without consulting a walkthrough ... that we know about :-).
I'm one of those people who started watching you because of The Witness. I'm definitely up for watching non-puzzle games, I'm not partisan to that genre or something. RPGs are cool and make good LPs.
But I can't watch ALL of your LPs, I basically have to choose just one or two to follow at a time. You produce like five times as much content as I have time to watch. I can't imagine how you manage to play and edit this much, haha. I haven't subscribed to you because then nearly half of my subscription feed would be stuff I'll never get around to watching!
I'll choose something else you're playing and watch that now, I guess. And maybe find time to watch your Talos Principle LP sometime, since that *is* one of my favorite games.
5 years have passed , it’s time for a replay :))
The swapper is a great 2d puzzle game
I think it would be very interesting to see you play the malgrave incident, it could technically be called a puzzle game
hey! great job on the game! you beat it way faster than I did.. nevertheless! on to The Talos Principle!
and if you have not already, check out the extra credits video on the witness, it provides some awesome contextualization to this game.