3:50 Cognis Signum can only buff the squad the model holding it is part of in HH2, its not a ranged buff you can put onto other units any more 30:00 forgot the surge move on the terminators that failed the charge
I think yall might have messed up deployment Turn 1; Leviathan can only move 6” and then somehow was shooting 18” range guns Steve didnt move so there should have been at least a 24” no mans land, which means leviathan should not have been able to fire
gg wp guys! as iron warriors player, i have a question : how do you paint your armor? i like the agrax earthshade effect but i don't know the metal color what you use 😛
Sweet, my two armies. This is at the beginning, looking forward to seeing how the Iron Fire works out. Its really meh on paper even though it was my favorite from v1.
What page in the rules can I find why iron warriors quad launchers only roll the scatter dice for each shot, keeping the initial result of the other 2 dice??
@@James-37 interesting... seems a bit niche though. if you can just play seekers naturally on BS 5 instead of giving them a techmarine... maybe its the 2 wounds? i wish they talked about unit selection more in these battle reports
you can charge through terrain, however if you charge into terrain and don't have grenade harness/grenades then you hit at initiative 1 that's the only real negative alongside any dangerous terrain tests they have to take
@@ed8930 I know how the harness works, thanks, the question was not about this) In our club we only charge around the terrain If I can't get in, or I need to adjust my models in the terrain If I charge through it, never seen just putting away the piece of ruin and never putting them back)
@@olekzembowski In this case I guess it was just for simplicity and to be clearer on camera. Rules wise, all terrain is only classed as Difficult Terrain by default so unless there is some agreement before or an army rule changing some terrain then there is no impassable terrain. I've not actually seen anyone using the building rules since they don't seem very well done, everyone just uses buildings as ruins which are just area terrain so not impassable unlike actual buildings that would be
Dang this is one of the best looking battle reports I've seen!
3:50 Cognis Signum can only buff the squad the model holding it is part of in HH2, its not a ranged buff you can put onto other units any more
30:00 forgot the surge move on the terminators that failed the charge
I think yall might have messed up deployment
Turn 1; Leviathan can only move 6” and then somehow was shooting 18” range guns
Steve didnt move so there should have been at least a 24” no mans land, which means leviathan should not have been able to fire
I think you only can charge things you have shot at. So the siege Terminators should Not have charged if I‘m correct.
If you kill a transporter you can charge the disembarking squad
gg wp guys! as iron warriors player, i have a question : how do you paint your armor? i like the agrax earthshade effect but i don't know the metal color what you use 😛
There's a metallic called Iron Warriors. I use that personally
By 6.13 the mountain has done more damage to himself than the opponent.
I think Tyrant of Lysatra unit isn't allowed to make any reactions other than Return Fire, Bitter Fury and Interceptor.
Iron Warriors get +1S against vehicles so S9 krak missles with Tyrants against the Spartan so it would have died turn one.
The sass at the very end there was so good
Sweet, my two armies. This is at the beginning, looking forward to seeing how the Iron Fire works out. Its really meh on paper even though it was my favorite from v1.
The banter was amazing haha, great battle :)
More Heresy heck yes!
Awesome looking armies
Love The Horus Heresy!!
What page in the rules can I find why iron warriors quad launchers only roll the scatter dice for each shot, keeping the initial result of the other 2 dice??
Thats how all barrages work its not just iron warriors page 232 in main rulebook
@@James-37 wow ok thank you. we've been playing that wrong af lol
Can someone give some rationale behind the 10 veterans with nemesis bolter? I’m just curious the platform chosen vs scouts or recon etc
Veterans are relentless so can move and still shoot the heavy nemesis bolters i guess?
@@James-37 interesting... seems a bit niche though. if you can just play seekers naturally on BS 5 instead of giving them a techmarine... maybe its the 2 wounds? i wish they talked about unit selection more in these battle reports
Marvellous Sass. Great game.
Can terminators get run down? I thought they couldn't?
Terminators can get run down, but cataphractii specifically cannot run anyone else down themselves
How did DA cataphractii charged through the terrain and why did you just putted it away?
Because all models can move through any terrain in this game. Well any terrain that hasn't been declared impassable.
you can charge through terrain, however if you charge into terrain and don't have grenade harness/grenades then you hit at initiative 1 that's the only real negative alongside any dangerous terrain tests they have to take
@@MountainMiniatures oh it's not impass, okay, could be a local community specific)
@@ed8930 I know how the harness works, thanks, the question was not about this)
In our club we only charge around the terrain If I can't get in, or I need to adjust my models in the terrain If I charge through it, never seen just putting away the piece of ruin and never putting them back)
@@olekzembowski In this case I guess it was just for simplicity and to be clearer on camera. Rules wise, all terrain is only classed as Difficult Terrain by default so unless there is some agreement before or an army rule changing some terrain then there is no impassable terrain. I've not actually seen anyone using the building rules since they don't seem very well done, everyone just uses buildings as ruins which are just area terrain so not impassable unlike actual buildings that would be
MOAR HERESY PLZ
69 views. Nice.