Mojang BANNED These Minecraft Features...
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- Опубликовано: 1 июн 2024
- There exists a mostly hidden list of minecraft features which mojang will not add to minecraft. Today we explore this list...
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0:00 - Intro
1:22 - General Banned Features
5:53 - Banned Biome and Structures
7:37 - Banned Blocks, Tools and Items
12:06 - Banned Building and Game Mechanics
14:40 - Banned Mobs
Music Used:
1. Scott Buckley - Dragons Lullaby
2. C418 - Taswell
3. Feels - Patrick Patrikios
4. C418 - Flake
5. DBadge - Enrico ( • Beats from the Badger Den )
6. C418 - Shuniji
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no
ok
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15:20 bro spiders... your australian
I'm still going to ask for breeding animations every chance I can.
“Villagers will never be enslaved” is possibly the most hilariously, intentionally oblivious thing I’ve ever heard from Mojang.
Mojang: Look at these precious mangrove trees! They play very important role in ecology!
Players: Thanks, Mojang! They will make nice planks for my buildings
Mojang: *makes armadillos to passively drop scutes*
Players: In the 1x1 hole with a hopper you go! There, right next to my cow crusher. Thanks, Mojang!
They're trying to be right and cute (in the annoying Agnes voice) and bring awareness, but they're doing it so lame that it looks hilarious
Hmmm, do I have to release my Slav- I mean voluntarily working men?
Uhh ok
Talk about a villager breeding farm to someone who doesn't play minecraft
@@InfamousHenry You mean your voluntarily working PERS? (Or a dozen other pronouns that apparently mean the same thing?)
I want to point out that milk is technically considered a bodily fluid.
So is mushroom stew... from Mooshroom cows lol
So is bucket of water
It's actually kinda blood yes
And ink sacs
Every fluid could be bodily fluid if you think hard enough
The stupidest thing about the "no sharks" is that out of the hundreds of irl shark species, only 3 or 4 even attack humans!
And they added dolphins, which, while cute yes, are actually far more aggressive in attacks than sharks are
So they should just make sharks neutral.
I think that’s the point. When people say they want sharks in Minecraft, they are generally asking for an aquatic hostile mob. But sharks just aren’t like that irl and no one would be happy if they just added a mako shark or something that just attacked fish and only hurt the player when threatened. It would be just like the polar bear, and we already have dolphins that act as neutral aquatic mobs with more benefits than a shark would add. I’d love things like hammerhead sharks or smaller bamboo sharks for the mangrove biome to add ambience but I don’t see them being able to do anything but look nice and add life to the water which others might not like considering ambient mobs are generally not very popular and called useless.
@@sporeham1674true, dolphins in Minecraft basically act exactly like how I imagine sharks would if they were added except sharks wouldn’t get benefits like dolphins grace and wouldn’t attack in packs like dolphins do if you hit them.
Ironically dolphins are more dangerous. Also it demonstrates their hypocrisy with them adding polar bears which are also DEFINITELY hostile and dangerous irl.
2:20 "If it can be classified as a gun, it is also classified as a solid no."
Also Mojang: *Has an officially licensed Nerf Gun crossover Addon in the Bedrock Marketplace.*
they also said no armor trims long ago, but clearly went back on that idea
...they mean in the base vanilla game obviously
edit: also it's a toy and a brand and not actual guns lol
edit 2: did anyone replying to me actaully read my whole comment or?
BRUH
@DrDonnn
If it fires like a gun, it is a gun, regardless of whatever it fires.
Edit: Need to clarify/expand on this, but I don't dislike guns. Hell, some of the fave games aside from Minecraft are shooter games (including TF2). The problem with me is the fact Mojang will ignore their rules if it means getting partnership money. And yea, the there's the blaster/gun debate, but they're both essentially the same thing: An object the fires something with the pull of a trigger. Crossbows could be lumped in with this, but tbh... I feel like needing a string to fire an arrow might be enough to not consider it a gun.
@@itsjustkriswastakenA gun that children play with. Which obviously doesn't fall under the "no gun" rule that is in place for children.
Dolphins attack you if you attack them AND polar bears kill you on sight if there's a baby so not sure why sharks can't just be neutral too, same with crocs/alligators
reason: the cultural impact Jaws had on sharks. no joke. the only reason most people think about sharks as blood thirsty monsters is because how Jaws portrayed them.
@@thatspookagain4030 Ya it's bonkers, but like why alligators and crocs, they don't have to be hostile they can just eat fish and other animals, foxes and wolves hunt things and they're not hostile with wolves being neutral
Because all these restrictions are extremely arbitrary
Mojang is too busy with making micro-transactions in Minecraft console edition, don't disturb them!
@@thatspookagain4030 bro the first time i read your comment i read jaws as jews, i was so confused lmaooo
Mojang/Microsoft is like every other company. They value your feedback, but only in the exact way they want it. Many strong and good community desires are labeled "spam" and bad designs are labeled "features".
Nailed it. Underrated comment.
What's the meme? "Everyone is entitled to my opinion".
What
A list of bodily fluids present in Minecraft:
* Milk, from cows and goats
* Spit, from llamas
* Ink and ink sacs, from squids
* Glow ink and glow ink sacs, from glow squids
* Mushroom stew, from mooshrooms
* Suspicious stew, from mooshrooms
* Dragon’s breath, from the Ender Dragon
* Honey, from bees (depending on your definition of the phrase)
Also whatever it is shulkers fire
*Wind charges from breezes.
Sweat from Villagers during raids (yes this is real)
Fire from blazes? Slime from slimes/Magma cream from magma creams?
well, honey is bee vomit as far as i can recall, vomit is a body fluid, making honey a body fluid, a tastey body fluid, even if that sounds strange and unsanitary
I can never shake off the feeling that some of those are being rejected out of spite due to how much requested they are. Kinda amazing that the cave update didn't end up on this list.
It’s an example of survivorship bias, those features they won’t add haven’t been added yet, making people suggest them into the game.
Yea, I can see that.
"Inhibiting creativity" is the worst excuse when three quarters of what they add are pointless and ugly decoration blocks.
That excuse for vertical slabs just seems like they’re to lazy to add them into the game, there aren’t to many slab types and the texture for them is already there just you know flip the slab.
Mod makers can probably make a vertical slap mod is less than a day so why is it a struggle for the large game company to add them
I mean, just look at Terraria. There are tons and tons of furniture there, and it never restricted anyone's creativity. On the contrary, people do some amazing builds with it. So it's total BS.
@@awesomeguy9513 they specifically said they don't believe is should be added, not that it's a struggle for them to add it
3/4ths of all minecraft blocks added after 1.13 can be achieved with existing blocks already.
@@VixYW terraria is a 2d game and furniture exists to fill the plane bettween the foreground and the background. It does not "detract from creativity" because there is nothing else to put there.
Minecraft is a 3d game. You can place blocks anywhere, so furniture would be replacing blocks, rather than existing in addition to them. Limitiations can inspire creative solutions is what they are thinking about. Instead of having a pre made "chair" or "grandfather's clock" furniture item you need to think creatively of how to make such a thing with the blocks you are given
"no creature based on politics" yall got donkeys, just add elephants already
something something poaching in real life
Well, no pirates then, ever.
For context: There is a German Partie (?) named „Piraten“ (Pirates), so adding them would be political.
@@TheHerald615 Pillagers sound and look like pirates, so the game already has pirates.
@@TheHerald615 I thought those were in Iceland?
weren't panda's added to make the game more appealing in china ????
Mojang need to address some poor excuses that they made with a few of their banned features by saying that furniture, vertical slabs, and colored wood ‘inhibit natural creativity’ and are ‘by design’. Aren’t mojang inhibiting the creativity then in the first place? Sounds rather hypocritical for an excuse to not add seemingly simply things.
“Yeah we won’t add colors because creativity isn’t by design but also (i forgot which one got rejected for it) is inhibiting creativity too much sorry.
Technically colored wood seems to be slowly becoming a thing, because they have been adding more and more colorful wood tipes almost every big update since the nether update, cherry wood = pink wood, Mangrove = red wood, bamboo = yellow wood ect.
It sounds better than "we dont wanna" but is the same thing
and yet they still added the elytra, removing the incentive to make interesting roads, the just seem incapable of being consistent at this point
Mojang/ Microsoft are hypocritical, lazy pieces of shit in general change my mind
i wanted to say that sharks get a bad reputation, they would not have to be 'hostile'. Shark attacks are not very common
add the new yorker that would be more dangerous than the shark
While I agree with you, I don't think Mojang sees it that way. They'd think sharks have to be hostile if added, for the same reason as parrots dying from cookies or how "frogs can't eat fireflies".
They view Minecraft as an education tool, and they don't want people to apply "Minecraft logic" irl and get themselves / others killed.
It's a stupid thought process, but I'm pretty sure that's how Mojang thinks.
Yes I do concur! Sharks are so fundamentally misunderstood thanks to media like Jaws. They're not "bloodthirsty" creatures that attempt anything on sight or smell, they're just your typical predator, wanting a snack occassionally.
I do think it makes sense if sharks were to be added in Minecraft, that they would be neutral mobs.
@@ThatOneSaltyFilipino "Wanting a snack occasionally." What the hell does this mean???
But yeah, sharks get a bad rap. Especially compared to dolphins, which are nightmare creatures that look cute enough to get away with everything.
Mojang: we don’t wanna add sharks due to hostility or endangerment
Proceeds to add polar bears, dolphins, parrots/cookies, turtles, etc
While some are passive the panda/polar bears will attack the player if provoked so why not make the shark something small and attack when provoked, like pick a small shark species that’s usually docile like nurse or horned sharks
It's actually really funny how Sharks are actually neutral creatures irl whilst dolphins are mean and cruel beings
I remember when enderpearls were once an idea pitch by some random guy and Notch who still owns minecraft at the time saw the guys idea and implemented the idea into minecraft
Yeah, them were the days
I also remember those days when they released 3 items or so per update. I mean they did have really large updates sometimes, like the Village and Pillage that completely revamped villagers, wait no that's after Microsoft, and the aquatic update that made oceans amazing, oh, also after microsoft, but surely, the largest update of all Minecraft time was in the good ol days of homophobic notch, the nether update. You'd never guess. AFTER Microsoft. Caves and Cliffs that added great terrain changes, armor trims, all AFTER NOTCH SOLD IT. But yeah, you're right, those "2 mobs per per year" were better.
@@hsdiamond2113 The irony is that everything you just stated was not only stolen from mods that did it better almost six years prior in every case, but the fact all of those took well over a year with "middle ground" releases & staged releases lol
Notch made the Nether & minecart system in a singular weekend, caves & cliffs (Which just like the Nether update was done in 1.2 via BoP) took almost two years to complete lmao
Your reply shows how spitefull and ingnorant you are and you had to throw politcs in it even if notch is kidna right in this case too. @@hsdiamond2113
@@apunishedmannamed2473 While this is also true, keep in mind the nether back then was really ... useless. It was an entire dimention dedicated for ... 3 blocks. Netherrack, glowstone and soulsand. Now sure the three of them had interesting mechanics (for the time), and he also added 2 mobs with some interesting features, but yeah the amount of content is really not comparable.
Also his updates contained many bugs (nether didn't work in multiplayer for at least 6-7 months iirc, etc).
I guess the updates made by microsoft are much more fleshed out compared to what notch was making, but at the same time I have some nostalgia to those days because you never knew what he was going to do next and what would appear in your world next week. The updates were smaller, but overall, there might have been more content added to the game although the general quality wasn't really great (remember when enchanting needed 50 levels and once you enchanted something, you lost ALL of you XP ? or when oceans looked like an underwater desert, lifeless, desolate and just plain boring ?)
We actually do have a single form of human skeletons lying in the world already in the game. The ancient cities can spawn with skeleton skulls on the ground next to one of the big pillars. It’s the only droppable mob head you can find in the overworld. I guess if there was any place in the game to break that rule it would be the ancient cities with their dark creepy vibe
Its the only placed mob head in the overworld as you can obtain zombie, skeleton and creeper heads
idk what mojang smoked when they just banned gun servers after them being fine and minecraft LITERALLY GIVES YOU A WARNING the first time you play multiplayer that it's not official mojang content like what's the problem
and you can literally make guns with datapacks/commands and if you want to be fancy resource pack
its mostly a regulation thing, they have guns in the game and they could *possibly* be slapped with a higher rating by shitty government agencies. so
@@LiEnby And yet there's chemical weapons...
15:12
More than polar bears, pandas, wolves, bees and lamas are neutral and retaliate when attacked
Stretching the spectrum, goats attack players
And spiders are simply hostile most of the time
And silverfish are always hostile
Ironically polar bears are known to be extremely aggressive and dangerous, and yet Mojang made them neutral...
@@StuffandThings_ because jeb's wife like them 😍uwu (fuck mojang)
@@hardVatsuki true
R.I.P. Bat 15:05
I feel like mining helmets make sense and aren't too "modern", it can just be a helmet which already exists with a torch inside on it which also already exists.
Yea they need to review that lol how is a torch miner hat modern? They down there blind mining?
@@gp8383their are just stupid mojang is slowly dying
I hate how Mojang acts like they're so strict about what features they add to the game. They won't add things like vertical slabs, end double chest, and dyable wood because it "goes against Minecraft's design", yet they will add things like the elytra, totem of undying, overpowered villages, and phantoms.
Ye they stupid
Some of these make sense, others the reasoning is nonsensical, sophistry or entirely disconnected from reality. Sometimes it really feels like Mojang has no clue how players interact with the game.
Especially with villagers, like there should be consequences for essentially enslave villagers, not even the iron golems can stop the player
I get that feeling too when looking more closely at the features from more recent updates. There are just so many instances where something was added and was only given the depth to be experienced in a very strictly pre-planned way, as if forgetting about the fact that Minecraft is primarily a sandbox built on the complex interactions stemming from individually simple features so everything winds up feeling progressively more disconnected.
!!!YOU WILL NEVER ENSLAVE VILLAGERS!!!
@@sunbleachedangel Tell that to my villager breeding farm
15:13
fun fact : jeb added polar bears just cuz his wife likes em
Jeb a simp confirmed?
@@AverageKaijuGamerBro it's his wife, he's not a simp
and they aren't even properly implimented, the do nothing
not even cute and loved obsessively by some folks like foxes and pandas, they just exist and drop fish if you kill them
"No guns"
Also mojang: haha firework crossbow rocket launcher go brr
Not even just that. There's legit poison tipped arrows in the game, and if you want to play WWI, there are poison clouds that you can store in bottles.
@@scottdyvig9543 Are shotguns humane weapon of war? ❌❌❌ Is silly gas allowed? ✅✅✅
they should let you put banner patterns on beds for more customization
fr
Good idea
Would be fun to see Skeletons lying around only to some of them stand up when player is nearby.
And as part of dungeons, from which you can loot armor or item they're holding
I guess it would be also funny if sometimes lying skeletons would dissapear when player is far away, implying that they're awakened while player was doing stuff
same
Genius idea.
friendly reminder that the last bear anyone would want to come across in the wild is a polar bear to be honest... usually starving and willing to eat almost anything... much better chance of being ignored from the other species.
Grizzley bear are known to occasionally mug fishers but otherwise leave them alone and healthy. It's kind of surreal watching video of a guy fishing during salmon season and a giant bear just walks up beside him like "hey, that's for me, right?"
I still find it funny that the "All Hostile Mobs must be fantasy creatures" rule exists despite the fact that Silverfish, a very real insect, are hostile only.
Yes and spiders exist as well
@@annroousivakumar2819big spiders are as fantasy as you can get
@@hsdiamond2113 That, and Spiders are neutral mobs as opposed to hostile, which is why I didn't mention them.
@@TattleameliaMLG big silverfish are decently fantasy. Unless you have seen silver fish in real life 1 metre tall, which if so, Id be scared for you
I've seen a silverfish in my bathroom yesterday and bro was just chill like why tf does Minecraft want me to murderise these guys
8:02 Seriously, sometimes I don't understand why Mojang/ Microsoft doesn't want to update the Programmer Art officially. Every other official texture pack is supported but not the original artstyle?
it makes sense. "Programmer art" is an archive of pre redesign textures. The reason it exists is because some people wanted it and it was not any additional work. Updating it would be additional work
They don't care about their past and legacy, they've shown this many times.
just look at legacy console edition and how an actual good console port was replaced by a poorly designed mobile port
Would you want to retexture every new addition in a different style just so a small portion of players can have uglier blocks?
@@PhantomOfficial07 why is bro deeping it so much
Making a minecraft texture is laughably easy. They don't do it because they don't care
5:47 Maybe for them, changing "Minecraft Java Edition" back to just "Minecraft" and to re-add the "Bedrock" suffix to Bugrock is counted as "changing the name of the game", as I can imagine that being suggested again and again.
Bugrock
Bugrock 🤦
@@crazyfire9470 they aren't wrong, bedrock they is a buggy mess
The fact, it is made by AAA/multi billion company. 🤦
Too many people suggested changing "Bedrock" to "Badrock" and using it as the main name for their Minecraft clone.
Mojang: No guns
Also Mojang: **sees child gambling** I don't see how this is an issue
I hate it so much that most of these feel like "We are lazy and it's too much work to do something modders do alone while we have a massive studio and budget" :(
Honestly kinda true but then again they have the constant pressure of having to dish out banger updates again and again and the main target audience was meant to be kids (despite what you see on youtube with horror mods, gun mods and all that fun stuff) so yeah there are some things that kinda do make sense but some that also don't, but that's just my own 2 cents.
@@youtubeboyjamie4364"no vertical slabs" still makes no sense
idk, there are too much works. It's more like working in an office than working as a programmer. You have a series of meetings, a series of content or direction changes, and bugs to fix. It's not as simple as just I write this, let's add it. Ideas must be based on original works and concept arts. If you pay attention to the changelog, you will see a lot of bugs being fixed. Updating isn't just about adding a feature, you also have to balance and fix previous bugs, and a whole bunch of meetings.
As for the third party, they are no better... Most people work continuously with one perspective as a hobby instead of a job. They don't have much profit from it unless it has an item shop mechanic. They work a lot, it's tedious. These things only lead to boredom and indifference towards programming, they realize they are no longer suitable to do these things. Many coders, although still developing Minecraft utilities, no longer play Minecraft, they don't even have Minecraft on their devices.
@@NotTheDAHASAG Yeah absolutely. The day vertical slabs are added into the game is the day Minecraft rises to the popularity it once had back in the day (maybe)
@@youtubeboyjamie4364
>"banger updates"
>every update after 1.12
pick one
that villiger slave thing is actually pretty stupid, as the alternative is to have them die in the middle of the night because of a zombie attack.
And if you torture them their prices go down wtf mojank
@@brevortofficial its supposed to be if you save them from being a zombie, which makes more sense but yeaa... they didnt think of how that could be abused
Mojang: we are not adding vertical slabs into the game because it inhibits creativity.
Me: Well, too bad. I’m just gonna get a mod that adds vertical slabs.
gonna be hounest the fact they dont wanna add sharks feels more lazy than any thing since sharks could be added under thier current design philosphy. as sharks could be set to only become hostile if you take damage within a certain range of them or you attack them first. this would be difficult to program but would be in line with thier current design philosphy.
As a programmer with experience in mod development, that would not be hard to implement at all, in fact adding those triggers for the entity to turn aggressive would be trivial, orders of magnitudes easier than the effort required to add the mob to the game in general, adding the models, and animations to get game would require more work honestly. In fact a similar set of conditions is already found in the game. For example neutral mobs becoming hostile when you attack is already implemented in many mobs, and taking damage making the sharks in an area become hostile is similar in logic to how zombies in range become agro when you attach another zombie (on event alert entities of type in a range)
@@DreadKyllerwell probably hard for mojang/microsoft at least. but you are right on that front. but either way the fact mojang doesnt try to add sharks with that sort of programing does show lazyness. since such a implementation would make sharks a sort of nutreal mob that only becomes hostile if you either attack it or get attacked within a certain range of it. this would be to simulate how sharks can sniff blood over long distances with out the mention of blood. and thus would fit into thier edutainment design philosiphy with the game. hounestly i would perfer that kind of implementation for sharks rather than making them just strait up hostile all the time. could even add differant kind of sharks to differant biomes too and make deep cold ocean biomes more unique and interesting.
That would be ridiculously easy code honestly
They also banned furry inflation. Don’t ask how I know
🤔
Pyrocynical will be disappointed...
Why did they even think about it?
completly disgusting :l
they what
also, sharks arent hostile to humans on sight in real life. they are a neutral mob, in minecraft terms. similar to polar bears.
Polar bears are anything but neutral mobs irl tho
@@marcelinehvh yeah but dont tell mojang. they might remove it.
polar bears are hostile in real life, when will mojang realize.
I hope they remove them, polar bears are useless
interestingly, if you are to imagine the random animals you encounter are actually meant to be their wild natural version, pigs would be terrifying omnivorous beasts (although we do get to see some of this in the hoglin to be fair)
12:29 Wow, that "[…] would be nice, it is! It just isn't going to happen." sounds kinda passive-aggressive…
To the surprise of no one, community managers for a game as a large as Minecraft are intolerable manchildren with poor coping skills.
mojang staff is a bunch of whiny lazy ahh btches these days imo (hopefully I censored this enough to get past youtube filter)
IMO, it actually does make sense for sharks to exist as neutral they arent as aggro on sight as you think. Jaws ruined their reputation BADLY.
The best way to fix the Villager issue:
1) make their trades more expensive if they're confined within small spaces.
2) give the player the ability to _ask_ the Villagers to follow them (via a button in the GUI) and let them say no if the player's reputation is too low.
3) let either Camels or Llamas carry Villagers to make transporting them easier.
Point number 2 is big. I feel like that would be a net benefit, even though some players might not like how they have now rep.
Haha number 1 will make hardcore players sad
Make villagers leashable. It makes a better method of transporting.
@@V0RTA that's a terrible idea. They are supposed to be independent beings.
@@Protofall no more “very ethical well paid work” for villagers
I really like that Skeleton idea. That totally could have been added back in the Notch era
and what if the skeleton had weapons near them and could "wake up" and attack the player
that'd be cool af
@@Pepper2B Bro!
@@Pepper2B And maybe to wake them up you need to place a soul lantern/soul torch nearby, it'll make those items more useful than just "decoration blocks"
Reminds me of the mod that adds skeletons, and Shadowmech giving them names lol.
no guns? say that to the barrel of my barret m82 MOJANG
that is why we have mods like mrcrayfish guns mod,which is vanilla and fun,especially in zombie apocalypse modpack
@@kelvin4593 Flan's and ICBM FTW
This video makes me miss Notch so much.
Yeah, the good ol days with big large updates, like the nether update, the aquatic update, village and Pillage, like even that terrain generation revamp one that I forgot. Honestly my favourite updates. And I applaud Notch on his accepting and wholesome messages on social media.
@@hsdiamond2113 this fucking cope lol
All of these updates are just hastily thrown together & skid paste from mods that existed before half the was/were's at mojang even finished highschool
@apunishedmannamed2473 Very true. If Mojang did it, then an unpaid modder did it better 5 years earlier.
Notch encouraged and created a vibrant modding community in the early versions of the game. We had alternate dimensions, flying machines, complex mobs with breeding systems, and baby forms that aren't just scaled down adult models.
Mojang and Microsoft have both kiddified and wokified Minecraft to the point where most of the original creativity and soul in the community is either being outright banned or the people that made the game great are just no longer interested.
@@hsdiamond2113 The people who bullied a little Japanese girl over wanting to play a wizard game have absolutely no moral high ground when it comes to crying about mean comments on social media.
Notch was absolutely based.
@@goblez5900Microsoft didn’t ban anything related to mods. If so, name an example
I could see modern guns being out of the question, but I feel like stuff like muskets should be considered as an option. They already got gunpowder so why not?
I think when it comes to weapons, anything past the medieval era is out, though muskets came around the late middle ages so it's technically within that timeframe.
@@SwitchbackSylveon so then...
Why they added THOSE throwable potions that persists? I mean for strength effect maybe but like isn't that a chemical weapon? Especially if it's poison or wither effect?
@@maximeleninja4029Not really, I mean you could compare poison throwables to chemical weapons but they are clearly medieval fantasy esque in design.
Today's Fact: In 2020, a group of scientists discovered a 'zombie' planet that appears to be dead, but is still emitting radio waves.
Winner... I guess lol
What's the planet named?
Looks like this is where the nether is
Make us whole Isaac
eerie
The refusal to add sharks is completely stupid, in any reasonable interpretation of 90% of sharks they would be best represented similar to the polar bear as a neutral mob.
Don't understand why mojang is so anti-vertical slab, like the closest you can get is walls or somethn but they really aren't a substitute and both could be combined together to get some really smooth looking arches.
Honestly I just wanted a visual effect for when you walk over soul sand, I always imagined as a kid that the slow walking effect were the souls in the sand trying to grab onto your legs to be set free, It would be white translucid steve looking arms that would fade into existence as soon as you step onto it, they would point at the players legs as their "behavior" and fade out as soon as you leave the soul sand.
Here's another thing about how "We don't want to encourage people to do X" wild wolves would not be as friendly to a random human walking about in the territory and yet threw some magical way we can tame them with bones that have nothing on them, if there trying to teach kids not to feed "fireflies" to frogs then they should have a work around with wolves aswell with that logic.
Yeah, that kind of reasoning why they don’t implement certain things in minecraft comes off self-righteously hypocritical at times.
devs be like "too much work, heres a mob that drops nothing"
The guns restriction is even more stupid when you realize you can put literally fireworks on the crossbow and shoot that way...
Nah I have to agree with Mojang, guns are too violent or I should say close to home and controversial. Bows crossbows firework crossbows swords etc. are far removed from any weapons still being used and are common in medieval fantasy, and it fits a certain vibe. Plus mods exist. I would say Mojang has a very valid reason here.
Some of these are fair while others are not exactly reasonable. Why can we not have vertical halve slabs Mojang?
"because, uhhh.......
we dont wanna :)"
I think it's mostly to avoid starting down a slippery slope of more and more granular objects, when their goal is to encourage blocky abstraction. Similar to the furniture objection, in my mind.
I think it's a few reasons:
1. Crafting recipe: the recipe for vertical slabs would be the same as the door.
2. Placement: if they decide not to use a separate crafting recipe for vertical slabs, the placement seems jank. For example, how do you place slabs in certain ways on walls?
I do want vertical slabs, I just think it seems difficult to program, if there are any programmers here, I would like to know whether or not I'm right.
@@Qualman701 Vertical slabs would not be the same recipe as the door. The door uses 6 wood planks vertically next to each other while the vertical slab would use 3 blocks vertically. There is no crafting recipe in the game currently thats just 3 blocks vertically. Even if what you were saying was true, that would only be a problem for wooden vertical slabs and nothing else as only iron and wood doors exist in the game.
You could make it work in a similar way to the stairs, were depending on the direction your facing it would determine its horizontal orientation. So when you place it against a wall it will be touching the wall. Or it could work in the same way as a horizontal slab works were its orientation is dependent on what the horizontal edge of the block your looking at when you place it.
Im not sure how hard it would be to program though since Im not a programer.
@@Pepper2B Yeah it feels like Mojang is just screwing with us at this point.
I’m still waiting for Vertical Slabs :l
Might be waiting forever then!
Minetest or a mod. Those are your choices.
You'd probably find a cure to cancer before that happens. :/
I would like muskets, they are the guns that can fit in the Minecraft style. They can be a lot slowler in recharge, but having more damage and the bullets can be craft with iron nuggets and gunpowder, also is one bullet at a time like being a better crossbow.
If you get minecraft bedrock edition,It basically has both of the combat system 1.8 and 1.9 with all of the new upcoming items and being able to spam click.
I wish they would add vertical slab blocks, you would be able to add so much more detail to builds.
they said it would inhibit creativity.
@@matthewbarabas3052 Which is funny because Mojang has been creatively bankrupt for years.
@@megaman37456 not really? trial chambers are quite creative. the mace is creative, it being an extension of the critical hit feature. the warden is creative, a mob you were never supposed to kill.
@@matthewbarabas3052
> a mob you were never supposed to kill
yeah, in *sandbox* game, very cool, uh-uh. usual mojang L.
@@hardVatsuki I'm quite sadden honestly that I never find myself hating the new stuff in Minecraft.
Genuinely confused by their reasoning for not including torch lighting. Even if it is true that they wanted to rework the spawning system to account for the light, what's the point? Iirc, mobs don't spawn within a certain radius of you regardless of lighting, so it's not like a lack of dynamic light compensation would break mob spawning (they can remove dynamic lighting from thrown items if they have to, just having it in your off-hand would be plenty). So many survival games have this feature already (even Terraria, and that's a 2D game where it would be less of a necessity), and those games work around it perfectly fine, so there's no reason Mojang couldn't add it.
The way it was done in a MineTest mod was to just globally check for items, held or dropped, that have a light-value and spawn an invisible light source, delete them next 'tick' and redo. I've done something similar. It's not crazy on performance if done well after all it's one lighting update per player per part-second and a lighting update per item cluster if/when necessary...
Mojang are being Mojang. I won't say it...
when they said "it had a negative effect on gameplay" they didn't mean that it was too difficult, they meant that it was bad for the gameplay style that they wanted to promote. He just interpreted it wrong.
The weird thing is "can already be done in other ways" doesn't really apply to Redstone components, since most were simplify pre-existing circuits (bulb, repeater, comparator, observer, etc). You could probably make everything with redstone dust, torch, and piston.
Well you cant make a randomiser with only redstone dust, torch and piston
@@annroousivakumar2819 isn't there that randomizer the has a redstone wire that powers a piston that has a block on it, where 50% of the time it can pass before the block cuts off the redstone?
Also Redstone torch burn out clock can act as randomizers by taking an output from 1 of the torches since it is random which torch is actively powering the clock at a given time.
@@mooing_cowmilkon java at least that is just a monostable circuit and it will always allow a 1 tick pulse through the block before the piston pushes it, no randomness.
I think the bodily fluids rule is actually about adding blood into the game, and I think most of these are more of a "spirit of the rules" kind of guideline rather than an actual ruleset
Exactly
"Sorry kid, I can't give you a toy car, it's inhibits creativity. Here is a potato and 4 bottle caps."
Cool!
Upload schedule popping off
Keep it up 👍
edit: finished watching the video, one thing I noticed is that even though they completely refused having skeletons lying around the world, there's still skulls in multiple structures... some of these are so nonsensical.
No? Skulls are not naturally occurring. You need a charged creeper to get them
Since when skulls naturally spawn?
@@lckyminer_2256since 1.19, actually! Skeleton skulls spawn in ancient cities. And heads in general are in structures since 1.9 - ender dragon head.
@@Minty7602ancient cities
@@okieness9849 Oh my god I completely forgot about that. Not the ancient city part, but the skulls.
"Inhibits natural creativity" is code for: we're lazy and don't want to put work into things that the players want.
not just that, the furniture in game is pretty not even considered furniture, they r so bland and there isn't even enough to be considered a thing
Actually, as an artist, you would be more creative if you're materials are limited.
@@lckyminer_2256 but when u talk abt this game things r pretty bland for over a decade
@@lckyminer_2256 that doesn't apply when it is about completely new types of blocks such as furniture or vertical slabs.
@@RConTRSMC Well, I find builds in my minecraft pinterest today and some RUclipsrs to be very creative and not bland. IDK, maybe I'm just not angry about this.
meanwhile, we just want saddles to be craftable.
I read through the list of banned features and here's some of my thoughts (and possible explanations to their decisions):
- no guns: they want Minecraft to be more fantasy-like (that's why bows & arrows), as well as they (probably) don't wanna remove old stuff (explaining TNT).
- no modded stuff: probably related to failed Optifine deal and they don't want to have any legal-ish problems.
- different redstone: probably both versions are hacked up a bit in ways that make it hard to transfer, as well as the case of 'which version is more correct?'
- dynamic lights: there are datapacks that implement dynamic lights server-side (aka the 'correct' way as mentioned in the video) if you wanna check them out.
- timer command: /schedule?
- "too modern": redstone can be argued to be magic-like.
- foods from mods: see 'no modded stuff'
- no prepared food: they might want to make their own food recipes based on community crops (or sth).
- no mirrors: mirrors are hard to code.
- no pvp toggle: they probably don't want to go back with versions (I think?).
- bluestone/thirst/sleeping bags/ducks: they might not want to add the same functionality twice (DRY).
- no hostile mobs: they didn't say anything against neutral animals - they're not hostile, as they do not attack the player *always* and *at any given moment*, which could be argued to be consistent with their ruleset (spiders aren't hostile - they attack you if attacked or at night)
- no taming dolphins/drowned on dolphins: something something animal abuse something something game for minors.
That's all I had to say, hope you had a great read. Leave a thumbs-up if you liked it.
exactly! But with sleeping bags they could have a function.. allowing sleeping through the night without having to change your ** spawnpoint.
@@l.zevicreations probably their strongest argument in that case would be "no repeated functionality" (with beds having 2 distinct functionalities of night skipping and spawn setting).
Also, just to clarify: I'm not affiliated with them in any way, I'm just trying to understand their logic and give my own take on all that.
Bait-and-switch at 7:41 - 7:51 .
Stay vigilant.
bro he just uploaded how did you catch this 😭😭
@@nitolitoXCView transcript, search for “no pressure”, comment and enjoy your likes
@@nitolitoXCRUclips deleted my last comment but you just have to find him saying no pressure in the transcript
@@Nightcaat Big brain move right here
i watched the clip and read the captions and im still confused
15:00 Lets ignore silverfish are a hostile mob based off an irl animal.
But IDK if the silverfish is like the irl animal. They both look so different and behave differently.
@@lckyminer_2256 they are both insects that are the same grayish color. Yeah they arent really harmful to humans but they are infact a hostile mob based off an irl animal. Sharks are almost always harmless to humans,the cases that do happen are usually accidents,cant call a shark hostile either.
9:44 my guess is that it was some attempt at blue dye but got messed up in animation because that was a new feature at the time
Or lapis since it's a cleric with it
Mojang: lying skeletons in the world doesnt fit minecraft
Also Mojang: adds naturally generating skeleton skulls to the ancient city
Technically dyed wood is kind been slowly added to the game in the form of all the wood tipes that have been added since the nether update.
Cherry wood = pink wood, Mangrove = red wood, bamboo = yellow wood etc.
Yes, but it takes a lot of time. I'm waiting for black and white wood already for like a million years.
Mojang: We don't want voice chat
Also Mojang: Voice chat on legacy wii u and xbox 360 edition on minigames and multiplayer with friends.
So basically: "Don't suggest us ANYTHING cuz there are mods which already doing whatever you suggesting."
Bedrock players:
I can’t tell you how many times i have wanted an “Undo” command in the game. It would be hella useful
15:05 RIP to the bat in the background..
A shame dolphins are so deadly in the real world, in some years killing more people than sharks. How are they in the game again?
the standard minecraft feature suggestion discussion
"Please add nukes to minecraft it would be cool"
"no"
"How am I supposed to live with this information"
petition to add apples to minecraft
"Under consideration"
man if they do add apples they should make them drop from leaves or smthn
@@bobbeii Too complicated and a risk of injury. It would also encourage scrumping (stealing) in real life kids. Instead, they will spawn in the nether from the teats of zombie piglin.
mojang on their way to ban every single good feature of minecraft:
make good updates trash the whole game and make it more a corporation
mojang: 100% the 2nd one
Yeah this opened my eyes on how extremely questionable mojangs leadership is. I used to respect them, but now im not so sure.. many of these reasons dont feel reasonable, and it feels like they are putting what they want over what the players want and focusing on their own agenda instead of making the game better.. even when the majority of their players want these features they still refuse to add them for no reason other than basically: we dont want to.. doesnt really seem like they value the opinion of the players very much anymore.. times have truly changed
Apparently adding guns, political figures and a thirst bar would all be great additions to minecraft.
@@infinitydragonoid2655 vertical slabs and vertical redstone would be great additions though. don't cherry pick.
@@unknownname3703 i really want them add vertical Redstone
"All hostile mobs need to be fantasy creatures."
Spiders:
I’m just glad that Mojang isn’t as greedy as Rovio. Rovio just took down the best games to get the moneygrab.
i may be wrong, but i am pretty sure crossbows are classified as firearms.
yes'nt
Yes , when you use fireworks rocket with it
irl i think they are
They definitely aren’t considered “guns” though
yes, when you use enchant 'Flame' so the arrow turns into fire
5:50
because players are unhappy that true minecraft being treated as some side thing, while pushing broken bugrock edition to their face as "true" one.
This is why I just genuinely prefer Terraria. The devs aren’t afraid to literally just add whatever people suggest, rather than withhold tons of mobs or just ignore community suggestions.
5:20 I guess that one is slowly breaking given that the Copper Bulbs were changed before released for parity reasons
The mojang team trying not to work more than 2 hours a week:
2 hours a week!? they are overworking them!
@@GreenPotatowski such an abusive system :((
trying to*
The Mojang team is certainly working below 2 hours a week.
Knowing how huge the team is . They're probably working 5 hours a month.
@@candylover6419 that much? poor devs, they dont deserve this abuse :(((
Terraria having a whole slot for wing with guns as well. And sharks, fireflies ladybugs and much more things.
11:52 Minecraft is not in a medieval setting, it's in a fantasy (ish) setting, that's why redstone makes sense and a miner's helmet doesn't
Polar bears will attack you if you get near there cubs in bedrock. Spiders are real and so are silverfish but silverfish don't bite people irl. I guess a Hoglin isn't real so ill let that slide. Not really asking for sharks but a real reason why not to add them would be nice. I just want something other than silly excuses.
They basically dont want suggestions AT all
If that would be the case then there wouldn't be any official place to post suggestions
@@revertfellpapyrusfandeunde4380The "official place" doesn't work. There is no moderation and almost no updates. They for sure don't read it.
Sure they do but "everyone is entitled to my own opinion" is the method they're going with.
@@lookash3048 ik
3:57 MILK?
They rejected dynamic lights on gameplay not performance. The gameplay impact is probably because it basically makes placing torches obselete a lot of the time
Remember, all of this is banned. But selling Pay 2 Win items on your server to kids? Perfectly fine, no problems there(!)
9:55 There already exists the /schedule command
Only in Java does it create a timer
And it only works on functions
Mojang is lazy, they dont wanna put in the work for a good update so they dont want repeated good ideas on their idea sites lmao
More like they had changed their head creativities and policies
Facts. I lost all respect for Mojang when they failed to implement fireflies into the game and came out with a lousy excuse that contradicts themselves.
I was gonna say that too, mojang its like 2 or 3 update a year, giving us nothing good
L take. They have to optimize every update for Java and every Bedrock version (Console, Windows, Mobile is arguably the hardest one). And have you ever seen a bug in a full release of one of the recent updates? A mob AI not working, a ghost block trigger- Not unless you were purposefully looking for one would you see a bug. They work their butts off to make a stable game that everyone can enjoy. Don't call them lazy just because they can't individually develop 3 brand new mobs with 3 brand new mechanics and change the game every year. Show Mojang some respect.
6:17 there’s also skulls on the ground in Ancient Cities
this is why i like rimworld more... they dont say NO you have mods for that, they say OH yes that mod SHOULD be vanilla (example:mine entirevein) and they add it in to the game
14:50 Statistically, polar bears have killed more people than alligators. I do not understand mojang’s logic… alligators could function similarly to polar bears since they behave differently irl than crocodiles.
I find it interesting how Mojang refusing to make the redstone same across both versions is Mojang subtly admitting that Minecraft will never achieve full parity.
They tried to change the redstone system on Java at one point, and nearly the entire redstone community revolted hard, and Mojang backed away on it. Despite being quirky, those quirks were there from nearly the beginning of the game, had become an integral part of the games culture and identity, and many of the best contraptions players had made relied on it. To change it to match the newer version of the game infuriated much of the redstone community on Java.
they said they don't want to work on it at this time, certainly because it is a core change that would take too much work and too radical of a change. They would probably rethink it if the game ever reaches 99% parity
sharks are neutral animals in real life. they can be like polar bears or endermen where making them feel threatened will make them hostile, but they're chill otherwise.
suuuure
I am glad that you returned with this type of videos
Baby Dolphins exist on Bedrock Though…
We’re taking about the real version
if they added guns. every skygen on xbox group posts would have them.
Actually, TNT cannons are closer to mortars than to actual cannons, as they shoot explosives.