Another 25 Things You Don't Know About Mario 3

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  • Опубликовано: 11 сен 2024
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Комментарии • 393

  • @Mitchflowerpower
    @Mitchflowerpower  2 года назад +167

    Everyone you have to admit ptooie is a weird ass name haha

    • @ricogoins
      @ricogoins 2 года назад +14

      Bruh who names their son ptooie

    • @SamsarasArt
      @SamsarasArt 2 года назад +7

      I just thought they were also piranha plants just without the pipe

    • @jaytv25
      @jaytv25 2 года назад +3

      @@SamsarasArt they can have pipes too

    • @jaytv25
      @jaytv25 2 года назад +4

      @@ricogoins it's the plant that has a spikeball and it can also be outside and inside of pipes

    • @kirisuna19
      @kirisuna19 2 года назад +8

      I knew the name from the Mario 3 cartoon series!

  • @Bismuth9
    @Bismuth9 2 года назад +352

    The triple 1-ups are probably possible because it happens specifically in an area where there cannot be any enemies, so 1-ups can safely take enemy slots without worry. Otherwise, there's always just one single slot for powerups and items (also vines? I don't know how different that is from SMB1).

    • @Mitchflowerpower
      @Mitchflowerpower  2 года назад +82

      ^ pog, this is why I love you

    • @PowerRedStar
      @PowerRedStar 2 года назад +3

      love u bismuth

    • @blakfloyd
      @blakfloyd 2 года назад +8

      @@PowerRedStar love u PowerRedStar

    • @Gameboygenius
      @Gameboygenius 2 года назад +5

      This is pretty obviously the answer. But they if they cared enough they could still have worked around it. For example. They could have made a special 1-up block just for 5-1 where the spawned 1-up mushroom has priority over enemies. The level is already laid out in a way where this would work.

    • @antifreeze44
      @antifreeze44 2 года назад +2

      OH snap bismuth with the knowledge drop! thanks!

  • @Gameboygenius
    @Gameboygenius 2 года назад +78

    I love how these lists are a wild mix of fully intended mechanics (like ducking in a hammer suit stopping fireballs) to minor programming oversights to full-on advanced glitches that were only recently discovered.

  • @redmageviewer
    @redmageviewer 2 года назад +9

    My dad told me that I use to read that Nintendo Power guide so much that the binding wore out. I knew all sorts of secrets and stuff growing up that I really haven't forgotten.

  • @skins4thewin
    @skins4thewin 2 года назад +53

    I think the 1 at a time Power-Up thing is perhaps a memory address allocation thing. The way different things are allocated to memory or the spots they are given.

    • @lumipakkanen3510
      @lumipakkanen3510 2 года назад +2

      I suspect so as well. In that case it should be possible to patch it in a hack so that the three spots rotate.

    • @pentelegomenon1175
      @pentelegomenon1175 2 года назад +1

      I wonder what happens if you get a triple powerup while another powerup is on screen, or if you get a powerup while a triple powerup is on screen.

  • @Yakushii
    @Yakushii 2 года назад +46

    I only knew one of these. The Ptooey. I remember it because it's the onomatopoeia for spitting, and that's sort of what they do.
    I have one to add.
    26: Airship boss fight is one of the best songs in game, and it's a travesty that everyone finishes the fight before you get to hear the full track.

    • @ericsbuds
      @ericsbuds 2 года назад

      its hard to pick a best song, too. they are all so good lol

    • @alysdexia
      @alysdexia 2 года назад +1

      You couldn’t spell the name, so you knew none of these.

    • @alysdexia
      @alysdexia 2 года назад

      @@ericsbuds its hard -> it’s touh

    • @ericsbuds
      @ericsbuds 2 года назад

      @@alysdexia i did look for anything named touh on youtube, but i couldnt find anything

    • @waluigiwah5724
      @waluigiwah5724 2 года назад

      I knew that they were called Ptooies because of NSMB Wii. I didn't even know it was some unknown thing.

  • @herisruns
    @herisruns 2 года назад +24

    0:50 i knew this because the enemies are listed with their names in the data of super princess peach
    7:19 i think that i discovered that by accident once
    9:00 that's one of the best uses of the hammer suit

  • @EmperorDodd
    @EmperorDodd 2 года назад +27

    Are you sure that softlock was caused by fireballing the Koopa Kid at the same time he shot out his Cheerios? It looked to me like it was due to defeating him with fireballs at the same time as stomping on his head.

    • @KindaKrispy
      @KindaKrispy Год назад +4

      Great observation, it may be some kind of underflow glitch from the stomp and fireball?

    • @AmyraCarter
      @AmyraCarter Год назад +2

      I think it has to do with the fact that points were scored (regardless of how much). When taking out the Koopalings, there's usually no points *_directly_* scored for that.

    • @agentblackbird9435
      @agentblackbird9435 2 дня назад

      Instead of Lucky Charms we have Magic Cheerios

  • @ZaTimou
    @ZaTimou 2 года назад +6

    1:28
    Trying to speed up a clip of wall clip / wall jump attempts in the underground tileset.
    Accidentally made a sick beat instead.

  • @Dwedit
    @Dwedit 2 года назад +39

    There was an endless hammer bros movement on World 5 one time. It never ended, effectively softlocking the game. So the one featured in this video is the longest one that has actually ended.

    • @General12th
      @General12th Год назад +10

      Legends say those hammer bros are still moving to this day.

  • @infernoman999
    @infernoman999 2 года назад +45

    Truth be told I only knew 3/25 of those. Thanks a ton for teaching me new stuff Mitch! Looking forward to the next episode!

    • @heyhonpuds
      @heyhonpuds 2 года назад +3

      lol same amount I knew

  • @SomeGuy712x
    @SomeGuy712x 2 года назад +14

    (1:11) I didn't know about being able to make the Fire Flower drop below that block.
    (1:23) Yeah, there's something unusual about the collision physics in the underground tileset that prevents those glitches from working.
    (2:24) I'm sure plenty of people know about the P-switch above the start of 8-1, due to strategy guides.
    (2:31) Fun fact: The leftmost column of coins is unreachable, so anyone trying to do a "touch every coin" challenge on this game is outta luck. (World 2-3 also has unreachable coin blocks at the very end as well.)
    (3:06) Strange that they would change that. However, in Super Mario All-Stars, that mushroom house goes back to always giving a Hammer Suit.
    (4:02) Wow, I didn't know about that glitch with the odd Fire Flower block there.
    (4:28) I've never had that softlock happen to me before. Welp.
    (5:33) Huh, I never knew about that "secret exit" in world 4-5.
    (7:31) I wonder if that's how a strategy guide managed to actually show a full picture of the dark submap of world 8? (Also, it would've probably been better if you didn't use a hack that added extra paths to the map here.)
    (9:00) I want to say this Hammer Suit ability is noted in the instruction manual, so it should be well-known, I would think.
    (9:44) I know this one thanks to, once again, a strategy guide. The effect does expire after a while up there, though. So, don't think you'll be intangible to the foes forever.
    (10:22) Whoa, I didn't know about that. Maybe the game is erroneously incrementing combo hits every frame during your transformation animation, causing the bomb explosion to give you 1-ups on subsequent hits. Also, it seems that the bomb explosion lasts a lot longer than usual when that happens.
    (11:07) Ooh, you've got that very Nintendo Power strategy guide! Nice!

  • @BagOfMagicFood
    @BagOfMagicFood 2 года назад +9

    I knew that the slope-filled levels had different physics from reading an article about the development of McKids: They mentioned that one consequence of the different collision code is that you can't jump straight up on the last pixel of a ledge without falling off in those levels.

    • @RandomGeometryDashStuff
      @RandomGeometryDashStuff Год назад +1

      use AAKXTIYP and AAVZAIIA (game genie codes) and shoot ground with fire flower
      you can't(ish) land on middle tiles, mario will keep falling but not moving down

    • @briankarcher8338
      @briankarcher8338 13 дней назад

      I wonder how he knew about those inner workings of Mario 3. That was very specific inside baseball knowledge of that game.

  • @browndiddly2659
    @browndiddly2659 2 года назад +7

    I actually knew some of these from using debug mode in Super Mario Allstars
    Clipping through the underground tileset just sends you all the way to the top, and that unbreakable block in 4-1 actually has a coin in it.
    This goes for the previous videos as well.

    • @AmyraCarter
      @AmyraCarter Год назад +1

      You can carry a shell to hit the block. Not an easy task, and the trouble is hardly worth the reward.

  • @fromthegamethrone
    @fromthegamethrone 2 года назад +3

    Once again commenting to share my appreciation for the no nonsense, straight back to back information. Love it.

  • @jasonwilson8402
    @jasonwilson8402 2 года назад +12

    Once again amazed that so many "Odd" little things in exist in SMB3. Videos are improving so quickly. Well put together.
    Trip down Nintendo Power Memory Lane on the next one will be quite fun. Simpler times when it was 'Captain N: The Game master' while reading the newest monthly Nintendo Power.

  • @willmatheson
    @willmatheson 2 года назад +6

    Luckily, that mushroom house does give you a hammer suit in the All-Stars version. You can even save scrub to get unlimited suits if you use the hammer (the hammer, uh, hammer, of course, not the hammer suit).

  • @LuckyBacon
    @LuckyBacon 2 года назад +3

    About the koopa kid glitch, this can be done any time. If the koopa kid is at their last HP, and is hit by two fireballs at the same frame, they glitch out like that.
    You can easily see that in the slowmo replay. Both fireballs collided on the same frame.

  • @staguar
    @staguar 2 года назад +3

    Oh my gosh, I can only imagine how frustrating those Hammer Bros running a marathon would have been

  • @Trelior
    @Trelior Год назад +2

    The 4-5 "alternate exit" is just the normal exit with the wrong palette data loaded due to the way you loaded the sublevel.

  • @anderspeterson9624
    @anderspeterson9624 2 года назад +2

    I didn't know being able to block fireballs with the hammer suit was pretty unknown, its what I would always use the ducking for

  • @phyroscire5817
    @phyroscire5817 2 года назад +8

    Having grown up with the game, I knew some of these but definitely not all or even most of them! Thanks for sharing your findings with us Mitch!

  • @TompaA
    @TompaA 2 года назад +2

    Longest HB movement recorded is an endless one.
    You don't need to take damage for the bob-omb glitch to occur, just land on it the same frame it stops moving.

  • @glowingfish
    @glowingfish 2 года назад +3

    The thing about World 2 only having one fire flower---now that I think about it, what was the balance of power-ups across the rest of the game? I remember the leaf and the flower being about equal, but maybe the game had more leaves in general because they wanted to highlight that new type of gameplay.

    • @Mitchflowerpower
      @Mitchflowerpower  2 года назад +1

      they def threw alot more leafs in there since it was the *new* mario feature

  • @KimFareseed
    @KimFareseed 2 года назад +2

    11:08
    Ah, mine has practically falling apart.
    Then again, a parent and their siblings used it before me.
    Was how I finally beat SMB3 on the GBA, battery saving was a godsent. Couldn't do it with the NES in one go.

  • @EquaTechnologies
    @EquaTechnologies Год назад +1

    0:35 Maybe because there are no sprites, and it's programmed to use the other sprite slots.

  • @SamsarasArt
    @SamsarasArt 2 года назад +3

    I only recently learned about the hammer suit blocking fireballs and it's from another of your videos. The recent 1 warp run world record you did a few days ago.

  • @jeffrowisdabest
    @jeffrowisdabest Год назад +1

    You're on world record pace for the first time in months, and then 7:44 happens.

  • @williamosborne2208
    @williamosborne2208 2 года назад +1

    In your series of things you don't know about Mario 3 I was aware of a good bit of it. Some things I thought were common knowledge, some things that I had seen or encounter before but had no idea of what caused it and some things that were new to me. I'm 48 and have a long history with these games so it's good to see something I didn't know.
    I'm more into Mario hacks these days but I still play through the classic every so often for fun.

  • @Vulpine_King
    @Vulpine_King Год назад +1

    1:23 - I wish I knew this sooner bruh 💀 I've been trying to clip in this level for like hours out of curiosity

  • @AdamFerrari64
    @AdamFerrari64 2 года назад +2

    5:18 btw blew my mind… makes you wonder if they had more in store for that level, and maybe the game as a whole!

  • @MegaHoro
    @MegaHoro 2 года назад +1

    I've always known Ptooie, and they were also mentioned by name in the cartoon

  • @miamimagicians
    @miamimagicians 2 года назад +2

    most people have never seen the Tanooki Suit climbing animation Hammer Brothers suit climbing animation for the frog suit climbing animation which are all three different sprites .

  • @stardown77
    @stardown77 2 года назад

    Of these, I only knew about the Ptooie, the P-Switch in 8-1, and the Warp Whistle glitch.

  • @LunchMeatTrump
    @LunchMeatTrump 2 года назад +3

    Amazing how much love they put into this old game! Developers just don't have this kind of passion in newer games. Its all about pretty graphics and follow a straight path from point a to point b after paying 60+$ for half a game that needs 5 dlcs to be complete.

  • @raynmanshorts9275
    @raynmanshorts9275 Год назад

    I knew the fire flower coming out of the bottom thing as well as ducking with the hammer suit. You owe me two pieces of trivia about my favorite childhood game! With interest!

  • @LinkaliciousGames186
    @LinkaliciousGames186 7 месяцев назад

    There's a similar thing to 5:47 where in an area that looks just like that, you just to Jump the second you're out of the wall after glitching, get on top of the ceiling, and do a giant jump to reach an area with a stage ending without the actual card so you can't beat it.

  • @roachbusters
    @roachbusters Год назад

    I knew about Ptooie, ducking with the Hammer Bros. suit, the P-Switch in 8-1, and the vine glitch, but not the rest.

  • @zjosel1179
    @zjosel1179 2 года назад +1

    9:09 I know about the hammer suit ability but I didn't knew about these enemies being capable of spit fireballs

  • @16BitBass8
    @16BitBass8 2 года назад +14

    LOVE these videos Mitch! Best Mario 3 content creator, BAR NONE!

  • @gabearndt
    @gabearndt Год назад

    4:05 I remember this happening to me years ago and I was so confused what happened, cool to finally know what was going on

  • @SwerveStarEx
    @SwerveStarEx Год назад

    I knew about the Ptooie and the Hammer Suit blocking fireballs for sure; I kinda learned the latter one entirely by accident when I was cornered by enemies. I just tried to dodge by crouching and the fireballs bounced off harmlessly. I was very confused as a kid. XD

  • @Alexs23743
    @Alexs23743 2 года назад +1

    0:15: I could've sworn I broke that brick once.
    0:30: I discovered this in the All-Stars version. It also happens in SMB1 (easiest to do in Lost Levels). This glitch does NOT happen in Super Mario Advance 4...I guess Nintendo actually cared enough to fix it.
    1:30: *w h y*
    8:00: "AAAAA!!! GET IT OFF ME GET IT OFF ME GET IT OFF ME!!!"

  • @VeryEvilGM
    @VeryEvilGM 11 дней назад +2

    Too bad the protection from fireballs in hammer suit didn't work on European version

  • @jackatk
    @jackatk Год назад +1

    0:25
    Because there is only one sprite slot designated for powerups, except in the areas with big blocks.
    9:43
    White block _glitch??_

  • @idonttext9783
    @idonttext9783 Год назад

    My buddy had those Nintendo books back in the day it would show you maps of the levels from what I remember

  • @AmyraCarter
    @AmyraCarter Год назад +1

    0:20 Carry a shell. Yes, it's possible to break it, not that it's worth it. 50 points, woohoo.
    I knew about the hammer suit and a few others that weren't glitches.

  • @lilycreeper5246
    @lilycreeper5246 2 года назад +1

    0:50 I thought everyone knew that (it's piranha plant's neutral special) and the p is silent

  • @ryanloats29
    @ryanloats29 2 года назад +3

    These videos are so refreshing & cool. Nice work! I didn't know most of these lol

  • @dylansylvester4719
    @dylansylvester4719 Год назад

    Mario spin jumping when you have a star is a nod to samus's screw attack in metroid.

  • @yunakitty2
    @yunakitty2 16 дней назад

    That super wandering hammer bro: where did I put my keys?!

  • @rollanddev
    @rollanddev Год назад

    I can only imagine the rage issuing forth from the speedrunner whose run was killed by an overly-zealous hammer bro rampaging around the map for a good 5 minutes...

  • @VNVNation2013
    @VNVNation2013 Год назад

    @4:08 - I had that happen once as a kid. I thought it was just a random glitch. Sort of like the glitch where the Hammer Bros. take like 2 minutes shuffling on the map sometimes. I had no idea it happens due to a specific trigger.

  • @kostaspolyzos6540
    @kostaspolyzos6540 6 дней назад

    0:08 In the GBA version it's breakable since Mario can carry shells through pipes

  • @owenkelsey6279
    @owenkelsey6279 Год назад

    4:02 - This happened to me completely on accident the other day, interesting trick!

  • @nitemare1004
    @nitemare1004 Год назад

    ah the nintendo power magazines, good times. the last time I read any were at my friend's place in the late 90s, and he had A LOT

  • @smob0
    @smob0 2 года назад +1

    I could be wrong, but the giant ? blocks only exists in rooms where there aren't any other actors. So maybe they don't want you despawning things like enemies.
    Also, I think the hammer suit is supposed to be in both mushroom houses in world 6 and it was a mistake in the US version. I think it's always there in all stars. When I was a kid, I would farm hammer suits by restarting world 6 (a thing you can do in all stars when you beat a world), breaking the rock, getting the hammer suit, and killing the hammer bro for a new hammer, then save and quit and repeat the cycle. I also could never beat the level to get the other mushroom house, so I thought it was the only hammer suit.

    • @Mitchflowerpower
      @Mitchflowerpower  2 года назад

      thats so cool, but sad we didn't get the double hammer suit! :(

  • @josephD32
    @josephD32 2 года назад

    I knew about the Hammer Bros. suit being fireproof if you duck, but that was the only one.

  • @合合合合合合合合合合
    @合合合合合合合合合合 26 дней назад

    0:53 me at a super mario bros 3 spelling bee after getting the word "ptooie"

  • @mxmaker7986
    @mxmaker7986 2 года назад

    2:24 WTF? So many years Grabing the 3 1 ups, and didnt notice the P switch!

  • @Kuudere-Kun
    @Kuudere-Kun Год назад

    3:20 woah wait a minute, I'm certain I've gotten a Hammer Suit from that Mushroom House on my families old NES Cartridge.

  • @ceulgai2817
    @ceulgai2817 2 года назад +1

    I *did* know that the Hammer Suit blocked fire balls but TIL that Nipper Plants could breathe fire.

  • @EdmondDantes224
    @EdmondDantes224 Год назад

    Once more... only knew ONE of these things, the one about the hammer shelll blocking fireballs.

  • @orilachman8853
    @orilachman8853 2 года назад +2

    The longest hammer bro movement recorded had me belly laughing, great vid!

    • @Mitchflowerpower
      @Mitchflowerpower  2 года назад

      Glad to hear it!

    • @Re3iRtH
      @Re3iRtH 2 года назад

      @@Mitchflowerpower Was that a joke? I mean I thought there are only movements of 1-5 not 30+.

    • @orilachman8853
      @orilachman8853 2 года назад +1

      @@Re3iRtH There were two hammer bros on top of each other in that recorded instance and when that happens they keep moving until they separate on the map, so they were on top of each other for nearly the entire thing making it many more moves than 5

    • @Re3iRtH
      @Re3iRtH 2 года назад

      @@orilachman8853 but it seems like the mathematical probability of them being unseparated for that long is infinitesimally small.

    • @orilachman8853
      @orilachman8853 2 года назад

      @@Re3iRtH yeah it probably is

  • @JMPDev
    @JMPDev 2 года назад +2

    9:43 isn’t “the white block glitch” not a glitch but an intended mechanic?

    • @jarrod752
      @jarrod752 Год назад +1

      It's _major_ purpose is the warp whistle in 1-3. I think they had ideas that never came to fruition in other levels that use it, but that's just a guess, cause a lot was already cut from the game.

  • @NigelGale1188
    @NigelGale1188 2 года назад +1

    At this point - it's clear - I knew absolutely nothing.

  • @ericsbuds
    @ericsbuds 2 года назад

    seriously though, how great is the Mario 3 music? its stuck in my head and im not even mad about it.
    thanks Mitch! great video!

  • @l9m241
    @l9m241 Год назад +1

    I wonder if the reason why the underground tileset clips you up is because of the way the slopes are handled in the tileset. Forcing the player upward to make running on slopes easier.

  • @xiaochicash
    @xiaochicash 2 года назад

    Been playing this game for thirty years.... I never knew about the p-switch at 8-1 and I had a Nintendo Power subscription!
    Good research kiddo, you deserve this game. ; )

  • @Retr0_Dave
    @Retr0_Dave Год назад

    That Mario 3 Nintendo Power was my Mario 3 Bible growing up! Helped me find all the secrets, well at least all the ones in the book. Didn’t know about most of the ones you mention in the videos. 😂

  • @MiiDev69
    @MiiDev69 Год назад

    Number 1 brings me peace of mind.
    I have been trying to break that block for the longest time, but now I know it is unbreakable. I am free from the curse!

  • @otakubullfrog1665
    @otakubullfrog1665 2 года назад

    I've enjoyed learning new things about this game ever since I was a kid and first discovered that no amount of blowing in the cart will make the scoreboard stop flickering.

  • @Slightly_Sadistic
    @Slightly_Sadistic 2 года назад +1

    I didn't know about letting the time run out on a pipe stage in dark world. That is neat.

  • @snakeywakey3893
    @snakeywakey3893 2 года назад

    I knew about the blocking fireballs, the one powerup at a time and the invisible vine. That is all.

  • @knghtbrd
    @knghtbrd 2 года назад

    That hammer bro movement was nuts!

  • @novanIV
    @novanIV 2 года назад

    5:56
    Larry, are you OK?
    So, Larry, are you OK?
    Are you OK, Larry?

  • @diegocrusius
    @diegocrusius Год назад

    I dont know if you can count background tiles as sprites. When that plant grows, you have a sprite going up while background tiles changes into plants. Just a small irrelevant thing I noticed. Also the long hammer bros walk looks clipped. But maybe thats just how they chain movements. On the warp whilstle on a canoe it looks like you are still on an invisible canoe in a map that wasnt made to support it.

  • @The_TK2306
    @The_TK2306 2 года назад

    Great job, first "x amount of things you didn't know" video I have watched where I didn't know anything

  • @EnjoySackLunch
    @EnjoySackLunch 2 года назад +1

    Stop making me feel so self conscious about how little I know about SMB3

  • @TTULangGenius
    @TTULangGenius 2 года назад +3

    Knew about a third of these from playing a lot during my 90s childhood, but the others blew my mind! I also had an SMB3 Nintendo Strategy Guide! I used to look at the maps for hours on end and talk strategies with my friends at school.
    Have a great day, Mitch.

    • @Mitchflowerpower
      @Mitchflowerpower  2 года назад +3

      Thanks for sharing! you too!

    • @merluzacongelada5361
      @merluzacongelada5361 2 года назад +2

      Yeah same. Many of those would eventually happen in a casual playthrough when you're a kid with nothing else to play so you just beat smb3 over and over. I still love that they're in the video tho, because I find them nostalgic. I also love how can I still learn so many things from a game I used to think I knew pretty well, this series is amazing and I'm really enjoying it so far.

  • @goobygoo3253
    @goobygoo3253 2 года назад

    Mario is the back rooms God. He can no clip in and out at any given time

  • @ChrisLeeW00
    @ChrisLeeW00 17 дней назад

    World 6 map theme music used to give me the creeps as a kid 😅

  • @chanceForNotBeingRapper
    @chanceForNotBeingRapper 2 года назад

    nice trivia, I only knew hammer suit could block fire

  • @Kahran042
    @Kahran042 2 года назад

    I knew about Ptooies and sort of about the canoe/Warp Whistle thing.

  • @hardlyanydiggity3953
    @hardlyanydiggity3953 Год назад

    knowing that people geniunely didn't know the ptooie's name makes me really sad. geniunely one of my favorite mario enemies

  • @midwestmystic6431
    @midwestmystic6431 Год назад

    That hammer bro endless movement, I think I broke the record many many years ago. I just reset the console, minutes had passed by I figured it just glitched

  • @stuffingtonjfluffypantsiii
    @stuffingtonjfluffypantsiii 2 года назад +1

    I knew the airship softlock because I was in the chat when it happened to Haxor

    • @Mitchflowerpower
      @Mitchflowerpower  2 года назад +2

      haha it sucks doesn't it!

    • @stuffingtonjfluffypantsiii
      @stuffingtonjfluffypantsiii 2 года назад +1

      Seems the game likes to dump on Hax when possible. I still remember the jank statue in Bowser Castle that cost him the championship in points tourney season 2

  • @turbo8628
    @turbo8628 2 года назад

    1:24 is a metaphor foe life for some people. The irony is that they don't even know it

  • @PhilipMurphyExtra
    @PhilipMurphyExtra 2 года назад

    Thanks for the facts, Didn't know this about Mario 3 before.

  • @zboredskilled
    @zboredskilled 2 года назад

    6:08 "low volume to save your ears"
    Just let my ears burn

  • @odracircomix7359
    @odracircomix7359 Год назад +1

    BEST GAME EVER. NEVER GETS OLD.

  • @IdekAnymore14
    @IdekAnymore14 Год назад

    9:50 reminds me of Nabbit in new Super Mario Bros U Deluxe

  • @TA_Flame
    @TA_Flame Год назад

    imagine speedrunning this game only to be psyched out by hammer bros

  • @johndoe7270
    @johndoe7270 2 года назад

    I love how the Tanuki suite transformation can kill a nuclear waffle if you land on it while stone. I get the feeling that the underground section that cant be clipped into, is done like the grass and not tiled. More like shaped I would think. I feel like they probably create those two things like you could a geometric item in Windows paint and then stretch/contort it how you desire. Ive never looked at an editor, its just an idea from looking at it.

  • @pentelegomenon1175
    @pentelegomenon1175 2 года назад

    Did anyone ever think of calling that Koopa Kid softlock "Uh-oh Spaghetti-os"?

  • @dracmeister
    @dracmeister 2 года назад +2

    I know:
    0:12
    0:28 Is a memory issue. The game allocates a certain amount of sprite slots for stuff in certain levels. In this case, power-ups are only reserved 1 slot. In bonus rooms, they can take enemy sprite slots since there aren't any.
    0:52
    1:02 I saw a TAS do this once.
    1:15
    1:54 I know that statue form has some jank
    2:28
    2:50
    3:11 The first time I played SMB3 was through the famicom, so yeah I always expected the Hammer Suit there :<
    5:34 Found this out tinkering with level editors for SMB3!
    6:20 The vine is getting tile data right edge of the screen, functionally yes, it is still a vine; it does this because of how SMB3 draws tiles on screen. This is were some of the tile data is stored.
    7:32
    8:27
    9:03
    9:20 Yes, I saw a TAS of this. Also yeah, tat stretch of land does exist in the editor... strange. A lot of levels have an A and B-side with sections blocked off by a sea of solid blocks make it look like the levels are multilayered when for the most part you're only switching between the main level and sub-level.
    9:52
    I didn't know:
    1:24 strange
    2:13 interesting
    4:02
    4:31
    5:08
    5:57
    7:00
    10:26 This feels similar to the 8000-point shell kick in SMB1, neat.
    Eh?
    7:58 I guess? World 4 and 5 can also be potentially this but can't find a run off the top of my head.

  • @saddemon3913
    @saddemon3913 Год назад

    Hammer bros like "We are go on a little walk 👌"

  • @RetroArcadeGuy
    @RetroArcadeGuy 2 года назад

    The hammer bros glitch actually happened to me once. They seem to stay far and not coincide on spots, but if they somehow manage to merge,they are gonna hand hold and go for a walk for a while untill one of the bros decide to part ways...

  • @williamwatts6463
    @williamwatts6463 2 года назад

    The match mini game I discovered the 3 cards on the bottom right are a mushroom, fireflower and Super star always seem to be in that spot in that order each time after completing the match card game.

  • @JohnDoe-dv6zb
    @JohnDoe-dv6zb 2 года назад

    6:45 Dying with power. 🤣