As a 26 year old English major who works in the tech industry to make a stable living, I’ve been working on my fantasy novel for 9 months. One thing I liked to do is instead of creating conflicts out of poor communications and forced misunderstandings, I decided to make most of my main characters reasonable people before giving them challenges under more nuanced conditions. The key is to simply treat the characters like real human beings and improvise on how they would react to situations instead of forcing them to do things out of character just to adhere to previously established narrative formulas.
On Royal Road, writers love to have the best friend get slaughtered while the main character watches doing nothing, and random plot holes. Then if anyone complains they whine about mental health, and imo the mental health problem is that they wrote the garbage in the first place. Treating characters like they have agency is how it should be done, and yet rarely ever happens.
Well done, that is a great approach. Building conflict out of a misunderstanding is very frustrating and irritating for audiences. It makes people say "just explain it!" At the characters.
19:30 I just wrote a paper for my "Creative writing for Storyboarding" class on Frieren, and one of the main points I had was that those who don't like Frieren often argue that she is just too strong so there are no real threats to her and her party. My argument in the paper was that while she may be demonstrably op in the realms of deathly conflict and magic, her weaknesses in interpersonal skills and lack of mental presence in the moments when lives are not on the line and her attempts to overcome these, are what the story is really about. Frieren to me really highlights what you are saying about needing to know what characters are and are not capable of and how having no weaknesses can destroy a story but weaknesses don't have to be directly related to physical or combat strength. Just what came to mind listening to this. Love your videos, keep on adventuring.
One-Punch Man was created specifically around this idea. Just because you're the strongest fighter in the universe, that doesn't mean life is going your way. The story is in dealing with life not going your way, not in effortlessly surmounting all obstacles.
Writing isn't an easy task you need to consider a lot of things, what your audience wants to read, what you want to write and then find a middle ground that satisfies both sides, not to mention all the small details like which theme are you picking: horror, fantasy, real life... How long do you want your story to be, will you write an open ending so that you can revisit set world or write a true ending and move on to a different story... So much to consider.
I realized story telling and writing makes one more witty, a better conversationalist, and able to easily convey ideas. As someone who took the stem route for much of my life, I have been trying to improve that side of my life. I want to speak better, speak confidently, and share ideas with others with the end goal of connecting with people. Which is what I think life is about.
Hiromu Arakawa the creator of Full Metal Alchemist is a good example of her life experience put into a story. In interviews she mentions about how much her Family farm life, to the City and the people she was involved with helped into creating her story. Look at how successful that series became. Jerrel speaks the truth, everything mentioned here in the intro is gold.
It's truth, but kinda limiting in a way. It doesn't take into account the fact that you can also just take inspiration from someone else's story which is very much viable. Look at Mashle being an copy of Harry Potter.
@@WallNutBreaker524 Very true, but that also requires a good level of empathy to be able to put yourself in the person's shoes and not make a story that feels like an unrelatable parody
As someone that does creative writing, I often struggle with the issue that I'll have to eventually work on writing dialogue, and I have little confidence about it; due to that, I mostly world-build and try to invent new and interesting characters that fit the setting/s, while thinking on how to plan out the plot in my head. I always appreciate videos that help to advise on writing ability, and was an interesting one to take away from.
I don't speak much in real life and when I wanted to write some dialogue or conversation between characters I thought 'how can I ever write dialogue if I don't speak much?", but then a idea came to my mind that why wouldn't I just fantasy conversation what I would find cool even if it won't exist? Then the dialogue came a bit easier to do. I think dialogue don't need to be 'realistic' it can be just imagination too. like they say about rpg games. players want the power fantasy story. experimenting conversation to your world building can also help. like if you have that world try to think what ordinary people would talk in that world? maybe there is some small conversations which don't releate to the plot itself but is around it? might be easier to start with those? maybe the ordinary people talk about your intresting main character? (xD) yeah I'm not writer so I don't know if these help or not. it is just a hobby for me.
This video is helpful to me personally as I am currently in the middle of writing a for fun mystery story. So I appreciate a video like this being out there as I know I am not the greatest writer ever and want to improve my writing skills
You really are the jack of all trades man 😊🙏🏽 That's cool you have novels coming out on top of making games. I love what you said at the beginning about creating interesting stories which equals to have life experiences. This advice is appreciated. I'm currently getting ready to release my first comic book called Kegio: Prayer Warrior and a big part of the inspiration behind it came from my own good and bad life experiences. I wish you tons of success with your content, games, and novels.
No way man! I LOVE these types of videos! I love discussions on projects related to creative media, especially video games. 👍 Will you also be doing videos on how to do character design, boss design or music design? (I'm new to this channel so I probably missed it if you did a video on those topics).
Heck yeah dude! Can't wait to listen to this when I get home from work. I'm writing/drawing an all ages storybook at the moment, so this is perfect timing!
WOW, well said. this is truth. this It really makes me feel more confident.Because I'm writing a book and I've had a lot of life experiences and you're right.I think that really helps
@sungrandstudios Yeah I love your idea of putting the book up for people to read before it's finished so they can contribute to it and maybe want to read the end of it or the finished version
Dialogue: Drop all that current day, GEN XYZ lingo in games and use ACTUAL English. Best example, the recent Final Fantasy Tactics re release where the characters were using Shakespearian-like, theater style, old English but not to the point it became unrecognizable.
Really choice excerpt to pair with your experiences. I understood you points as soon as you explained your stories' relation. Thank you, your writing sounds like it's really coming along.
Thank you for this video. The importance of life experiences and things learnt to writing is something I wish more people understood when writing a story.
I've never really ventured into creative story writing, but I've written hella newspaper articles, essays and research papers. Would love to share a few with you if you got the time to check them out! Also, wardrobe game always on point🗿
my grandkids have a nintendo switch - just send my daughter your titles on that platform. when they get them I may have to make a play date at their house!
The best advice you can take from this is: go out, talk to people, learn new stuff and read. Read a lot. Even If you are not that experienced in life, you can still create interesting narratives by employing a lot of research and be passionate about what you like.
First off, what a great video! It made me reflect on my own experiences and consider how I can create a richer, story-driven life to share with others. Afterward, I became curious about more story-rich games-those that feature a living world. This ties into a discussion I had about how many roguelikes or procedurally generated games often feel empty, aside from skill mastery. In the indie landscape, I’ve noticed this trend, and I’d love to hear your thoughts on using RNG (or any automated creation) effectively. Do you think it enhances or detracts from storytelling? How does it impact the overall narrative experience? Note: I understand that not all games need to be story-driven, and I enjoy games of various concepts as well. This question arises from observing many games filled with features that lack weight, and I’m curious how a developer like yourself approaches this.
@@sungrandstudios It was really good, imho it would be amazing if you could do the same by doing an analysis of a widely known game story like God of War or one mainline Final Fantasy, don't need to compare it with a bad one so we can see what to look for and when that thing is not there if you don't want to attract controversy although for the sake of learning it would be for the best.
Great, helpful, and inspiring video on writing! Two things I'd like to hear more about is how one gets into video game writing and what tools/software they use to contribute to their success. Specifically with video game writing, it seems to be very complex in terms of how a writer is utilized in game development. Almost every requirement in a job listing for a video game writer is to have some experience with coding and/or engine knowledge. I can see how beneficial this can be for a writer, but can there ever be a scenario where a writer is purely a writer? The one example I can think of is George R.R. Martin. He contributed to the development of Elden Ring by being a literal writer and, to my knowledge, doesn't possess any coding or game design knowledge. In other words, can a video game writer ever work in the game's industry just as a writer?
This is a great question! The reason why you generally see situations where teams are looking for a writer with other development skills is because writing a story is a fairly linear job that generally only occupies a very short amount of time of development. A story is written and then it is done. If a team member is only capable of doing that and nothing else, they don't have any other way to contribute, especially when development can last years and years. If a team member has other development skills, they will be able to contribute to the project for a larger portion of the development phases. What is important for you to increase your skills as a writer is to do a lot of writing, develop your workflow so you can do it quickly, and understand your weaknesses or blind spots as a writer and work to improve those. In terms of software, it depends on a per-individual basis as every person works best in different environments. As long as you can use basic word processing software, you will be able to do what you need.
Very much enjoy your content, just a small critique, your mic picks up when you drink really well. Some people hear chewing sounds or drinking sounds and … well 😖😅 Hehe keep up the awesome work. 🙏🏻
I'm not a writter at all, so I can not give any meaningful feedback, but have you tried using your dreams (if you are able to retain some of them) to help you start a story or at least to help you continuing one? I'm gueesing you already tried a lot of things, but in my case even if I'm not a writter, I retain a lot of my dreams that sometimes (be it the same night, days, weeks or even after months) continue later and that way I had "vivid" low phantasy/bizarre stories to tell (this helped when my nephews, nieces or my partner wanted to listen to one, since they like them). I don't do this, but I heard writting with as much detail as possible about what you dreamed helps you a lot.
I'm still learning as I go, but I've been writing since my teens and am just now getting around to writing a series of fantasy novels. And there's three things I've learned that I'd like to share with all who are interested: 1) When conceptualizing a character, it's best to start as internally as possible and work outward. A character being gay, for ex, is immutable. No offense, but it's boring. A character having a nervous tick every time someone mentions hunting deer is interesting, because you know it's not immutable and there's history there. It requires and can/will lead to development. 2) While a writer will inevitably apply some of their own feelings and experiences to them, characters should never be self-inserts. Readers don't care about you. I'm sorry, they don't. It is objectively the truth. They care about the stories you tell and the characters you create. Finally, 3) Characters need flaws. And I feel no need to explain this point. They do (literally period) The terms "Mary Sue and Gary Stu" don't exist without reason.
Huh, I've never seen the term X-Warriors before. Sounds like the characters who were too lame to join the X-Men and were sent to a small town somewhere in rural Nebraska.
One thing I need to say. If you want to write - you need to READ a lot. And the better quality of writing that you read - the better. Harry Potter may be a fun story, but it is actually written very poorly just from the language richness and variety standpoint. She nailed the plot, but she really struggled with putting it into words. On the other hand, something like Tolkien and Pratchett offer much better language which will help you tremendously. As an author, your best way to improving your craft is getting as much experiences as possible. And while travelling around isn't available to everyone - reading books is.
I agree that reading will help with writing tremendously, but the ‘quality’ of the writing is not important. That’s because writing quality is subjective by nature since it is art. Unless you are writing to market, or in other words just writing the trendy style of today, then the idea of writing quality does not exist. It’s all expression and people will never agree on what’s actually ‘quality’. In truth, you should read writing that appeals to you and take inspiration from that.
@@yone5499 I disagree. I think if you find the story interesting, then of course you should read it regardless, because you're getting other things like pacing, plot design, etc from it. But otherwise good high quality language is better for you. Sure, Art is subjective, but if you were to learn painting you would rather go to a gallery with renowned artists to study their works, than to a kindergarten to study child doodles. You would sooner look at the most famous manga and comic book artists than at beginner fan art. Sure, writing is art, but it has a lot of technical skill involved too.
@@Aisaaax Instead of such an extreme example, let’s look at a more reasonable one. Clark Ashton Smith. Some say his writing is incoherent, others say it is atmospheric. Now, does he have high quality writing? It’s subjective, because what’s considered high quality is subjective. There is no correct way to write something to make it high quality and what most people consider high quality changes over time.
@@yone5499 I think you haven't seen bad writing if you think that way. There are certain things that make any text bad - like repeating the same descriptive over and over in neighboring sentences. Or when every dialogue line ends with "he said". Or when there are 20 one-sentence dialogue lines in a row with no description or anything breaking it apart. Or when paragraphs take half a page and they're one extremely complex sentence each. There are many examples where both stylistically and richness-wise (poor word count from an author leading to simplistic text with the same words being used) the text quality suffers. And just because it's the internet and people like to nitpick, of course each of the above examples can and does work occasionally when used deliberately. But most of the time if you see them - it's just unintentional quality issues
I use to be able to break apples in half when I was a sculptors apprentice. Now I draw comics and have the upper body strength of a toddler... It was the coolest, most useless superhero power.
2:43 but, uh... it's not true? If you read the biographies of some good writers, the most interesting thing that happened to them was getting married. For many authors, their books are a way to escape from boring reality, to express what they are embarrassed to say out loud, or to overcome their fears and problems that they don't want to deal with in reality.
I think a lot of novice writers misunderstand the phrase, "write what you know." They often take it literally and think their stories can only be a 1:1 with what they actually experienced. What it comes down to doing your research and understand what you are writing about. You don't need to have been to war to write about war, but do the research and talk to veterans. One thing that is of paramount importance is sincerity in emotion. Your audience needs to believe in what your characters are feeling. That's where your life experience is the most important. Your emotional experiences can be transferred to your characters', even if the events are completely different.
Even ChatGPT knows how to write itself out of a paper bag, you have no damn excuse for poor writing. The air is suffocating. The bag, thin as it is, feels like a tomb. Its frail walls press in from every side, crinkling like dead leaves underfoot, only softer, more relentless. I try to move, but each shift only draws the space tighter around me. It clings to me, its fibers dry and whispering, wrapping themselves around me like a second skin. My surroundings crinkle with every tremor, a sound too close, too loud, like the crunch of brittle bones. The air grows stale. I can almost feel it running out, thickening like oil. The very act of existing is laborious, every movement amplifies the claustrophobic tension. I am trapped in a fragile prison that mocks me. There’s light, I can see it filtering dimly through the paper’s pores, but it’s distant and weak, flickering like the false hope of freedom. I try to slide, inch by inch, but the walls move with me, mocking every effort. Each shift is met with resistance, the paper sticking and crumpling, suffocating my attempts. Panic flutters within, desperate, like wings beating against a cage. I cannot stretch, cannot expand, cannot break free. The world is shrinking, tighter and tighter, like a cold, squeezing fist. I need air. I need space. My mind screams, every second stretching like endless hours, like the bag will never release me, like the outside world has forgotten me. A strange dampness spreads under me, my skin secreting a slick sheen, something thick and wet. It coats the bag from within, softening the relentless press of paper. The fibers grow fragile, they drink in the moisture, stretching, thinning. I pulse, slow at first, a gentle ripple, then stronger, with a quiet throb that mirrors my growing determination. The bag, saturated and feeble, begins to yield. With each movement, I feel its fibers soften more, loosening their stranglehold. I twist-slowly, agonizingly slow-until I find the weakest seam, the corner where folds of paper meet in fragile unity. I press against it, my entire being concentrated in this effort, a force swelling within me, pushing, expanding. The paper whimpers, splitting slightly, a tear no wider than a hair. The light seeps through, brighter now, but still far off. The slit widens with each pulse, as the fibers shred and tear, opening like skin parting under a blade. A soft, almost imperceptible breeze enters, cold and sharp, slipping through the opening. But still, the bag holds, a stubborn cocoon. It cannot break me, but neither will it let me go. So I slither further, wrapping myself around the tear, my body cold and slick. I ooze through the narrow gap, slowly expanding, seeping through, letting the paper stretch around me until the pressure suddenly lessens. I am out. I am free, falling in a rush, no longer trapped but flowing, spreading out into the wide, open air. The light blinds me for a moment, but I feel it-the cold, the salt, the endless sea that awaits me below. The water, vast and hungry, is close enough now that I can feel its pull. My gills flutter in anticipation, tasting the briny promise of life just below. And I-no longer bound, no longer caught-I am a thing of the ocean, sleek and agile, scales glistening under the sun. The fisherman’s hands are distant memories now, his trap nothing more than a paper shell.
That explains why most movies and games are so boring lately. They are written by activists who only live on Reddit and twitter with no real life experiences whatsoever 😢
I am exploring diametrically opposed plot devices through subversion. An all powerful God manevolent to the innocent pagan. The only salvation, an apparition of old, idolotry labeled as the adversary that spreads the message "Absolute power corrupts absolutely." I'd like to draw the reader in as a victim of a crusade, who's evangelical soldiers are granted powers in exchamge of their souls transacted through prayer and worship.
"Go out and experience life" ... any tips for people in the autistic spectrum? Kinda tired if hearing the fun stuff happened a few hours after I had to leave to recharge my mental battery. So yeah... any tips? tricks? whatever... because I'm feeling like I'm gaining fuck-all experience -_-6
A number of my closest friends are on the spectrum. Whether someone is on the spectrum or not, we all experience and engage with the world in our own unique ways. We are all individuals so something that works for one person may not work for another. One important piece of advice I can offer you that works very well for my friends is this: engage with interests and hobbies you enjoy, and find people you can do those activities with. It is often much easier to engage with people in small groups, especially if you are all focused on a specific interest or activity. Explore and find new hobbies and topics. If there is something that catches your attention, go for it. Try the hobby, research new subjects, visit new locations so you can learn more about it.
15:29 I never knew a Bar Tsundere Scene could be this captivating as a story. Damn. 😂👍 I'm quite new to this channel. All I know is you cover Culture War News. Never knew you were an Writer and someone who's giving out tips for other aspiring writers. Awesome.
Hey welcome, it's great to hear from you! I don't create industry speech videos often; I only speak up when necessary. In general, my videos are chill and fun. I try to share useful insight with all things related to game development, or just try to share a laugh with people. I really just want to make cool video games for people.
What's more important at a campfire? Sausages or Marshmallows? (Story starts at 4:42)
Horror stories with sausages
Marshmallow! We need s'mores
Sausages. No contest.
Beer....clearly
Deer meat where I'm from.
This dude gives so much to us for free. Thanks bro.
I just enjoy making stuff for people, especially my fellow gamers.
Time is the only cost that really matters, nothing is free.
@@emikochan13 and he is saving mine
You are one of the best channels to come out in ages
I appreciate that.
As a 26 year old English major who works in the tech industry to make a stable living, I’ve been working on my fantasy novel for 9 months. One thing I liked to do is instead of creating conflicts out of poor communications and forced misunderstandings, I decided to make most of my main characters reasonable people before giving them challenges under more nuanced conditions. The key is to simply treat the characters like real human beings and improvise on how they would react to situations instead of forcing them to do things out of character just to adhere to previously established narrative formulas.
On Royal Road, writers love to have the best friend get slaughtered while the main character watches doing nothing, and random plot holes. Then if anyone complains they whine about mental health, and imo the mental health problem is that they wrote the garbage in the first place. Treating characters like they have agency is how it should be done, and yet rarely ever happens.
Well done, that is a great approach. Building conflict out of a misunderstanding is very frustrating and irritating for audiences. It makes people say "just explain it!" At the characters.
@@JohnDoe-ip3oqlmao
19:30 I just wrote a paper for my "Creative writing for Storyboarding" class on Frieren, and one of the main points I had was that those who don't like Frieren often argue that she is just too strong so there are no real threats to her and her party. My argument in the paper was that while she may be demonstrably op in the realms of deathly conflict and magic, her weaknesses in interpersonal skills and lack of mental presence in the moments when lives are not on the line and her attempts to overcome these, are what the story is really about. Frieren to me really highlights what you are saying about needing to know what characters are and are not capable of and how having no weaknesses can destroy a story but weaknesses don't have to be directly related to physical or combat strength. Just what came to mind listening to this. Love your videos, keep on adventuring.
One-Punch Man was created specifically around this idea. Just because you're the strongest fighter in the universe, that doesn't mean life is going your way. The story is in dealing with life not going your way, not in effortlessly surmounting all obstacles.
I was just about to mention One Punch Man as well. 😂👍
Writing isn't an easy task you need to consider a lot of things, what your audience wants to read, what you want to write and then find a middle ground that satisfies both sides, not to mention all the small details like which theme are you picking: horror, fantasy, real life... How long do you want your story to be, will you write an open ending so that you can revisit set world or write a true ending and move on to a different story... So much to consider.
Yes, there's really a huge amount of work and planning that goes into it!
@@sungrandstudios and you suck at it
And you need to know how to make it sound realisric. People don't talk like a blog post.
I realized story telling and writing makes one more witty, a better conversationalist, and able to easily convey ideas. As someone who took the stem route for much of my life, I have been trying to improve that side of my life. I want to speak better, speak confidently, and share ideas with others with the end goal of connecting with people. Which is what I think life is about.
That's great. Thanks for sharing that.
I'm not a writer or a game dev but this was nice n relaxing with the fire visual and audio crackling 🔥 ☺️
Thanks for enjoying the video and story!
I'm no writer but this should be interesting as I love reading stories, watching stories in visual media and listening to them in podcasts especially.
Hiromu Arakawa the creator of Full Metal Alchemist is a good example of her life experience put into a story. In interviews she mentions about how much her Family farm life, to the City and the people she was involved with helped into creating her story. Look at how successful that series became. Jerrel speaks the truth, everything mentioned here in the intro is gold.
Thank you for sharing that. I didn't know that. That's fascinating and makes sense considering how strong that story is.
It's truth, but kinda limiting in a way. It doesn't take into account the fact that you can also just take inspiration from someone else's story which is very much viable. Look at Mashle being an copy of Harry Potter.
From farm life to the city? Well, I guess that also explains a lot of Silver Spoon/Gin no Saji xD
@@WallNutBreaker524 Very true, but that also requires a good level of empathy to be able to put yourself in the person's shoes and not make a story that feels like an unrelatable parody
Brother Jerrel Pastor of The First United Church of Game Design with another great sermon.
Hahaha thanks Fox, great to see you!
As someone that does creative writing, I often struggle with the issue that I'll have to eventually work on writing dialogue, and I have little confidence about it; due to that, I mostly world-build and try to invent new and interesting characters that fit the setting/s, while thinking on how to plan out the plot in my head. I always appreciate videos that help to advise on writing ability, and was an interesting one to take away from.
I don't speak much in real life and when I wanted to write some dialogue or conversation between characters I thought 'how can I ever write dialogue if I don't speak much?", but then a idea came to my mind that why wouldn't I just fantasy conversation what I would find cool even if it won't exist? Then the dialogue came a bit easier to do.
I think dialogue don't need to be 'realistic' it can be just imagination too. like they say about rpg games. players want the power fantasy story.
experimenting conversation to your world building can also help. like if you have that world try to think what ordinary people would talk in that world? maybe there is some small conversations which don't releate to the plot itself but is around it? might be easier to start with those? maybe the ordinary people talk about your intresting main character? (xD)
yeah I'm not writer so I don't know if these help or not. it is just a hobby for me.
As someone who's writing a book, I appreciate this video!
Fantastic! Let me know how you go as you progress with it.
A new vid drops, I click. I'm ready to learn, teach!
Thank you for watching! I hope you enjoyed.
Hey just want to say thank you for your videos and your time its really fun to watch !
I appreciate that! Thank you for enjoying the video.
I came for the Concord critiques, but now this is quickly becoming one of my favorite channels lol. Hope you keep growing, love the content.
You know what? I noticed that your clothes create a moiré pattern on the screen, which is quite interesting😀
I'll have to make some improvements to my green screen setup!
Is it that "Dithering" method from the old CRT days maybe?
This video is helpful to me personally as I am currently in the middle of writing a for fun mystery story. So I appreciate a video like this being out there as I know I am not the greatest writer ever and want to improve my writing skills
Your videos are such a cozy vibe. I love it. Thanks for sharing
I appreciate that. Thank you for enjoying the video.
Thank you for this video! I am in the process of writing a book and have been seeking this sort of advice.
Thank you for watching. I hope I was able to help you in some way.
You really are the jack of all trades man 😊🙏🏽 That's cool you have novels coming out on top of making games. I love what you said at the beginning about creating interesting stories which equals to have life experiences. This advice is appreciated. I'm currently getting ready to release my first comic book called Kegio: Prayer Warrior and a big part of the inspiration behind it came from my own good and bad life experiences. I wish you tons of success with your content, games, and novels.
That's fantastic! Congratulations. I'll keep mt eye open. I've screenshotted this comment.
Shamelessly stealing this ancient knowledge for my D&D campaign 📝
The knowledge is know your's. The power is your's.
Roll to see if you tear an apple in half with your bare hands.
No way man! I LOVE these types of videos! I love discussions on projects related to creative media, especially video games. 👍
Will you also be doing videos on how to do character design, boss design or music design? (I'm new to this channel so I probably missed it if you did a video on those topics).
Thank you for enjoying the video! I will definitely post videos regularly on those topics. Do feel free to comment with requests.
Heck yeah dude! Can't wait to listen to this when I get home from work. I'm writing/drawing an all ages storybook at the moment, so this is perfect timing!
More early gamedevs need to come to this channel!
WOW, well said. this is truth. this It really makes me feel more confident.Because I'm writing a book and I've had a lot of life experiences and you're right.I think that really helps
Hey that is great! Keep checking in and let me know how it goes.
@sungrandstudios Yeah I love your idea of putting the book up for people to read before it's finished so they can contribute to it and maybe want to read the end of it or the finished version
Dialogue:
Drop all that current day, GEN XYZ lingo in games and use ACTUAL English.
Best example, the recent Final Fantasy Tactics re release where the characters were using Shakespearian-like, theater style, old English but not to the point it became unrecognizable.
Good point. Using language like that makes the work very difficult to connect with once that particular trend in culture has passed.
Really choice excerpt to pair with your experiences. I understood you points as soon as you explained your stories' relation. Thank you, your writing sounds like it's really coming along.
Thank you for watching and enjoying the video!
Thank you for bringing me a space blanket to keep warm ❤
Hope you don't mind the crinkling sounds it makes.
This is a nice vibe 🧘♂️
Thank you for this video. The importance of life experiences and things learnt to writing is something I wish more people understood when writing a story.
Thank you for watching and appreciating the video.
30 SECONDS CREW :D
Yeahh!!!
Perferct, actually something that has been bugging my mind for a bit with game dev and music recently, thanks jerrel
Thank you for watching and appreciating the video.
Jerome: “I’m not a RUclipsr.”
Also Jerome: drops 8 banger RUclips videos in 7 days
Hahaha... I replaced the suspension on my Toyota Corolla years ago, but I wouldn't call myself a mechanic.
I've never really ventured into creative story writing, but I've written hella newspaper articles, essays and research papers. Would love to share a few with you if you got the time to check them out!
Also, wardrobe game always on point🗿
That pin your shirt looks sick. Totally a scene theft.
It stole my scene...
That mug is bloody amazing.
There's nothing quite like a good burger. Or a good burger shaped mug.
my grandkids have a nintendo switch - just send my daughter your titles on that platform. when they get them I may have to make a play date at their house!
As an aspiring author, I want to see how I can better improve and apply it to my story.
The best advice you can take from this is: go out, talk to people, learn new stuff and read. Read a lot. Even If you are not that experienced in life, you can still create interesting narratives by employing a lot of research and be passionate about what you like.
Wow, I'm not deeply into game production, but I do enjoy writing, thank you!
Thank you for watching and enjoying.
we all have to thank Concord for putting this channel in the limelight.
First off, what a great video! It made me reflect on my own experiences and consider how I can create a richer, story-driven life to share with others. Afterward, I became curious about more story-rich games-those that feature a living world. This ties into a discussion I had about how many roguelikes or procedurally generated games often feel empty, aside from skill mastery. In the indie landscape, I’ve noticed this trend, and I’d love to hear your thoughts on using RNG (or any automated creation) effectively. Do you think it enhances or detracts from storytelling? How does it impact the overall narrative experience?
Note: I understand that not all games need to be story-driven, and I enjoy games of various concepts as well. This question arises from observing many games filled with features that lack weight, and I’m curious how a developer like yourself approaches this.
That was NUTS!!
Exactly the video I was telling you last time I would like to see more!
Thank you very much for watching, commenting, and requesting! I hope you enjoyed this.
@@sungrandstudios It was really good, imho it would be amazing if you could do the same by doing an analysis of a widely known game story like God of War or one mainline Final Fantasy, don't need to compare it with a bad one so we can see what to look for and when that thing is not there if you don't want to attract controversy although for the sake of learning it would be for the best.
Great, helpful, and inspiring video on writing!
Two things I'd like to hear more about is how one gets into video game writing and what tools/software they use to contribute to their success.
Specifically with video game writing, it seems to be very complex in terms of how a writer is utilized in game development. Almost every requirement in a job listing for a video game writer is to have some experience with coding and/or engine knowledge. I can see how beneficial this can be for a writer, but can there ever be a scenario where a writer is purely a writer? The one example I can think of is George R.R. Martin. He contributed to the development of Elden Ring by being a literal writer and, to my knowledge, doesn't possess any coding or game design knowledge.
In other words, can a video game writer ever work in the game's industry just as a writer?
This is a great question! The reason why you generally see situations where teams are looking for a writer with other development skills is because writing a story is a fairly linear job that generally only occupies a very short amount of time of development. A story is written and then it is done.
If a team member is only capable of doing that and nothing else, they don't have any other way to contribute, especially when development can last years and years.
If a team member has other development skills, they will be able to contribute to the project for a larger portion of the development phases.
What is important for you to increase your skills as a writer is to do a lot of writing, develop your workflow so you can do it quickly, and understand your weaknesses or blind spots as a writer and work to improve those.
In terms of software, it depends on a per-individual basis as every person works best in different environments. As long as you can use basic word processing software, you will be able to do what you need.
Delightful story and and real life story. Well done.
Thank you for enjoying the video!
Very much enjoy your content, just a small critique, your mic picks up when you drink really well. Some people hear chewing sounds or drinking sounds and … well 😖😅
Hehe keep up the awesome work. 🙏🏻
Hahaha thank you. That might be the campfire crackling...
This is something I actually need to improve with, I have so many things in my head
but for the life of me I cannot think and write out a story.
I'm not a writter at all, so I can not give any meaningful feedback, but have you tried using your dreams (if you are able to retain some of them) to help you start a story or at least to help you continuing one? I'm gueesing you already tried a lot of things, but in my case even if I'm not a writter, I retain a lot of my dreams that sometimes (be it the same night, days, weeks or even after months) continue later and that way I had "vivid" low phantasy/bizarre stories to tell (this helped when my nephews, nieces or my partner wanted to listen to one, since they like them). I don't do this, but I heard writting with as much detail as possible about what you dreamed helps you a lot.
I will create videos in the future to help explain that process.
I'm still learning as I go, but I've been writing since my teens and am just now getting around to writing a series of fantasy novels. And there's three things I've learned that I'd like to share with all who are interested: 1) When conceptualizing a character, it's best to start as internally as possible and work outward. A character being gay, for ex, is immutable. No offense, but it's boring. A character having a nervous tick every time someone mentions hunting deer is interesting, because you know it's not immutable and there's history there. It requires and can/will lead to development. 2) While a writer will inevitably apply some of their own feelings and experiences to them, characters should never be self-inserts. Readers don't care about you. I'm sorry, they don't. It is objectively the truth. They care about the stories you tell and the characters you create. Finally, 3) Characters need flaws. And I feel no need to explain this point. They do (literally period) The terms "Mary Sue and Gary Stu" don't exist without reason.
Whats your thoughts on Carl Jung and Joseph Campbell?
For me, nothing beats the monomyth, heroes journey and good use of jungs characters archetypes.
Boring is very subjective as we all know the viewer changes perspective over time as much the author.
Thanks man!
Modern games need this 😅
Everything else aside - man, that's some voice acting! xD
3:30 - 3:50 I really wanna see the drop-off of all these X-Warriors.
Huh, I've never seen the term X-Warriors before. Sounds like the characters who were too lame to join the X-Men and were sent to a small town somewhere in rural Nebraska.
One thing I need to say. If you want to write - you need to READ a lot. And the better quality of writing that you read - the better. Harry Potter may be a fun story, but it is actually written very poorly just from the language richness and variety standpoint. She nailed the plot, but she really struggled with putting it into words. On the other hand, something like Tolkien and Pratchett offer much better language which will help you tremendously.
As an author, your best way to improving your craft is getting as much experiences as possible. And while travelling around isn't available to everyone - reading books is.
I agree that reading will help with writing tremendously, but the ‘quality’ of the writing is not important. That’s because writing quality is subjective by nature since it is art. Unless you are writing to market, or in other words just writing the trendy style of today, then the idea of writing quality does not exist. It’s all expression and people will never agree on what’s actually ‘quality’. In truth, you should read writing that appeals to you and take inspiration from that.
@@yone5499 I disagree. I think if you find the story interesting, then of course you should read it regardless, because you're getting other things like pacing, plot design, etc from it. But otherwise good high quality language is better for you.
Sure, Art is subjective, but if you were to learn painting you would rather go to a gallery with renowned artists to study their works, than to a kindergarten to study child doodles. You would sooner look at the most famous manga and comic book artists than at beginner fan art.
Sure, writing is art, but it has a lot of technical skill involved too.
@@Aisaaax Instead of such an extreme example, let’s look at a more reasonable one. Clark Ashton Smith. Some say his writing is incoherent, others say it is atmospheric. Now, does he have high quality writing? It’s subjective, because what’s considered high quality is subjective. There is no correct way to write something to make it high quality and what most people consider high quality changes over time.
@@yone5499 I think you haven't seen bad writing if you think that way.
There are certain things that make any text bad - like repeating the same descriptive over and over in neighboring sentences. Or when every dialogue line ends with "he said". Or when there are 20 one-sentence dialogue lines in a row with no description or anything breaking it apart. Or when paragraphs take half a page and they're one extremely complex sentence each.
There are many examples where both stylistically and richness-wise (poor word count from an author leading to simplistic text with the same words being used) the text quality suffers.
And just because it's the internet and people like to nitpick, of course each of the above examples can and does work occasionally when used deliberately. But most of the time if you see them - it's just unintentional quality issues
I use to be able to break apples in half when I was a sculptors apprentice. Now I draw comics and have the upper body strength of a toddler... It was the coolest, most useless superhero power.
2:43 but, uh... it's not true? If you read the biographies of some good writers, the most interesting thing that happened to them was getting married. For many authors, their books are a way to escape from boring reality, to express what they are embarrassed to say out loud, or to overcome their fears and problems that they don't want to deal with in reality.
I would say get out of SAG-AFTRA, but soon EVERYONE will have to be in a Union.
Rule of thumb: Write what you know.
I think a lot of novice writers misunderstand the phrase, "write what you know."
They often take it literally and think their stories can only be a 1:1 with what they actually experienced. What it comes down to doing your research and understand what you are writing about. You don't need to have been to war to write about war, but do the research and talk to veterans.
One thing that is of paramount importance is sincerity in emotion. Your audience needs to believe in what your characters are feeling. That's where your life experience is the most important. Your emotional experiences can be transferred to your characters', even if the events are completely different.
Well said. I absolutely agree.
I gotta know how this dude take care of his hair..
I don't actually know much about hair care... Hahaha. I don't do anything special.
Share your thoughts on dragon ball sparking zero when it releases.if your intrested ofc :)
Oh yes! I am very much looking forward to this game. I am a big Dragon Ball fan.
Even ChatGPT knows how to write itself out of a paper bag, you have no damn excuse for poor writing.
The air is suffocating.
The bag, thin as it is, feels like a tomb. Its frail walls press in from every side, crinkling like dead leaves underfoot, only softer, more relentless. I try to move, but each shift only draws the space tighter around me. It clings to me, its fibers dry and whispering, wrapping themselves around me like a second skin. My surroundings crinkle with every tremor, a sound too close, too loud, like the crunch of brittle bones.
The air grows stale. I can almost feel it running out, thickening like oil. The very act of existing is laborious, every movement amplifies the claustrophobic tension. I am trapped in a fragile prison that mocks me. There’s light, I can see it filtering dimly through the paper’s pores, but it’s distant and weak, flickering like the false hope of freedom.
I try to slide, inch by inch, but the walls move with me, mocking every effort. Each shift is met with resistance, the paper sticking and crumpling, suffocating my attempts. Panic flutters within, desperate, like wings beating against a cage. I cannot stretch, cannot expand, cannot break free. The world is shrinking, tighter and tighter, like a cold, squeezing fist.
I need air. I need space. My mind screams, every second stretching like endless hours, like the bag will never release me, like the outside world has forgotten me.
A strange dampness spreads under me, my skin secreting a slick sheen, something thick and wet. It coats the bag from within, softening the relentless press of paper. The fibers grow fragile, they drink in the moisture, stretching, thinning. I pulse, slow at first, a gentle ripple, then stronger, with a quiet throb that mirrors my growing determination. The bag, saturated and feeble, begins to yield.
With each movement, I feel its fibers soften more, loosening their stranglehold. I twist-slowly, agonizingly slow-until I find the weakest seam, the corner where folds of paper meet in fragile unity. I press against it, my entire being concentrated in this effort, a force swelling within me, pushing, expanding.
The paper whimpers, splitting slightly, a tear no wider than a hair. The light seeps through, brighter now, but still far off. The slit widens with each pulse, as the fibers shred and tear, opening like skin parting under a blade. A soft, almost imperceptible breeze enters, cold and sharp, slipping through the opening.
But still, the bag holds, a stubborn cocoon. It cannot break me, but neither will it let me go. So I slither further, wrapping myself around the tear, my body cold and slick. I ooze through the narrow gap, slowly expanding, seeping through, letting the paper stretch around me until the pressure suddenly lessens.
I am out.
I am free, falling in a rush, no longer trapped but flowing, spreading out into the wide, open air. The light blinds me for a moment, but I feel it-the cold, the salt, the endless sea that awaits me below. The water, vast and hungry, is close enough now that I can feel its pull. My gills flutter in anticipation, tasting the briny promise of life just below.
And I-no longer bound, no longer caught-I am a thing of the ocean, sleek and agile, scales glistening under the sun. The fisherman’s hands are distant memories now, his trap nothing more than a paper shell.
That explains why most movies and games are so boring lately. They are written by activists who only live on Reddit and twitter with no real life experiences whatsoever 😢
Damn. My life is empty af and there is not much I can do about it :/
Putting you on 5x speed was a mistake :/ and an idea for deep lore. some dialogs in game could be just 5x speed talking some lore or just jokes etc.
Hahaha that's awesome. Sometimes I forget I previous changed my RUclips playback speed and jumpscare myself.
👍
Please release your games in googleplay
I'll work on it. Thanks for asking!
I still can’t tell if you are real or a robot.
I am exploring diametrically opposed plot devices through subversion.
An all powerful God manevolent to the innocent pagan. The only salvation, an apparition of old, idolotry labeled as the adversary that spreads the message "Absolute power corrupts absolutely."
I'd like to draw the reader in as a victim of a crusade, who's evangelical soldiers are granted powers in exchamge of their souls transacted through prayer and worship.
Hmmm that is interesting. I hope your writing goes well!
E ai Jorel como vai teu irmãozinho? Tem comido abacate?
Hello!
O7
You turned your back on the vids people tuned into you for. Shameful.
I'm still doing those.
"Go out and experience life" ... any tips for people in the autistic spectrum?
Kinda tired if hearing the fun stuff happened a few hours after I had to leave to recharge my mental battery.
So yeah... any tips? tricks? whatever... because I'm feeling like I'm gaining fuck-all experience -_-6
A number of my closest friends are on the spectrum. Whether someone is on the spectrum or not, we all experience and engage with the world in our own unique ways. We are all individuals so something that works for one person may not work for another.
One important piece of advice I can offer you that works very well for my friends is this: engage with interests and hobbies you enjoy, and find people you can do those activities with.
It is often much easier to engage with people in small groups, especially if you are all focused on a specific interest or activity.
Explore and find new hobbies and topics. If there is something that catches your attention, go for it. Try the hobby, research new subjects, visit new locations so you can learn more about it.
so, if you want to live a tranquill borring life you should not be traying to creat stuff becasue you have nothing to show nor to say. so give up.
15:29 I never knew a Bar Tsundere Scene could be this captivating as a story. Damn. 😂👍 I'm quite new to this channel. All I know is you cover Culture War News. Never knew you were an Writer and someone who's giving out tips for other aspiring writers. Awesome.
Hey welcome, it's great to hear from you! I don't create industry speech videos often; I only speak up when necessary. In general, my videos are chill and fun. I try to share useful insight with all things related to game development, or just try to share a laugh with people.
I really just want to make cool video games for people.