I love Ichiban being so inexperienced and being basically a weakling compared to the other playable characters we've gotten so far, he's just a step above what Kiryu would have fought in the past, but he truly is a Koi coming to the gates, hence the tattoo. His potential is screaming and I love it, he's 10 years younger than Kiryu, 13 years younger than Saejima I believe and a whole 15 years younger than Majima, he was in prison for 20 years almost and came out with his spirit intact like Kiryu did, but Kiryu was already a legend by that point, he already had years of fighting and Yakuza experience, Ichiban was always a novice, but his potential is amazing
If there's one thing I like about watching this, even though I'm spoiling myself by choice, it's that I'm learning that Ichiban really ISN'T that good of a fighter. Like... he's serviceable enough, especially with back-up with his team, but Ichi is the same kind of mook that Kiryu is able to stomp flat in seconds. Anything he does is easily read by those he's fighting against, and his moves are clumsy. It really cements the idea that this is the start of a hero's journey.
I wasn't... critiquing him? I'm saying this is a positive. XD Yakuza protagonists are one man armies. Ichiban does not have that talent, but he will be perhaps sooner than we think, and I appreciate that we don't immediately see him as such.
Ein yeah with Ichiban you have to remember he doesn’t have a legendary hitman backing him, no komaki training, and no general experience fighting in surmounting odds till now this is exactly what his skill level should be at right now and it’s refreshing to see.
Ein Yeah! And I love this new protagonist. Because we see Kiyru in the game and by now he’s a legend. It’s nice to see almost an every man as the hero. It’s kinda refreshing to see just a man with a good heart and almost virgin fists to put it in a way. He’s not a legend or a massive hero who literally took on armies of men. This is a story about a man, not a god of war like Kiyru. I’m excited to see Ichiban became the beast of combat I know he can be. It’s almost an underdog story.
Every single part of Ryu Ga Gotoku they make new soundtrack or variation of the old one, but they NEVER screw it up. Yakuza 0 had that perfect style of 80s-90s, despite I was born in 1997, I kinda feel the nostalgia for those times they tried to achieve; Kiwami 2 brings in some Jazzy charm and newage feel, just at the brink of information age; Now they push that dubstep/dance placing just in the row with latest Devil May Cry. The consistency of quality of that studio stuns me.
You know what I wish for but know won't happen? I want the battle systems for all of Ichiban's games to be based on different game series that he's recently become obsessed with like how Y7 is an RPG because he loved Dragon Quest so much as a kid. Imagine if he got into Devil May Cry or something before Y8. Also Jo is stupidly badass, geez.
What if Yakuza becomes like Assassin's Creed, where Abstergo makes AC games within the AC universe? So, in this case, an alternate RGGS makes Yakuza games within the Yakuza universe, and Ichiban becomes obsessed with them! 😅 Also Jo might be a badass, but he'll never be a cane master like Cane Man lol
@@Someone_Else I like to think the Yakuza universe has a game series about the American mafia with Caucasian copies of our favorite characters. I guess that's kinda what Dead to Rights already is though. DtR even has a crazy eyepatch guy.
@@bottleofgreed4415 Surprisingly for most VAs, age doesn't really affect their characters' voices all that much, unless they are told to be more aged, for eg Sam Fisher (Michael Ironside) Batman (Kevin Conroy) an example of intentionally aging the voice is Old Snake in MGS4 (David Hayter, claimed it was tough for his throat to get the aged voice right)
Adachi is too clumsy to even get down from the window you think he could pull the box thing off? Nah they made the right call having the homeless man who literally has healing abilities of sleeping on boxes be the one to do this.
comparing to more serious tone of kiryu's tale, ichiban's tale way more refreshing and more funnier on it's own. This makes the passing torch between the old dragon and the young dragon far more symbolic on it's own. Sorry for spoiling XD
During that final battle not only we see the only instance of classic Yakuza QTEs, but Ichiban goes back to the Freelancer (unarmed) job, turn order gets a bit all over the place, and Masato immediately counters attacks at random regardless of turns. That final battle has Ichiban leaving aside a lot of his Dragon Quest hero and turn based battles illusions; he's simply beating the crap out of his brother to try and get him to come back to his senses, and thus is taking it way more seriously than any encounter before. Love that touch of storytelling through gameplay.
It sounds like when describing the events after it happened instead of when it actually happened "So the this big guy grabs me and then uwaarrhhhhhhhhha, I'm on the other side of the building hanging for dear life"
My favorite is Ishioda's last fight, from the first time you meet him in his wrecking ball to his last in a abandoned building he manage to be badass in every way possible (even bullshit with that fucking gun attack). btw you missed a attack where if someone is on the ground ishioda will pick up a chair and smash it against them similar to how sawashiro bashed you if you were knocked down
I might be wrong but I think I also spotted at least one other boss heat action that I didn't include but I can't remember it for the life of me. Thanks for letting me know, though, I'll see if I'll include that if I make an updated version with the English release.
I really hope we get another beat em up yakuza not whatever the hell this was. Cutscenes are great and all, story is good, but gameplay was so out of place and jarring i want to go back to the old formula. If this is where yakuza is going then im jumping off this crazy train.
Eileen Milligan I imagine that would be difficult unless they made some basic stock animations like they did for Majima and Saejima which was them getting hit. Other than that it’s largely difficult I think to have any specific involvement unless you had specific situations given the team order is up to you once you get extra members
Eileen Milligan an easy fix for that I believe would be a stock heat or main action in support of Ichiban when you have bonds high. Say you past a qte mid battle it opens up for some bond type coop move from a random team member.
@@cruizer54 well, remember we have Judgement. And maybe Judgement 2 will back as it is. Beat em up. Buuutt, i want they keep up with new things for Yakuza Main series. Its been so long with that formula
This is really weird.. I went back to the video edit and there's no extra piece there dropped by mistake. When I viewed it at first, that part was silent, then when I viewed it again, Kiryu's lines played over it. Must've glitched somehow :/
What I noticed in all of these dynamic intros is that before sending you into battle, it would focus in on the enemy. However with Kiryu’s intro, instead of focusing in on Kiryu, it focuses in on Ichiban.
man, i feel like the only boss that had a real transition between phases was sawashiro. it was hard keeping the hype when kryu was basically at majima, all the bosses became sponges. this being their first turn based rpg definitely shows
I have mixed feelings about Ichiban being that much weaker than most of the characters in the game on his own but at the time it’s... fresh, looking forward to playing this game.
That whole final battle is one great example of storytelling by gameplay. All this time up until that point we've seen Ichiban picturing himself a Dragon Quest hero and seeing all his fights like a turn based Dragon Quest romp. For that final battle? Not only he ditches his "legendary bat" and goes back to the unarmed Freelancer job, but we also get a battle where turn order starts getting a bit all over the place, where Masato openly counters Ichi's attacks at random regardless of turn (something only Kiryu does before him with his Tiger Drop, and I can assure you whatever Masoto's doing has nothing to do with the training, skill and raw power needed to pull off a Tiger Drop), and the only time we see the return of the classic QTEs. It all screams that Ichiban is putting aside the Dragon Quest coat of paint over that battle more than ever before. He's just straight up trading blows with his brother, desperately trying to knock some sense back into him.
I feel like the next game is returning to the Beat-em-up style Ichiban will have to evolve and become stronger, to the point of being atleast strong enough to handle battles on his own, instead of requiring help. Although I anticipate he will be around the level of Y0 Kazuma in the next game Dayum, now that I think of it, as weak as Kazuma was in 0, he is still pretty strong if you don't take into consideration people like Shibusawa or Awano, and Ichi still wouldn't stand a chance. Well, he would be abit stronger the usual thuggos
Tbh, this game is fun, but honestly, not really a fan of turn based games like this, I wish this was just like the past Yakuza games, I do respect the devs for trying something new.
Looking back now... I realized something: If they did that final 1-on-1 battle a real-time beat-em-up fight, they would've nearly redeemed themselves from the displeasure of the ones who preferred the original mechanics. If you ask me... it's an opportunity that isn't easily seen and thus was wasted, unintentionally or not.
But you have to remember a good chunk of people started at 7. It'd be weird suddenly giving them a beat em up for the last boss. Also the players reached the final boss, that means they were committed enough to learn the gameplay to get there. Fans of the old series don't wanna play hours of a turn-based RPG just for a meager 15 minite beat em up boss.
@@kaiokenghost No, they would still function like bosses, just in Yakuza gameplay. You really think Iwami is stronger than any of these? And he's the final boss of Yakuza 6, and a lot of bosses Kiryu faced throughout the games are about the same level as these guys.
Defril Prihadyansyah likely intentional due to being the dragon of rockbottom. And if he only gets better as a dragon he will go from trash to Number 1
Just beaten this game. Easily the best game in the series. The turn based combat Works honestly even tho It has it flaws with the AI but still a amazing game. It does get comedic but Literally almost every Yakuza game has a lot of comedic moments. But it gets DEEP. The ending Was honestly Amazing and it made me cried and ichiban became my favorite yakuza character. Such a godlike game Man!
Am I the only one who is worried about the amount of main story bosses, there are like 3-4 bosses before M and S fight, then one from the beginning, then Mr K and after them 3 final bosses one of which we have already fought. Totally 10 (maybe 11) boss fights. The average number of bosses in Yakuza game is kinda like 15 or 16. But Imho there should be more bosses with such a type of combat than in other games, not fewer. Also kinda sucks for me that there are nearly no QTE (2 easy QTE for the last boss who is in my opinion looks really weak).
While Ichiban is playing Dragon’s Quest, Sawashiro is playing Devil May Cry
Tendo was playing Street Fighter and Aoki was playing Final Fantasy
IDK what was Kiryu playing though. Probably trying to LARP as a Dark Souls boss?
And adachi is playing metal gear
Watase playing jojos bizarre adventure no?
@@Vali_Z4ne kiryu playing dynasty warriors
They've got to be sick of repairing Millennium Tower windows at this point
That's where most of the extortion money goes. They don't have insurance for that stuff.
Lmao true
All the money you got from the past games goes to those windows.
Ah shit here we go again....I have no regrets
It's cursed by Tachibana
I love Ichiban being so inexperienced and being basically a weakling compared to the other playable characters we've gotten so far, he's just a step above what Kiryu would have fought in the past, but he truly is a Koi coming to the gates, hence the tattoo. His potential is screaming and I love it, he's 10 years younger than Kiryu, 13 years younger than Saejima I believe and a whole 15 years younger than Majima, he was in prison for 20 years almost and came out with his spirit intact like Kiryu did, but Kiryu was already a legend by that point, he already had years of fighting and Yakuza experience, Ichiban was always a novice, but his potential is amazing
14 year majima is 4 years older than kiryu
@@mariostarfan20 read it again
@@AccurateAsian his life
I can't WAIT to see ichi become a dragon. He's going to be stronger than kiryu, I can tell.
@@Chalibay415 I disagree
If there's one thing I like about watching this, even though I'm spoiling myself by choice, it's that I'm learning that Ichiban really ISN'T that good of a fighter. Like... he's serviceable enough, especially with back-up with his team, but Ichi is the same kind of mook that Kiryu is able to stomp flat in seconds. Anything he does is easily read by those he's fighting against, and his moves are clumsy. It really cements the idea that this is the start of a hero's journey.
Its his first game cut him some slack
I wasn't... critiquing him? I'm saying this is a positive. XD Yakuza protagonists are one man armies. Ichiban does not have that talent, but he will be perhaps sooner than we think, and I appreciate that we don't immediately see him as such.
@@TheOnlyLonelyBoy Ichiban has to take an actual army to fight, and even then he still loses some.
Ein yeah with Ichiban you have to remember he doesn’t have a legendary hitman backing him, no komaki training, and no general experience fighting in surmounting odds till now this is exactly what his skill level should be at right now and it’s refreshing to see.
Ein Yeah! And I love this new protagonist. Because we see Kiyru in the game and by now he’s a legend. It’s nice to see almost an every man as the hero. It’s kinda refreshing to see just a man with a good heart and almost virgin fists to put it in a way. He’s not a legend or a massive hero who literally took on armies of men. This is a story about a man, not a god of war like Kiyru. I’m excited to see Ichiban became the beast of combat I know he can be. It’s almost an underdog story.
2:05 Snake, do you hear me? Snake?? SNAAAAAAAAKE!!!!
2:13 Relationship with Adachi has ended, now Namba is the best Snake
Essence of Outer Heaven
Cardboard boxes make for the best disguises
That was funny, because polixe dude have Snake sauy
why didnt they just have Adachi to use the cardboard box! that would be adorable lol😂
9:13 In this scene, we can see that Kiryu is Strong AF, even receiving that hard blow and just saying "Hep" like that.
Beast style
RESIST
Kiryu did the exact same thing to Mine which in turn broke his wrist. Kasuga's punch is like mosquito bite compared to that
if I remember well he did the same against iwami, and maybe saejima but i'm not sure
@@lucky6961 L I T T L E B A B Y I W A M I
the saejima/majima teamup is perhaps the most terrifying thing i've ever seen.
or the fact that they planned for fights like this for years and once they hear "lets go" they both know exactly what the other is thinking.
Every single part of Ryu Ga Gotoku they make new soundtrack or variation of the old one, but they NEVER screw it up.
Yakuza 0 had that perfect style of 80s-90s, despite I was born in 1997, I kinda feel the nostalgia for those times they tried to achieve; Kiwami 2 brings in some Jazzy charm and newage feel, just at the brink of information age; Now they push that dubstep/dance placing just in the row with latest Devil May Cry.
The consistency of quality of that studio stuns me.
You know what I wish for but know won't happen? I want the battle systems for all of Ichiban's games to be based on different game series that he's recently become obsessed with like how Y7 is an RPG because he loved Dragon Quest so much as a kid. Imagine if he got into Devil May Cry or something before Y8.
Also Jo is stupidly badass, geez.
Ichiban becomes a demon hunter?
Not gonna lie, Ichiban going GUN-TRICK-GUN-SWORD-ROYAL-TRICK-SWORD is something I kinda want to see right now
How about games with dragon in the name. I can imagine Ichiban liking some Dragon Age origins. Yakuza Age Origins
What if Yakuza becomes like Assassin's Creed, where Abstergo makes AC games within the AC universe? So, in this case, an alternate RGGS makes Yakuza games within the Yakuza universe, and Ichiban becomes obsessed with them! 😅
Also Jo might be a badass, but he'll never be a cane master like Cane Man lol
@@Someone_Else I like to think the Yakuza universe has a game series about the American mafia with Caucasian copies of our favorite characters. I guess that's kinda what Dead to Rights already is though. DtR even has a crazy eyepatch guy.
Ryo Aoki's (Arakawa Masato's) fight intro is actually makes me cry, it's so good, I love it so much.
I love the detail of how you can hear the aging in Kiryu's voice lol
I don't hear it
There is barely any aging in his voice
Sugiwa nanda?
I mean the actor also must have aged, soo
@@bottleofgreed4415 Surprisingly for most VAs, age doesn't really affect their characters' voices all that much, unless they are told to be more aged, for eg
Sam Fisher (Michael Ironside)
Batman (Kevin Conroy)
an example of intentionally aging the voice is Old Snake in MGS4 (David Hayter, claimed it was tough for his throat to get the aged voice right)
"Generate subtitles spanish"
Ah yes, the japanese national language of spanish
2:12 missed opportunity not to have Adachi be the one hiding in that cardboard box
Okay opinion aside idc if its snakes voice actor adachi is too big to fit in there, like i said its my opinion.
@@demochris1786 They could've just got a bigger box.
That said though, there is a "the safety's on" reference.
Now I'm sad about it...
Adachi is too clumsy to even get down from the window you think he could pull the box thing off? Nah they made the right call having the homeless man who literally has healing abilities of sleeping on boxes be the one to do this.
5:44
Just for majima
5:35 is better for start, I quess
@@charliegi-ei9ux As long, it is Majima. It's worth.
Majima’s receive you is catchy as hell
FR
comparing to more serious tone of kiryu's tale, ichiban's tale way more refreshing and more funnier on it's own. This makes the passing torch between the old dragon and the young dragon far more symbolic on it's own. Sorry for spoiling XD
Sawashiro intro is the best one also his action Sequence
12:41 the first and last qte in Yakuza 7
King Mammoth Reqiuem, If you exclude the skills that require them to deal more damage.
Only at the end of his journey, after becoming a real big Yakuza Man, does Ichiban get a boss fight ending QTE sequence
Which makes it that much more impactful
During that final battle not only we see the only instance of classic Yakuza QTEs, but Ichiban goes back to the Freelancer (unarmed) job, turn order gets a bit all over the place, and Masato immediately counters attacks at random regardless of turns.
That final battle has Ichiban leaving aside a lot of his Dragon Quest hero and turn based battles illusions; he's simply beating the crap out of his brother to try and get him to come back to his senses, and thus is taking it way more seriously than any encounter before. Love that touch of storytelling through gameplay.
Truly becoming like a dragon
Solid Snake,people hiding in a boxes and roaring machines...are you sure this is not a Metal Gear game?
no theres not 20 minutes cutscenes
@@conventil whos going to tell him
I fucking love Sawashiro and Tendo’s dynamic intros. 10 outta fucking 10
Kiryu punched Ichiban so hard he Isekai'd him for short amount of time
Ichibans final boss fight feels like he's getting better at reading opponents and countering. I might be wrong though
1:45 makes Snake proud😅
2:45 to 3:14 that sense best team ever.
9:45 Ishioda was always that "More bark than bite" villain, but when you see that hecking face, you know that he's so done with you after 3 fights...
He's actually more brawn than brains, he only got up to one of the highest ranks was because he was just extremely daring and violent
@@coolunclesip858 My bad! Makes sense, since his moves cast Fear
@@messmermusicals1367 it's ok lol. I'm kinda his biggest fan atm so I know all about him
@@messmermusicals1367 and on second phase he start with his own brand of "Ishioda Jumpscare"
Whenever majima appears you know you're in for a helluva time
2:29 and 3:06 for the best screams.
7:50 enemy says "it's too late" as a taunt
That finall fight, Ichi vs. Masato, the vibe was very much the same as Nishki vs. Kiryu
Such an emotional fight
2:28 that nanba scream lmao
he faces death and sounds mildy annoyed, what a chad
2:29 I don't know why Namba's scream cracks me up so much.
It sounds like when describing the events after it happened instead of when it actually happened
"So the this big guy grabs me and then uwaarrhhhhhhhhha, I'm on the other side of the building hanging for dear life"
I was in tears for the whole fight against Masato.
My favorite is Ishioda's last fight, from the first time you meet him in his wrecking ball to his last in a abandoned building he manage to be badass in every way possible (even bullshit with that fucking gun attack). btw you missed a attack where if someone is on the ground ishioda will pick up a chair and smash it against them similar to how sawashiro bashed you if you were knocked down
I might be wrong but I think I also spotted at least one other boss heat action that I didn't include but I can't remember it for the life of me. Thanks for letting me know, though, I'll see if I'll include that if I make an updated version with the English release.
@@devilleon7 really? I'll try to find it then
Sawashiro will never be not cool
Sawashiro is love, sawashiro is life
His 2nd theme, his swagger, his fighting style, for me even his online version gives me some cool vibes
cool uncle sip On the G😂
Mi-nk I like that through him Ichiban always becomes a better fighter first with the wall kick then the reaction to sawashiro and his cane.
Sawashiro : Yakuza 7's Kuze
Yakuza came a long way in its animations, after playing most of the series, this game definitely looks the best
There's a crane boss battle?!..... as if I didnt need any more reason to buy this game! xD
Brooklyn Swagg17
Patriarch of the Construction clan
13:14 Should've been phase 2 honestly, just to make the fight at least more meaningful
Honestly I like how they did it. They basically removed the turn based combat at the end so that we could tell if Ichiban is starting to get serious.
Nanba's scream at 2:29 man...
I feel like the dynamic intros and boss cutscenes could have used more involvement of the other party members. Maybe we’ll get that in Y8.
I really hope we get another beat em up yakuza not whatever the hell this was. Cutscenes are great and all, story is good, but gameplay was so out of place and jarring i want to go back to the old formula. If this is where yakuza is going then im jumping off this crazy train.
Sawashiro's battles in the beat them up style would've been grand tbh - especially with his style switching
Eileen Milligan I imagine that would be difficult unless they made some basic stock animations like they did for Majima and Saejima which was them getting hit. Other than that it’s largely difficult I think to have any specific involvement unless you had specific situations given the team order is up to you once you get extra members
Eileen Milligan an easy fix for that I believe would be a stock heat or main action in support of Ichiban when you have bonds high. Say you past a qte mid battle it opens up for some bond type coop move from a random team member.
@@cruizer54 well, remember we have Judgement.
And maybe Judgement 2 will back as it is. Beat em up.
Buuutt, i want they keep up with new things for Yakuza Main series. Its been so long with that formula
2:04 anyone else notice that Ichiban's shadow is different?
Where's the afro?
nice catch
Lazy rendering
It’s like that in the Sheep REM minigame too
8:35 what's with that random music?
This is really weird.. I went back to the video edit and there's no extra piece there dropped by mistake. When I viewed it at first, that part was silent, then when I viewed it again, Kiryu's lines played over it. Must've glitched somehow :/
Meh glitches happen. Good video as always
@@devilleon7 Kiryu: *I am the music*
Happy birthday devilleon
What I noticed in all of these dynamic intros is that before sending you into battle, it would focus in on the enemy. However with Kiryu’s intro, instead of focusing in on Kiryu, it focuses in on Ichiban.
2:15 I love that metal gear reference right there!
6:15 this was murder.....
Fr, ichiban is really tough for standing after that
man, i feel like the only boss that had a real transition between phases was sawashiro. it was hard keeping the hype when kryu was basically at majima, all the bosses became sponges.
this being their first turn based rpg definitely shows
You have to give props for Kasuga for being able to keep fighting despite taking both a knee and a punch from Majima and Saejima
Tigers? Bears? nah, this guy punches construction vehicles to death
I mean...he did fight a bear and two tigers
I have mixed feelings about Ichiban being that much weaker than most of the characters in the game on his own but at the time it’s... fresh, looking forward to playing this game.
How was it
Its gotten old being the strongest character in the game for 7 games straight + spin offs, it’s good that we got something new for a change
3:30 when demon possesed excavator
*GHRRRAAAAUUU* 😂😂😂
Aging: “Aight, Imma head out.”
2:17 lol they hand animated Namba getting out of the box
damn Sawashiro's suit is so cool!!!and bad ass!!
Considering the Seiyuu, I was expecting Adachi to hide in the cardboard box
Ichiban: we need to run away!
Kiryu: * kill them all*
If was Adachi in the box should be amazing
Im feeling like a dragon
5:34 what y'all came for
8:43
The moment we've all been waiting for. >:)
Jason Mach personally I would have liked Kiryu out of the game but it was a nice torch pass
Sawashiro's Intro is sick tho
I love the ending of the boss fight cause we get an actual heat action like yakuza 0
That whole final battle is one great example of storytelling by gameplay. All this time up until that point we've seen Ichiban picturing himself a Dragon Quest hero and seeing all his fights like a turn based Dragon Quest romp.
For that final battle? Not only he ditches his "legendary bat" and goes back to the unarmed Freelancer job, but we also get a battle where turn order starts getting a bit all over the place, where Masato openly counters Ichi's attacks at random regardless of turn (something only Kiryu does before him with his Tiger Drop, and I can assure you whatever Masoto's doing has nothing to do with the training, skill and raw power needed to pull off a Tiger Drop), and the only time we see the return of the classic QTEs.
It all screams that Ichiban is putting aside the Dragon Quest coat of paint over that battle more than ever before. He's just straight up trading blows with his brother, desperately trying to knock some sense back into him.
Man I can't wait to inevitably get this game on pc. If I weren't near my last two finals exams I'd be playing the fuck outta kiwami 2.
1:55 reminded me as kid play hide and seek.
These Yakusa really need to be vacuumed. All these dust is making me sneeze.
I feel like the next game is returning to the Beat-em-up style
Ichiban will have to evolve and become stronger, to the point of being atleast strong enough to handle battles on his own, instead of requiring help. Although I anticipate he will be around the level of Y0 Kazuma in the next game
Dayum, now that I think of it, as weak as Kazuma was in 0, he is still pretty strong if you don't take into consideration people like Shibusawa or Awano, and Ichi still wouldn't stand a chance. Well, he would be abit stronger the usual thuggos
Kashiwagi will be Ichiban trainer like Bacchus/Komaki, that would be epic.
@@kiryokazooma Hell yes this has to become a real thing
Nah, Team Dragon confirmed they are sticking to JRPG style for future Ichiban games.
@@Brunosky_Inc i kinda thought a mix of rpg and the old style would be better, because it's new and it's still what people love. Still loved 7 though.
5:02 that meow meow is so loyal protecting the fallen master
Don't know if they were going for a final boss style like the one in Judgment with the thunder. But the feel of Judgement did it better.
Ayyyy this video is about to be dope
I love how when he does the jump kick move he always yells “ORAH” he’s the next Joestar
2:36 why is ichiban not just finding a longjump competition
Adachi got that proper training
8:24 I knew it! was Kiryu!
The three dou is my favorite it's like their adventure
11:16 Nishikiyama?!
dude... no :p
@@awesomenigga7365 it really reminds me of Nishikiyama when Ichi screams.
Yes
Nishiki and Ichiban have same voice actor
In 9:13 Kiryu was like bro i have been hit in the head by thing bigger and heavier than you
Man, imagine this stuff as a brawler
Me too, every dynamic intro and action Sequence is more fit to the blawler style combat
OtaStylishTube I disagree since most are meant as style changes giving the boss more arsenal.
A battle against a Crane would make ZERO sense as a brawler.
@@slobertooth1358 but it _would_ be pretty hype
Tbh, this game is fun, but honestly, not really a fan of turn based games like this, I wish this was just like the past Yakuza games, I do respect the devs for trying something new.
0:29 mortal wounded glass
In English dub, Majima is voiced by the one who did Kuroiwa from Judgment.
Looking back now... I realized something:
If they did that final 1-on-1 battle a real-time beat-em-up fight, they would've nearly redeemed themselves from the displeasure of the ones who preferred the original mechanics.
If you ask me... it's an opportunity that isn't easily seen and thus was wasted, unintentionally or not.
But you have to remember a good chunk of people started at 7. It'd be weird suddenly giving them a beat em up for the last boss.
Also the players reached the final boss, that means they were committed enough to learn the gameplay to get there. Fans of the old series don't wanna play hours of a turn-based RPG just for a meager 15 minite beat em up boss.
It isn't a Yakuza game if shit doesn't go down at Millennium Tower
That "RPG random encounter" swirl tho
Ichiban can fucking JUMP
Goddamn Mabuchi theme is too good
I wonder... if all the bosses Ichiban faced, faced Kiryu instead.
The whole game would be over in 10 minutes
@@kaiokenghost No, they would still function like bosses, just in Yakuza gameplay.
You really think Iwami is stronger than any of these? And he's the final boss of Yakuza 6, and a lot of bosses Kiryu faced throughout the games are about the same level as these guys.
Ive never been so happy to get my ass kicked by Majima and Saejima. Genuinely my favorite fight in the series despite my dislike for RPGs.
3:05
as much as I love adachi but what in the world is that noise? Hahahaha
Best random noise by Ostuka Akio ❤❤❤❤❤
GOTY 2020! fight me
Kiryu: [beats the shit out everyone who stands in his way]
Ichiban and co: [bumbles around trying to survive]
God I love Yakuza 7 so goddamn much.
Ichiban got a cool name lol
People actually gave him shit for that like most of the yakuza characters haven’t had pun names like Taiga, Kiryu, and Nishiki
@@tyveculus220 his last name can be read as trash or garbage
Defril Prihadyansyah likely intentional due to being the dragon of rockbottom. And if he only gets better as a dragon he will go from trash to Number 1
One of the guys is voiced by the same guy who voices Blackbeard in One Piece. (Japanese Dub)
Did anyone else use just Attack in the final one on one?
Physics left the chat
2:28 "AAAAaaaaₐₐₐₐₐₐₐₐₐₐₐₐₐ"
The last one was the best one
maybe the game have that classic yakuza combat after all
Just beaten this game. Easily the best game in the series. The turn based combat Works honestly even tho It has it flaws with the AI but still a amazing game. It does get comedic but Literally almost every Yakuza game has a lot of comedic moments. But it gets DEEP. The ending Was honestly Amazing and it made me cried and ichiban became my favorite yakuza character. Such a godlike game Man!
Am I the only one who is worried about the amount of main story bosses, there are like 3-4 bosses before M and S fight, then one from the beginning, then Mr K and after them 3 final bosses one of which we have already fought. Totally 10 (maybe 11) boss fights. The average number of bosses in Yakuza game is kinda like 15 or 16. But Imho there should be more bosses with such a type of combat than in other games, not fewer. Also kinda sucks for me that there are nearly no QTE (2 easy QTE for the last boss who is in my opinion looks really weak).
rip rush battle
Who knows if I play it I might love it
You missed something,
You didn't include the Shonan no Kaze variants lol
Or maybe you can make a comparison video about it